Fixes Tidy Up so it clears hazards from both sides (#717)

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td76099 2024-05-10 12:31:27 -04:00 committed by GitHub
parent d7d2320844
commit acb61d6fb7
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1 changed files with 3 additions and 2 deletions

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@ -6715,8 +6715,9 @@ export function initMoves() {
.attr(ForceSwitchOutAttr, true, false) .attr(ForceSwitchOutAttr, true, false)
.target(MoveTarget.BOTH_SIDES), .target(MoveTarget.BOTH_SIDES),
new SelfStatusMove(Moves.TIDY_UP, Type.NORMAL, -1, 10, 100, 0, 9) new SelfStatusMove(Moves.TIDY_UP, Type.NORMAL, -1, 10, 100, 0, 9)
.attr(StatChangeAttr, [ BattleStat.ATK, BattleStat.SPD ], 1, true) .attr(StatChangeAttr, [ BattleStat.ATK, BattleStat.SPD ], 1, true, null, true, true)
.attr(RemoveArenaTrapAttr), .attr(RemoveArenaTrapAttr)
.target(MoveTarget.BOTH_SIDES),
new StatusMove(Moves.SNOWSCAPE, Type.ICE, -1, 10, -1, 0, 9) new StatusMove(Moves.SNOWSCAPE, Type.ICE, -1, 10, -1, 0, 9)
.attr(WeatherChangeAttr, WeatherType.SNOW) .attr(WeatherChangeAttr, WeatherType.SNOW)
.target(MoveTarget.BOTH_SIDES), .target(MoveTarget.BOTH_SIDES),