diff --git a/package-lock.json b/package-lock.json index be946306471..bbe52272f92 100644 --- a/package-lock.json +++ b/package-lock.json @@ -1,12 +1,12 @@ { "name": "pokemon-rogue-battle", - "version": "1.1.0", + "version": "1.1.1", "lockfileVersion": 3, "requires": true, "packages": { "": { "name": "pokemon-rogue-battle", - "version": "1.1.0", + "version": "1.1.1", "hasInstallScript": true, "dependencies": { "@material/material-color-utilities": "^0.2.7", diff --git a/package.json b/package.json index a31296d1644..4666ffb7587 100644 --- a/package.json +++ b/package.json @@ -1,7 +1,7 @@ { "name": "pokemon-rogue-battle", "private": true, - "version": "1.1.0", + "version": "1.1.1", "type": "module", "scripts": { "start": "vite", diff --git a/src/phases/turn-start-phase.ts b/src/phases/turn-start-phase.ts index 497d449912f..dc3ee3f660a 100644 --- a/src/phases/turn-start-phase.ts +++ b/src/phases/turn-start-phase.ts @@ -205,11 +205,11 @@ export class TurnStartPhase extends FieldPhase { } this.scene.pushPhase(new WeatherEffectPhase(this.scene)); + this.scene.pushPhase(new BerryPhase(this.scene)); /** Add a new phase to check who should be taking status damage */ this.scene.pushPhase(new CheckStatusEffectPhase(this.scene, moveOrder)); - this.scene.pushPhase(new BerryPhase(this.scene)); this.scene.pushPhase(new TurnEndPhase(this.scene)); /**