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Starter friendship for candies is split between spliced species
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@ -37,7 +37,7 @@ import PartyUiHandler, { PartyOption, PartyUiMode } from '../ui/party-ui-handler
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import SoundFade from 'phaser3-rex-plugins/plugins/soundfade';
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import { LevelMoves } from '../data/pokemon-level-moves';
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import { DamageAchv, achvs } from '../system/achv';
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import { DexAttr, StarterMoveset } from '../system/game-data';
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import { DexAttr, StarterDataEntry, StarterMoveset } from '../system/game-data';
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import { QuantizerCelebi, argbFromRgba, rgbaFromArgb } from '@material/material-color-utilities';
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import { Nature, getNatureStatMultiplier } from '../data/nature';
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import { SpeciesFormChange, SpeciesFormChangeActiveTrigger, SpeciesFormChangeMoveLearnedTrigger, SpeciesFormChangePostMoveTrigger, SpeciesFormChangeStatusEffectTrigger } from '../data/pokemon-forms';
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@ -2370,9 +2370,13 @@ export class PlayerPokemon extends Pokemon {
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addFriendship(friendship: integer): void {
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const starterSpeciesId = this.species.getRootSpeciesId();
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const starterData = this.scene.gameData.starterData[starterSpeciesId];
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const fusionStarterSpeciesId = this.isFusion() ? this.fusionSpecies.getRootSpeciesId() : 0;
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const starterData = [
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this.scene.gameData.starterData[starterSpeciesId],
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fusionStarterSpeciesId ? this.scene.gameData.starterData[fusionStarterSpeciesId] : null
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].filter(d => d);
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const amount = new Utils.IntegerHolder(friendship);
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const starterAmount = new Utils.IntegerHolder(friendship * (this.scene.gameMode.isClassic ? 2 : 1));
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const starterAmount = new Utils.IntegerHolder(Math.floor(friendship * (this.scene.gameMode.isClassic ? 2 : 1) / (fusionStarterSpeciesId ? 2 : 1)));
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if (amount.value > 0) {
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this.scene.applyModifier(PokemonFriendshipBoosterModifier, true, this, amount);
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this.scene.applyModifier(PokemonFriendshipBoosterModifier, true, this, starterAmount);
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@ -2380,14 +2384,18 @@ export class PlayerPokemon extends Pokemon {
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this.friendship = Math.min(this.friendship + amount.value, 255);
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if (this.friendship === 255)
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this.scene.validateAchv(achvs.MAX_FRIENDSHIP);
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starterData.friendship = (starterData.friendship || 0) + starterAmount.value;
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if (starterData.friendship >= getStarterValueFriendshipCap(speciesStarters[starterSpeciesId])) {
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this.scene.gameData.addStarterCandy(getPokemonSpecies(starterSpeciesId), 1);
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starterData.friendship = 0;
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}
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starterData.forEach((sd: StarterDataEntry, i: integer) => {
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const speciesId = !i ? starterSpeciesId : fusionStarterSpeciesId as Species;
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sd.friendship = (sd.friendship || 0) + starterAmount.value;
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if (sd.friendship >= getStarterValueFriendshipCap(speciesStarters[speciesId])) {
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this.scene.gameData.addStarterCandy(getPokemonSpecies(speciesId), 1);
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sd.friendship = 0;
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}
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});
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} else {
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this.friendship = Math.max(this.friendship + amount.value, 0);
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starterData.friendship = Math.max((starterData.friendship || 0) + starterAmount.value, 0);
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for (let sd of starterData)
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sd.friendship = Math.max((sd.friendship || 0) + starterAmount.value, 0);
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}
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}
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