Minor changes

This commit is contained in:
Flashfyre 2023-05-23 10:44:33 -04:00
parent 5c7b2ccecc
commit ab5f66f11c
3 changed files with 24 additions and 9 deletions

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@ -16,24 +16,34 @@ const expLevels = [
[ 0, 4, 13, 32, 65, 112, 178, 276, 393, 540, 745, 967, 1230, 1591, 1957, 2457, 3046, 3732, 4526, 5440, 6482, 7666, 9003, 10506, 12187, 14060, 16140, 18439, 20974, 23760, 26811, 30146, 33780, 37731, 42017, 46656, 50653, 55969, 60505, 66560, 71677, 78533, 84277, 91998, 98415, 107069, 114205, 123863, 131766, 142500, 151222, 163105, 172697, 185807, 196322, 210739, 222231, 238036, 250562, 267840, 281456, 300293, 315059, 335544, 351520, 373744, 390991, 415050, 433631, 459620, 479600, 507617, 529063, 559209, 582187, 614566, 639146, 673863, 700115, 737280, 765275, 804997, 834809, 877201, 908905, 954084, 987754, 1035837, 1071552, 1122660, 1160499, 1214753, 1254796, 1312322, 1354652, 1415577, 1460276, 1524731, 1571884, 1640000 ] [ 0, 4, 13, 32, 65, 112, 178, 276, 393, 540, 745, 967, 1230, 1591, 1957, 2457, 3046, 3732, 4526, 5440, 6482, 7666, 9003, 10506, 12187, 14060, 16140, 18439, 20974, 23760, 26811, 30146, 33780, 37731, 42017, 46656, 50653, 55969, 60505, 66560, 71677, 78533, 84277, 91998, 98415, 107069, 114205, 123863, 131766, 142500, 151222, 163105, 172697, 185807, 196322, 210739, 222231, 238036, 250562, 267840, 281456, 300293, 315059, 335544, 351520, 373744, 390991, 415050, 433631, 459620, 479600, 507617, 529063, 559209, 582187, 614566, 639146, 673863, 700115, 737280, 765275, 804997, 834809, 877201, 908905, 954084, 987754, 1035837, 1071552, 1122660, 1160499, 1214753, 1254796, 1312322, 1354652, 1415577, 1460276, 1524731, 1571884, 1640000 ]
]; ];
export function getLevelTotalExp(level: integer, growthRate: GrowthRate): number { export function getLevelTotalExp(level: integer, growthRate: GrowthRate): integer {
if (level < 100) if (level < 100)
return expLevels[growthRate][level - 1]; return expLevels[growthRate][level - 1];
let ret: integer;
switch (growthRate) { switch (growthRate) {
case GrowthRate.ERRATIC: case GrowthRate.ERRATIC:
return (Math.pow(level, 4) + (Math.pow(level, 3) * 2000)) / 3500; ret = (Math.pow(level, 4) + (Math.pow(level, 3) * 2000)) / 3500;
break;
case GrowthRate.FAST: case GrowthRate.FAST:
return Math.pow(level, 3) * 4 / 5; ret = Math.pow(level, 3) * 4 / 5;
break;
case GrowthRate.MEDIUM_FAST: case GrowthRate.MEDIUM_FAST:
return Math.pow(level, 3); ret = Math.pow(level, 3);
break;
case GrowthRate.MEDIUM_SLOW: case GrowthRate.MEDIUM_SLOW:
return (Math.pow(level, 3) * 6 / 5) - (15 * Math.pow(level, 2)) + (100 * level) - 140; ret = (Math.pow(level, 3) * 6 / 5) - (15 * Math.pow(level, 2)) + (100 * level) - 140;
break;
case GrowthRate.SLOW: case GrowthRate.SLOW:
return Math.pow(level, 3) * 5 / 4; ret = Math.pow(level, 3) * 5 / 4;
break;
case GrowthRate.FLUCTUATING: case GrowthRate.FLUCTUATING:
return (Math.pow(level, 3) + ((level / 2) + 32)) * 4 / (100 + level); ret = (Math.pow(level, 3) + ((level / 2) + 32)) * 4 / (100 + level);
break;
} }
return Math.floor(ret);
}; };
export function getLevelRelExp(level: integer, growthRate: GrowthRate): number { export function getLevelRelExp(level: integer, growthRate: GrowthRate): number {

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@ -2158,7 +2158,9 @@ export function getMoveTargets(user: Pokemon, move: Moves): MoveTargetSet {
set = [ opponents[Utils.randInt(opponents.length)].getBattlerIndex() ]; set = [ opponents[Utils.randInt(opponents.length)].getBattlerIndex() ];
break; break;
case MoveTarget.ATTACKER: case MoveTarget.ATTACKER:
set = [ user.scene.getPokemonById(user.turnData.attacksReceived[0].sourceId).getBattlerIndex() ]; set = user.turnData.attacksReceived.length
? [ user.scene.getPokemonById(user.turnData.attacksReceived[0].sourceId).getBattlerIndex() ]
: [];
break; break;
case MoveTarget.NEAR_ALLY: case MoveTarget.NEAR_ALLY:
case MoveTarget.ALLY: case MoveTarget.ALLY:
@ -3278,7 +3280,7 @@ export function initMoves() {
new AttackMove(Moves.CIRCLE_THROW, "Circle Throw (N)", Type.FIGHTING, MoveCategory.PHYSICAL, 60, 90, 10, -1, "In battles, the opponent switches. In the wild, the Pokémon runs.", -1, -6, 5), new AttackMove(Moves.CIRCLE_THROW, "Circle Throw (N)", Type.FIGHTING, MoveCategory.PHYSICAL, 60, 90, 10, -1, "In battles, the opponent switches. In the wild, the Pokémon runs.", -1, -6, 5),
new AttackMove(Moves.INCINERATE, "Incinerate (N)", Type.FIRE, MoveCategory.SPECIAL, 60, 100, 15, -1, "Destroys the target's held berry.", -1, 0, 5) new AttackMove(Moves.INCINERATE, "Incinerate (N)", Type.FIRE, MoveCategory.SPECIAL, 60, 100, 15, -1, "Destroys the target's held berry.", -1, 0, 5)
.target(MoveTarget.ALL_NEAR_ENEMIES), .target(MoveTarget.ALL_NEAR_ENEMIES),
new StatusMove(Moves.QUASH, "Quash", Type.DARK, 100, 15, -1, "Makes the target act last this turn.", -1, 0, 5), new StatusMove(Moves.QUASH, "Quash (N)", Type.DARK, 100, 15, -1, "Makes the target act last this turn.", -1, 0, 5),
new AttackMove(Moves.ACROBATICS, "Acrobatics (N)", Type.FLYING, MoveCategory.PHYSICAL, 55, 100, 15, 14, "Stronger when the user does not have a held item.", -1, 0, 5) new AttackMove(Moves.ACROBATICS, "Acrobatics (N)", Type.FLYING, MoveCategory.PHYSICAL, 55, 100, 15, 14, "Stronger when the user does not have a held item.", -1, 0, 5)
.target(MoveTarget.OTHER), .target(MoveTarget.OTHER),
new StatusMove(Moves.REFLECT_TYPE, "Reflect Type", Type.NORMAL, -1, 15, -1, "User becomes the target's type.", -1, 0, 5) new StatusMove(Moves.REFLECT_TYPE, "Reflect Type", Type.NORMAL, -1, 15, -1, "User becomes the target's type.", -1, 0, 5)

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@ -1212,6 +1212,9 @@ export class EnemyPokemon extends Pokemon {
// TODO: Add some randomness // TODO: Add some randomness
if (!sortedBenefitScores.length)
return [];
return [ sortedBenefitScores[0][0] ]; return [ sortedBenefitScores[0][0] ];
} }