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lost-at-sea encounter - further progress
This commit is contained in:
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commit
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@ -1,21 +1,12 @@
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import { Type } from "#app/data/type.js";
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import { Moves } from "#app/enums/moves.js";
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import { Species } from "#app/enums/species.js";
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import { PlayerPokemon } from "#app/field/pokemon.js";
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import { MysteryEncounterType } from "#enums/mystery-encounter-type";
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import BattleScene from "../../../battle-scene";
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import MysteryEncounter, {
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MysteryEncounterBuilder,
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MysteryEncounterTier,
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} from "../mystery-encounter";
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import {
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EncounterOptionMode,
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MysteryEncounterOptionBuilder,
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} from "../mystery-encounter-option";
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import {
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applyDamageToPokemon,
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leaveEncounterWithoutBattle,
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setEncounterExp,
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} from "../mystery-encounter-utils";
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import MysteryEncounter, { MysteryEncounterBuilder, MysteryEncounterTier } from "../mystery-encounter";
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import { EncounterOptionMode, MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
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import { applyDamageToPokemon, leaveEncounterWithoutBattle, setEncounterExp } from "../mystery-encounter-utils";
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/**
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* Damage percentage taken when wandering aimlessly.
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@ -26,7 +17,7 @@ const DAMAGE_PERCENTAGE: number = 30; // 0 - 100
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/** The i18n namespace for the encounter */
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const namepsace = "mysteryEncounter:lostAtSea";
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let waterPkm: PlayerPokemon;
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let surfablePkm: PlayerPokemon;
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let flyingPkm: PlayerPokemon;
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/**
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@ -34,137 +25,108 @@ let flyingPkm: PlayerPokemon;
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* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/9 | GitHub Issue #9}
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* @see For biome requirements check [mysteryEncountersByBiome](../mystery-encounters.ts)
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*/
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export const LostAtSeaEncounter: MysteryEncounter =
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MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.LOST_AT_SEA)
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.withEncounterTier(MysteryEncounterTier.COMMON)
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.withSceneWaveRangeRequirement(11, 179)
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.withIntroSpriteConfigs([
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{
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fileRoot: "pokemon",
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spriteKey: `${Species.GYARADOS}`,
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hasShadow: false,
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scale: 4,
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y: 100,
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x: 130,
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tint: 0.75,
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alpha: 0.25,
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},
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])
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.withIntroDialogue([
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{
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text: `${namepsace}:intro`,
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},
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])
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.withOnInit((scene: BattleScene) => {
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const allowedPokemon = scene
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.getParty()
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.filter((p) => p.isAllowedInBattle());
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const { mysteryEncounter } = scene.currentBattle;
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export const LostAtSeaEncounter: MysteryEncounter = MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.LOST_AT_SEA)
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.withEncounterTier(MysteryEncounterTier.COMMON)
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.withSceneWaveRangeRequirement(11, 179)
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.withIntroSpriteConfigs([
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{
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fileRoot: "pokemon",
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spriteKey: `${Species.GYARADOS}`,
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hasShadow: false,
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scale: 4,
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y: 100,
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x: 130,
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tint: 0.75,
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alpha: 0.25,
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},
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])
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.withIntroDialogue([{ text: `${namepsace}:intro` }])
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.withOnInit((scene: BattleScene) => {
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// const allowedPokemon = scene.getParty().filter((p) => p.isAllowedInBattle());
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const { mysteryEncounter } = scene.currentBattle;
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mysteryEncounter.setDialogueToken(
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"damagePercentage",
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String(DAMAGE_PERCENTAGE)
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);
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mysteryEncounter.setDialogueToken("damagePercentage", String(DAMAGE_PERCENTAGE));
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// check for water pokemon
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waterPkm = findPokemonByType(allowedPokemon, Type.WATER);
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mysteryEncounter.setDialogueToken("waterPkm", waterPkm?.name ?? "<NONE>");
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// check for water pokemon
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// surfablePkm = findPokemonThatCanLearnMove(allowedPokemon, Type.WATER);
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// mysteryEncounter.setDialogueToken("waterPkm", surfablePkm?.name ?? "");
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// check for flying pokemon
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flyingPkm = findPokemonByType(allowedPokemon, Type.FLYING);
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mysteryEncounter.setDialogueToken(
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"flyingPkm",
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flyingPkm?.name ?? "<NONE>"
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);
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// check for flying pokemon
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// flyingPkm = findPokemonThatCanLearnMove(allowedPokemon, Type.FLYING);
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// mysteryEncounter.setDialogueToken("flyingPkm", flyingPkm?.name ?? "");
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return true;
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})
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.withTitle(`${namepsace}:title`)
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.withDescription(`${namepsace}:description`)
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.withQuery(`${namepsace}:query`)
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.withOption(
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/**
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* Option 1: Use a (non fainted) water pokemon to guide you back.
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* Receives EXP similar to defeating a Lapras
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*/
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new MysteryEncounterOptionBuilder()
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.withPokemonTypeRequirement(Type.WATER, true, 1)
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.withOptionMode(EncounterOptionMode.DISABLED_OR_DEFAULT)
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.withDialogue({
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buttonLabel: `${namepsace}:option:1:label`,
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buttonTooltip: `${namepsace}:option:1:tooltip`,
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selected: [
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{
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text: `${namepsace}:option:1:selected`,
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},
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],
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})
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.withOptionPhase(async (scene: BattleScene) =>
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handleGuidingOptionPhase(scene, waterPkm)
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)
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.build()
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)
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.withOption(
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/**
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* Option 2: Use a (non fainted) flying pokemon to guide you back.
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* Receives EXP similar to defeating a Lapras
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*/
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new MysteryEncounterOptionBuilder()
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.withPokemonTypeRequirement(Type.FLYING, true, 1)
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.withOptionMode(EncounterOptionMode.DISABLED_OR_DEFAULT)
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.withDialogue({
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buttonLabel: `${namepsace}:option:2:label`,
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buttonTooltip: `${namepsace}:option:2:tooltip`,
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selected: [
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{
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text: `${namepsace}:option:2:selected`,
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},
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],
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})
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.withOptionPhase(async (scene: BattleScene) =>
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handleGuidingOptionPhase(scene, flyingPkm)
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)
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.build()
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)
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.withSimpleOption(
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/**
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* Option 3: Wander aimlessly. All pokemons lose {@linkcode DAMAGE_PERCENTAGE}}% of their HP (or KO on 0 HP).
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*/
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{
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buttonLabel: `${namepsace}:option:3:label`,
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buttonTooltip: `${namepsace}:option:3:tooltip`,
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return true;
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})
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.withTitle(`${namepsace}:title`)
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.withDescription(`${namepsace}:description`)
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.withQuery(`${namepsace}:query`)
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.withOption(
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/**
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* Option 1: Use a (non fainted) water pokemon to guide you back.
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* Receives EXP similar to defeating a Lapras
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*/
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new MysteryEncounterOptionBuilder()
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.withPokemonCanLearnMoveRequirement(Moves.SURF)
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.withOptionMode(EncounterOptionMode.DISABLED_OR_DEFAULT)
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.withDialogue({
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buttonLabel: `${namepsace}:option:1:label`,
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buttonTooltip: `${namepsace}:option:1:tooltip`,
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selected: [
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{
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text: `${namepsace}:option:3:selected`,
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text: `${namepsace}:option:1:selected`,
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},
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],
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},
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async (scene: BattleScene) => {
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const allowedPokemon = scene
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.getParty()
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.filter((p) => p.isAllowedInBattle());
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})
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.withOptionPhase(async (scene: BattleScene) => handleGuidingOptionPhase(scene, surfablePkm))
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.build()
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)
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.withOption(
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/**
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* Option 2: Use a (non fainted) flying pokemon to guide you back.
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* Receives EXP similar to defeating a Lapras
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*/
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new MysteryEncounterOptionBuilder()
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.withPokemonTypeRequirement(Type.FLYING, true, 1)
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.withOptionMode(EncounterOptionMode.DISABLED_OR_DEFAULT)
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.withDialogue({
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buttonLabel: `${namepsace}:option:2:label`,
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buttonTooltip: `${namepsace}:option:2:tooltip`,
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selected: [
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{
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text: `${namepsace}:option:2:selected`,
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},
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],
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})
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.withOptionPhase(async (scene: BattleScene) => handleGuidingOptionPhase(scene, flyingPkm))
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.build()
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)
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.withSimpleOption(
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/**
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* Option 3: Wander aimlessly. All pokemons lose {@linkcode DAMAGE_PERCENTAGE}}% of their HP (or KO on 0 HP).
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*/
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{
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buttonLabel: `${namepsace}:option:3:label`,
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buttonTooltip: `${namepsace}:option:3:tooltip`,
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selected: [
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{
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text: `${namepsace}:option:3:selected`,
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},
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],
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},
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async (scene: BattleScene) => {
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const allowedPokemon = scene.getParty().filter((p) => p.isAllowedInBattle());
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allowedPokemon.forEach((pkm) => {
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const percentage = DAMAGE_PERCENTAGE / 100;
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const damage = Math.floor(pkm.getMaxHp() * percentage);
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return applyDamageToPokemon(pkm, damage);
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});
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leaveEncounterWithoutBattle(scene);
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return true;
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}
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)
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.build();
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allowedPokemon.forEach((pkm) => {
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const percentage = DAMAGE_PERCENTAGE / 100;
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const damage = Math.floor(pkm.getMaxHp() * percentage);
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return applyDamageToPokemon(pkm, damage);
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});
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leaveEncounterWithoutBattle(scene);
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/**
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* Find a pokemon inside the given party by a given type
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*
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* @param party player pokemon party
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* @param type type to search for
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* @returns
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*/
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function findPokemonByType(party: PlayerPokemon[], type: Type) {
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return party.find((p) => p.getTypes(true).includes(type));
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}
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return true;
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}
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)
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.build();
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/**
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* Generic handler for using a guiding pokemon to guide you back.
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@ -172,19 +134,14 @@ function findPokemonByType(party: PlayerPokemon[], type: Type) {
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* @param scene Battle scene
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* @param guidePokemon pokemon choosen as a guide
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*/
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function handleGuidingOptionPhase(
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scene: BattleScene,
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guidePokemon: PlayerPokemon
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) {
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function handleGuidingOptionPhase(scene: BattleScene, guidePokemon: PlayerPokemon) {
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/** Base EXP value for guiding pokemon. Currently Lapras base-value */
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const baseExpValue: number = 187;
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if (guidePokemon) {
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setEncounterExp(scene, guidePokemon.id, baseExpValue, true);
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} else {
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console.warn(
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"Lost at sea: No guide pokemon found but pokemon guides player. huh!?"
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);
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console.warn("Lost at sea: No guide pokemon found but pokemon guides player. huh!?");
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}
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leaveEncounterWithoutBattle(scene);
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@ -1,9 +1,11 @@
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import { OptionTextDisplay } from "#app/data/mystery-encounters/mystery-encounter-dialogue";
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import { Moves } from "#app/enums/moves.js";
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import { PlayerPokemon } from "#app/field/pokemon";
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import BattleScene from "../../battle-scene";
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import * as Utils from "../../utils";
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import { Type } from "../type";
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import { EncounterPokemonRequirement, EncounterSceneRequirement, MoneyRequirement, TypeRequirement } from "./mystery-encounter-requirements";
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import { CanLearnMoveRequirement, CanlearnMoveRequirementOptions } from "./requirements/can-learn-move-requirement";
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export enum EncounterOptionMode {
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/** Default style */
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@ -194,8 +196,18 @@ export class MysteryEncounterOptionBuilder implements Partial<MysteryEncounterOp
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* @returns
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*/
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withPokemonTypeRequirement(type: Type | Type[], excludeFainted?: boolean, minNumberOfPokemon?: number, invertQuery?: boolean) {
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const types = Array.isArray(type) ? type : [type];
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return this.withPrimaryPokemonRequirement(new TypeRequirement(types, excludeFainted, minNumberOfPokemon, invertQuery));
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return this.withPrimaryPokemonRequirement(new TypeRequirement(type, excludeFainted, minNumberOfPokemon, invertQuery));
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}
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/**
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* Player is required to have a pokemon that can learn a certain move/moveset
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*
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* @param move the required move/moves
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* @param options see {@linkcode CanlearnMoveRequirementOptions}
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* @returns
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*/
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withPokemonCanLearnMoveRequirement(move: Moves | Moves[], options?: CanlearnMoveRequirementOptions) {
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return this.withPrimaryPokemonRequirement(new CanLearnMoveRequirement(move, options));
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}
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withSecondaryPokemonRequirement(requirement: EncounterPokemonRequirement, excludePrimaryFromSecondaryRequirements?: boolean): this & Required<Pick<MysteryEncounterOption, "secondaryPokemonRequirements">> {
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@ -1,15 +1,16 @@
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import IMysteryEncounter from "./mystery-encounter";
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import { Biome } from "#enums/biome";
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import { MysteryEncounterType } from "#enums/mystery-encounter-type";
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import { DarkDealEncounter } from "./encounters/dark-deal-encounter";
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import { DepartmentStoreSaleEncounter } from "./encounters/department-store-sale-encounter";
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import { FieldTripEncounter } from "./encounters/field-trip-encounter";
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import { FightOrFlightEncounter } from "./encounters/fight-or-flight-encounter";
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import { LostAtSeaEncounter } from "./encounters/lost-at-sea-encounter";
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import { MysteriousChallengersEncounter } from "./encounters/mysterious-challengers-encounter";
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import { MysteriousChestEncounter } from "./encounters/mysterious-chest-encounter";
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import { FightOrFlightEncounter } from "./encounters/fight-or-flight-encounter";
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import { TrainingSessionEncounter } from "./encounters/training-session-encounter";
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import { Biome } from "#enums/biome";
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import { SleepingSnorlaxEncounter } from "./encounters/sleeping-snorlax-encounter";
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import { MysteryEncounterType } from "#enums/mystery-encounter-type";
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import { DepartmentStoreSaleEncounter } from "./encounters/department-store-sale-encounter";
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import { ShadyVitaminDealerEncounter } from "./encounters/shady-vitamin-dealer-encounter";
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import { LostAtSeaEncounter } from "./encounters/lost-at-sea-encounter";
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import { SleepingSnorlaxEncounter } from "./encounters/sleeping-snorlax-encounter";
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import { TrainingSessionEncounter } from "./encounters/training-session-encounter";
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import IMysteryEncounter from "./mystery-encounter";
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// Spawn chance: (BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT + WIGHT_INCREMENT_ON_SPAWN_MISS * <number of missed spawns>) / 256
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export const BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT = 1;
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@ -7,7 +7,7 @@ import { EncounterPokemonRequirement } from "../mystery-encounter-requirements";
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/**
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* {@linkcode CanLearnMoveRequirement} options
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*/
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interface Options {
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export interface CanlearnMoveRequirementOptions {
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excludeLevelMoves?: boolean;
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excludeTmMoves?: boolean;
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excludeEggMoves?: boolean;
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@ -26,20 +26,11 @@ export class CanLearnMoveRequirement extends EncounterPokemonRequirement {
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private readonly excludeEggMoves?: boolean;
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private readonly includeFainted?: boolean;
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constructor(requiredMoves: Moves | Moves[], options: Options = {}) {
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constructor(requiredMoves: Moves | Moves[], options: CanlearnMoveRequirementOptions = {}) {
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super();
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this.requiredMoves = Array.isArray(requiredMoves)
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? requiredMoves
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: [requiredMoves];
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this.requiredMoves = Array.isArray(requiredMoves) ? requiredMoves : [requiredMoves];
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const {
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excludeLevelMoves,
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excludeTmMoves,
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excludeEggMoves,
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includeFainted,
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minNumberOfPokemon,
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invertQuery,
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} = options;
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const { excludeLevelMoves, excludeTmMoves, excludeEggMoves, includeFainted, minNumberOfPokemon, invertQuery } = options;
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this.excludeLevelMoves = excludeLevelMoves ?? false;
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this.excludeTmMoves = excludeTmMoves ?? false;
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@ -50,11 +41,7 @@ export class CanLearnMoveRequirement extends EncounterPokemonRequirement {
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}
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override meetsRequirement(scene: BattleScene): boolean {
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const partyPokemon = scene
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.getParty()
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.filter((pkm) =>
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this.includeFainted ? pkm.isAllowed() : pkm.isAllowedInBattle()
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);
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const partyPokemon = scene.getParty().filter((pkm) => (this.includeFainted ? pkm.isAllowed() : pkm.isAllowedInBattle()));
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if (isNullOrUndefined(partyPokemon) || this?.requiredMoves?.length < 0) {
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return false;
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@ -67,26 +54,19 @@ export class CanLearnMoveRequirement extends EncounterPokemonRequirement {
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if (!this.invertQuery) {
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return partyPokemon.filter((pokemon) =>
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// every required move should be included
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this.requiredMoves.every((requiredMove) =>
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this.getAllPokemonMoves(pokemon).includes(requiredMove)
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)
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this.requiredMoves.every((requiredMove) => this.getAllPokemonMoves(pokemon).includes(requiredMove))
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);
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} else {
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return partyPokemon.filter(
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(pokemon) =>
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// none of the "required" moves should be included
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!this.requiredMoves.some((requiredMove) =>
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this.getAllPokemonMoves(pokemon).includes(requiredMove)
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)
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!this.requiredMoves.some((requiredMove) => this.getAllPokemonMoves(pokemon).includes(requiredMove))
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);
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}
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}
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override getDialogueToken(
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_scene: BattleScene,
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_pokemon?: PlayerPokemon
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): [string, string] {
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return ["requiredMoves", this.requiredMoves.join(", ")];
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override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] {
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return pokemon ? ["pokemonCanLearnMove", pokemon.name] : null;
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}
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private getPokemonLevelMoves(pkm: PlayerPokemon): Moves[] {
|
||||
|
@ -6,10 +6,10 @@ export const lostAtSea = {
|
||||
query: "What will you do?",
|
||||
option: {
|
||||
1: {
|
||||
label: "Use @ec{waterPkm}", // pkm has to be of type water
|
||||
label: "Use @ec{pokemonCanLearnMove}", // pkm has to be of type water
|
||||
tooltip:
|
||||
"Use @ec{waterPkm} to guide you back. @ec{waterPkm} earns EXP as if having defeated a Lapras.",
|
||||
selected: "@ec{waterPkm} guides you back and earns EXP.",
|
||||
"Use @ec{pokemonCanLearnMove} to guide you back. @ec{pokemonCanLearnMove} earns EXP as if having defeated a Lapras.",
|
||||
selected: "@ec{pokemonCanLearnMove} guides you back and earns EXP.",
|
||||
},
|
||||
2: {
|
||||
label: "Use @ec{flyingPkm}", // pkm has to be of type flying
|
||||
|
Loading…
Reference in New Issue
Block a user