[P1] Fix System Data Conversion Failure 3 (#4866)

* [P1] Fix System Data Conversion Failure 3

* Use `isNullOrUndefined`, Clean Up Imports

* fix pre candy update save data migration for candy

* fix pre candy update save data migration for candy part 2...

---------

Co-authored-by: Moka <millennium.stitcher@gmail.com>
This commit is contained in:
Amani H. 2024-11-16 18:31:28 -05:00 committed by GitHub
parent 4aff2ffa1d
commit c22b48f903
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2 changed files with 15 additions and 12 deletions

View File

@ -506,9 +506,9 @@ export class GameData {
const starterIds = Object.keys(this.starterData).map(s => parseInt(s) as Species);
for (const s of starterIds) {
this.starterData[s].candyCount += this.dexData[s].caughtCount;
this.starterData[s].candyCount += this.dexData[s].hatchedCount * 2;
if (this.dexData[s].caughtAttr & DexAttr.SHINY) {
this.starterData[s].candyCount += systemData.dexData[s].caughtCount;
this.starterData[s].candyCount += systemData.dexData[s].hatchedCount * 2;
if (systemData.dexData[s].caughtAttr & DexAttr.SHINY) {
this.starterData[s].candyCount += 4;
}
}

View File

@ -1,6 +1,7 @@
import { SettingKeys } from "../../settings/settings";
import { AbilityAttr, defaultStarterSpecies, DexAttr, SystemSaveData, SessionSaveData } from "../../game-data";
import { allSpecies } from "../../../data/pokemon-species";
import { SettingKeys } from "#app/system/settings/settings";
import { AbilityAttr, defaultStarterSpecies, DexAttr, SystemSaveData, SessionSaveData } from "#app/system/game-data";
import { allSpecies } from "#app/data/pokemon-species";
import { isNullOrUndefined } from "#app/utils";
export const systemMigrators = [
/**
@ -46,6 +47,7 @@ export const systemMigrators = [
* @param data {@linkcode SystemSaveData}
*/
function fixStarterData(data: SystemSaveData) {
if (!isNullOrUndefined(data.starterData)) {
for (const starterId of defaultStarterSpecies) {
if (data.starterData[starterId]?.abilityAttr) {
data.starterData[starterId].abilityAttr |= AbilityAttr.ABILITY_1;
@ -55,6 +57,7 @@ export const systemMigrators = [
}
}
}
}
] as const;
export const settingsMigrators = [