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update jsdoc
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@ -138,7 +138,7 @@ export default class MysteryEncounter implements IMysteryEncounter {
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onInit?: (scene: BattleScene) => boolean;
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/** Event when battlefield visuals have finished sliding in and the encounter dialogue begins */
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onVisualsStart?: (scene: BattleScene) => boolean;
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/** Event prior to {@link CommandPhase}, during */
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/** Event triggered prior to {@link CommandPhase}, during {@link TurnInitPhase} */
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onTurnStart?: (scene: BattleScene) => boolean;
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/** Event prior to any rewards logic in {@link MysteryEncounterRewardsPhase} */
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onRewards?: (scene: BattleScene) => Promise<void>;
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