[Balance] Remove reduced weight for regional species from egg pulls (#4882)
This commit is contained in:
parent
a86afa6725
commit
c584dfafb7
|
@ -17,39 +17,44 @@ export const EGG_SEED = 1073741824;
|
|||
|
||||
/** Egg options to override egg properties */
|
||||
export interface IEggOptions {
|
||||
/** Id. Used to check if egg type will be manaphy (id % 204 === 0) */
|
||||
/** ID. Used to check if egg type will be manaphy (`id % 204 === 0`) */
|
||||
id?: number;
|
||||
/** Timestamp when this egg got created */
|
||||
timestamp?: number;
|
||||
/** Defines if the egg got pulled from a gacha or not. If true, egg pity and pull statistics will be applyed.
|
||||
/**
|
||||
* Defines if the egg got pulled from a gacha or not. If true, egg pity and pull statistics will be applyed.
|
||||
* Egg will be automaticly added to the game data.
|
||||
* NEEDS scene eggOption to work.
|
||||
* NEEDS `scene` `eggOption` to work.
|
||||
*/
|
||||
pulled?: boolean;
|
||||
/** Defines where the egg comes from. Applies specific modifiers.
|
||||
/**
|
||||
* Defines where the egg comes from. Applies specific modifiers.
|
||||
* Will also define the text displayed in the egg list.
|
||||
*/
|
||||
sourceType?: EggSourceType;
|
||||
/** Needs to be defined if eggOption pulled is defined or if no species or isShiny is degined since this will be needed to generate them. */
|
||||
/** Needs to be defined if `eggOption` pulled is defined or if no species or `isShiny` is defined since this will be needed to generate them. */
|
||||
scene?: BattleScene;
|
||||
/** Sets the tier of the egg. Only species of this tier can be hatched from this egg.
|
||||
* Tier will be overriden if species eggOption is set.
|
||||
/**
|
||||
* Sets the tier of the egg. Only species of this tier can be hatched from this egg.
|
||||
* Tier will be overriden if species `eggOption` is set.
|
||||
*/
|
||||
tier?: EggTier;
|
||||
/** Sets how many waves it will take till this egg hatches. */
|
||||
hatchWaves?: number;
|
||||
/** Sets the exact species that will hatch from this egg.
|
||||
* Needs scene eggOption if not provided.
|
||||
/**
|
||||
* Sets the exact species that will hatch from this egg.
|
||||
* Needs `scene` `eggOption` if not provided.
|
||||
*/
|
||||
species?: Species;
|
||||
/** Defines if the hatched pokemon will be a shiny. */
|
||||
isShiny?: boolean;
|
||||
/** Defines the variant of the pokemon that will hatch from this egg. If no variantTier is given the normal variant rates will apply. */
|
||||
/** Defines the variant of the pokemon that will hatch from this egg. If no `variantTier` is given the normal variant rates will apply. */
|
||||
variantTier?: VariantTier;
|
||||
/** Defines which egg move will be unlocked. 3 = rare egg move. */
|
||||
/** Defines which egg move will be unlocked. `3` = rare egg move. */
|
||||
eggMoveIndex?: number;
|
||||
/** Defines if the egg will hatch with the hidden ability of this species.
|
||||
* If no hidden ability exist, a random one will get choosen.
|
||||
/**
|
||||
* Defines if the egg will hatch with the hidden ability of this species.
|
||||
* If no hidden ability exist, a random one will get choosen.
|
||||
*/
|
||||
overrideHiddenAbility?: boolean,
|
||||
|
||||
|
@ -418,7 +423,7 @@ export class Egg {
|
|||
}
|
||||
|
||||
/**
|
||||
* Pokemon that are cheaper in their tier get a weight boost. Regionals get a weight penalty
|
||||
* Pokemon that are cheaper in their tier get a weight boost.
|
||||
* 1 cost mons get 2x
|
||||
* 2 cost mons get 1.5x
|
||||
* 4, 6, 8 cost mons get 1.75x
|
||||
|
@ -433,11 +438,7 @@ export class Egg {
|
|||
for (const speciesId of speciesPool) {
|
||||
// Accounts for species that have starter costs outside of the normal range for their EggTier
|
||||
const speciesCostClamped = Phaser.Math.Clamp(speciesStarterCosts[speciesId], minStarterValue, maxStarterValue);
|
||||
let weight = Math.floor((((maxStarterValue - speciesCostClamped) / ((maxStarterValue - minStarterValue) + 1)) * 1.5 + 1) * 100);
|
||||
const species = getPokemonSpecies(speciesId);
|
||||
if (species.isRegional()) {
|
||||
weight = Math.floor(weight / 2);
|
||||
}
|
||||
const weight = Math.floor((((maxStarterValue - speciesCostClamped) / ((maxStarterValue - minStarterValue) + 1)) * 1.5 + 1) * 100);
|
||||
speciesWeights.push(totalWeight + weight);
|
||||
totalWeight += weight;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue