Fix various shiny checks for palettes
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5c367db8a3
commit
bd80281859
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@ -798,7 +798,7 @@ export abstract class BattleAnim {
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sprite = scene.addPokemonSprite(isUser ? user : target, 0, 0, spriteSource.texture, spriteSource.frame.name, true);
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sprite = scene.addPokemonSprite(isUser ? user : target, 0, 0, spriteSource.texture, spriteSource.frame.name, true);
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[ 'spriteColors', 'fusionSpriteColors' ].map(k => sprite.pipelineData[k] = (isUser ? user : target).getSprite().pipelineData[k]);
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[ 'spriteColors', 'fusionSpriteColors' ].map(k => sprite.pipelineData[k] = (isUser ? user : target).getSprite().pipelineData[k]);
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sprite.setPipelineData('spriteKey', (isUser ? user : target).getSpriteKey());
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sprite.setPipelineData('spriteKey', (isUser ? user : target).getSpriteKey());
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sprite.setPipelineData('shiny', (isUser ? user : target).isShiny());
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sprite.setPipelineData('shiny', (isUser ? user : target).shiny);
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sprite.setPipelineData('variant', (isUser ? user : target).variant);
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sprite.setPipelineData('variant', (isUser ? user : target).variant);
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sprite.setPipelineData('ignoreFieldPos', true);
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sprite.setPipelineData('ignoreFieldPos', true);
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spriteSource.on('animationupdate', (_anim, frame) => sprite.setFrame(frame.textureFrame));
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spriteSource.on('animationupdate', (_anim, frame) => sprite.setFrame(frame.textureFrame));
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@ -306,7 +306,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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this.updateFusionPalette(true);
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this.updateFusionPalette(true);
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resolve();
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resolve();
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};
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};
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if (this.isShiny()) {
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if (this.shiny) {
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const populateVariantColors = (key: string, back: boolean = false): Promise<void> => {
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const populateVariantColors = (key: string, back: boolean = false): Promise<void> => {
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return new Promise(resolve => {
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return new Promise(resolve => {
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const battleSpritePath = this.getBattleSpriteAtlasPath(back, ignoreOverride);
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const battleSpritePath = this.getBattleSpriteAtlasPath(back, ignoreOverride);
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@ -407,11 +407,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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}
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}
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getIconId(ignoreOverride?: boolean): string {
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getIconId(ignoreOverride?: boolean): string {
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return this.getSpeciesForm(ignoreOverride).getIconId(this.getGender(ignoreOverride) === Gender.FEMALE, this.formIndex, this.isShiny(), this.variant);
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return this.getSpeciesForm(ignoreOverride).getIconId(this.getGender(ignoreOverride) === Gender.FEMALE, this.formIndex, this.shiny, this.variant);
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}
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}
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getFusionIconId(ignoreOverride?: boolean): string {
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getFusionIconId(ignoreOverride?: boolean): string {
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return this.getFusionSpeciesForm(ignoreOverride).getIconId(this.getFusionGender(ignoreOverride) === Gender.FEMALE, this.fusionFormIndex, this.isShiny(), this.variant);
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return this.getFusionSpeciesForm(ignoreOverride).getIconId(this.getFusionGender(ignoreOverride) === Gender.FEMALE, this.fusionFormIndex, this.fusionShiny, this.variant);
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}
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}
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getSpeciesForm(ignoreOverride?: boolean): PokemonSpeciesForm {
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getSpeciesForm(ignoreOverride?: boolean): PokemonSpeciesForm {
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@ -410,7 +410,7 @@ export default class SpritePipeline extends FieldSpritePipeline {
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const flatBaseColors: integer[] = [];
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const flatBaseColors: integer[] = [];
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const flatVariantColors: number[] = [];
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const flatVariantColors: number[] = [];
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if ((sprite.parentContainer instanceof Pokemon ? sprite.parentContainer.isShiny() : !!data['shiny'])
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if ((sprite.parentContainer instanceof Pokemon ? sprite.parentContainer.shiny : !!data['shiny'])
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&& (variantColors = variantColorCache[sprite.parentContainer instanceof Pokemon ? sprite.parentContainer.getSprite().texture.key : data['spriteKey']]) && variantColors.hasOwnProperty(variant)) {
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&& (variantColors = variantColorCache[sprite.parentContainer instanceof Pokemon ? sprite.parentContainer.getSprite().texture.key : data['spriteKey']]) && variantColors.hasOwnProperty(variant)) {
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const baseColors = Object.keys(variantColors[variant]);
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const baseColors = Object.keys(variantColors[variant]);
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for (let c = 0; c < 32; c++) {
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for (let c = 0; c < 32; c++) {
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@ -225,7 +225,7 @@ export default class SummaryUiHandler extends UiHandler {
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this.pokemonSprite.setPipelineData('teraColor', getTypeRgb(this.pokemon.getTeraType()));
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this.pokemonSprite.setPipelineData('teraColor', getTypeRgb(this.pokemon.getTeraType()));
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this.pokemonSprite.setPipelineData('ignoreTimeTint', true);
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this.pokemonSprite.setPipelineData('ignoreTimeTint', true);
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this.pokemonSprite.setPipelineData('spriteKey', this.pokemon.getSpriteKey());
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this.pokemonSprite.setPipelineData('spriteKey', this.pokemon.getSpriteKey());
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this.pokemonSprite.setPipelineData('shiny', this.pokemon.isShiny());
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this.pokemonSprite.setPipelineData('shiny', this.pokemon.shiny);
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this.pokemonSprite.setPipelineData('variant', this.pokemon.variant);
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this.pokemonSprite.setPipelineData('variant', this.pokemon.variant);
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[ 'spriteColors', 'fusionSpriteColors' ].map(k => {
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[ 'spriteColors', 'fusionSpriteColors' ].map(k => {
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delete this.pokemonSprite.pipelineData[`${k}Base`];
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delete this.pokemonSprite.pipelineData[`${k}Base`];
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