From b6692e42b2dc6bec3b4a3f1b6dafef777e9873e6 Mon Sep 17 00:00:00 2001 From: Gray <78218921+Cargney@users.noreply.github.com> Date: Wed, 8 May 2024 17:25:47 +0200 Subject: [PATCH] Fix Flare Blitz in Gravity (#637) This condition is out of place since Flare Blitz is not supposed to fail if used in Gravity. --- src/data/move.ts | 1 - 1 file changed, 1 deletion(-) diff --git a/src/data/move.ts b/src/data/move.ts index 17c37df0860..455c1bc29be 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -5132,7 +5132,6 @@ export function initMoves() { .attr(RecoilAttr, false, 0.33) .attr(HealStatusEffectAttr, true, StatusEffect.FREEZE) .attr(StatusEffectAttr, StatusEffect.BURN) - .condition(failOnGravityCondition) .recklessMove(), new AttackMove(Moves.FORCE_PALM, Type.FIGHTING, MoveCategory.PHYSICAL, 60, 100, 10, 30, 0, 4) .attr(StatusEffectAttr, StatusEffect.PARALYSIS),