Merge branch 'beta' into pr-illusion

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Lylian BALL 2024-08-12 17:06:09 +02:00 committed by GitHub
commit b03cdb68dc
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118 changed files with 2990 additions and 1661 deletions

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@ -21,7 +21,7 @@ body:
- type: textarea
id: session-file
attributes:
label: User data export file
label: Session export file
description: Open Menu → ManageData → Export Session → Select slot. The file should now be in your `/Downloads` directory. Change the file extension type from `.prsv` to `.txt` (How to [Windows](https://www.guidingtech.com/how-to-change-file-type-on-windows/) | [Mac](https://support.apple.com/guide/mac-help/show-or-hide-filename-extensions-on-mac-mchlp2304/mac) | [iOS](https://www.guidingtech.com/change-file-type-extension-on-iphone/)).
placeholder: Focus me and then drop your file here (or use the upload button at the bottom)
validations:
@ -29,7 +29,7 @@ body:
- type: textarea
id: data-file
attributes:
label: Session export file
label: User data export file
description: Open Menu → ManageData → Export Data. The file should now be in your `/Downloads` directory. Change the file extension type from `.prsv` to `.txt` (How to [Windows](https://www.guidingtech.com/how-to-change-file-type-on-windows/) | [Mac](https://support.apple.com/guide/mac-help/show-or-hide-filename-extensions-on-mac-mchlp2304/mac) | [iOS](https://www.guidingtech.com/change-file-type-extension-on-iphone/)).
placeholder: Focus me and then drop your file here (or use the upload button at the bottom)
validations:

View File

@ -2,10 +2,10 @@
<!-- Make sure that this PR is not overlapping with someone else's work -->
<!-- Please try to keep the PR self-contained (and small) -->
## What are the changes?
## What are the changes the user will see?
<!-- Summarize what are the changes from a user perspective on the application -->
## Why am I doing these changes the user will see?
## Why am I making these changes?
<!-- Explain why you decided to introduce these changes -->
<!-- Does it come from an issue or another PR? Please link it -->
<!-- Explain why you believe this can enhance user experience -->

310
index.css
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@ -1,16 +1,8 @@
/* Global */
:root {
--color-base: hsl(0, 0%, 55%);
--color-light: hsl(0, 0%, 90%);
--color-dark: hsl(0, 0%, 10%);
--controls-size: 10vh;
--text-shadow-size: 0.65vh;
}
@media (orientation: landscape) {
:root {
--controls-size: 20vh;
--text-shadow-size: 1.3vh;
}
}
html {
@ -43,33 +35,181 @@ body {
transform-origin: top !important;
}
#layout:fullscreen #dpad, #layout:fullscreen {
bottom: 6rem;
}
input:-internal-autofill-selected {
-webkit-background-clip: text;
background-clip: text;
}
/* Need adjust input font-size */
input {
font-size: 3.2rem;
}
.hidden {
display: none !important;
}
input:-internal-autofill-selected {
-webkit-background-clip: text;
background-clip: text;
}
/* Touch Controls: */
#touchControls {
--text-shadow-size: 0.65vh;
--controls-size: 10vh;
--touch-control-opacity: 0.6;
--controls-padding: 1rem;
--controls-size-with-padding: calc(var(--controls-size) + var(--controls-padding));
--controls-size-with-wide-padding: calc(var(--controls-size) *1.2 + var(--controls-padding));
--control-group-extra-size: calc(var(--controls-size) * 0.8);
--control-group-extra-wide-size: calc(var(--controls-size) * 1.2);
--control-group-extra-2-offset: calc(var(--controls-size-with-padding) + (var(--controls-size) - var(--control-group-extra-size)) / 2);
--control-group-extra-1-offset: calc(var(--controls-padding) + (var(--controls-size) - var(--control-group-extra-size)) / 2);
--small-control-size: calc(var(--controls-size) / 3);
--rect-control-size: calc(var(--controls-size) * 0.74);
font-family: 'emerald';
font-size: var(--controls-size);
text-shadow: var(--color-dark) var(--text-shadow-size) var(--text-shadow-size);
color: var(--color-light);
}
@media (orientation: landscape) {
#touchControls {
--controls-size: 20vh;
--text-shadow-size: 1.3vh;
--small-button-offset: 4vh;
}
}
#touchControls:not(.visible) {
display: none;
}
#dpad, #apad {
#touchControls .active {
opacity: var(--touch-control-opacity);
}
.control-group {
position: fixed;
bottom: 1rem;
display: flex;
flex-wrap: wrap;
justify-content: space-around;
align-items: center;
width: var(--controls-size);
}
.control-group-dpad {
width: calc(2 * var(--controls-size));
height: calc(2 * var(--controls-size));
}
.control-group-extra {
width: var(--control-group-extra-size);
height: var(--control-group-extra-size);
}
/* Hide buttons on specific UIs */
/* Show #apadPreviousTab and #apadNextTab only in settings, except in touch configuration panel */
#touchControls:not([data-ui-mode^='SETTINGS']) #apadPreviousTab,
#touchControls:not([data-ui-mode^='SETTINGS']) #apadNextTab,
#touchControls:is(.config-mode) #apadPreviousTab,
#touchControls:is(.config-mode) #apadNextTab {
display: none;
}
/* Show #apadInfo only in battle */
#touchControls:not([data-ui-mode='COMMAND']):not([data-ui-mode='FIGHT']):not([data-ui-mode='BALL']):not([data-ui-mode='TARGET_SELECT']) #apadInfo {
display: none;
}
/* Show #apadStats only in battle and shop */
#touchControls:not([data-ui-mode='COMMAND']):not([data-ui-mode='FIGHT']):not([data-ui-mode='BALL']):not([data-ui-mode='TARGET_SELECT']):not([data-ui-mode='MODIFIER_SELECT']) #apadStats {
display: none;
}
/* Show cycle buttons only on STARTER_SELECT and on touch configuration panel */
#touchControls:not(.config-mode):not([data-ui-mode='STARTER_SELECT']) #apadOpenFilters,
#touchControls:not(.config-mode):not([data-ui-mode='STARTER_SELECT']) #apadCycleForm,
#touchControls:not(.config-mode):not([data-ui-mode='STARTER_SELECT']) #apadCycleShiny,
#touchControls:not(.config-mode):not([data-ui-mode='STARTER_SELECT']) #apadCycleNature,
#touchControls:not(.config-mode):not([data-ui-mode='STARTER_SELECT']) #apadCycleAbility,
#touchControls:not(.config-mode):not([data-ui-mode='STARTER_SELECT']) #apadCycleGender,
#touchControls:not(.config-mode):not([data-ui-mode='STARTER_SELECT']) #apadCycleVariant {
display: none;
}
/* Configuration toolbar */
#configToolbar {
width: 100%;
position: fixed;
top: 1rem;
left: 0;
z-index: 9;
user-select: none;
}
#configToolbar .column {
display: flex;
flex-direction: column;
align-items: center;
gap: 10%;
padding: 0 var(--controls-padding);
}
#configToolbar .button-row {
display: flex;
justify-content: space-evenly;
width: 100%;
}
#configToolbar .info-row {
display: flex;
justify-content: flex-start;
width: 100%;
}
#configToolbar .button {
z-index: 3;
background-color: var(--color-base);
display: flex;
justify-content: center;
align-items: center;
text-align: center;
border-radius: 10%;
height: var(--small-control-size);
font-size: var(--small-control-size);
border-radius: 8px;
padding: 2px 8px;
text-shadow: var(--color-dark) calc(var(--text-shadow-size) / 3) calc(var(--text-shadow-size) / 3);
}
@media (orientation: portrait) {
#dpad, #apad {
bottom: calc(1rem + env(safe-area-inset-bottom));
}
#configToolbar .button:active {
opacity: var(--touch-control-opacity)
}
#configToolbar .orientation-label {
font-size: var(--small-control-size);
text-shadow: var(--color-dark) calc(var(--text-shadow-size) / 3) calc(var(--text-shadow-size) / 3);
}
/* dpad */
#dpad {
left: 1rem;
}
#apad {
right: 1rem;
z-index: 3;
opacity: 0.8;
}
#dpad svg {
@ -78,114 +218,84 @@ input {
fill: var(--color-base);
}
#dpad svg rect {
opacity: 0.6;
}
/* apad buttons */
#apad > * {
width: var(--controls-size);
height: var(--controls-size);
}
#apad .apadBtn {
width: var(--controls-size);
height: var(--controls-size);
.apad-button {
background-color: var(--color-base);
border-radius: 50%;
display: flex;
justify-content: center;
align-items: center;
right: 0;
bottom: 0;
width: var(--controls-size);
height: var(--controls-size);
opacity: 0.8;
border-radius: 8px;
}
#apad .apadLabel {
font-family: 'emerald';
font-size: var(--controls-size);
text-shadow: var(--color-dark) var(--text-shadow-size) var(--text-shadow-size);
color: var(--color-light);
.apad-small {
width: var(--small-control-size);
height: var(--small-control-size);
}
.apad-label {
user-select: none;
height: 100%;
margin-right: -2px;
}
#apad .apadLabelSmall {
font-size: calc(var(--controls-size) / 3);
.apad-small > .apad-label {
font-size: var(--small-control-size);
text-shadow: var(--color-dark) calc(var(--text-shadow-size) / 3) calc(var(--text-shadow-size) / 3);
}
#apad #apadLabelAction, #apad #apadLabelCancel {
margin-left: calc(var(--controls-size) / 3);
line-height: 0.9;
}
#apad > :nth-child(2) {
position: relative;
right: var(--controls-size);
}
#apad .apadRectBtn {
position: relative;
.apad-rectangle {
text-align: center;
padding-right: 10%;
border-radius: 10%;
bottom: calc(var(--controls-size) * 0.05);
width: calc(var(--controls-size) * 0.6);
height: calc(var(--controls-size) * 0.3);
width: var(--rect-control-size);
height: var(--small-control-size);
}
#apad .apadSqBtn {
border-radius: 10%;
width: calc(var(--controls-size) * 0.3);
height: calc(var(--controls-size) * 0.3);
.apad-square {
width: var(--small-control-size);
height: var(--small-control-size);
}
#apad .apadBtnContainer {
position: relative;
display: flex;
.apad-circle {
width: var(--controls-size);
height: var(--controls-size);
border-radius: 50%;
}
#apad .apadRectBtnContainer {
flex-wrap: wrap;
margin-top: calc(var(--controls-size) * -0.8);
left: calc(var(--controls-size) * 0.175);
height: calc(var(--controls-size) * 0.8);
/* Defaults:*/
#control-group-dpad {
left: var(--controls-padding);
bottom: var(--controls-padding);
}
#apad .apadSqBtnContainer {
flex-wrap: wrap;
justify-content: space-evenly;
align-items: center;
margin-bottom: calc(var(--controls-size) * -0.8);
top: calc(var(--controls-size) * -0.9);
width: calc(var(--controls-size) * 0.8);
height: calc(var(--controls-size) * 0.8);
#control-group-action {
right: var(--controls-padding);
bottom: var(--controls-size-with-padding);
}
#apad .apadRectBtnContainer > #apadMenu {
align-self: flex-end;
#control-group-cancel {
right: var(--controls-size-with-wide-padding);
bottom: var(--controls-padding);
}
#apad .apadRectBtnContainer > .apadSqBtn:not(:first-child) {
margin-left: 10%;
#control-group-extra-1 {
right: var(--control-group-extra-1-offset);
bottom: var(--control-group-extra-1-offset);
}
#touchControls:not([data-ui-mode='STARTER_SELECT']):not([data-ui-mode='SETTINGS']):not([data-ui-mode='SETTINGS_DISPLAY']):not([data-ui-mode='SETTINGS_AUDIO']):not([data-ui-mode='SETTINGS_GAMEPAD']):not([data-ui-mode='SETTINGS_KEYBOARD']) #apad .apadRectBtnContainer > .apadSqBtn:not(.apadBattle),
#touchControls:not([data-ui-mode='STARTER_SELECT']):not([data-ui-mode='SETTINGS']):not([data-ui-mode='SETTINGS_DISPLAY']):not([data-ui-mode='SETTINGS_AUDIO']):not([data-ui-mode='SETTINGS_GAMEPAD']):not([data-ui-mode='SETTINGS_KEYBOARD']) #apad .apadSqBtnContainer > .apadSqBtn:not(.apadBattle)
{
display: none;
#control-group-extra-2 {
width: var(--control-group-extra-wide-size);
right: var(--control-group-extra-2-offset);
bottom: var(--control-group-extra-2-offset);
}
#touchControls:not([data-ui-mode='COMMAND']):not([data-ui-mode='FIGHT']):not([data-ui-mode='BALL']):not([data-ui-mode='TARGET_SELECT']):not([data-ui-mode='MODIFIER_SELECT']) #apad .apadBattle {
display: none;
}
#apad .apadRectBtnContainer + .apadSqBtnContainer {
top: calc(var(--controls-size) * -1.9);
left: calc(var(--controls-size) * -0.9);
}
#apad .apadBtnContainer .apadLabel {
margin-left: calc(var(--controls-size) / 12);
line-height: 0.8;
}
#dpad path:not(.active), #apad .apadBtn:not(.active) {
opacity: 0.6;
}
/* Layout */
#layout:fullscreen #dpad, #layout:fullscreen #apad {
bottom: 6rem;

View File

@ -64,54 +64,84 @@
<body>
<div id="app"></div>
<div id="touchControls">
<div id="dpad" class="unselectable">
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 72 72">
<path id="dpadUp" data-key="UP" d="M48,5.8C48,2.5,45.4,0,42,0H29.9C26.6,0,24,2.4,24,5.8V24h24V5.8z" />
<path id="dpadRight" data-key="RIGHT" d="M66.2,24H48v24h18.2c3.3,0,5.8-2.7,5.8-6V29.9C72,26.5,69.5,24,66.2,24z" />
<path id="dpadDown" data-key="DOWN" d="M24,66.3c0,3.3,2.6,5.7,5.9,5.7H42c3.3,0,6-2.4,6-5.7V48H24V66.3z" />
<path id="dpadLeft" data-key="LEFT" d="M5.7,24C2.4,24,0,26.5,0,29.9V42c0,3.3,2.3,6,5.7,6H24V24H5.7z" />
<rect id="dpadCenter" x="24" y="24" width="24" height="24" />
</svg>
<div class="left">
<div id="control-group-dpad" class="control-group control-group-dpad">
<div id="dpad" data-control-key="DPAD">
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 72 72">
<path id="dpadUp" data-key="UP"
d="M48,5.8C48,2.5,45.4,0,42,0H29.9C26.6,0,24,2.4,24,5.8V24h24V5.8z" />
<path id="dpadRight" data-key="RIGHT"
d="M66.2,24H48v24h18.2c3.3,0,5.8-2.7,5.8-6V29.9C72,26.5,69.5,24,66.2,24z" />
<path id="dpadDown" data-key="DOWN"
d="M24,66.3c0,3.3,2.6,5.7,5.9,5.7H42c3.3,0,6-2.4,6-5.7V48H24V66.3z" />
<path id="dpadLeft" data-key="LEFT"
d="M5.7,24C2.4,24,0,26.5,0,29.9V42c0,3.3,2.3,6,5.7,6H24V24H5.7z" />
<rect id="dpadCenter" x="24" y="24" width="24" height="24" />
</svg>
</div>
</div>
</div>
<div id="apad" class="unselectable">
<div id="apadAction" class="apadCircBtn apadBtn" data-key="ACTION">
<text id="apadLabelAction" class="apadLabel">A</text>
</div>
<div id="apadCancel" class="apadCircBtn apadBtn" data-key="CANCEL">
<text id="apadLabelCancel" class="apadLabel">B</text>
</div>
<div class="apadBtnContainer apadRectBtnContainer">
<div id="apadCycleShiny" class="apadSqBtn apadBtn" data-key="CYCLE_SHINY">
<text class="apadLabel apadLabelSmall">R</text>
</div>
<div id="apadCycleVariant" class="apadSqBtn apadBtn" data-key="V">
<text class="apadLabel apadLabelSmall">V</text>
</div>
<div id="apadStats" class="apadRectBtn apadBtn apadBattle" data-key="STATS">
<text class="apadLabel apadLabelSmall">C</text>
</div>
<div id="apadMenu" class="apadRectBtn apadBtn" data-key="MENU">
<text class="apadLabel apadLabelSmall">Menu</text>
<div class="right">
<div id="control-group-action" class="control-group">
<div id="apadAction" class="apad-button apad-circle" data-key="ACTION">
<span class="apad-label">A</span>
</div>
</div>
<div class="apadBtnContainer apadSqBtnContainer">
<div id="apadCycleForm" class="apadSqBtn apadBtn" data-key="CYCLE_FORM">
<text class="apadLabel apadLabelSmall">F</text>
</div>
<div id="apadCycleGender" class="apadSqBtn apadBtn" data-key="CYCLE_GENDER">
<text class="apadLabel apadLabelSmall">G</text>
</div>
<div id="apadCycleAbility" class="apadSqBtn apadBtn" data-key="CYCLE_ABILITY">
<text class="apadLabel apadLabelSmall">E</text>
</div>
<div id="apadCycleNature" class="apadSqBtn apadBtn" data-key="CYCLE_NATURE">
<text class="apadLabel apadLabelSmall">N</text>
</div>
<div id="apadInfo" class="apadRectBtn apadBtn apadBattle" data-key="V">
<text class="apadLabel apadLabelSmall">V</text>
<div id="control-group-cancel" class="control-group">
<div id="apadCancel" class="apad-button apad-circle" data-key="CANCEL">
<span class="apad-label">B</span>
</div>
</div>
<div id="control-group-extra-1" class="control-group control-group-extra">
<!-- buttons to navigate settings tabs -->
<div id="apadPreviousTab" class="apad-button apad-square apad-small" data-key="CYCLE_FORM">
<span class="apad-label">F</span>
</div>
<div id="apadNextTab" class="apad-button apad-square apad-small" data-key="CYCLE_SHINY">
<span class="apad-label">R</span>
</div>
<!-- buttons to open filter menu in starter select -->
<div id="apadOpenFilters" class="apad-button apad-rectangle apad-small" data-key="STATS">
<span class="apad-label">C</span>
</div>
<!-- main menu button -->
<div id="apadMenu" class="apad-button apad-rectangle apad-small" data-key="MENU">
<span class="apad-label">Menu</span>
</div>
</div>
<div id="control-group-extra-2" class="control-group control-group-extra">
<!-- buttons to cycle through pokemon characteristics in starter select -->
<div id="apadCycleForm" class="apad-button apad-square apad-small" data-key="CYCLE_FORM">
<span class="apad-label">F</span>
</div>
<div id="apadCycleGender" class="apad-button apad-square apad-small" data-key="CYCLE_GENDER">
<span class="apad-label">G</span>
</div>
<div id="apadCycleShiny" class="apad-button apad-square apad-small" data-key="CYCLE_SHINY">
<span class="apad-label">R</span>
</div>
<div id="apadCycleAbility" class="apad-button apad-square apad-small" data-key="CYCLE_ABILITY">
<span class="apad-label">E</span>
</div>
<div id="apadCycleNature" class="apad-button apad-square apad-small" data-key="CYCLE_NATURE">
<span class="apad-label">N</span>
</div>
<div id="apadCycleVariant" class="apad-button apad-square apad-small" data-key="V">
<span class="apad-label">V</span>
</div>
<!-- buttons to display battle-specific information -->
<div id="apadInfo" class="apad-button apad-rectangle apad-small" data-key="V">
<span class="apad-label">V</span>
</div>
<div id="apadStats" class="apad-button apad-rectangle apad-small" data-key="STATS">
<span class="apad-label">C</span>
</div>
</div>
</div>
</div>
<div id="tnc-links">

View File

@ -55,7 +55,6 @@ import {UiInputs} from "./ui-inputs";
import { NewArenaEvent } from "./events/battle-scene";
import { ArenaFlyout } from "./ui/arena-flyout";
import { EaseType } from "#enums/ease-type";
import { Abilities } from "#enums/abilities";
import { BattleSpec } from "#enums/battle-spec";
import { BattleStyle } from "#enums/battle-style";
import { Biome } from "#enums/biome";
@ -1153,12 +1152,6 @@ export default class BattleScene extends SceneBase {
playerField.forEach((_, p) => this.pushPhase(new ReturnPhase(this, p)));
for (const pokemon of this.getParty()) {
// Only trigger form change when Eiscue is in Noice form
// Hardcoded Eiscue for now in case it is fused with another pokemon
if (pokemon.species.speciesId === Species.EISCUE && pokemon.hasAbility(Abilities.ICE_FACE) && pokemon.formIndex === 1) {
this.triggerPokemonFormChange(pokemon, SpeciesFormChangeManualTrigger);
}
pokemon.resetBattleData();
applyPostBattleInitAbAttrs(PostBattleInitAbAttr, pokemon);
}
@ -2222,7 +2215,7 @@ export default class BattleScene extends SceneBase {
}
} else if (!virtual) {
const defaultModifierType = getDefaultModifierTypeForTier(modifier.type.tier);
this.queueMessage(`The stack for this item is full.\n You will receive ${defaultModifierType.name} instead.`, undefined, true);
this.queueMessage(i18next.t("battle:itemStackFull", { fullItemName: modifier.type.name, itemName: defaultModifierType.name }), undefined, true);
return this.addModifier(defaultModifierType.newModifier(), ignoreUpdate, playSound, false, instant).then(success => resolve(success));
}

View File

@ -245,25 +245,6 @@ export class PreDefendAbAttr extends AbAttr {
}
}
export class PreDefendFormChangeAbAttr extends PreDefendAbAttr {
private formFunc: (p: Pokemon) => integer;
constructor(formFunc: ((p: Pokemon) => integer)) {
super(true);
this.formFunc = formFunc;
}
applyPreDefend(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: Move, cancelled: Utils.BooleanHolder, args: any[]): boolean {
const formIndex = this.formFunc(pokemon);
if (formIndex !== pokemon.formIndex) {
pokemon.scene.triggerPokemonFormChange(pokemon, SpeciesFormChangeManualTrigger, false);
return true;
}
return false;
}
}
export class PreDefendFullHpEndureAbAttr extends PreDefendAbAttr {
applyPreDefend(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: Move, cancelled: Utils.BooleanHolder, args: any[]): boolean {
if (pokemon.isFullHp() &&
@ -330,21 +311,6 @@ export class ReceivedTypeDamageMultiplierAbAttr extends ReceivedMoveDamageMultip
}
}
export class PreDefendMoveDamageToOneAbAttr extends ReceivedMoveDamageMultiplierAbAttr {
constructor(condition: PokemonDefendCondition) {
super(condition, 1);
}
applyPreDefend(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: Move, cancelled: Utils.BooleanHolder, args: any[]): boolean {
if (this.condition(pokemon, attacker, move)) {
(args[0] as Utils.NumberHolder).value = Math.floor(pokemon.getMaxHp() / 8);
return true;
}
return false;
}
}
/**
* Determines whether a Pokemon is immune to a move because of an ability.
* @extends PreDefendAbAttr
@ -539,45 +505,6 @@ export class PostDefendGulpMissileAbAttr extends PostDefendAbAttr {
}
}
export class PostDefendDisguiseAbAttr extends PostDefendAbAttr {
applyPostDefend(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
if (pokemon.formIndex === 0 && pokemon.battleData.hitCount !== 0 && (move.category === MoveCategory.SPECIAL || move.category === MoveCategory.PHYSICAL)) {
const recoilDamage = Math.ceil((pokemon.getMaxHp() / 8) - attacker.turnData.damageDealt);
if (!recoilDamage) {
return false;
}
pokemon.damageAndUpdate(recoilDamage, HitResult.OTHER);
pokemon.turnData.damageTaken += recoilDamage;
pokemon.scene.queueMessage(i18next.t("abilityTriggers:postDefendDisguise", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
return true;
}
return false;
}
}
export class PostDefendFormChangeAbAttr extends PostDefendAbAttr {
private formFunc: (p: Pokemon) => integer;
constructor(formFunc: ((p: Pokemon) => integer)) {
super(true);
this.formFunc = formFunc;
}
applyPostDefend(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
const formIndex = this.formFunc(pokemon);
if (formIndex !== pokemon.formIndex) {
pokemon.scene.triggerPokemonFormChange(pokemon, SpeciesFormChangeManualTrigger, false);
return true;
}
return false;
}
}
export class FieldPriorityMoveImmunityAbAttr extends PreDefendAbAttr {
applyPreDefend(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: Move, cancelled: Utils.BooleanHolder, args: any[]): boolean {
const attackPriority = new Utils.IntegerHolder(move.priority);
@ -4056,34 +3983,44 @@ export class PostSummonStatChangeOnArenaAbAttr extends PostSummonStatChangeAbAtt
}
/**
* Takes no damage from the first hit of a physical move.
* This is used in Ice Face ability.
* Takes no damage from the first hit of a damaging move.
* This is used in the Disguise and Ice Face abilities.
* @extends ReceivedMoveDamageMultiplierAbAttr
*/
export class IceFaceBlockPhysicalAbAttr extends ReceivedMoveDamageMultiplierAbAttr {
export class FormBlockDamageAbAttr extends ReceivedMoveDamageMultiplierAbAttr {
private multiplier: number;
private tagType: BattlerTagType;
private recoilDamageFunc: ((pokemon: Pokemon) => number) | undefined;
private triggerMessageFunc: (pokemon: Pokemon, abilityName: string) => string;
constructor(condition: PokemonDefendCondition, multiplier: number) {
constructor(condition: PokemonDefendCondition, multiplier: number, tagType: BattlerTagType, triggerMessageFunc: (pokemon: Pokemon, abilityName: string) => string, recoilDamageFunc?: (pokemon: Pokemon) => number) {
super(condition, multiplier);
this.multiplier = multiplier;
this.tagType = tagType;
this.recoilDamageFunc = recoilDamageFunc;
this.triggerMessageFunc = triggerMessageFunc;
}
/**
* Applies the Ice Face pre-defense ability to the Pokémon.
* Removes BattlerTagType.ICE_FACE when hit by physical attack and is in Ice Face form.
* Applies the pre-defense ability to the Pokémon.
* Removes the appropriate `BattlerTagType` when hit by an attack and is in its defense form.
*
* @param {Pokemon} pokemon - The Pokémon with the Ice Face ability.
* @param {boolean} passive - Whether the ability is passive.
* @param {Pokemon} attacker - The attacking Pokémon.
* @param {PokemonMove} move - The move being used.
* @param {Utils.BooleanHolder} cancelled - A holder for whether the move was cancelled.
* @param {any[]} args - Additional arguments.
* @returns {boolean} - Whether the immunity was applied.
* @param {Pokemon} pokemon The Pokémon with the ability.
* @param {boolean} passive n/a
* @param {Pokemon} attacker The attacking Pokémon.
* @param {PokemonMove} move The move being used.
* @param {Utils.BooleanHolder} cancelled n/a
* @param {any[]} args Additional arguments.
* @returns {boolean} Whether the immunity was applied.
*/
applyPreDefend(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: Move, cancelled: Utils.BooleanHolder, args: any[]): boolean {
if (this.condition(pokemon, attacker, move)) {
(args[0] as Utils.NumberHolder).value = this.multiplier;
pokemon.removeTag(BattlerTagType.ICE_FACE);
pokemon.removeTag(this.tagType);
if (this.recoilDamageFunc) {
pokemon.damageAndUpdate(this.recoilDamageFunc(pokemon), HitResult.OTHER);
}
return true;
}
@ -4091,14 +4028,14 @@ export class IceFaceBlockPhysicalAbAttr extends ReceivedMoveDamageMultiplierAbAt
}
/**
* Gets the message triggered when the Pokémon avoids damage using the Ice Face ability.
* @param {Pokemon} pokemon - The Pokémon with the Ice Face ability.
* @param {string} abilityName - The name of the ability.
* @param {...any} args - Additional arguments.
* @returns {string} - The trigger message.
* Gets the message triggered when the Pokémon avoids damage using the form-changing ability.
* @param {Pokemon} pokemon The Pokémon with the ability.
* @param {string} abilityName The name of the ability.
* @param {...any} args n/a
* @returns {string} The trigger message.
*/
getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string {
return i18next.t("abilityTriggers:iceFaceAvoidedDamage", { pokemonName: getPokemonNameWithAffix(pokemon), abilityName });
return this.triggerMessageFunc(pokemon, abilityName);
}
}
@ -4519,7 +4456,7 @@ export function initAbilities() {
.attr(StatusEffectImmunityAbAttr, StatusEffect.POISON, StatusEffect.TOXIC)
.ignorable(),
new Ability(Abilities.FLASH_FIRE, 3)
.attr(TypeImmunityAddBattlerTagAbAttr, Type.FIRE, BattlerTagType.FIRE_BOOST, 1, (pokemon: Pokemon) => !pokemon.status || pokemon.status.effect !== StatusEffect.FREEZE)
.attr(TypeImmunityAddBattlerTagAbAttr, Type.FIRE, BattlerTagType.FIRE_BOOST, 1)
.ignorable(),
new Ability(Abilities.SHIELD_DUST, 3)
.attr(IgnoreMoveEffectsAbAttr)
@ -5123,20 +5060,18 @@ export function initAbilities() {
.attr(NoFusionAbilityAbAttr)
.bypassFaint(),
new Ability(Abilities.DISGUISE, 7)
.attr(PreDefendMoveDamageToOneAbAttr, (target, user, move) => target.formIndex === 0 && target.getAttackTypeEffectiveness(move.type, user) > 0)
.attr(PostSummonFormChangeAbAttr, p => p.battleData.hitCount === 0 ? 0 : 1)
.attr(PostBattleInitFormChangeAbAttr, () => 0)
.attr(PostDefendFormChangeAbAttr, p => p.battleData.hitCount === 0 ? 0 : 1)
.attr(PreDefendFormChangeAbAttr, p => p.battleData.hitCount === 0 ? 0 : 1)
.attr(PostDefendDisguiseAbAttr)
.attr(UncopiableAbilityAbAttr)
.attr(UnswappableAbilityAbAttr)
.attr(UnsuppressableAbilityAbAttr)
.attr(NoTransformAbilityAbAttr)
.attr(NoFusionAbilityAbAttr)
.bypassFaint()
.ignorable()
.partial(),
// Add BattlerTagType.DISGUISE if the pokemon is in its disguised form
.conditionalAttr(pokemon => pokemon.formIndex === 0, PostSummonAddBattlerTagAbAttr, BattlerTagType.DISGUISE, 0, false)
.attr(FormBlockDamageAbAttr, (target, user, move) => !!target.getTag(BattlerTagType.DISGUISE) && target.getAttackTypeEffectiveness(move.type, user) > 0, 0, BattlerTagType.DISGUISE,
(pokemon, abilityName) => i18next.t("abilityTriggers:disguiseAvoidedDamage", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName: abilityName }),
(pokemon) => Math.floor(pokemon.getMaxHp() / 8))
.attr(PostBattleInitFormChangeAbAttr, () => 0)
.ignorable(),
new Ability(Abilities.BATTLE_BOND, 7)
.attr(PostVictoryFormChangeAbAttr, () => 2)
.attr(PostBattleInitFormChangeAbAttr, () => 1)
@ -5285,7 +5220,9 @@ export function initAbilities() {
.conditionalAttr(getWeatherCondition(WeatherType.HAIL, WeatherType.SNOW), PostSummonAddBattlerTagAbAttr, BattlerTagType.ICE_FACE, 0)
// When weather changes to HAIL or SNOW while pokemon is fielded, add BattlerTagType.ICE_FACE
.attr(PostWeatherChangeAddBattlerTagAttr, BattlerTagType.ICE_FACE, 0, WeatherType.HAIL, WeatherType.SNOW)
.attr(IceFaceBlockPhysicalAbAttr, (target, user, move) => move.category === MoveCategory.PHYSICAL && !!target.getTag(BattlerTagType.ICE_FACE), 0)
.attr(FormBlockDamageAbAttr, (target, user, move) => move.category === MoveCategory.PHYSICAL && !!target.getTag(BattlerTagType.ICE_FACE), 0, BattlerTagType.ICE_FACE,
(pokemon, abilityName) => i18next.t("abilityTriggers:iceFaceAvoidedDamage", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName: abilityName }))
.attr(PostBattleInitFormChangeAbAttr, () => 0)
.ignorable(),
new Ability(Abilities.POWER_SPOT, 8)
.attr(AllyMoveCategoryPowerBoostAbAttr, [MoveCategory.SPECIAL, MoveCategory.PHYSICAL], 1.3),

View File

@ -110,7 +110,7 @@ export class RechargingTag extends BattlerTag {
/** Cancels the source's move this turn and queues a "__ must recharge!" message */
lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
if (lapseType === BattlerTagLapseType.PRE_MOVE) {
pokemon.scene.queueMessage(i18next.t("battle:battlerTagsRechargingLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
pokemon.scene.queueMessage(i18next.t("battlerTags:rechargingLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
(pokemon.scene.getCurrentPhase() as MovePhase).cancel();
pokemon.getMoveQueue().shift();
}
@ -177,7 +177,7 @@ export class TrappedTag extends BattlerTag {
onRemove(pokemon: Pokemon): void {
super.onRemove(pokemon);
pokemon.scene.queueMessage(i18next.t("battle:battlerTagsTrappedOnRemove", {
pokemon.scene.queueMessage(i18next.t("battlerTags:trappedOnRemove", {
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
moveName: this.getMoveName()
}));
@ -192,7 +192,7 @@ export class TrappedTag extends BattlerTag {
}
getTrapMessage(pokemon: Pokemon): string {
return i18next.t("battle:battlerTagsTrappedOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) });
return i18next.t("battlerTags:trappedOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) });
}
}
@ -223,7 +223,7 @@ export class FlinchedTag extends BattlerTag {
lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
if (lapseType === BattlerTagLapseType.PRE_MOVE) {
(pokemon.scene.getCurrentPhase() as MovePhase).cancel();
pokemon.scene.queueMessage(i18next.t("battle:battlerTagsFlinchedLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
pokemon.scene.queueMessage(i18next.t("battlerTags:flinchedLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
}
return super.lapse(pokemon, lapseType);
@ -272,26 +272,26 @@ export class ConfusedTag extends BattlerTag {
super.onAdd(pokemon);
pokemon.scene.unshiftPhase(new CommonAnimPhase(pokemon.scene, pokemon.getBattlerIndex(), undefined, CommonAnim.CONFUSION));
pokemon.scene.queueMessage(i18next.t("battle:battlerTagsConfusedOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
pokemon.scene.queueMessage(i18next.t("battlerTags:confusedOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
}
onRemove(pokemon: Pokemon): void {
super.onRemove(pokemon);
pokemon.scene.queueMessage(i18next.t("battle:battlerTagsConfusedOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
pokemon.scene.queueMessage(i18next.t("battlerTags:confusedOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
}
onOverlap(pokemon: Pokemon): void {
super.onOverlap(pokemon);
pokemon.scene.queueMessage(i18next.t("battle:battlerTagsConfusedOnOverlap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
pokemon.scene.queueMessage(i18next.t("battlerTags:confusedOnOverlap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
}
lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
const ret = lapseType !== BattlerTagLapseType.CUSTOM && super.lapse(pokemon, lapseType);
if (ret) {
pokemon.scene.queueMessage(i18next.t("battle:battlerTagsConfusedLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
pokemon.scene.queueMessage(i18next.t("battlerTags:confusedLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
pokemon.scene.unshiftPhase(new CommonAnimPhase(pokemon.scene, pokemon.getBattlerIndex(), undefined, CommonAnim.CONFUSION));
// 1/3 chance of hitting self with a 40 base power move
@ -299,7 +299,7 @@ export class ConfusedTag extends BattlerTag {
const atk = pokemon.getBattleStat(Stat.ATK);
const def = pokemon.getBattleStat(Stat.DEF);
const damage = Math.ceil(((((2 * pokemon.level / 5 + 2) * 40 * atk / def) / 50) + 2) * (pokemon.randSeedInt(15, 85) / 100));
pokemon.scene.queueMessage(i18next.t("battle:battlerTagsConfusedLapseHurtItself"));
pokemon.scene.queueMessage(i18next.t("battlerTags:confusedLapseHurtItself"));
pokemon.damageAndUpdate(damage);
pokemon.battleData.hitCount++;
(pokemon.scene.getCurrentPhase() as MovePhase).cancel();
@ -347,12 +347,12 @@ export class DestinyBondTag extends BattlerTag {
}
if (pokemon.isBossImmune()) {
pokemon.scene.queueMessage(i18next.t("battle:battlerTagsDestinyBondLapseIsBoss", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
pokemon.scene.queueMessage(i18next.t("battlerTags:destinyBondLapseIsBoss", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
return false;
}
pokemon.scene.queueMessage(
i18next.t("battle:battlerTagsDestinyBondLapse", {
i18next.t("battlerTags:destinyBondLapse", {
pokemonNameWithAffix: getPokemonNameWithAffix(source),
pokemonNameWithAffix2: getPokemonNameWithAffix(pokemon)
})
@ -387,7 +387,7 @@ export class InfatuatedTag extends BattlerTag {
super.onAdd(pokemon);
pokemon.scene.queueMessage(
i18next.t("battle:battlerTagsInfatuatedOnAdd", {
i18next.t("battlerTags:infatuatedOnAdd", {
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
sourcePokemonName: getPokemonNameWithAffix(pokemon.scene.getPokemonById(this.sourceId!) ?? undefined) // TODO: is that bang correct?
})
@ -397,7 +397,7 @@ export class InfatuatedTag extends BattlerTag {
onOverlap(pokemon: Pokemon): void {
super.onOverlap(pokemon);
pokemon.scene.queueMessage(i18next.t("battle:battlerTagsInfatuatedOnOverlap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
pokemon.scene.queueMessage(i18next.t("battlerTags:infatuatedOnOverlap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
}
lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
@ -405,7 +405,7 @@ export class InfatuatedTag extends BattlerTag {
if (ret) {
pokemon.scene.queueMessage(
i18next.t("battle:battlerTagsInfatuatedLapse", {
i18next.t("battlerTags:infatuatedLapse", {
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
sourcePokemonName: getPokemonNameWithAffix(pokemon.scene.getPokemonById(this.sourceId!) ?? undefined) // TODO: is that bang correct?
})
@ -413,7 +413,7 @@ export class InfatuatedTag extends BattlerTag {
pokemon.scene.unshiftPhase(new CommonAnimPhase(pokemon.scene, pokemon.getBattlerIndex(), undefined, CommonAnim.ATTRACT));
if (pokemon.randSeedInt(2)) {
pokemon.scene.queueMessage(i18next.t("battle:battlerTagsInfatuatedLapseImmobilize", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
pokemon.scene.queueMessage(i18next.t("battlerTags:infatuatedLapseImmobilize", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
(pokemon.scene.getCurrentPhase() as MovePhase).cancel();
}
}
@ -424,7 +424,7 @@ export class InfatuatedTag extends BattlerTag {
onRemove(pokemon: Pokemon): void {
super.onRemove(pokemon);
pokemon.scene.queueMessage(i18next.t("battle:battlerTagsInfatuatedOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
pokemon.scene.queueMessage(i18next.t("battlerTags:infatuatedOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
}
isSourceLinked(): boolean {
@ -459,7 +459,7 @@ export class SeedTag extends BattlerTag {
onAdd(pokemon: Pokemon): void {
super.onAdd(pokemon);
pokemon.scene.queueMessage(i18next.t("battle:battlerTagsSeededOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
pokemon.scene.queueMessage(i18next.t("battlerTags:seededOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
this.sourceIndex = pokemon.scene.getPokemonById(this.sourceId!)!.getBattlerIndex(); // TODO: are those bangs correct?
}
@ -479,7 +479,7 @@ export class SeedTag extends BattlerTag {
const reverseDrain = pokemon.hasAbilityWithAttr(ReverseDrainAbAttr, false);
pokemon.scene.unshiftPhase(new PokemonHealPhase(pokemon.scene, source.getBattlerIndex(),
!reverseDrain ? damage : damage * -1,
!reverseDrain ? i18next.t("battle:battlerTagsSeededLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }) : i18next.t("battle:battlerTagsSeededLapseShed", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }),
!reverseDrain ? i18next.t("battlerTags:seededLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }) : i18next.t("battlerTags:seededLapseShed", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }),
false, true));
}
}
@ -501,20 +501,20 @@ export class NightmareTag extends BattlerTag {
onAdd(pokemon: Pokemon): void {
super.onAdd(pokemon);
pokemon.scene.queueMessage(i18next.t("battle:battlerTagsNightmareOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
pokemon.scene.queueMessage(i18next.t("battlerTags:nightmareOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
}
onOverlap(pokemon: Pokemon): void {
super.onOverlap(pokemon);
pokemon.scene.queueMessage(i18next.t("battle:battlerTagsNightmareOnOverlap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
pokemon.scene.queueMessage(i18next.t("battlerTags:nightmareOnOverlap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
}
lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
const ret = lapseType !== BattlerTagLapseType.CUSTOM || super.lapse(pokemon, lapseType);
if (ret) {
pokemon.scene.queueMessage(i18next.t("battle:battlerTagsNightmareLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
pokemon.scene.queueMessage(i18next.t("battlerTags:nightmareLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
pokemon.scene.unshiftPhase(new CommonAnimPhase(pokemon.scene, pokemon.getBattlerIndex(), undefined, CommonAnim.CURSE)); // TODO: Update animation type
const cancelled = new Utils.BooleanHolder(false);
@ -602,7 +602,7 @@ export class EncoreTag extends BattlerTag {
onAdd(pokemon: Pokemon): void {
super.onRemove(pokemon);
pokemon.scene.queueMessage(i18next.t("battle:battlerTagsEncoreOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
pokemon.scene.queueMessage(i18next.t("battlerTags:encoreOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
const movePhase = pokemon.scene.findPhase(m => m instanceof MovePhase && m.pokemon === pokemon);
if (movePhase) {
@ -618,7 +618,7 @@ export class EncoreTag extends BattlerTag {
onRemove(pokemon: Pokemon): void {
super.onRemove(pokemon);
pokemon.scene.queueMessage(i18next.t("battle:battlerTagsEncoreOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
pokemon.scene.queueMessage(i18next.t("battlerTags:encoreOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
}
}
@ -629,7 +629,7 @@ export class HelpingHandTag extends BattlerTag {
onAdd(pokemon: Pokemon): void {
pokemon.scene.queueMessage(
i18next.t("battle:battlerTagsHelpingHandOnAdd", {
i18next.t("battlerTags:helpingHandOnAdd", {
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon.scene.getPokemonById(this.sourceId!) ?? undefined), // TODO: is that bang correct?
pokemonName: getPokemonNameWithAffix(pokemon)
})
@ -666,7 +666,7 @@ export class IngrainTag extends TrappedTag {
pokemon.scene,
pokemon.getBattlerIndex(),
Math.floor(pokemon.getMaxHp() / 16),
i18next.t("battle:battlerTagsIngrainLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }),
i18next.t("battlerTags:ingrainLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }),
true
)
);
@ -676,7 +676,7 @@ export class IngrainTag extends TrappedTag {
}
getTrapMessage(pokemon: Pokemon): string {
return i18next.t("battle:battlerTagsIngrainOnTrap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) });
return i18next.t("battlerTags:ingrainOnTrap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) });
}
getDescriptor(): string {
@ -717,7 +717,7 @@ export class AquaRingTag extends BattlerTag {
onAdd(pokemon: Pokemon): void {
super.onAdd(pokemon);
pokemon.scene.queueMessage(i18next.t("battle:battlerTagsAquaRingOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
pokemon.scene.queueMessage(i18next.t("battlerTags:aquaRingOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
}
lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
@ -729,7 +729,7 @@ export class AquaRingTag extends BattlerTag {
pokemon.scene,
pokemon.getBattlerIndex(),
Math.floor(pokemon.getMaxHp() / 16),
i18next.t("battle:battlerTagsAquaRingLapse", {
i18next.t("battlerTags:aquaRingLapse", {
moveName: this.getMoveName(),
pokemonName: getPokemonNameWithAffix(pokemon)
}),
@ -779,7 +779,7 @@ export class DrowsyTag extends BattlerTag {
onAdd(pokemon: Pokemon): void {
super.onAdd(pokemon);
pokemon.scene.queueMessage(i18next.t("battle:battlerTagsDrowsyOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
pokemon.scene.queueMessage(i18next.t("battlerTags:drowsyOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
}
lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
@ -823,7 +823,7 @@ export abstract class DamagingTrapTag extends TrappedTag {
if (ret) {
pokemon.scene.queueMessage(
i18next.t("battle:battlerTagsDamagingTrapLapse", {
i18next.t("battlerTags:damagingTrapLapse", {
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
moveName: this.getMoveName()
})
@ -848,7 +848,7 @@ export class BindTag extends DamagingTrapTag {
}
getTrapMessage(pokemon: Pokemon): string {
return i18next.t("battle:battlerTagsBindOnTrap", {
return i18next.t("battlerTags:bindOnTrap", {
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
sourcePokemonName: getPokemonNameWithAffix(pokemon.scene.getPokemonById(this.sourceId!) ?? undefined), // TODO: is that bang correct?
moveName: this.getMoveName()
@ -862,7 +862,7 @@ export class WrapTag extends DamagingTrapTag {
}
getTrapMessage(pokemon: Pokemon): string {
return i18next.t("battle:battlerTagsWrapOnTrap", {
return i18next.t("battlerTags:wrapOnTrap", {
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
sourcePokemonName: getPokemonNameWithAffix(pokemon.scene.getPokemonById(this.sourceId!) ?? undefined), // TODO: is that bang correct?
});
@ -875,7 +875,7 @@ export abstract class VortexTrapTag extends DamagingTrapTag {
}
getTrapMessage(pokemon: Pokemon): string {
return i18next.t("battle:battlerTagsVortexOnTrap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) });
return i18next.t("battlerTags:vortexOnTrap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) });
}
}
@ -897,7 +897,7 @@ export class ClampTag extends DamagingTrapTag {
}
getTrapMessage(pokemon: Pokemon): string {
return i18next.t("battle:battlerTagsClampOnTrap", {
return i18next.t("battlerTags:clampOnTrap", {
sourcePokemonNameWithAffix: getPokemonNameWithAffix(pokemon.scene.getPokemonById(this.sourceId!) ?? undefined), // TODO: is that bang correct?
pokemonName: getPokemonNameWithAffix(pokemon),
});
@ -910,7 +910,7 @@ export class SandTombTag extends DamagingTrapTag {
}
getTrapMessage(pokemon: Pokemon): string {
return i18next.t("battle:battlerTagsSandTombOnTrap", {
return i18next.t("battlerTags:sandTombOnTrap", {
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
moveName: this.getMoveName()
});
@ -923,7 +923,7 @@ export class MagmaStormTag extends DamagingTrapTag {
}
getTrapMessage(pokemon: Pokemon): string {
return i18next.t("battle:battlerTagsMagmaStormOnTrap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) });
return i18next.t("battlerTags:magmaStormOnTrap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) });
}
}
@ -933,7 +933,7 @@ export class SnapTrapTag extends DamagingTrapTag {
}
getTrapMessage(pokemon: Pokemon): string {
return i18next.t("battle:battlerTagsSnapTrapOnTrap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) });
return i18next.t("battlerTags:snapTrapOnTrap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) });
}
}
@ -943,7 +943,7 @@ export class ThunderCageTag extends DamagingTrapTag {
}
getTrapMessage(pokemon: Pokemon): string {
return i18next.t("battle:battlerTagsThunderCageOnTrap", {
return i18next.t("battlerTags:thunderCageOnTrap", {
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
sourcePokemonNameWithAffix: getPokemonNameWithAffix(pokemon.scene.getPokemonById(this.sourceId!) ?? undefined), // TODO: is that bang correct?
});
@ -956,7 +956,7 @@ export class InfestationTag extends DamagingTrapTag {
}
getTrapMessage(pokemon: Pokemon): string {
return i18next.t("battle:battlerTagsInfestationOnTrap", {
return i18next.t("battlerTags:infestationOnTrap", {
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
sourcePokemonNameWithAffix: getPokemonNameWithAffix(pokemon.scene.getPokemonById(this.sourceId!) ?? undefined), // TODO: is that bang correct?
});
@ -972,13 +972,13 @@ export class ProtectedTag extends BattlerTag {
onAdd(pokemon: Pokemon): void {
super.onAdd(pokemon);
pokemon.scene.queueMessage(i18next.t("battle:battlerTagsProtectedOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
pokemon.scene.queueMessage(i18next.t("battlerTags:protectedOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
}
lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
if (lapseType === BattlerTagLapseType.CUSTOM) {
new CommonBattleAnim(CommonAnim.PROTECT, pokemon).play(pokemon.scene);
pokemon.scene.queueMessage(i18next.t("battle:battlerTagsProtectedLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
pokemon.scene.queueMessage(i18next.t("battlerTags:protectedLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
// Stop multi-hit moves early
const effectPhase = pokemon.scene.getCurrentPhase();
@ -1111,12 +1111,12 @@ export class EnduringTag extends BattlerTag {
onAdd(pokemon: Pokemon): void {
super.onAdd(pokemon);
pokemon.scene.queueMessage(i18next.t("battle:battlerTagsEnduringOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
pokemon.scene.queueMessage(i18next.t("battlerTags:enduringOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
}
lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
if (lapseType === BattlerTagLapseType.CUSTOM) {
pokemon.scene.queueMessage(i18next.t("battle:battlerTagsEnduringLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
pokemon.scene.queueMessage(i18next.t("battlerTags:enduringLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
return true;
}
@ -1131,7 +1131,7 @@ export class SturdyTag extends BattlerTag {
lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
if (lapseType === BattlerTagLapseType.CUSTOM) {
pokemon.scene.queueMessage(i18next.t("battle:battlerTagsSturdyLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
pokemon.scene.queueMessage(i18next.t("battlerTags:sturdyLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
return true;
}
@ -1153,7 +1153,7 @@ export class PerishSongTag extends BattlerTag {
if (ret) {
pokemon.scene.queueMessage(
i18next.t("battle:battlerTagsPerishSongLapse", {
i18next.t("battlerTags:perishSongLapse", {
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
turnCount: this.turnCount
})
@ -1189,7 +1189,7 @@ export class CenterOfAttentionTag extends BattlerTag {
onAdd(pokemon: Pokemon): void {
super.onAdd(pokemon);
pokemon.scene.queueMessage(i18next.t("battle:battlerTagsCenterOfAttentionOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
pokemon.scene.queueMessage(i18next.t("battlerTags:centerOfAttentionOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
}
}
@ -1228,7 +1228,7 @@ export class TruantTag extends AbilityBattlerTag {
if (lastMove && lastMove.move !== Moves.NONE) {
(pokemon.scene.getCurrentPhase() as MovePhase).cancel();
pokemon.scene.unshiftPhase(new ShowAbilityPhase(pokemon.scene, pokemon.id, passive));
pokemon.scene.queueMessage(i18next.t("battle:battlerTagsTruantLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
pokemon.scene.queueMessage(i18next.t("battlerTags:truantLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
}
return true;
@ -1243,7 +1243,7 @@ export class SlowStartTag extends AbilityBattlerTag {
onAdd(pokemon: Pokemon): void {
super.onAdd(pokemon);
pokemon.scene.queueMessage(i18next.t("battle:battlerTagsSlowStartOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }), null, false, null, true);
pokemon.scene.queueMessage(i18next.t("battlerTags:slowStartOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }), null, false, null, true);
}
lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
@ -1257,7 +1257,7 @@ export class SlowStartTag extends AbilityBattlerTag {
onRemove(pokemon: Pokemon): void {
super.onRemove(pokemon);
pokemon.scene.queueMessage(i18next.t("battle:battlerTagsSlowStartOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }), null, false, null);
pokemon.scene.queueMessage(i18next.t("battlerTags:slowStartOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }), null, false, null);
}
}
@ -1304,13 +1304,13 @@ export class HighestStatBoostTag extends AbilityBattlerTag {
break;
}
pokemon.scene.queueMessage(i18next.t("battle:battlerTagsHighestStatBoostOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), statName: getStatName(highestStat) }), null, false, null, true);
pokemon.scene.queueMessage(i18next.t("battlerTags:highestStatBoostOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), statName: getStatName(highestStat) }), null, false, null, true);
}
onRemove(pokemon: Pokemon): void {
super.onRemove(pokemon);
pokemon.scene.queueMessage(i18next.t("battle:battlerTagsHighestStatBoostOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName: allAbilities[this.ability].name }));
pokemon.scene.queueMessage(i18next.t("battlerTags:highestStatBoostOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName: allAbilities[this.ability].name }));
}
}
@ -1397,13 +1397,13 @@ export class MagnetRisenTag extends TypeImmuneTag {
onAdd(pokemon: Pokemon): void {
super.onAdd(pokemon);
pokemon.scene.queueMessage(i18next.t("battle:battlerTagsMagnetRisenOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
pokemon.scene.queueMessage(i18next.t("battlerTags:magnetRisenOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
}
onRemove(pokemon: Pokemon): void {
super.onRemove(pokemon);
pokemon.scene.queueMessage(i18next.t("battle:battlerTagsMagnetRisenOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
pokemon.scene.queueMessage(i18next.t("battlerTags:magnetRisenOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
}
}
@ -1444,7 +1444,7 @@ export class CritBoostTag extends BattlerTag {
onAdd(pokemon: Pokemon): void {
super.onAdd(pokemon);
pokemon.scene.queueMessage(i18next.t("battle:battlerTagsCritBoostOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
pokemon.scene.queueMessage(i18next.t("battlerTags:critBoostOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
}
lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
@ -1454,7 +1454,7 @@ export class CritBoostTag extends BattlerTag {
onRemove(pokemon: Pokemon): void {
super.onRemove(pokemon);
pokemon.scene.queueMessage(i18next.t("battle:battlerTagsCritBoostOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
pokemon.scene.queueMessage(i18next.t("battlerTags:critBoostOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
}
}
@ -1477,7 +1477,7 @@ export class SaltCuredTag extends BattlerTag {
onAdd(pokemon: Pokemon): void {
super.onAdd(pokemon);
pokemon.scene.queueMessage(i18next.t("battle:battlerTagsSaltCuredOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
pokemon.scene.queueMessage(i18next.t("battlerTags:saltCuredOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
this.sourceIndex = pokemon.scene.getPokemonById(this.sourceId!)!.getBattlerIndex(); // TODO: are those bangs correct?
}
@ -1495,7 +1495,7 @@ export class SaltCuredTag extends BattlerTag {
pokemon.damageAndUpdate(Math.max(Math.floor(pokemonSteelOrWater ? pokemon.getMaxHp() / 4 : pokemon.getMaxHp() / 8), 1));
pokemon.scene.queueMessage(
i18next.t("battle:battlerTagsSaltCuredLapse", {
i18next.t("battlerTags:saltCuredLapse", {
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
moveName: this.getMoveName()
})
@ -1539,7 +1539,7 @@ export class CursedTag extends BattlerTag {
if (!cancelled.value) {
pokemon.damageAndUpdate(Math.max(Math.floor(pokemon.getMaxHp() / 4), 1));
pokemon.scene.queueMessage(i18next.t("battle:battlerTagsCursedLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
pokemon.scene.queueMessage(i18next.t("battlerTags:cursedLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
}
}
@ -1558,36 +1558,25 @@ export class GroundedTag extends BattlerTag {
}
}
/**
* Provides the Ice Face ability's effects.
*/
export class IceFaceTag extends BattlerTag {
constructor(sourceMove: Moves) {
super(BattlerTagType.ICE_FACE, BattlerTagLapseType.CUSTOM, 1, sourceMove);
/** Common attributes of form change abilities that block damage */
export class FormBlockDamageTag extends BattlerTag {
constructor(tagType: BattlerTagType) {
super(tagType, BattlerTagLapseType.CUSTOM, 1);
}
/**
* Determines if the Ice Face tag can be added to the Pokémon.
* @param {Pokemon} pokemon - The Pokémon to which the tag might be added.
* @returns {boolean} - True if the tag can be added, false otherwise.
* Determines if the tag can be added to the Pokémon.
* @param {Pokemon} pokemon The Pokémon to which the tag might be added.
* @returns {boolean} True if the tag can be added, false otherwise.
*/
canAdd(pokemon: Pokemon): boolean {
const weatherType = pokemon.scene.arena.weather?.weatherType;
const isWeatherSnowOrHail = weatherType === WeatherType.HAIL || weatherType === WeatherType.SNOW;
const isFormIceFace = pokemon.formIndex === 0;
// Hard code Eiscue for now, this is to prevent the game from crashing if fused pokemon has Ice Face
if ((pokemon.species.speciesId === Species.EISCUE && isFormIceFace) || isWeatherSnowOrHail) {
return true;
}
return false;
return pokemon.formIndex === 0;
}
/**
* Applies the Ice Face tag to the Pokémon.
* Triggers a form change to Ice Face if the Pokémon is not in its Ice Face form.
* @param {Pokemon} pokemon - The Pokémon to which the tag is added.
* Applies the tag to the Pokémon.
* Triggers a form change if the Pokémon is not in its defense form.
* @param {Pokemon} pokemon The Pokémon to which the tag is added.
*/
onAdd(pokemon: Pokemon): void {
super.onAdd(pokemon);
@ -1598,9 +1587,9 @@ export class IceFaceTag extends BattlerTag {
}
/**
* Removes the Ice Face tag from the Pokémon.
* Triggers a form change to Noice when the tag is removed.
* @param {Pokemon} pokemon - The Pokémon from which the tag is removed.
* Removes the tag from the Pokémon.
* Triggers a form change when the tag is removed.
* @param {Pokemon} pokemon The Pokémon from which the tag is removed.
*/
onRemove(pokemon: Pokemon): void {
super.onRemove(pokemon);
@ -1609,6 +1598,24 @@ export class IceFaceTag extends BattlerTag {
}
}
/** Provides the additional weather-based effects of the Ice Face ability */
export class IceFaceBlockDamageTag extends FormBlockDamageTag {
constructor(tagType: BattlerTagType) {
super(tagType);
}
/**
* Determines if the tag can be added to the Pokémon.
* @param {Pokemon} pokemon The Pokémon to which the tag might be added.
* @returns {boolean} True if the tag can be added, false otherwise.
*/
canAdd(pokemon: Pokemon): boolean {
const weatherType = pokemon.scene.arena.weather?.weatherType;
const isWeatherSnowOrHail = weatherType === WeatherType.HAIL || weatherType === WeatherType.SNOW;
return super.canAdd(pokemon) || isWeatherSnowOrHail;
}
}
/**
* Battler tag enabling the Stockpile mechanic. This tag handles:
@ -1663,7 +1670,7 @@ export class StockpilingTag extends BattlerTag {
if (this.stockpiledCount < 3) {
this.stockpiledCount++;
pokemon.scene.queueMessage(i18next.t("battle:battlerTagsStockpilingOnAdd", {
pokemon.scene.queueMessage(i18next.t("battlerTags:stockpilingOnAdd", {
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
stockpiledCount: this.stockpiledCount
}));
@ -1890,7 +1897,9 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: number, source
case BattlerTagType.DESTINY_BOND:
return new DestinyBondTag(sourceMove, sourceId);
case BattlerTagType.ICE_FACE:
return new IceFaceTag(sourceMove);
return new IceFaceBlockDamageTag(tagType);
case BattlerTagType.DISGUISE:
return new FormBlockDamageTag(tagType);
case BattlerTagType.STOCKPILING:
return new StockpilingTag(sourceMove);
case BattlerTagType.OCTOLOCK:

View File

@ -630,8 +630,8 @@ export class FreshStartChallenge extends Challenge {
}
applyStarterCost(species: Species, cost: Utils.NumberHolder): boolean {
if (defaultStarterSpecies.includes(species) && cost.value !== 3) {
cost.value = 3;
if (defaultStarterSpecies.includes(species)) {
cost.value = speciesStarters[species];
return true;
}
return false;

View File

@ -4414,7 +4414,7 @@ export class CurseAttr extends MoveEffectAttr {
const curseRecoilDamage = Math.max(1, Math.floor(user.getMaxHp() / 2));
user.damageAndUpdate(curseRecoilDamage, HitResult.OTHER, false, true, true);
user.scene.queueMessage(
i18next.t("battle:battlerTagsCursedOnAdd", {
i18next.t("battle:cursedOnAdd", {
pokemonNameWithAffix: getPokemonNameWithAffix(user),
pokemonName: getPokemonNameWithAffix(target)
})

View File

@ -372,6 +372,9 @@ export function getSpeciesFormChangeMessage(pokemon: Pokemon, formChange: Specie
if (isRevert) {
return i18next.t("battlePokemonForm:revertChange", { pokemonName: getPokemonNameWithAffix(pokemon) });
}
if (pokemon.getAbility().id === Abilities.DISGUISE) {
return i18next.t("battlePokemonForm:disguiseChange");
}
return i18next.t("battlePokemonForm:formChange", { preName });
}

View File

@ -2631,7 +2631,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
[Species.CHIKORITA]: [
[ 1, Moves.TACKLE ],
[ 1, Moves.GROWL ],
[ 6, Moves.RAZOR_LEAF ],
[ 5, Moves.RAZOR_LEAF ], //Custom, moved from 6 to 5
[ 9, Moves.POISON_POWDER ],
[ 12, Moves.SYNTHESIS ],
[ 17, Moves.REFLECT ],
@ -2681,8 +2681,8 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
[Species.CYNDAQUIL]: [
[ 1, Moves.TACKLE ],
[ 1, Moves.LEER ],
[ 6, Moves.SMOKESCREEN ],
[ 10, Moves.EMBER ],
[ 5, Moves.EMBER ], //Custom, moved to 5
[ 10, Moves.SMOKESCREEN ], //Custom, moved to 10
[ 13, Moves.QUICK_ATTACK ],
[ 19, Moves.FLAME_WHEEL ],
[ 22, Moves.DEFENSE_CURL ],
@ -2736,7 +2736,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
[Species.TOTODILE]: [
[ 1, Moves.SCRATCH ],
[ 1, Moves.LEER ],
[ 6, Moves.WATER_GUN ],
[ 5, Moves.WATER_GUN ], //Custom, moved from 6 to 5
[ 9, Moves.BITE ],
[ 13, Moves.SCARY_FACE ],
[ 19, Moves.ICE_FANG ],
@ -6723,7 +6723,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
[Species.TURTWIG]: [
[ 1, Moves.TACKLE ],
[ 5, Moves.WITHDRAW ],
[ 9, Moves.ABSORB ],
[ 5, Moves.ABSORB ], //Custom, moved from 9 to 5
[ 13, Moves.RAZOR_LEAF ],
[ 17, Moves.CURSE ],
[ 21, Moves.BITE ],
@ -6768,7 +6768,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
[Species.CHIMCHAR]: [
[ 1, Moves.SCRATCH ],
[ 1, Moves.LEER ],
[ 7, Moves.EMBER ],
[ 5, Moves.EMBER ], //Custom, moved from 7 to 5
[ 9, Moves.TAUNT ],
[ 15, Moves.FURY_SWIPES ],
[ 17, Moves.FLAME_WHEEL ],
@ -6817,7 +6817,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
[Species.PIPLUP]: [
[ 1, Moves.POUND ],
[ 4, Moves.GROWL ],
[ 8, Moves.WATER_GUN ],
[ 5, Moves.WATER_GUN ], //Custom, moved from 8 to 5
[ 11, Moves.CHARM ],
[ 15, Moves.PECK ],
[ 18, Moves.BUBBLE_BEAM ],
@ -8591,7 +8591,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
[Species.SNIVY]: [
[ 1, Moves.TACKLE ],
[ 4, Moves.LEER ],
[ 7, Moves.VINE_WHIP ],
[ 5, Moves.VINE_WHIP ], //Custom, moved from 7 to 5
[ 10, Moves.WRAP ],
[ 13, Moves.GROWTH ],
[ 16, Moves.MAGICAL_LEAF ],
@ -8639,7 +8639,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
[Species.TEPIG]: [
[ 1, Moves.TACKLE ],
[ 3, Moves.TAIL_WHIP ],
[ 7, Moves.EMBER ],
[ 5, Moves.EMBER ], //Custom, moved from 7 to 5
[ 9, Moves.ENDURE ],
[ 13, Moves.DEFENSE_CURL ],
[ 15, Moves.FLAME_CHARGE ],
@ -8693,7 +8693,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
[Species.OSHAWOTT]: [
[ 1, Moves.TACKLE ],
[ 5, Moves.TAIL_WHIP ],
[ 7, Moves.WATER_GUN ],
[ 5, Moves.WATER_GUN ], //Custom, moved from 7 to 5
[ 11, Moves.SOAK ],
[ 13, Moves.FOCUS_ENERGY ],
[ 17, Moves.RAZOR_SHELL ],
@ -13850,11 +13850,11 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
[ 99, Moves.CLOSE_COMBAT ],
],
[Species.POIPOLE]: [
[ RELEARN_MOVE, Moves.DRAGON_PULSE ], //Custom, made relearn
[ 1, Moves.GROWL ],
[ 1, Moves.ACID ],
[ 1, Moves.PECK ],
[ 1, Moves.HELPING_HAND ],
[ 1, Moves.DRAGON_PULSE ],
[ 7, Moves.FURY_ATTACK ],
[ 14, Moves.FELL_STINGER ],
[ 21, Moves.CHARM ],
@ -13969,7 +13969,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
[Species.GROOKEY]: [
[ 1, Moves.SCRATCH ],
[ 1, Moves.GROWL ],
[ 6, Moves.BRANCH_POKE ],
[ 5, Moves.BRANCH_POKE ], //Custom, moved from 6 to 5
[ 8, Moves.TAUNT ],
[ 12, Moves.RAZOR_LEAF ],
[ 17, Moves.SCREECH ],
@ -14014,7 +14014,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
[Species.SCORBUNNY]: [
[ 1, Moves.TACKLE ],
[ 1, Moves.GROWL ],
[ 6, Moves.EMBER ],
[ 5, Moves.EMBER ], //Custom, moved from 6 to 5
[ 8, Moves.QUICK_ATTACK ],
[ 12, Moves.DOUBLE_KICK ],
[ 17, Moves.FLAME_CHARGE ],
@ -14056,7 +14056,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
[Species.SOBBLE]: [
[ 1, Moves.POUND ],
[ 1, Moves.GROWL ],
[ 6, Moves.WATER_GUN ],
[ 5, Moves.WATER_GUN ], //Custom, moved from 6 to 5
[ 8, Moves.BIND ],
[ 12, Moves.WATER_PULSE ],
[ 17, Moves.TEARFUL_LOOK ],

View File

@ -60,6 +60,7 @@ export enum BattlerTagType {
DESTINY_BOND = "DESTINY_BOND",
CENTER_OF_ATTENTION = "CENTER_OF_ATTENTION",
ICE_FACE = "ICE_FACE",
DISGUISE = "DISGUISE",
STOCKPILING = "STOCKPILING",
RECEIVE_DOUBLE_DAMAGE = "RECEIVE_DOUBLE_DAMAGE",
ALWAYS_GET_HIT = "ALWAYS_GET_HIT",

View File

@ -1108,13 +1108,13 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
* excluding any moves already known.
*
* Available egg moves are only included if the {@linkcode Pokemon} was
* in the starting party of the run.
* in the starting party of the run and if Fresh Start is not active.
* @returns an array of {@linkcode Moves}, the length of which is determined
* by how many learnable moves there are for the {@linkcode Pokemon}.
*/
getLearnableLevelMoves(): Moves[] {
let levelMoves = this.getLevelMoves(1, true).map(lm => lm[1]);
if (this.metBiome === -1) {
if (this.metBiome === -1 && !this.scene.gameMode.isFreshStartChallenge()) {
levelMoves = this.getUnlockedEggMoves().concat(levelMoves);
}
return levelMoves.filter(lm => !this.moveset.some(m => m?.moveId === lm));
@ -1272,8 +1272,13 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
return true;
}
// Final boss does not have passive
if (this.scene.currentBattle?.battleSpec === BattleSpec.FINAL_BOSS && this instanceof EnemyPokemon) {
// Classic Final boss and Endless Minor/Major bosses do not have passive
const { currentBattle, gameMode } = this.scene;
const waveIndex = currentBattle?.waveIndex;
if (this instanceof EnemyPokemon &&
(currentBattle?.battleSpec === BattleSpec.FINAL_BOSS ||
gameMode.isEndlessMinorBoss(waveIndex) ||
gameMode.isEndlessMajorBoss(waveIndex))) {
return false;
}
@ -2628,8 +2633,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
}
for (const tag of source.summonData.tags) {
// bypass yawn, and infatuation as those can not be passed via Baton Pass
if (tag.sourceMove === Moves.YAWN || tag.tagType === BattlerTagType.INFATUATED) {
// bypass those can not be passed via Baton Pass
const excludeTagTypes = new Set([BattlerTagType.DROWSY, BattlerTagType.INFATUATED, BattlerTagType.FIRE_BOOST]);
if (excludeTagTypes.has(tag.tagType)) {
continue;
}

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@ -8,6 +8,7 @@ import Overrides from "#app/overrides";
import * as Utils from "./utils";
import { Biome } from "#enums/biome";
import { Species } from "#enums/species";
import { Challenges } from "./enums/challenges";
export enum GameModes {
CLASSIC,
@ -55,6 +56,23 @@ export class GameMode implements GameModeConfig {
this.battleConfig = battleConfig || {};
}
/**
* Helper function to see if a GameMode has a specific challenge type
* @param challenge the Challenges it looks for
* @returns true if the game mode has that challenge
*/
hasChallenge(challenge: Challenges): boolean {
return this.challenges.some(c => c.id === challenge);
}
/**
* Helper function to see if the game mode is using fresh start
* @returns true if a fresh start challenge is being applied
*/
isFreshStartChallenge(): boolean {
return this.hasChallenge(Challenges.FRESH_START);
}
/**
* @returns either:
* - override from overrides.ts

View File

@ -21,6 +21,7 @@ import {SettingKeyboard} from "#app/system/settings/settings-keyboard";
import TouchControl from "#app/touch-controls";
import { Button } from "#enums/buttons";
import { Device } from "#enums/devices";
import MoveTouchControlsHandler from "./ui/settings/move-touch-controls-handler";
export interface DeviceMapping {
[key: string]: number;
@ -105,6 +106,7 @@ export class InputsController {
public lastSource: string = "keyboard";
private inputInterval: NodeJS.Timeout[] = new Array();
private touchControls: TouchControl;
public moveTouchControlsHandler: MoveTouchControlsHandler;
/**
* Initializes a new instance of the game control system, setting up initial state and configurations.
@ -182,6 +184,7 @@ export class InputsController {
this.scene.input.keyboard?.on("keyup", this.keyboardKeyUp, this);
}
this.touchControls = new TouchControl(this.scene);
this.moveTouchControlsHandler = new MoveTouchControlsHandler(this.touchControls);
}
/**

View File

@ -10,6 +10,7 @@ export const abilityTriggers: SimpleTranslationEntries = {
"trace": "{{pokemonName}} copied {{targetName}}'s\n{{abilityName}}!",
"windPowerCharged": "Being hit by {{moveName}} charged {{pokemonName}} with power!",
"quickDraw": "{{pokemonName}} can act faster than normal, thanks to its Quick Draw!",
"disguiseAvoidedDamage" : "{{pokemonNameWithAffix}}'s disguise was busted!",
"blockItemTheft": "{{pokemonNameWithAffix}}'s {{abilityName}}\nprevents item theft!",
"typeImmunityHeal": "{{pokemonNameWithAffix}}'s {{abilityName}}\nrestored its HP a little!",
"nonSuperEffectiveImmunity": "{{pokemonNameWithAffix}} avoided damage\nwith {{abilityName}}!",

View File

@ -60,6 +60,7 @@ export const battle: SimpleTranslationEntries = {
"turnEndHpRestore": "{{pokemonName}}'s HP was restored.",
"hpIsFull": "{{pokemonName}}'s\nHP is full!",
"skipItemQuestion": "Are you sure you want to skip taking an item?",
"itemStackFull": "The stack for {{fullItemName}} is full.\nYou will receive {{itemName}} instead.",
"eggHatching": "Oh?",
"ivScannerUseQuestion": "Use IV Scanner on {{pokemonName}}?",
"wildPokemonWithAffix": "Wild {{pokemonName}}",
@ -95,65 +96,4 @@ export const battle: SimpleTranslationEntries = {
"congratulations": "Congratulations!",
"beatModeFirstTime": "{{speciesName}} beat {{gameMode}} Mode for the first time!\nYou received {{newModifier}}!",
"ppReduced": "It reduced the PP of {{targetName}}'s\n{{moveName}} by {{reduction}}!",
"battlerTagsRechargingLapse": "{{pokemonNameWithAffix}} must\nrecharge!",
"battlerTagsTrappedOnAdd": "{{pokemonNameWithAffix}} can no\nlonger escape!",
"battlerTagsTrappedOnRemove": "{{pokemonNameWithAffix}} was freed\nfrom {{moveName}}!",
"battlerTagsFlinchedLapse": "{{pokemonNameWithAffix}} flinched!",
"battlerTagsConfusedOnAdd": "{{pokemonNameWithAffix}} became\nconfused!",
"battlerTagsConfusedOnRemove": "{{pokemonNameWithAffix}} snapped\nout of confusion!",
"battlerTagsConfusedOnOverlap": "{{pokemonNameWithAffix}} is\nalready confused!",
"battlerTagsConfusedLapse": "{{pokemonNameWithAffix}} is\nconfused!",
"battlerTagsConfusedLapseHurtItself": "It hurt itself in its\nconfusion!",
"battlerTagsDestinyBondLapseIsBoss": "{{pokemonNameWithAffix}} is unaffected\nby the effects of Destiny Bond.",
"battlerTagsDestinyBondLapse": "{{pokemonNameWithAffix}} took\n{{pokemonNameWithAffix2}} down with it!",
"battlerTagsInfatuatedOnAdd": "{{pokemonNameWithAffix}} fell in love\nwith {{sourcePokemonName}}!",
"battlerTagsInfatuatedOnOverlap": "{{pokemonNameWithAffix}} is\nalready in love!",
"battlerTagsInfatuatedLapse": "{{pokemonNameWithAffix}} is in love\nwith {{sourcePokemonName}}!",
"battlerTagsInfatuatedLapseImmobilize": "{{pokemonNameWithAffix}} is\nimmobilized by love!",
"battlerTagsInfatuatedOnRemove": "{{pokemonNameWithAffix}} got over\nits infatuation.",
"battlerTagsSeededOnAdd": "{{pokemonNameWithAffix}} was seeded!",
"battlerTagsSeededLapse": "{{pokemonNameWithAffix}}'s health is\nsapped by Leech Seed!",
"battlerTagsSeededLapseShed": "{{pokemonNameWithAffix}}'s Leech Seed\nsucked up the liquid ooze!",
"battlerTagsNightmareOnAdd": "{{pokemonNameWithAffix}} began\nhaving a Nightmare!",
"battlerTagsNightmareOnOverlap": "{{pokemonNameWithAffix}} is\nalready locked in a Nightmare!",
"battlerTagsNightmareLapse": "{{pokemonNameWithAffix}} is locked\nin a Nightmare!",
"battlerTagsEncoreOnAdd": "{{pokemonNameWithAffix}} got\nan Encore!",
"battlerTagsEncoreOnRemove": "{{pokemonNameWithAffix}}'s Encore\nended!",
"battlerTagsHelpingHandOnAdd": "{{pokemonNameWithAffix}} is ready to\nhelp {{pokemonName}}!",
"battlerTagsIngrainLapse": "{{pokemonNameWithAffix}} absorbed\nnutrients with its roots!",
"battlerTagsIngrainOnTrap": "{{pokemonNameWithAffix}} planted its roots!",
"battlerTagsAquaRingOnAdd": "{{pokemonNameWithAffix}} surrounded\nitself with a veil of water!",
"battlerTagsAquaRingLapse": "{{moveName}} restored\n{{pokemonName}}'s HP!",
"battlerTagsDrowsyOnAdd": "{{pokemonNameWithAffix}} grew drowsy!",
"battlerTagsDamagingTrapLapse": "{{pokemonNameWithAffix}} is hurt\nby {{moveName}}!",
"battlerTagsBindOnTrap": "{{pokemonNameWithAffix}} was squeezed by\n{{sourcePokemonName}}'s {{moveName}}!",
"battlerTagsWrapOnTrap": "{{pokemonNameWithAffix}} was Wrapped\nby {{sourcePokemonName}}!",
"battlerTagsVortexOnTrap": "{{pokemonNameWithAffix}} was trapped\nin the vortex!",
"battlerTagsClampOnTrap": "{{sourcePokemonNameWithAffix}} Clamped\n{{pokemonName}}!",
"battlerTagsSandTombOnTrap": "{{pokemonNameWithAffix}} became trapped\nby {{moveName}}!",
"battlerTagsMagmaStormOnTrap": "{{pokemonNameWithAffix}} became trapped\nby swirling magma!",
"battlerTagsSnapTrapOnTrap": "{{pokemonNameWithAffix}} got trapped\nby a snap trap!",
"battlerTagsThunderCageOnTrap": "{{sourcePokemonNameWithAffix}} trapped\n{{pokemonNameWithAffix}}!",
"battlerTagsInfestationOnTrap": "{{pokemonNameWithAffix}} has been afflicted \nwith an infestation by {{sourcePokemonNameWithAffix}}!",
"battlerTagsProtectedOnAdd": "{{pokemonNameWithAffix}}\nprotected itself!",
"battlerTagsProtectedLapse": "{{pokemonNameWithAffix}}\nprotected itself!",
"battlerTagsEnduringOnAdd": "{{pokemonNameWithAffix}} braced\nitself!",
"battlerTagsEnduringLapse": "{{pokemonNameWithAffix}} endured\nthe hit!",
"battlerTagsSturdyLapse": "{{pokemonNameWithAffix}} endured\nthe hit!",
"battlerTagsPerishSongLapse": "{{pokemonNameWithAffix}}'s perish count fell to {{turnCount}}.",
"battlerTagsCenterOfAttentionOnAdd": "{{pokemonNameWithAffix}} became the center\nof attention!",
"battlerTagsTruantLapse": "{{pokemonNameWithAffix}} is\nloafing around!",
"battlerTagsSlowStartOnAdd": "{{pokemonNameWithAffix}} can't\nget it going!",
"battlerTagsSlowStartOnRemove": "{{pokemonNameWithAffix}} finally\ngot its act together!",
"battlerTagsHighestStatBoostOnAdd": "{{pokemonNameWithAffix}}'s {{statName}}\nwas heightened!",
"battlerTagsHighestStatBoostOnRemove": "The effects of {{pokemonNameWithAffix}}'s\n{{abilityName}} wore off!",
"battlerTagsMagnetRisenOnAdd": "{{pokemonNameWithAffix}} levitated with electromagnetism!",
"battlerTagsMagnetRisenOnRemove": "{{pokemonNameWithAffix}}'s electromagnetism wore off!",
"battlerTagsCritBoostOnAdd": "{{pokemonNameWithAffix}} is getting\npumped!",
"battlerTagsCritBoostOnRemove": "{{pokemonNameWithAffix}} relaxed.",
"battlerTagsSaltCuredOnAdd": "{{pokemonNameWithAffix}} is being salt cured!",
"battlerTagsSaltCuredLapse": "{{pokemonNameWithAffix}} is hurt by {{moveName}}!",
"battlerTagsCursedOnAdd": "{{pokemonNameWithAffix}} cut its own HP and put a curse on the {{pokemonName}}!",
"battlerTagsCursedLapse": "{{pokemonNameWithAffix}} is afflicted by the Curse!",
"battlerTagsStockpilingOnAdd": "{{pokemonNameWithAffix}} stockpiled {{stockpiledCount}}!"
} as const;

View File

@ -9,4 +9,65 @@ export const battlerTags: SimpleTranslationEntries = {
"nightmareDesc": "nightmares",
"ingrainDesc": "roots",
"drowsyDesc": "drowsiness",
"rechargingLapse": "{{pokemonNameWithAffix}} must\nrecharge!",
"trappedOnAdd": "{{pokemonNameWithAffix}} can no\nlonger escape!",
"trappedOnRemove": "{{pokemonNameWithAffix}} was freed\nfrom {{moveName}}!",
"flinchedLapse": "{{pokemonNameWithAffix}} flinched!",
"confusedOnAdd": "{{pokemonNameWithAffix}} became\nconfused!",
"confusedOnRemove": "{{pokemonNameWithAffix}} snapped\nout of confusion!",
"confusedOnOverlap": "{{pokemonNameWithAffix}} is\nalready confused!",
"confusedLapse": "{{pokemonNameWithAffix}} is\nconfused!",
"confusedLapseHurtItself": "It hurt itself in its\nconfusion!",
"destinyBondLapseIsBoss": "{{pokemonNameWithAffix}} is unaffected\nby the effects of Destiny Bond.",
"destinyBondLapse": "{{pokemonNameWithAffix}} took\n{{pokemonNameWithAffix2}} down with it!",
"infatuatedOnAdd": "{{pokemonNameWithAffix}} fell in love\nwith {{sourcePokemonName}}!",
"infatuatedOnOverlap": "{{pokemonNameWithAffix}} is\nalready in love!",
"infatuatedLapse": "{{pokemonNameWithAffix}} is in love\nwith {{sourcePokemonName}}!",
"infatuatedLapseImmobilize": "{{pokemonNameWithAffix}} is\nimmobilized by love!",
"infatuatedOnRemove": "{{pokemonNameWithAffix}} got over\nits infatuation.",
"seededOnAdd": "{{pokemonNameWithAffix}} was seeded!",
"seededLapse": "{{pokemonNameWithAffix}}'s health is\nsapped by Leech Seed!",
"seededLapseShed": "{{pokemonNameWithAffix}}'s Leech Seed\nsucked up the liquid ooze!",
"nightmareOnAdd": "{{pokemonNameWithAffix}} began\nhaving a Nightmare!",
"nightmareOnOverlap": "{{pokemonNameWithAffix}} is\nalready locked in a Nightmare!",
"nightmareLapse": "{{pokemonNameWithAffix}} is locked\nin a Nightmare!",
"encoreOnAdd": "{{pokemonNameWithAffix}} got\nan Encore!",
"encoreOnRemove": "{{pokemonNameWithAffix}}'s Encore\nended!",
"helpingHandOnAdd": "{{pokemonNameWithAffix}} is ready to\nhelp {{pokemonName}}!",
"ingrainLapse": "{{pokemonNameWithAffix}} absorbed\nnutrients with its roots!",
"ingrainOnTrap": "{{pokemonNameWithAffix}} planted its roots!",
"aquaRingOnAdd": "{{pokemonNameWithAffix}} surrounded\nitself with a veil of water!",
"aquaRingLapse": "{{moveName}} restored\n{{pokemonName}}'s HP!",
"drowsyOnAdd": "{{pokemonNameWithAffix}} grew drowsy!",
"damagingTrapLapse": "{{pokemonNameWithAffix}} is hurt\nby {{moveName}}!",
"bindOnTrap": "{{pokemonNameWithAffix}} was squeezed by\n{{sourcePokemonName}}'s {{moveName}}!",
"wrapOnTrap": "{{pokemonNameWithAffix}} was Wrapped\nby {{sourcePokemonName}}!",
"vortexOnTrap": "{{pokemonNameWithAffix}} was trapped\nin the vortex!",
"clampOnTrap": "{{sourcePokemonNameWithAffix}} Clamped\n{{pokemonName}}!",
"sandTombOnTrap": "{{pokemonNameWithAffix}} became trapped\nby {{moveName}}!",
"magmaStormOnTrap": "{{pokemonNameWithAffix}} became trapped\nby swirling magma!",
"snapTrapOnTrap": "{{pokemonNameWithAffix}} got trapped\nby a snap trap!",
"thunderCageOnTrap": "{{sourcePokemonNameWithAffix}} trapped\n{{pokemonNameWithAffix}}!",
"infestationOnTrap": "{{pokemonNameWithAffix}} has been afflicted \nwith an infestation by {{sourcePokemonNameWithAffix}}!",
"protectedOnAdd": "{{pokemonNameWithAffix}}\nprotected itself!",
"protectedLapse": "{{pokemonNameWithAffix}}\nprotected itself!",
"enduringOnAdd": "{{pokemonNameWithAffix}} braced\nitself!",
"enduringLapse": "{{pokemonNameWithAffix}} endured\nthe hit!",
"sturdyLapse": "{{pokemonNameWithAffix}} endured\nthe hit!",
"perishSongLapse": "{{pokemonNameWithAffix}}'s perish count fell to {{turnCount}}.",
"centerOfAttentionOnAdd": "{{pokemonNameWithAffix}} became the center\nof attention!",
"truantLapse": "{{pokemonNameWithAffix}} is\nloafing around!",
"slowStartOnAdd": "{{pokemonNameWithAffix}} can't\nget it going!",
"slowStartOnRemove": "{{pokemonNameWithAffix}} finally\ngot its act together!",
"highestStatBoostOnAdd": "{{pokemonNameWithAffix}}'s {{statName}}\nwas heightened!",
"highestStatBoostOnRemove": "The effects of {{pokemonNameWithAffix}}'s\n{{abilityName}} wore off!",
"magnetRisenOnAdd": "{{pokemonNameWithAffix}} levitated with electromagnetism!",
"magnetRisenOnRemove": "{{pokemonNameWithAffix}}'s electromagnetism wore off!",
"critBoostOnAdd": "{{pokemonNameWithAffix}} is getting\npumped!",
"critBoostOnRemove": "{{pokemonNameWithAffix}} relaxed.",
"saltCuredOnAdd": "{{pokemonNameWithAffix}} is being salt cured!",
"saltCuredLapse": "{{pokemonNameWithAffix}} is hurt by {{moveName}}!",
"cursedOnAdd": "{{pokemonNameWithAffix}} cut its own HP and put a curse on the {{pokemonName}}!",
"cursedLapse": "{{pokemonNameWithAffix}} is afflicted by the Curse!",
"stockpilingOnAdd": "{{pokemonNameWithAffix}} stockpiled {{stockpiledCount}}!",
} as const;

View File

@ -8,14 +8,16 @@ export const filterBar: SimpleTranslationEntries = {
"miscFilter": "Misc",
"sortFilter": "Sort",
"all": "All",
"normal": "Normal",
"normal": "Not Shiny",
"uncaught": "Uncaught",
"passive": "Passive",
"passiveUnlocked": "Passive Unlocked",
"passiveLocked": "Passive Locked",
"passiveUnlocked": "Passive - Yes",
"passiveLocked": "Passive - No",
"passiveUnlockable": "Passive - Can Unlock",
"costReduction": "Cost Reduction",
"costReductionUnlocked": "Cost Reduction Unlocked",
"costReductionLocked": "Cost Reduction Locked",
"costReductionUnlocked": "Cost Reduction - Yes",
"costReductionLocked": "Cost Reduction - No",
"costReductionUnlockable": "Cost Reduction - Can Unlock",
"favorite": "Favorite",
"isFavorite": "Favorite - Yes",
"notFavorite": "Favorite - No",
@ -25,9 +27,11 @@ export const filterBar: SimpleTranslationEntries = {
"hiddenAbility": "Hidden Ability",
"hasHiddenAbility": "Hidden Ability - Yes",
"noHiddenAbility": "Hidden Ability - No",
"pokerus": "Pokerus",
"hasPokerus": "Pokerus - Yes",
"noPokerus": "Pokerus - No",
"egg": "Egg",
"eggPurchasable": "Purchasable Egg",
"pokerus": "Pokérus",
"hasPokerus": "Pokérus - Yes",
"noPokerus": "Pokérus - No",
"sortByNumber": "No.",
"sortByCost": "Cost",
"sortByCandies": "Candy Count",

View File

@ -13,6 +13,7 @@ export const battlePokemonForm: SimpleTranslationEntries = {
"eternamaxChange": "{{preName}} Eternamaxed\ninto {{pokemonName}}!",
"revertChange": "{{pokemonName}} reverted\nto its original form!",
"formChange": "{{preName}} changed form!",
"disguiseChange": "Its disguise served it as a decoy!",
} as const;
export const pokemonForm: SimpleTranslationEntries = {

View File

@ -4,7 +4,7 @@ export const abilityTriggers: SimpleTranslationEntries = {
"blockRecoilDamage": "{{pokemonName}} wurde durch {{abilityName}} vor Rückstoß geschützt!",
"badDreams": "{{pokemonName}} ist in einem Alptraum gefangen!",
"costar": "{{pokemonName}} kopiert die Statusveränderungen von {{allyName}}!",
"iceFaceAvoidedDamage": "{{pokemonName}} wehrt Schaden mit {{abilityName}} ab!",
"iceFaceAvoidedDamage": "{{pokemonNameWithAffix}} wehrt Schaden mit {{abilityName}} ab!",
"perishBody": "Durch {{abilityName}} von {{pokemonName}} werden beide Pokémon nach drei Runden K.O. gehen!",
"poisonHeal": "{{abilityName}} von {{pokemonName}} füllte einige KP auf!",
"trace": "{{pokemonName}} kopiert {{abilityName}} von {{targetName}}!",
@ -14,7 +14,7 @@ export const abilityTriggers: SimpleTranslationEntries = {
"blockItemTheft": "{{abilityName}} von {{pokemonNameWithAffix}} verhindert Item-Diebstahl!",
"typeImmunityHeal": "{{abilityName}} von {{pokemonNameWithAffix}} füllte einige KP auf!",
"nonSuperEffectiveImmunity": "{{pokemonNameWithAffix}} vermeidet Schaden mit {{abilityName}}!",
"postDefendDisguise": "Die Tarnung von {{pokemonNameWithAffix}} ist aufgeflogen!!",
"disguiseAvoidedDamage": "Die Tarnung von {{pokemonNameWithAffix}} ist aufgeflogen!!",
"moveImmunity": "Es hat keine Wirkung auf {{pokemonNameWithAffix}}...",
"reverseDrain": "{{pokemonNameWithAffix}} saugt Kloakensoße auf!",
"postDefendTypeChange": "{{abilityName}} von {{pokemonNameWithAffix}} macht es zu einem {{typeName}}-Typ!",

View File

@ -57,6 +57,7 @@ export const battle: SimpleTranslationEntries = {
"escapeVerbSwitch": "auswechseln",
"escapeVerbFlee": "flucht",
"skipItemQuestion": "Bist du sicher, dass du kein Item nehmen willst?",
"itemStackFull": "Du hast bereits zu viele von {{fullItemName}}. Du erhältst stattdessen {{itemName}}.",
"notDisabled": "{{moveName}} von {{pokemonName}} ist nicht mehr deaktiviert!",
"turnEndHpRestore": "Die KP von {{pokemonName}} wurden wiederhergestellt.",
"hpIsFull": "Die KP von {{pokemonName}} sind voll!",
@ -95,65 +96,4 @@ export const battle: SimpleTranslationEntries = {
"unlockedSomething": "{{unlockedThing}} wurde freigeschaltet.",
"congratulations": "Glückwunsch!",
"beatModeFirstTime": "{{speciesName}} hat den {{gameMode}} Modus zum ersten Mal beendet! Du erhältst {{newModifier}}!",
"battlerTagsRechargingLapse": "{{pokemonNameWithAffix}} kann sich wegen des Rückstoßes durch den Angriff nicht bewegen!",
"battlerTagsTrappedOnAdd": "{{pokemonNameWithAffix}} kann nicht mehr fliehen!",
"battlerTagsTrappedOnRemove": "{{pokemonNameWithAffix}} wurde von {{moveName}} befreit.",
"battlerTagsFlinchedLapse": "{{pokemonNameWithAffix}} ist zurückgeschreckt und kann nicht handeln!",
"battlerTagsConfusedOnAdd": "{{pokemonNameWithAffix}} wurde verwirrt!",
"battlerTagsConfusedOnRemove": "{{pokemonNameWithAffix}} ist nicht mehr verwirrt!",
"battlerTagsConfusedOnOverlap": "{{pokemonNameWithAffix}} ist bereits verwirrt!",
"battlerTagsConfusedLapse": "{{pokemonNameWithAffix}} ist verwirrt!",
"battlerTagsConfusedLapseHurtItself": "Es hat sich vor Verwirrung selbst verletzt!",
"battlerTagsDestinyBondLapseIsBoss": "{{pokemonNameWithAffix}} ist immun gegen den Effekt von Abgangsbund!",
"battlerTagsDestinyBondLapse": "{{pokemonNameWithAffix}} nimmt {{pokemonNameWithAffix2}} mit sich!",
"battlerTagsInfatuatedOnAdd": "{{pokemonNameWithAffix}} hat sich in {{sourcePokemonName}} verliebt!",
"battlerTagsInfatuatedOnOverlap": "{{pokemonNameWithAffix}} ist bereits verliebt.",
"battlerTagsInfatuatedLapse": "{{pokemonNameWithAffix}} ist in {{sourcePokemonName}} verliebt!",
"battlerTagsInfatuatedLapseImmobilize": "{{pokemonNameWithAffix}} ist starr vor Liebe!",
"battlerTagsInfatuatedOnRemove": "{{pokemonNameWithAffix}} ist nicht mehr verliebt!",
"battlerTagsSeededOnAdd": "{{pokemonNameWithAffix}} wurde bepflanzt!",
"battlerTagsSeededLapse": "{{pokemonNameWithAffix}} wurden durch Egelsamen KP geraubt!",
"battlerTagsSeededLapseShed": "Egelsamen von {{pokemonNameWithAffix}} saugt Kloakensoße auf!",
"battlerTagsNightmareOnAdd": "Nachtmahr sucht {{pokemonNameWithAffix}} heim!",
"battlerTagsNightmareOnOverlap": "{{pokemonNameWithAffix}} wird bereits von Nachtmahr heimgesucht!",
"battlerTagsNightmareLapse": "Nachtmahr schadet {{pokemonNameWithAffix}}!",
"battlerTagsEncoreOnAdd": "{{pokemonNameWithAffix}} gibt eine Zugabe",
"battlerTagsEncoreOnRemove": "Die Zugabe von {{pokemonNameWithAffix}} ist beendet!",
"battlerTagsHelpingHandOnAdd": "{{pokemonNameWithAffix}} will {{pokemonName}} helfen!",
"battlerTagsIngrainLapse": "{{pokemonNameWithAffix}} nimmt über seine Wurzeln Nährstoffe auf!",
"battlerTagsIngrainOnTrap": "{{pokemonNameWithAffix}} pflanzt seine Wurzeln!",
"battlerTagsAquaRingOnAdd": "{{pokemonNameWithAffix}} umgibt sich mit einem Wasserring!",
"battlerTagsAquaRingLapse": "{{moveName}} füllt KP von {{pokemonName}} wieder auf!",
"battlerTagsDrowsyOnAdd": "{{pokemonNameWithAffix}} wurde schläfrig gemacht!",
"battlerTagsDamagingTrapLapse": "{{pokemonNameWithAffix}} wurde durch {{moveName}} verletzt!",
"battlerTagsBindOnTrap": "{{pokemonNameWithAffix}} wurde durch {{moveName}} von {{sourcePokemonName}} gequetscht!",
"battlerTagsWrapOnTrap": "{{pokemonNameWithAffix}} wurde von {{sourcePokemonName}} umwickelt!",
"battlerTagsVortexOnTrap": "{{pokemonNameWithAffix}} wird in dem Strudel gefangen!",
"battlerTagsClampOnTrap": "{{sourcePokemonNameWithAffix}} wurde von {{pokemonName}} geschnappt!",
"battlerTagsSandTombOnTrap": "{{pokemonNameWithAffix}} wurde von {{moveName}} gefangen!",
"battlerTagsMagmaStormOnTrap": "{{pokemonNameWithAffix}} wurde in wirbelndem Magma eingeschlossen!",
"battlerTagsSnapTrapOnTrap": "{{pokemonNameWithAffix}} wurde durch Sandgrab gefangen!",
"battlerTagsThunderCageOnTrap": "{{sourcePokemonNameWithAffix}} hat {{pokemonNameWithAffix}} gefangen!",
"battlerTagsInfestationOnTrap": "{{sourcePokemonNameWithAffix}} plagt {{pokemonNameWithAffix}}!",
"battlerTagsProtectedOnAdd": "{{pokemonNameWithAffix}} schützt sich selbst!",
"battlerTagsProtectedLapse": "{{pokemonNameWithAffix}} schützt sich selbst!",
"battlerTagsEnduringOnAdd": "{{pokemonNameWithAffix}} sammelt sich, um die nächste Attacke zu überstehen!",
"battlerTagsEnduringLapse": "{{pokemonNameWithAffix}} übersteht die Attacke!",
"battlerTagsSturdyLapse": "{{pokemonNameWithAffix}} übersteht die Attacke!",
"battlerTagsPerishSongLapse": "Abgesang von {{pokemonNameWithAffix}} steht bei {{turnCount}}.",
"battlerTagsCenterOfAttentionOnAdd": "{{pokemonNameWithAffix}} zieht alle Aufmerksamkeit auf sich!",
"battlerTagsTruantLapse": "{{pokemonNameWithAffix}} faulenzt!",
"battlerTagsSlowStartOnAdd": "{{pokemonNameWithAffix}} kommt nicht in Fahrt!",
"battlerTagsSlowStartOnRemove": "{{pokemonNameWithAffix}} kriegt schließlich doch noch die Kurve!",
"battlerTagsHighestStatBoostOnAdd": "{{statName}} von {{pokemonNameWithAffix}} wird verstärkt!",
"battlerTagsHighestStatBoostOnRemove": "Der Effekt von {{abilityName}} von {{pokemonNameWithAffix}} lässt nach!",
"battlerTagsMagnetRisenOnAdd": "{{pokemonNameWithAffix}} schwebt aufgrund von Elektromagnetismus!",
"battlerTagsMagnetRisenOnRemove": "Der Elektromagnetismus von {{pokemonNameWithAffix}} hört auf zu wirken!",
"battlerTagsCritBoostOnAdd": "{{pokemonNameWithAffix}} läuft zu Hochtouren auf!",
"battlerTagsCritBoostOnRemove": "{{pokemonNameWithAffix}} entspannt.",
"battlerTagsSaltCuredOnAdd": "{{pokemonNameWithAffix}} wurde eingepökelt!",
"battlerTagsSaltCuredLapse": "{{pokemonNameWithAffix}} wurde durch {{moveName}} verletzt!",
"battlerTagsCursedOnAdd": "{{pokemonNameWithAffix}} nimmt einen Teil seiner KP und legt einen Fluch auf {{pokemonName}}!",
"battlerTagsCursedLapse": "{{pokemonNameWithAffix}} wurde durch den Fluch verletzt!",
"battlerTagsStockpilingOnAdd": "{{pokemonNameWithAffix}} stockpiled {{stockpiledCount}}!"
} as const;

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@ -9,4 +9,65 @@ export const battlerTags: SimpleTranslationEntries = {
"nightmareDesc": "Nachtmahr",
"ingrainDesc": "Verwurzlung",
"drowsyDesc": "Schläfrigkeit",
"rechargingLapse": "{{pokemonNameWithAffix}} kann sich wegen des Rückstoßes durch den Angriff nicht bewegen!",
"trappedOnAdd": "{{pokemonNameWithAffix}} kann nicht mehr fliehen!",
"trappedOnRemove": "{{pokemonNameWithAffix}} wurde von {{moveName}} befreit.",
"flinchedLapse": "{{pokemonNameWithAffix}} ist zurückgeschreckt und kann nicht handeln!",
"confusedOnAdd": "{{pokemonNameWithAffix}} wurde verwirrt!",
"confusedOnRemove": "{{pokemonNameWithAffix}} ist nicht mehr verwirrt!",
"confusedOnOverlap": "{{pokemonNameWithAffix}} ist bereits verwirrt!",
"confusedLapse": "{{pokemonNameWithAffix}} ist verwirrt!",
"confusedLapseHurtItself": "Es hat sich vor Verwirrung selbst verletzt!",
"destinyBondLapseIsBoss": "{{pokemonNameWithAffix}} ist immun gegen den Effekt von Abgangsbund!",
"destinyBondLapse": "{{pokemonNameWithAffix}} nimmt {{pokemonNameWithAffix2}} mit sich!",
"infatuatedOnAdd": "{{pokemonNameWithAffix}} hat sich in {{sourcePokemonName}} verliebt!",
"infatuatedOnOverlap": "{{pokemonNameWithAffix}} ist bereits verliebt.",
"infatuatedLapse": "{{pokemonNameWithAffix}} ist in {{sourcePokemonName}} verliebt!",
"infatuatedLapseImmobilize": "{{pokemonNameWithAffix}} ist starr vor Liebe!",
"infatuatedOnRemove": "{{pokemonNameWithAffix}} ist nicht mehr verliebt!",
"seededOnAdd": "{{pokemonNameWithAffix}} wurde bepflanzt!",
"seededLapse": "{{pokemonNameWithAffix}} wurden durch Egelsamen KP geraubt!",
"seededLapseShed": "Egelsamen von {{pokemonNameWithAffix}} saugt Kloakensoße auf!",
"nightmareOnAdd": "Nachtmahr sucht {{pokemonNameWithAffix}} heim!",
"nightmareOnOverlap": "{{pokemonNameWithAffix}} wird bereits von Nachtmahr heimgesucht!",
"nightmareLapse": "Nachtmahr schadet {{pokemonNameWithAffix}}!",
"encoreOnAdd": "{{pokemonNameWithAffix}} gibt eine Zugabe",
"encoreOnRemove": "Die Zugabe von {{pokemonNameWithAffix}} ist beendet!",
"helpingHandOnAdd": "{{pokemonNameWithAffix}} will {{pokemonName}} helfen!",
"ingrainLapse": "{{pokemonNameWithAffix}} nimmt über seine Wurzeln Nährstoffe auf!",
"ingrainOnTrap": "{{pokemonNameWithAffix}} pflanzt seine Wurzeln!",
"aquaRingOnAdd": "{{pokemonNameWithAffix}} umgibt sich mit einem Wasserring!",
"aquaRingLapse": "{{moveName}} füllt KP von {{pokemonName}} wieder auf!",
"drowsyOnAdd": "{{pokemonNameWithAffix}} wurde schläfrig gemacht!",
"damagingTrapLapse": "{{pokemonNameWithAffix}} wurde durch {{moveName}} verletzt!",
"bindOnTrap": "{{pokemonNameWithAffix}} wurde durch {{moveName}} von {{sourcePokemonName}} gequetscht!",
"wrapOnTrap": "{{pokemonNameWithAffix}} wurde von {{sourcePokemonName}} umwickelt!",
"vortexOnTrap": "{{pokemonNameWithAffix}} wird in dem Strudel gefangen!",
"clampOnTrap": "{{sourcePokemonNameWithAffix}} wurde von {{pokemonName}} geschnappt!",
"sandTombOnTrap": "{{pokemonNameWithAffix}} wurde von {{moveName}} gefangen!",
"magmaStormOnTrap": "{{pokemonNameWithAffix}} wurde in wirbelndem Magma eingeschlossen!",
"snapTrapOnTrap": "{{pokemonNameWithAffix}} wurde durch Sandgrab gefangen!",
"thunderCageOnTrap": "{{sourcePokemonNameWithAffix}} hat {{pokemonNameWithAffix}} gefangen!",
"infestationOnTrap": "{{sourcePokemonNameWithAffix}} plagt {{pokemonNameWithAffix}}!",
"protectedOnAdd": "{{pokemonNameWithAffix}} schützt sich selbst!",
"protectedLapse": "{{pokemonNameWithAffix}} schützt sich selbst!",
"enduringOnAdd": "{{pokemonNameWithAffix}} sammelt sich, um die nächste Attacke zu überstehen!",
"enduringLapse": "{{pokemonNameWithAffix}} übersteht die Attacke!",
"sturdyLapse": "{{pokemonNameWithAffix}} übersteht die Attacke!",
"perishSongLapse": "Abgesang von {{pokemonNameWithAffix}} steht bei {{turnCount}}.",
"centerOfAttentionOnAdd": "{{pokemonNameWithAffix}} zieht alle Aufmerksamkeit auf sich!",
"truantLapse": "{{pokemonNameWithAffix}} faulenzt!",
"slowStartOnAdd": "{{pokemonNameWithAffix}} kommt nicht in Fahrt!",
"slowStartOnRemove": "{{pokemonNameWithAffix}} kriegt schließlich doch noch die Kurve!",
"highestStatBoostOnAdd": "{{statName}} von {{pokemonNameWithAffix}} wird verstärkt!",
"highestStatBoostOnRemove": "Der Effekt von {{abilityName}} von {{pokemonNameWithAffix}} lässt nach!",
"magnetRisenOnAdd": "{{pokemonNameWithAffix}} schwebt aufgrund von Elektromagnetismus!",
"magnetRisenOnRemove": "Der Elektromagnetismus von {{pokemonNameWithAffix}} hört auf zu wirken!",
"critBoostOnAdd": "{{pokemonNameWithAffix}} läuft zu Hochtouren auf!",
"critBoostOnRemove": "{{pokemonNameWithAffix}} entspannt.",
"saltCuredOnAdd": "{{pokemonNameWithAffix}} wurde eingepökelt!",
"saltCuredLapse": "{{pokemonNameWithAffix}} wurde durch {{moveName}} verletzt!",
"cursedOnAdd": "{{pokemonNameWithAffix}} nimmt einen Teil seiner KP und legt einen Fluch auf {{pokemonName}}!",
"cursedLapse": "{{pokemonNameWithAffix}} wurde durch den Fluch verletzt!",
"stockpilingOnAdd": "{{pokemonNameWithAffix}} stockpiled {{stockpiledCount}}!",
} as const;

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@ -13,21 +13,25 @@ export const filterBar: SimpleTranslationEntries = {
"passive": "Passive",
"passiveUnlocked": "Passive freigeschaltet",
"passiveLocked": "Passive gesperrt",
"costReduction": "Cost Reduction",
"costReductionUnlocked": "Cost Reduction Unlocked",
"costReductionLocked": "Cost Reduction Locked",
"favorite": "Favorite",
"isFavorite": "Favorite - Yes",
"notFavorite": "Favorite - No",
"passiveUnlockable": "Passive - Freischalten möglich",
"costReduction": "Kostenreduzierung",
"costReductionUnlocked": "Kosten bereits reduziert",
"costReductionLocked": "Kosten noch nicht reduziert",
"costReductionUnlockable": "Kosten können reduziert werden",
"favorite": "Favorit",
"isFavorite": "Favorit - Ja",
"notFavorite": "Favorit - Nein",
"ribbon": "Band",
"hasWon": "Hat Klassik-Modus gewonnen",
"hasNotWon": "Hat Klassik-Modus nicht gewonnen",
"hiddenAbility": "Hidden Ability",
"hasHiddenAbility": "Hidden Ability - Yes",
"noHiddenAbility": "Hidden Ability - No",
"pokerus": "Pokerus",
"hasPokerus": "Pokerus - Yes",
"noPokerus": "Pokerus - No",
"hiddenAbility": "Versteckte Fähigkeit",
"hasHiddenAbility": "Versteckte Fähigkeit - Ja",
"noHiddenAbility": "Versteckte Fähigkeit - Nein",
"egg": "Ei",
"eggPurchasable": "Kauf möglich",
"pokerus": "Pokérus",
"hasPokerus": "Pokérus - Ja",
"noPokerus": "Pokérus - Nein",
"sortByNumber": "Pokédex-Nummer",
"sortByCost": "Kosten",
"sortByCandies": "Anzahl Bonbons",

View File

@ -14,6 +14,7 @@ export const battlePokemonForm: SimpleTranslationEntries = {
"eternamaxChange": "{{preName}} hat sich zu {{pokemonName}} unendynamaximiert!",
"revertChange": "{{pokemonName}} hat seine ursprüngliche Form zurückerlangt!",
"formChange": "{{preName}} hat seine Form geändert!",
"disguiseChange": "Its disguise served it as a decoy!",
} as const;
export const pokemonForm: SimpleTranslationEntries = {

View File

@ -97,5 +97,6 @@ export const settings: SimpleTranslationEntries = {
"controller": "Controller",
"gamepadSupport": "Controllerunterstützung",
"showBgmBar": "Musiknamen anzeigen",
"moveTouchControls": "Bewegung Touch Steuerung",
"shopOverlayOpacity": "Shop Overlay Deckkraft",
} as const;

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@ -4,17 +4,17 @@ export const abilityTriggers: SimpleTranslationEntries = {
"blockRecoilDamage": "{{pokemonName}}'s {{abilityName}}\nprotected it from recoil!",
"badDreams": "{{pokemonName}} is tormented!",
"costar": "{{pokemonName}} copied {{allyName}}'s stat changes!",
"iceFaceAvoidedDamage": "{{pokemonName}} avoided\ndamage with {{abilityName}}!",
"iceFaceAvoidedDamage": "{{pokemonNameWithAffix}} avoided\ndamage with {{abilityName}}!",
"perishBody": "{{pokemonName}}'s {{abilityName}}\nwill faint both pokemon in 3 turns!",
"poisonHeal": "{{pokemonName}}'s {{abilityName}}\nrestored its HP a little!",
"trace": "{{pokemonName}} copied {{targetName}}'s\n{{abilityName}}!",
"windPowerCharged": "Being hit by {{moveName}} charged {{pokemonName}} with power!",
"quickDraw": "{{pokemonName}} can act faster than normal, thanks to its Quick Draw!",
"illusionBreak": "{{pokemonName}}'s illusion wore off!",
"disguiseAvoidedDamage" : "{{pokemonNameWithAffix}}'s disguise was busted!",
"blockItemTheft": "{{pokemonNameWithAffix}}'s {{abilityName}}\nprevents item theft!",
"typeImmunityHeal": "{{pokemonNameWithAffix}}'s {{abilityName}}\nrestored its HP a little!",
"nonSuperEffectiveImmunity": "{{pokemonNameWithAffix}} avoided damage\nwith {{abilityName}}!",
"postDefendDisguise": "{{pokemonNameWithAffix}}'s disguise was busted!",
"moveImmunity": "It doesn't affect {{pokemonNameWithAffix}}!",
"reverseDrain": "{{pokemonNameWithAffix}} sucked up the liquid ooze!",
"postDefendTypeChange": "{{pokemonNameWithAffix}}'s {{abilityName}}\nmade it the {{typeName}} type!",

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@ -60,6 +60,7 @@ export const battle: SimpleTranslationEntries = {
"turnEndHpRestore": "{{pokemonName}}'s HP was restored.",
"hpIsFull": "{{pokemonName}}'s\nHP is full!",
"skipItemQuestion": "Are you sure you want to skip taking an item?",
"itemStackFull": "The stack for {{fullItemName}} is full.\nYou will receive {{itemName}} instead.",
"eggHatching": "Oh?",
"ivScannerUseQuestion": "Use IV Scanner on {{pokemonName}}?",
"wildPokemonWithAffix": "Wild {{pokemonName}}",
@ -95,65 +96,4 @@ export const battle: SimpleTranslationEntries = {
"congratulations": "Congratulations!",
"beatModeFirstTime": "{{speciesName}} beat {{gameMode}} Mode for the first time!\nYou received {{newModifier}}!",
"ppReduced": "It reduced the PP of {{targetName}}'s\n{{moveName}} by {{reduction}}!",
"battlerTagsRechargingLapse": "{{pokemonNameWithAffix}} must\nrecharge!",
"battlerTagsTrappedOnAdd": "{{pokemonNameWithAffix}} can no\nlonger escape!",
"battlerTagsTrappedOnRemove": "{{pokemonNameWithAffix}} was freed\nfrom {{moveName}}!",
"battlerTagsFlinchedLapse": "{{pokemonNameWithAffix}} flinched!",
"battlerTagsConfusedOnAdd": "{{pokemonNameWithAffix}} became\nconfused!",
"battlerTagsConfusedOnRemove": "{{pokemonNameWithAffix}} snapped\nout of confusion!",
"battlerTagsConfusedOnOverlap": "{{pokemonNameWithAffix}} is\nalready confused!",
"battlerTagsConfusedLapse": "{{pokemonNameWithAffix}} is\nconfused!",
"battlerTagsConfusedLapseHurtItself": "It hurt itself in its\nconfusion!",
"battlerTagsDestinyBondLapseIsBoss": "{{pokemonNameWithAffix}} is unaffected\nby the effects of Destiny Bond.",
"battlerTagsDestinyBondLapse": "{{pokemonNameWithAffix}} took\n{{pokemonNameWithAffix2}} down with it!",
"battlerTagsInfatuatedOnAdd": "{{pokemonNameWithAffix}} fell in love\nwith {{sourcePokemonName}}!",
"battlerTagsInfatuatedOnOverlap": "{{pokemonNameWithAffix}} is\nalready in love!",
"battlerTagsInfatuatedLapse": "{{pokemonNameWithAffix}} is in love\nwith {{sourcePokemonName}}!",
"battlerTagsInfatuatedLapseImmobilize": "{{pokemonNameWithAffix}} is\nimmobilized by love!",
"battlerTagsInfatuatedOnRemove": "{{pokemonNameWithAffix}} got over\nits infatuation.",
"battlerTagsSeededOnAdd": "{{pokemonNameWithAffix}} was seeded!",
"battlerTagsSeededLapse": "{{pokemonNameWithAffix}}'s health is\nsapped by Leech Seed!",
"battlerTagsSeededLapseShed": "{{pokemonNameWithAffix}}'s Leech Seed\nsucked up the liquid ooze!",
"battlerTagsNightmareOnAdd": "{{pokemonNameWithAffix}} began\nhaving a Nightmare!",
"battlerTagsNightmareOnOverlap": "{{pokemonNameWithAffix}} is\nalready locked in a Nightmare!",
"battlerTagsNightmareLapse": "{{pokemonNameWithAffix}} is locked\nin a Nightmare!",
"battlerTagsEncoreOnAdd": "{{pokemonNameWithAffix}} got\nan Encore!",
"battlerTagsEncoreOnRemove": "{{pokemonNameWithAffix}}'s Encore\nended!",
"battlerTagsHelpingHandOnAdd": "{{pokemonNameWithAffix}} is ready to\nhelp {{pokemonName}}!",
"battlerTagsIngrainLapse": "{{pokemonNameWithAffix}} absorbed\nnutrients with its roots!",
"battlerTagsIngrainOnTrap": "{{pokemonNameWithAffix}} planted its roots!",
"battlerTagsAquaRingOnAdd": "{{pokemonNameWithAffix}} surrounded\nitself with a veil of water!",
"battlerTagsAquaRingLapse": "{{moveName}} restored\n{{pokemonName}}'s HP!",
"battlerTagsDrowsyOnAdd": "{{pokemonNameWithAffix}} grew drowsy!",
"battlerTagsDamagingTrapLapse": "{{pokemonNameWithAffix}} is hurt\nby {{moveName}}!",
"battlerTagsBindOnTrap": "{{pokemonNameWithAffix}} was squeezed by\n{{sourcePokemonName}}'s {{moveName}}!",
"battlerTagsWrapOnTrap": "{{pokemonNameWithAffix}} was Wrapped\nby {{sourcePokemonName}}!",
"battlerTagsVortexOnTrap": "{{pokemonNameWithAffix}} was trapped\nin the vortex!",
"battlerTagsClampOnTrap": "{{sourcePokemonNameWithAffix}} Clamped\n{{pokemonName}}!",
"battlerTagsSandTombOnTrap": "{{pokemonNameWithAffix}} became trapped\nby {{moveName}}!",
"battlerTagsMagmaStormOnTrap": "{{pokemonNameWithAffix}} became trapped\nby swirling magma!",
"battlerTagsSnapTrapOnTrap": "{{pokemonNameWithAffix}} got trapped\nby a snap trap!",
"battlerTagsThunderCageOnTrap": "{{sourcePokemonNameWithAffix}} trapped\n{{pokemonNameWithAffix}}!",
"battlerTagsInfestationOnTrap": "{{pokemonNameWithAffix}} has been afflicted \nwith an infestation by {{sourcePokemonNameWithAffix}}!",
"battlerTagsProtectedOnAdd": "{{pokemonNameWithAffix}}\nprotected itself!",
"battlerTagsProtectedLapse": "{{pokemonNameWithAffix}}\nprotected itself!",
"battlerTagsEnduringOnAdd": "{{pokemonNameWithAffix}} braced\nitself!",
"battlerTagsEnduringLapse": "{{pokemonNameWithAffix}} endured\nthe hit!",
"battlerTagsSturdyLapse": "{{pokemonNameWithAffix}} endured\nthe hit!",
"battlerTagsPerishSongLapse": "{{pokemonNameWithAffix}}'s perish count fell to {{turnCount}}.",
"battlerTagsCenterOfAttentionOnAdd": "{{pokemonNameWithAffix}} became the center\nof attention!",
"battlerTagsTruantLapse": "{{pokemonNameWithAffix}} is\nloafing around!",
"battlerTagsSlowStartOnAdd": "{{pokemonNameWithAffix}} can't\nget it going!",
"battlerTagsSlowStartOnRemove": "{{pokemonNameWithAffix}} finally\ngot its act together!",
"battlerTagsHighestStatBoostOnAdd": "{{pokemonNameWithAffix}}'s {{statName}}\nwas heightened!",
"battlerTagsHighestStatBoostOnRemove": "The effects of {{pokemonNameWithAffix}}'s\n{{abilityName}} wore off!",
"battlerTagsMagnetRisenOnAdd": "{{pokemonNameWithAffix}} levitated with electromagnetism!",
"battlerTagsMagnetRisenOnRemove": "{{pokemonNameWithAffix}}'s electromagnetism wore off!",
"battlerTagsCritBoostOnAdd": "{{pokemonNameWithAffix}} is getting\npumped!",
"battlerTagsCritBoostOnRemove": "{{pokemonNameWithAffix}} relaxed.",
"battlerTagsSaltCuredOnAdd": "{{pokemonNameWithAffix}} is being salt cured!",
"battlerTagsSaltCuredLapse": "{{pokemonNameWithAffix}} is hurt by {{moveName}}!",
"battlerTagsCursedOnAdd": "{{pokemonNameWithAffix}} cut its own HP and put a curse on the {{pokemonName}}!",
"battlerTagsCursedLapse": "{{pokemonNameWithAffix}} is afflicted by the Curse!",
"battlerTagsStockpilingOnAdd": "{{pokemonNameWithAffix}} stockpiled {{stockpiledCount}}!"
} as const;

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@ -9,4 +9,65 @@ export const battlerTags: SimpleTranslationEntries = {
"nightmareDesc": "nightmares",
"ingrainDesc": "roots",
"drowsyDesc": "drowsiness",
"rechargingLapse": "{{pokemonNameWithAffix}} must\nrecharge!",
"trappedOnAdd": "{{pokemonNameWithAffix}} can no\nlonger escape!",
"trappedOnRemove": "{{pokemonNameWithAffix}} was freed\nfrom {{moveName}}!",
"flinchedLapse": "{{pokemonNameWithAffix}} flinched!",
"confusedOnAdd": "{{pokemonNameWithAffix}} became\nconfused!",
"confusedOnRemove": "{{pokemonNameWithAffix}} snapped\nout of confusion!",
"confusedOnOverlap": "{{pokemonNameWithAffix}} is\nalready confused!",
"confusedLapse": "{{pokemonNameWithAffix}} is\nconfused!",
"confusedLapseHurtItself": "It hurt itself in its\nconfusion!",
"destinyBondLapseIsBoss": "{{pokemonNameWithAffix}} is unaffected\nby the effects of Destiny Bond.",
"destinyBondLapse": "{{pokemonNameWithAffix}} took\n{{pokemonNameWithAffix2}} down with it!",
"infatuatedOnAdd": "{{pokemonNameWithAffix}} fell in love\nwith {{sourcePokemonName}}!",
"infatuatedOnOverlap": "{{pokemonNameWithAffix}} is\nalready in love!",
"infatuatedLapse": "{{pokemonNameWithAffix}} is in love\nwith {{sourcePokemonName}}!",
"infatuatedLapseImmobilize": "{{pokemonNameWithAffix}} is\nimmobilized by love!",
"infatuatedOnRemove": "{{pokemonNameWithAffix}} got over\nits infatuation.",
"seededOnAdd": "{{pokemonNameWithAffix}} was seeded!",
"seededLapse": "{{pokemonNameWithAffix}}'s health is\nsapped by Leech Seed!",
"seededLapseShed": "{{pokemonNameWithAffix}}'s Leech Seed\nsucked up the liquid ooze!",
"nightmareOnAdd": "{{pokemonNameWithAffix}} began\nhaving a Nightmare!",
"nightmareOnOverlap": "{{pokemonNameWithAffix}} is\nalready locked in a Nightmare!",
"nightmareLapse": "{{pokemonNameWithAffix}} is locked\nin a Nightmare!",
"encoreOnAdd": "{{pokemonNameWithAffix}} got\nan Encore!",
"encoreOnRemove": "{{pokemonNameWithAffix}}'s Encore\nended!",
"helpingHandOnAdd": "{{pokemonNameWithAffix}} is ready to\nhelp {{pokemonName}}!",
"ingrainLapse": "{{pokemonNameWithAffix}} absorbed\nnutrients with its roots!",
"ingrainOnTrap": "{{pokemonNameWithAffix}} planted its roots!",
"aquaRingOnAdd": "{{pokemonNameWithAffix}} surrounded\nitself with a veil of water!",
"aquaRingLapse": "{{moveName}} restored\n{{pokemonName}}'s HP!",
"drowsyOnAdd": "{{pokemonNameWithAffix}} grew drowsy!",
"damagingTrapLapse": "{{pokemonNameWithAffix}} is hurt\nby {{moveName}}!",
"bindOnTrap": "{{pokemonNameWithAffix}} was squeezed by\n{{sourcePokemonName}}'s {{moveName}}!",
"wrapOnTrap": "{{pokemonNameWithAffix}} was Wrapped\nby {{sourcePokemonName}}!",
"vortexOnTrap": "{{pokemonNameWithAffix}} was trapped\nin the vortex!",
"clampOnTrap": "{{sourcePokemonNameWithAffix}} Clamped\n{{pokemonName}}!",
"sandTombOnTrap": "{{pokemonNameWithAffix}} became trapped\nby {{moveName}}!",
"magmaStormOnTrap": "{{pokemonNameWithAffix}} became trapped\nby swirling magma!",
"snapTrapOnTrap": "{{pokemonNameWithAffix}} got trapped\nby a snap trap!",
"thunderCageOnTrap": "{{sourcePokemonNameWithAffix}} trapped\n{{pokemonNameWithAffix}}!",
"infestationOnTrap": "{{pokemonNameWithAffix}} has been afflicted \nwith an infestation by {{sourcePokemonNameWithAffix}}!",
"protectedOnAdd": "{{pokemonNameWithAffix}}\nprotected itself!",
"protectedLapse": "{{pokemonNameWithAffix}}\nprotected itself!",
"enduringOnAdd": "{{pokemonNameWithAffix}} braced\nitself!",
"enduringLapse": "{{pokemonNameWithAffix}} endured\nthe hit!",
"sturdyLapse": "{{pokemonNameWithAffix}} endured\nthe hit!",
"perishSongLapse": "{{pokemonNameWithAffix}}'s perish count fell to {{turnCount}}.",
"centerOfAttentionOnAdd": "{{pokemonNameWithAffix}} became the center\nof attention!",
"truantLapse": "{{pokemonNameWithAffix}} is\nloafing around!",
"slowStartOnAdd": "{{pokemonNameWithAffix}} can't\nget it going!",
"slowStartOnRemove": "{{pokemonNameWithAffix}} finally\ngot its act together!",
"highestStatBoostOnAdd": "{{pokemonNameWithAffix}}'s {{statName}}\nwas heightened!",
"highestStatBoostOnRemove": "The effects of {{pokemonNameWithAffix}}'s\n{{abilityName}} wore off!",
"magnetRisenOnAdd": "{{pokemonNameWithAffix}} levitated with electromagnetism!",
"magnetRisenOnRemove": "{{pokemonNameWithAffix}}'s electromagnetism wore off!",
"critBoostOnAdd": "{{pokemonNameWithAffix}} is getting\npumped!",
"critBoostOnRemove": "{{pokemonNameWithAffix}} relaxed.",
"saltCuredOnAdd": "{{pokemonNameWithAffix}} is being salt cured!",
"saltCuredLapse": "{{pokemonNameWithAffix}} is hurt by {{moveName}}!",
"cursedOnAdd": "{{pokemonNameWithAffix}} cut its own HP and put a curse on the {{pokemonName}}!",
"cursedLapse": "{{pokemonNameWithAffix}} is afflicted by the Curse!",
"stockpilingOnAdd": "{{pokemonNameWithAffix}} stockpiled {{stockpiledCount}}!",
} as const;

View File

@ -11,11 +11,13 @@ export const filterBar: SimpleTranslationEntries = {
"normal": "Not Shiny",
"uncaught": "Uncaught",
"passive": "Passive",
"passiveUnlocked": "Passive Unlocked",
"passiveLocked": "Passive Locked",
"passiveUnlocked": "Passive - Yes",
"passiveLocked": "Passive - No",
"passiveUnlockable": "Passive - Can Unlock",
"costReduction": "Cost Reduction",
"costReductionUnlocked": "Cost Reduction Unlocked",
"costReductionLocked": "Cost Reduction Locked",
"costReductionUnlocked": "Cost Reduction - Yes",
"costReductionLocked": "Cost Reduction - No",
"costReductionUnlockable": "Cost Reduction - Can Unlock",
"favorite": "Favorite",
"isFavorite": "Favorite - Yes",
"notFavorite": "Favorite - No",
@ -25,9 +27,11 @@ export const filterBar: SimpleTranslationEntries = {
"hiddenAbility": "Hidden Ability",
"hasHiddenAbility": "Hidden Ability - Yes",
"noHiddenAbility": "Hidden Ability - No",
"pokerus": "Pokerus",
"hasPokerus": "Pokerus - Yes",
"noPokerus": "Pokerus - No",
"egg": "Egg",
"eggPurchasable": "Purchasable Egg",
"pokerus": "Pokérus",
"hasPokerus": "Pokérus - Yes",
"noPokerus": "Pokérus - No",
"sortByNumber": "No.",
"sortByCost": "Cost",
"sortByCandies": "Candy Count",

View File

@ -13,6 +13,7 @@ export const battlePokemonForm: SimpleTranslationEntries = {
"eternamaxChange": "{{preName}} Eternamaxed\ninto {{pokemonName}}!",
"revertChange": "{{pokemonName}} reverted\nto its original form!",
"formChange": "{{preName}} changed form!",
"disguiseChange": "Its disguise served it as a decoy!",
} as const;
export const pokemonForm: SimpleTranslationEntries = {

View File

@ -97,5 +97,6 @@ export const settings: SimpleTranslationEntries = {
"controller": "Controller",
"gamepadSupport": "Gamepad Support",
"showBgmBar": "Show Music Names",
"moveTouchControls": "Move Touch Controls",
"shopOverlayOpacity": "Shop Overlay Opacity"
} as const;

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@ -7,14 +7,14 @@ export const abilityTriggers: SimpleTranslationEntries = {
"iceFaceAvoidedDamage": "¡{{pokemonNameWithAffix}} evitó\ndaño con {{abilityName}}!",
"perishBody": "{{pokemonName}}'s {{abilityName}}\nwill faint both pokemon in 3 turns!",
"poisonHeal": "{{pokemonName}}'s {{abilityName}}\nrestored its HP a little!",
"trace": "{{pokemonName}} copied {{targetName}}'s\n{{abilityName}}!",
"trace": "¡{{pokemonName}} ha copiado la habilidad {{abilityName}} \nde {{targetName}}!",
"windPowerCharged": "¡{{pokemonName}} se ha cargado de electricidad gracias a {{moveName}}!",
"quickDraw": "{{pokemonName}} can act faster than normal, thanks to its Quick Draw!",
"quickDraw": "¡{{pokemonName}} ataca primero gracias a la habilidad Mano Rápida!",
"disguiseAvoidedDamage" : "¡El disfraz de {{pokemonNameWithAffix}} se ha roto!",
"blockItemTheft": "{{pokemonNameWithAffix}}'s {{abilityName}}\nprevents item theft!",
"illusionBreak": "¡La ilusión de {{pokemonName}} se ha desvanecido!",
"typeImmunityHeal": "{{pokemonNameWithAffix}}'s {{abilityName}}\nrestored its HP a little!",
"nonSuperEffectiveImmunity": "{{pokemonNameWithAffix}} avoided damage\nwith {{abilityName}}!",
"postDefendDisguise": "{{pokemonNameWithAffix}}'s disguise was busted!",
"moveImmunity": "It doesn't affect {{pokemonNameWithAffix}}!",
"reverseDrain": "{{pokemonNameWithAffix}} sucked up the liquid ooze!",
"postDefendTypeChange": "{{pokemonNameWithAffix}}'s {{abilityName}}\nmade it the {{typeName}} type!",

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@ -57,9 +57,10 @@ export const battle: SimpleTranslationEntries = {
"escapeVerbSwitch": "cambiar",
"escapeVerbFlee": "huir",
"notDisabled": "¡El movimiento {{moveName}} de {{pokemonName}}\nya no está anulado!",
"turnEndHpRestore": "{{pokemonName}}'s HP was restored.",
"hpIsFull": "{{pokemonName}}'s\nHP is full!",
"turnEndHpRestore": "Los PS de {{pokemonName}} fueron restaurados.",
"hpIsFull": "¡Los PS de {{pokemonName}}\nestán al máximo!",
"skipItemQuestion": "¿Estás seguro de que no quieres coger un objeto?",
"itemStackFull": "El máximo número de {{fullItemName}} ha sido alcanzado. Recibirás {{itemName}} en su lugar.",
"eggHatching": "¿Y esto?",
"ivScannerUseQuestion": "¿Quieres usar el Escáner de IVs en {{pokemonName}}?",
"wildPokemonWithAffix": "El {{pokemonName}} salvaje",
@ -95,65 +96,4 @@ export const battle: SimpleTranslationEntries = {
"congratulations": "Congratulations!",
"beatModeFirstTime": "{{speciesName}} beat {{gameMode}} Mode for the first time!\nYou received {{newModifier}}!",
"ppReduced": "It reduced the PP of {{targetName}}'s\n{{moveName}} by {{reduction}}!",
"battlerTagsRechargingLapse": "{{pokemonNameWithAffix}} must\nrecharge!",
"battlerTagsTrappedOnAdd": "{{pokemonNameWithAffix}} can no\nlonger escape!",
"battlerTagsTrappedOnRemove": "{{pokemonNameWithAffix}} was freed\nfrom {{moveName}}!",
"battlerTagsFlinchedLapse": "{{pokemonNameWithAffix}} flinched!",
"battlerTagsConfusedOnAdd": "{{pokemonNameWithAffix}} became\nconfused!",
"battlerTagsConfusedOnRemove": "{{pokemonNameWithAffix}} snapped\nout of confusion!",
"battlerTagsConfusedOnOverlap": "{{pokemonNameWithAffix}} is\nalready confused!",
"battlerTagsConfusedLapse": "{{pokemonNameWithAffix}} is\nconfused!",
"battlerTagsConfusedLapseHurtItself": "It hurt itself in its\nconfusion!",
"battlerTagsDestinyBondLapseIsBoss": "{{pokemonNameWithAffix}} is unaffected\nby the effects of Destiny Bond.",
"battlerTagsDestinyBondLapse": "{{pokemonNameWithAffix}} took\n{{pokemonNameWithAffix2}} down with it!",
"battlerTagsInfatuatedOnAdd": "{{pokemonNameWithAffix}} fell in love\nwith {{sourcePokemonName}}!",
"battlerTagsInfatuatedOnOverlap": "{{pokemonNameWithAffix}} is\nalready in love!",
"battlerTagsInfatuatedLapse": "{{pokemonNameWithAffix}} is in love\nwith {{sourcePokemonName}}!",
"battlerTagsInfatuatedLapseImmobilize": "{{pokemonNameWithAffix}} is\nimmobilized by love!",
"battlerTagsInfatuatedOnRemove": "{{pokemonNameWithAffix}} got over\nits infatuation.",
"battlerTagsSeededOnAdd": "{{pokemonNameWithAffix}} was seeded!",
"battlerTagsSeededLapse": "{{pokemonNameWithAffix}}'s health is\nsapped by Leech Seed!",
"battlerTagsSeededLapseShed": "{{pokemonNameWithAffix}}'s Leech Seed\nsucked up the liquid ooze!",
"battlerTagsNightmareOnAdd": "{{pokemonNameWithAffix}} began\nhaving a Nightmare!",
"battlerTagsNightmareOnOverlap": "{{pokemonNameWithAffix}} is\nalready locked in a Nightmare!",
"battlerTagsNightmareLapse": "{{pokemonNameWithAffix}} is locked\nin a Nightmare!",
"battlerTagsEncoreOnAdd": "{{pokemonNameWithAffix}} got\nan Encore!",
"battlerTagsEncoreOnRemove": "{{pokemonNameWithAffix}}'s Encore\nended!",
"battlerTagsHelpingHandOnAdd": "{{pokemonNameWithAffix}} is ready to\nhelp {{pokemonName}}!",
"battlerTagsIngrainLapse": "{{pokemonNameWithAffix}} absorbed\nnutrients with its roots!",
"battlerTagsIngrainOnTrap": "{{pokemonNameWithAffix}} planted its roots!",
"battlerTagsAquaRingOnAdd": "{{pokemonNameWithAffix}} surrounded\nitself with a veil of water!",
"battlerTagsAquaRingLapse": "{{moveName}} restored\n{{pokemonName}}'s HP!",
"battlerTagsDrowsyOnAdd": "{{pokemonNameWithAffix}} grew drowsy!",
"battlerTagsDamagingTrapLapse": "{{pokemonNameWithAffix}} is hurt\nby {{moveName}}!",
"battlerTagsBindOnTrap": "{{pokemonNameWithAffix}} was squeezed by\n{{sourcePokemonName}}'s {{moveName}}!",
"battlerTagsWrapOnTrap": "{{pokemonNameWithAffix}} was Wrapped\nby {{sourcePokemonName}}!",
"battlerTagsVortexOnTrap": "{{pokemonNameWithAffix}} was trapped\nin the vortex!",
"battlerTagsClampOnTrap": "{{sourcePokemonNameWithAffix}} Clamped\n{{pokemonName}}!",
"battlerTagsSandTombOnTrap": "{{pokemonNameWithAffix}} became trapped\nby {{moveName}}!",
"battlerTagsMagmaStormOnTrap": "{{pokemonNameWithAffix}} became trapped\nby swirling magma!",
"battlerTagsSnapTrapOnTrap": "{{pokemonNameWithAffix}} got trapped\nby a snap trap!",
"battlerTagsThunderCageOnTrap": "{{sourcePokemonNameWithAffix}} trapped\n{{pokemonNameWithAffix}}!",
"battlerTagsInfestationOnTrap": "{{pokemonNameWithAffix}} has been afflicted \nwith an infestation by {{sourcePokemonNameWithAffix}}!",
"battlerTagsProtectedOnAdd": "{{pokemonNameWithAffix}}\nprotected itself!",
"battlerTagsProtectedLapse": "{{pokemonNameWithAffix}}\nprotected itself!",
"battlerTagsEnduringOnAdd": "{{pokemonNameWithAffix}} braced\nitself!",
"battlerTagsEnduringLapse": "{{pokemonNameWithAffix}} endured\nthe hit!",
"battlerTagsSturdyLapse": "{{pokemonNameWithAffix}} endured\nthe hit!",
"battlerTagsPerishSongLapse": "{{pokemonNameWithAffix}}'s perish count fell to {{turnCount}}.",
"battlerTagsCenterOfAttentionOnAdd": "{{pokemonNameWithAffix}} became the center\nof attention!",
"battlerTagsTruantLapse": "{{pokemonNameWithAffix}} is\nloafing around!",
"battlerTagsSlowStartOnAdd": "{{pokemonNameWithAffix}} can't\nget it going!",
"battlerTagsSlowStartOnRemove": "{{pokemonNameWithAffix}} finally\ngot its act together!",
"battlerTagsHighestStatBoostOnAdd": "{{pokemonNameWithAffix}}'s {{statName}}\nwas heightened!",
"battlerTagsHighestStatBoostOnRemove": "The effects of {{pokemonNameWithAffix}}'s\n{{abilityName}} wore off!",
"battlerTagsMagnetRisenOnAdd": "{{pokemonNameWithAffix}} levitated with electromagnetism!",
"battlerTagsMagnetRisenOnRemove": "{{pokemonNameWithAffix}}'s electromagnetism wore off!",
"battlerTagsCritBoostOnAdd": "{{pokemonNameWithAffix}} is getting\npumped!",
"battlerTagsCritBoostOnRemove": "{{pokemonNameWithAffix}} relaxed.",
"battlerTagsSaltCuredOnAdd": "{{pokemonNameWithAffix}} is being salt cured!",
"battlerTagsSaltCuredLapse": "{{pokemonNameWithAffix}} is hurt by {{moveName}}!",
"battlerTagsCursedOnAdd": "{{pokemonNameWithAffix}} cut its own HP and put a curse on the {{pokemonName}}!",
"battlerTagsCursedLapse": "{{pokemonNameWithAffix}} is afflicted by the Curse!",
"battlerTagsStockpilingOnAdd": "{{pokemonNameWithAffix}} stockpiled {{stockpiledCount}}!"
} as const;

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@ -9,4 +9,65 @@ export const battlerTags: SimpleTranslationEntries = {
"nightmareDesc": "nightmares",
"ingrainDesc": "roots",
"drowsyDesc": "drowsiness",
"rechargingLapse": "{{pokemonNameWithAffix}} must\nrecharge!",
"trappedOnAdd": "{{pokemonNameWithAffix}} can no\nlonger escape!",
"trappedOnRemove": "{{pokemonNameWithAffix}} was freed\nfrom {{moveName}}!",
"flinchedLapse": "{{pokemonNameWithAffix}} flinched!",
"confusedOnAdd": "{{pokemonNameWithAffix}} became\nconfused!",
"confusedOnRemove": "{{pokemonNameWithAffix}} snapped\nout of confusion!",
"confusedOnOverlap": "{{pokemonNameWithAffix}} is\nalready confused!",
"confusedLapse": "{{pokemonNameWithAffix}} is\nconfused!",
"confusedLapseHurtItself": "It hurt itself in its\nconfusion!",
"destinyBondLapseIsBoss": "{{pokemonNameWithAffix}} is unaffected\nby the effects of Destiny Bond.",
"destinyBondLapse": "{{pokemonNameWithAffix}} took\n{{pokemonNameWithAffix2}} down with it!",
"infatuatedOnAdd": "{{pokemonNameWithAffix}} fell in love\nwith {{sourcePokemonName}}!",
"infatuatedOnOverlap": "{{pokemonNameWithAffix}} is\nalready in love!",
"infatuatedLapse": "{{pokemonNameWithAffix}} is in love\nwith {{sourcePokemonName}}!",
"infatuatedLapseImmobilize": "{{pokemonNameWithAffix}} is\nimmobilized by love!",
"infatuatedOnRemove": "{{pokemonNameWithAffix}} got over\nits infatuation.",
"seededOnAdd": "{{pokemonNameWithAffix}} was seeded!",
"seededLapse": "{{pokemonNameWithAffix}}'s health is\nsapped by Leech Seed!",
"seededLapseShed": "{{pokemonNameWithAffix}}'s Leech Seed\nsucked up the liquid ooze!",
"nightmareOnAdd": "{{pokemonNameWithAffix}} began\nhaving a Nightmare!",
"nightmareOnOverlap": "{{pokemonNameWithAffix}} is\nalready locked in a Nightmare!",
"nightmareLapse": "{{pokemonNameWithAffix}} is locked\nin a Nightmare!",
"encoreOnAdd": "{{pokemonNameWithAffix}} got\nan Encore!",
"encoreOnRemove": "{{pokemonNameWithAffix}}'s Encore\nended!",
"helpingHandOnAdd": "{{pokemonNameWithAffix}} is ready to\nhelp {{pokemonName}}!",
"ingrainLapse": "{{pokemonNameWithAffix}} absorbed\nnutrients with its roots!",
"ingrainOnTrap": "{{pokemonNameWithAffix}} planted its roots!",
"aquaRingOnAdd": "{{pokemonNameWithAffix}} surrounded\nitself with a veil of water!",
"aquaRingLapse": "{{moveName}} restored\n{{pokemonName}}'s HP!",
"drowsyOnAdd": "{{pokemonNameWithAffix}} grew drowsy!",
"damagingTrapLapse": "{{pokemonNameWithAffix}} is hurt\nby {{moveName}}!",
"bindOnTrap": "{{pokemonNameWithAffix}} was squeezed by\n{{sourcePokemonName}}'s {{moveName}}!",
"wrapOnTrap": "{{pokemonNameWithAffix}} was Wrapped\nby {{sourcePokemonName}}!",
"vortexOnTrap": "{{pokemonNameWithAffix}} was trapped\nin the vortex!",
"clampOnTrap": "{{sourcePokemonNameWithAffix}} Clamped\n{{pokemonName}}!",
"sandTombOnTrap": "{{pokemonNameWithAffix}} became trapped\nby {{moveName}}!",
"magmaStormOnTrap": "{{pokemonNameWithAffix}} became trapped\nby swirling magma!",
"snapTrapOnTrap": "{{pokemonNameWithAffix}} got trapped\nby a snap trap!",
"thunderCageOnTrap": "{{sourcePokemonNameWithAffix}} trapped\n{{pokemonNameWithAffix}}!",
"infestationOnTrap": "{{pokemonNameWithAffix}} has been afflicted \nwith an infestation by {{sourcePokemonNameWithAffix}}!",
"protectedOnAdd": "{{pokemonNameWithAffix}}\nprotected itself!",
"protectedLapse": "{{pokemonNameWithAffix}}\nprotected itself!",
"enduringOnAdd": "{{pokemonNameWithAffix}} braced\nitself!",
"enduringLapse": "{{pokemonNameWithAffix}} endured\nthe hit!",
"sturdyLapse": "{{pokemonNameWithAffix}} endured\nthe hit!",
"perishSongLapse": "{{pokemonNameWithAffix}}'s perish count fell to {{turnCount}}.",
"centerOfAttentionOnAdd": "{{pokemonNameWithAffix}} became the center\nof attention!",
"truantLapse": "{{pokemonNameWithAffix}} is\nloafing around!",
"slowStartOnAdd": "{{pokemonNameWithAffix}} can't\nget it going!",
"slowStartOnRemove": "{{pokemonNameWithAffix}} finally\ngot its act together!",
"highestStatBoostOnAdd": "{{pokemonNameWithAffix}}'s {{statName}}\nwas heightened!",
"highestStatBoostOnRemove": "The effects of {{pokemonNameWithAffix}}'s\n{{abilityName}} wore off!",
"magnetRisenOnAdd": "{{pokemonNameWithAffix}} levitated with electromagnetism!",
"magnetRisenOnRemove": "{{pokemonNameWithAffix}}'s electromagnetism wore off!",
"critBoostOnAdd": "{{pokemonNameWithAffix}} is getting\npumped!",
"critBoostOnRemove": "{{pokemonNameWithAffix}} relaxed.",
"saltCuredOnAdd": "{{pokemonNameWithAffix}} is being salt cured!",
"saltCuredLapse": "{{pokemonNameWithAffix}} is hurt by {{moveName}}!",
"cursedOnAdd": "{{pokemonNameWithAffix}} cut its own HP and put a curse on the {{pokemonName}}!",
"cursedLapse": "{{pokemonNameWithAffix}} is afflicted by the Curse!",
"stockpilingOnAdd": "{{pokemonNameWithAffix}} stockpiled {{stockpiledCount}}!",
} as const;

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@ -3,31 +3,35 @@ import { SimpleTranslationEntries } from "#app/interfaces/locales";
export const filterBar: SimpleTranslationEntries = {
"genFilter": "Gen.",
"typeFilter": "Tipo",
"caughtFilter": "Caught",
"caughtFilter": "Capturado",
"unlocksFilter": "Otros",
"miscFilter": "Misc",
"miscFilter": "Misc.",
"sortFilter": "Orden",
"all": "Todo",
"normal": "Normal",
"uncaught": "No Capt.",
"passive": "Passive",
"passiveUnlocked": "Pasiva Desbloq.",
"passiveLocked": "Pasiva Bloq.",
"costReduction": "Cost Reduction",
"costReductionUnlocked": "Cost Reduction Unlocked",
"costReductionLocked": "Cost Reduction Locked",
"favorite": "Favorite",
"isFavorite": "Favorite - Yes",
"notFavorite": "Favorite - No",
"ribbon": "Ribbon",
"hasWon": "Ya ha ganado",
"hasNotWon": "Aún no ha ganado",
"hiddenAbility": "Hidden Ability",
"hasHiddenAbility": "Hidden Ability - Yes",
"noHiddenAbility": "Hidden Ability - No",
"pokerus": "Pokerus",
"hasPokerus": "Pokerus - Yes",
"noPokerus": "Pokerus - No",
"passive": "Pasiva",
"passiveUnlocked": "Pasiva desbloq.",
"passiveLocked": "Pasiva bloq.",
"passiveUnlockable": "Pasiva - puede desbloq.",
"costReduction": "Reducción de coste",
"costReductionUnlocked": "Reducción de coste desbloq.",
"costReductionLocked": "Reducción de coste bloq.",
"costReductionUnlockable": "Red. de coste - puede desbloq.",
"favorite": "Favoritos",
"isFavorite": "Favoritos - Sí",
"notFavorite": "Favoritos - No",
"ribbon": "Cinta",
"hasWon": "Cinta - Sí",
"hasNotWon": "Cinta - No",
"hiddenAbility": "Habilidad oculta",
"hasHiddenAbility": "Habilidad oculta - Sí",
"noHiddenAbility": "Habilidad oculta - No",
"egg": "Huevo",
"eggPurchasable": "Huevo - puede comprar",
"pokerus": "Pokérus",
"hasPokerus": "Pokérus - Sí",
"noPokerus": "Pokérus - No",
"sortByNumber": "Núm.",
"sortByCost": "Coste",
"sortByCandies": "# Caramelos",

View File

@ -13,6 +13,7 @@ export const battlePokemonForm: SimpleTranslationEntries = {
"eternamaxChange": "{{preName}} Eternamaxed\ninto {{pokemonName}}!",
"revertChange": "{{pokemonName}} reverted\nto its original form!",
"formChange": "{{preName}} changed form!",
"disguiseChange": "Its disguise served it as a decoy!",
} as const;
export const pokemonForm: SimpleTranslationEntries = {

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@ -97,5 +97,6 @@ export const settings: SimpleTranslationEntries = {
"controller": "Controller",
"gamepadSupport": "Gamepad Support",
"showBgmBar": "Show Music Names",
"moveTouchControls": "Move Touch Controls",
"shopOverlayOpacity": "Opacidad de la fase de compra"
} as const;

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@ -4,7 +4,7 @@ export const abilityTriggers: SimpleTranslationEntries = {
"blockRecoilDamage" : "{{abilityName}}\nde {{pokemonName}} le protège du contrecoup !",
"badDreams": "{{pokemonName}} a le sommeil agité !",
"costar": "{{pokemonName}} copie les changements de stats\nde {{allyName}} !",
"iceFaceAvoidedDamage": "{{pokemonName}} évite les dégâts\navec {{abilityName}} !",
"iceFaceAvoidedDamage": "{{pokemonNameWithAffix}} évite les dégâts\navec {{abilityName}} !",
"perishBody": "{{abilityName}} de {{pokemonName}}\nmettra les deux Pokémon K.O. dans trois tours !",
"poisonHeal": "{{abilityName}} de {{pokemonName}}\nrestaure un peu ses PV !",
"trace": "{{pokemonName}} copie le talent {{abilityName}}\nde {{targetName}} !",
@ -14,7 +14,7 @@ export const abilityTriggers: SimpleTranslationEntries = {
"blockItemTheft": "{{abilityName}} de {{pokemonNameWithAffix}}\nempêche son objet dêtre volé !",
"typeImmunityHeal": "{{abilityName}} de {{pokemonNameWithAffix}}\nrestaure un peu ses PV !",
"nonSuperEffectiveImmunity": "{{pokemonNameWithAffix}} évite\nles dégâts avec {{abilityName}} !",
"postDefendDisguise": "Le déguisement de {{pokemonNameWithAffix}}\ntombe !",
"disguiseAvoidedDamage": "Le déguisement de {{pokemonNameWithAffix}}\ntombe !",
"moveImmunity": "Ça n'affecte pas {{pokemonNameWithAffix}}…",
"reverseDrain": "{{pokemonNameWithAffix}} aspire\nle suintement !",
"postDefendTypeChange": "{{abilityName}} de {{pokemonNameWithAffix}}\nle transforme en type {{typeName}} !",

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@ -60,6 +60,7 @@ export const battle: SimpleTranslationEntries = {
"turnEndHpRestore": "{{pokemonName}} récupère des PV !",
"hpIsFull": "Les PV de {{pokemonName}}\nsont au maximum !",
"skipItemQuestion": "Êtes-vous sûr·e de ne pas vouloir prendre dobjet ?",
"itemStackFull": "Quantité maximale de {{fullItemName}} atteinte.\nVous recevez {{itemName}} à la place.",
"eggHatching": "Hein ?",
"ivScannerUseQuestion": "Utiliser le Scanner dIV\nsur {{pokemonName}} ?",
"wildPokemonWithAffix": "{{pokemonName}} sauvage",
@ -95,65 +96,4 @@ export const battle: SimpleTranslationEntries = {
"unlockedSomething": "{{unlockedThing}}\na été débloqué.",
"congratulations": "Félicitations !",
"beatModeFirstTime": "{{speciesName}} a battu le mode {{gameMode}} pour la première fois !\nVous avez reçu {{newModifier}} !",
"battlerTagsRechargingLapse": "Le contrecoup empêche {{pokemonNameWithAffix}}\n de bouger !",
"battlerTagsTrappedOnAdd": "{{pokemonNameWithAffix}}\nne peut plus séchapper !",
"battlerTagsTrappedOnRemove": "{{pokemonNameWithAffix}} est libéré\nde la capacité {{moveName}} !",
"battlerTagsFlinchedLapse": "{{pokemonNameWithAffix}} a la trouille !\nIl ne peut plus attaquer !",
"battlerTagsConfusedOnAdd": "Ça rend {{pokemonNameWithAffix}}\nconfus !",
"battlerTagsConfusedOnRemove": "{{pokemonNameWithAffix}}\nnest plus confus !",
"battlerTagsConfusedOnOverlap": "{{pokemonNameWithAffix}}\nest déjà confus !",
"battlerTagsConfusedLapse": "{{pokemonNameWithAffix}}\nest confus !",
"battlerTagsConfusedLapseHurtItself": "Il se blesse dans sa confusion.",
"battlerTagsDestinyBondLapseIsBoss": "{{pokemonNameWithAffix}} nest pas affecté\nle Lien du Destin !",
"battlerTagsDestinyBondLapse": "{{pokemonNameWithAffix}} entraine\n{{pokemonNameWithAffix2}} dans sa chute !",
"battlerTagsInfatuatedOnAdd": "{{pokemonNameWithAffix}} est amoureux\nde {{sourcePokemonName}} !",
"battlerTagsInfatuatedOnOverlap": "{{pokemonNameWithAffix}} est\ndéjà amoureux !",
"battlerTagsInfatuatedLapse": "{{pokemonNameWithAffix}} est amoureux\nde {{sourcePokemonName}} !",
"battlerTagsInfatuatedLapseImmobilize": "Lamour empêche {{pokemonNameWithAffix}}\ndagir !",
"battlerTagsInfatuatedOnRemove": "{{pokemonNameWithAffix}}\nnest plus amoureux !",
"battlerTagsSeededOnAdd": "{{pokemonNameWithAffix}} est infecté !",
"battlerTagsSeededLapse": "Vampigraine draine lénergie\nde {{pokemonNameWithAffix}} !",
"battlerTagsSeededLapseShed": "La Vampigraine de {{pokemonNameWithAffix}}\naspire le suintement !",
"battlerTagsNightmareOnAdd": "{{pokemonNameWithAffix}} commence à cauchemarder !",
"battlerTagsNightmareOnOverlap": "{{pokemonNameWithAffix}} est\ndéjà prisonnier dun cauchemar !",
"battlerTagsNightmareLapse": "{{pokemonNameWithAffix}}est\nprisonnier dun cauchemar !",
"battlerTagsEncoreOnAdd": "{{pokemonNameWithAffix}} !\nEncore une fois !",
"battlerTagsEncoreOnRemove": "{{pokemonNameWithAffix}} nest\nplus obligé dutiliser la même capacité !",
"battlerTagsHelpingHandOnAdd": "{{pokemonNameWithAffix}} est prêt\nà aider {{pokemonName}} !",
"battlerTagsIngrainLapse": "{{pokemonNameWithAffix}} absorbe\ndes nutriments avec ses racines !",
"battlerTagsIngrainOnTrap": "{{pokemonNameWithAffix}}\nplante ses racines !",
"battlerTagsAquaRingOnAdd": "{{pokemonNameWithAffix}} sentoure\ndun voile deau !",
"battlerTagsAquaRingLapse": "{{moveName}} restaure\nles PV de {{pokemonName}} !",
"battlerTagsDrowsyOnAdd": "Ça rend {{pokemonNameWithAffix}} somnolent !",
"battlerTagsDamagingTrapLapse": "{{pokemonNameWithAffix}} est blessé\npar la capacité {{moveName}} !",
"battlerTagsBindOnTrap": "{{pokemonNameWithAffix}} est pris dans\nlétreinte de {{sourcePokemonName}} !",
"battlerTagsWrapOnTrap": "{{pokemonNameWithAffix}} est ligoté\npar {{sourcePokemonName}} !",
"battlerTagsVortexOnTrap": "{{pokemonNameWithAffix}} est piégé\ndans le tourbillon !",
"battlerTagsClampOnTrap": "{{sourcePokemonNameWithAffix}} est pris dans le Claquoir\nde {{pokemonName}} !",
"battlerTagsSandTombOnTrap": "{{pokemonNameWithAffix}} est piégé\npar {{moveName}} !",
"battlerTagsMagmaStormOnTrap": "{{pokemonNameWithAffix}} est piégé\ndans un tourbillon de magma !",
"battlerTagsSnapTrapOnTrap": "{{pokemonNameWithAffix}} est tombé\ndans un Troquenard !",
"battlerTagsThunderCageOnTrap": "{{pokemonNameWithAffix}} se fait emprisonner\npar {{sourcePokemonNameWithAffix}} !",
"battlerTagsInfestationOnTrap": "{{pokemonNameWithAffix}} est harcelé\npar {{sourcePokemonNameWithAffix}} !",
"battlerTagsProtectedOnAdd": "{{pokemonNameWithAffix}}\nest prêt à se protéger !",
"battlerTagsProtectedLapse": "{{pokemonNameWithAffix}}\nse protège !",
"battlerTagsEnduringOnAdd": "{{pokemonNameWithAffix}} se prépare\nà encaisser les coups !",
"battlerTagsEnduringLapse": "{{pokemonNameWithAffix}}\nencaisse les coups !",
"battlerTagsSturdyLapse": "{{pokemonNameWithAffix}}\nencaisse les coups !",
"battlerTagsPerishSongLapse": "Le compte à rebours de Requiem\nde {{pokemonNameWithAffix}} descend à {{turnCount}} !",
"battlerTagsCenterOfAttentionOnAdd": "{{pokemonNameWithAffix}} devient\nle centre de lattention !",
"battlerTagsTruantLapse": "{{pokemonNameWithAffix}} paresse !",
"battlerTagsSlowStartOnAdd": "{{pokemonNameWithAffix}}\nnarrive pas à se motiver !",
"battlerTagsSlowStartOnRemove": "{{pokemonNameWithAffix}}\narrive enfin à sy mettre sérieusement !",
"battlerTagsHighestStatBoostOnAdd": "{{statName}} de {{pokemonNameWithAffix}}\nest renforcée !",
"battlerTagsHighestStatBoostOnRemove": "Leffet du talent {{abilityName}}\nde {{pokemonNameWithAffix}} se dissipe !",
"battlerTagsMagnetRisenOnAdd": "{{pokemonNameWithAffix}} lévite\nsur un champ magnétique !",
"battlerTagsMagnetRisenOnRemove": "Le magnétisme de{{pokemonNameWithAffix}}\nse dissipe !",
"battlerTagsCritBoostOnAdd": "{{pokemonNameWithAffix}}\nest prêt à tout donner !",
"battlerTagsCritBoostOnRemove": "{{pokemonNameWithAffix}} se détend.",
"battlerTagsSaltCuredOnAdd": "{{pokemonNameWithAffix}}\nest couvert de sel !",
"battlerTagsSaltCuredLapse": "{{pokemonNameWithAffix}} est blessé\npar la capacité {{moveName}} !",
"battlerTagsCursedOnAdd": "{{pokemonNameWithAffix}} sacrifie des PV\net lance une malédiction sur {{pokemonName}} !",
"battlerTagsCursedLapse": "{{pokemonNameWithAffix}} est touché par la malédiction !",
"battlerTagsStockpilingOnAdd": "{{pokemonNameWithAffix}} stockpiled {{stockpiledCount}}!"
} as const;

View File

@ -9,4 +9,65 @@ export const battlerTags: SimpleTranslationEntries = {
"nightmareDesc": "les cauchemars",
"ingrainDesc": "lenracinement",
"drowsyDesc": "la somnolence",
"rechargingLapse": "Le contrecoup empêche {{pokemonNameWithAffix}}\n de bouger !",
"trappedOnAdd": "{{pokemonNameWithAffix}}\nne peut plus séchapper !",
"trappedOnRemove": "{{pokemonNameWithAffix}} est libéré\nde la capacité {{moveName}} !",
"flinchedLapse": "{{pokemonNameWithAffix}} a la trouille !\nIl ne peut plus attaquer !",
"confusedOnAdd": "Ça rend {{pokemonNameWithAffix}}\nconfus !",
"confusedOnRemove": "{{pokemonNameWithAffix}}\nnest plus confus !",
"confusedOnOverlap": "{{pokemonNameWithAffix}}\nest déjà confus !",
"confusedLapse": "{{pokemonNameWithAffix}}\nest confus !",
"confusedLapseHurtItself": "Il se blesse dans sa confusion.",
"destinyBondLapseIsBoss": "{{pokemonNameWithAffix}} nest pas affecté\nle Lien du Destin !",
"destinyBondLapse": "{{pokemonNameWithAffix}} entraine\n{{pokemonNameWithAffix2}} dans sa chute !",
"infatuatedOnAdd": "{{pokemonNameWithAffix}} est amoureux\nde {{sourcePokemonName}} !",
"infatuatedOnOverlap": "{{pokemonNameWithAffix}} est\ndéjà amoureux !",
"infatuatedLapse": "{{pokemonNameWithAffix}} est amoureux\nde {{sourcePokemonName}} !",
"infatuatedLapseImmobilize": "Lamour empêche {{pokemonNameWithAffix}}\ndagir !",
"infatuatedOnRemove": "{{pokemonNameWithAffix}}\nnest plus amoureux !",
"seededOnAdd": "{{pokemonNameWithAffix}} est infecté !",
"seededLapse": "Vampigraine draine lénergie\nde {{pokemonNameWithAffix}} !",
"seededLapseShed": "La Vampigraine de {{pokemonNameWithAffix}}\naspire le suintement !",
"nightmareOnAdd": "{{pokemonNameWithAffix}} commence à cauchemarder !",
"nightmareOnOverlap": "{{pokemonNameWithAffix}} est\ndéjà prisonnier dun cauchemar !",
"nightmareLapse": "{{pokemonNameWithAffix}}est\nprisonnier dun cauchemar !",
"encoreOnAdd": "{{pokemonNameWithAffix}} !\nEncore une fois !",
"encoreOnRemove": "{{pokemonNameWithAffix}} nest\nplus obligé dutiliser la même capacité !",
"helpingHandOnAdd": "{{pokemonNameWithAffix}} est prêt\nà aider {{pokemonName}} !",
"ingrainLapse": "{{pokemonNameWithAffix}} absorbe\ndes nutriments avec ses racines !",
"ingrainOnTrap": "{{pokemonNameWithAffix}}\nplante ses racines !",
"aquaRingOnAdd": "{{pokemonNameWithAffix}} sentoure\ndun voile deau !",
"aquaRingLapse": "{{moveName}} restaure\nles PV de {{pokemonName}} !",
"drowsyOnAdd": "Ça rend {{pokemonNameWithAffix}} somnolent !",
"damagingTrapLapse": "{{pokemonNameWithAffix}} est blessé\npar la capacité {{moveName}} !",
"bindOnTrap": "{{pokemonNameWithAffix}} est pris dans\nlétreinte de {{sourcePokemonName}} !",
"wrapOnTrap": "{{pokemonNameWithAffix}} est ligoté\npar {{sourcePokemonName}} !",
"vortexOnTrap": "{{pokemonNameWithAffix}} est piégé\ndans le tourbillon !",
"clampOnTrap": "{{sourcePokemonNameWithAffix}} est pris dans le Claquoir\nde {{pokemonName}} !",
"sandTombOnTrap": "{{pokemonNameWithAffix}} est piégé\npar {{moveName}} !",
"magmaStormOnTrap": "{{pokemonNameWithAffix}} est piégé\ndans un tourbillon de magma !",
"snapTrapOnTrap": "{{pokemonNameWithAffix}} est tombé\ndans un Troquenard !",
"thunderCageOnTrap": "{{pokemonNameWithAffix}} se fait emprisonner\npar {{sourcePokemonNameWithAffix}} !",
"infestationOnTrap": "{{pokemonNameWithAffix}} est harcelé\npar {{sourcePokemonNameWithAffix}} !",
"protectedOnAdd": "{{pokemonNameWithAffix}}\nest prêt à se protéger !",
"protectedLapse": "{{pokemonNameWithAffix}}\nse protège !",
"enduringOnAdd": "{{pokemonNameWithAffix}} se prépare\nà encaisser les coups !",
"enduringLapse": "{{pokemonNameWithAffix}}\nencaisse les coups !",
"sturdyLapse": "{{pokemonNameWithAffix}}\nencaisse les coups !",
"perishSongLapse": "Le compte à rebours de Requiem\nde {{pokemonNameWithAffix}} descend à {{turnCount}} !",
"centerOfAttentionOnAdd": "{{pokemonNameWithAffix}} devient\nle centre de lattention !",
"truantLapse": "{{pokemonNameWithAffix}} paresse !",
"slowStartOnAdd": "{{pokemonNameWithAffix}}\nnarrive pas à se motiver !",
"slowStartOnRemove": "{{pokemonNameWithAffix}}\narrive enfin à sy mettre sérieusement !",
"highestStatBoostOnAdd": "{{statName}} de {{pokemonNameWithAffix}}\nest renforcée !",
"highestStatBoostOnRemove": "Leffet du talent {{abilityName}}\nde {{pokemonNameWithAffix}} se dissipe !",
"magnetRisenOnAdd": "{{pokemonNameWithAffix}} lévite\nsur un champ magnétique !",
"magnetRisenOnRemove": "Le magnétisme de{{pokemonNameWithAffix}}\nse dissipe !",
"critBoostOnAdd": "{{pokemonNameWithAffix}}\nest prêt à tout donner !",
"critBoostOnRemove": "{{pokemonNameWithAffix}} se détend.",
"saltCuredOnAdd": "{{pokemonNameWithAffix}}\nest couvert de sel !",
"saltCuredLapse": "{{pokemonNameWithAffix}} est blessé\npar la capacité {{moveName}} !",
"cursedOnAdd": "{{pokemonNameWithAffix}} sacrifie des PV\net lance une malédiction sur {{pokemonName}} !",
"cursedLapse": "{{pokemonNameWithAffix}} est touché par la malédiction !",
"stockpilingOnAdd": "{{pokemonNameWithAffix}} stockpiled {{stockpiledCount}}!",
} as const;

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@ -4,7 +4,7 @@ export const filterBar: SimpleTranslationEntries = {
"genFilter": "Gen",
"typeFilter": "Type",
"caughtFilter": "Capturés",
"unlocksFilter": "Débloq.",
"unlocksFilter": "Amélio.",
"miscFilter": "Divers",
"sortFilter": "Tri",
"all": "Tous",
@ -13,21 +13,25 @@ export const filterBar: SimpleTranslationEntries = {
"passive": "Passif",
"passiveUnlocked": "Passif débloqué",
"passiveLocked": "Passif verrouillé",
"costReduction": "Cost Reduction",
"costReductionUnlocked": "Cost Reduction Unlocked",
"costReductionLocked": "Cost Reduction Locked",
"favorite": "Favorite",
"isFavorite": "Favorite - Yes",
"notFavorite": "Favorite - No",
"passiveUnlockable": "Passif déblocable",
"costReduction": "Cout réduit",
"costReductionUnlocked": "Cout réduit débloqué",
"costReductionLocked": "Cout réduit verrouillé",
"costReductionUnlockable": "Cout réduit déblocable",
"favorite": "Favoris",
"isFavorite": "Favoris uniquement",
"notFavorite": "Sans Favoris",
"ribbon": "Ruban",
"hasWon": "Ruban - Oui",
"hasNotWon": "Ruban - Non",
"hiddenAbility": "Hidden Ability",
"hasHiddenAbility": "Hidden Ability - Yes",
"noHiddenAbility": "Hidden Ability - No",
"pokerus": "Pokerus",
"hasPokerus": "Pokerus - Yes",
"noPokerus": "Pokerus - No",
"hasWon": "Ruban - Avec",
"hasNotWon": "Ruban - Sans",
"hiddenAbility": "Talent caché",
"hasHiddenAbility": "Talent caché - Avec",
"noHiddenAbility": "Talent caché - Sans",
"egg": "Œuf",
"eggPurchasable": "Œuf achetable",
"pokerus": "Pokérus",
"hasPokerus": "Pokérus - Avec",
"noPokerus": "Pokérus - Sans",
"sortByNumber": "Par N°",
"sortByCost": "Par cout",
"sortByCandies": "Par bonbons",

View File

@ -13,6 +13,7 @@ export const battlePokemonForm: SimpleTranslationEntries = {
"eternamaxChange": "{{preName}} devient\n{{pokemonName}} !",
"revertChange": "{{pokemonName}} retourne\nà sa forme initiale !",
"formChange": "{{preName}} change de forme !",
"disguiseChange": "Le déguisement absorbe lattaque !",
} as const;
export const pokemonForm: SimpleTranslationEntries = {

View File

@ -97,5 +97,6 @@ export const settings: SimpleTranslationEntries = {
"controller": "Controller",
"gamepadSupport": "Gamepad Support",
"showBgmBar": "Titre de la musique",
"moveTouchControls": "Déplacer les contrôles tactiles",
"shopOverlayOpacity": "Opacité boutique"
} as const;

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@ -4,7 +4,7 @@ export const abilityTriggers: SimpleTranslationEntries = {
"blockRecoilDamage" : "{{abilityName}} di {{pokemonName}}\nl'ha protetto dal contraccolpo!",
"badDreams": "{{pokemonName}} è tormentato dagli incubi!",
"costar": "{{pokemonName}} ha copiato le modifiche alle statistiche\ndel suo alleato {{allyName}}!",
"iceFaceAvoidedDamage": "{{pokemonName}} ha evitato\ni danni grazie a {{abilityName}}!",
"iceFaceAvoidedDamage": "{{pokemonNameWithAffix}} ha evitato\ni danni grazie a {{abilityName}}!",
"perishBody": "{{abilityName}} di {{pokemonName}}\nmanderà KO entrambi i Pokémon dopo 3 turni!",
"poisonHeal": "{{pokemonName}} recupera alcuni PS\ncon {{abilityName}}!",
"trace": "L'abilità {{abilityName}} di {{targetName}}\nviene copiata da {{pokemonName}} con Traccia!",
@ -14,7 +14,7 @@ export const abilityTriggers: SimpleTranslationEntries = {
"blockItemTheft": "{{abilityName}} di {{pokemonNameWithAffix}}\nlo rende immune ai furti!",
"typeImmunityHeal": "{{pokemonName}} recupera alcuni PS\ncon {{abilityName}}!",
"nonSuperEffectiveImmunity": "{{pokemonNameWithAffix}} evita il colpo\ncon {{abilityName}}!",
"postDefendDisguise": "{{pokemonNameWithAffix}} è stato smascherato!",
"disguiseAvoidedDamage": "{{pokemonNameWithAffix}} è stato smascherato!",
"moveImmunity": "Non ha effetto su {{pokemonNameWithAffix}}!",
"reverseDrain": "{{pokemonNameWithAffix}} ha assorbito la melma!",
"postDefendTypeChange": "{{abilityName}} di {{pokemonNameWithAffix}}\nlo ha reso di tipo {{typeName}}!",

View File

@ -60,6 +60,7 @@ export const battle: SimpleTranslationEntries = {
"turnEndHpRestore": "{{pokemonName}} ha recuperato dei PS.",
"hpIsFull": "{{pokemonName}} ha già\ntutti i PS!",
"skipItemQuestion": "Sei sicuro di non voler prendere nessun oggetto?",
"itemStackFull": "The stack for {{fullItemName}} is full.\nYou will receive {{itemName}} instead.",
"eggHatching": "Oh?",
"ivScannerUseQuestion": "Vuoi usare lo scanner di IV su {{pokemonName}}?",
"stealEatBerry": "{{pokemonName}} ha rubato e mangiato\nla {{berryName}} di {{targetName}}!",
@ -95,65 +96,4 @@ export const battle: SimpleTranslationEntries = {
"congratulations": "Congratulazioni!",
"beatModeFirstTime": "{{speciesName}} ha completato la modalità {{gameMode}} per la prima volta!\nHai ricevuto {{newModifier}}!",
"ppReduced": "I PP della mossa {{moveName}} di\n{{targetName}} sono stati ridotti di {{reduction}}!",
"battlerTagsRechargingLapse": "{{pokemonNameWithAffix}} deve\nricaricarsi!",
"battlerTagsTrappedOnAdd": "{{pokemonNameWithAffix}} non può\npiù fuggire!",
"battlerTagsTrappedOnRemove": "{{pokemonNameWithAffix}} è stato liberato\nda {{moveName}}",
"battlerTagsFlinchedLapse": "{{pokemonNameWithAffix}} tentenna!",
"battlerTagsConfusedOnAdd": "{{pokemonNameWithAffix}} è\nconfuso!",
"battlerTagsConfusedOnRemove": "{{pokemonNameWithAffix}} non\nè più confuso!",
"battlerTagsConfusedOnOverlap": "{{pokemonNameWithAffix}} è\ngià confuso!",
"battlerTagsConfusedLapse": "{{pokemonNameWithAffix}} è\nconfuso!",
"battlerTagsConfusedLapseHurtItself": "Si colpisce da solo per via della\nconfusione!",
"battlerTagsDestinyBondLapseIsBoss": "{{pokemonNameWithAffix}} è immune\na Destinobbligato.",
"battlerTagsDestinyBondLapse": "{{pokemonNameWithAffix}} trascina\ncon sé{{pokemonNameWithAffix2}}!",
"battlerTagsInfatuatedOnAdd": "{{pokemonNameWithAffix}} si è infatuato\ndi {{sourcePokemonName}}!",
"battlerTagsInfatuatedOnOverlap": "{{pokemonNameWithAffix}} è\ngià infatuato!",
"battlerTagsInfatuatedLapse": "{{pokemonNameWithAffix}} è infatuato\ndi {{sourcePokemonName}}!",
"battlerTagsInfatuatedLapseImmobilize": "{{pokemonNameWithAffix}} è\nimmobilizzato dall'infatuazione!",
"battlerTagsInfatuatedOnRemove": "{{pokemonNameWithAffix}} non è\npiù infatuato.",
"battlerTagsSeededOnAdd": "{{pokemonNameWithAffix}} è pieno di semi!",
"battlerTagsSeededLapse": "La salute di {{pokemonNameWithAffix}}\nviene prelevata da Parassiseme!",
"battlerTagsSeededLapseShed": "Parassiseme di {{pokemonNameWithAffix}}\nha risucchiato la melma!",
"battlerTagsNightmareOnAdd": "{{pokemonNameWithAffix}} sta\navendo un Incubo!",
"battlerTagsNightmareOnOverlap": "{{pokemonNameWithAffix}} sta\ngià avendo un Incubo!",
"battlerTagsNightmareLapse": "{{pokemonNameWithAffix}} è bloccato\nin un Incubo!",
"battlerTagsEncoreOnAdd": "{{pokemonNameWithAffix}} ha\nsubito Ripeti!",
"battlerTagsEncoreOnRemove": "L'effetto di Ripeti su {{pokemonNameWithAffix}}\n è terminato!",
"battlerTagsHelpingHandOnAdd": "{{pokemonNameWithAffix}} è pronto ad\naiutare {{pokemonName}}!",
"battlerTagsIngrainLapse": "{{pokemonNameWithAffix}} assorbe\nnutrienti dalle sue radici!",
"battlerTagsIngrainOnTrap": "{{pokemonNameWithAffix}} ha messo le radici!",
"battlerTagsAquaRingOnAdd": "{{pokemonNameWithAffix}} si è circondato\ncon un velo d'acqua!",
"battlerTagsAquaRingLapse": "{{moveName}} ha ripristinato\ni PS di {{pokemonName}}!",
"battlerTagsDrowsyOnAdd": "{{pokemonNameWithAffix}} sta per addormentarsi!",
"battlerTagsDamagingTrapLapse": "{{pokemonNameWithAffix}} subisce danni\nper via di {{moveName}}!",
"battlerTagsBindOnTrap": "{{pokemonNameWithAffix}} viene schiacciato da\n{{moveName}} di {{sourcePokemonName}}!",
"battlerTagsWrapOnTrap": "{{pokemonNameWithAffix}} è stato avvinghiato\nda {{sourcePokemonName}}!",
"battlerTagsVortexOnTrap": "{{pokemonNameWithAffix}} è intrappolato\nnel vortice!",
"battlerTagsClampOnTrap": "{{sourcePokemonNameWithAffix}} sta intenagliando\n{{pokemonName}}!",
"battlerTagsSandTombOnTrap": "{{pokemonNameWithAffix}} è intrappolato\nda {{moveName}}!",
"battlerTagsMagmaStormOnTrap": "{{pokemonNameWithAffix}} è intrappolato\nnel magma vorticoso!",
"battlerTagsSnapTrapOnTrap": "{{pokemonNameWithAffix}} è intrappolato\nin una tagliola!",
"battlerTagsThunderCageOnTrap": "{{sourcePokemonNameWithAffix}} ha intrappolato\n{{pokemonNameWithAffix}}!",
"battlerTagsInfestationOnTrap": "{{pokemonNameWithAffix}} ha subito un\ninfestazione da parte di {{sourcePokemonNameWithAffix}}!",
"battlerTagsProtectedOnAdd": "{{pokemonNameWithAffix}}\nsi è protetto!",
"battlerTagsProtectedLapse": "{{pokemonNameWithAffix}}\nsi è protetto!",
"battlerTagsEnduringOnAdd": "{{pokemonNameWithAffix}} si prepara a\nsubire il colpo!",
"battlerTagsEnduringLapse": "{{pokemonNameWithAffix}} resiste\nal colpo!",
"battlerTagsSturdyLapse": "{{pokemonNameWithAffix}} ha resistito\ngrazie a Vigore!",
"battlerTagsPerishSongLapse": "Il conto alla rovescia di Ultimocanto per {{pokemonNameWithAffix}} scende a {{turnCount}}.",
"battlerTagsCenterOfAttentionOnAdd": "{{pokemonNameWithAffix}} è al centro\ndellattenzione!",
"battlerTagsTruantLapse": "{{pokemonNameWithAffix}} sta\nciondolando!",
"battlerTagsSlowStartOnAdd": "{{pokemonNameWithAffix}} non\ningrana!",
"battlerTagsSlowStartOnRemove": "{{pokemonNameWithAffix}} ritrova\nlo slancio!",
"battlerTagsHighestStatBoostOnAdd": "{{statName}} di {{pokemonNameWithAffix}}\nviene aumentato/a!",
"battlerTagsHighestStatBoostOnRemove": "Gli effetti di {{abilityName}}\ndi {{pokemonNameWithAffix}} sono cessati!",
"battlerTagsMagnetRisenOnAdd": "{{pokemonNameWithAffix}} si solleva in aria\na causa dellelettromagnetismo!",
"battlerTagsMagnetRisenOnRemove": "Leffetto dellelettromagnetismo di {{pokemonNameWithAffix}}\nè terminato!",
"battlerTagsCritBoostOnAdd": "{{pokemonNameWithAffix}} si prepara\nalla lotta!",
"battlerTagsCritBoostOnRemove": "{{pokemonNameWithAffix}} si è rilassato.",
"battlerTagsSaltCuredOnAdd": "{{pokemonNameWithAffix}} è stato messo sotto sale!",
"battlerTagsSaltCuredLapse": "{{pokemonNameWithAffix}} viene colpito da {{moveName}}!",
"battlerTagsCursedOnAdd": "{{pokemonNameWithAffix}} ha sacrificato metà dei suoi PS per\nlanciare una maledizione su {{pokemonName}}!",
"battlerTagsCursedLapse": "{{pokemonNameWithAffix}} subisce la maledizione!",
"battlerTagsStockpilingOnAdd": "{{pokemonNameWithAffix}} ha usato Accumulo per la\n{{stockpiledCount}}ª volta!"
} as const;

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@ -9,4 +9,65 @@ export const battlerTags: SimpleTranslationEntries = {
"nightmareDesc": "nightmares",
"ingrainDesc": "roots",
"drowsyDesc": "drowsiness",
"rechargingLapse": "{{pokemonNameWithAffix}} deve\nricaricarsi!",
"trappedOnAdd": "{{pokemonNameWithAffix}} non può\npiù fuggire!",
"trappedOnRemove": "{{pokemonNameWithAffix}} è stato liberato\nda {{moveName}}",
"flinchedLapse": "{{pokemonNameWithAffix}} tentenna!",
"confusedOnAdd": "{{pokemonNameWithAffix}} è\nconfuso!",
"confusedOnRemove": "{{pokemonNameWithAffix}} non\nè più confuso!",
"confusedOnOverlap": "{{pokemonNameWithAffix}} è\ngià confuso!",
"confusedLapse": "{{pokemonNameWithAffix}} è\nconfuso!",
"confusedLapseHurtItself": "Si colpisce da solo per via della\nconfusione!",
"destinyBondLapseIsBoss": "{{pokemonNameWithAffix}} è immune\na Destinobbligato.",
"destinyBondLapse": "{{pokemonNameWithAffix}} trascina\ncon sé{{pokemonNameWithAffix2}}!",
"infatuatedOnAdd": "{{pokemonNameWithAffix}} si è infatuato\ndi {{sourcePokemonName}}!",
"infatuatedOnOverlap": "{{pokemonNameWithAffix}} è\ngià infatuato!",
"infatuatedLapse": "{{pokemonNameWithAffix}} è infatuato\ndi {{sourcePokemonName}}!",
"infatuatedLapseImmobilize": "{{pokemonNameWithAffix}} è\nimmobilizzato dall'infatuazione!",
"infatuatedOnRemove": "{{pokemonNameWithAffix}} non è\npiù infatuato.",
"seededOnAdd": "{{pokemonNameWithAffix}} è pieno di semi!",
"seededLapse": "La salute di {{pokemonNameWithAffix}}\nviene prelevata da Parassiseme!",
"seededLapseShed": "Parassiseme di {{pokemonNameWithAffix}}\nha risucchiato la melma!",
"nightmareOnAdd": "{{pokemonNameWithAffix}} sta\navendo un Incubo!",
"nightmareOnOverlap": "{{pokemonNameWithAffix}} sta\ngià avendo un Incubo!",
"nightmareLapse": "{{pokemonNameWithAffix}} è bloccato\nin un Incubo!",
"encoreOnAdd": "{{pokemonNameWithAffix}} ha\nsubito Ripeti!",
"encoreOnRemove": "L'effetto di Ripeti su {{pokemonNameWithAffix}}\n è terminato!",
"helpingHandOnAdd": "{{pokemonNameWithAffix}} è pronto ad\naiutare {{pokemonName}}!",
"ingrainLapse": "{{pokemonNameWithAffix}} assorbe\nnutrienti dalle sue radici!",
"ingrainOnTrap": "{{pokemonNameWithAffix}} ha messo le radici!",
"aquaRingOnAdd": "{{pokemonNameWithAffix}} si è circondato\ncon un velo d'acqua!",
"aquaRingLapse": "{{moveName}} ha ripristinato\ni PS di {{pokemonName}}!",
"drowsyOnAdd": "{{pokemonNameWithAffix}} sta per addormentarsi!",
"damagingTrapLapse": "{{pokemonNameWithAffix}} subisce danni\nper via di {{moveName}}!",
"bindOnTrap": "{{pokemonNameWithAffix}} viene schiacciato da\n{{moveName}} di {{sourcePokemonName}}!",
"wrapOnTrap": "{{pokemonNameWithAffix}} è stato avvinghiato\nda {{sourcePokemonName}}!",
"vortexOnTrap": "{{pokemonNameWithAffix}} è intrappolato\nnel vortice!",
"clampOnTrap": "{{sourcePokemonNameWithAffix}} sta intenagliando\n{{pokemonName}}!",
"sandTombOnTrap": "{{pokemonNameWithAffix}} è intrappolato\nda {{moveName}}!",
"magmaStormOnTrap": "{{pokemonNameWithAffix}} è intrappolato\nnel magma vorticoso!",
"snapTrapOnTrap": "{{pokemonNameWithAffix}} è intrappolato\nin una tagliola!",
"thunderCageOnTrap": "{{sourcePokemonNameWithAffix}} ha intrappolato\n{{pokemonNameWithAffix}}!",
"infestationOnTrap": "{{pokemonNameWithAffix}} ha subito un\ninfestazione da parte di {{sourcePokemonNameWithAffix}}!",
"protectedOnAdd": "{{pokemonNameWithAffix}}\nsi è protetto!",
"protectedLapse": "{{pokemonNameWithAffix}}\nsi è protetto!",
"enduringOnAdd": "{{pokemonNameWithAffix}} si prepara a\nsubire il colpo!",
"enduringLapse": "{{pokemonNameWithAffix}} resiste\nal colpo!",
"sturdyLapse": "{{pokemonNameWithAffix}} ha resistito\ngrazie a Vigore!",
"perishSongLapse": "Il conto alla rovescia di Ultimocanto per {{pokemonNameWithAffix}} scende a {{turnCount}}.",
"centerOfAttentionOnAdd": "{{pokemonNameWithAffix}} è al centro\ndellattenzione!",
"truantLapse": "{{pokemonNameWithAffix}} sta\nciondolando!",
"slowStartOnAdd": "{{pokemonNameWithAffix}} non\ningrana!",
"slowStartOnRemove": "{{pokemonNameWithAffix}} ritrova\nlo slancio!",
"highestStatBoostOnAdd": "{{statName}} di {{pokemonNameWithAffix}}\nviene aumentato/a!",
"highestStatBoostOnRemove": "Gli effetti di {{abilityName}}\ndi {{pokemonNameWithAffix}} sono cessati!",
"magnetRisenOnAdd": "{{pokemonNameWithAffix}} si solleva in aria\na causa dellelettromagnetismo!",
"magnetRisenOnRemove": "Leffetto dellelettromagnetismo di {{pokemonNameWithAffix}}\nè terminato!",
"critBoostOnAdd": "{{pokemonNameWithAffix}} si prepara\nalla lotta!",
"critBoostOnRemove": "{{pokemonNameWithAffix}} si è rilassato.",
"saltCuredOnAdd": "{{pokemonNameWithAffix}} è stato messo sotto sale!",
"saltCuredLapse": "{{pokemonNameWithAffix}} viene colpito da {{moveName}}!",
"cursedOnAdd": "{{pokemonNameWithAffix}} ha sacrificato metà dei suoi PS per\nlanciare una maledizione su {{pokemonName}}!",
"cursedLapse": "{{pokemonNameWithAffix}} subisce la maledizione!",
"stockpilingOnAdd": "{{pokemonNameWithAffix}} ha usato Accumulo per la\n{{stockpiledCount}}ª volta!",
} as const;

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@ -3,7 +3,7 @@ import { SimpleTranslationEntries } from "#app/interfaces/locales";
export const filterBar: SimpleTranslationEntries = {
"genFilter": "Gen",
"typeFilter": "Tipo",
"caughtFilter": "Caught",
"caughtFilter": "Catturati",
"unlocksFilter": "Altro",
"miscFilter": "Misc",
"sortFilter": "Ordina",
@ -13,21 +13,25 @@ export const filterBar: SimpleTranslationEntries = {
"passive": "Passive",
"passiveUnlocked": "Passiva sbloccata",
"passiveLocked": "Passiva bloccata",
"costReduction": "Cost Reduction",
"costReductionUnlocked": "Cost Reduction Unlocked",
"costReductionLocked": "Cost Reduction Locked",
"favorite": "Favorite",
"isFavorite": "Favorite - Yes",
"notFavorite": "Favorite - No",
"ribbon": "Ribbon",
"hasWon": "Ribbon - Yes",
"hasNotWon": "Ribbon - No",
"hiddenAbility": "Hidden Ability",
"hasHiddenAbility": "Hidden Ability - Yes",
"noHiddenAbility": "Hidden Ability - No",
"pokerus": "Pokerus",
"hasPokerus": "Pokerus - Yes",
"noPokerus": "Pokerus - No",
"passiveUnlockable": "Passiva sbloccabile",
"costReduction": "Costo ridotto",
"costReductionUnlocked": "Costo ridotto sbloccato",
"costReductionLocked": "Costo ridotto bloccato",
"costReductionUnlockable": "Costo ridotto sbloccabile",
"favorite": "Preferiti",
"isFavorite": "Preferiti - Sì",
"notFavorite": "Preferiti - No",
"ribbon": "Fiocco",
"hasWon": "Fiocco - Sì",
"hasNotWon": "Fiocco - No",
"hiddenAbility": "Abilità speciale",
"hasHiddenAbility": "Abilità speciale - Sì",
"noHiddenAbility": "Abilità speciale - No",
"egg": "Uova",
"eggPurchasable": "Uovo acquistabile",
"pokerus": "Pokérus",
"hasPokerus": "Pokérus - Sì",
"noPokerus": "Pokérus - No",
"sortByNumber": "Num. Dex",
"sortByCost": "Costo",
"sortByCandies": "Caramelle",

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@ -13,6 +13,7 @@ export const battlePokemonForm: SimpleTranslationEntries = {
"eternamaxChange": "{{preName}} si Dynamaxxa infinitamente\nin {{pokemonName}}!",
"revertChange": "{{pokemonName}} è tornato\nalla sua forma originaria!",
"formChange": "{{preName}} ha cambiato forma!",
"disguiseChange": "Its disguise served it as a decoy!",
} as const;
export const pokemonForm: SimpleTranslationEntries = {

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@ -97,5 +97,6 @@ export const settings: SimpleTranslationEntries = {
"controller": "Controller",
"gamepadSupport": "Supporto Gamepad",
"showBgmBar": "Mostra Nomi Musica",
"moveTouchControls": "Move Touch Controls",
"shopOverlayOpacity": "Opacità Finestra Negozio"
} as const;

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@ -10,6 +10,7 @@ export const abilityTriggers: SimpleTranslationEntries = {
"trace": "{{pokemonName}}は 相手の {{targetName}}の\n{{abilityName}}を トレースした!",
"windPowerCharged": "{{pokemonName}}は\n{{moveName}}を 受けて じゅうでんした!",
"quickDraw": "{{pokemonName}}は クイックドロウで\n行動が はやくなった",
"disguiseAvoidedDamage" : "{{pokemonNameWithAffix}}'s disguise was busted!",
"blockItemTheft": "{{pokemonNameWithAffix}}の {{abilityName}}で\n道具を うばわれない",
"typeImmunityHeal": "{{pokemonNameWithAffix}}は {{abilityName}}で\n体力を 回復した",
"nonSuperEffectiveImmunity": "{{pokemonNameWithAffix}}は {{abilityName}}で\nダメージを 受けない。",

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@ -1,53 +1,53 @@
import { SimpleTranslationEntries } from "#app/interfaces/locales";
export const arenaTag: SimpleTranslationEntries = {
"yourTeam": "your team",
"opposingTeam": "the opposing team",
"arenaOnRemove": "{{moveName}}'s effect wore off.",
"arenaOnRemovePlayer": "{{moveName}}'s effect wore off\non your side.",
"arenaOnRemoveEnemy": "{{moveName}}'s effect wore off\non the foe's side.",
"mistOnAdd": "{{pokemonNameWithAffix}}'s team became\nshrouded in mist!",
"mistApply": "The mist prevented\nthe lowering of stats!",
"reflectOnAdd": "Reflect reduced the damage of physical moves.",
"reflectOnAddPlayer": "Reflect reduced the damage of physical moves on your side.",
"reflectOnAddEnemy": "Reflect reduced the damage of physical moves on the foe's side.",
"lightScreenOnAdd": "Light Screen reduced the damage of special moves.",
"lightScreenOnAddPlayer": "Light Screen reduced the damage of special moves on your side.",
"lightScreenOnAddEnemy": "Light Screen reduced the damage of special moves on the foe's side.",
"auroraVeilOnAdd": "Aurora Veil reduced the damage of moves.",
"auroraVeilOnAddPlayer": "Aurora Veil reduced the damage of moves on your side.",
"auroraVeilOnAddEnemy": "Aurora Veil reduced the damage of moves on the foe's side.",
"conditionalProtectOnAdd": "{{moveName}} protected team!",
"conditionalProtectOnAddPlayer": "{{moveName}} protected your team!",
"conditionalProtectOnAddEnemy": "{{moveName}} protected the\nopposing team!",
"conditionalProtectApply": "{{moveName}} protected {{pokemonNameWithAffix}}!",
"matBlockOnAdd": "{{pokemonNameWithAffix}} intends to flip up a mat\nand block incoming attacks!",
"noCritOnAddPlayer": "The {{moveName}} shielded your\nteam from critical hits!",
"noCritOnAddEnemy": "The {{moveName}} shielded the opposing\nteam from critical hits!",
"noCritOnRemove": "{{pokemonNameWithAffix}}'s {{moveName}}\nwore off!",
"wishTagOnAdd": "{{pokemonNameWithAffix}}'s wish\ncame true!",
"mudSportOnAdd": "Electricity's power was weakened!",
"mudSportOnRemove": "The effects of Mud Sport\nhave faded.",
"waterSportOnAdd": "Fire's power was weakened!",
"waterSportOnRemove": "The effects of Water Sport\nhave faded.",
"spikesOnAdd": "{{moveName}} were scattered\nall around {{opponentDesc}}'s feet!",
"spikesActivateTrap": "{{pokemonNameWithAffix}} is hurt\nby the spikes!",
"toxicSpikesOnAdd": "{{moveName}} were scattered\nall around {{opponentDesc}}'s feet!",
"toxicSpikesActivateTrapPoison": "{{pokemonNameWithAffix}} absorbed the {{moveName}}!",
"stealthRockOnAdd": "Pointed stones float in the air\naround {{opponentDesc}}!",
"stealthRockActivateTrap": "Pointed stones dug into\n{{pokemonNameWithAffix}}!",
"stickyWebOnAdd": "A {{moveName}} has been laid out on the ground around the opposing team!",
"stickyWebActivateTrap": "The opposing {{pokemonName}} was caught in a sticky web!",
"trickRoomOnAdd": "{{pokemonNameWithAffix}} twisted\nthe dimensions!",
"trickRoomOnRemove": "The twisted dimensions\nreturned to normal!",
"gravityOnAdd": "Gravity intensified!",
"gravityOnRemove": "Gravity returned to normal!",
"tailwindOnAdd": "The Tailwind blew from behind team!",
"tailwindOnAddPlayer": "The Tailwind blew from behind\nyour team!",
"tailwindOnAddEnemy": "The Tailwind blew from behind\nthe opposing team!",
"tailwindOnRemove": "Team's Tailwind petered out!",
"tailwindOnRemovePlayer": "Your team's Tailwind petered out!",
"tailwindOnRemoveEnemy": "The opposing team's Tailwind petered out!",
"happyHourOnAdd": "Everyone is caught up in the happy atmosphere!",
"happyHourOnRemove": "The atmosphere returned to normal.",
"yourTeam": "味方",
"opposingTeam": "相手",
"arenaOnRemove": "{{moveName}}の 効果が 切れた",
"arenaOnRemovePlayer": "{{moveName}}の 効果が\n味方から 切れた",
"arenaOnRemoveEnemy": "{{moveName}}の 効果が\n相手から 切れた",
"mistOnAdd": "{{pokemonNameWithAffix}}の 味方は\n白い霧に 包まれた",
"mistApply": "白い霧が\n能力変化の 削減から 守った",
"reflectOnAdd": "リフレクターで 物理ダメージを さげた",
"reflectOnAddPlayer": "味方の リフレクターで\n物理ダメージを さげた",
"reflectOnAddEnemy": "相手の リフレクターで\n物理ダメージを さげた",
"lightScreenOnAdd": "ひかりのかべで\n特殊ダメージを さげた",
"lightScreenOnAddPlayer": "味方の ひかりのかべで\n特殊ダメージを さげた",
"lightScreenOnAddEnemy": "相手の ひかりのかべで\n特殊ダメージを さげた",
"auroraVeilOnAdd": "オーロラベールで\n攻撃の ダメージを さげた",
"auroraVeilOnAddPlayer": "味方の オーロラベールで\n攻撃ダメージを さげた",
"auroraVeilOnAddEnemy": "相手の オーロラベールで\n攻撃ダメージを さげた",
"conditionalProtectOnAdd": "{{moveName}}に 守られた!",
"conditionalProtectOnAddPlayer": "見方が {{moveName}}に 守られた!",
"conditionalProtectOnAddEnemy": "相手が {{moveName}}に 守られた!",
"conditionalProtectApply": "{{pokemonNameWithAffix}}が\n{{moveName}}に 守られた!",
"matBlockOnAdd": "{{pokemonNameWithAffix}}は\nたたみがえしを ねらっている",
"noCritOnAddPlayer": "{{moveName}}の 力で 味方の急所が 隠れた!",
"noCritOnAddEnemy": "{{moveName}}の 力で 相手の急所が 隠れた!",
"noCritOnRemove": "{{pokemonNameWithAffix}}の {{moveName}}の\n効果が なくなった",
"wishTagOnAdd": "{{pokemonNameWithAffix}}の\nねがいごとが かなった",
"mudSportOnAdd": "電気の威力が 弱まった!",
"mudSportOnRemove": "どろあそびの 効果が なくなった!",
"waterSportOnAdd": "炎の威力が 弱まった!",
"waterSportOnRemove": "みずあそびの 効果が なくなった!",
"spikesOnAdd": "{{opponentDesc}}の 足下に\n{{moveName}}が 散らばった!",
"spikesActivateTrap": "{{pokemonNameWithAffix}}は\nまきびしの ダメージを 受けた",
"toxicSpikesOnAdd": "{{opponentDesc}}の 足下に\n{{moveName}}が 散らばった!",
"toxicSpikesActivateTrapPoison": "{{pokemonNameWithAffix}}は {{moveName}}で 毒を あびた!",
"stealthRockOnAdd": "{{opponentDesc}}の 周りに\nとがった岩が ただよい始めた",
"stealthRockActivateTrap": "{{pokemonNameWithAffix}}に\nとがった岩が 食い込んだ",
"stickyWebOnAdd": "相手の 足下に\n{{moveName}}が 広がった!",
"stickyWebActivateTrap": "相手の {{pokemonName}}は\nねばねばネットに ひっかかった",
"trickRoomOnAdd": "{{pokemonNameWithAffix}}は\n時空を ゆがめた",
"trickRoomOnRemove": "ゆがんだ 時空が 元に戻った!",
"gravityOnAdd": "じゅうりょくが 強くなった!",
"gravityOnRemove": "じゅうりょくが 元に戻った!",
"tailwindOnAdd": "追い風が 吹き始めた!",
"tailwindOnAddPlayer": "味方に\n追い風が 吹き始めた",
"tailwindOnAddEnemy": "相手に\n追い風が 吹き始めた",
"tailwindOnRemove": "追い風が 止んだ!",
"tailwindOnRemovePlayer": "味方の 追い風が 止んだ!",
"tailwindOnRemoveEnemy": "相手の 追い風が 止んだ!",
"happyHourOnAdd": "みんなが ハッピーな気分に\n包まれた",
"happyHourOnRemove": "みんなの 気分が 元に戻った",
} as const;

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@ -60,6 +60,7 @@ export const battle: SimpleTranslationEntries = {
"turnEndHpRestore": "{{pokemonName}}の 体力が 回復した!",
"hpIsFull": "{{pokemonName}}の\n体力が 満タンだ!",
"skipItemQuestion": "本当に アイテムを 取らずに 進みますか?",
"itemStackFull": "{{fullItemName}}の スタックが いっぱいです。\n代わりに {{itemName}}を 取得します。",
"eggHatching": "おや?",
"ivScannerUseQuestion": "{{pokemonName}}を\n個体値スキャナーで 操作しますか?",
"wildPokemonWithAffix": "野生の {{pokemonName}}",
@ -95,65 +96,4 @@ export const battle: SimpleTranslationEntries = {
"congratulations": "おめでとうございます!!",
"beatModeFirstTime": "初めて {{speciesName}}が {{gameMode}}モードを クリアした!\n{{newModifier}}を 手に入れた!",
"ppReduced": "{{targetName}}の {{moveName}}を {{reduction}}削った!",
"battlerTagsRechargingLapse": "{{pokemonNameWithAffix}}は 攻撃の 反動で 動けない!",
"battlerTagsTrappedOnAdd": "{{pokemonNameWithAffix}}は もう 逃げられない!",
"battlerTagsTrappedOnRemove": "{{pokemonNameWithAffix}}は\n{{moveName}}の 効果が 解けた!",
"battlerTagsFlinchedLapse": "{{pokemonNameWithAffix}}は ひるんで 技が出せない!",
"battlerTagsConfusedOnAdd": "{{pokemonNameWithAffix}}は 混乱 した!",
"battlerTagsConfusedOnRemove": "{{pokemonNameWithAffix}}の 混乱が 解けた!",
"battlerTagsConfusedOnOverlap": "{{pokemonNameWithAffix}}は すでに 混乱している!",
"battlerTagsConfusedLapse": "{{pokemonNameWithAffix}}は 混乱している!",
"battlerTagsConfusedLapseHurtItself": "わけも わからず 自分を 攻撃した!",
"battlerTagsDestinyBondLapseIsBoss": "{{pokemonNameWithAffix}}を みちづれに できない!",
"battlerTagsDestinyBondLapse": "{{pokemonNameWithAffix}}は 相手を みちづれに した!",
"battlerTagsInfatuatedOnAdd": "{{pokemonNameWithAffix}}は {{sourcePokemonName}}に メロメロに なった!",
"battlerTagsInfatuatedOnOverlap": "{{pokemonNameWithAffix}}は すでに メロメロだ!",
"battlerTagsInfatuatedLapse": "{{pokemonNameWithAffix}}は {{sourcePokemonName}}に メロメロだ!",
"battlerTagsInfatuatedLapseImmobilize": "{{pokemonNameWithAffix}}は\nメロメロで わざが 出せなかった",
"battlerTagsInfatuatedOnRemove": "{{pokemonNameWithAffix}}は メロメロ状態が 治った!",
"battlerTagsSeededOnAdd": "{{pokemonNameWithAffix}}に 種を 植(う)えつけた!",
"battlerTagsSeededLapse": "やどりぎが {{pokemonNameWithAffix}}の 体力を うばう!",
"battlerTagsSeededLapseShed": "{{pokemonNameWithAffix}}は ヘドロえきを 吸い取った!",
"battlerTagsNightmareOnAdd": "{{pokemonNameWithAffix}}は あくむを 見始めた!",
"battlerTagsNightmareOnOverlap": "{{pokemonNameWithAffix}}は すでに うなされている!",
"battlerTagsNightmareLapse": "{{pokemonNameWithAffix}}は あくむに うなされている!",
"battlerTagsEncoreOnAdd": "{{pokemonNameWithAffix}}は アンコールを 受けた!",
"battlerTagsEncoreOnRemove": "{{pokemonNameWithAffix}}の アンコール状態が 解けた!",
"battlerTagsHelpingHandOnAdd": "{{pokemonNameWithAffix}}は {{pokemonName}}を\nてだすけする 体制に 入った!",
"battlerTagsIngrainLapse": "{{pokemonNameWithAffix}}は 根から\n養分ようぶん 吸い取った",
"battlerTagsIngrainOnTrap": "{{pokemonNameWithAffix}}は 根を 張った!",
"battlerTagsAquaRingOnAdd": "{{pokemonNameWithAffix}}は 水のリングを まとった!",
"battlerTagsAquaRingLapse": "{{pokemonName}}は {{moveName}}で\n体力を 回復した",
"battlerTagsDrowsyOnAdd": "{{pokemonNameWithAffix}} の ねむけを 誘(さそ)った!",
"battlerTagsDamagingTrapLapse": "{{pokemonNameWithAffix}}は {{moveName}}の ダメージを 受けた!",
"battlerTagsBindOnTrap": "{{pokemonNameWithAffix}}は {{sourcePokemonName}}に 締め付けられた!",
"battlerTagsWrapOnTrap": "{{pokemonNameWithAffix}}は {{sourcePokemonName}}に 巻き付かれた!",
"battlerTagsVortexOnTrap": "{{pokemonNameWithAffix}}は 渦(うず)の中に 閉じ込められた!",
"battlerTagsClampOnTrap": "{{pokemonName}}は {{sourcePokemonNameWithAffix}}の\nからに 挟まれた",
"battlerTagsSandTombOnTrap": "{{pokemonNameWithAffix}}は {{moveName}}に 捕らわれた!",
"battlerTagsMagmaStormOnTrap": "{{pokemonNameWithAffix}}は マグマの\n うず 閉じ込められた",
"battlerTagsSnapTrapOnTrap": "{{pokemonNameWithAffix}}は トラバサミに 捕らわれた!",
"battlerTagsThunderCageOnTrap": "{{sourcePokemonNameWithAffix}}は {{pokemonNameWithAffix}}に 閉じ込められた!",
"battlerTagsInfestationOnTrap": "{{pokemonNameWithAffix}}は {{sourcePokemonNameWithAffix}}に まとわりつかれた!",
"battlerTagsProtectedOnAdd": "{{pokemonNameWithAffix}}は\nまもりの 体制に 入った",
"battlerTagsProtectedLapse": "{{pokemonNameWithAffix}}は\n攻撃から 身を守った",
"battlerTagsEnduringOnAdd": "{{pokemonNameWithAffix}}は\nこらえる 体制に 入った",
"battlerTagsEnduringLapse": "{{pokemonNameWithAffix}}は\n攻撃を こらえた",
"battlerTagsSturdyLapse": "{{pokemonNameWithAffix}}は\n攻撃を こらえた",
"battlerTagsPerishSongLapse": "{{pokemonNameWithAffix}}の ほろびのカウントが {{turnCount}}になった!",
"battlerTagsCenterOfAttentionOnAdd": "{{pokemonNameWithAffix}}は 注目の 的になった!",
"battlerTagsTruantLapse": "{{pokemonNameWithAffix}}は 怠(なま)けている!",
"battlerTagsSlowStartOnAdd": "{{pokemonNameWithAffix}}は 調子が 上がらない!",
"battlerTagsSlowStartOnRemove": "{{pokemonNameWithAffix}}は 調子を 取り戻した!",
"battlerTagsHighestStatBoostOnAdd": "{{pokemonNameWithAffix}}の {{statName}}が\n上がっている 状態に なった",
"battlerTagsHighestStatBoostOnRemove": "{{pokemonNameWithAffix}}の {{abilityName}}の 効果が なくなった!",
"battlerTagsMagnetRisenOnAdd": "{{pokemonNameWithAffix}}は 電磁力(でんじりょく)で 浮かび上がった!",
"battlerTagsMagnetRisenOnRemove": "{{pokemonNameWithAffix}}は 電磁力(でんじりょく)が なくなった!",
"battlerTagsCritBoostOnAdd": "{{pokemonNameWithAffix}}は 張り切っている!",
"battlerTagsCritBoostOnRemove": "{{pokemonNameWithAffix}}は 落ち着いた。",
"battlerTagsSaltCuredOnAdd": "{{pokemonNameWithAffix}}は しおづけに なった!",
"battlerTagsSaltCuredLapse": "{{pokemonNameWithAffix}}は {{moveName}}の\n ダメージを 受けている",
"battlerTagsCursedOnAdd": "{{pokemonNameWithAffix}}は 自分の 体力を 削って\n{{pokemonName}}に のろいを かけた!",
"battlerTagsCursedLapse": "{{pokemonNameWithAffix}}は のろわれている!",
"battlerTagsStockpilingOnAdd": "{{pokemonNameWithAffix}}は {{stockpiledCount}}つ たくわえた!"
} as const;

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@ -9,4 +9,65 @@ export const battlerTags: SimpleTranslationEntries = {
"nightmareDesc": "nightmares",
"ingrainDesc": "roots",
"drowsyDesc": "drowsiness",
"rechargingLapse": "{{pokemonNameWithAffix}}は 攻撃の 反動で 動けない!",
"trappedOnAdd": "{{pokemonNameWithAffix}}は もう 逃げられない!",
"trappedOnRemove": "{{pokemonNameWithAffix}}は\n{{moveName}}の 効果が 解けた!",
"flinchedLapse": "{{pokemonNameWithAffix}}は ひるんで 技が出せない!",
"confusedOnAdd": "{{pokemonNameWithAffix}}は 混乱 した!",
"confusedOnRemove": "{{pokemonNameWithAffix}}の 混乱が 解けた!",
"confusedOnOverlap": "{{pokemonNameWithAffix}}は すでに 混乱している!",
"confusedLapse": "{{pokemonNameWithAffix}}は 混乱している!",
"confusedLapseHurtItself": "わけも わからず 自分を 攻撃した!",
"destinyBondLapseIsBoss": "{{pokemonNameWithAffix}}を みちづれに できない!",
"destinyBondLapse": "{{pokemonNameWithAffix}}は 相手を みちづれに した!",
"infatuatedOnAdd": "{{pokemonNameWithAffix}}は {{sourcePokemonName}}に メロメロに なった!",
"infatuatedOnOverlap": "{{pokemonNameWithAffix}}は すでに メロメロだ!",
"infatuatedLapse": "{{pokemonNameWithAffix}}は {{sourcePokemonName}}に メロメロだ!",
"infatuatedLapseImmobilize": "{{pokemonNameWithAffix}}は\nメロメロで わざが 出せなかった",
"infatuatedOnRemove": "{{pokemonNameWithAffix}}は メロメロ状態が 治った!",
"seededOnAdd": "{{pokemonNameWithAffix}}に 種を 植(う)えつけた!",
"seededLapse": "やどりぎが {{pokemonNameWithAffix}}の 体力を うばう!",
"seededLapseShed": "{{pokemonNameWithAffix}}は ヘドロえきを 吸い取った!",
"nightmareOnAdd": "{{pokemonNameWithAffix}}は あくむを 見始めた!",
"nightmareOnOverlap": "{{pokemonNameWithAffix}}は すでに うなされている!",
"nightmareLapse": "{{pokemonNameWithAffix}}は あくむに うなされている!",
"encoreOnAdd": "{{pokemonNameWithAffix}}は アンコールを 受けた!",
"encoreOnRemove": "{{pokemonNameWithAffix}}の アンコール状態が 解けた!",
"helpingHandOnAdd": "{{pokemonNameWithAffix}}は {{pokemonName}}を\nてだすけする 体制に 入った!",
"ingrainLapse": "{{pokemonNameWithAffix}}は 根から\n養分ようぶん 吸い取った",
"ingrainOnTrap": "{{pokemonNameWithAffix}}は 根を 張った!",
"aquaRingOnAdd": "{{pokemonNameWithAffix}}は 水のリングを まとった!",
"aquaRingLapse": "{{pokemonName}}は {{moveName}}で\n体力を 回復した",
"drowsyOnAdd": "{{pokemonNameWithAffix}} の ねむけを 誘(さそ)った!",
"damagingTrapLapse": "{{pokemonNameWithAffix}}は {{moveName}}の ダメージを 受けた!",
"bindOnTrap": "{{pokemonNameWithAffix}}は {{sourcePokemonName}}に 締め付けられた!",
"wrapOnTrap": "{{pokemonNameWithAffix}}は {{sourcePokemonName}}に 巻き付かれた!",
"vortexOnTrap": "{{pokemonNameWithAffix}}は 渦(うず)の中に 閉じ込められた!",
"clampOnTrap": "{{pokemonName}}は {{sourcePokemonNameWithAffix}}の\nからに 挟まれた",
"sandTombOnTrap": "{{pokemonNameWithAffix}}は {{moveName}}に 捕らわれた!",
"magmaStormOnTrap": "{{pokemonNameWithAffix}}は マグマの\n うず 閉じ込められた",
"snapTrapOnTrap": "{{pokemonNameWithAffix}}は トラバサミに 捕らわれた!",
"thunderCageOnTrap": "{{sourcePokemonNameWithAffix}}は {{pokemonNameWithAffix}}に 閉じ込められた!",
"infestationOnTrap": "{{pokemonNameWithAffix}}は {{sourcePokemonNameWithAffix}}に まとわりつかれた!",
"protectedOnAdd": "{{pokemonNameWithAffix}}は\nまもりの 体制に 入った",
"protectedLapse": "{{pokemonNameWithAffix}}は\n攻撃から 身を守った",
"enduringOnAdd": "{{pokemonNameWithAffix}}は\nこらえる 体制に 入った",
"enduringLapse": "{{pokemonNameWithAffix}}は\n攻撃を こらえた",
"sturdyLapse": "{{pokemonNameWithAffix}}は\n攻撃を こらえた",
"perishSongLapse": "{{pokemonNameWithAffix}}の ほろびのカウントが {{turnCount}}になった!",
"centerOfAttentionOnAdd": "{{pokemonNameWithAffix}}は 注目の 的になった!",
"truantLapse": "{{pokemonNameWithAffix}}は 怠(なま)けている!",
"slowStartOnAdd": "{{pokemonNameWithAffix}}は 調子が 上がらない!",
"slowStartOnRemove": "{{pokemonNameWithAffix}}は 調子を 取り戻した!",
"highestStatBoostOnAdd": "{{pokemonNameWithAffix}}の {{statName}}が\n上がっている 状態に なった",
"highestStatBoostOnRemove": "{{pokemonNameWithAffix}}の {{abilityName}}の 効果が なくなった!",
"magnetRisenOnAdd": "{{pokemonNameWithAffix}}は 電磁力(でんじりょく)で 浮かび上がった!",
"magnetRisenOnRemove": "{{pokemonNameWithAffix}}は 電磁力(でんじりょく)が なくなった!",
"critBoostOnAdd": "{{pokemonNameWithAffix}}は 張り切っている!",
"critBoostOnRemove": "{{pokemonNameWithAffix}}は 落ち着いた。",
"saltCuredOnAdd": "{{pokemonNameWithAffix}}は しおづけに なった!",
"saltCuredLapse": "{{pokemonNameWithAffix}}は {{moveName}}の\n ダメージを 受けている",
"cursedOnAdd": "{{pokemonNameWithAffix}}は 自分の 体力を 削って\n{{pokemonName}}に のろいを かけた!",
"cursedLapse": "{{pokemonNameWithAffix}}は のろわれている!",
"stockpilingOnAdd": "{{pokemonNameWithAffix}}は {{stockpiledCount}}つ たくわえた!",
} as const;

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@ -1,36 +1,40 @@
import { SimpleTranslationEntries } from "#app/interfaces/locales";
export const filterBar: SimpleTranslationEntries = {
"genFilter": "Gen",
"typeFilter": "Type",
"caughtFilter": "Caught",
"unlocksFilter": "Unlocks",
"miscFilter": "Misc",
"sortFilter": "Sort",
"all": "All",
"normal": "Not Shiny",
"uncaught": "Uncaught",
"passive": "Passive",
"passiveUnlocked": "Passive Unlocked",
"passiveLocked": "Passive Locked",
"costReduction": "Cost Reduction",
"costReductionUnlocked": "Cost Reduction Unlocked",
"costReductionLocked": "Cost Reduction Locked",
"favorite": "Favorite",
"isFavorite": "Favorite - Yes",
"notFavorite": "Favorite - No",
"ribbon": "Ribbon",
"hasWon": "Ribbon - Yes",
"hasNotWon": "Ribbon - No",
"hiddenAbility": "Hidden Ability",
"hasHiddenAbility": "Hidden Ability - Yes",
"noHiddenAbility": "Hidden Ability - No",
"pokerus": "Pokerus",
"hasPokerus": "Pokerus - Yes",
"noPokerus": "Pokerus - No",
"genFilter": "世代",
"typeFilter": "タイプ",
"caughtFilter": "捕獲",
"unlocksFilter": "解放",
"miscFilter": "その他",
"sortFilter": "並べ替え",
"all": "すべて",
"normal": "非色違い",
"uncaught": "未捕獲",
"passive": "パッシブ",
"passiveUnlocked": "パッシブ - 解放済み",
"passiveLocked": "パッシブ - 未解放",
"passiveUnlockable": "パッシブ - 解放可能",
"costReduction": "ポイント削減",
"costReductionUnlocked": "ポイント削減 - 解放済み",
"costReductionLocked": "ポイント削減 - 未解放",
"costReductionUnlockable": "ポイント削減 - 解放可能",
"favorite": "お気に入り",
"isFavorite": "お気に入り - あり",
"notFavorite": "お気に入り - なし",
"ribbon": "リボン",
"hasWon": "リボン - あり",
"hasNotWon": "リボン - なし",
"hiddenAbility": "隠れ特性",
"hasHiddenAbility": "隠れ特性 - あり",
"noHiddenAbility": "隠れ特性 - なし",
"egg": "タマゴ",
"eggPurchasable": "タマゴ - 購入可能",
"pokerus": "ポケルス",
"hasPokerus": "ポケルス - あり",
"noPokerus": "ポケルス - なし",
"sortByNumber": "No.",
"sortByCost": "Cost",
"sortByCandies": "Candy Count",
"sortByIVs": "IVs",
"sortByName": "Name",
"sortByCost": "ポイント",
"sortByCandies": "飴の数",
"sortByIVs": "個体値",
"sortByName": "名前",
};

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@ -1,14 +1,14 @@
import { SimpleTranslationEntries } from "#app/interfaces/locales";
export const modifier: SimpleTranslationEntries = {
"surviveDamageApply": "{{pokemonNameWithAffix}} hung on\nusing its {{typeName}}!",
"turnHealApply": "{{pokemonNameWithAffix}} restored a little HP using\nits {{typeName}}!",
"hitHealApply": "{{pokemonNameWithAffix}} restored a little HP using\nits {{typeName}}!",
"pokemonInstantReviveApply": "{{pokemonNameWithAffix}} was revived\nby its {{typeName}}!",
"pokemonResetNegativeStatStageApply": "{{pokemonNameWithAffix}}'s lowered stats were restored\nby its {{typeName}}!",
"moneyInterestApply": "You received interest of ₽{{moneyAmount}}\nfrom the {{typeName}}!",
"turnHeldItemTransferApply": "{{pokemonNameWithAffix}}'s {{itemName}} was absorbed\nby {{pokemonName}}'s {{typeName}}!",
"contactHeldItemTransferApply": "{{pokemonNameWithAffix}}'s {{itemName}} was snatched\nby {{pokemonName}}'s {{typeName}}!",
"enemyTurnHealApply": "{{pokemonNameWithAffix}}\nrestored some HP!",
"bypassSpeedChanceApply": "{{pokemonName}} can act faster than normal, thanks to its {{itemName}}!",
"surviveDamageApply": "{{pokemonNameWithAffix}}は\n{{typeName}}で もちこたえた!",
"turnHealApply": "{{pokemonNameWithAffix}}は\n{{typeName}}で 少し 回復!",
"hitHealApply": "{{pokemonNameWithAffix}}は\n{{typeName}}で 少し 回復!",
"pokemonInstantReviveApply": "{{pokemonNameWithAffix}}は\n{{typeName}}で 復活した!",
"pokemonResetNegativeStatStageApply": "{{pokemonNameWithAffix}}は {{typeName}}で\n下がった能力が 元に戻った",
"moneyInterestApply": "{{typeName}}から {{moneyAmount}}円 取得した!",
"turnHeldItemTransferApply": "{{pokemonName}}の {{typeName}}が\n{{pokemonNameWithAffix}}の {{itemName}}を 吸い取った!",
"contactHeldItemTransferApply": "{{pokemonName}}の {{typeName}}が\n{{pokemonNameWithAffix}}の {{itemName}}を うばい取った!",
"enemyTurnHealApply": "{{pokemonNameWithAffix}}は\n体力を 回復",
"bypassSpeedChanceApply": "{{pokemonName}}は {{itemName}}で\n行動が はやくなった",
} as const;

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@ -13,6 +13,7 @@ export const battlePokemonForm: SimpleTranslationEntries = {
"eternamaxChange": "{{preName}} Eternamaxed\ninto {{pokemonName}}!",
"revertChange": "{{pokemonName}} reverted\nto its original form!",
"formChange": "{{preName}} changed form!",
"disguiseChange": "Its disguise served it as a decoy!",
} as const;
export const pokemonForm: SimpleTranslationEntries = {

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@ -1,9 +1,9 @@
import { SimpleTranslationEntries } from "#app/interfaces/locales";
export const saveSlotSelectUiHandler: SimpleTranslationEntries = {
"overwriteData": "せんたくしたスロットにデータをうわがきしますか",
"loading": "ローディング...",
"wave": "Wave",
"overwriteData": "選択した スロットに データを 上書きします",
"loading": "読込中…",
"wave": "波",//This needs to be preceded by 第[x],e.g.第1波、第248波
"lv": "Lv",
"empty": "なし",
} as const;

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@ -6,46 +6,46 @@ import { SimpleTranslationEntries } from "#app/interfaces/locales";
* account interactions, descriptive text, etc.
*/
export const starterSelectUiHandler: SimpleTranslationEntries = {
"confirmStartTeam": "この じょうけんで チャレンジを しんこうしますか?",
"confirmExit": "しゅうりょう しますか?",
"invalidParty": "This is not a valid starting party!",
"gen1": "1せだい",
"gen2": "2せだい",
"gen3": "3せだい",
"gen4": "4せだい",
"gen5": "5せだい",
"gen6": "6せだい",
"gen7": "7せだい",
"gen8": "8せだい",
"gen9": "9せだい",
"growthRate": "EXPタイプ:",
"ability": "とくせい:",
"confirmStartTeam": "この条件で チャレンジを 始めますか?",
"confirmExit": "終了しますか?",
"invalidParty": "手持ちは チャレンジの 条件で 認められない!",
"gen1": "1世代",
"gen2": "2世代",
"gen3": "3世代",
"gen4": "4世代",
"gen5": "5世代",
"gen6": "6世代",
"gen7": "7世代",
"gen8": "8世代",
"gen9": "9世代",
"growthRate": "経験値タイプ:",
"ability": "特性:",
"passive": "パッシブ:",
"nature": "せいかく:",
"eggMoves": "タマゴわざ",
"nature": "性格:",
"eggMoves": "タマゴ",
"start": "始める",
"addToParty": "えらぶ",
"toggleIVs": "個体値を ひょうじ",
"manageMoves": "わざを ならびかえ",
"manageNature": "せいかくを ならびかえ",
"addToFavorites": "Add to Favorites",
"removeFromFavorites": "Remove from Favorites",
"useCandies": "アメを つかう",
"selectNature": "せいかくをえらんでください",
"selectMoveSwapOut": "交換する技を選択してください",
"selectMoveSwapWith": "交換先の技を選択してください",
"unlockPassive": "パッシブを かいほうする",
"reduceCost": "ポケモンの 必要ポイントを へらす",
"sameSpeciesEgg": "Buy an Egg",
"addToParty": "手持ちに入れる",
"toggleIVs": "個体値を表示",
"manageMoves": "技を並び替える",
"manageNature": "性格を変える",
"addToFavorites": "お気に入りにする",
"removeFromFavorites": "お気に入りから除く",
"useCandies": "飴を使う",
"selectNature": "性格を選んでください。",
"selectMoveSwapOut": "入れ替えたい技を選んでください。",
"selectMoveSwapWith": "他の技と交換してください",
"unlockPassive": "パッシブを開放",
"reduceCost": "ポイントを減らす",
"sameSpeciesEgg": "タマゴを買う",
"cycleShiny": ": 色違い変更",
"cycleForm": ": フォルム変更",
"cycleGender": ": 性別変更",
"cycleAbility": ": 特性変更",
"cycleNature": ": 性格変更",
"cycleVariant": ": 色変更",
"enablePassive": "パッシブ ゆうこう",
"disablePassive": "パッシブ むこう",
"locked": "Locked",
"disabled": "Disabled",
"uncaught": "Uncaught"
"enablePassive": "パッシブ - オン",
"disablePassive": "パッシブ - オフ",
"locked": "開放されていない",
"disabled": "無効",
"uncaught": "捕まっていない"
};

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@ -2,10 +2,10 @@ import { SimpleTranslationEntries } from "#app/interfaces/locales";
export const voucher: SimpleTranslationEntries = {
"vouchers": "クーポン",
"eggVoucher": "たまごクーポン",
"eggVoucherPlus": "たまごクーポンプラス",
"eggVoucherPremium": "たまごクーポンプレミアム",
"eggVoucherGold": "たまごクーポンゴールド",
"locked": "Locked",
"defeatTrainer": "Defeat {{trainerName}}"
"eggVoucher": "タマゴクーポン",
"eggVoucherPlus": "タマゴクーポン・プラス",
"eggVoucherPremium": "タマゴクーポン・プレミアム",
"eggVoucherGold": "タマゴクーポン・ゴールド",
"locked": "なし",
"defeatTrainer": "{{trainerName}}を 倒す"
} as const;

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@ -4,17 +4,17 @@ export const abilityTriggers: SimpleTranslationEntries = {
"blockRecoilDamage" : "{{pokemonName}}[[는]] {{abilityName}} 때문에\n반동 데미지를 받지 않는다!",
"badDreams": "{{pokemonName}}[[는]]\n나이트메어 때문에 시달리고 있다!",
"costar": "{{pokemonName}}[[는]] {{allyName}}의\n능력 변화를 복사했다!",
"iceFaceAvoidedDamage": "{{pokemonName}}[[는]] {{abilityName}} 때문에\n데미지를 받지 않는다!",
"iceFaceAvoidedDamage": "{{pokemonNameWithAffix}}[[는]] {{abilityName}} 때문에\n데미지를 받지 않는다!",
"perishBody": "{{pokemonName}}의 {{abilityName}} 때문에\n양쪽 포켓몬 모두는 3턴 후에 쓰러져 버린다!",
"poisonHeal": "{{pokemonName}}[[는]] {{abilityName}}[[로]]인해\n조금 회복했다.",
"trace": "{{pokemonName}}[[는]] 상대 {{targetName}}의 \n{{abilityName}}[[를]] 트레이스했다!",
"windPowerCharged": "{{pokemonName}}[[는]]\n{{moveName}}에 맞아 충전되었다!",
"quickDraw": "{{pokemonName}}[[는]]\n퀵드로에 의해 행동이 빨라졌다!",
"illusionBreak": "{{pokemonName}}의\n일루전이 풀렸다!",
"disguiseAvoidedDamage" : "{{pokemonNameWithAffix}}의 정체가 드러났다!",
"blockItemTheft": "{{pokemonNameWithAffix}}의 {{abilityName}}에 의해\n도구를 빼앗기지 않는다!",
"typeImmunityHeal": "{{pokemonNameWithAffix}}[[는]]\n{{abilityName}}[[로]] 체력이 회복되었다!",
"nonSuperEffectiveImmunity": "{{pokemonNameWithAffix}}[[는]] {{abilityName}} 때문에\n데미지를 입지 않는다!",
"postDefendDisguise": "{{pokemonNameWithAffix}}의\n정체가 드러났다!",
"moveImmunity": "{{pokemonNameWithAffix}}에게는\n효과가 없는 것 같다...",
"reverseDrain": "{{pokemonNameWithAffix}}[[는]]\n해감액을 흡수했다!",
"postDefendTypeChange": "{{pokemonNameWithAffix}}[[는]] {{abilityName}}[[로]] 인해\n{{typeName}}타입이 됐다!",

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@ -60,6 +60,7 @@ export const battle: SimpleTranslationEntries = {
"turnEndHpRestore": "{{pokemonName}}의\n체력이 회복되었다!",
"hpIsFull": "그러나 {{pokemonName}}의\n체력이 가득 찬 상태다!",
"skipItemQuestion": "아이템을 받지 않고 넘어가시겠습니까?",
"itemStackFull": "{{fullItemName}}의 소지 한도에 도달했습니다.\n{{itemname}}[[를]] 대신 받습니다.",
"eggHatching": "어라…?",
"ivScannerUseQuestion": "{{pokemonName}}에게 개체값탐지기를 사용하시겠습니까?",
"wildPokemonWithAffix": "야생 {{pokemonName}}",
@ -95,65 +96,4 @@ export const battle: SimpleTranslationEntries = {
"congratulations": "축하합니다!",
"beatModeFirstTime": "{{speciesName}}[[가]] {{gameMode}} 모드를 처음으로 클리어했다!\n{{newModifier}}[[를]] 손에 넣었다!",
"ppReduced": "{{targetName}}의\n{{moveName}}[[를]] {{reduction}} 깎았다!",
"battlerTagsRechargingLapse": "공격의 반동으로\n{{pokemonNameWithAffix}}[[는]] 움직일 수 없다!",
"battlerTagsTrappedOnAdd": "{{pokemonNameWithAffix}}[[는]]\n이제 도망칠 수 없다!",
"battlerTagsTrappedOnRemove": "{{pokemonNameWithAffix}}[[는]]\n{{moveName}}로부터 풀려났다!",
"battlerTagsFlinchedLapse": "{{pokemonNameWithAffix}}[[는]] 풀이 죽어\n움직일 수 없었다!",
"battlerTagsConfusedOnAdd": "{{pokemonNameWithAffix}}[[는]]\n혼란에 빠졌다!",
"battlerTagsConfusedOnRemove": "{{pokemonNameWithAffix}}의\n혼란이 풀렸다!",
"battlerTagsConfusedOnOverlap": "{{pokemonNameWithAffix}}[[는]]\n이미 혼란에 빠져 있다",
"battlerTagsConfusedLapse": "{{pokemonNameWithAffix}}[[는]]\n혼란에 빠져 있다!",
"battlerTagsConfusedLapseHurtItself": "영문도 모른채\n자신을 공격했다!",
"battlerTagsDestinyBondLapseIsBoss": "{{pokemonNameWithAffix}}[[는]]\n길동무의 영향을 받지 않는다.",
"battlerTagsDestinyBondLapse": "{{pokemonNameWithAffix}}[[는]] {{pokemonNameWithAffix2}}[[를]]\n길동무로 삼았다!",
"battlerTagsInfatuatedOnAdd": "{{pokemonNameWithAffix}}[[는]]\n헤롱헤롱해졌다!",
"battlerTagsInfatuatedOnOverlap": "{{pokemonNameWithAffix}}[[는]]\n이미 헤롱헤롱해있다!",
"battlerTagsInfatuatedLapse": "{{pokemonNameWithAffix}}[[는]]\n{{sourcePokemonName}}에게 헤롱헤롱해 있다!",
"battlerTagsInfatuatedLapseImmobilize": "{{pokemonNameWithAffix}}[[는]] 헤롱헤롱해서\n기술을 쓸 수 없었다!",
"battlerTagsInfatuatedOnRemove": "{{pokemonNameWithAffix}}[[는]]\n헤롱헤롱 상태에서 벗어났다.",
"battlerTagsSeededOnAdd": "{{pokemonNameWithAffix}}에게\n씨앗을 심었다!",
"battlerTagsSeededLapse": "씨뿌리기가 {{pokemonNameWithAffix}}의\n체력을 빼앗는다!",
"battlerTagsSeededLapseShed": "{{pokemonNameWithAffix}}[[는]]\n씨앗을 날려버렸다!",
"battlerTagsNightmareOnAdd": "{{pokemonNameWithAffix}}[[는]]\n악몽을 꾸기 시작했다!",
"battlerTagsNightmareOnOverlap": "{{pokemonNameWithAffix}}[[는]]\n이미 악몽을 꾸고 있다!",
"battlerTagsNightmareLapse": "{{pokemonNameWithAffix}}[[는]]\n악몽에 시달리고 있다!",
"battlerTagsEncoreOnAdd": "{{pokemonNameWithAffix}}[[는]]\n앙코르를 받았다!",
"battlerTagsEncoreOnRemove": "{{pokemonNameWithAffix}}의\n앙코르 상태가 풀렸다!",
"battlerTagsHelpingHandOnAdd": "{{pokemonNameWithAffix}}[[는]] {{pokemonName}}에게\n도우미가 되어주려 한다!",
"battlerTagsIngrainLapse": "{{pokemonNameWithAffix}}[[는]] 뿌리로부터\n양분을 흡수했다!",
"battlerTagsIngrainOnTrap": "{{pokemonNameWithAffix}}[[는]] 뿌리를 뻗었다!",
"battlerTagsAquaRingOnAdd": "{{pokemonNameWithAffix}}[[는]]\n물의 베일을 둘러썼다!",
"battlerTagsAquaRingLapse": "{{moveName}} 효과로\n{{pokemonName}}[[는]] HP를 회복했다!",
"battlerTagsDrowsyOnAdd": "{{pokemonNameWithAffix}}의\n졸음을 유도했다!",
"battlerTagsDamagingTrapLapse": "{{pokemonNameWithAffix}}[[는]] {{moveName}}의\n데미지를 입고 있다!",
"battlerTagsBindOnTrap": "{{pokemonNameWithAffix}}[[는]] {{sourcePokemonName}}에게\n{{moveName}}[[를]] 당했다!",
"battlerTagsWrapOnTrap": "{{pokemonNameWithAffix}}[[는]] {{sourcePokemonName}}에게\n휘감겼다!",
"battlerTagsVortexOnTrap": "{{pokemonNameWithAffix}}[[는]]\n소용돌이 속에 갇혔다!",
"battlerTagsClampOnTrap": "{{sourcePokemonNameWithAffix}}[[는]] {{pokemonName}}의\n껍질에 꼈다!",
"battlerTagsSandTombOnTrap": "{{pokemonNameWithAffix}}[[는]]\n{{moveName}}에 붙잡혔다!",
"battlerTagsMagmaStormOnTrap": "{{pokemonNameWithAffix}}[[는]]\n마그마의 소용돌이에 갇혔다!",
"battlerTagsSnapTrapOnTrap": "{{pokemonNameWithAffix}}[[는]]\n집게덫에 붙잡혔다!",
"battlerTagsThunderCageOnTrap": "{{sourcePokemonNameWithAffix}}[[는]]\n{{pokemonNameWithAffix}}를 가두었다!",
"battlerTagsInfestationOnTrap": "{{pokemonNameWithAffix}}[[는]]\n{{sourcePokemonNameWithAffix}}에게 엉겨 붙었다!",
"battlerTagsProtectedOnAdd": "{{pokemonNameWithAffix}}[[는]]\n방어 태세에 들어갔다!",
"battlerTagsProtectedLapse": "{{pokemonNameWithAffix}}[[는]]\n공격으로부터 몸을 지켰다!",
"battlerTagsEnduringOnAdd": "{{pokemonNameWithAffix}}[[는]]\n버티기 태세에 들어갔다!",
"battlerTagsEnduringLapse": "{{pokemonNameWithAffix}}[[는]]\n공격을 버텼다!",
"battlerTagsSturdyLapse": "{{pokemonNameWithAffix}}[[는]]\n공격을 버텼다!",
"battlerTagsPerishSongLapse": "{{pokemonNameWithAffix}}의 멸망의\n카운트가 {{turnCount}}[[가]] 되었다!",
"battlerTagsCenterOfAttentionOnAdd": "{{pokemonNameWithAffix}}[[는]]\n주목의 대상이 되었다!",
"battlerTagsTruantLapse": "{{pokemonNameWithAffix}}[[는]] 게으름을 피우고 있다!",
"battlerTagsSlowStartOnAdd": "{{pokemonNameWithAffix}}[[는]] 컨디션이\n좋아지지 않는다!",
"battlerTagsSlowStartOnRemove": "{{pokemonNameWithAffix}} 는 마침내\n컨디션을 회복했다!",
"battlerTagsHighestStatBoostOnAdd": "{{pokemonNameWithAffix}}의\n{{statName}}[[가]] 올라갔다!",
"battlerTagsHighestStatBoostOnRemove": "{{pokemonNameWithAffix}}의\n{{abilityName}} 효과가 사라졌다!",
"battlerTagsMagnetRisenOnAdd": "{{pokemonNameWithAffix}}[[는]]\n전자력으로 떠올랐다!",
"battlerTagsMagnetRisenOnRemove": "{{pokemonNameWithAffix}}의\n전자력이 없어졌다!",
"battlerTagsCritBoostOnAdd": "{{pokemonNameWithAffix}}[[는]]\n의욕이 넘치고 있다!",
"battlerTagsCritBoostOnRemove": "{{pokemonNameWithAffix}}[[는]] 평소로 돌아왔다.",
"battlerTagsSaltCuredOnAdd": "{{pokemonNameWithAffix}}[[는]]\n소금에 절여졌다!",
"battlerTagsSaltCuredLapse": "{{pokemonNameWithAffix}}[[는]] 소금절이의\n데미지를 입고 있다.",
"battlerTagsCursedOnAdd": "{{pokemonNameWithAffix}}[[는]] 자신의 체력을 깎아서\n{{pokemonName}}에게 저주를 걸었다!",
"battlerTagsCursedLapse": "{{pokemonNameWithAffix}}[[는]]\n저주받고 있다!",
"battlerTagsStockpilingOnAdd": "{{pokemonNameWithAffix}}[[는]]\n{{stockpiledCount}}개 비축했다!",
} as const;

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@ -9,4 +9,65 @@ export const battlerTags: SimpleTranslationEntries = {
"nightmareDesc": "악몽",
"ingrainDesc": "뿌리",
"drowsyDesc": "졸음",
"rechargingLapse": "공격의 반동으로\n{{pokemonNameWithAffix}}[[는]] 움직일 수 없다!",
"trappedOnAdd": "{{pokemonNameWithAffix}}[[는]]\n이제 도망칠 수 없다!",
"trappedOnRemove": "{{pokemonNameWithAffix}}[[는]]\n{{moveName}}로부터 풀려났다!",
"flinchedLapse": "{{pokemonNameWithAffix}}[[는]] 풀이 죽어\n움직일 수 없었다!",
"confusedOnAdd": "{{pokemonNameWithAffix}}[[는]]\n혼란에 빠졌다!",
"confusedOnRemove": "{{pokemonNameWithAffix}}의\n혼란이 풀렸다!",
"confusedOnOverlap": "{{pokemonNameWithAffix}}[[는]]\n이미 혼란에 빠져 있다",
"confusedLapse": "{{pokemonNameWithAffix}}[[는]]\n혼란에 빠져 있다!",
"confusedLapseHurtItself": "영문도 모른채\n자신을 공격했다!",
"destinyBondLapseIsBoss": "{{pokemonNameWithAffix}}[[는]]\n길동무의 영향을 받지 않는다.",
"destinyBondLapse": "{{pokemonNameWithAffix}}[[는]] {{pokemonNameWithAffix2}}[[를]]\n길동무로 삼았다!",
"infatuatedOnAdd": "{{pokemonNameWithAffix}}[[는]]\n헤롱헤롱해졌다!",
"infatuatedOnOverlap": "{{pokemonNameWithAffix}}[[는]]\n이미 헤롱헤롱해있다!",
"infatuatedLapse": "{{pokemonNameWithAffix}}[[는]]\n{{sourcePokemonName}}에게 헤롱헤롱해 있다!",
"infatuatedLapseImmobilize": "{{pokemonNameWithAffix}}[[는]] 헤롱헤롱해서\n기술을 쓸 수 없었다!",
"infatuatedOnRemove": "{{pokemonNameWithAffix}}[[는]]\n헤롱헤롱 상태에서 벗어났다.",
"seededOnAdd": "{{pokemonNameWithAffix}}에게\n씨앗을 심었다!",
"seededLapse": "씨뿌리기가 {{pokemonNameWithAffix}}의\n체력을 빼앗는다!",
"seededLapseShed": "{{pokemonNameWithAffix}}[[는]]\n씨앗을 날려버렸다!",
"nightmareOnAdd": "{{pokemonNameWithAffix}}[[는]]\n악몽을 꾸기 시작했다!",
"nightmareOnOverlap": "{{pokemonNameWithAffix}}[[는]]\n이미 악몽을 꾸고 있다!",
"nightmareLapse": "{{pokemonNameWithAffix}}[[는]]\n악몽에 시달리고 있다!",
"encoreOnAdd": "{{pokemonNameWithAffix}}[[는]]\n앙코르를 받았다!",
"encoreOnRemove": "{{pokemonNameWithAffix}}의\n앙코르 상태가 풀렸다!",
"helpingHandOnAdd": "{{pokemonNameWithAffix}}[[는]] {{pokemonName}}에게\n도우미가 되어주려 한다!",
"ingrainLapse": "{{pokemonNameWithAffix}}[[는]] 뿌리로부터\n양분을 흡수했다!",
"ingrainOnTrap": "{{pokemonNameWithAffix}}[[는]] 뿌리를 뻗었다!",
"aquaRingOnAdd": "{{pokemonNameWithAffix}}[[는]]\n물의 베일을 둘러썼다!",
"aquaRingLapse": "{{moveName}} 효과로\n{{pokemonName}}[[는]] HP를 회복했다!",
"drowsyOnAdd": "{{pokemonNameWithAffix}}의\n졸음을 유도했다!",
"damagingTrapLapse": "{{pokemonNameWithAffix}}[[는]] {{moveName}}의\n데미지를 입고 있다!",
"bindOnTrap": "{{pokemonNameWithAffix}}[[는]] {{sourcePokemonName}}에게\n{{moveName}}[[를]] 당했다!",
"wrapOnTrap": "{{pokemonNameWithAffix}}[[는]] {{sourcePokemonName}}에게\n휘감겼다!",
"vortexOnTrap": "{{pokemonNameWithAffix}}[[는]]\n소용돌이 속에 갇혔다!",
"clampOnTrap": "{{sourcePokemonNameWithAffix}}[[는]] {{pokemonName}}의\n껍질에 꼈다!",
"sandTombOnTrap": "{{pokemonNameWithAffix}}[[는]]\n{{moveName}}에 붙잡혔다!",
"magmaStormOnTrap": "{{pokemonNameWithAffix}}[[는]]\n마그마의 소용돌이에 갇혔다!",
"snapTrapOnTrap": "{{pokemonNameWithAffix}}[[는]]\n집게덫에 붙잡혔다!",
"thunderCageOnTrap": "{{sourcePokemonNameWithAffix}}[[는]]\n{{pokemonNameWithAffix}}를 가두었다!",
"infestationOnTrap": "{{pokemonNameWithAffix}}[[는]]\n{{sourcePokemonNameWithAffix}}에게 엉겨 붙었다!",
"protectedOnAdd": "{{pokemonNameWithAffix}}[[는]]\n방어 태세에 들어갔다!",
"protectedLapse": "{{pokemonNameWithAffix}}[[는]]\n공격으로부터 몸을 지켰다!",
"enduringOnAdd": "{{pokemonNameWithAffix}}[[는]]\n버티기 태세에 들어갔다!",
"enduringLapse": "{{pokemonNameWithAffix}}[[는]]\n공격을 버텼다!",
"sturdyLapse": "{{pokemonNameWithAffix}}[[는]]\n공격을 버텼다!",
"perishSongLapse": "{{pokemonNameWithAffix}}의 멸망의\n카운트가 {{turnCount}}[[가]] 되었다!",
"centerOfAttentionOnAdd": "{{pokemonNameWithAffix}}[[는]]\n주목의 대상이 되었다!",
"truantLapse": "{{pokemonNameWithAffix}}[[는]] 게으름을 피우고 있다!",
"slowStartOnAdd": "{{pokemonNameWithAffix}}[[는]] 컨디션이\n좋아지지 않는다!",
"slowStartOnRemove": "{{pokemonNameWithAffix}} 는 마침내\n컨디션을 회복했다!",
"highestStatBoostOnAdd": "{{pokemonNameWithAffix}}의\n{{statName}}[[가]] 올라갔다!",
"highestStatBoostOnRemove": "{{pokemonNameWithAffix}}의\n{{abilityName}} 효과가 사라졌다!",
"magnetRisenOnAdd": "{{pokemonNameWithAffix}}[[는]]\n전자력으로 떠올랐다!",
"magnetRisenOnRemove": "{{pokemonNameWithAffix}}의\n전자력이 없어졌다!",
"critBoostOnAdd": "{{pokemonNameWithAffix}}[[는]]\n의욕이 넘치고 있다!",
"critBoostOnRemove": "{{pokemonNameWithAffix}}[[는]] 평소로 돌아왔다.",
"saltCuredOnAdd": "{{pokemonNameWithAffix}}[[는]]\n소금에 절여졌다!",
"saltCuredLapse": "{{pokemonNameWithAffix}}[[는]] 소금절이의\n데미지를 입고 있다.",
"cursedOnAdd": "{{pokemonNameWithAffix}}[[는]] 자신의 체력을 깎아서\n{{pokemonName}}에게 저주를 걸었다!",
"cursedLapse": "{{pokemonNameWithAffix}}[[는]]\n저주받고 있다!",
"stockpilingOnAdd": "{{pokemonNameWithAffix}}[[는]]\n{{stockpiledCount}}개 비축했다!",
} as const;

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@ -13,9 +13,11 @@ export const filterBar: SimpleTranslationEntries = {
"passive": "패시브",
"passiveUnlocked": "패시브 해금",
"passiveLocked": "패시브 잠김",
"passiveUnlockable": "패시브 해금 가능",
"costReduction": "코스트 감소",
"costReductionUnlocked": "코스트 감소됨",
"costReductionLocked": "코스트 감소 없음",
"costReductionUnlockable": "코스트 감소 가능",
"favorite": "즐겨찾기",
"isFavorite": "즐겨찾기 등록됨",
"notFavorite": "즐겨찾기 제외됨",
@ -25,6 +27,8 @@ export const filterBar: SimpleTranslationEntries = {
"hiddenAbility": "숨겨진 특성",
"hasHiddenAbility": "숨겨진 특성 보유",
"noHiddenAbility": "숨겨진 특성 없음",
"egg": "알",
"eggPurchasable": "알 구매 가능",
"pokerus": "포켓러스",
"hasPokerus": "포켓러스 감염",
"noPokerus": "포켓러스 없음",

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@ -13,6 +13,7 @@ export const battlePokemonForm: SimpleTranslationEntries = {
"eternamaxChange": "{{preName}}[[는]]\n{{pokemonName}}가 되었다!",
"revertChange": "{{pokemonName}}[[는]]\n원래 모습으로 되돌아왔다!",
"formChange": "{{preName}}[[는]]\n다른 모습으로 변화했다!",
"disguiseChange": "탈이 대타가 되었다!",
} as const;
export const pokemonForm: SimpleTranslationEntries = {

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@ -97,5 +97,6 @@ export const settings: SimpleTranslationEntries = {
"controller": "컨트롤러",
"gamepadSupport": "게임패드 지원",
"showBgmBar": "BGM 제목 보여주기",
"moveTouchControls": "터치 컨트롤 이동",
"shopOverlayOpacity": "상점 오버레이 투명도"
} as const;

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@ -4,17 +4,17 @@ export const abilityTriggers: SimpleTranslationEntries = {
"blockRecoilDamage": "{{abilityName}} de {{pokemonName}}\nprotegeu-o do dano reverso!",
"badDreams": "{{pokemonName}} está tendo pesadelos!",
"costar": "{{pokemonName}} copiou as mudanças\nde atributo de {{allyName}}!",
"iceFaceAvoidedDamage": "{{pokemonName}} evitou\ndanos com sua {{abilityName}}!",
"iceFaceAvoidedDamage": "{{pokemonNameWithAffix}} evitou\ndanos com sua {{abilityName}}!",
"perishBody": "{{abilityName}} de {{pokemonName}}\nirá desmaiar ambos os Pokémon em 3 turnos!",
"poisonHeal": "{{abilityName}} de {{pokemonName}}\nrestaurou seus PS um pouco!",
"trace": "{{pokemonName}} copiou {{abilityName}}\nde {{targetName}}!",
"windPowerCharged": "Ser atingido por {{moveName}} carregou {{pokemonName}} com poder!",
"quickDraw": "{{pokemonName}} pode agir mais rápido que o normal\ngraças ao seu Quick Draw!",
"illusionBreak": "A ilusão de {{pokemonName}} acabou!",
"disguiseAvoidedDamage": "O disfarce de {{pokemonNameWithAffix}} foi descoberto!",
"blockItemTheft": "{{abilityName}} de {{pokemonNameWithAffix}}\nprevine o roubo de itens!",
"typeImmunityHeal": "{{abilityName}} de {{pokemonNameWithAffix}}\nrestaurou um pouco de PS!",
"nonSuperEffectiveImmunity": "{{pokemonNameWithAffix}} evitou dano\ncom {{abilityName}}!",
"postDefendDisguise": "O disfarce de {{pokemonNameWithAffix}} foi descoberto!",
"moveImmunity": "Isso não afeta {{pokemonNameWithAffix}}!",
"reverseDrain": "{{pokemonNameWithAffix}} absorveu a gosma líquida!",
"postDefendTypeChange": "{{abilityName}} de {{pokemonNameWithAffix}}\ntransformou-o no tipo {{typeName}}!",

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@ -60,6 +60,7 @@ export const battle: SimpleTranslationEntries = {
"turnEndHpRestore": "Os PS de {{pokemonName}} foram restaurados!",
"hpIsFull": "Os PS de {{pokemonName}}\njá estão cheios!",
"skipItemQuestion": "Tem certeza de que não quer escolher um item?",
"itemStackFull": "O estoque de {{fullItemName}} está cheio.\nVocê receberá {{itemName}} no lugar.",
"eggHatching": "Opa?",
"ivScannerUseQuestion": "Quer usar o Scanner de IVs em {{pokemonName}}?",
"wildPokemonWithAffix": "{{pokemonName}} selvagem",
@ -67,7 +68,7 @@ export const battle: SimpleTranslationEntries = {
"useMove": "{{pokemonNameWithAffix}} usou {{moveName}}!",
"drainMessage": "{{pokemonName}} teve sua\nenergia drenada!",
"regainHealth": "{{pokemonName}} recuperou\npontos de saúde!",
"stealEatBerry": "{{pokemonName}} stole and ate\n{{targetName}}'s {{berryName}}!",
"stealEatBerry": "{{pokemonName}} roubou e comeu\na {{berryName}} de {{targetName}}!",
"ppHealBerry": "{{pokemonNameWithAffix}} restaurou PP do movimento {{moveName}}\nusando sua {{berryName}}!",
"hpHealBerry": "{{pokemonNameWithAffix}} restarou sua saúde usando\nsua {{berryName}}!",
"fainted": "{{pokemonNameWithAffix}} desmaiou!",
@ -95,65 +96,4 @@ export const battle: SimpleTranslationEntries = {
"unlockedSomething": "{{unlockedThing}}\nfoi desbloqueado.",
"congratulations": "Parabéns!",
"beatModeFirstTime": "{{speciesName}} venceu o Modo {{gameMode}} pela primeira vez!\nVocê recebeu {{newModifier}}!",
"battlerTagsRechargingLapse": "{{pokemonNameWithAffix}} precisa\nrecarregar!",
"battlerTagsTrappedOnAdd": "{{pokemonNameWithAffix}} não pode\nmais escapar!",
"battlerTagsTrappedOnRemove": "{{pokemonNameWithAffix}} foi liberto\nde {{moveName}}!",
"battlerTagsFlinchedLapse": "{{pokemonNameWithAffix}} hesitou!",
"battlerTagsConfusedOnAdd": "{{pokemonNameWithAffix}} ficou\nconfuso!",
"battlerTagsConfusedOnRemove": "{{pokemonNameWithAffix}} saiu\nde sua confusão!",
"battlerTagsConfusedOnOverlap": "{{pokemonNameWithAffix}} já\nestá confuso!",
"battlerTagsConfusedLapse": "{{pokemonNameWithAffix}} está\nconfuso!",
"battlerTagsConfusedLapseHurtItself": "Se machucou em sua\nconfusão!",
"battlerTagsDestinyBondLapseIsBoss": "{{pokemonNameWithAffix}} não é afetado\npelos efeitos de Destiny Bond.",
"battlerTagsDestinyBondLapse": "{{pokemonNameWithAffix}} levou\n{{pokemonNameWithAffix2}} junto com ele!",
"battlerTagsInfatuatedOnAdd": "{{pokemonNameWithAffix}} se apaixonou\npor {{sourcePokemonName}}!",
"battlerTagsInfatuatedOnOverlap": "{{pokemonNameWithAffix}} já\nestá apaixonado!",
"battlerTagsInfatuatedLapse": "{{pokemonNameWithAffix}} está apaixonado\npor {{sourcePokemonName}}!",
"battlerTagsInfatuatedLapseImmobilize": "{{pokemonNameWithAffix}} está\nimobilizado pelo amor!",
"battlerTagsInfatuatedOnRemove": "{{pokemonNameWithAffix}} superou\nsua paixão.",
"battlerTagsSeededOnAdd": "{{pokemonNameWithAffix}} foi semeado!",
"battlerTagsSeededLapse": "A saúde de {{pokemonNameWithAffix}}\nfoi sugada pelo Leech Seed!",
"battlerTagsSeededLapseShed": "O Leech Seed de{{pokemonNameWithAffix}}\nsugou todo o gotejamento!",
"battlerTagsNightmareOnAdd": "{{pokemonNameWithAffix}} começou\na ter um Nightmare!",
"battlerTagsNightmareOnOverlap": "{{pokemonNameWithAffix}} já\nestá preso em um Nightmare!",
"battlerTagsNightmareLapse": "{{pokemonNameWithAffix}} está preso\nem um Nightmare!",
"battlerTagsEncoreOnAdd": "{{pokemonNameWithAffix}} ganhou\num Encore!",
"battlerTagsEncoreOnRemove": "O Encore de {{pokemonNameWithAffix}}\nacabou!",
"battlerTagsHelpingHandOnAdd": "{{pokemonNameWithAffix}} está pronto para\najudar {{pokemonName}}!",
"battlerTagsIngrainLapse": "{{pokemonNameWithAffix}} absorveu\nnutrientes com suas raízes!",
"battlerTagsIngrainOnTrap": "{{pokemonNameWithAffix}} plantou suas raízes!",
"battlerTagsAquaRingOnAdd": "{{pokemonNameWithAffix}} se cercou\ncom um véu de água!",
"battlerTagsAquaRingLapse": "{{moveName}} restaurou\nPS de {{pokemonName}}!",
"battlerTagsDrowsyOnAdd": "{{pokemonNameWithAffix}} ficou com sono!",
"battlerTagsDamagingTrapLapse": "{{pokemonNameWithAffix}} foi ferido\npelo {{moveName}}!",
"battlerTagsBindOnTrap": "{{pokemonNameWithAffix}} foi espremido\npelo {{moveName}} de {{sourcePokemonName}}!",
"battlerTagsWrapOnTrap": "{{pokemonNameWithAffix}} foi enrolado\npor {{sourcePokemonName}}!",
"battlerTagsVortexOnTrap": "{{pokemonNameWithAffix}} ficou preso\nno vórtice!",
"battlerTagsClampOnTrap": "{{sourcePokemonNameWithAffix}} prendeu\n{{pokemonName}}!",
"battlerTagsSandTombOnTrap": "{{pokemonNameWithAffix}} foi preso\npor {{moveName}}!",
"battlerTagsMagmaStormOnTrap": "{{pokemonNameWithAffix}} foi preso\npor um redemoinho de magma!",
"battlerTagsSnapTrapOnTrap": "{{pokemonNameWithAffix}} foi preso\npor uma armadilha!",
"battlerTagsThunderCageOnTrap": "{{sourcePokemonNameWithAffix}} prendeu\n{{pokemonNameWithAffix}}!",
"battlerTagsInfestationOnTrap": "{{pokemonNameWithAffix}} foi ferido por \numa infestação de {{sourcePokemonNameWithAffix}}!",
"battlerTagsProtectedOnAdd": "{{pokemonNameWithAffix}}\nse protegeu!",
"battlerTagsProtectedLapse": "{{pokemonNameWithAffix}}\nse protegeu!",
"battlerTagsEnduringOnAdd": "{{pokemonNameWithAffix}} está\npreparado!",
"battlerTagsEnduringLapse": "{{pokemonNameWithAffix}} suportou\no golpe!",
"battlerTagsSturdyLapse": "{{pokemonNameWithAffix}} suportou\no golpe!",
"battlerTagsPerishSongLapse": "O tempo restante de {{pokemonNameWithAffix}} diminuiu para {{turnCount}}.",
"battlerTagsCenterOfAttentionOnAdd": "{{pokemonNameWithAffix}} virou o centro\ndas atenções!",
"battlerTagsTruantLapse": "{{pokemonNameWithAffix}} está\nviajando na maionese!",
"battlerTagsSlowStartOnAdd": "{{pokemonNameWithAffix}} não\nestá preparado!",
"battlerTagsSlowStartOnRemove": "{{pokemonNameWithAffix}} finalmente\nconseguiu se recompor!",
"battlerTagsHighestStatBoostOnAdd": "O atributo de {{statName}} de\n{{pokemonNameWithAffix}} aumentou!",
"battlerTagsHighestStatBoostOnRemove": "Os efeitos do {{abilityName}} de\n{{pokemonNameWithAffix}} acabaram!",
"battlerTagsMagnetRisenOnAdd": "{{pokemonNameWithAffix}} levitou com eletromagnetismo!",
"battlerTagsMagnetRisenOnRemove": "O eletromagnetismo de {{pokemonNameWithAffix}} sumiu!",
"battlerTagsCritBoostOnAdd": "{{pokemonNameWithAffix}} está ficando\nbombado!",
"battlerTagsCritBoostOnRemove": "{{pokemonNameWithAffix}} relaxou.",
"battlerTagsSaltCuredOnAdd": "{{pokemonNameWithAffix}} está sendo curado com sal!",
"battlerTagsSaltCuredLapse": "{{pokemonNameWithAffix}} foi ferido pelo {{moveName}}!",
"battlerTagsCursedOnAdd": "{{pokemonNameWithAffix}} cortou seus PS pela metade e amaldiçoou {{pokemonName}}!",
"battlerTagsCursedLapse": "{{pokemonNameWithAffix}} foi ferido pelo Curse!",
"battlerTagsStockpilingOnAdd": "{{pokemonNameWithAffix}} estocou {{stockpiledCount}}!",
} as const;

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@ -9,4 +9,65 @@ export const battlerTags: SimpleTranslationEntries = {
"nightmareDesc": "os pesadelos",
"ingrainDesc": "o enraizamento",
"drowsyDesc": "a sonolência",
"rechargingLapse": "{{pokemonNameWithAffix}} precisa\nrecarregar!",
"trappedOnAdd": "{{pokemonNameWithAffix}} não pode\nmais escapar!",
"trappedOnRemove": "{{pokemonNameWithAffix}} foi liberto\nde {{moveName}}!",
"flinchedLapse": "{{pokemonNameWithAffix}} hesitou!",
"confusedOnAdd": "{{pokemonNameWithAffix}} ficou\nconfuso!",
"confusedOnRemove": "{{pokemonNameWithAffix}} saiu\nde sua confusão!",
"confusedOnOverlap": "{{pokemonNameWithAffix}} já\nestá confuso!",
"confusedLapse": "{{pokemonNameWithAffix}} está\nconfuso!",
"confusedLapseHurtItself": "Se machucou em sua\nconfusão!",
"destinyBondLapseIsBoss": "{{pokemonNameWithAffix}} não é afetado\npelos efeitos de Destiny Bond.",
"destinyBondLapse": "{{pokemonNameWithAffix}} levou\n{{pokemonNameWithAffix2}} junto com ele!",
"infatuatedOnAdd": "{{pokemonNameWithAffix}} se apaixonou\npor {{sourcePokemonName}}!",
"infatuatedOnOverlap": "{{pokemonNameWithAffix}} já\nestá apaixonado!",
"infatuatedLapse": "{{pokemonNameWithAffix}} está apaixonado\npor {{sourcePokemonName}}!",
"infatuatedLapseImmobilize": "{{pokemonNameWithAffix}} está\nimobilizado pelo amor!",
"infatuatedOnRemove": "{{pokemonNameWithAffix}} superou\nsua paixão.",
"seededOnAdd": "{{pokemonNameWithAffix}} foi semeado!",
"seededLapse": "A saúde de {{pokemonNameWithAffix}}\nfoi sugada pelo Leech Seed!",
"seededLapseShed": "O Leech Seed de{{pokemonNameWithAffix}}\nsugou todo o gotejamento!",
"nightmareOnAdd": "{{pokemonNameWithAffix}} começou\na ter um Nightmare!",
"nightmareOnOverlap": "{{pokemonNameWithAffix}} já\nestá preso em um Nightmare!",
"nightmareLapse": "{{pokemonNameWithAffix}} está preso\nem um Nightmare!",
"encoreOnAdd": "{{pokemonNameWithAffix}} ganhou\num Encore!",
"encoreOnRemove": "O Encore de {{pokemonNameWithAffix}}\nacabou!",
"helpingHandOnAdd": "{{pokemonNameWithAffix}} está pronto para\najudar {{pokemonName}}!",
"ingrainLapse": "{{pokemonNameWithAffix}} absorveu\nnutrientes com suas raízes!",
"ingrainOnTrap": "{{pokemonNameWithAffix}} plantou suas raízes!",
"aquaRingOnAdd": "{{pokemonNameWithAffix}} se cercou\ncom um véu de água!",
"aquaRingLapse": "{{moveName}} restaurou\nPS de {{pokemonName}}!",
"drowsyOnAdd": "{{pokemonNameWithAffix}} ficou com sono!",
"damagingTrapLapse": "{{pokemonNameWithAffix}} foi ferido\npelo {{moveName}}!",
"bindOnTrap": "{{pokemonNameWithAffix}} foi espremido\npelo {{moveName}} de {{sourcePokemonName}}!",
"wrapOnTrap": "{{pokemonNameWithAffix}} foi enrolado\npor {{sourcePokemonName}}!",
"vortexOnTrap": "{{pokemonNameWithAffix}} ficou preso\nno vórtice!",
"clampOnTrap": "{{sourcePokemonNameWithAffix}} prendeu\n{{pokemonName}}!",
"sandTombOnTrap": "{{pokemonNameWithAffix}} foi preso\npor {{moveName}}!",
"magmaStormOnTrap": "{{pokemonNameWithAffix}} foi preso\npor um redemoinho de magma!",
"snapTrapOnTrap": "{{pokemonNameWithAffix}} foi preso\npor uma armadilha!",
"thunderCageOnTrap": "{{sourcePokemonNameWithAffix}} prendeu\n{{pokemonNameWithAffix}}!",
"infestationOnTrap": "{{pokemonNameWithAffix}} foi ferido por \numa infestação de {{sourcePokemonNameWithAffix}}!",
"protectedOnAdd": "{{pokemonNameWithAffix}}\nse protegeu!",
"protectedLapse": "{{pokemonNameWithAffix}}\nse protegeu!",
"enduringOnAdd": "{{pokemonNameWithAffix}} está\npreparado!",
"enduringLapse": "{{pokemonNameWithAffix}} suportou\no golpe!",
"sturdyLapse": "{{pokemonNameWithAffix}} suportou\no golpe!",
"perishSongLapse": "O tempo restante de {{pokemonNameWithAffix}} diminuiu para {{turnCount}}.",
"centerOfAttentionOnAdd": "{{pokemonNameWithAffix}} virou o centro\ndas atenções!",
"truantLapse": "{{pokemonNameWithAffix}} está\nviajando na maionese!",
"slowStartOnAdd": "{{pokemonNameWithAffix}} não\nestá preparado!",
"slowStartOnRemove": "{{pokemonNameWithAffix}} finalmente\nconseguiu se recompor!",
"highestStatBoostOnAdd": "O atributo de {{statName}} de\n{{pokemonNameWithAffix}} aumentou!",
"highestStatBoostOnRemove": "Os efeitos do {{abilityName}} de\n{{pokemonNameWithAffix}} acabaram!",
"magnetRisenOnAdd": "{{pokemonNameWithAffix}} levitou com eletromagnetismo!",
"magnetRisenOnRemove": "O eletromagnetismo de {{pokemonNameWithAffix}} sumiu!",
"critBoostOnAdd": "{{pokemonNameWithAffix}} está ficando\nbombado!",
"critBoostOnRemove": "{{pokemonNameWithAffix}} relaxou.",
"saltCuredOnAdd": "{{pokemonNameWithAffix}} está sendo curado com sal!",
"saltCuredLapse": "{{pokemonNameWithAffix}} foi ferido pelo {{moveName}}!",
"cursedOnAdd": "{{pokemonNameWithAffix}} cortou seus PS pela metade e amaldiçoou {{pokemonName}}!",
"cursedLapse": "{{pokemonNameWithAffix}} foi ferido pelo Curse!",
"stockpilingOnAdd": "{{pokemonNameWithAffix}} estocou {{stockpiledCount}}!",
} as const;

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@ -35,11 +35,12 @@ import { modifier } from "./modifier";
import { modifierSelectUiHandler } from "./modifier-select-ui-handler";
import { modifierType } from "./modifier-type";
import { move } from "./move";
import { moveTriggers } from "./move-trigger";
import { nature } from "./nature";
import { partyUiHandler } from "./party-ui-handler";
import { pokeball } from "./pokeball";
import { pokemon } from "./pokemon";
import { pokemonForm, battlePokemonForm } from "./pokemon-form";
import { battlePokemonForm, pokemonForm } from "./pokemon-form";
import { pokemonInfo } from "./pokemon-info";
import { pokemonInfoContainer } from "./pokemon-info-container";
import { pokemonSummary } from "./pokemon-summary";
@ -52,7 +53,6 @@ import { titles, trainerClasses, trainerNames } from "./trainers";
import { tutorial } from "./tutorial";
import { voucher } from "./voucher";
import { terrain, weather } from "./weather";
import { moveTriggers } from "./move-trigger";
export const ptBrConfig = {
ability: ability,
@ -89,9 +89,12 @@ export const ptBrConfig = {
menu: menu,
menuUiHandler: menuUiHandler,
modifier: modifier,
modifierSelectUiHandler: modifierSelectUiHandler,
modifierType: modifierType,
move: move,
moveTriggers: moveTriggers,
nature: nature,
partyUiHandler: partyUiHandler,
pokeball: pokeball,
pokemon: pokemon,
pokemonForm: pokemonForm,
@ -109,8 +112,5 @@ export const ptBrConfig = {
trainerNames: trainerNames,
tutorial: tutorial,
voucher: voucher,
weather: weather,
partyUiHandler: partyUiHandler,
modifierSelectUiHandler: modifierSelectUiHandler,
moveTriggers: moveTriggers
weather: weather
};

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@ -13,18 +13,22 @@ export const filterBar: SimpleTranslationEntries = {
"passive": "Passiva",
"passiveUnlocked": "Passiva Desbloqueada",
"passiveLocked": "Passiva Bloqueada",
"passiveUnlockable": "Passiva - Pode Desbloquear",
"costReduction": "Redução de Custo",
"costReductionUnlocked": "Redução de Custo Desbloq.",
"costReductionLocked": "Redução de Custo Bloq.",
"favorite": "Favorite",
"isFavorite": "Favorite - Yes",
"notFavorite": "Favorite - No",
"costReductionLocked": "Redução de Custo Bloqueada",
"costReductionUnlockable": "Redução de Custo Disponível",
"favorite": "Favoritos",
"isFavorite": "Favoritos - Sim",
"notFavorite": "Favoritos - Não",
"ribbon": "Fita",
"hasWon": "Fita - Sim",
"hasNotWon": "Fita - Não",
"hiddenAbility": "Habilidade Oculta",
"hasHiddenAbility": "Habilidade Oculta - Sim",
"noHiddenAbility": "Habilidade Oculta - Não",
"egg": "Ovo",
"eggPurchasable": "Ovo Comprável",
"pokerus": "Pokérus",
"hasPokerus": "Pokérus - Sim",
"noPokerus": "Pokérus - Não",

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@ -1,13 +1,13 @@
import { SimpleTranslationEntries } from "#app/interfaces/locales";
export const moveTriggers: SimpleTranslationEntries = {
"hitWithRecoil" : "{{pokemonName}} foi ferido pelo dano reverso!",
"hitWithRecoil": "{{pokemonName}} foi ferido pelo dano reverso!",
"cutHpPowerUpMove": "{{pokemonName}} diminuiu seus PS para aumentar o poder do ataque!",
"absorbedElectricity": "{{pokemonName}} absorveu eletricidade!",
"switchedStatChanges": "{{pokemonName}} trocou as mudanças de atributo com o alvo!",
"goingAllOutForAttack": "{{pokemonName}} está arriscando tudo nesse ataque!",
"regainedHealth": "{{pokemonName}} recuperou/nsaúde!",
"keptGoingAndCrashed": "{{pokemonName}} continuou/nindo e bateu!",
"keptGoingAndCrashed": "{{pokemonName}} errou o alvo/ne se arrebentou!",
"fled": "{{pokemonName}} fugiu!",
"cannotBeSwitchedOut": "{{pokemonName}} não pode ser trocado!",
"swappedAbilitiesWithTarget": "{{pokemonName}} trocou/nde habilidades com o alvo!",

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@ -13,6 +13,7 @@ export const battlePokemonForm: SimpleTranslationEntries = {
"eternamaxChange": "{{preName}} Eternamaxou\npara {{pokemonName}}!",
"revertChange": "{{pokemonName}} voltou\npara sua forma original!",
"formChange": "{{preName}} mudou de forma!",
"disguiseChange": "O seu disfarce serviu-lhe de isca!",
} as const;
export const pokemonForm: SimpleTranslationEntries = {
@ -180,15 +181,15 @@ export const pokemonForm: SimpleTranslationEntries = {
"gimmighoulChest": "Baú",
"gimmighoulRoaming": "Perambulante",
"koraidonApexBuild": "Apex Build",
"koraidonLimitedBuild":"Limited Build",
"koraidonSprintingBuild":"Sprinting Build",
"koraidonSwimmingBuild":"Swimming Build",
"koraidonGlidingBuild":"Gliding Build",
"miraidonUltimateMode":"Ultimate Mode",
"miraidonLowPowerMode":"Low Power Mode",
"miraidonDriveMode":"Drive Mode",
"miraidonAquaticMode":"Aquatic Mode",
"miraidonGlideMode":"Glide Mode",
"koraidonLimitedBuild": "Limited Build",
"koraidonSprintingBuild": "Sprinting Build",
"koraidonSwimmingBuild": "Swimming Build",
"koraidonGlidingBuild": "Gliding Build",
"miraidonUltimateMode": "Ultimate Mode",
"miraidonLowPowerMode": "Low Power Mode",
"miraidonDriveMode": "Drive Mode",
"miraidonAquaticMode": "Aquatic Mode",
"miraidonGlideMode": "Glide Mode",
"poltchageistCounterfeit": "Imitação",
"poltchageistArtisan": "Artesão",
"paldeaTaurosCombat": "Combate",

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@ -97,5 +97,6 @@ export const settings: SimpleTranslationEntries = {
"controller": "Controle",
"gamepadSupport": "Suporte para Controle",
"showBgmBar": "Exibir Nomes das Músicas",
"moveTouchControls": "Move Touch Controls",
"shopOverlayOpacity": "Opacidade da Loja"
} as const;

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@ -28,8 +28,8 @@ export const starterSelectUiHandler: SimpleTranslationEntries = {
"toggleIVs": "Mostrar IVs",
"manageMoves": "Mudar Movimentos",
"manageNature": "Mudar Natureza",
"addToFavorites": "Add to Favorites",
"removeFromFavorites": "Remove from Favorites",
"addToFavorites": "Adicionar aos Favoritos",
"removeFromFavorites": "Remover dos Favoritos",
"useCandies": "Usar Doces",
"selectNature": "Escolha uma natureza.",
"selectMoveSwapOut": "Escolha um movimento para substituir.",

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@ -4,17 +4,17 @@ export const abilityTriggers: SimpleTranslationEntries = {
"blockRecoilDamage" : "{{pokemonName}}的{{abilityName}}\n抵消了反作用力",
"badDreams": "{{pokemonName}}被折磨着!",
"costar": "{{pokemonName}}复制了{{allyName}}的能力变化!",
"iceFaceAvoidedDamage": "{{pokemonName}}因为{{abilityName}}\n避免了伤害",
"iceFaceAvoidedDamage": "{{pokemonNameWithAffix}}因为{{abilityName}}\n避免了伤害",
"perishBody": "因为{{pokemonName}}的{{abilityName}}\n双方将在3回合后灭亡",
"poisonHeal": "{{pokemonName}}因{{abilityName}}\n回复了少许HP",
"trace": "{{pokemonName}}复制了{{targetName}}的\n{{abilityName}}",
"windPowerCharged": "受{{moveName}}的影响,{{pokemonName}}提升了能力!",
"quickDraw":"因为速击效果发动,\n{{pokemonName}}比平常出招更快了!",
"illusionBreak": "{{pokemonName}}造成的\n幻觉被解除了",
"disguiseAvoidedDamage" : "{{pokemonNameWithAffix}}的画皮脱落了!",
"blockItemTheft": "{{pokemonNameWithAffix}}的{{abilityName}}\n阻止了对方夺取道具",
"typeImmunityHeal": "{{pokemonNameWithAffix}}因{{abilityName}}\n回复了少许HP",
"nonSuperEffectiveImmunity": "{{pokemonNameWithAffix}}因{{abilityName}}\n避免了伤害",
"postDefendDisguise": "{{pokemonNameWithAffix}}的\n画皮脱落了",
"moveImmunity": "对{{pokemonNameWithAffix}}没有效果!",
"reverseDrain": "{{pokemonNameWithAffix}}\n吸到了污泥浆",
"postDefendTypeChange": "{{pokemonNameWithAffix}}因{{abilityName}}\n变成了{{typeName}}属性!",

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@ -60,6 +60,7 @@ export const battle: SimpleTranslationEntries = {
"turnEndHpRestore": "{{pokemonName}}的体力恢复了。",
"hpIsFull": "{{pokemonName}}的体力已满!",
"skipItemQuestion": "你确定要跳过拾取道具吗?",
"itemStackFull": "{{fullItemName}}持有数达到上限,\n你获得了{{itemName}}作为替代。",
"eggHatching": "咦?",
"stealEatBerry": "{{pokemonName}}夺取并吃掉了\n{{targetName}}的{{berryName}}",
"ppHealBerry": "{{pokemonNameWithAffix}}用{{berryName}}\n回复了{{moveName}}的PP",
@ -87,65 +88,4 @@ export const battle: SimpleTranslationEntries = {
"unlockedSomething": "{{unlockedThing}}\n已解锁。",
"congratulations": "恭喜!",
"beatModeFirstTime": "{{speciesName}}首次击败了{{gameMode}}\n你获得了{{newModifier}}",
"battlerTagsRechargingLapse": "{{pokemonNameWithAffix}}\n因攻击的反作用力而无法动弹",
"battlerTagsTrappedOnAdd": "{{pokemonNameWithAffix}}不能逃跑!",
"battlerTagsTrappedOnRemove": "{{pokemonNameWithAffix}}\n摆脱了{{moveName}}",
"battlerTagsFlinchedLapse": "{{pokemonNameWithAffix}}\n畏缩了无法使出招式",
"battlerTagsConfusedOnAdd": "{{pokemonNameWithAffix}}\n混乱了",
"battlerTagsConfusedOnRemove": "{{pokemonNameWithAffix}}\n的混乱解除了",
"battlerTagsConfusedOnOverlap": "{{pokemonNameWithAffix}}\n已经混乱了。",
"battlerTagsConfusedLapse": "{{pokemonNameWithAffix}}\n正在混乱中",
"battlerTagsConfusedLapseHurtItself": "不知所以地攻击了自己!",
"battlerTagsDestinyBondLapseIsBoss": "{{pokemonNameWithAffix}}\n不再受到同命的影响",
"battlerTagsDestinyBondLapse": "{{pokemonNameWithAffix}}\n和{{pokemonNameWithAffix2}}同归于尽了!",
"battlerTagsInfatuatedOnAdd": "{{pokemonNameWithAffix}}\n对{{sourcePokemonName}}着迷了!",
"battlerTagsInfatuatedOnOverlap": "{{pokemonNameWithAffix}}\n已经着迷了",
"battlerTagsInfatuatedLapse": "{{pokemonNameWithAffix}}\n对{{sourcePokemonName}}着迷中!",
"battlerTagsInfatuatedLapseImmobilize": "{{pokemonNameWithAffix}}\n不会着迷",
"battlerTagsInfatuatedOnRemove": "{{pokemonNameWithAffix}}\n治愈了着迷状态",
"battlerTagsSeededOnAdd": "将种子种植在了\n{{pokemonNameWithAffix}}的身上!",
"battlerTagsSeededLapse": "{{pokemonNameWithAffix}}\n被寄生种子吸取了体力",
"battlerTagsSeededLapseShed": "{{pokemonNameWithAffix}}\n吸到了污泥浆",
"battlerTagsNightmareOnAdd": "{{pokemonNameWithAffix}}\n开始做恶梦了",
"battlerTagsNightmareOnOverlap": "{{pokemonNameWithAffix}}\n已经被恶梦缠身",
"battlerTagsNightmareLapse": "{{pokemonNameWithAffix}}\n正被恶梦缠身",
"battlerTagsEncoreOnAdd": "{{pokemonNameWithAffix}}\n接受了再来一次",
"battlerTagsEncoreOnRemove": "{{pokemonNameWithAffix}}\n的再来一次状态解除了",
"battlerTagsHelpingHandOnAdd": "{{pokemonNameWithAffix}}\n摆出了帮助{{pokemonName}}的架势!",
"battlerTagsIngrainLapse": "{{pokemonNameWithAffix}}\n用扎根回复了体力",
"battlerTagsIngrainOnTrap": "{{pokemonNameWithAffix}}\n扎根了",
"battlerTagsAquaRingOnAdd": "{{pokemonNameWithAffix}}\n用水流环包裹了自己",
"battlerTagsAquaRingLapse": "{{moveName}}回复了\n{{pokemonName}}的体力!",
"battlerTagsDrowsyOnAdd": "{{pokemonNameWithAffix}}\n产生睡意了",
"battlerTagsDamagingTrapLapse": "{{pokemonNameWithAffix}}受到了\n{{moveName}}的伤害!",
"battlerTagsBindOnTrap": "{{pokemonNameWithAffix}}被\n{{sourcePokemonName}}的{{moveName}}紧紧束缚住了!",
"battlerTagsWrapOnTrap": "{{pokemonNameWithAffix}}被\n{{sourcePokemonName}}绑紧了!",
"battlerTagsVortexOnTrap": "{{pokemonNameWithAffix}}\n被困在了旋涡之中",
"battlerTagsClampOnTrap": "{{sourcePokemonNameWithAffix}}用贝壳\n夹住了{{pokemonName}}",
"battlerTagsSandTombOnTrap": "{{pokemonNameWithAffix}}\n被{{moveName}}困住了!",
"battlerTagsMagmaStormOnTrap": "{{pokemonNameWithAffix}}\n被困在了熔岩风暴之中",
"battlerTagsSnapTrapOnTrap": "{{pokemonNameWithAffix}}\n被捕兽夹困住了",
"battlerTagsThunderCageOnTrap": "{{sourcePokemonNameWithAffix}}困住了\n{{pokemonNameWithAffix}}",
"battlerTagsInfestationOnTrap": "{{pokemonNameWithAffix}}受到了\n{{sourcePokemonNameWithAffix}}的死缠烂打!",
"battlerTagsProtectedOnAdd": "{{pokemonNameWithAffix}}\n摆出了防守的架势",
"battlerTagsProtectedLapse": "{{pokemonNameWithAffix}}\n在攻击中保护了自己",
"battlerTagsEnduringOnAdd": "{{pokemonNameWithAffix}}\n摆出了挺住攻击的架势",
"battlerTagsEnduringLapse": "{{pokemonNameWithAffix}}\n挺住了攻击",
"battlerTagsSturdyLapse": "{{pokemonNameWithAffix}}\n挺住了攻击",
"battlerTagsPerishSongLapse": "{{pokemonNameWithAffix}}\n的灭亡计时变成{{turnCount}}了!",
"battlerTagsCenterOfAttentionOnAdd": "{{pokemonNameWithAffix}}\n变得万众瞩目了",
"battlerTagsTruantLapse": "{{pokemonNameWithAffix}}\n正在偷懒",
"battlerTagsSlowStartOnAdd": "{{pokemonNameWithAffix}}\n无法拿出平时的水平",
"battlerTagsSlowStartOnRemove": "{{pokemonNameWithAffix}}\n恢复了平时的水平",
"battlerTagsHighestStatBoostOnAdd": "{{pokemonNameWithAffix}}的\n{{statName}}提高了!",
"battlerTagsHighestStatBoostOnRemove": "{{pokemonNameWithAffix}}的\n{{abilityName}}效果解除了!",
"battlerTagsMagnetRisenOnAdd": "{{pokemonNameWithAffix}}\n因电磁力浮了起来",
"battlerTagsMagnetRisenOnRemove": "{{pokemonNameWithAffix}}的\n电磁力消失了",
"battlerTagsCritBoostOnAdd": "{{pokemonNameWithAffix}}\n现在干劲十足",
"battlerTagsCritBoostOnRemove": "{{pokemonNameWithAffix}}\n如释重负似地放松了下来。",
"battlerTagsSaltCuredOnAdd": "{{pokemonNameWithAffix}}\n陷入了盐腌状态",
"battlerTagsSaltCuredLapse": "{{pokemonNameWithAffix}}\n受到了{{moveName}}的伤害!",
"battlerTagsCursedOnAdd": "{{pokemonNameWithAffix}}削减了自己的体力,\n并诅咒了{{pokemonName}}",
"battlerTagsCursedLapse": "{{pokemonNameWithAffix}}\n正受到诅咒",
"battlerTagsStockpilingOnAdd": "{{pokemonNameWithAffix}}蓄力了{{stockpiledCount}}次!"
} as const;

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@ -9,4 +9,65 @@ export const battlerTags: SimpleTranslationEntries = {
"nightmareDesc": "恶梦",
"ingrainDesc": "扎根",
"drowsyDesc": "瞌睡",
"rechargingLapse": "{{pokemonNameWithAffix}}\n因攻击的反作用力而无法动弹",
"trappedOnAdd": "{{pokemonNameWithAffix}}不能逃跑!",
"trappedOnRemove": "{{pokemonNameWithAffix}}\n摆脱了{{moveName}}",
"flinchedLapse": "{{pokemonNameWithAffix}}\n畏缩了无法使出招式",
"confusedOnAdd": "{{pokemonNameWithAffix}}\n混乱了",
"confusedOnRemove": "{{pokemonNameWithAffix}}\n的混乱解除了",
"confusedOnOverlap": "{{pokemonNameWithAffix}}\n已经混乱了。",
"confusedLapse": "{{pokemonNameWithAffix}}\n正在混乱中",
"confusedLapseHurtItself": "不知所以地攻击了自己!",
"destinyBondLapseIsBoss": "{{pokemonNameWithAffix}}\n不再受到同命的影响",
"destinyBondLapse": "{{pokemonNameWithAffix}}\n和{{pokemonNameWithAffix2}}同归于尽了!",
"infatuatedOnAdd": "{{pokemonNameWithAffix}}\n对{{sourcePokemonName}}着迷了!",
"infatuatedOnOverlap": "{{pokemonNameWithAffix}}\n已经着迷了",
"infatuatedLapse": "{{pokemonNameWithAffix}}\n对{{sourcePokemonName}}着迷中!",
"infatuatedLapseImmobilize": "{{pokemonNameWithAffix}}\n不会着迷",
"infatuatedOnRemove": "{{pokemonNameWithAffix}}\n治愈了着迷状态",
"seededOnAdd": "将种子种植在了\n{{pokemonNameWithAffix}}的身上!",
"seededLapse": "{{pokemonNameWithAffix}}\n被寄生种子吸取了体力",
"seededLapseShed": "{{pokemonNameWithAffix}}\n吸到了污泥浆",
"nightmareOnAdd": "{{pokemonNameWithAffix}}\n开始做恶梦了",
"nightmareOnOverlap": "{{pokemonNameWithAffix}}\n已经被恶梦缠身",
"nightmareLapse": "{{pokemonNameWithAffix}}\n正被恶梦缠身",
"encoreOnAdd": "{{pokemonNameWithAffix}}\n接受了再来一次",
"encoreOnRemove": "{{pokemonNameWithAffix}}\n的再来一次状态解除了",
"helpingHandOnAdd": "{{pokemonNameWithAffix}}\n摆出了帮助{{pokemonName}}的架势!",
"ingrainLapse": "{{pokemonNameWithAffix}}\n用扎根回复了体力",
"ingrainOnTrap": "{{pokemonNameWithAffix}}\n扎根了",
"aquaRingOnAdd": "{{pokemonNameWithAffix}}\n用水流环包裹了自己",
"aquaRingLapse": "{{moveName}}回复了\n{{pokemonName}}的体力!",
"drowsyOnAdd": "{{pokemonNameWithAffix}}\n产生睡意了",
"damagingTrapLapse": "{{pokemonNameWithAffix}}受到了\n{{moveName}}的伤害!",
"bindOnTrap": "{{pokemonNameWithAffix}}被\n{{sourcePokemonName}}的{{moveName}}紧紧束缚住了!",
"wrapOnTrap": "{{pokemonNameWithAffix}}被\n{{sourcePokemonName}}绑紧了!",
"vortexOnTrap": "{{pokemonNameWithAffix}}\n被困在了旋涡之中",
"clampOnTrap": "{{sourcePokemonNameWithAffix}}用贝壳\n夹住了{{pokemonName}}",
"sandTombOnTrap": "{{pokemonNameWithAffix}}\n被{{moveName}}困住了!",
"magmaStormOnTrap": "{{pokemonNameWithAffix}}\n被困在了熔岩风暴之中",
"snapTrapOnTrap": "{{pokemonNameWithAffix}}\n被捕兽夹困住了",
"thunderCageOnTrap": "{{sourcePokemonNameWithAffix}}困住了\n{{pokemonNameWithAffix}}",
"infestationOnTrap": "{{pokemonNameWithAffix}}受到了\n{{sourcePokemonNameWithAffix}}的死缠烂打!",
"protectedOnAdd": "{{pokemonNameWithAffix}}\n摆出了防守的架势",
"protectedLapse": "{{pokemonNameWithAffix}}\n在攻击中保护了自己",
"enduringOnAdd": "{{pokemonNameWithAffix}}\n摆出了挺住攻击的架势",
"enduringLapse": "{{pokemonNameWithAffix}}\n挺住了攻击",
"sturdyLapse": "{{pokemonNameWithAffix}}\n挺住了攻击",
"perishSongLapse": "{{pokemonNameWithAffix}}\n的灭亡计时变成{{turnCount}}了!",
"centerOfAttentionOnAdd": "{{pokemonNameWithAffix}}\n变得万众瞩目了",
"truantLapse": "{{pokemonNameWithAffix}}\n正在偷懒",
"slowStartOnAdd": "{{pokemonNameWithAffix}}\n无法拿出平时的水平",
"slowStartOnRemove": "{{pokemonNameWithAffix}}\n恢复了平时的水平",
"highestStatBoostOnAdd": "{{pokemonNameWithAffix}}的\n{{statName}}提高了!",
"highestStatBoostOnRemove": "{{pokemonNameWithAffix}}的\n{{abilityName}}效果解除了!",
"magnetRisenOnAdd": "{{pokemonNameWithAffix}}\n因电磁力浮了起来",
"magnetRisenOnRemove": "{{pokemonNameWithAffix}}的\n电磁力消失了",
"critBoostOnAdd": "{{pokemonNameWithAffix}}\n现在干劲十足",
"critBoostOnRemove": "{{pokemonNameWithAffix}}\n如释重负似地放松了下来。",
"saltCuredOnAdd": "{{pokemonNameWithAffix}}\n陷入了盐腌状态",
"saltCuredLapse": "{{pokemonNameWithAffix}}\n受到了{{moveName}}的伤害!",
"cursedOnAdd": "{{pokemonNameWithAffix}}削减了自己的体力,\n并诅咒了{{pokemonName}}",
"cursedLapse": "{{pokemonNameWithAffix}}\n正受到诅咒",
"stockpilingOnAdd": "{{pokemonNameWithAffix}}蓄力了{{stockpiledCount}}次!",
} as const;

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@ -13,18 +13,22 @@ export const filterBar: SimpleTranslationEntries = {
"passive": "被动",
"passiveUnlocked": "被动解锁",
"passiveLocked": "被动未解锁",
"passiveUnlockable": "被动可解锁",
"costReduction": "费用降低",
"costReductionUnlocked": "已降费",
"costReductionLocked": "未降费",
"favorite": "Favorite",
"isFavorite": "Favorite - Yes",
"notFavorite": "Favorite - No",
"costReductionUnlockable": "可降费",
"favorite": "最爱",
"isFavorite": "包含最爱",
"notFavorite": "不包含最爱",
"ribbon": "缎带",
"hasWon": "有缎带",
"hasNotWon": "无缎带",
"hiddenAbility": "梦特",
"hasHiddenAbility": "有梦特",
"noHiddenAbility": "无梦特",
"egg": "蛋",
"eggPurchasable": "可购买蛋",
"pokerus": "病毒",
"hasPokerus": "有病毒",
"noPokerus": "无病毒",

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@ -13,6 +13,7 @@ export const battlePokemonForm: SimpleTranslationEntries = {
"eternamaxChange": "{{preName}}无极巨化成了\n{{pokemonName}}",
"revertChange": "{{pokemonName}}变回了\n原本的样子",
"formChange": "{{preName}}变成其他样子了。",
"disguiseChange": "它的画皮被当作诱饵使用了!",
} as const;
export const pokemonForm: SimpleTranslationEntries = {

View File

@ -97,5 +97,6 @@ export const settings: SimpleTranslationEntries = {
"controller": "控制器",
"gamepadSupport": "手柄支持",
"showBgmBar": "显示音乐名称",
"moveTouchControls": "移动触摸控制",
"shopOverlayOpacity": "商店显示不透明度"
} as const;

View File

@ -4,17 +4,17 @@ export const abilityTriggers: SimpleTranslationEntries = {
"blockRecoilDamage" : "{{pokemonName}} 的 {{abilityName}}\n抵消了反作用力",
"badDreams": "{{pokemonName}} 被折磨着!",
"costar": "{{pokemonName}} 複製了 {{allyName}} 的\n能力變化",
"iceFaceAvoidedDamage": "{{pokemonName}} 因爲 {{abilityName}}\n避免了傷害",
"iceFaceAvoidedDamage": "{{pokemonNameWithAffix}} 因爲 {{abilityName}}\n避免了傷害",
"perishBody": "{{pokemonName}}'s {{abilityName}}\nwill faint both pokemon in 3 turns!",
"poisonHeal": "{{pokemonName}}'s {{abilityName}}\nrestored its HP a little!",
"trace": "{{pokemonName}} 複製了 {{targetName}} 的\n{{abilityName}}!",
"windPowerCharged": "受 {{moveName}} 的影響, {{pokemonName}} 提升了能力!",
"quickDraw":"{{pokemonName}} can act faster than normal, thanks to its Quick Draw!",
"illusionBreak": "{{pokemonName}}造成的\n幻覺解除了",
"disguiseAvoidedDamage" : "{{pokemonNameWithAffix}}的畫皮脫落了!",
"blockItemTheft": "{{pokemonNameWithAffix}}'s {{abilityName}}\nprevents item theft!",
"typeImmunityHeal": "{{pokemonNameWithAffix}}'s {{abilityName}}\nrestored its HP a little!",
"nonSuperEffectiveImmunity": "{{pokemonNameWithAffix}} avoided damage\nwith {{abilityName}}!",
"postDefendDisguise": "{{pokemonNameWithAffix}}'s disguise was busted!",
"moveImmunity": "It doesn't affect {{pokemonNameWithAffix}}!",
"reverseDrain": "{{pokemonNameWithAffix}} sucked up the liquid ooze!",
"postDefendTypeChange": "{{pokemonNameWithAffix}}'s {{abilityName}}\nmade it the {{typeName}} type!",

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@ -60,6 +60,7 @@ export const battle: SimpleTranslationEntries = {
"turnEndHpRestore": "{{pokemonName}}'s HP was restored.",
"hpIsFull": "{{pokemonName}}'s\nHP is full!",
"skipItemQuestion": "你要跳過拾取道具嗎?",
"itemStackFull": "{{fullItemName}}持有數已達到上限,\n你獲得了{{itemName}}作爲代替。",
"eggHatching": "咦?",
"ivScannerUseQuestion": "對 {{pokemonName}} 使用個體值掃描儀?",
"wildPokemonWithAffix": "野生的 {{pokemonName}}",
@ -84,65 +85,4 @@ export const battle: SimpleTranslationEntries = {
"unlockedSomething": "{{unlockedThing}}\nhas been unlocked.",
"congratulations": "Congratulations!",
"beatModeFirstTime": "{{speciesName}} beat {{gameMode}} Mode for the first time!\nYou received {{newModifier}}!",
"battlerTagsRechargingLapse": "{{pokemonNameWithAffix}}因攻擊的反作用力而無法動彈!",
"battlerTagsTrappedOnAdd": "{{pokemonNameWithAffix}}不能逃跑!",
"battlerTagsTrappedOnRemove": "{{pokemonNameWithAffix}}擺脫了{{moveName}}",
"battlerTagsFlinchedLapse": "{{pokemonNameWithAffix}}畏縮了!",
"battlerTagsConfusedOnAdd": "{{pokemonNameWithAffix}}混亂了!",
"battlerTagsConfusedOnRemove": "{{pokemonNameWithAffix}}的混亂解除了!",
"battlerTagsConfusedOnOverlap": "{{pokemonNameWithAffix}}已經混亂了。",
"battlerTagsConfusedLapse": "{{pokemonNameWithAffix}}正在混亂中!",
"battlerTagsConfusedLapseHurtItself": "不知所以地攻擊了自己!",
"battlerTagsDestinyBondLapseIsBoss": "{{pokemonNameWithAffix}}不再受到同命的影響",
"battlerTagsDestinyBondLapse": "{{pokemonNameWithAffix}} 和{{pokemonNameWithAffix2}} 同歸於盡了!",
"battlerTagsInfatuatedOnAdd": "{{pokemonNameWithAffix}}對{{sourcePokemonName}}著迷了!",
"battlerTagsInfatuatedOnOverlap": "{{pokemonNameWithAffix}}已經著迷了!",
"battlerTagsInfatuatedLapse": "{{pokemonNameWithAffix}}對{{sourcePokemonName}}著迷中!",
"battlerTagsInfatuatedLapseImmobilize": "{{pokemonNameWithAffix}} 不會著迷!",
"battlerTagsInfatuatedOnRemove": "{{pokemonNameWithAffix}} 治癒了著迷狀態!",
"battlerTagsSeededOnAdd": "將種子種植在了{{pokemonNameWithAffix}}身上!",
"battlerTagsSeededLapse": "{{pokemonNameWithAffix}}被寄生種子吸取了體力!",
"battlerTagsSeededLapseShed": "{{pokemonNameWithAffix}}吸到了污泥漿!",
"battlerTagsNightmareOnAdd": "{{pokemonNameWithAffix}}開始做惡夢了!",
"battlerTagsNightmareOnOverlap": "{{pokemonNameWithAffix}}已經被惡夢纏身!",
"battlerTagsNightmareLapse": "{{pokemonNameWithAffix}}正被惡夢纏身!",
"battlerTagsEncoreOnAdd": "{{pokemonNameWithAffix}}接受了再來一次!",
"battlerTagsEncoreOnRemove": "{{pokemonNameWithAffix}}的再來一次狀態解除了!",
"battlerTagsHelpingHandOnAdd": "{{pokemonNameWithAffix}}擺出了幫助{{pokemonName}} 的架勢!",
"battlerTagsIngrainLapse": "{{pokemonNameWithAffix}}用扎根回復了體力!",
"battlerTagsIngrainOnTrap": "{{pokemonNameWithAffix}}扎根了!",
"battlerTagsAquaRingOnAdd": "{{pokemonNameWithAffix}}用水流環包裹了自己!",
"battlerTagsAquaRingLapse": "{{moveName}}回復了{{pokemonName}}的體力!",
"battlerTagsDrowsyOnAdd": "{{pokemonNameWithAffix}}產生睡意了!",
"battlerTagsDamagingTrapLapse": "{{pokemonNameWithAffix}}受到了{{moveName}}的傷害!",
"battlerTagsBindOnTrap": "{{pokemonNameWithAffix}}被{{sourcePokemonName}}的 {{moveName}}緊緊束縛住了!",
"battlerTagsWrapOnTrap": "{{pokemonNameWithAffix}}被{{sourcePokemonName}}綁緊了!",
"battlerTagsVortexOnTrap": "{{pokemonNameWithAffix}}被困在了旋渦之中!",
"battlerTagsClampOnTrap": "{{sourcePokemonNameWithAffix}}用貝殼夾住了{{pokemonName}}",
"battlerTagsSandTombOnTrap": "{{pokemonNameWithAffix}}被{{moveName}}困住了!",
"battlerTagsMagmaStormOnTrap": "{{pokemonNameWithAffix}}被困在了熔岩風暴之中!",
"battlerTagsSnapTrapOnTrap": "{{pokemonNameWithAffix}}被捕獸夾困住了!",
"battlerTagsThunderCageOnTrap": "{{sourcePokemonNameWithAffix}}困住了{{pokemonNameWithAffix}}",
"battlerTagsInfestationOnTrap": "{{pokemonNameWithAffix}}受到了{{sourcePokemonNameWithAffix}}的死纏爛打!",
"battlerTagsProtectedOnAdd": "{{pokemonNameWithAffix}}擺出了防守的架勢!",
"battlerTagsProtectedLapse": "{{pokemonNameWithAffix}}在攻擊中保護了自己!",
"battlerTagsEnduringOnAdd": "{{pokemonNameWithAffix}}擺出了挺住攻擊的架勢!",
"battlerTagsEnduringLapse": "{{pokemonNameWithAffix}}挺住了攻擊!",
"battlerTagsSturdyLapse": "{{pokemonNameWithAffix}}挺住了攻擊!",
"battlerTagsPerishSongLapse": "{{pokemonNameWithAffix}} 的滅亡計時變成{{turnCount}}了!",
"battlerTagsCenterOfAttentionOnAdd": "{{pokemonNameWithAffix}}\n變得萬眾矚目了",
"battlerTagsTruantLapse": "{{pokemonNameWithAffix}}正在偷懶!",
"battlerTagsSlowStartOnAdd": "{{pokemonNameWithAffix}}無法拿出平時的水平!",
"battlerTagsSlowStartOnRemove": "{{pokemonNameWithAffix}}恢復了平時的水平!",
"battlerTagsHighestStatBoostOnAdd": "{{pokemonNameWithAffix}}的{{statName}}升高了!",
"battlerTagsHighestStatBoostOnRemove": "{{pokemonNameWithAffix}}的{{abilityName}}效果解除了!",
"battlerTagsMagnetRisenOnAdd": "{{pokemonNameWithAffix}}\n因電磁力浮了起來",
"battlerTagsMagnetRisenOnRemove": "{{pokemonNameWithAffix}}的\n電磁力消失了",
"battlerTagsCritBoostOnAdd": "{{pokemonNameWithAffix}}現在幹勁十足!",
"battlerTagsCritBoostOnRemove": "{{pokemonNameWithAffix}}如釋重負似地放鬆了下來。",
"battlerTagsSaltCuredOnAdd": "{{pokemonNameWithAffix}} 陷入了鹽腌狀態!",
"battlerTagsSaltCuredLapse": "{{pokemonNameWithAffix}} 受到了{{moveName}}的傷害!",
"battlerTagsCursedOnAdd": "{{pokemonNameWithAffix}}削減了自己的體力,並詛咒了{{pokemonName}}",
"battlerTagsCursedLapse": "{{pokemonNameWithAffix}}正受到詛咒!",
"battlerTagsStockpilingOnAdd": "{{pokemonNameWithAffix}} stockpiled {{stockpiledCount}}!"
} as const;

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@ -9,4 +9,65 @@ export const battlerTags: SimpleTranslationEntries = {
"nightmareDesc": "惡夢",
"ingrainDesc": "扎根",
"drowsyDesc": "瞌睡",
"rechargingLapse": "{{pokemonNameWithAffix}}因攻擊的反作用力而無法動彈!",
"trappedOnAdd": "{{pokemonNameWithAffix}}不能逃跑!",
"trappedOnRemove": "{{pokemonNameWithAffix}}擺脫了{{moveName}}",
"flinchedLapse": "{{pokemonNameWithAffix}}畏縮了!",
"confusedOnAdd": "{{pokemonNameWithAffix}}混亂了!",
"confusedOnRemove": "{{pokemonNameWithAffix}}的混亂解除了!",
"confusedOnOverlap": "{{pokemonNameWithAffix}}已經混亂了。",
"confusedLapse": "{{pokemonNameWithAffix}}正在混亂中!",
"confusedLapseHurtItself": "不知所以地攻擊了自己!",
"destinyBondLapseIsBoss": "{{pokemonNameWithAffix}}不再受到同命的影響",
"destinyBondLapse": "{{pokemonNameWithAffix}} 和{{pokemonNameWithAffix2}} 同歸於盡了!",
"infatuatedOnAdd": "{{pokemonNameWithAffix}}對{{sourcePokemonName}}著迷了!",
"infatuatedOnOverlap": "{{pokemonNameWithAffix}}已經著迷了!",
"infatuatedLapse": "{{pokemonNameWithAffix}}對{{sourcePokemonName}}著迷中!",
"infatuatedLapseImmobilize": "{{pokemonNameWithAffix}} 不會著迷!",
"infatuatedOnRemove": "{{pokemonNameWithAffix}} 治癒了著迷狀態!",
"seededOnAdd": "將種子種植在了{{pokemonNameWithAffix}}身上!",
"seededLapse": "{{pokemonNameWithAffix}}被寄生種子吸取了體力!",
"seededLapseShed": "{{pokemonNameWithAffix}}吸到了污泥漿!",
"nightmareOnAdd": "{{pokemonNameWithAffix}}開始做惡夢了!",
"nightmareOnOverlap": "{{pokemonNameWithAffix}}已經被惡夢纏身!",
"nightmareLapse": "{{pokemonNameWithAffix}}正被惡夢纏身!",
"encoreOnAdd": "{{pokemonNameWithAffix}}接受了再來一次!",
"encoreOnRemove": "{{pokemonNameWithAffix}}的再來一次狀態解除了!",
"helpingHandOnAdd": "{{pokemonNameWithAffix}}擺出了幫助{{pokemonName}} 的架勢!",
"ingrainLapse": "{{pokemonNameWithAffix}}用扎根回復了體力!",
"ingrainOnTrap": "{{pokemonNameWithAffix}}扎根了!",
"aquaRingOnAdd": "{{pokemonNameWithAffix}}用水流環包裹了自己!",
"aquaRingLapse": "{{moveName}}回復了{{pokemonName}}的體力!",
"drowsyOnAdd": "{{pokemonNameWithAffix}}產生睡意了!",
"damagingTrapLapse": "{{pokemonNameWithAffix}}受到了{{moveName}}的傷害!",
"bindOnTrap": "{{pokemonNameWithAffix}}被{{sourcePokemonName}}的 {{moveName}}緊緊束縛住了!",
"wrapOnTrap": "{{pokemonNameWithAffix}}被{{sourcePokemonName}}綁緊了!",
"vortexOnTrap": "{{pokemonNameWithAffix}}被困在了旋渦之中!",
"clampOnTrap": "{{sourcePokemonNameWithAffix}}用貝殼夾住了{{pokemonName}}",
"sandTombOnTrap": "{{pokemonNameWithAffix}}被{{moveName}}困住了!",
"magmaStormOnTrap": "{{pokemonNameWithAffix}}被困在了熔岩風暴之中!",
"snapTrapOnTrap": "{{pokemonNameWithAffix}}被捕獸夾困住了!",
"thunderCageOnTrap": "{{sourcePokemonNameWithAffix}}困住了{{pokemonNameWithAffix}}",
"infestationOnTrap": "{{pokemonNameWithAffix}}受到了{{sourcePokemonNameWithAffix}}的死纏爛打!",
"protectedOnAdd": "{{pokemonNameWithAffix}}擺出了防守的架勢!",
"protectedLapse": "{{pokemonNameWithAffix}}在攻擊中保護了自己!",
"enduringOnAdd": "{{pokemonNameWithAffix}}擺出了挺住攻擊的架勢!",
"enduringLapse": "{{pokemonNameWithAffix}}挺住了攻擊!",
"sturdyLapse": "{{pokemonNameWithAffix}}挺住了攻擊!",
"perishSongLapse": "{{pokemonNameWithAffix}} 的滅亡計時變成{{turnCount}}了!",
"centerOfAttentionOnAdd": "{{pokemonNameWithAffix}}\n變得萬眾矚目了",
"truantLapse": "{{pokemonNameWithAffix}}正在偷懶!",
"slowStartOnAdd": "{{pokemonNameWithAffix}}無法拿出平時的水平!",
"slowStartOnRemove": "{{pokemonNameWithAffix}}恢復了平時的水平!",
"highestStatBoostOnAdd": "{{pokemonNameWithAffix}}的{{statName}}升高了!",
"highestStatBoostOnRemove": "{{pokemonNameWithAffix}}的{{abilityName}}效果解除了!",
"magnetRisenOnAdd": "{{pokemonNameWithAffix}}\n因電磁力浮了起來",
"magnetRisenOnRemove": "{{pokemonNameWithAffix}}的\n電磁力消失了",
"critBoostOnAdd": "{{pokemonNameWithAffix}}現在幹勁十足!",
"critBoostOnRemove": "{{pokemonNameWithAffix}}如釋重負似地放鬆了下來。",
"saltCuredOnAdd": "{{pokemonNameWithAffix}} 陷入了鹽腌狀態!",
"saltCuredLapse": "{{pokemonNameWithAffix}} 受到了{{moveName}}的傷害!",
"cursedOnAdd": "{{pokemonNameWithAffix}}削減了自己的體力,並詛咒了{{pokemonName}}",
"cursedLapse": "{{pokemonNameWithAffix}}正受到詛咒!",
"stockpilingOnAdd": "{{pokemonNameWithAffix}} stockpiled {{stockpiledCount}}!",
} as const;

View File

@ -13,21 +13,25 @@ export const filterBar: SimpleTranslationEntries = {
"passive": "被動",
"passiveUnlocked": "被動解鎖",
"passiveLocked": "被動未解鎖",
"costReduction": "Cost Reduction",
"costReductionUnlocked": "Cost Reduction Unlocked",
"costReductionLocked": "Cost Reduction Locked",
"favorite": "Favorite",
"isFavorite": "Favorite - Yes",
"notFavorite": "Favorite - No",
"passiveUnlockable": "被動可解鎖",
"costReduction": "費用降低",
"costReductionUnlocked": "已降費",
"costReductionLocked": "未降費",
"costReductionUnlockable": "可降費",
"favorite": "最愛",
"isFavorite": "包含最愛",
"notFavorite": "不包含最愛",
"ribbon": "緞帶",
"hasWon": "有緞帶",
"hasNotWon": "無緞帶",
"hiddenAbility": "Hidden Ability",
"hasHiddenAbility": "Hidden Ability - Yes",
"noHiddenAbility": "Hidden Ability - No",
"pokerus": "Pokerus",
"hasPokerus": "Pokerus - Yes",
"noPokerus": "Pokerus - No",
"hiddenAbility": "隱藏特性",
"hasHiddenAbility": "有隱藏特性",
"noHiddenAbility": "無隱藏特性",
"egg": "蛋",
"eggPurchasable": "可購買蛋",
"pokerus": "病毒",
"hasPokerus": "有病毒",
"noPokerus": "無病毒",
"sortByNumber": "編號",
"sortByCost": "花費",
"sortByCandies": "糖果",

View File

@ -13,6 +13,7 @@ export const battlePokemonForm: SimpleTranslationEntries = {
"eternamaxChange": "{{preName}}無極巨化成了\n{{pokemonName}}",
"revertChange": "{{pokemonName}}變回了\n原本的樣子",
"formChange": "{{preName}}變為其他樣子了。",
"disguiseChange": "它的畫皮被當作誘餌使用了!",
} as const;
export const pokemonForm: SimpleTranslationEntries = {

View File

@ -97,5 +97,6 @@ export const settings: SimpleTranslationEntries = {
"controller": "控制器",
"gamepadSupport": "手柄支持",
"showBgmBar": "Show Music Names",
"moveTouchControls": "移動觸控控制",
"shopOverlayOpacity": "Shop Overlay Opacity"
} as const;

View File

@ -115,6 +115,26 @@ export class ModifierType {
return this;
}
/**
* Populates the tier field by performing a reverse lookup on the modifier pool specified by {@linkcode poolType} using the
* {@linkcode ModifierType}'s id.
* @param poolType the {@linkcode ModifierPoolType} to look into to derive the item's tier; defaults to {@linkcode ModifierPoolType.PLAYER}
*/
withTierFromPool(poolType: ModifierPoolType = ModifierPoolType.PLAYER): ModifierType {
for (const tier of Object.values(getModifierPoolForType(poolType))) {
for (const modifier of tier) {
if (this.id === modifier.modifierType.id) {
this.tier = modifier.modifierType.tier;
break;
}
}
if (this.tier) {
break;
}
}
return this;
}
newModifier(...args: any[]): Modifier | null {
return this.newModifierFunc && this.newModifierFunc(this, args);
}
@ -855,7 +875,7 @@ export class FusePokemonModifierType extends PokemonModifierType {
class AttackTypeBoosterModifierTypeGenerator extends ModifierTypeGenerator {
constructor() {
super((party: Pokemon[], pregenArgs?: any[]) => {
if (pregenArgs) {
if (pregenArgs && (pregenArgs.length === 1) && (pregenArgs[0] in Type)) {
return new AttackTypeBoosterModifierType(pregenArgs[0] as Type, 20);
}
@ -919,12 +939,13 @@ class SpeciesStatBoosterModifierTypeGenerator extends ModifierTypeGenerator {
constructor() {
super((party: Pokemon[], pregenArgs?: any[]) => {
if (pregenArgs) {
const items = SpeciesStatBoosterModifierTypeGenerator.items;
if (pregenArgs && (pregenArgs.length === 1) && (pregenArgs[0] in items)) {
return new SpeciesStatBoosterModifierType(pregenArgs[0] as SpeciesStatBoosterItem);
}
const values = Object.values(SpeciesStatBoosterModifierTypeGenerator.items);
const keys = Object.keys(SpeciesStatBoosterModifierTypeGenerator.items);
const values = Object.values(items);
const keys = Object.keys(items);
const weights = keys.map(() => 0);
for (const p of party) {
@ -979,7 +1000,10 @@ class SpeciesStatBoosterModifierTypeGenerator extends ModifierTypeGenerator {
class TmModifierTypeGenerator extends ModifierTypeGenerator {
constructor(tier: ModifierTier) {
super((party: Pokemon[]) => {
super((party: Pokemon[], pregenArgs?: any[]) => {
if (pregenArgs && (pregenArgs.length === 1) && (pregenArgs[0] in Moves)) {
return new TmModifierType(pregenArgs[0] as Moves);
}
const partyMemberCompatibleTms = party.map(p => (p as PlayerPokemon).compatibleTms.filter(tm => !p.moveset.find(m => m?.moveId === tm)));
const tierUniqueCompatibleTms = partyMemberCompatibleTms.flat().filter(tm => tmPoolTiers[tm] === tier).filter(tm => !allMoves[tm].name.endsWith(" (N)")).filter((tm, i, array) => array.indexOf(tm) === i);
if (!tierUniqueCompatibleTms.length) {
@ -994,7 +1018,7 @@ class TmModifierTypeGenerator extends ModifierTypeGenerator {
class EvolutionItemModifierTypeGenerator extends ModifierTypeGenerator {
constructor(rare: boolean) {
super((party: Pokemon[], pregenArgs?: any[]) => {
if (pregenArgs) {
if (pregenArgs && (pregenArgs.length === 1) && (pregenArgs[0] in EvolutionItem)) {
return new EvolutionItemModifierType(pregenArgs[0] as EvolutionItem);
}
@ -1021,7 +1045,7 @@ class EvolutionItemModifierTypeGenerator extends ModifierTypeGenerator {
class FormChangeItemModifierTypeGenerator extends ModifierTypeGenerator {
constructor() {
super((party: Pokemon[], pregenArgs?: any[]) => {
if (pregenArgs) {
if (pregenArgs && (pregenArgs.length === 1) && (pregenArgs[0] in FormChangeItem)) {
return new FormChangeItemModifierType(pregenArgs[0] as FormChangeItem);
}
@ -1274,7 +1298,7 @@ export const modifierTypes = {
SPECIES_STAT_BOOSTER: () => new SpeciesStatBoosterModifierTypeGenerator(),
TEMP_STAT_BOOSTER: () => new ModifierTypeGenerator((party: Pokemon[], pregenArgs?: any[]) => {
if (pregenArgs) {
if (pregenArgs && (pregenArgs.length === 1) && (pregenArgs[0] in TempBattleStat)) {
return new TempBattleStatBoosterModifierType(pregenArgs[0] as TempBattleStat);
}
const randTempBattleStat = Utils.randSeedInt(6) as TempBattleStat;
@ -1283,7 +1307,7 @@ export const modifierTypes = {
DIRE_HIT: () => new TempBattleStatBoosterModifierType(TempBattleStat.CRIT),
BASE_STAT_BOOSTER: () => new ModifierTypeGenerator((party: Pokemon[], pregenArgs?: any[]) => {
if (pregenArgs) {
if (pregenArgs && (pregenArgs.length === 1) && (pregenArgs[0] in Stat)) {
const stat = pregenArgs[0] as Stat;
return new PokemonBaseStatBoosterModifierType(getBaseStatBoosterItemName(stat), stat);
}
@ -1294,14 +1318,14 @@ export const modifierTypes = {
ATTACK_TYPE_BOOSTER: () => new AttackTypeBoosterModifierTypeGenerator(),
MINT: () => new ModifierTypeGenerator((party: Pokemon[], pregenArgs?: any[]) => {
if (pregenArgs) {
if (pregenArgs && (pregenArgs.length === 1) && (pregenArgs[0] in Nature)) {
return new PokemonNatureChangeModifierType(pregenArgs[0] as Nature);
}
return new PokemonNatureChangeModifierType(Utils.randSeedInt(Utils.getEnumValues(Nature).length) as Nature);
}),
TERA_SHARD: () => new ModifierTypeGenerator((party: Pokemon[], pregenArgs?: any[]) => {
if (pregenArgs) {
if (pregenArgs && (pregenArgs.length === 1) && (pregenArgs[0] in Type)) {
return new TerastallizeModifierType(pregenArgs[0] as Type);
}
if (!party[0].scene.getModifiers(Modifiers.TerastallizeAccessModifier).length) {
@ -1318,7 +1342,7 @@ export const modifierTypes = {
}),
BERRY: () => new ModifierTypeGenerator((party: Pokemon[], pregenArgs?: any[]) => {
if (pregenArgs) {
if (pregenArgs && (pregenArgs.length === 1) && (pregenArgs[0] in BerryType)) {
return new BerryModifierType(pregenArgs[0] as BerryType);
}
const berryTypes = Utils.getEnumValues(BerryType);
@ -1545,7 +1569,7 @@ const modifierPool: ModifierPool = {
new WeightedModifierType(modifierTypes.RARE_EVOLUTION_ITEM, (party: Pokemon[]) => Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 15) * 4, 32), 32),
new WeightedModifierType(modifierTypes.AMULET_COIN, skipInLastClassicWaveOrDefault(3)),
new WeightedModifierType(modifierTypes.EVIOLITE, (party: Pokemon[]) => {
if (party[0].scene.gameData.unlocks[Unlockables.EVIOLITE]) {
if (!party[0].scene.gameMode.isFreshStartChallenge() && party[0].scene.gameData.unlocks[Unlockables.EVIOLITE]) {
return party.some(p => ((p.getSpeciesForm(true).speciesId in pokemonEvolutions) || (p.isFusion() && (p.getFusionSpeciesForm(true).speciesId in pokemonEvolutions))) && !p.getHeldItems().some(i => i instanceof Modifiers.EvolutionStatBoosterModifier)) ? 10 : 0;
}
return 0;
@ -1604,7 +1628,7 @@ const modifierPool: ModifierPool = {
new WeightedModifierType(modifierTypes.SOUL_DEW, 7),
//new WeightedModifierType(modifierTypes.OVAL_CHARM, 6),
new WeightedModifierType(modifierTypes.SOOTHE_BELL, 4),
new WeightedModifierType(modifierTypes.ABILITY_CHARM, 6),
new WeightedModifierType(modifierTypes.ABILITY_CHARM, skipInClassicAfterWave(189, 6)),
new WeightedModifierType(modifierTypes.FOCUS_BAND, 5),
new WeightedModifierType(modifierTypes.KINGS_ROCK, 3),
new WeightedModifierType(modifierTypes.LOCK_CAPSULE, 3),
@ -1623,7 +1647,7 @@ const modifierPool: ModifierPool = {
new WeightedModifierType(modifierTypes.MULTI_LENS, 18),
new WeightedModifierType(modifierTypes.VOUCHER_PREMIUM, (party: Pokemon[], rerollCount: integer) => !party[0].scene.gameMode.isDaily && !party[0].scene.gameMode.isEndless && !party[0].scene.gameMode.isSplicedOnly ? Math.max(5 - rerollCount * 2, 0) : 0, 5),
new WeightedModifierType(modifierTypes.DNA_SPLICERS, (party: Pokemon[]) => !party[0].scene.gameMode.isSplicedOnly && party.filter(p => !p.fusionSpecies).length > 1 ? 24 : 0, 24),
new WeightedModifierType(modifierTypes.MINI_BLACK_HOLE, (party: Pokemon[]) => party[0].scene.gameData.unlocks[Unlockables.MINI_BLACK_HOLE] ? 1 : 0, 1),
new WeightedModifierType(modifierTypes.MINI_BLACK_HOLE, (party: Pokemon[]) => (!party[0].scene.gameMode.isFreshStartChallenge() && party[0].scene.gameData.unlocks[Unlockables.MINI_BLACK_HOLE]) ? 1 : 0, 1),
].map(m => {
m.setTier(ModifierTier.MASTER); return m;
})
@ -1908,15 +1932,36 @@ export function getPlayerModifierTypeOptions(count: integer, party: PlayerPokemo
}
});
// OVERRIDE IF NECESSARY
Overrides.ITEM_REWARD_OVERRIDE.forEach((item, i) => {
const override = modifierTypes[item]();
options[i].type = override instanceof ModifierTypeGenerator ? override.generateType(party) : override;
});
overridePlayerModifierTypeOptions(options, party);
return options;
}
/**
* Replaces the {@linkcode ModifierType} of the entries within {@linkcode options} with any
* {@linkcode ModifierOverride} entries listed in {@linkcode Overrides.ITEM_REWARD_OVERRIDE}
* up to the smallest amount of entries between {@linkcode options} and the override array.
* @param options Array of naturally rolled {@linkcode ModifierTypeOption}s
* @param party Array of the player's current party
*/
export function overridePlayerModifierTypeOptions(options: ModifierTypeOption[], party: PlayerPokemon[]) {
const minLength = Math.min(options.length, Overrides.ITEM_REWARD_OVERRIDE.length);
for (let i = 0; i < minLength; i++) {
const override: ModifierOverride = Overrides.ITEM_REWARD_OVERRIDE[i];
const modifierFunc = modifierTypes[override.name];
let modifierType: ModifierType | null = modifierFunc();
if (modifierType instanceof ModifierTypeGenerator) {
const pregenArgs = ("type" in override) && (override.type !== null) ? [override.type] : undefined;
modifierType = modifierType.generateType(party, pregenArgs);
}
if (modifierType) {
options[i].type = modifierType.withIdFromFunc(modifierFunc).withTierFromPool();
}
}
}
export function getPlayerShopModifierTypeOptionsForWave(waveIndex: integer, baseCost: integer): ModifierTypeOption[] {
if (!(waveIndex % 10)) {
return [];
@ -1955,7 +2000,19 @@ export function getPlayerShopModifierTypeOptionsForWave(waveIndex: integer, base
}
export function getEnemyBuffModifierForWave(tier: ModifierTier, enemyModifiers: Modifiers.PersistentModifier[], scene: BattleScene): Modifiers.EnemyPersistentModifier {
const tierStackCount = tier === ModifierTier.ULTRA ? 5 : tier === ModifierTier.GREAT ? 3 : 1;
let tierStackCount: number;
switch (tier) {
case ModifierTier.ULTRA:
tierStackCount = 5;
break;
case ModifierTier.GREAT:
tierStackCount = 3;
break;
default:
tierStackCount = 1;
break;
}
const retryCount = 50;
let candidate = getNewModifierTypeOption([], ModifierPoolType.ENEMY_BUFF, tier);
let r = 0;
@ -1983,7 +2040,20 @@ export function getDailyRunStarterModifiers(party: PlayerPokemon[]): Modifiers.P
for (const p of party) {
for (let m = 0; m < 3; m++) {
const tierValue = Utils.randSeedInt(64);
const tier = tierValue > 25 ? ModifierTier.COMMON : tierValue > 12 ? ModifierTier.GREAT : tierValue > 4 ? ModifierTier.ULTRA : tierValue ? ModifierTier.ROGUE : ModifierTier.MASTER;
let tier: ModifierTier;
if (tierValue > 25) {
tier = ModifierTier.COMMON;
} else if (tierValue > 12) {
tier = ModifierTier.GREAT;
} else if (tierValue > 4) {
tier = ModifierTier.ULTRA;
} else if (tierValue) {
tier = ModifierTier.ROGUE;
} else {
tier = ModifierTier.MASTER;
}
const modifier = getNewModifierTypeOption(party, ModifierPoolType.DAILY_STARTER, tier)?.type?.newModifier(p) as Modifiers.PokemonHeldItemModifier;
ret.push(modifier);
}
@ -2029,7 +2099,19 @@ function getNewModifierTypeOption(party: Pokemon[], poolType: ModifierPoolType,
}
} while (upgraded);
}
tier = tierValue > 255 ? ModifierTier.COMMON : tierValue > 60 ? ModifierTier.GREAT : tierValue > 12 ? ModifierTier.ULTRA : tierValue ? ModifierTier.ROGUE : ModifierTier.MASTER;
if (tierValue > 255) {
tier = ModifierTier.COMMON;
} else if (tierValue > 60) {
tier = ModifierTier.GREAT;
} else if (tierValue > 12) {
tier = ModifierTier.ULTRA;
} else if (tierValue) {
tier = ModifierTier.ROGUE;
} else {
tier = ModifierTier.MASTER;
}
tier += upgradeCount;
while (tier && (!modifierPool.hasOwnProperty(tier) || !modifierPool[tier].length)) {
tier--;
@ -2122,6 +2204,19 @@ export function getLuckString(luckValue: integer): string {
}
export function getLuckTextTint(luckValue: integer): integer {
const modifierTier = luckValue ? luckValue > 2 ? luckValue > 5 ? luckValue > 9 ? luckValue > 11 ? ModifierTier.LUXURY : ModifierTier.MASTER : ModifierTier.ROGUE : ModifierTier.ULTRA : ModifierTier.GREAT : ModifierTier.COMMON;
let modifierTier: ModifierTier;
if (luckValue > 11) {
modifierTier = ModifierTier.LUXURY;
} else if (luckValue > 9) {
modifierTier = ModifierTier.MASTER;
} else if (luckValue > 5) {
modifierTier = ModifierTier.ROGUE;
} else if (luckValue > 2) {
modifierTier = ModifierTier.ULTRA;
} else if (luckValue) {
modifierTier = ModifierTier.GREAT;
} else {
modifierTier = ModifierTier.COMMON;
}
return getModifierTierTextTint(modifierTier);
}

View File

@ -2734,30 +2734,29 @@ export class EnemyFusionChanceModifier extends EnemyPersistentModifier {
}
/**
* Uses override from overrides.ts to set PersistentModifiers for starting a new game
* @param scene current BattleScene
* @param player is this for player for enemy
* Uses either `MODIFIER_OVERRIDE` in overrides.ts to set {@linkcode PersistentModifier}s for either:
* - The player
* - The enemy
* @param scene current {@linkcode BattleScene}
* @param isPlayer {@linkcode boolean} for whether the the player (`true`) or enemy (`false`) is being overridden
*/
export function overrideModifiers(scene: BattleScene, player: boolean = true): void {
const modifierOverride = player ? Overrides.STARTING_MODIFIER_OVERRIDE : Overrides.OPP_MODIFIER_OVERRIDE;
if (!modifierOverride || modifierOverride.length === 0 || !scene) {
export function overrideModifiers(scene: BattleScene, isPlayer: boolean = true): void {
const modifiersOverride: ModifierTypes.ModifierOverride[] = isPlayer ? Overrides.STARTING_MODIFIER_OVERRIDE : Overrides.OPP_MODIFIER_OVERRIDE;
if (!modifiersOverride || modifiersOverride.length === 0 || !scene) {
return;
} // if no override, do nothing
// if it's the opponent, we clear all his current modifiers to avoid stacking
if (!player) {
}
// If it's the opponent, clear all of their current modifiers to avoid stacking
if (!isPlayer) {
scene.clearEnemyModifiers();
}
// we loop through all the modifier name given in the override file
modifierOverride.forEach(item => {
const modifierName = item.name;
const qty = item.count || 1;
if (!modifierTypes.hasOwnProperty(modifierName)) {
return;
} // if the modifier does not exist, we skip it
const modifierType: ModifierType = modifierTypes[modifierName]();
const modifier: PersistentModifier = modifierType.withIdFromFunc(modifierTypes[modifierName]).newModifier() as PersistentModifier;
modifier.stackCount = qty;
if (player) {
modifiersOverride.forEach(item => {
const modifierFunc = modifierTypes[item.name];
const modifier = modifierFunc().withIdFromFunc(modifierFunc).newModifier() as PersistentModifier;
modifier.stackCount = item.count || 1;
if (isPlayer) {
scene.addModifier(modifier, true, false, false, true);
} else {
scene.addEnemyModifier(modifier, true, true);
@ -2766,37 +2765,38 @@ export function overrideModifiers(scene: BattleScene, player: boolean = true): v
}
/**
* Uses override from overrides.ts to set PokemonHeldItemModifiers for starting a new game
* @param scene current BattleScene
* @param player is this for player for enemy
* Uses either `HELD_ITEMS_OVERRIDE` in overrides.ts to set {@linkcode PokemonHeldItemModifier}s for either:
* - The first member of the player's team when starting a new game
* - An enemy {@linkcode Pokemon} being spawned in
* @param scene current {@linkcode BattleScene}
* @param pokemon {@linkcode Pokemon} whose held items are being overridden
* @param isPlayer {@linkcode boolean} for whether the {@linkcode pokemon} is the player's (`true`) or an enemy (`false`)
*/
export function overrideHeldItems(scene: BattleScene, pokemon: Pokemon, player: boolean = true): void {
const heldItemsOverride = player ? Overrides.STARTING_HELD_ITEMS_OVERRIDE : Overrides.OPP_HELD_ITEMS_OVERRIDE;
export function overrideHeldItems(scene: BattleScene, pokemon: Pokemon, isPlayer: boolean = true): void {
const heldItemsOverride: ModifierTypes.ModifierOverride[] = isPlayer ? Overrides.STARTING_HELD_ITEMS_OVERRIDE : Overrides.OPP_HELD_ITEMS_OVERRIDE;
if (!heldItemsOverride || heldItemsOverride.length === 0 || !scene) {
return;
} // if no override, do nothing
// we loop through all the itemName given in the override file
}
heldItemsOverride.forEach(item => {
const itemName = item.name;
const modifierFunc = modifierTypes[item.name];
let modifierType: ModifierType | null = modifierFunc();
const qty = item.count || 1;
if (!modifierTypes.hasOwnProperty(itemName)) {
return;
} // if the item does not exist, we skip it
const modifierType: ModifierType = modifierTypes[itemName](); // we retrieve the item in the list
let itemModifier: PokemonHeldItemModifier;
if (modifierType instanceof ModifierTypes.ModifierTypeGenerator) {
const pregenArgs = "type" in item ? [item.type] : undefined;
itemModifier = modifierType.generateType([], pregenArgs)?.withIdFromFunc(modifierTypes[itemName]).newModifier(pokemon) as PokemonHeldItemModifier;
} else {
itemModifier = modifierType.withIdFromFunc(modifierTypes[itemName]).newModifier(pokemon) as PokemonHeldItemModifier;
const pregenArgs = ("type" in item) && (item.type !== null) ? [item.type] : undefined;
modifierType = modifierType.generateType([], pregenArgs);
}
// we create the item
itemModifier.pokemonId = pokemon.id; // we assign the created item to the pokemon
itemModifier.stackCount = qty; // we say how many items we want
if (player) {
scene.addModifier(itemModifier, true, false, false, true);
} else {
scene.addEnemyModifier(itemModifier, true, true);
const heldItemModifier = modifierType && modifierType.withIdFromFunc(modifierFunc).newModifier(pokemon) as PokemonHeldItemModifier;
if (heldItemModifier) {
heldItemModifier.pokemonId = pokemon.id;
heldItemModifier.stackCount = qty;
if (isPlayer) {
scene.addModifier(heldItemModifier, true, false, false, true);
} else {
scene.addEnemyModifier(heldItemModifier, true, true);
}
}
});
}

View File

@ -12,7 +12,7 @@ import { type PokeballCounts } from "./battle-scene";
import { Gender } from "./data/gender";
import { allSpecies } from "./data/pokemon-species"; // eslint-disable-line @typescript-eslint/no-unused-vars
import { Variant } from "./data/variant";
import { type ModifierOverride, type ModifierTypeKeys } from "./modifier/modifier-type";
import { type ModifierOverride } from "./modifier/modifier-type";
/**
* Overrides that are using when testing different in game situations
@ -51,6 +51,7 @@ class DefaultOverrides {
readonly ARENA_TINT_OVERRIDE: TimeOfDay | null = null;
/** Multiplies XP gained by this value including 0. Set to null to ignore the override */
readonly XP_MULTIPLIER_OVERRIDE: number | null = null;
readonly NEVER_CRIT_OVERRIDE: boolean = false;
/** default 1000 */
readonly STARTING_MONEY_OVERRIDE: integer = 0;
/** Sets all shop item prices to 0 */
@ -155,20 +156,28 @@ class DefaultOverrides {
* STARTING_HELD_ITEM_OVERRIDE = [{name: "BERRY"}]
* ```
*/
readonly STARTING_MODIFIER_OVERRIDE: Array<ModifierOverride> = [];
readonly OPP_MODIFIER_OVERRIDE: Array<ModifierOverride> = [];
readonly STARTING_MODIFIER_OVERRIDE: ModifierOverride[] = [];
/**
* Override array of {@linkcode ModifierOverride}s used to provide modifiers to enemies.
*
* Note that any previous modifiers are cleared.
*/
readonly OPP_MODIFIER_OVERRIDE: ModifierOverride[] = [];
readonly STARTING_HELD_ITEMS_OVERRIDE: Array<ModifierOverride> = [];
readonly OPP_HELD_ITEMS_OVERRIDE: Array<ModifierOverride> = [];
readonly NEVER_CRIT_OVERRIDE: boolean = false;
/** Override array of {@linkcode ModifierOverride}s used to provide held items to first party member when starting a new game. */
readonly STARTING_HELD_ITEMS_OVERRIDE: ModifierOverride[] = [];
/** Override array of {@linkcode ModifierOverride}s used to provide held items to enemies on spawn. */
readonly OPP_HELD_ITEMS_OVERRIDE: ModifierOverride[] = [];
/**
* An array of items by keys as defined in the "modifierTypes" object in the "modifier/modifier-type.ts" file.
* Items listed will replace the normal rolls.
* If less items are listed than rolled, only some items will be replaced
* If more items are listed than rolled, only the first X items will be shown, where X is the number of items rolled.
* Override array of {@linkcode ModifierOverride}s used to replace the generated item rolls after a wave.
*
* If less entries are listed than rolled, only those entries will be used to replace the corresponding items while the rest randomly generated.
* If more entries are listed than rolled, only the first X entries will be used, where X is the number of items rolled.
*
* Note that, for all items in the array, `count` is not used.
*/
readonly ITEM_REWARD_OVERRIDE: Array<ModifierTypeKeys> = [];
readonly ITEM_REWARD_OVERRIDE: ModifierOverride[] = [];
}
export const defaultOverrides = new DefaultOverrides();

View File

@ -2038,7 +2038,7 @@ export class CommandPhase extends FieldPhase {
}
break;
case Command.BALL:
if (this.scene.arena.biomeType === Biome.END && (!this.scene.gameMode.isClassic || (this.scene.getEnemyField().filter(p => p.isActive(true)).some(p => !p.scene.gameData.dexData[p.species.speciesId].caughtAttr) && this.scene.gameData.getStarterCount(d => !!d.caughtAttr) < Object.keys(speciesStarters).length - 1))) {
if (!this.scene.gameMode.isFreshStartChallenge() && this.scene.arena.biomeType === Biome.END && (!this.scene.gameMode.isClassic || (this.scene.getEnemyField().filter(p => p.isActive(true)).some(p => !p.scene.gameData.dexData[p.species.speciesId].caughtAttr) && this.scene.gameData.getStarterCount(d => !!d.caughtAttr) < Object.keys(speciesStarters).length - 1))) {
this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex);
this.scene.ui.setMode(Mode.MESSAGE);
this.scene.ui.showText(i18next.t("battle:noPokeballForce"), null, () => {
@ -2588,15 +2588,6 @@ export class BattleEndPhase extends BattlePhase {
this.scene.updateModifiers().then(() => this.end());
}
end() {
// removing pokemon at the end of a battle
for (const p of this.scene.getEnemyParty()) {
p.destroy();
}
super.end();
}
}
export class NewBattlePhase extends BattlePhase {

View File

@ -65,6 +65,10 @@ export interface Setting {
default: number
type: SettingType
requireReload?: boolean
/** Whether the setting can be activated or not */
activatable?: boolean
/** Determines whether the setting should be hidden from the UI */
isHidden?: () => boolean
}
/**
@ -106,6 +110,7 @@ export const SettingKeys = {
SE_Volume: "SE_VOLUME",
Music_Preference: "MUSIC_PREFERENCE",
Show_BGM_Bar: "SHOW_BGM_BAR",
Move_Touch_Controls: "MOVE_TOUCH_CONTROLS",
Shop_Overlay_Opacity: "SHOP_OVERLAY_OPACITY"
};
@ -550,6 +555,20 @@ export const Setting: Array<Setting> = [
type: SettingType.AUDIO,
requireReload: true
},
{
key: SettingKeys.Move_Touch_Controls,
label: i18next.t("settings:moveTouchControls"),
options: [
{
value: "Configure",
label: i18next.t("settings:change")
}
],
default: 0,
type: SettingType.GENERAL,
activatable: true,
isHidden: () => !hasTouchscreen()
},
{
key: SettingKeys.Shop_Overlay_Opacity,
label: i18next.t("settings:shopOverlayOpacity"),
@ -557,7 +576,7 @@ export const Setting: Array<Setting> = [
default: 7,
type: SettingType.DISPLAY,
requireReload: false
},
}
];
/**

View File

@ -1,18 +1,21 @@
import { Status, StatusEffect } from "#app/data/status-effect.js";
import { QuietFormChangePhase } from "#app/form-change-phase.js";
import { TurnEndPhase } from "#app/phases.js";
import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
import GameManager from "#test/utils/gameManager";
import { getMovePosition } from "#test/utils/gameManagerUtils";
import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest";
import { Moves } from "#enums/moves";
import { Abilities } from "#enums/abilities";
import { Species } from "#enums/species";
import { StatusEffect } from "#app/data/status-effect.js";
import { MoveEffectPhase, MoveEndPhase, TurnEndPhase, TurnInitPhase } from "#app/phases.js";
import { BattleStat } from "#app/data/battle-stat.js";
import { SPLASH_ONLY } from "../utils/testUtils";
const TIMEOUT = 20 * 1000;
describe("Abilities - DISGUISE", () => {
describe("Abilities - Disguise", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
const bustedForm = 1;
const disguisedForm = 0;
beforeAll(() => {
phaserGame = new Phaser.Game({
@ -26,72 +29,134 @@ describe("Abilities - DISGUISE", () => {
beforeEach(() => {
game = new GameManager(phaserGame);
const moveToUse = Moves.SPLASH;
game.override.battleType("single");
game.override.ability(Abilities.DISGUISE);
game.override.moveset([moveToUse]);
game.override.enemyMoveset([Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE]);
});
test(
"check if fainted pokemon switched to base form on arena reset",
async () => {
const baseForm = 0,
bustedForm = 1;
game.override.startingWave(4);
game.override.starterForms({
[Species.MIMIKYU]: bustedForm,
});
game.override.enemySpecies(Species.MIMIKYU);
game.override.enemyMoveset(SPLASH_ONLY);
await game.startBattle([Species.MAGIKARP, Species.MIMIKYU]);
game.override.starterSpecies(Species.REGIELEKI);
game.override.moveset([Moves.SHADOW_SNEAK, Moves.VACUUM_WAVE, Moves.TOXIC_THREAD, Moves.SPLASH]);
}, TIMEOUT);
const mimikyu = game.scene.getParty().find((p) => p.species.speciesId === Species.MIMIKYU);
expect(mimikyu).not.toBe(undefined);
expect(mimikyu!.formIndex).toBe(bustedForm);
it("takes no damage from attacking move and transforms to Busted form, taking 1/8 max HP damage from the disguise breaking", async () => {
await game.startBattle();
mimikyu!.hp = 0;
mimikyu!.status = new Status(StatusEffect.FAINT);
expect(mimikyu!.isFainted()).toBe(true);
const mimikyu = game.scene.getEnemyPokemon()!;
const maxHp = mimikyu.getMaxHp();
const disguiseDamage = Math.floor(maxHp / 8);
game.doAttack(getMovePosition(game.scene, 0, Moves.SPLASH));
await game.doKillOpponents();
await game.phaseInterceptor.to(TurnEndPhase);
game.doSelectModifier();
await game.phaseInterceptor.to(QuietFormChangePhase);
expect(mimikyu.formIndex).toBe(disguisedForm);
expect(mimikyu!.formIndex).toBe(baseForm);
},
TIMEOUT
);
game.doAttack(getMovePosition(game.scene, 0, Moves.SHADOW_SNEAK));
test(
"damage taken should be equal to 1/8 of its maximum HP, rounded down",
async () => {
const baseForm = 0,
bustedForm = 1;
await game.phaseInterceptor.to(MoveEndPhase);
game.override.enemyMoveset([Moves.DARK_PULSE, Moves.DARK_PULSE, Moves.DARK_PULSE, Moves.DARK_PULSE]);
game.override.startingLevel(20);
game.override.enemyLevel(20);
game.override.enemySpecies(Species.MAGIKARP);
game.override.starterForms({
[Species.MIMIKYU]: baseForm,
});
expect(mimikyu.hp).equals(maxHp - disguiseDamage);
expect(mimikyu.formIndex).toBe(bustedForm);
}, TIMEOUT);
await game.startBattle([Species.MIMIKYU]);
it("doesn't break disguise when attacked with ineffective move", async () => {
await game.startBattle();
const mimikyu = game.scene.getPlayerPokemon()!;
const damage = (Math.floor(mimikyu!.getMaxHp()/8));
const mimikyu = game.scene.getEnemyPokemon()!;
expect(mimikyu).not.toBe(undefined);
expect(mimikyu!.formIndex).toBe(baseForm);
expect(mimikyu.formIndex).toBe(disguisedForm);
game.doAttack(getMovePosition(game.scene, 0, Moves.SPLASH));
await game.phaseInterceptor.to(TurnEndPhase);
game.doAttack(getMovePosition(game.scene, 0, Moves.VACUUM_WAVE));
expect(mimikyu!.formIndex).toBe(bustedForm);
expect(game.scene.getEnemyPokemon()!.turnData.currDamageDealt).toBe(damage);
},
TIMEOUT
);
await game.phaseInterceptor.to(MoveEndPhase);
expect(mimikyu.formIndex).toBe(disguisedForm);
}, TIMEOUT);
it("takes no damage from the first hit of a multihit move and transforms to Busted form, then takes damage from the second hit", async () => {
game.override.moveset([Moves.SURGING_STRIKES]);
game.override.enemyLevel(5);
await game.startBattle();
const mimikyu = game.scene.getEnemyPokemon()!;
const maxHp = mimikyu.getMaxHp();
const disguiseDamage = Math.floor(maxHp / 8);
expect(mimikyu.formIndex).toBe(disguisedForm);
game.doAttack(getMovePosition(game.scene, 0, Moves.SURGING_STRIKES));
// First hit
await game.phaseInterceptor.to(MoveEffectPhase);
expect(mimikyu.hp).equals(maxHp - disguiseDamage);
expect(mimikyu.formIndex).toBe(disguisedForm);
// Second hit
await game.phaseInterceptor.to(MoveEffectPhase);
expect(mimikyu.hp).lessThan(maxHp - disguiseDamage);
expect(mimikyu.formIndex).toBe(bustedForm);
}, TIMEOUT);
it("takes effects from status moves and damage from status effects", async () => {
await game.startBattle();
const mimikyu = game.scene.getEnemyPokemon()!;
expect(mimikyu.hp).toBe(mimikyu.getMaxHp());
game.doAttack(getMovePosition(game.scene, 0, Moves.TOXIC_THREAD));
await game.phaseInterceptor.to(TurnEndPhase);
expect(mimikyu.formIndex).toBe(disguisedForm);
expect(mimikyu.status?.effect).toBe(StatusEffect.POISON);
expect(mimikyu.summonData.battleStats[BattleStat.SPD]).toBe(-1);
expect(mimikyu.hp).toBeLessThan(mimikyu.getMaxHp());
}, TIMEOUT);
it("persists form change when switched out", async () => {
game.override.enemyMoveset(Array(4).fill(Moves.SHADOW_SNEAK));
game.override.starterSpecies(0);
await game.startBattle([Species.MIMIKYU, Species.FURRET]);
const mimikyu = game.scene.getPlayerPokemon()!;
const maxHp = mimikyu.getMaxHp();
const disguiseDamage = Math.floor(maxHp / 8);
game.doAttack(getMovePosition(game.scene, 0, Moves.SPLASH));
await game.phaseInterceptor.to(TurnEndPhase);
expect(mimikyu.formIndex).toBe(bustedForm);
expect(mimikyu.hp).equals(maxHp - disguiseDamage);
await game.toNextTurn();
game.doSwitchPokemon(1);
await game.phaseInterceptor.to(TurnEndPhase);
expect(mimikyu.formIndex).toBe(bustedForm);
}, TIMEOUT);
it("reverts to Disguised on arena reset", async () => {
game.override.startingWave(4);
game.override.starterSpecies(Species.MIMIKYU);
game.override.starterForms({
[Species.MIMIKYU]: bustedForm
});
game.override.enemySpecies(Species.MAGIKARP);
game.override.enemyAbility(Abilities.BALL_FETCH);
await game.startBattle();
const mimikyu = game.scene.getPlayerPokemon()!;
expect(mimikyu.formIndex).toBe(bustedForm);
game.doAttack(getMovePosition(game.scene, 0, Moves.SPLASH));
await game.doKillOpponents();
await game.phaseInterceptor.to(TurnEndPhase);
game.doSelectModifier();
await game.phaseInterceptor.to(TurnInitPhase);
expect(mimikyu.formIndex).toBe(disguisedForm);
}, TIMEOUT);
});

View File

@ -0,0 +1,131 @@
import { Species } from "#app/enums/species.js";
import GameManager from "#test/utils/gameManager";
import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
import { SPLASH_ONLY } from "#test/utils/testUtils";
import { MovePhase, TurnEndPhase } from "#app/phases";
import { getMovePosition } from "#test/utils/gameManagerUtils";
import { Status, StatusEffect } from "#app/data/status-effect.js";
import { BattlerTagType } from "#app/enums/battler-tag-type.js";
import { BattlerIndex } from "#app/battle.js";
describe("Abilities - Flash Fire", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.battleType("single")
.ability(Abilities.FLASH_FIRE)
.startingLevel(20)
.enemyLevel(20)
.disableCrits();
});
it("immune to Fire-type moves", async() => {
game.override.enemyMoveset(Array(4).fill(Moves.EMBER)).moveset(SPLASH_ONLY);
await game.startBattle([Species.BLISSEY]);
const blissey = game.scene.getPlayerPokemon()!;
game.doAttack(getMovePosition(game.scene, 0, Moves.SPLASH));
await game.phaseInterceptor.to(TurnEndPhase);
expect(blissey.hp).toBe(blissey.getMaxHp());
}, 20000);
it("not activate if the Pokémon is protected from the Fire-type move", async() => {
game.override.enemyMoveset(Array(4).fill(Moves.EMBER)).moveset([Moves.PROTECT]);
await game.startBattle([Species.BLISSEY]);
const blissey = game.scene.getPlayerPokemon()!;
game.doAttack(getMovePosition(game.scene, 0, Moves.PROTECT));
await game.phaseInterceptor.to(TurnEndPhase);
expect(blissey!.getTag(BattlerTagType.FIRE_BOOST)).toBeUndefined();
}, 20000);
it("activated by Will-O-Wisp", async() => {
game.override.enemyMoveset(Array(4).fill(Moves.WILL_O_WISP)).moveset(SPLASH_ONLY);
await game.startBattle([Species.BLISSEY]);
const blissey = game.scene.getPlayerPokemon()!;
game.doAttack(getMovePosition(game.scene, 0, Moves.SPLASH));
await game.move.forceHit();
await game.phaseInterceptor.to(MovePhase, false);
await game.move.forceHit();
await game.phaseInterceptor.to(TurnEndPhase);
expect(blissey!.getTag(BattlerTagType.FIRE_BOOST)).toBeDefined();
}, 20000);
it("activated after being frozen", async() => {
game.override.enemyMoveset(Array(4).fill(Moves.EMBER)).moveset(SPLASH_ONLY);
await game.startBattle([Species.BLISSEY]);
const blissey = game.scene.getPlayerPokemon()!;
blissey!.status = new Status(StatusEffect.FREEZE);
expect(blissey.status?.effect).toBe(StatusEffect.FREEZE);
game.doAttack(getMovePosition(game.scene, 0, Moves.SPLASH));
await game.phaseInterceptor.to(TurnEndPhase);
expect(blissey!.getTag(BattlerTagType.FIRE_BOOST)).toBeDefined();
}, 20000);
it("not passing with baton pass", async() => {
game.override.enemyMoveset(Array(4).fill(Moves.EMBER)).moveset([Moves.BATON_PASS]);
await game.startBattle([Species.BLISSEY, Species.CHANSEY]);
// ensure use baton pass after enemy moved
game.doAttack(getMovePosition(game.scene, 0, Moves.BATON_PASS));
await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
game.doSelectPartyPokemon(1);
await game.phaseInterceptor.to(TurnEndPhase);
const chansey = game.scene.getPlayerPokemon()!;
expect(game.scene.getPlayerPokemon()!.species.speciesId).toBe(Species.CHANSEY);
expect(chansey!.getTag(BattlerTagType.FIRE_BOOST)).toBeUndefined();
}, 20000);
it("boosts Fire-type move when the ability is activated", async() => {
game.override.enemyMoveset(Array(4).fill(Moves.FIRE_PLEDGE)).moveset([Moves.EMBER, Moves.SPLASH]);
game.override.enemyAbility(Abilities.FLASH_FIRE).ability(Abilities.NONE);
await game.startBattle([Species.BLISSEY]);
const blissey = game.scene.getPlayerPokemon()!;
const initialHP = 1000;
blissey.hp = initialHP;
// first turn
game.doAttack(getMovePosition(game.scene, 0, Moves.EMBER));
await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
await game.phaseInterceptor.to(TurnEndPhase);
const originalDmg = initialHP - blissey.hp;
expect(blissey.hp > 0);
blissey.hp = initialHP;
// second turn
game.doAttack(getMovePosition(game.scene, 0, Moves.SPLASH));
await game.phaseInterceptor.to(TurnEndPhase);
const flashFireDmg = initialHP - blissey.hp;
expect(flashFireDmg).toBeGreaterThan(originalDmg);
}, 20000);
});

View File

@ -16,7 +16,7 @@ import { SPLASH_ONLY } from "#test/utils/testUtils";
const TIMEOUT = 20 * 1000;
describe("Abilities - Protean", () => {
describe("Abilities - Libero", () => {
let phaserGame: Phaser.Game;
let game: GameManager;

View File

@ -8,7 +8,7 @@ import { getMovePosition } from "#test/utils/gameManagerUtils";
import { WeatherType } from "#app/enums/weather-type.js";
describe("Ability Timing", () => {
describe("Abilities - Sand Spit", () => {
let phaserGame: Phaser.Game;
let game: GameManager;

View File

@ -8,7 +8,7 @@ import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
import { SPLASH_ONLY } from "#test/utils/testUtils";
import { Status, StatusEffect } from "#app/data/status-effect.js";
describe("Test Battle Phase", () => {
describe("Double Battles", () => {
let phaserGame: Phaser.Game;
let game: GameManager;

View File

@ -5,7 +5,7 @@ import { Species } from "#enums/species";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Test Battle Phase", () => {
describe("Error Handling", () => {
let phaserGame: Phaser.Game;
let game: GameManager;

View File

@ -0,0 +1,88 @@
import { Biome } from "#app/enums/biome";
import { Species } from "#app/enums/species";
import { GameModes } from "#app/game-mode";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
import GameManager from "./utils/gameManager";
const EndlessBossWave = {
Minor: 250,
Major: 1000
};
describe("Endless Boss", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.startingBiome(Biome.END)
.disableCrits();
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
it(`should spawn a minor boss every ${EndlessBossWave.Minor} waves in END biome in Endless`, async () => {
game.override.startingWave(EndlessBossWave.Minor);
await game.runToFinalBossEncounter(game, [Species.BIDOOF], GameModes.ENDLESS);
expect(game.scene.currentBattle.waveIndex).toBe(EndlessBossWave.Minor);
expect(game.scene.arena.biomeType).toBe(Biome.END);
const eternatus = game.scene.getEnemyPokemon();
expect(eternatus?.species.speciesId).toBe(Species.ETERNATUS);
expect(eternatus?.hasPassive()).toBe(false);
expect(eternatus?.formIndex).toBe(0);
});
it(`should spawn a major boss every ${EndlessBossWave.Major} waves in END biome in Endless`, async () => {
game.override.startingWave(EndlessBossWave.Major);
await game.runToFinalBossEncounter(game, [Species.BIDOOF], GameModes.ENDLESS);
expect(game.scene.currentBattle.waveIndex).toBe(EndlessBossWave.Major);
expect(game.scene.arena.biomeType).toBe(Biome.END);
const eternatus = game.scene.getEnemyPokemon();
expect(eternatus?.species.speciesId).toBe(Species.ETERNATUS);
expect(eternatus?.hasPassive()).toBe(false);
expect(eternatus?.formIndex).toBe(1);
});
it(`should spawn a minor boss every ${EndlessBossWave.Minor} waves in END biome in Spliced Endless`, async () => {
game.override.startingWave(EndlessBossWave.Minor);
await game.runToFinalBossEncounter(game, [Species.BIDOOF], GameModes.SPLICED_ENDLESS);
expect(game.scene.currentBattle.waveIndex).toBe(EndlessBossWave.Minor);
expect(game.scene.arena.biomeType).toBe(Biome.END);
const eternatus = game.scene.getEnemyPokemon();
expect(eternatus?.species.speciesId).toBe(Species.ETERNATUS);
expect(eternatus?.hasPassive()).toBe(false);
expect(eternatus?.formIndex).toBe(0);
});
it(`should spawn a major boss every ${EndlessBossWave.Major} waves in END biome in Spliced Endless`, async () => {
game.override.startingWave(EndlessBossWave.Major);
await game.runToFinalBossEncounter(game, [Species.BIDOOF], GameModes.SPLICED_ENDLESS);
expect(game.scene.currentBattle.waveIndex).toBe(EndlessBossWave.Major);
expect(game.scene.arena.biomeType).toBe(Biome.END);
const eternatus = game.scene.getEnemyPokemon();
expect(eternatus?.species.speciesId).toBe(Species.ETERNATUS);
expect(eternatus?.hasPassive()).toBe(false);
expect(eternatus?.formIndex).toBe(1);
});
it(`should NOT spawn major or minor boss outside wave ${EndlessBossWave.Minor}s in END biome`, async () => {
game.override.startingWave(EndlessBossWave.Minor - 1);
await game.runToFinalBossEncounter(game, [Species.BIDOOF], GameModes.ENDLESS);
expect(game.scene.currentBattle.waveIndex).not.toBe(EndlessBossWave.Minor);
expect(game.scene.getEnemyPokemon()!.species.speciesId).not.toBe(Species.ETERNATUS);
});
});

View File

@ -1,11 +1,8 @@
import { Biome } from "#app/enums/biome.js";
import { Species } from "#app/enums/species.js";
import { GameModes, getGameMode } from "#app/game-mode.js";
import { EncounterPhase, SelectStarterPhase } from "#app/phases.js";
import { Mode } from "#app/ui/ui.js";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
import GameManager from "./utils/gameManager";
import { generateStarter } from "./utils/gameManagerUtils";
import { GameModes } from "#app/game-mode";
const FinalWave = {
Classic: 200,
@ -31,7 +28,7 @@ describe("Final Boss", () => {
});
it("should spawn Eternatus on wave 200 in END biome", async () => {
await runToFinalBossEncounter(game, [Species.BIDOOF]);
await game.runToFinalBossEncounter(game, [Species.BIDOOF], GameModes.CLASSIC);
expect(game.scene.currentBattle.waveIndex).toBe(FinalWave.Classic);
expect(game.scene.arena.biomeType).toBe(Biome.END);
@ -40,7 +37,7 @@ describe("Final Boss", () => {
it("should NOT spawn Eternatus before wave 200 in END biome", async () => {
game.override.startingWave(FinalWave.Classic - 1);
await runToFinalBossEncounter(game, [Species.BIDOOF]);
await game.runToFinalBossEncounter(game, [Species.BIDOOF], GameModes.CLASSIC);
expect(game.scene.currentBattle.waveIndex).not.toBe(FinalWave.Classic);
expect(game.scene.arena.biomeType).toBe(Biome.END);
@ -49,7 +46,7 @@ describe("Final Boss", () => {
it("should NOT spawn Eternatus outside of END biome", async () => {
game.override.startingBiome(Biome.FOREST);
await runToFinalBossEncounter(game, [Species.BIDOOF]);
await game.runToFinalBossEncounter(game, [Species.BIDOOF], GameModes.CLASSIC);
expect(game.scene.currentBattle.waveIndex).toBe(FinalWave.Classic);
expect(game.scene.arena.biomeType).not.toBe(Biome.END);
@ -57,7 +54,7 @@ describe("Final Boss", () => {
});
it("should not have passive enabled on Eternatus", async () => {
await runToFinalBossEncounter(game, [Species.BIDOOF]);
await game.runToFinalBossEncounter(game, [Species.BIDOOF], GameModes.CLASSIC);
const eternatus = game.scene.getEnemyPokemon();
expect(eternatus?.species.speciesId).toBe(Species.ETERNATUS);
@ -66,32 +63,3 @@ describe("Final Boss", () => {
it.todo("should change form on direct hit down to last boss fragment", () => {});
});
/**
* Helper function to run to the final boss encounter as it's a bit tricky due to extra dialogue
* @param game - The game manager
*/
async function runToFinalBossEncounter(game: GameManager, species: Species[]) {
console.log("===to final boss encounter===");
await game.runToTitle();
game.onNextPrompt("TitlePhase", Mode.TITLE, () => {
game.scene.gameMode = getGameMode(GameModes.CLASSIC);
const starters = generateStarter(game.scene, species);
const selectStarterPhase = new SelectStarterPhase(game.scene);
game.scene.pushPhase(new EncounterPhase(game.scene, false));
selectStarterPhase.initBattle(starters);
});
game.onNextPrompt("EncounterPhase", Mode.MESSAGE, async () => {
// This will skip all entry dialogue (I can't figure out a way to sequentially handle the 8 chained messages via 1 prompt handler)
game.setMode(Mode.MESSAGE);
const encounterPhase = game.scene.getCurrentPhase() as EncounterPhase;
// No need to end phase, this will do it for you
encounterPhase.doEncounterCommon(false);
});
await game.phaseInterceptor.to(EncounterPhase, true);
console.log("===finished run to final boss encounter===");
}

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