From b6b3bb49f2a2b11484ee1951f598b1a7e4b87952 Mon Sep 17 00:00:00 2001 From: Asdar Date: Sat, 13 Jul 2024 00:36:39 +0200 Subject: [PATCH] Update MEs_Proposal_Guide.md Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> --- MEs_Proposal_Guide.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/MEs_Proposal_Guide.md b/MEs_Proposal_Guide.md index 95efd98484f..20856ecf0cc 100644 --- a/MEs_Proposal_Guide.md +++ b/MEs_Proposal_Guide.md @@ -76,7 +76,9 @@ Currently, you can set the Events to happen in the specific Biomes of your choos self explanatory, it's any/all biomes -- "EXTREME_BIOMES" and "NON-EXTREME_BIOMES" ; these are all the biomes in two mutually exclusive lists. The main point of this split is to avoid "Breeders in Space" type situations, with random trainers saluting you while on the moon. +### `EXTREME_BIOMES` and `NON-EXTREME_BIOMES` + +these are all the biomes in two mutually exclusive lists. The main point of this split is to avoid "Breeders in Space" type situations, with random trainers saluting you while on the moon. - "EXTREME_BIOMES": Abyss, Badlands, Desert, Ice Cave, Seabed, Space, Volcano, Wasteland - "NON-EXTREME_BIOMES" ; Every other biome not on "EXTREME_BIOMES"