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[Test] Fix annoying BBCodeText error messages in tests (#5395)
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@ -15,6 +15,7 @@ import MockTextureManager from "#test/utils/mocks/mockTextureManager";
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import fs from "fs";
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import Phaser from "phaser";
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import InputText from "phaser3-rex-plugins/plugins/inputtext";
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import BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext";
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import { vi } from "vitest";
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import { MockGameObjectCreator } from "./mocks/mockGameObjectCreator";
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import InputManager = Phaser.Input.InputManager;
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@ -33,7 +34,8 @@ Object.defineProperty(window, "console", {
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value: mockConsoleLog(false),
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});
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BBCodeText.prototype.destroy = () => null;
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BBCodeText.prototype.resize = () => null;
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InputText.prototype.setElement = () => null;
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InputText.prototype.resize = () => null;
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Phaser.GameObjects.Image = MockImage;
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