mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2024-11-26 08:46:55 +00:00
[ME] Shiny lock MEs with custom or special sprites
This commit is contained in:
parent
2c186619b5
commit
a67da46ea2
@ -890,7 +890,7 @@ export default class BattleScene extends SceneBase {
|
|||||||
return pokemon;
|
return pokemon;
|
||||||
}
|
}
|
||||||
|
|
||||||
addEnemyPokemon(species: PokemonSpecies, level: integer, trainerSlot: TrainerSlot, boss: boolean = false, dataSource?: PokemonData, postProcess?: (enemyPokemon: EnemyPokemon) => void): EnemyPokemon {
|
addEnemyPokemon(species: PokemonSpecies, level: integer, trainerSlot: TrainerSlot, boss: boolean = false, shinyLock: boolean = false, dataSource?: PokemonData, postProcess?: (enemyPokemon: EnemyPokemon) => void): EnemyPokemon {
|
||||||
if (Overrides.OPP_LEVEL_OVERRIDE > 0) {
|
if (Overrides.OPP_LEVEL_OVERRIDE > 0) {
|
||||||
level = Overrides.OPP_LEVEL_OVERRIDE;
|
level = Overrides.OPP_LEVEL_OVERRIDE;
|
||||||
}
|
}
|
||||||
@ -900,7 +900,7 @@ export default class BattleScene extends SceneBase {
|
|||||||
boss = this.getEncounterBossSegments(this.currentBattle.waveIndex, level, species) > 1;
|
boss = this.getEncounterBossSegments(this.currentBattle.waveIndex, level, species) > 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
const pokemon = new EnemyPokemon(this, species, level, trainerSlot, boss, dataSource);
|
const pokemon = new EnemyPokemon(this, species, level, trainerSlot, boss, shinyLock, dataSource);
|
||||||
if (Overrides.OPP_FUSION_OVERRIDE) {
|
if (Overrides.OPP_FUSION_OVERRIDE) {
|
||||||
pokemon.generateFusionSpecies();
|
pokemon.generateFusionSpecies();
|
||||||
}
|
}
|
||||||
|
@ -216,6 +216,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter =
|
|||||||
species: getPokemonSpecies(Species.GREEDENT),
|
species: getPokemonSpecies(Species.GREEDENT),
|
||||||
isBoss: true,
|
isBoss: true,
|
||||||
bossSegments: 3,
|
bossSegments: 3,
|
||||||
|
shiny: false,
|
||||||
moveSet: [ Moves.THRASH, Moves.BODY_PRESS, Moves.STUFF_CHEEKS, Moves.CRUNCH ],
|
moveSet: [ Moves.THRASH, Moves.BODY_PRESS, Moves.STUFF_CHEEKS, Moves.CRUNCH ],
|
||||||
modifierConfigs: bossModifierConfigs,
|
modifierConfigs: bossModifierConfigs,
|
||||||
tags: [ BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON ],
|
tags: [ BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON ],
|
||||||
@ -355,7 +356,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter =
|
|||||||
// Let it have the food
|
// Let it have the food
|
||||||
// Greedent joins the team, level equal to 2 below highest party member
|
// Greedent joins the team, level equal to 2 below highest party member
|
||||||
const level = getHighestLevelPlayerPokemon(scene, false, true).level - 2;
|
const level = getHighestLevelPlayerPokemon(scene, false, true).level - 2;
|
||||||
const greedent = new EnemyPokemon(scene, getPokemonSpecies(Species.GREEDENT), level, TrainerSlot.NONE, false);
|
const greedent = new EnemyPokemon(scene, getPokemonSpecies(Species.GREEDENT), level, TrainerSlot.NONE, false, true);
|
||||||
greedent.moveset = [ new PokemonMove(Moves.THRASH), new PokemonMove(Moves.BODY_PRESS), new PokemonMove(Moves.STUFF_CHEEKS), new PokemonMove(Moves.SLACK_OFF) ];
|
greedent.moveset = [ new PokemonMove(Moves.THRASH), new PokemonMove(Moves.BODY_PRESS), new PokemonMove(Moves.STUFF_CHEEKS), new PokemonMove(Moves.SLACK_OFF) ];
|
||||||
greedent.passive = true;
|
greedent.passive = true;
|
||||||
|
|
||||||
|
@ -136,7 +136,7 @@ export const DancingLessonsEncounter: MysteryEncounter =
|
|||||||
}
|
}
|
||||||
|
|
||||||
const oricorioData = new PokemonData(enemyPokemon);
|
const oricorioData = new PokemonData(enemyPokemon);
|
||||||
const oricorio = scene.addEnemyPokemon(species, level, TrainerSlot.NONE, false, oricorioData);
|
const oricorio = scene.addEnemyPokemon(species, level, TrainerSlot.NONE, false, false, oricorioData);
|
||||||
|
|
||||||
// Adds a real Pokemon sprite to the field (required for the animation)
|
// Adds a real Pokemon sprite to the field (required for the animation)
|
||||||
scene.getEnemyParty().forEach(enemyPokemon => {
|
scene.getEnemyParty().forEach(enemyPokemon => {
|
||||||
|
@ -194,10 +194,10 @@ async function summonPlayerPokemon(scene: BattleScene) {
|
|||||||
playerAnimationPromise = summonPlayerPokemonAnimation(scene, playerPokemon);
|
playerAnimationPromise = summonPlayerPokemonAnimation(scene, playerPokemon);
|
||||||
});
|
});
|
||||||
|
|
||||||
// Also loads Wobbuffet data
|
// Also loads Wobbuffet data (cannot be shiny)
|
||||||
const enemySpecies = getPokemonSpecies(Species.WOBBUFFET);
|
const enemySpecies = getPokemonSpecies(Species.WOBBUFFET);
|
||||||
scene.currentBattle.enemyParty = [];
|
scene.currentBattle.enemyParty = [];
|
||||||
const wobbuffet = scene.addEnemyPokemon(enemySpecies, encounter.misc.playerPokemon.level, TrainerSlot.NONE, false);
|
const wobbuffet = scene.addEnemyPokemon(enemySpecies, encounter.misc.playerPokemon.level, TrainerSlot.NONE, false, true);
|
||||||
wobbuffet.ivs = [ 0, 0, 0, 0, 0, 0 ];
|
wobbuffet.ivs = [ 0, 0, 0, 0, 0, 0 ];
|
||||||
wobbuffet.setNature(Nature.MILD);
|
wobbuffet.setNature(Nature.MILD);
|
||||||
wobbuffet.setAlpha(0);
|
wobbuffet.setAlpha(0);
|
||||||
|
@ -61,11 +61,12 @@ export const TrashToTreasureEncounter: MysteryEncounter =
|
|||||||
.withOnInit((scene: BattleScene) => {
|
.withOnInit((scene: BattleScene) => {
|
||||||
const encounter = scene.currentBattle.mysteryEncounter!;
|
const encounter = scene.currentBattle.mysteryEncounter!;
|
||||||
|
|
||||||
// Calculate boss mon
|
// Calculate boss mon (shiny locked)
|
||||||
const bossSpecies = getPokemonSpecies(Species.GARBODOR);
|
const bossSpecies = getPokemonSpecies(Species.GARBODOR);
|
||||||
const pokemonConfig: EnemyPokemonConfig = {
|
const pokemonConfig: EnemyPokemonConfig = {
|
||||||
species: bossSpecies,
|
species: bossSpecies,
|
||||||
isBoss: true,
|
isBoss: true,
|
||||||
|
shiny: false,
|
||||||
formIndex: 1, // Gmax
|
formIndex: 1, // Gmax
|
||||||
bossSegmentModifier: 1, // +1 Segment from normal
|
bossSegmentModifier: 1, // +1 Segment from normal
|
||||||
moveSet: [ Moves.PAYBACK, Moves.GUNK_SHOT, Moves.STOMPING_TANTRUM, Moves.DRAIN_PUNCH ]
|
moveSet: [ Moves.PAYBACK, Moves.GUNK_SHOT, Moves.STOMPING_TANTRUM, Moves.DRAIN_PUNCH ]
|
||||||
|
@ -183,7 +183,7 @@ export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig:
|
|||||||
dataSource = config.dataSource;
|
dataSource = config.dataSource;
|
||||||
enemySpecies = config.species;
|
enemySpecies = config.species;
|
||||||
isBoss = config.isBoss;
|
isBoss = config.isBoss;
|
||||||
battle.enemyParty[e] = scene.addEnemyPokemon(enemySpecies, level, TrainerSlot.TRAINER, isBoss, dataSource);
|
battle.enemyParty[e] = scene.addEnemyPokemon(enemySpecies, level, TrainerSlot.TRAINER, isBoss, false, dataSource);
|
||||||
} else {
|
} else {
|
||||||
battle.enemyParty[e] = battle.trainer.genPartyMember(e);
|
battle.enemyParty[e] = battle.trainer.genPartyMember(e);
|
||||||
}
|
}
|
||||||
@ -201,7 +201,7 @@ export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig:
|
|||||||
enemySpecies = scene.randomSpecies(battle.waveIndex, level, true);
|
enemySpecies = scene.randomSpecies(battle.waveIndex, level, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
battle.enemyParty[e] = scene.addEnemyPokemon(enemySpecies, level, TrainerSlot.NONE, isBoss, dataSource);
|
battle.enemyParty[e] = scene.addEnemyPokemon(enemySpecies, level, TrainerSlot.NONE, isBoss, false, dataSource);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1173,7 +1173,7 @@ export function getRandomPartyMemberFunc(speciesPool: Species[], trainerSlot: Tr
|
|||||||
if (!ignoreEvolution) {
|
if (!ignoreEvolution) {
|
||||||
species = getPokemonSpecies(species).getTrainerSpeciesForLevel(level, true, strength, scene.currentBattle.waveIndex);
|
species = getPokemonSpecies(species).getTrainerSpeciesForLevel(level, true, strength, scene.currentBattle.waveIndex);
|
||||||
}
|
}
|
||||||
return scene.addEnemyPokemon(getPokemonSpecies(species), level, trainerSlot, undefined, undefined, postProcess);
|
return scene.addEnemyPokemon(getPokemonSpecies(species), level, trainerSlot, undefined, false, undefined, postProcess);
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1181,7 +1181,7 @@ function getSpeciesFilterRandomPartyMemberFunc(speciesFilter: PokemonSpeciesFilt
|
|||||||
const originalSpeciesFilter = speciesFilter;
|
const originalSpeciesFilter = speciesFilter;
|
||||||
speciesFilter = (species: PokemonSpecies) => (allowLegendaries || (!species.legendary && !species.subLegendary && !species.mythical)) && !species.isTrainerForbidden() && originalSpeciesFilter(species);
|
speciesFilter = (species: PokemonSpecies) => (allowLegendaries || (!species.legendary && !species.subLegendary && !species.mythical)) && !species.isTrainerForbidden() && originalSpeciesFilter(species);
|
||||||
return (scene: BattleScene, level: integer, strength: PartyMemberStrength) => {
|
return (scene: BattleScene, level: integer, strength: PartyMemberStrength) => {
|
||||||
const ret = scene.addEnemyPokemon(getPokemonSpecies(scene.randomSpecies(scene.currentBattle.waveIndex, level, false, speciesFilter).getTrainerSpeciesForLevel(level, true, strength, scene.currentBattle.waveIndex)), level, trainerSlot, undefined, undefined, postProcess);
|
const ret = scene.addEnemyPokemon(getPokemonSpecies(scene.randomSpecies(scene.currentBattle.waveIndex, level, false, speciesFilter).getTrainerSpeciesForLevel(level, true, strength, scene.currentBattle.waveIndex)), level, trainerSlot, undefined, false, undefined, postProcess);
|
||||||
return ret;
|
return ret;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -1954,6 +1954,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
/**
|
/**
|
||||||
* Function that tries to set a Pokemon shiny based on seed.
|
* Function that tries to set a Pokemon shiny based on seed.
|
||||||
* For manual use only, usually to roll a Pokemon's shiny chance a second time.
|
* For manual use only, usually to roll a Pokemon's shiny chance a second time.
|
||||||
|
* If it rolls shiny, also sets a random variant and give the Pokemon the associated luck.
|
||||||
*
|
*
|
||||||
* The base shiny odds are {@linkcode BASE_SHINY_CHANCE} / `65536`
|
* The base shiny odds are {@linkcode BASE_SHINY_CHANCE} / `65536`
|
||||||
* @param thresholdOverride number that is divided by `2^16` (`65536`) to get the shiny chance, overrides {@linkcode shinyThreshold} if set (bypassing shiny rate modifiers such as Shiny Charm)
|
* @param thresholdOverride number that is divided by `2^16` (`65536`) to get the shiny chance, overrides {@linkcode shinyThreshold} if set (bypassing shiny rate modifiers such as Shiny Charm)
|
||||||
@ -4564,12 +4565,13 @@ export class EnemyPokemon extends Pokemon {
|
|||||||
public aiType: AiType;
|
public aiType: AiType;
|
||||||
public bossSegments: integer;
|
public bossSegments: integer;
|
||||||
public bossSegmentIndex: integer;
|
public bossSegmentIndex: integer;
|
||||||
/** To indicate of the instance was populated with a dataSource -> e.g. loaded & populated from session data */
|
/** To indicate if the instance was populated with a dataSource -> e.g. loaded & populated from session data */
|
||||||
public readonly isPopulatedFromDataSource: boolean;
|
public readonly isPopulatedFromDataSource: boolean;
|
||||||
|
|
||||||
constructor(scene: BattleScene, species: PokemonSpecies, level: integer, trainerSlot: TrainerSlot, boss: boolean, dataSource?: PokemonData) {
|
constructor(scene: BattleScene, species: PokemonSpecies, level: integer, trainerSlot: TrainerSlot, boss: boolean, shinyLock: boolean = false, dataSource?: PokemonData) {
|
||||||
super(scene, 236, 84, species, level, dataSource?.abilityIndex, dataSource?.formIndex,
|
super(scene, 236, 84, species, level, dataSource?.abilityIndex, dataSource?.formIndex, dataSource?.gender,
|
||||||
dataSource?.gender, dataSource ? dataSource.shiny : false, dataSource ? dataSource.variant : undefined, undefined, dataSource ? dataSource.nature : undefined, dataSource);
|
shinyLock ? false : (dataSource ? dataSource.shiny : false), shinyLock ? undefined : (dataSource ? dataSource.variant : undefined),
|
||||||
|
undefined, dataSource ? dataSource.nature : undefined, dataSource);
|
||||||
|
|
||||||
this.trainerSlot = trainerSlot;
|
this.trainerSlot = trainerSlot;
|
||||||
this.isPopulatedFromDataSource = !!dataSource; // if a dataSource is provided, then it was populated from dataSource
|
this.isPopulatedFromDataSource = !!dataSource; // if a dataSource is provided, then it was populated from dataSource
|
||||||
|
@ -171,7 +171,7 @@ export default class PokemonData {
|
|||||||
playerPokemon.nickname = this.nickname;
|
playerPokemon.nickname = this.nickname;
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
: scene.addEnemyPokemon(species, this.level, battleType === BattleType.TRAINER ? !double || !(partyMemberIndex % 2) ? TrainerSlot.TRAINER : TrainerSlot.TRAINER_PARTNER : TrainerSlot.NONE, this.boss, this);
|
: scene.addEnemyPokemon(species, this.level, battleType === BattleType.TRAINER ? !double || !(partyMemberIndex % 2) ? TrainerSlot.TRAINER : TrainerSlot.TRAINER_PARTNER : TrainerSlot.NONE, this.boss, false, this);
|
||||||
if (this.summonData) {
|
if (this.summonData) {
|
||||||
ret.primeSummonData(this.summonData);
|
ret.primeSummonData(this.summonData);
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user