Starter friendship for candies is split between spliced species

This commit is contained in:
Flashfyre 2024-05-02 21:55:11 -04:00
parent 67431fb83b
commit b30ab6136e

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@ -37,7 +37,7 @@ import PartyUiHandler, { PartyOption, PartyUiMode } from '../ui/party-ui-handler
import SoundFade from 'phaser3-rex-plugins/plugins/soundfade';
import { LevelMoves } from '../data/pokemon-level-moves';
import { DamageAchv, achvs } from '../system/achv';
import { DexAttr, StarterMoveset } from '../system/game-data';
import { DexAttr, StarterDataEntry, StarterMoveset } from '../system/game-data';
import { QuantizerCelebi, argbFromRgba, rgbaFromArgb } from '@material/material-color-utilities';
import { Nature, getNatureStatMultiplier } from '../data/nature';
import { SpeciesFormChange, SpeciesFormChangeActiveTrigger, SpeciesFormChangeMoveLearnedTrigger, SpeciesFormChangePostMoveTrigger, SpeciesFormChangeStatusEffectTrigger } from '../data/pokemon-forms';
@ -2370,9 +2370,13 @@ export class PlayerPokemon extends Pokemon {
addFriendship(friendship: integer): void {
const starterSpeciesId = this.species.getRootSpeciesId();
const starterData = this.scene.gameData.starterData[starterSpeciesId];
const fusionStarterSpeciesId = this.isFusion() ? this.fusionSpecies.getRootSpeciesId() : 0;
const starterData = [
this.scene.gameData.starterData[starterSpeciesId],
fusionStarterSpeciesId ? this.scene.gameData.starterData[fusionStarterSpeciesId] : null
].filter(d => d);
const amount = new Utils.IntegerHolder(friendship);
const starterAmount = new Utils.IntegerHolder(friendship * (this.scene.gameMode.isClassic ? 2 : 1));
const starterAmount = new Utils.IntegerHolder(Math.floor(friendship * (this.scene.gameMode.isClassic ? 2 : 1) / (fusionStarterSpeciesId ? 2 : 1)));
if (amount.value > 0) {
this.scene.applyModifier(PokemonFriendshipBoosterModifier, true, this, amount);
this.scene.applyModifier(PokemonFriendshipBoosterModifier, true, this, starterAmount);
@ -2380,14 +2384,18 @@ export class PlayerPokemon extends Pokemon {
this.friendship = Math.min(this.friendship + amount.value, 255);
if (this.friendship === 255)
this.scene.validateAchv(achvs.MAX_FRIENDSHIP);
starterData.friendship = (starterData.friendship || 0) + starterAmount.value;
if (starterData.friendship >= getStarterValueFriendshipCap(speciesStarters[starterSpeciesId])) {
this.scene.gameData.addStarterCandy(getPokemonSpecies(starterSpeciesId), 1);
starterData.friendship = 0;
}
starterData.forEach((sd: StarterDataEntry, i: integer) => {
const speciesId = !i ? starterSpeciesId : fusionStarterSpeciesId as Species;
sd.friendship = (sd.friendship || 0) + starterAmount.value;
if (sd.friendship >= getStarterValueFriendshipCap(speciesStarters[speciesId])) {
this.scene.gameData.addStarterCandy(getPokemonSpecies(speciesId), 1);
sd.friendship = 0;
}
});
} else {
this.friendship = Math.max(this.friendship + amount.value, 0);
starterData.friendship = Math.max((starterData.friendship || 0) + starterAmount.value, 0);
for (let sd of starterData)
sd.friendship = Math.max((sd.friendship || 0) + starterAmount.value, 0);
}
}