clean loading scene and let mobile see intro (#2316)

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Matthew 2024-06-16 22:03:40 -04:00 committed by GitHub
parent 942cbb2181
commit 9e1da3d548
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@ -24,6 +24,8 @@ import { Biome } from "#enums/biome";
import { TrainerType } from "#enums/trainer-type";
export class LoadingScene extends SceneBase {
readonly LOAD_EVENTS = Phaser.Loader.Events;
constructor() {
super("loading");
@ -35,10 +37,6 @@ export class LoadingScene extends SceneBase {
Utils.localPing();
this.load["manifest"] = this.game["manifest"];
if (!isMobile()) {
this.load.video("intro_dark", "images/intro_dark.mp4", true);
}
this.loadImage("loading_bg", "arenas");
this.loadImage("logo", "");
this.loadImage("pride-update", "events");
@ -421,58 +419,46 @@ export class LoadingScene extends SceneBase {
});
disclaimerDescriptionText.setOrigin(0.5, 0.5);
disclaimerText.setVisible(false);
disclaimerDescriptionText.setVisible(false);
const intro = this.add.video(0, 0);
intro.setOrigin(0, 0);
intro.setScale(3);
this.load.on("progress", (value: string) => {
const parsedValue = parseFloat(value);
percentText.setText(`${Math.floor(parsedValue * 100)}%`);
progressBar.clear();
progressBar.fillStyle(0xffffff, 0.8);
progressBar.fillRect(midWidth - 320, 360, 640 * parsedValue, 64);
});
this.load.on("fileprogress", file => {
assetText.setText(i18next.t("menu:loadingAsset", { assetName: file.key }));
});
loadingGraphics.push(bg, graphics, progressBar, progressBox, logo, percentText, assetText);
loadingGraphics.push(bg, graphics, progressBar, progressBox, logo, percentText, assetText, disclaimerText, disclaimerDescriptionText);
if (!mobile) {
loadingGraphics.map(g => g.setVisible(false));
}
const destroyLoadingAssets = () => {
intro.destroy();
bg.destroy();
logo.destroy();
progressBar.destroy();
progressBox.destroy();
percentText.destroy();
assetText.destroy();
};
const intro = this.add.video(0, 0);
intro.on(Phaser.GameObjects.Events.VIDEO_COMPLETE, (video: Phaser.GameObjects.Video) => {
this.tweens.add({
targets: intro,
duration: 500,
alpha: 0,
ease: "Sine.easeIn",
onComplete: () => video.destroy(),
});
loadingGraphics.forEach(g => g.setVisible(true));
});
intro.setOrigin(0, 0);
intro.setScale(3);
this.load.on("filecomplete", key => {
this.load.once(this.LOAD_EVENTS.START, () => {
// videos do not need to be preloaded
intro.loadURL("images/intro_dark.mp4", true);
if (mobile) {
intro.video.setAttribute("webkit-playsinline", "webkit-playsinline");
intro.video.setAttribute("playsinline", "playsinline");
}
intro.play();
});
this.load.on(this.LOAD_EVENTS.PROGRESS , (progress: number) => {
percentText.setText(`${Math.floor(progress * 100)}%`);
progressBar.clear();
progressBar.fillStyle(0xffffff, 0.8);
progressBar.fillRect(midWidth - 320, 360, 640 * progress, 64);
});
this.load.on(this.LOAD_EVENTS.FILE_COMPLETE, (key: string) => {
assetText.setText(i18next.t("menu:loadingAsset", { assetName: key }));
switch (key) {
case "intro_dark":
intro.load("intro_dark");
intro.on("complete", () => {
this.tweens.add({
targets: intro,
duration: 500,
alpha: 0,
ease: "Sine.easeIn"
});
loadingGraphics.map(g => g.setVisible(true));
disclaimerText.setVisible(true);
disclaimerDescriptionText.setVisible(true);
});
intro.play();
break;
case "loading_bg":
bg.setTexture("loading_bg");
if (mobile) {
@ -488,7 +474,7 @@ export class LoadingScene extends SceneBase {
}
});
this.load.on("complete", () => destroyLoadingAssets());
this.load.on(this.LOAD_EVENTS.COMPLETE, () => loadingGraphics.forEach(go => go.destroy()));
}
get gameHeight() {