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[QoL] Don't offer ball rewards when you have max in Classic mode (#1677)
* Don't offer ball rewards past floor 189 * Remove balls from reward pool when you have max * Change only applies to classic * Function to weigh the player's balls * Documented hasMaxBalls function * More specific comment
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@ -1362,9 +1362,21 @@ interface ModifierPool {
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[tier: string]: WeightedModifierType[]
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[tier: string]: WeightedModifierType[]
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}
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}
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const MAX_BALLS = 99;
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/**
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* Used to check if the player has max of a given ball type in Classic
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* @param party The player's party, just used to access the scene
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* @param ballType The {@linkcode PokeballType} being checked
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* @returns boolean: true if the player has the maximum of a given ball type
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*/
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function hasMaximumBalls(party: Pokemon[], ballType: PokeballType): boolean {
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return (party[0].scene.gameMode.isClassic && party[0].scene.pokeballCounts[ballType] >= MAX_BALLS);
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}
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const modifierPool: ModifierPool = {
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const modifierPool: ModifierPool = {
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[ModifierTier.COMMON]: [
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[ModifierTier.COMMON]: [
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new WeightedModifierType(modifierTypes.POKEBALL, 6),
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new WeightedModifierType(modifierTypes.POKEBALL, (party: Pokemon[]) => (hasMaximumBalls(party, PokeballType.POKEBALL)) ? 0 : 6, 6),
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new WeightedModifierType(modifierTypes.RARE_CANDY, 2),
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new WeightedModifierType(modifierTypes.RARE_CANDY, 2),
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new WeightedModifierType(modifierTypes.POTION, (party: Pokemon[]) => {
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new WeightedModifierType(modifierTypes.POTION, (party: Pokemon[]) => {
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const thresholdPartyMemberCount = Math.min(party.filter(p => (p.getInverseHp() >= 10 || p.getHpRatio() <= 0.875) && !p.isFainted()).length, 3);
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const thresholdPartyMemberCount = Math.min(party.filter(p => (p.getInverseHp() >= 10 || p.getHpRatio() <= 0.875) && !p.isFainted()).length, 3);
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@ -1390,7 +1402,7 @@ const modifierPool: ModifierPool = {
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m.setTier(ModifierTier.COMMON); return m;
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m.setTier(ModifierTier.COMMON); return m;
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}),
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}),
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[ModifierTier.GREAT]: [
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[ModifierTier.GREAT]: [
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new WeightedModifierType(modifierTypes.GREAT_BALL, 6),
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new WeightedModifierType(modifierTypes.GREAT_BALL, (party: Pokemon[]) => (hasMaximumBalls(party, PokeballType.GREAT_BALL)) ? 0 : 6, 6),
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new WeightedModifierType(modifierTypes.PP_UP, 2),
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new WeightedModifierType(modifierTypes.PP_UP, 2),
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new WeightedModifierType(modifierTypes.FULL_HEAL, (party: Pokemon[]) => {
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new WeightedModifierType(modifierTypes.FULL_HEAL, (party: Pokemon[]) => {
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const statusEffectPartyMemberCount = Math.min(party.filter(p => p.hp && !!p.status && !p.getHeldItems().some(i => {
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const statusEffectPartyMemberCount = Math.min(party.filter(p => p.hp && !!p.status && !p.getHeldItems().some(i => {
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@ -1461,7 +1473,7 @@ const modifierPool: ModifierPool = {
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m.setTier(ModifierTier.GREAT); return m;
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m.setTier(ModifierTier.GREAT); return m;
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}),
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}),
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[ModifierTier.ULTRA]: [
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[ModifierTier.ULTRA]: [
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new WeightedModifierType(modifierTypes.ULTRA_BALL, 15),
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new WeightedModifierType(modifierTypes.ULTRA_BALL, (party: Pokemon[]) => (hasMaximumBalls(party, PokeballType.ULTRA_BALL)) ? 0 : 15, 15),
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new WeightedModifierType(modifierTypes.MAX_LURE, 4),
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new WeightedModifierType(modifierTypes.MAX_LURE, 4),
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new WeightedModifierType(modifierTypes.BIG_NUGGET, skipInLastClassicWaveOrDefault(12)),
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new WeightedModifierType(modifierTypes.BIG_NUGGET, skipInLastClassicWaveOrDefault(12)),
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new WeightedModifierType(modifierTypes.PP_MAX, 3),
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new WeightedModifierType(modifierTypes.PP_MAX, 3),
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@ -1499,7 +1511,7 @@ const modifierPool: ModifierPool = {
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m.setTier(ModifierTier.ULTRA); return m;
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m.setTier(ModifierTier.ULTRA); return m;
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}),
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}),
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[ModifierTier.ROGUE]: [
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[ModifierTier.ROGUE]: [
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new WeightedModifierType(modifierTypes.ROGUE_BALL, 16),
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new WeightedModifierType(modifierTypes.ROGUE_BALL, (party: Pokemon[]) => (hasMaximumBalls(party, PokeballType.ROGUE_BALL)) ? 0 : 16, 16),
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new WeightedModifierType(modifierTypes.RELIC_GOLD, skipInLastClassicWaveOrDefault(2)),
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new WeightedModifierType(modifierTypes.RELIC_GOLD, skipInLastClassicWaveOrDefault(2)),
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new WeightedModifierType(modifierTypes.LEFTOVERS, 3),
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new WeightedModifierType(modifierTypes.LEFTOVERS, 3),
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new WeightedModifierType(modifierTypes.SHELL_BELL, 3),
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new WeightedModifierType(modifierTypes.SHELL_BELL, 3),
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@ -1522,7 +1534,7 @@ const modifierPool: ModifierPool = {
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m.setTier(ModifierTier.ROGUE); return m;
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m.setTier(ModifierTier.ROGUE); return m;
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}),
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}),
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[ModifierTier.MASTER]: [
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[ModifierTier.MASTER]: [
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new WeightedModifierType(modifierTypes.MASTER_BALL, 24),
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new WeightedModifierType(modifierTypes.MASTER_BALL, (party: Pokemon[]) => (hasMaximumBalls(party, PokeballType.MASTER_BALL)) ? 0 : 24, 24),
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new WeightedModifierType(modifierTypes.SHINY_CHARM, 14),
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new WeightedModifierType(modifierTypes.SHINY_CHARM, 14),
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new WeightedModifierType(modifierTypes.HEALING_CHARM, 18),
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new WeightedModifierType(modifierTypes.HEALING_CHARM, 18),
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new WeightedModifierType(modifierTypes.MULTI_LENS, 18),
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new WeightedModifierType(modifierTypes.MULTI_LENS, 18),
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