diff --git a/src/phases.ts b/src/phases.ts index a5439c228ea..322f9387078 100644 --- a/src/phases.ts +++ b/src/phases.ts @@ -792,7 +792,7 @@ export class EncounterPhase extends BattlePhase { this.scene.ui.setMode(Mode.MESSAGE).then(() => { if (!this.loaded) { - this.scene.gameData.saveAll(this.scene, true, battle.waveIndex % 10 === 1 || this.scene.lastSavePlayTime >= 10).then(success => { + this.scene.gameData.saveAll(this.scene, true, battle.waveIndex % 10 === 1 || this.scene.lastSavePlayTime >= 300).then(success => { this.scene.disableMenu = false; if (!success) return this.scene.reset(true);