mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2024-11-30 02:36:11 +00:00
Update gym leader template logic
This commit is contained in:
parent
a2fbb91a77
commit
bde168accb
@ -319,9 +319,10 @@ export const trainerPartyTemplates = {
|
|||||||
SIX_WEAK_BALANCED: new TrainerPartyTemplate(6, TrainerPartyMemberStrength.WEAK, false, true),
|
SIX_WEAK_BALANCED: new TrainerPartyTemplate(6, TrainerPartyMemberStrength.WEAK, false, true),
|
||||||
|
|
||||||
GYM_LEADER_1: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(1, TrainerPartyMemberStrength.STRONG), new TrainerPartyTemplate(1, TrainerPartyMemberStrength.STRONGER)),
|
GYM_LEADER_1: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(1, TrainerPartyMemberStrength.STRONG), new TrainerPartyTemplate(1, TrainerPartyMemberStrength.STRONGER)),
|
||||||
GYM_LEADER_2: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(2, TrainerPartyMemberStrength.AVERAGE), new TrainerPartyTemplate(1, TrainerPartyMemberStrength.STRONG), new TrainerPartyTemplate(1, TrainerPartyMemberStrength.STRONGER)),
|
GYM_LEADER_2: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(1, TrainerPartyMemberStrength.AVERAGE), new TrainerPartyTemplate(1, TrainerPartyMemberStrength.STRONG), new TrainerPartyTemplate(1, TrainerPartyMemberStrength.STRONGER)),
|
||||||
GYM_LEADER_3: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(3, TrainerPartyMemberStrength.AVERAGE), new TrainerPartyTemplate(1, TrainerPartyMemberStrength.STRONG), new TrainerPartyTemplate(1, TrainerPartyMemberStrength.STRONGER)),
|
GYM_LEADER_3: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(2, TrainerPartyMemberStrength.AVERAGE), new TrainerPartyTemplate(1, TrainerPartyMemberStrength.STRONG), new TrainerPartyTemplate(1, TrainerPartyMemberStrength.STRONGER)),
|
||||||
GYM_LEADER_4: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(4, TrainerPartyMemberStrength.AVERAGE), new TrainerPartyTemplate(1, TrainerPartyMemberStrength.STRONG), new TrainerPartyTemplate(1, TrainerPartyMemberStrength.STRONGER)),
|
GYM_LEADER_4: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(3, TrainerPartyMemberStrength.AVERAGE), new TrainerPartyTemplate(1, TrainerPartyMemberStrength.STRONG), new TrainerPartyTemplate(1, TrainerPartyMemberStrength.STRONGER)),
|
||||||
|
GYM_LEADER_5: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(4, TrainerPartyMemberStrength.AVERAGE), new TrainerPartyTemplate(1, TrainerPartyMemberStrength.STRONG), new TrainerPartyTemplate(1, TrainerPartyMemberStrength.STRONGER)),
|
||||||
|
|
||||||
ELITE_FOUR: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(3, TrainerPartyMemberStrength.AVERAGE), new TrainerPartyTemplate(2, TrainerPartyMemberStrength.STRONG), new TrainerPartyTemplate(1, TrainerPartyMemberStrength.STRONGER)),
|
ELITE_FOUR: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(3, TrainerPartyMemberStrength.AVERAGE), new TrainerPartyTemplate(2, TrainerPartyMemberStrength.STRONG), new TrainerPartyTemplate(1, TrainerPartyMemberStrength.STRONGER)),
|
||||||
|
|
||||||
@ -621,11 +622,11 @@ interface TrainerConfigs {
|
|||||||
}
|
}
|
||||||
|
|
||||||
function getWavePartyTemplate(scene: BattleScene, ...templates: TrainerPartyTemplate[]) {
|
function getWavePartyTemplate(scene: BattleScene, ...templates: TrainerPartyTemplate[]) {
|
||||||
return templates[Math.min(Math.max(Math.ceil(((scene.currentBattle?.waveIndex || startingWave) - 10) / 20) - 1, 0), templates.length - 1)];
|
return templates[Math.min(Math.max(Math.ceil(((scene.currentBattle?.waveIndex || startingWave) - 20) / 30), 0), templates.length - 1)];
|
||||||
}
|
}
|
||||||
|
|
||||||
function getGymLeaderPartyTemplate(scene: BattleScene) {
|
function getGymLeaderPartyTemplate(scene: BattleScene) {
|
||||||
return getWavePartyTemplate(scene, trainerPartyTemplates.GYM_LEADER_1, trainerPartyTemplates.GYM_LEADER_2, trainerPartyTemplates.GYM_LEADER_3, trainerPartyTemplates.GYM_LEADER_4);
|
return getWavePartyTemplate(scene, trainerPartyTemplates.GYM_LEADER_1, trainerPartyTemplates.GYM_LEADER_2, trainerPartyTemplates.GYM_LEADER_3, trainerPartyTemplates.GYM_LEADER_4, trainerPartyTemplates.GYM_LEADER_5);
|
||||||
}
|
}
|
||||||
|
|
||||||
function getRandomPartyMemberFunc(speciesPool: Species[], postProcess?: (enemyPokemon: EnemyPokemon) => void): PartyMemberFunc {
|
function getRandomPartyMemberFunc(speciesPool: Species[], postProcess?: (enemyPokemon: EnemyPokemon) => void): PartyMemberFunc {
|
||||||
|
Loading…
Reference in New Issue
Block a user