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[Bug] Fix substitute interactions with PostDefendAbAttr
s (#4570)
* Fixes some Substitute interactions Specifically with Disguise/Ice Face and Gulp Missile * Add tests * Fix linting * Add `hitsSubstitute()` checks to all `PostDefendAbAttr`s Also fix comment indentation in `MoveEffectPhase` * Revert `move-effect-phase.ts` changes
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@ -634,15 +634,15 @@ export class ReverseDrainAbAttr extends PostDefendAbAttr {
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* Examples include: Absorb, Draining Kiss, Bitter Blade, etc.
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* Also displays a message to show this ability was activated.
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* @param pokemon {@linkcode Pokemon} with this ability
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* @param passive N/A
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* @param _passive N/A
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* @param attacker {@linkcode Pokemon} that is attacking this Pokemon
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* @param move {@linkcode PokemonMove} that is being used
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* @param hitResult N/A
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* @args N/A
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* @param _hitResult N/A
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* @param _args N/A
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* @returns true if healing should be reversed on a healing move, false otherwise.
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*/
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applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
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if (move.hasAttr(HitHealAttr)) {
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override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
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if (move.hasAttr(HitHealAttr) && !move.hitsSubstitute(attacker, pokemon)) {
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if (!simulated) {
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pokemon.scene.queueMessage(i18next.t("abilityTriggers:reverseDrain", { pokemonNameWithAffix: getPokemonNameWithAffix(attacker) }));
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}
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@ -669,8 +669,8 @@ export class PostDefendStatStageChangeAbAttr extends PostDefendAbAttr {
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this.allOthers = allOthers;
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}
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applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
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if (this.condition(pokemon, attacker, move)) {
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override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
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if (this.condition(pokemon, attacker, move) && !move.hitsSubstitute(attacker, pokemon)) {
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if (simulated) {
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return true;
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}
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@ -707,13 +707,13 @@ export class PostDefendHpGatedStatStageChangeAbAttr extends PostDefendAbAttr {
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this.selfTarget = selfTarget;
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}
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applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
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const hpGateFlat: integer = Math.ceil(pokemon.getMaxHp() * this.hpGate);
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override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
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const hpGateFlat: number = Math.ceil(pokemon.getMaxHp() * this.hpGate);
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const lastAttackReceived = pokemon.turnData.attacksReceived[pokemon.turnData.attacksReceived.length - 1];
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const damageReceived = lastAttackReceived?.damage || 0;
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if (this.condition(pokemon, attacker, move) && (pokemon.hp <= hpGateFlat && (pokemon.hp + damageReceived) > hpGateFlat)) {
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if (!simulated ) {
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if (this.condition(pokemon, attacker, move) && (pokemon.hp <= hpGateFlat && (pokemon.hp + damageReceived) > hpGateFlat) && !move.hitsSubstitute(attacker, pokemon)) {
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if (!simulated) {
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pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, (this.selfTarget ? pokemon : attacker).getBattlerIndex(), true, this.stats, this.stages));
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}
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return true;
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@ -734,8 +734,8 @@ export class PostDefendApplyArenaTrapTagAbAttr extends PostDefendAbAttr {
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this.tagType = tagType;
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}
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applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
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if (this.condition(pokemon, attacker, move)) {
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override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
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if (this.condition(pokemon, attacker, move) && !move.hitsSubstitute(attacker, pokemon)) {
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const tag = pokemon.scene.arena.getTag(this.tagType) as ArenaTrapTag;
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if (!pokemon.scene.arena.getTag(this.tagType) || tag.layers < tag.maxLayers) {
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if (!simulated) {
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@ -758,8 +758,8 @@ export class PostDefendApplyBattlerTagAbAttr extends PostDefendAbAttr {
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this.tagType = tagType;
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}
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applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
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if (this.condition(pokemon, attacker, move)) {
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override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
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if (this.condition(pokemon, attacker, move) && !move.hitsSubstitute(attacker, pokemon)) {
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if (!pokemon.getTag(this.tagType) && !simulated) {
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pokemon.addTag(this.tagType, undefined, undefined, pokemon.id);
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pokemon.scene.queueMessage(i18next.t("abilityTriggers:windPowerCharged", { pokemonName: getPokemonNameWithAffix(pokemon), moveName: move.name }));
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@ -771,8 +771,8 @@ export class PostDefendApplyBattlerTagAbAttr extends PostDefendAbAttr {
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}
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export class PostDefendTypeChangeAbAttr extends PostDefendAbAttr {
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applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
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if (hitResult < HitResult.NO_EFFECT) {
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override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, _args: any[]): boolean {
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if (hitResult < HitResult.NO_EFFECT && !move.hitsSubstitute(attacker, pokemon)) {
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if (simulated) {
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return true;
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}
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@ -787,7 +787,7 @@ export class PostDefendTypeChangeAbAttr extends PostDefendAbAttr {
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return false;
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}
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getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string {
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override getTriggerMessage(pokemon: Pokemon, abilityName: string, ..._args: any[]): string {
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return i18next.t("abilityTriggers:postDefendTypeChange", {
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pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
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abilityName,
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@ -805,8 +805,8 @@ export class PostDefendTerrainChangeAbAttr extends PostDefendAbAttr {
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this.terrainType = terrainType;
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}
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applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
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if (hitResult < HitResult.NO_EFFECT) {
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override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, _args: any[]): boolean {
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if (hitResult < HitResult.NO_EFFECT && !move.hitsSubstitute(attacker, pokemon)) {
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if (simulated) {
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return pokemon.scene.arena.terrain?.terrainType !== (this.terrainType || undefined);
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} else {
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@ -829,8 +829,9 @@ export class PostDefendContactApplyStatusEffectAbAttr extends PostDefendAbAttr {
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this.effects = effects;
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}
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applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
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if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !attacker.status && (this.chance === -1 || pokemon.randSeedInt(100) < this.chance)) {
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override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
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if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !attacker.status
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&& (this.chance === -1 || pokemon.randSeedInt(100) < this.chance) && !move.hitsSubstitute(attacker, pokemon)) {
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const effect = this.effects.length === 1 ? this.effects[0] : this.effects[pokemon.randSeedInt(this.effects.length)];
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if (simulated) {
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return attacker.canSetStatus(effect, true, false, pokemon);
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@ -869,8 +870,8 @@ export class PostDefendContactApplyTagChanceAbAttr extends PostDefendAbAttr {
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this.turnCount = turnCount;
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}
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applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
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if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && pokemon.randSeedInt(100) < this.chance) {
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override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
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if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && pokemon.randSeedInt(100) < this.chance && !move.hitsSubstitute(attacker, pokemon)) {
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if (simulated) {
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return attacker.canAddTag(this.tagType);
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} else {
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@ -893,7 +894,11 @@ export class PostDefendCritStatStageChangeAbAttr extends PostDefendAbAttr {
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this.stages = stages;
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}
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applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
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override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
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if (move.hitsSubstitute(attacker, pokemon)) {
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return false;
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}
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if (!simulated) {
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pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ this.stat ], this.stages));
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}
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@ -901,7 +906,7 @@ export class PostDefendCritStatStageChangeAbAttr extends PostDefendAbAttr {
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return true;
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}
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getCondition(): AbAttrCondition {
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override getCondition(): AbAttrCondition {
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return (pokemon: Pokemon) => pokemon.turnData.attacksReceived.length !== 0 && pokemon.turnData.attacksReceived[pokemon.turnData.attacksReceived.length - 1].critical;
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}
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}
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@ -915,8 +920,9 @@ export class PostDefendContactDamageAbAttr extends PostDefendAbAttr {
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this.damageRatio = damageRatio;
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}
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applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
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if (!simulated && move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !attacker.hasAbilityWithAttr(BlockNonDirectDamageAbAttr)) {
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override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
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if (!simulated && move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon)
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&& !attacker.hasAbilityWithAttr(BlockNonDirectDamageAbAttr) && !move.hitsSubstitute(attacker, pokemon)) {
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attacker.damageAndUpdate(Utils.toDmgValue(attacker.getMaxHp() * (1 / this.damageRatio)), HitResult.OTHER);
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attacker.turnData.damageTaken += Utils.toDmgValue(attacker.getMaxHp() * (1 / this.damageRatio));
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return true;
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@ -925,7 +931,7 @@ export class PostDefendContactDamageAbAttr extends PostDefendAbAttr {
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return false;
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}
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getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string {
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override getTriggerMessage(pokemon: Pokemon, abilityName: string, ..._args: any[]): string {
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return i18next.t("abilityTriggers:postDefendContactDamage", {
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pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
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abilityName
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@ -948,8 +954,8 @@ export class PostDefendPerishSongAbAttr extends PostDefendAbAttr {
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this.turns = turns;
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}
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applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
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if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon)) {
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override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
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if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !move.hitsSubstitute(attacker, pokemon)) {
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if (pokemon.getTag(BattlerTagType.PERISH_SONG) || attacker.getTag(BattlerTagType.PERISH_SONG)) {
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return false;
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} else {
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@ -963,24 +969,24 @@ export class PostDefendPerishSongAbAttr extends PostDefendAbAttr {
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return false;
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}
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getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string {
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override getTriggerMessage(pokemon: Pokemon, abilityName: string, ..._args: any[]): string {
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return i18next.t("abilityTriggers:perishBody", { pokemonName: getPokemonNameWithAffix(pokemon), abilityName: abilityName });
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}
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}
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export class PostDefendWeatherChangeAbAttr extends PostDefendAbAttr {
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private weatherType: WeatherType;
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protected condition: PokemonDefendCondition | null;
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protected condition?: PokemonDefendCondition;
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constructor(weatherType: WeatherType, condition?: PokemonDefendCondition) {
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super();
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this.weatherType = weatherType;
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this.condition = condition ?? null;
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this.condition = condition;
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}
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applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
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if (this.condition !== null && !this.condition(pokemon, attacker, move)) {
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override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
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if (this.condition && !this.condition(pokemon, attacker, move) || move.hitsSubstitute(attacker, pokemon)) {
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return false;
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}
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if (!pokemon.scene.arena.weather?.isImmutable()) {
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@ -999,8 +1005,9 @@ export class PostDefendAbilitySwapAbAttr extends PostDefendAbAttr {
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super();
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}
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applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
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if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !attacker.getAbility().hasAttr(UnswappableAbilityAbAttr)) {
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override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, args: any[]): boolean {
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if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon)
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&& !attacker.getAbility().hasAttr(UnswappableAbilityAbAttr) && !move.hitsSubstitute(attacker, pokemon)) {
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if (!simulated) {
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const tempAbilityId = attacker.getAbility().id;
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attacker.summonData.ability = pokemon.getAbility().id;
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@ -1012,7 +1019,7 @@ export class PostDefendAbilitySwapAbAttr extends PostDefendAbAttr {
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return false;
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}
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getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string {
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override getTriggerMessage(pokemon: Pokemon, _abilityName: string, ..._args: any[]): string {
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return i18next.t("abilityTriggers:postDefendAbilitySwap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) });
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}
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}
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@ -1025,8 +1032,9 @@ export class PostDefendAbilityGiveAbAttr extends PostDefendAbAttr {
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this.ability = ability;
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}
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applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
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if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !attacker.getAbility().hasAttr(UnsuppressableAbilityAbAttr) && !attacker.getAbility().hasAttr(PostDefendAbilityGiveAbAttr)) {
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override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
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if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !attacker.getAbility().hasAttr(UnsuppressableAbilityAbAttr)
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&& !attacker.getAbility().hasAttr(PostDefendAbilityGiveAbAttr) && !move.hitsSubstitute(attacker, pokemon)) {
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if (!simulated) {
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attacker.summonData.ability = this.ability;
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}
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@ -1037,7 +1045,7 @@ export class PostDefendAbilityGiveAbAttr extends PostDefendAbAttr {
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return false;
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}
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getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string {
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override getTriggerMessage(pokemon: Pokemon, abilityName: string, ..._args: any[]): string {
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return i18next.t("abilityTriggers:postDefendAbilityGive", {
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pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
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abilityName
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@ -1056,8 +1064,8 @@ export class PostDefendMoveDisableAbAttr extends PostDefendAbAttr {
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this.chance = chance;
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}
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applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
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if (attacker.getTag(BattlerTagType.DISABLED) === null) {
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override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
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if (attacker.getTag(BattlerTagType.DISABLED) === null && !move.hitsSubstitute(attacker, pokemon)) {
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if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && (this.chance === -1 || pokemon.randSeedInt(100) < this.chance)) {
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if (simulated) {
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return true;
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@ -1724,17 +1732,17 @@ export class PostAttackApplyBattlerTagAbAttr extends PostAttackAbAttr {
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}
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export class PostDefendStealHeldItemAbAttr extends PostDefendAbAttr {
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private condition: PokemonDefendCondition | null;
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private condition?: PokemonDefendCondition;
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constructor(condition?: PokemonDefendCondition) {
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super();
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this.condition = condition ?? null;
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this.condition = condition;
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}
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applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): Promise<boolean> {
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override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, _args: any[]): Promise<boolean> {
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return new Promise<boolean>(resolve => {
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if (!simulated && hitResult < HitResult.NO_EFFECT && (!this.condition || this.condition(pokemon, attacker, move))) {
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if (!simulated && hitResult < HitResult.NO_EFFECT && (!this.condition || this.condition(pokemon, attacker, move)) && !move.hitsSubstitute(attacker, pokemon)) {
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const heldItems = this.getTargetHeldItems(attacker).filter(i => i.isTransferable);
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if (heldItems.length) {
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const stolenItem = heldItems[pokemon.randSeedInt(heldItems.length)];
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@ -4476,7 +4484,7 @@ export class PostSummonStatStageChangeOnArenaAbAttr extends PostSummonStatStageC
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export class FormBlockDamageAbAttr extends ReceivedMoveDamageMultiplierAbAttr {
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private multiplier: number;
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private tagType: BattlerTagType;
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private recoilDamageFunc: ((pokemon: Pokemon) => number) | undefined;
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private recoilDamageFunc?: ((pokemon: Pokemon) => number);
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private triggerMessageFunc: (pokemon: Pokemon, abilityName: string) => string;
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constructor(condition: PokemonDefendCondition, multiplier: number, tagType: BattlerTagType, triggerMessageFunc: (pokemon: Pokemon, abilityName: string) => string, recoilDamageFunc?: (pokemon: Pokemon) => number) {
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@ -4492,16 +4500,16 @@ export class FormBlockDamageAbAttr extends ReceivedMoveDamageMultiplierAbAttr {
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* Applies the pre-defense ability to the Pokémon.
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* Removes the appropriate `BattlerTagType` when hit by an attack and is in its defense form.
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*
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* @param {Pokemon} pokemon The Pokémon with the ability.
|
||||
* @param {boolean} passive n/a
|
||||
* @param {Pokemon} attacker The attacking Pokémon.
|
||||
* @param {PokemonMove} move The move being used.
|
||||
* @param {Utils.BooleanHolder} cancelled n/a
|
||||
* @param {any[]} args Additional arguments.
|
||||
* @returns {boolean} Whether the immunity was applied.
|
||||
* @param pokemon The Pokémon with the ability.
|
||||
* @param _passive n/a
|
||||
* @param attacker The attacking Pokémon.
|
||||
* @param move The move being used.
|
||||
* @param _cancelled n/a
|
||||
* @param args Additional arguments.
|
||||
* @returns `true` if the immunity was applied.
|
||||
*/
|
||||
applyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: Utils.BooleanHolder, args: any[]): boolean {
|
||||
if (this.condition(pokemon, attacker, move)) {
|
||||
override applyPreDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _cancelled: Utils.BooleanHolder, args: any[]): boolean {
|
||||
if (this.condition(pokemon, attacker, move) && !move.hitsSubstitute(attacker, pokemon)) {
|
||||
if (!simulated) {
|
||||
(args[0] as Utils.NumberHolder).value = this.multiplier;
|
||||
pokemon.removeTag(this.tagType);
|
||||
@ -4517,12 +4525,12 @@ export class FormBlockDamageAbAttr extends ReceivedMoveDamageMultiplierAbAttr {
|
||||
|
||||
/**
|
||||
* Gets the message triggered when the Pokémon avoids damage using the form-changing ability.
|
||||
* @param {Pokemon} pokemon The Pokémon with the ability.
|
||||
* @param {string} abilityName The name of the ability.
|
||||
* @param {...any} args n/a
|
||||
* @returns {string} The trigger message.
|
||||
* @param pokemon The Pokémon with the ability.
|
||||
* @param abilityName The name of the ability.
|
||||
* @param _args n/a
|
||||
* @returns The trigger message.
|
||||
*/
|
||||
getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string {
|
||||
getTriggerMessage(pokemon: Pokemon, abilityName: string, ..._args: any[]): string {
|
||||
return this.triggerMessageFunc(pokemon, abilityName);
|
||||
}
|
||||
}
|
||||
@ -5503,7 +5511,8 @@ export function initAbilities() {
|
||||
.attr(NoFusionAbilityAbAttr)
|
||||
// Add BattlerTagType.DISGUISE if the pokemon is in its disguised form
|
||||
.conditionalAttr(pokemon => pokemon.formIndex === 0, PostSummonAddBattlerTagAbAttr, BattlerTagType.DISGUISE, 0, false)
|
||||
.attr(FormBlockDamageAbAttr, (target, user, move) => !!target.getTag(BattlerTagType.DISGUISE) && target.getMoveEffectiveness(user, move) > 0, 0, BattlerTagType.DISGUISE,
|
||||
.attr(FormBlockDamageAbAttr,
|
||||
(target, user, move) => !!target.getTag(BattlerTagType.DISGUISE) && target.getMoveEffectiveness(user, move) > 0, 0, BattlerTagType.DISGUISE,
|
||||
(pokemon, abilityName) => i18next.t("abilityTriggers:disguiseAvoidedDamage", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName: abilityName }),
|
||||
(pokemon) => Utils.toDmgValue(pokemon.getMaxHp() / 8))
|
||||
.attr(PostBattleInitFormChangeAbAttr, () => 0)
|
||||
@ -5665,7 +5674,8 @@ export function initAbilities() {
|
||||
.conditionalAttr(getWeatherCondition(WeatherType.HAIL, WeatherType.SNOW), PostSummonAddBattlerTagAbAttr, BattlerTagType.ICE_FACE, 0)
|
||||
// When weather changes to HAIL or SNOW while pokemon is fielded, add BattlerTagType.ICE_FACE
|
||||
.attr(PostWeatherChangeAddBattlerTagAttr, BattlerTagType.ICE_FACE, 0, WeatherType.HAIL, WeatherType.SNOW)
|
||||
.attr(FormBlockDamageAbAttr, (target, user, move) => move.category === MoveCategory.PHYSICAL && !!target.getTag(BattlerTagType.ICE_FACE), 0, BattlerTagType.ICE_FACE,
|
||||
.attr(FormBlockDamageAbAttr,
|
||||
(target, user, move) => move.category === MoveCategory.PHYSICAL && !!target.getTag(BattlerTagType.ICE_FACE), 0, BattlerTagType.ICE_FACE,
|
||||
(pokemon, abilityName) => i18next.t("abilityTriggers:iceFaceAvoidedDamage", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName: abilityName }))
|
||||
.attr(PostBattleInitFormChangeAbAttr, () => 0)
|
||||
.bypassFaint()
|
||||
|
@ -2139,6 +2139,10 @@ export class GulpMissileTag extends BattlerTag {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (moveEffectPhase.move.getMove().hitsSubstitute(attacker, pokemon)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
const cancelled = new Utils.BooleanHolder(false);
|
||||
applyAbAttrs(BlockNonDirectDamageAbAttr, attacker, cancelled);
|
||||
|
||||
|
@ -4844,14 +4844,14 @@ export class GulpMissileTagAttr extends MoveEffectAttr {
|
||||
|
||||
/**
|
||||
* Adds BattlerTagType from GulpMissileTag based on the Pokemon's HP ratio.
|
||||
* @param {Pokemon} user The Pokemon using the move.
|
||||
* @param {Pokemon} target The Pokemon being targeted by the move.
|
||||
* @param {Move} move The move being used.
|
||||
* @param {any[]} args Additional arguments, if any.
|
||||
* @param user The Pokemon using the move.
|
||||
* @param _target N/A
|
||||
* @param move The move being used.
|
||||
* @param _args N/A
|
||||
* @returns Whether the BattlerTag is applied.
|
||||
*/
|
||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean | Promise<boolean> {
|
||||
if (!super.apply(user, target, move, args)) {
|
||||
apply(user: Pokemon, _target: Pokemon, move: Move, _args: any[]): boolean {
|
||||
if (!super.apply(user, _target, move, _args)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -1,8 +1,9 @@
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import { StatusEffect } from "#app/data/status-effect";
|
||||
import { toDmgValue } from "#app/utils";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { StatusEffect } from "#app/data/status-effect";
|
||||
import { Stat } from "#enums/stat";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
@ -222,4 +223,17 @@ describe("Abilities - Disguise", () => {
|
||||
expect(mimikyu.formIndex).toBe(bustedForm);
|
||||
expect(mimikyu.hp).toBe(maxHp - disguiseDamage);
|
||||
});
|
||||
|
||||
it("doesn't trigger if user is behind a substitute", async () => {
|
||||
game.override
|
||||
.enemyMoveset(Moves.SUBSTITUTE)
|
||||
.moveset(Moves.POWER_TRIP);
|
||||
await game.classicMode.startBattle();
|
||||
|
||||
game.move.select(Moves.POWER_TRIP);
|
||||
await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]);
|
||||
await game.toNextTurn();
|
||||
|
||||
expect(game.scene.getEnemyPokemon()!.formIndex).toBe(disguisedForm);
|
||||
});
|
||||
});
|
||||
|
@ -1,13 +1,14 @@
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import Pokemon from "#app/field/pokemon";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import { Stat } from "#enums/stat";
|
||||
|
||||
describe("Abilities - Gulp Missile", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
@ -40,8 +41,9 @@ describe("Abilities - Gulp Missile", () => {
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
game.override
|
||||
.disableCrits()
|
||||
.battleType("single")
|
||||
.moveset([ Moves.SURF, Moves.DIVE, Moves.SPLASH ])
|
||||
.moveset([ Moves.SURF, Moves.DIVE, Moves.SPLASH, Moves.SUBSTITUTE ])
|
||||
.enemySpecies(Species.SNORLAX)
|
||||
.enemyAbility(Abilities.BALL_FETCH)
|
||||
.enemyMoveset(Moves.SPLASH)
|
||||
@ -234,6 +236,25 @@ describe("Abilities - Gulp Missile", () => {
|
||||
expect(game.scene.getEnemyPokemon()!.getStatStage(Stat.DEF)).toBe(-1);
|
||||
});
|
||||
|
||||
it("doesn't trigger if user is behind a substitute", async () => {
|
||||
game.override
|
||||
.enemyAbility(Abilities.STURDY)
|
||||
.enemyMoveset([ Moves.SPLASH, Moves.POWER_TRIP ]);
|
||||
await game.classicMode.startBattle([ Species.CRAMORANT ]);
|
||||
|
||||
game.move.select(Moves.SURF);
|
||||
await game.forceEnemyMove(Moves.SPLASH);
|
||||
await game.toNextTurn();
|
||||
|
||||
expect(game.scene.getPlayerPokemon()!.formIndex).toBe(GULPING_FORM);
|
||||
|
||||
game.move.select(Moves.SUBSTITUTE);
|
||||
await game.forceEnemyMove(Moves.POWER_TRIP);
|
||||
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
|
||||
await game.toNextTurn();
|
||||
|
||||
expect(game.scene.getPlayerPokemon()!.formIndex).toBe(GULPING_FORM);
|
||||
});
|
||||
|
||||
it("cannot be suppressed", async () => {
|
||||
game.override.enemyMoveset(Moves.GASTRO_ACID);
|
||||
|
@ -1,3 +1,4 @@
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import { MoveEffectPhase } from "#app/phases/move-effect-phase";
|
||||
import { MoveEndPhase } from "#app/phases/move-end-phase";
|
||||
import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase";
|
||||
@ -36,7 +37,7 @@ describe("Abilities - Ice Face", () => {
|
||||
});
|
||||
|
||||
it("takes no damage from physical move and transforms to Noice", async () => {
|
||||
await game.startBattle([ Species.HITMONLEE ]);
|
||||
await game.classicMode.startBattle([ Species.HITMONLEE ]);
|
||||
|
||||
game.move.select(Moves.TACKLE);
|
||||
|
||||
@ -52,7 +53,7 @@ describe("Abilities - Ice Face", () => {
|
||||
it("takes no damage from the first hit of multihit physical move and transforms to Noice", async () => {
|
||||
game.override.moveset([ Moves.SURGING_STRIKES ]);
|
||||
game.override.enemyLevel(1);
|
||||
await game.startBattle([ Species.HITMONLEE ]);
|
||||
await game.classicMode.startBattle([ Species.HITMONLEE ]);
|
||||
|
||||
game.move.select(Moves.SURGING_STRIKES);
|
||||
|
||||
@ -78,7 +79,7 @@ describe("Abilities - Ice Face", () => {
|
||||
});
|
||||
|
||||
it("takes damage from special moves", async () => {
|
||||
await game.startBattle([ Species.MAGIKARP ]);
|
||||
await game.classicMode.startBattle([ Species.MAGIKARP ]);
|
||||
|
||||
game.move.select(Moves.ICE_BEAM);
|
||||
|
||||
@ -92,7 +93,7 @@ describe("Abilities - Ice Face", () => {
|
||||
});
|
||||
|
||||
it("takes effects from status moves", async () => {
|
||||
await game.startBattle([ Species.MAGIKARP ]);
|
||||
await game.classicMode.startBattle([ Species.MAGIKARP ]);
|
||||
|
||||
game.move.select(Moves.TOXIC_THREAD);
|
||||
|
||||
@ -108,7 +109,7 @@ describe("Abilities - Ice Face", () => {
|
||||
game.override.moveset([ Moves.QUICK_ATTACK ]);
|
||||
game.override.enemyMoveset([ Moves.HAIL, Moves.HAIL, Moves.HAIL, Moves.HAIL ]);
|
||||
|
||||
await game.startBattle([ Species.MAGIKARP ]);
|
||||
await game.classicMode.startBattle([ Species.MAGIKARP ]);
|
||||
|
||||
game.move.select(Moves.QUICK_ATTACK);
|
||||
|
||||
@ -130,7 +131,7 @@ describe("Abilities - Ice Face", () => {
|
||||
game.override.enemyMoveset([ Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE ]);
|
||||
game.override.moveset([ Moves.SNOWSCAPE ]);
|
||||
|
||||
await game.startBattle([ Species.EISCUE, Species.NINJASK ]);
|
||||
await game.classicMode.startBattle([ Species.EISCUE, Species.NINJASK ]);
|
||||
|
||||
game.move.select(Moves.SNOWSCAPE);
|
||||
|
||||
@ -157,7 +158,7 @@ describe("Abilities - Ice Face", () => {
|
||||
game.override.enemySpecies(Species.SHUCKLE);
|
||||
game.override.enemyMoveset([ Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE ]);
|
||||
|
||||
await game.startBattle([ Species.EISCUE ]);
|
||||
await game.classicMode.startBattle([ Species.EISCUE ]);
|
||||
|
||||
game.move.select(Moves.HAIL);
|
||||
const eiscue = game.scene.getPlayerPokemon()!;
|
||||
@ -176,7 +177,7 @@ describe("Abilities - Ice Face", () => {
|
||||
it("persists form change when switched out", async () => {
|
||||
game.override.enemyMoveset([ Moves.QUICK_ATTACK, Moves.QUICK_ATTACK, Moves.QUICK_ATTACK, Moves.QUICK_ATTACK ]);
|
||||
|
||||
await game.startBattle([ Species.EISCUE, Species.MAGIKARP ]);
|
||||
await game.classicMode.startBattle([ Species.EISCUE, Species.MAGIKARP ]);
|
||||
|
||||
game.move.select(Moves.ICE_BEAM);
|
||||
|
||||
@ -205,7 +206,7 @@ describe("Abilities - Ice Face", () => {
|
||||
[Species.EISCUE]: noiceForm,
|
||||
});
|
||||
|
||||
await game.startBattle([ Species.EISCUE ]);
|
||||
await game.classicMode.startBattle([ Species.EISCUE ]);
|
||||
|
||||
const eiscue = game.scene.getPlayerPokemon()!;
|
||||
|
||||
@ -222,10 +223,23 @@ describe("Abilities - Ice Face", () => {
|
||||
expect(eiscue.getTag(BattlerTagType.ICE_FACE)).not.toBe(undefined);
|
||||
});
|
||||
|
||||
it("doesn't trigger if user is behind a substitute", async () => {
|
||||
game.override
|
||||
.enemyMoveset(Moves.SUBSTITUTE)
|
||||
.moveset(Moves.POWER_TRIP);
|
||||
await game.classicMode.startBattle();
|
||||
|
||||
game.move.select(Moves.POWER_TRIP);
|
||||
await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]);
|
||||
await game.toNextTurn();
|
||||
|
||||
expect(game.scene.getEnemyPokemon()!.formIndex).toBe(icefaceForm);
|
||||
});
|
||||
|
||||
it("cannot be suppressed", async () => {
|
||||
game.override.moveset([ Moves.GASTRO_ACID ]);
|
||||
|
||||
await game.startBattle([ Species.MAGIKARP ]);
|
||||
await game.classicMode.startBattle([ Species.MAGIKARP ]);
|
||||
|
||||
game.move.select(Moves.GASTRO_ACID);
|
||||
|
||||
@ -241,7 +255,7 @@ describe("Abilities - Ice Face", () => {
|
||||
it("cannot be swapped with another ability", async () => {
|
||||
game.override.moveset([ Moves.SKILL_SWAP ]);
|
||||
|
||||
await game.startBattle([ Species.MAGIKARP ]);
|
||||
await game.classicMode.startBattle([ Species.MAGIKARP ]);
|
||||
|
||||
game.move.select(Moves.SKILL_SWAP);
|
||||
|
||||
@ -257,7 +271,7 @@ describe("Abilities - Ice Face", () => {
|
||||
it("cannot be copied", async () => {
|
||||
game.override.ability(Abilities.TRACE);
|
||||
|
||||
await game.startBattle([ Species.MAGIKARP ]);
|
||||
await game.classicMode.startBattle([ Species.MAGIKARP ]);
|
||||
|
||||
game.move.select(Moves.SIMPLE_BEAM);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user