[Unittest] Add tests for Tidy Up (#2667)

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import {afterEach, beforeAll, beforeEach, describe, expect, it, vi} from "vitest";
import Phaser from "phaser";
import GameManager from "#app/test/utils/gameManager";
import * as overrides from "#app/overrides";
import { MoveEndPhase, TurnEndPhase } from "#app/phases";
import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import { getMovePosition } from "#app/test/utils/gameManagerUtils";
import { ArenaTagType } from "#app/enums/arena-tag-type.js";
import { BattleStat } from "#app/data/battle-stat.js";
describe("Moves - Tidy Up", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
vi.spyOn(overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.FEEBAS);
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TIDY_UP]);
vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(50);
});
it("spikes are cleared", async() => {
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPIKES, Moves.TIDY_UP]);
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPIKES, Moves.SPIKES, Moves.SPIKES, Moves.SPIKES]);
await game.startBattle();
game.doAttack(getMovePosition(game.scene, 0, Moves.SPIKES));
await game.phaseInterceptor.to(TurnEndPhase);
game.doAttack(getMovePosition(game.scene, 0, Moves.TIDY_UP));
await game.phaseInterceptor.to(MoveEndPhase);
expect(game.scene.arena.getTag(ArenaTagType.SPIKES)).toBeUndefined();
}, 20000);
it("stealth rocks are cleared", async() => {
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.STEALTH_ROCK, Moves.TIDY_UP]);
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.STEALTH_ROCK, Moves.STEALTH_ROCK, Moves.STEALTH_ROCK, Moves.STEALTH_ROCK]);
await game.startBattle();
game.doAttack(getMovePosition(game.scene, 0, Moves.STEALTH_ROCK));
await game.phaseInterceptor.to(TurnEndPhase);
game.doAttack(getMovePosition(game.scene, 0, Moves.TIDY_UP));
await game.phaseInterceptor.to(MoveEndPhase);
expect(game.scene.arena.getTag(ArenaTagType.STEALTH_ROCK)).toBeUndefined();
}, 20000);
it("toxic spikes are cleared", async() => {
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TOXIC_SPIKES, Moves.TIDY_UP]);
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TOXIC_SPIKES, Moves.TOXIC_SPIKES, Moves.TOXIC_SPIKES, Moves.TOXIC_SPIKES]);
await game.startBattle();
game.doAttack(getMovePosition(game.scene, 0, Moves.TOXIC_SPIKES));
await game.phaseInterceptor.to(TurnEndPhase);
game.doAttack(getMovePosition(game.scene, 0, Moves.TIDY_UP));
await game.phaseInterceptor.to(MoveEndPhase);
expect(game.scene.arena.getTag(ArenaTagType.TOXIC_SPIKES)).toBeUndefined();
}, 20000);
it("sticky webs are cleared", async() => {
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.STICKY_WEB, Moves.TIDY_UP]);
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.STICKY_WEB, Moves.STICKY_WEB, Moves.STICKY_WEB, Moves.STICKY_WEB]);
await game.startBattle();
game.doAttack(getMovePosition(game.scene, 0, Moves.STICKY_WEB));
await game.phaseInterceptor.to(TurnEndPhase);
game.doAttack(getMovePosition(game.scene, 0, Moves.TIDY_UP));
await game.phaseInterceptor.to(MoveEndPhase);
expect(game.scene.arena.getTag(ArenaTagType.STICKY_WEB)).toBeUndefined();
}, 20000);
it.skip("substitutes are cleared", async() => {
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SUBSTITUTE, Moves.TIDY_UP]);
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SUBSTITUTE, Moves.SUBSTITUTE, Moves.SUBSTITUTE, Moves.SUBSTITUTE]);
await game.startBattle();
game.doAttack(getMovePosition(game.scene, 0, Moves.SUBSTITUTE));
await game.phaseInterceptor.to(TurnEndPhase);
game.doAttack(getMovePosition(game.scene, 0, Moves.TIDY_UP));
await game.phaseInterceptor.to(MoveEndPhase);
// TODO: check for subs here once the move is implemented
}, 20000);
it("user's stats are raised with no traps set", async() => {
await game.startBattle();
const player = game.scene.getPlayerPokemon().summonData.battleStats;
expect(player[BattleStat.ATK]).toBe(0);
expect(player[BattleStat.SPD]).toBe(0);
game.doAttack(getMovePosition(game.scene, 0, Moves.TIDY_UP));
await game.phaseInterceptor.to(TurnEndPhase);
expect(player[BattleStat.ATK]).toBe(+1);
expect(player[BattleStat.SPD]).toBe(+1);
}, 20000);
});