[Unit Test] add tailwind unit tests (#2436)
* add tailwind unit tests * add addtl test
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import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
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import Phaser from "phaser";
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import GameManager from "#app/test/utils/gameManager";
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import * as overrides from "#app/overrides";
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import { Species } from "#enums/species";
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import {
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TurnEndPhase,
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} from "#app/phases";
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import { Moves } from "#enums/moves";
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import { getMovePosition } from "#app/test/utils/gameManagerUtils";
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import { Stat } from "#app/data/pokemon-stat.js";
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import { ArenaTagType } from "#app/enums/arena-tag-type.js";
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import { ArenaTagSide } from "#app/data/arena-tag.js";
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describe("Abilities - Wind Rider", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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beforeAll(() => {
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phaserGame = new Phaser.Game({
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type: Phaser.HEADLESS,
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});
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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});
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beforeEach(() => {
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game = new GameManager(phaserGame);
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vi.spyOn(overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
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vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TAILWIND, Moves.SPLASH, Moves.PETAL_BLIZZARD, Moves.SANDSTORM]);
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vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
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});
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it("doubles the Speed stat of the Pokemons on its side", async () => {
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await game.startBattle([Species.MAGIKARP, Species.MEOWTH]);
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const magikarp = game.scene.getPlayerField()[0];
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const meowth = game.scene.getPlayerField()[1];
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const magikarpSpd = magikarp.getStat(Stat.SPD);
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const meowthSpd = meowth.getStat(Stat.SPD);
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expect(magikarp.getBattleStat(Stat.SPD)).equal(magikarpSpd);
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expect(meowth.getBattleStat(Stat.SPD)).equal(meowthSpd);
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game.doAttack(getMovePosition(game.scene, 0, Moves.TAILWIND));
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game.doAttack(getMovePosition(game.scene, 1, Moves.SPLASH));
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await game.phaseInterceptor.to(TurnEndPhase);
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expect(magikarp.getBattleStat(Stat.SPD)).toBe(magikarpSpd * 2);
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expect(meowth.getBattleStat(Stat.SPD)).toBe(meowthSpd * 2);
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expect(game.scene.arena.getTagOnSide(ArenaTagType.TAILWIND, ArenaTagSide.PLAYER)).toBeDefined();
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});
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it("lasts for 4 turns", async () => {
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vi.spyOn(overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(false);
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vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
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await game.startBattle([Species.MAGIKARP]);
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game.doAttack(getMovePosition(game.scene, 0, Moves.TAILWIND));
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await game.toNextTurn();
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expect(game.scene.arena.getTagOnSide(ArenaTagType.TAILWIND, ArenaTagSide.PLAYER)).toBeDefined();
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game.doAttack(getMovePosition(game.scene, 0, Moves.SPLASH));
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await game.toNextTurn();
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expect(game.scene.arena.getTagOnSide(ArenaTagType.TAILWIND, ArenaTagSide.PLAYER)).toBeDefined();
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game.doAttack(getMovePosition(game.scene, 0, Moves.SPLASH));
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await game.toNextTurn();
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expect(game.scene.arena.getTagOnSide(ArenaTagType.TAILWIND, ArenaTagSide.PLAYER)).toBeDefined();
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game.doAttack(getMovePosition(game.scene, 0, Moves.SPLASH));
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await game.toNextTurn();
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expect(game.scene.arena.getTagOnSide(ArenaTagType.TAILWIND, ArenaTagSide.PLAYER)).toBeUndefined();
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});
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it("does not affect the opposing side", async () => {
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vi.spyOn(overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(false);
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vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
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await game.startBattle([Species.MAGIKARP]);
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const ally = game.scene.getPlayerPokemon();
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const enemy = game.scene.getEnemyPokemon();
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const allySpd = ally.getStat(Stat.SPD);
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const enemySpd = enemy.getStat(Stat.SPD);
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expect(ally.getBattleStat(Stat.SPD)).equal(allySpd);
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expect(enemy.getBattleStat(Stat.SPD)).equal(enemySpd);
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expect(game.scene.arena.getTagOnSide(ArenaTagType.TAILWIND, ArenaTagSide.PLAYER)).toBeUndefined();
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expect(game.scene.arena.getTagOnSide(ArenaTagType.TAILWIND, ArenaTagSide.ENEMY)).toBeUndefined();
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game.doAttack(getMovePosition(game.scene, 0, Moves.TAILWIND));
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await game.phaseInterceptor.to(TurnEndPhase);
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expect(ally.getBattleStat(Stat.SPD)).toBe(allySpd * 2);
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expect(enemy.getBattleStat(Stat.SPD)).equal(enemySpd);
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expect(game.scene.arena.getTagOnSide(ArenaTagType.TAILWIND, ArenaTagSide.PLAYER)).toBeDefined();
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expect(game.scene.arena.getTagOnSide(ArenaTagType.TAILWIND, ArenaTagSide.ENEMY)).toBeUndefined();
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});
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});
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