[P1] Fix System Data Conversion Failure 3 (#4866)
* [P1] Fix System Data Conversion Failure 3 * Use `isNullOrUndefined`, Clean Up Imports * fix pre candy update save data migration for candy * fix pre candy update save data migration for candy part 2... --------- Co-authored-by: Moka <millennium.stitcher@gmail.com>
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@ -506,9 +506,9 @@ export class GameData {
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const starterIds = Object.keys(this.starterData).map(s => parseInt(s) as Species);
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for (const s of starterIds) {
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this.starterData[s].candyCount += this.dexData[s].caughtCount;
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this.starterData[s].candyCount += this.dexData[s].hatchedCount * 2;
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if (this.dexData[s].caughtAttr & DexAttr.SHINY) {
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this.starterData[s].candyCount += systemData.dexData[s].caughtCount;
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this.starterData[s].candyCount += systemData.dexData[s].hatchedCount * 2;
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if (systemData.dexData[s].caughtAttr & DexAttr.SHINY) {
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this.starterData[s].candyCount += 4;
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}
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}
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@ -1,6 +1,7 @@
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import { SettingKeys } from "../../settings/settings";
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import { AbilityAttr, defaultStarterSpecies, DexAttr, SystemSaveData, SessionSaveData } from "../../game-data";
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import { allSpecies } from "../../../data/pokemon-species";
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import { SettingKeys } from "#app/system/settings/settings";
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import { AbilityAttr, defaultStarterSpecies, DexAttr, SystemSaveData, SessionSaveData } from "#app/system/game-data";
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import { allSpecies } from "#app/data/pokemon-species";
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import { isNullOrUndefined } from "#app/utils";
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export const systemMigrators = [
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/**
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@ -46,6 +47,7 @@ export const systemMigrators = [
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* @param data {@linkcode SystemSaveData}
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*/
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function fixStarterData(data: SystemSaveData) {
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if (!isNullOrUndefined(data.starterData)) {
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for (const starterId of defaultStarterSpecies) {
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if (data.starterData[starterId]?.abilityAttr) {
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data.starterData[starterId].abilityAttr |= AbilityAttr.ABILITY_1;
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@ -55,6 +57,7 @@ export const systemMigrators = [
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}
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}
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}
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}
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] as const;
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export const settingsMigrators = [
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