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Attempt fixing stack overflow
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@ -616,9 +616,6 @@ export function applyPostWeatherLapseAbAttrs(attrType: { new(...args: any[]): Po
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if (!pokemon.canApplyAbility())
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return;
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if (weather.isEffectSuppressed(pokemon.scene))
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return;
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const ability = pokemon.getAbility();
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const attrs = ability.getAttrs(attrType) as PostWeatherLapseAbAttr[];
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@ -343,8 +343,8 @@ export abstract class DamagingTrapTag extends TrappedTag {
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pokemon.scene.unshiftPhase(new CommonAnimPhase(pokemon.scene, pokemon.isPlayer(), this.commonAnim));
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const damage = Math.ceil(pokemon.getMaxHp() / 16);
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pokemon.damage(damage);
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pokemon.scene.unshiftPhase(new DamagePhase(pokemon.scene, pokemon.isPlayer()));
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pokemon.damage(damage);
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}
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return ret;
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