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Add TM modifiers
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public/images/items/tm_normal.png
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@ -684,14 +684,14 @@ export class SwitchPhase extends BattlePhase {
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constructor(scene: BattleScene, isModal: boolean, doReturn: boolean) {
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super(scene);
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this.doReturn = doReturn;
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this.isModal = isModal;
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this.doReturn = doReturn;
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}
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start() {
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super.start();
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this.scene.ui.setMode(Mode.PARTY, this.isModal ? PartyUiMode.SWITCH : PartyUiMode.FAINT_SWITCH, (slotIndex: integer) => {
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this.scene.ui.setMode(Mode.PARTY, this.isModal ? PartyUiMode.FAINT_SWITCH : PartyUiMode.SWITCH, (slotIndex: integer) => {
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if (slotIndex && slotIndex < 6)
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this.scene.unshiftPhase(new SwitchSummonPhase(this.scene, slotIndex, this.doReturn));
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this.scene.ui.setMode(Mode.MESSAGE).then(() => super.end());
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@ -777,8 +777,9 @@ export class LearnMovePhase extends PartyMemberPokemonPhase {
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const pokemon = this.getPokemon();
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const move = allMoves[this.moveId - 1];
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console.log(move, this.moveId);
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const existingMoveIndex = pokemon.moveset.findIndex(m => m.moveId === move.id);
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const existingMoveIndex = pokemon.moveset.findIndex(m => m?.moveId === move.id);
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if (existingMoveIndex > -1) {
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this.end();
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@ -794,53 +795,56 @@ export class LearnMovePhase extends PartyMemberPokemonPhase {
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initAnim(this.moveId).then(() => {
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loadMoveAnimAssets(this.scene, [ this.moveId ], true)
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.then(() => {
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this.scene.sound.play('level_up_fanfare');
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this.scene.ui.showText(`${pokemon.name} learned\n${Utils.toPokemonUpperCase(move.name)}!`, null, () => this.end(), null, true);
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this.scene.ui.setMode(Mode.MESSAGE).then(() => {
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this.scene.sound.play('level_up_fanfare');
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this.scene.ui.showText(`${pokemon.name} learned\n${Utils.toPokemonUpperCase(move.name)}!`, null, () => this.end(), null, true);
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});
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});
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});
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} else {
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this.scene.ui.setMode(Mode.MESSAGE);
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this.scene.ui.showText(`${pokemon.name} wants to learn the\nmove ${move.name}.`, null, () => {
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this.scene.ui.showText(`However, ${pokemon.name} already\nknows four moves.`, null, () => {
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this.scene.ui.showText(`Should a move be deleted and\nreplaced with ${move.name}?`, null, () => {
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const noHandler = () => {
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this.scene.ui.setMode(Mode.MESSAGE).then(() => {
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this.scene.ui.showText(`Stop trying to teach\n${move.name}?`, null, () => {
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this.scene.ui.setMode(Mode.CONFIRM, () => {
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this.scene.ui.setMode(Mode.MESSAGE);
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this.scene.ui.showText(`${pokemon.name} did not learn the\nmove ${move.name}.`, null, () => this.end(), null, true);
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}, () => {
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this.scene.unshiftPhase(new LearnMovePhase(this.scene, this.partyMemberIndex, this.moveId));
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this.end();
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this.scene.ui.setMode(Mode.MESSAGE).then(() => {
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this.scene.ui.showText(`${pokemon.name} wants to learn the\nmove ${move.name}.`, null, () => {
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this.scene.ui.showText(`However, ${pokemon.name} already\nknows four moves.`, null, () => {
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this.scene.ui.showText(`Should a move be deleted and\nreplaced with ${move.name}?`, null, () => {
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const noHandler = () => {
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this.scene.ui.setMode(Mode.MESSAGE).then(() => {
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this.scene.ui.showText(`Stop trying to teach\n${move.name}?`, null, () => {
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this.scene.ui.setMode(Mode.CONFIRM, () => {
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this.scene.ui.setMode(Mode.MESSAGE);
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this.scene.ui.showText(`${pokemon.name} did not learn the\nmove ${move.name}.`, null, () => this.end(), null, true);
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}, () => {
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this.scene.unshiftPhase(new LearnMovePhase(this.scene, this.partyMemberIndex, this.moveId));
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this.end();
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});
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});
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});
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});
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};
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this.scene.ui.setMode(Mode.CONFIRM, () => {
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this.scene.ui.setMode(Mode.MESSAGE);
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this.scene.ui.showText('Which move should be forgotten?', null, () => {
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this.scene.ui.setMode(Mode.SUMMARY, this.getPokemon(), SummaryUiMode.LEARN_MOVE, move, (moveIndex: integer) => {
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if (moveIndex === 4) {
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noHandler();
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return;
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}
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this.scene.ui.setMode(Mode.MESSAGE).then(() => {
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this.scene.ui.showText('1, 2, and… … … Poof!', null, () => {
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this.scene.ui.showText(`${pokemon.name} forgot how to\nuse ${pokemon.moveset[moveIndex].getName()}.`, null, () => {
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this.scene.ui.showText('And…', null, () => {
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pokemon.moveset[moveIndex] = null;
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this.scene.unshiftPhase(new LearnMovePhase(this.scene, this.partyMemberIndex, this.moveId));
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this.end();
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};
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this.scene.ui.setMode(Mode.CONFIRM, () => {
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this.scene.ui.setMode(Mode.MESSAGE);
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this.scene.ui.showText('Which move should be forgotten?', null, () => {
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this.scene.ui.setMode(Mode.SUMMARY, this.getPokemon(), SummaryUiMode.LEARN_MOVE, move, (moveIndex: integer) => {
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if (moveIndex === 4) {
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noHandler();
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return;
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}
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this.scene.ui.setMode(Mode.MESSAGE).then(() => {
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this.scene.ui.showText('1, 2, and… … … Poof!', null, () => {
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this.scene.ui.showText(`${pokemon.name} forgot how to\nuse ${pokemon.moveset[moveIndex].getName()}.`, null, () => {
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this.scene.ui.showText('And…', null, () => {
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pokemon.moveset[moveIndex] = null;
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this.scene.unshiftPhase(new LearnMovePhase(this.scene, this.partyMemberIndex, this.moveId));
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this.end();
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}, null, true);
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}, null, true);
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}, null, true);
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}, null, true);
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});
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});
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});
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}, null, true);
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}, noHandler);
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});
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}, null, true);
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}, noHandler);
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});
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}, null, true);
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}, null, true);
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}, null, true);
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});
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}
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}
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}
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@ -1006,10 +1010,11 @@ export class SelectModifierPhase extends BattlePhase {
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start() {
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super.start();
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regenerateModifierPoolThresholds(this.scene.getParty());
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const party = this.scene.getParty();
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regenerateModifierPoolThresholds(party);
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const modifierCount = new Utils.IntegerHolder(3);
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this.scene.applyModifiers(ExtraModifierModifier, modifierCount);
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const types: Array<ModifierType> = getModifierTypesForWave(this.scene.currentBattle.waveIndex - 1, modifierCount.value);
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const types: Array<ModifierType> = getModifierTypesForWave(this.scene.currentBattle.waveIndex - 1, modifierCount.value, party);
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this.scene.ui.setMode(Mode.MODIFIER_SELECT, types, (cursor: integer) => {
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if (cursor < 0) {
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@ -1024,7 +1029,7 @@ export class SelectModifierPhase extends BattlePhase {
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this.scene.ui.setModeWithoutClear(Mode.PARTY, PartyUiMode.MODIFIER, (slotIndex: integer) => {
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if (slotIndex < 6) {
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this.scene.ui.setMode(Mode.MODIFIER_SELECT);
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this.scene.addModifier(types[cursor].newModifier(this.scene.getParty()[slotIndex])).then(() => super.end());
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this.scene.addModifier(types[cursor].newModifier(party[slotIndex])).then(() => super.end());
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this.scene.ui.clearText();
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this.scene.ui.setMode(Mode.MESSAGE);
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} else
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@ -17,7 +17,6 @@ const expLevels = [
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];
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export function getLevelTotalExp(level: integer, growthRate: integer) {
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console.log(level, growthRate)
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return expLevels[growthRate][level - 1];
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};
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@ -1,10 +1,13 @@
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import { LevelUpPhase } from "./battle-phase";
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import { LearnMovePhase, LevelUpPhase } from "./battle-phase";
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import BattleScene from "./battle-scene";
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import { getLevelTotalExp } from "./exp";
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import { allMoves, Moves } from "./move";
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import { getPokeballName, PokeballType } from "./pokeball";
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import Pokemon, { PlayerPokemon } from "./pokemon";
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import { Stat, getStatName } from "./pokemon-stat";
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import { addTextObject, TextStyle } from "./text";
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import { tmSpecies } from "./tms";
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import { Type } from "./type";
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import PartyUiHandler from "./ui/party-ui-handler";
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import * as Utils from "./utils";
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@ -141,6 +144,7 @@ export abstract class PokemonModifier extends Modifier {
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}
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shouldApply(args: any[]): boolean {
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console.log(args[0]);
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return super.shouldApply(args) && args.length && args[0] instanceof Pokemon && (this.pokemonId === -1 || (args[0] as Pokemon).id === this.pokemonId);
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}
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@ -283,6 +287,21 @@ export class PokemonLevelIncrementModifier extends ConsumablePokemonModifier {
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}
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}
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export class TmModifier extends ConsumablePokemonModifier {
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constructor(type: TmModifierType, pokemonId: integer) {
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super(type, pokemonId);
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}
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apply(args: any[]): boolean {
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const pokemon = args[0] as PlayerPokemon;
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const scene = pokemon.scene as BattleScene;
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scene.unshiftPhase(new LearnMovePhase(scene, scene.getParty().indexOf(pokemon), (this.type as TmModifierType).moveId));
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return true;
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}
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}
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export class ExpBoosterModifier extends Modifier {
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private boostMultiplier: integer;
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@ -387,7 +406,7 @@ export class ModifierType {
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constructor(name: string, description: string, newModifierFunc: Function, iconImage?: string) {
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this.name = name;
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this.description = description;
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this.iconImage = iconImage || name.replace(/[ \-]/g, '_').toLowerCase();
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this.iconImage = iconImage || name?.replace(/[ \-]/g, '_')?.toLowerCase();
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this.newModifierFunc = newModifierFunc;
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}
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@ -498,6 +517,36 @@ export class ExpBoosterModifierType extends ModifierType {
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}
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}
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export class TmModifierType extends PokemonModifierType {
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public moveId: Moves;
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constructor(moveId: Moves) {
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super(`TM${Utils.padInt(Object.keys(tmSpecies).indexOf(moveId.toString()) + 1, 3)} - ${allMoves[moveId - 1].name}`, `Teach ${allMoves[moveId - 1].name} to a POKéMON`, (_type, args) => new TmModifier(this, (args[0] as PlayerPokemon).id),
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(pokemon: PlayerPokemon) => {
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if (pokemon.compatibleTms.indexOf(moveId) === -1 || pokemon.moveset.filter(m => m?.moveId === moveId).length)
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return PartyUiHandler.NoEffectMessage;
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return null;
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}, `tm_${Type[allMoves[moveId - 1].type].toLowerCase()}`);
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this.moveId = moveId;
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}
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}
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class ModifierTypeGenerator extends ModifierType {
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private genTypeFunc: Function;
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constructor(genTypeFunc: Function) {
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super(null, null, null, null);
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this.genTypeFunc = genTypeFunc;
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}
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generateType(party: PlayerPokemon[]) {
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const ret = this.genTypeFunc(party);
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ret.setTier(this.tier);
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return ret;
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}
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}
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class WeightedModifierType {
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public modifierType: ModifierType;
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public weight: integer | Function;
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@ -515,30 +564,35 @@ class WeightedModifierType {
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const modifierPool = {
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[ModifierTier.COMMON]: [
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new WeightedModifierType(new AddPokeballModifierType(PokeballType.POKEBALL, 5, 'pb'), 2),
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new WeightedModifierType(new PokemonHpRestoreModifierType('POTION', 20), (party: Array<PlayerPokemon>) => {
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new WeightedModifierType(new PokemonHpRestoreModifierType('POTION', 20), (party: PlayerPokemon[]) => {
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const thresholdPartyMemberCount = party.filter(p => p.getHpRatio() <= 0.9).length;
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console.log(thresholdPartyMemberCount, party.map(p => p.getHpRatio()));
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return thresholdPartyMemberCount;
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}),
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new WeightedModifierType(new PokemonHpRestoreModifierType('SUPER POTION', 50), (party: Array<PlayerPokemon>) => {
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new WeightedModifierType(new PokemonHpRestoreModifierType('SUPER POTION', 50), (party: PlayerPokemon[]) => {
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const thresholdPartyMemberCount = party.filter(p => p.getHpRatio() <= 0.75).length;
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return Math.ceil(thresholdPartyMemberCount / 3);
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}),
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})
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].map(m => { m.setTier(ModifierTier.COMMON); return m; }),
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[ModifierTier.GREAT]: [
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new WeightedModifierType(new AddPokeballModifierType(PokeballType.GREAT_BALL, 5, 'gb'), 3),
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new WeightedModifierType(new PokemonReviveModifierType('REVIVE', 50), (party: Array<PlayerPokemon>) => {
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new WeightedModifierType(new PokemonReviveModifierType('REVIVE', 50), (party: PlayerPokemon[]) => {
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const faintedPartyMemberCount = party.filter(p => !p.hp).length;
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return faintedPartyMemberCount * 3;
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}),
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new WeightedModifierType(new PokemonReviveModifierType('MAX REVIVE', 100), (party: Array<PlayerPokemon>) => {
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new WeightedModifierType(new PokemonReviveModifierType('MAX REVIVE', 100), (party: PlayerPokemon[]) => {
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const faintedPartyMemberCount = party.filter(p => !p.hp).length;
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return faintedPartyMemberCount;
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}),
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new WeightedModifierType(new PokemonHpRestoreModifierType('HYPER POTION', 80), (party: Array<PlayerPokemon>) => {
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new WeightedModifierType(new PokemonHpRestoreModifierType('HYPER POTION', 80), (party: PlayerPokemon[]) => {
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const thresholdPartyMemberCount = party.filter(p => p.getHpRatio() <= 0.6).length;
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return thresholdPartyMemberCount;
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}),
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new WeightedModifierType(new ModifierTypeGenerator((party: PlayerPokemon[]) => {
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const partyMemberCompatibleTms = party.map(p => p.compatibleTms);
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const uniqueCompatibleTms = partyMemberCompatibleTms.flat().filter((tm, i, array) => array.indexOf(tm) === i);
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const randTmIndex = Utils.randInt(uniqueCompatibleTms.length);
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return new TmModifierType(uniqueCompatibleTms[randTmIndex]);
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}), 2),
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new PokemonLevelIncrementModifierType('RARE CANDY'),
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new PokemonBaseStatBoosterModifierType('HP-UP', Stat.HP),
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new PokemonBaseStatBoosterModifierType('PROTEIN', Stat.ATK),
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@ -549,11 +603,11 @@ const modifierPool = {
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].map(m => { m.setTier(ModifierTier.GREAT); return m; }),
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[ModifierTier.ULTRA]: [
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new AddPokeballModifierType(PokeballType.ULTRA_BALL, 5, 'ub'),
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new WeightedModifierType(new AllPokemonFullHpRestoreModifierType('MAX POTION'), (party: Array<PlayerPokemon>) => {
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new WeightedModifierType(new AllPokemonFullHpRestoreModifierType('MAX POTION'), (party: PlayerPokemon[]) => {
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const thresholdPartyMemberCount = party.filter(p => p.getHpRatio() <= 0.5).length;
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return Math.ceil(thresholdPartyMemberCount / 3);
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}),
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new WeightedModifierType(new AllPokemonFullReviveModifierType('SACRED ASH'), (party: Array<PlayerPokemon>) => {
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new WeightedModifierType(new AllPokemonFullReviveModifierType('SACRED ASH'), (party: PlayerPokemon[]) => {
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return party.filter(p => !p.hp).length >= Math.ceil(party.length / 2) ? 1 : 0;
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}),
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new ExpBoosterModifierType('LUCKY EGG', 25),
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@ -572,7 +626,7 @@ const modifierPool = {
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let modifierPoolThresholds = {};
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let ignoredPoolIndexes = {};
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export function regenerateModifierPoolThresholds(party: Array<PlayerPokemon>) {
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export function regenerateModifierPoolThresholds(party: PlayerPokemon[]) {
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ignoredPoolIndexes = {};
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modifierPoolThresholds = Object.fromEntries(new Map(Object.keys(modifierPool).map(t => {
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ignoredPoolIndexes[t] = [];
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@ -600,16 +654,16 @@ export function regenerateModifierPoolThresholds(party: Array<PlayerPokemon>) {
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console.log(modifierPoolThresholds)
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}
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export function getModifierTypesForWave(waveIndex: integer, count: integer): Array<ModifierType> {
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export function getModifierTypesForWave(waveIndex: integer, count: integer, party: PlayerPokemon[]): Array<ModifierType> {
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if (waveIndex % 10 === 0)
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return modifierPool[ModifierTier.LUXURY];
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const ret = [];
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for (let m = 0; m < count; m++)
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ret.push(getNewModifierType());
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ret.push(getNewModifierType(party));
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return ret;
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}
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function getNewModifierType() {
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function getNewModifierType(party: PlayerPokemon[]) {
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const tierValue = Utils.randInt(256);
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const tier = tierValue >= 52 ? ModifierTier.COMMON : tierValue >= 8 ? ModifierTier.GREAT : tierValue >= 1 ? ModifierTier.ULTRA : ModifierTier.MASTER;
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const thresholds = Object.keys(modifierPoolThresholds[tier]);
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@ -626,6 +680,8 @@ function getNewModifierType() {
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console.log(index, ignoredPoolIndexes[tier].filter(i => i <= index).length, ignoredPoolIndexes[tier])
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let modifierType: ModifierType | WeightedModifierType = modifierPool[tier][index];
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if (modifierType instanceof WeightedModifierType)
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return (modifierType as WeightedModifierType).modifierType;
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modifierType = (modifierType as WeightedModifierType).modifierType;
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if (modifierType instanceof ModifierTypeGenerator)
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modifierType = (modifierType as ModifierTypeGenerator).generateType(party);
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return modifierType;
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}
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@ -28,7 +28,7 @@ export default class Move {
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constructor(id: Moves, name: string, type: Type, category: MoveCategory, power: integer, accuracy: integer, pp: integer, tm: integer, effect: string, chance: integer, generation: integer, ...attrs: MoveAttr[]) {
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this.id = id;
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this.name = name;
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this.name = name.toUpperCase();
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this.type = type;
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this.category = category;
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this.power = power;
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@ -12,8 +12,9 @@ import { Stat } from './pokemon-stat';
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import { PokemonBaseStatModifier as PokemonBaseStatBoosterModifier, ShinyRateBoosterModifier } from './modifier';
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import { PokeballType } from './pokeball';
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import { Gender } from './gender';
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import { Anim, initAnim, loadMoveAnimAssets, moveAnims } from './battle-anims';
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import { initAnim, loadMoveAnimAssets } from './battle-anims';
|
||||
import { StatusEffect } from './status-effect';
|
||||
import { tmSpecies } from './tms';
|
||||
|
||||
export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
public id: integer;
|
||||
@ -254,7 +255,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
this.stats = [ 0, 0, 0, 0, 0, 0 ];
|
||||
const baseStats = this.species.baseStats.slice(0);
|
||||
console.log(this.id);
|
||||
(this.scene as BattleScene).applyModifiers(PokemonBaseStatBoosterModifier, this.id, baseStats);
|
||||
(this.scene as BattleScene).applyModifiers(PokemonBaseStatBoosterModifier, this, baseStats);
|
||||
const stats = Utils.getEnumValues(Stat);
|
||||
for (let s of stats) {
|
||||
const isHp = s === Stat.HP;
|
||||
@ -573,17 +574,20 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
}
|
||||
|
||||
export class PlayerPokemon extends Pokemon {
|
||||
public compatibleTms: Moves[];
|
||||
|
||||
constructor(scene: BattleScene, species: PokemonSpecies, level: integer, dataSource?: Pokemon) {
|
||||
super(scene, 106, 148, species, level, dataSource);
|
||||
|
||||
this.generateIconAnim();
|
||||
this.generateCompatibleTms();
|
||||
}
|
||||
|
||||
isPlayer() {
|
||||
isPlayer(): boolean {
|
||||
return true;
|
||||
}
|
||||
|
||||
generateIconAnim() {
|
||||
generateIconAnim(): void {
|
||||
const frameNames = this.scene.anims.generateFrameNames(this.getIconAtlasKey(), { prefix: `${this.getIconId()}_`, zeroPad: 2, suffix: '.png', start: 1, end: 34 });
|
||||
this.scene.anims.create({
|
||||
key: this.getIconKey(),
|
||||
@ -592,6 +596,26 @@ export class PlayerPokemon extends Pokemon {
|
||||
repeat: -1
|
||||
});
|
||||
}
|
||||
|
||||
generateCompatibleTms(): void {
|
||||
this.compatibleTms = [];
|
||||
|
||||
const tms = Object.keys(tmSpecies);
|
||||
for (let tm of tms) {
|
||||
const moveId = parseInt(tm) as Moves;
|
||||
for (let p of tmSpecies[tm]) {
|
||||
if (Array.isArray(p)) {
|
||||
if (p[0] === this.species.speciesId) {
|
||||
this.compatibleTms.push(moveId);
|
||||
break;
|
||||
}
|
||||
} else if (p === this.species.speciesId) {
|
||||
this.compatibleTms.push(moveId);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export class EnemyPokemon extends Pokemon {
|
||||
|
18646
src/tms.ts
18646
src/tms.ts
File diff suppressed because it is too large
Load Diff
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Reference in New Issue
Block a user