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Implement Glitzy Glow and Baddy Bad moves
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@ -2218,13 +2218,15 @@ export class AddArenaTagAttr extends MoveEffectAttr {
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public tagType: ArenaTagType;
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public turnCount: integer;
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private failOnOverlap: boolean;
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private selfSideTarget: boolean;
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constructor(tagType: ArenaTagType, turnCount?: integer, failOnOverlap: boolean = false) {
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constructor(tagType: ArenaTagType, turnCount?: integer, failOnOverlap: boolean = false, selfSideTarget: boolean = false) {
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super(true, MoveEffectTrigger.POST_APPLY, true);
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this.tagType = tagType;
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this.turnCount = turnCount;
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this.failOnOverlap = failOnOverlap;
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this.selfSideTarget = selfSideTarget;
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}
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apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
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@ -2232,7 +2234,7 @@ export class AddArenaTagAttr extends MoveEffectAttr {
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return false;
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if (move.chance < 0 || move.chance === 100 || user.randSeedInt(100) < move.chance) {
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user.scene.arena.addTag(this.tagType, this.turnCount, move.id, user.id, target.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY);
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user.scene.arena.addTag(this.tagType, this.turnCount, move.id, user.id, (this.selfSideTarget ? user : target).isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY);
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return true;
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}
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@ -4511,8 +4513,10 @@ export function initMoves() {
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.attr(StatusEffectAttr, StatusEffect.PARALYSIS),
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new AttackMove(Moves.SIZZLY_SLIDE, "Sizzly Slide", Type.FIRE, MoveCategory.PHYSICAL, 60, 100, 20, "The user cloaks itself in fire and charges at the target. This also leaves the target with a burn.", 100, 0, 7)
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.attr(StatusEffectAttr, StatusEffect.BURN),
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new AttackMove(Moves.GLITZY_GLOW, "Glitzy Glow (P)", Type.PSYCHIC, MoveCategory.SPECIAL, 80, 95, 15, "The user bombards the target with telekinetic force. A wondrous wall of light is put up to weaken the power of the opposing Pokémon's special moves.", -1, 0, 7),
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new AttackMove(Moves.BADDY_BAD, "Baddy Bad (P)", Type.DARK, MoveCategory.SPECIAL, 80, 95, 15, "The user acts bad and attacks the target. A wondrous wall of light is put up to weaken the power of the opposing Pokémon's physical moves.", -1, 0, 7),
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new AttackMove(Moves.GLITZY_GLOW, "Glitzy Glow", Type.PSYCHIC, MoveCategory.SPECIAL, 80, 95, 15, "The user bombards the target with telekinetic force. A wondrous wall of light is put up to weaken the power of the opposing Pokémon's special moves.", -1, 0, 7)
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.attr(AddArenaTagAttr, ArenaTagType.LIGHT_SCREEN, 5, false, true),
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new AttackMove(Moves.BADDY_BAD, "Baddy Bad", Type.DARK, MoveCategory.SPECIAL, 80, 95, 15, "The user acts bad and attacks the target. A wondrous wall of light is put up to weaken the power of the opposing Pokémon's physical moves.", -1, 0, 7)
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.attr(AddArenaTagAttr, ArenaTagType.REFLECT, 5, false, true),
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new AttackMove(Moves.SAPPY_SEED, "Sappy Seed", Type.GRASS, MoveCategory.PHYSICAL, 100, 90, 10, "The user grows a gigantic stalk that scatters seeds to attack the target. The seeds drain the target's HP every turn.", 100, 0, 7)
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.attr(AddBattlerTagAttr, BattlerTagType.SEEDED),
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new AttackMove(Moves.FREEZY_FROST, "Freezy Frost (P)", Type.ICE, MoveCategory.SPECIAL, 100, 90, 10, "The user attacks with a crystal made of cold frozen haze. It eliminates every stat change among all the Pokémon engaged in battle.", -1, 0, 7),
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