Give EXP Balance a 20% factor and increase stack count to 5
This commit is contained in:
parent
75c9c9cc2c
commit
b24eac4071
|
@ -808,7 +808,7 @@ export const modifierTypes = {
|
||||||
|
|
||||||
EXP_SHARE: () => new ModifierType('EXP. All', 'Non-participants receive 20% of a single participant\'s EXP. Points',
|
EXP_SHARE: () => new ModifierType('EXP. All', 'Non-participants receive 20% of a single participant\'s EXP. Points',
|
||||||
(type, _args) => new Modifiers.ExpShareModifier(type), 'exp_share'),
|
(type, _args) => new Modifiers.ExpShareModifier(type), 'exp_share'),
|
||||||
EXP_BALANCE: () => new ModifierType('EXP. Balance', 'All EXP. Points received from battles are split between the lower leveled party members',
|
EXP_BALANCE: () => new ModifierType('EXP. Balance', 'Weighs EXP. Points received from battles towards lower leveled party members',
|
||||||
(type, _args) => new Modifiers.ExpBalanceModifier(type)),
|
(type, _args) => new Modifiers.ExpBalanceModifier(type)),
|
||||||
|
|
||||||
OVAL_CHARM: () => new ModifierType('Oval Charm', 'When multiple Pokémon participate in a battle, each gets an extra 10% of the total EXP',
|
OVAL_CHARM: () => new ModifierType('Oval Charm', 'When multiple Pokémon participate in a battle, each gets an extra 10% of the total EXP',
|
||||||
|
@ -989,10 +989,10 @@ const modifierPool: ModifierPool = {
|
||||||
new WeightedModifierType(modifierTypes.IV_SCANNER, 2),
|
new WeightedModifierType(modifierTypes.IV_SCANNER, 2),
|
||||||
new WeightedModifierType(modifierTypes.EXP_CHARM, 8),
|
new WeightedModifierType(modifierTypes.EXP_CHARM, 8),
|
||||||
new WeightedModifierType(modifierTypes.EXP_SHARE, 12),
|
new WeightedModifierType(modifierTypes.EXP_SHARE, 12),
|
||||||
new WeightedModifierType(modifierTypes.EXP_BALANCE, 1),
|
new WeightedModifierType(modifierTypes.EXP_BALANCE, 4),
|
||||||
new WeightedModifierType(modifierTypes.TERA_ORB, (party: Pokemon[]) => Math.min(Math.max(Math.floor(party[0].scene.currentBattle.waveIndex / 50) * 2, 1), 4), 4),
|
new WeightedModifierType(modifierTypes.TERA_ORB, (party: Pokemon[]) => Math.min(Math.max(Math.floor(party[0].scene.currentBattle.waveIndex / 50) * 2, 1), 4), 4),
|
||||||
new WeightedModifierType(modifierTypes.REVERSE_DNA_SPLICERS, (party: Pokemon[]) => !party[0].scene.gameMode.isSplicedOnly && party.filter(p => p.fusionSpecies).length ? 3 : 0, 3),
|
new WeightedModifierType(modifierTypes.REVERSE_DNA_SPLICERS, (party: Pokemon[]) => !party[0].scene.gameMode.isSplicedOnly && party.filter(p => p.fusionSpecies).length ? 3 : 0, 3),
|
||||||
new WeightedModifierType(modifierTypes.VOUCHER, 3),
|
new WeightedModifierType(modifierTypes.VOUCHER, (party: Pokemon[]) => !party[0].scene.gameMode.isDaily ? 3 : 0, 3),
|
||||||
].map(m => { m.setTier(ModifierTier.ULTRA); return m; }),
|
].map(m => { m.setTier(ModifierTier.ULTRA); return m; }),
|
||||||
[ModifierTier.ROGUE]: [
|
[ModifierTier.ROGUE]: [
|
||||||
new WeightedModifierType(modifierTypes.ROGUE_BALL, 24),
|
new WeightedModifierType(modifierTypes.ROGUE_BALL, 24),
|
||||||
|
@ -1015,7 +1015,7 @@ const modifierPool: ModifierPool = {
|
||||||
new WeightedModifierType(modifierTypes.MASTER_BALL, 32),
|
new WeightedModifierType(modifierTypes.MASTER_BALL, 32),
|
||||||
new WeightedModifierType(modifierTypes.SHINY_CHARM, 18),
|
new WeightedModifierType(modifierTypes.SHINY_CHARM, 18),
|
||||||
new WeightedModifierType(modifierTypes.HEALING_CHARM, 18),
|
new WeightedModifierType(modifierTypes.HEALING_CHARM, 18),
|
||||||
new WeightedModifierType(modifierTypes.VOUCHER_PLUS, 8),
|
new WeightedModifierType(modifierTypes.VOUCHER_PLUS, (party: Pokemon[]) => !party[0].scene.gameMode.isDaily ? 8 : 0, 8),
|
||||||
new WeightedModifierType(modifierTypes.DNA_SPLICERS, (party: Pokemon[]) => !party[0].scene.gameMode.isSplicedOnly && party.filter(p => !p.fusionSpecies).length > 1 ? 24 : 0, 24),
|
new WeightedModifierType(modifierTypes.DNA_SPLICERS, (party: Pokemon[]) => !party[0].scene.gameMode.isSplicedOnly && party.filter(p => !p.fusionSpecies).length > 1 ? 24 : 0, 24),
|
||||||
new WeightedModifierType(modifierTypes.MINI_BLACK_HOLE, (party: Pokemon[]) => party[0].scene.gameData.unlocks[Unlockables.MINI_BLACK_HOLE] ? 1 : 0, 1),
|
new WeightedModifierType(modifierTypes.MINI_BLACK_HOLE, (party: Pokemon[]) => party[0].scene.gameData.unlocks[Unlockables.MINI_BLACK_HOLE] ? 1 : 0, 1),
|
||||||
].map(m => { m.setTier(ModifierTier.MASTER); return m; })
|
].map(m => { m.setTier(ModifierTier.MASTER); return m; })
|
||||||
|
|
|
@ -1370,7 +1370,7 @@ export class ExpBalanceModifier extends PersistentModifier {
|
||||||
}
|
}
|
||||||
|
|
||||||
getMaxStackCount(scene: BattleScene): integer {
|
getMaxStackCount(scene: BattleScene): integer {
|
||||||
return 1;
|
return 5;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -2969,7 +2969,7 @@ export class VictoryPhase extends PokemonPhase {
|
||||||
const splitExp = Math.floor(totalExp / recipientExpPartyMemberIndexes.length);
|
const splitExp = Math.floor(totalExp / recipientExpPartyMemberIndexes.length);
|
||||||
|
|
||||||
expPartyMembers.forEach((_partyMember, pm) => {
|
expPartyMembers.forEach((_partyMember, pm) => {
|
||||||
partyMemberExp[pm] = recipientExpPartyMemberIndexes.indexOf(pm) > -1 ? splitExp : 0;
|
partyMemberExp[pm] = Phaser.Math.Linear(partyMemberExp[pm], recipientExpPartyMemberIndexes.indexOf(pm) > -1 ? splitExp : 0, 0.2 * expBalanceModifier.getStackCount());
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue