[P3] [Localization] Added Snow Worker Keys and Dialogue for En, Es, It, Fr, De, Ko, / Suppressed Female (#4373)
* Added Snow Worker Dialogue Keys and Dialogue Includes en, fr, it, es, de, ko -placeholders for ja, pt_br, zh_cn, and zh_tw * Update dialogue.json * Added \n$ in Spanish and German so the textboxes don't overflow * Fixed "defeat" Formatting for Singles and Doubles English, and Doubles Korean, Italian, French, Japanese, and German * Fixed Formatting for English Singles "defeat", and Japanese Doubles "defeat" * Update src/locales/ko/dialogue.json Turns the periods into ellipses for Korean Snow worker Doubles Co-authored-by: returntoice <171243264+returntoice@users.noreply.github.com> * Update src/locales/ko/dialogue.json Adds a period to Korean Singles Defeat Co-authored-by: returntoice <171243264+returntoice@users.noreply.github.com> * Update dialogue.json * Update src/locales/ko/dialogue.json Adds a space on line 310 Co-authored-by: returntoice <171243264+returntoice@users.noreply.github.com> * Update src/locales/ja/dialogue.json Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> * Update src/locales/zh_TW/dialogue.json Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> * Update src/locales/zh_CN/dialogue.json Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> * Update src/locales/pt_BR/dialogue.json Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> --------- Co-authored-by: Lugiad <adrien.grivel@hotmail.fr> Co-authored-by: returntoice <171243264+returntoice@users.noreply.github.com> Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
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@ -353,6 +353,25 @@ export const trainerTypeDialogue: TrainerTypeDialogue = {
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]
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]
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},
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},
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],
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],
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// Defeat dialogue in the language .JSONS exist as translated or placeholders; (en, fr, it, es, de, ja, ko, zh_cn, zh_tw, pt_br)
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[TrainerType.SNOW_WORKER]: [
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{
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encounter: [
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"dialogue:snow_worker.encounter.1",
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],
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victory: [
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"dialogue:snow_worker.victory.1",
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]
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},
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{
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encounter: [
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"dialogue:snow_worker_double.encounter.1",
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],
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victory: [
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"dialogue:snow_worker_double.victory.1",
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]
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},
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],
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[TrainerType.HEX_MANIAC]: [
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[TrainerType.HEX_MANIAC]: [
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{
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{
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encounter: [
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encounter: [
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@ -1458,7 +1458,7 @@ export const trainerConfigs: TrainerConfigs = {
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[TrainerPoolTier.ULTRA_RARE]: [Species.ROTOM, Species.MELTAN]
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[TrainerPoolTier.ULTRA_RARE]: [Species.ROTOM, Species.MELTAN]
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}),
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}),
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[TrainerType.SMASHER]: new TrainerConfig(++t).setMoneyMultiplier(1.2).setEncounterBgm(TrainerType.CYCLIST),
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[TrainerType.SMASHER]: new TrainerConfig(++t).setMoneyMultiplier(1.2).setEncounterBgm(TrainerType.CYCLIST),
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[TrainerType.SNOW_WORKER]: new TrainerConfig(++t).setName("Worker").setHasGenders("Worker Female").setHasDouble("Workers").setMoneyMultiplier(1.7).setEncounterBgm(TrainerType.CLERK).setSpeciesFilter(s => s.isOfType(Type.ICE) || s.isOfType(Type.STEEL)),
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[TrainerType.SNOW_WORKER]: new TrainerConfig(++t).setName("Worker").setHasDouble("Workers").setMoneyMultiplier(1.7).setEncounterBgm(TrainerType.CLERK).setSpeciesFilter(s => s.isOfType(Type.ICE) || s.isOfType(Type.STEEL)),
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[TrainerType.STRIKER]: new TrainerConfig(++t).setMoneyMultiplier(1.2).setEncounterBgm(TrainerType.CYCLIST),
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[TrainerType.STRIKER]: new TrainerConfig(++t).setMoneyMultiplier(1.2).setEncounterBgm(TrainerType.CYCLIST),
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[TrainerType.SCHOOL_KID]: new TrainerConfig(++t).setMoneyMultiplier(0.75).setEncounterBgm(TrainerType.YOUNGSTER).setHasGenders("School Kid Female", "lass").setHasDouble("School Kids")
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[TrainerType.SCHOOL_KID]: new TrainerConfig(++t).setMoneyMultiplier(0.75).setEncounterBgm(TrainerType.YOUNGSTER).setHasGenders("School Kid Female", "lass").setHasDouble("School Kids")
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.setSpeciesPools({
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.setSpeciesPools({
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@ -299,6 +299,28 @@
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"1": "Wie seltsam… Wie konnte das passieren… Ich hätte nicht ausgemuskelt werden sollen."
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"1": "Wie seltsam… Wie konnte das passieren… Ich hätte nicht ausgemuskelt werden sollen."
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}
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}
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},
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},
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"snow_worker": {
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"encounter": {
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"1": "Wenn es kalt wird, zieh dich warm an!\n$Das sagt uns der gesunde Menschenverstand."
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},
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"victory": {
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"1": "Sich bis zum Gehtnichtmehr abzurackern, ist wohl auch eine Eigenart, die uns der gesunde Menschenverstand diktiert."
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},
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"defeat": {
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"1": "Lass mich dir einen Ratschlag geben. Ist ein Pokémon gefroren, kannst du es wieder auftauen,\n$indem du eine Attacke vom Typ Feuer auf es anwendest!"
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}
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},
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"snow_worker_double": {
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"encounter": {
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"1": "L-l-lass uns kämpfen!"
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},
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"victory": {
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"1": "M-m-mir sch-sch-schlottern die K-k-knie vor lauter K-k-kälte!"
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},
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"defeat": {
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"1": "...\n$Sch-sch-schon gemerkt?\nH-h-hier ist es k-k-kalt!"
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}
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},
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"hex_maniac": {
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"hex_maniac": {
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"encounter": {
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"encounter": {
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"1": "Ich höre normalerweise nur klassische Musik, aber wenn ich verliere,\n$werde ich ein bisschen New Age ausprobieren!",
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"1": "Ich höre normalerweise nur klassische Musik, aber wenn ich verliere,\n$werde ich ein bisschen New Age ausprobieren!",
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@ -316,6 +316,28 @@
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"1": "How strange… How could this be… I shouldn't have been outmuscled."
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"1": "How strange… How could this be… I shouldn't have been outmuscled."
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}
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}
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},
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},
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"snow_worker": {
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"encounter": {
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"1": "When it's cold, wear a lot of clothes!\n$Only humans could come up with something so clever!"
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},
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"victory": {
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"1": "How we struggle in vain at the end also shows how clever humans are!"
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},
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"defeat": {
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"1": "I'll tell you something clever. If you use a Fire-type move on a Pokémon that is frozen solid, the ice will melt!"
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}
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},
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"snow_worker_double": {
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"encounter": {
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"1": "...\n$...R-ready to b-battle?"
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},
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"victory": {
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"1": "...\n$...I'm sh-shivering!"
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},
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"defeat": {
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"1": "...\n$...Kn-know what?\n...Th-this place is cold."
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}
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},
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"hex_maniac": {
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"hex_maniac": {
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"encounter": {
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"encounter": {
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"1": "I normally only ever listen to classical music, but if I lose, I think I shall try a bit of new age!",
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"1": "I normally only ever listen to classical music, but if I lose, I think I shall try a bit of new age!",
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@ -1,4 +1,26 @@
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{
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{
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"snow_worker": {
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"encounter": {
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"1": "¡Cuando hace frío, hay que abrigarse!\n$¡Sabiduría popular!"
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},
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"victory": {
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"1": "De donde no hay, no se puede sacar.\nEso también es sabiduría popular, creo."
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},
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"defeat": {
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"1": "¡Voy a compartir mi sabiduría! Si congelan a un Pokémon de tu equipo,\n$usa con él un movimiento de tipo Fuego ¡y podrás derretir el hielo!"
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}
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},
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"snow_worker_double": {
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"encounter": {
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"1": "...\n$¡Co-combate!"
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},
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"victory": {
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"1": "...\n$¡Qué-qué frío!"
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},
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"defeat": {
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"1": "¿Sabes?\nAquí hace mucho frío."
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}
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},
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"aether_grunt": {
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"aether_grunt": {
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"encounter": {
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"encounter": {
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"1": "¡Lucharé con toda mi fuerza para detenerte!",
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"1": "¡Lucharé con toda mi fuerza para detenerte!",
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@ -175,6 +175,28 @@
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"1": "Mon élégance demeure inébranlable !"
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"1": "Mon élégance demeure inébranlable !"
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}
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}
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},
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},
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"snow_worker": {
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"encounter": {
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"1": "Quand il fait froid, on se couvre !\nTout le monde sait ça !"
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},
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"victory": {
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"1": "Il faut se rebeller jusqu’au bout !\nTout le monde sait ça aussi…"
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},
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"defeat": {
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"1": "Je vais t’apprendre une bonne chose. Si un Pokémon est gelé, utilise une capacité Feu pour faire fondre la glace !"
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}
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},
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"snow_worker_double": {
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"encounter": {
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"1": "…\n… En-en-en garde !"
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},
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"victory": {
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"1": "…\n… Je-je-je tremble…"
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},
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"defeat": {
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"1": "…\n… Tu-tu-tu sais quoi ?\n… Il fait su-super froid i-ici."
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}
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},
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"rocket_grunt": {
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"rocket_grunt": {
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"encounter": {
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"encounter": {
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"1": "Nous sommes de retour !",
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"1": "Nous sommes de retour !",
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@ -1,4 +1,26 @@
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{
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{
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"snow_worker": {
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"encounter": {
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"1": "Col freddo ci vogliono vestiti pesanti!\n$Questa è saggezza! Viva l'intelletto!"
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},
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"victory": {
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"1": "Agitarsi quando è troppo tardi è inutile.\nAnche questa è saggezza."
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},
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"defeat": {
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"1": "Ascolta questa perla di saggezza! Se usi delle mosse di tipo Fuoco su un Pokémon congelato, questo si riprenderà."
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}
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},
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"snow_worker_double": {
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"encounter": {
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"1": "...\n$Lo-Lo-Lotta..."
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},
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"victory": {
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"1": "...\n$Tre-Tremo..."
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},
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"defeat": {
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"1": "...\n$Sai che-che...\nQui fa-fa freddo?"
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}
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},
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"stat_trainer_buck": {
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"stat_trainer_buck": {
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"encounter": {
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"encounter": {
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"1": "...I'm telling you right now. I'm seriously tough. Act surprised!",
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"1": "...I'm telling you right now. I'm seriously tough. Act surprised!",
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@ -299,6 +299,28 @@
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"1": "이상하네… 어떻게 이럴 수 있지… 힘으로 압도할 수 없다니."
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"1": "이상하네… 어떻게 이럴 수 있지… 힘으로 압도할 수 없다니."
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}
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}
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},
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},
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"snow_worker": {
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"encounter": {
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"1": "추울 때엔 두껍게 입는다!\n$ 이것이 인간의 지혜다!"
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},
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"victory": {
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"1": "하다 하다 안 되면 마지막에는 발버둥 이것도 인간의 지혜일지도..."
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},
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"defeat": {
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"1": "너에게 지혜를 나누어주지. 얼음 상태가 된 포켓몬에게 불꽃 타입 기술을 쓰면 얼음이 녹는다고!"
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}
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},
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"snow_worker_double": {
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"encounter": {
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"1": "… … …\n$… …스 승부"
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},
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"victory": {
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"1": "… … …\n$… …떠 떨려"
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},
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"defeat": {
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"1": "…\n$… …알고 있니?\n… …여기 춥다고"
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}
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},
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"hex_maniac": {
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"hex_maniac": {
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"encounter": {
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"encounter": {
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"1": "평소에는 클래식 음악만 들었는데, 지면 뉴에이지도 좀 들어볼까!",
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"1": "평소에는 클래식 음악만 들었는데, 지면 뉴에이지도 좀 들어볼까!",
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