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add MysteryEncounterBuilder.withScenePartySizeRequirement
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@ -9,7 +9,6 @@ import { PokeballType } from "../../pokeball";
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import { getPokemonSpecies } from "../../pokemon-species";
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import { getPokemonSpecies } from "../../pokemon-species";
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import MysteryEncounter, { MysteryEncounterBuilder, MysteryEncounterTier } from "../mystery-encounter";
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import MysteryEncounter, { MysteryEncounterBuilder, MysteryEncounterTier } from "../mystery-encounter";
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import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
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import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
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import { PartySizeRequirement } from "../mystery-encounter-requirements";
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import {
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import {
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EnemyPartyConfig, EnemyPokemonConfig,
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EnemyPartyConfig, EnemyPokemonConfig,
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getRandomPlayerPokemon,
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getRandomPlayerPokemon,
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@ -84,7 +83,7 @@ export const DarkDealEncounter: MysteryEncounter = MysteryEncounterBuilder
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}
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}
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])
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])
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.withSceneWaveRangeRequirement(30, 180) // waves 30 to 180
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.withSceneWaveRangeRequirement(30, 180) // waves 30 to 180
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.withSceneRequirement(new PartySizeRequirement([2, 6])) // Must have at least 2 pokemon in party
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.withScenePartySizeRequirement(2, 6) // Must have at least 2 pokemon in party
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.withCatchAllowed(true)
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.withCatchAllowed(true)
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.withOption(new MysteryEncounterOptionBuilder()
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.withOption(new MysteryEncounterOptionBuilder()
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.withPreOptionPhase(async (scene: BattleScene) => {
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.withPreOptionPhase(async (scene: BattleScene) => {
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@ -8,6 +8,7 @@ import MysteryEncounterOption from "./mystery-encounter-option";
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import {
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import {
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EncounterPokemonRequirement,
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EncounterPokemonRequirement,
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EncounterSceneRequirement,
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EncounterSceneRequirement,
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PartySizeRequirement,
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WaveRangeRequirement
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WaveRangeRequirement
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} from "./mystery-encounter-requirements";
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} from "./mystery-encounter-requirements";
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import * as Utils from "../../utils";
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import * as Utils from "../../utils";
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@ -442,6 +443,17 @@ export class MysteryEncounterBuilder implements Partial<MysteryEncounter> {
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return this.withSceneRequirement(new WaveRangeRequirement([min, max ?? min]));
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return this.withSceneRequirement(new WaveRangeRequirement([min, max ?? min]));
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}
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}
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/**
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* Specifies a party size requirement for an encounter.
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*
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* @param min min wave (or exact size if only min is given)
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* @param max optional max size. If not given, defaults to min => exact wave
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* @returns
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*/
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withScenePartySizeRequirement(min: number, max?: number) {
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return this.withSceneRequirement(new PartySizeRequirement([min, max ?? min]));
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}
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withPrimaryPokemonRequirement(requirement: EncounterPokemonRequirement): this & Required<Pick<MysteryEncounter, "primaryPokemonRequirements">> {
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withPrimaryPokemonRequirement(requirement: EncounterPokemonRequirement): this & Required<Pick<MysteryEncounter, "primaryPokemonRequirements">> {
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this.primaryPokemonRequirements.push(requirement);
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this.primaryPokemonRequirements.push(requirement);
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return Object.assign(this, { primaryPokemonRequirements: this.primaryPokemonRequirements });
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return Object.assign(this, { primaryPokemonRequirements: this.primaryPokemonRequirements });
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