merge up to date
BIN
public/images/pokemon/icons/2/154-f.png
Normal file
After Width: | Height: | Size: 427 B |
BIN
public/images/pokemon/icons/2/154s-f.png
Normal file
After Width: | Height: | Size: 464 B |
BIN
public/images/pokemon/icons/3/255-f.png
Normal file
After Width: | Height: | Size: 267 B |
BIN
public/images/pokemon/icons/3/255s-f.png
Normal file
After Width: | Height: | Size: 268 B |
BIN
public/images/pokemon/icons/3/256-f.png
Normal file
After Width: | Height: | Size: 373 B |
BIN
public/images/pokemon/icons/3/256s-f.png
Normal file
After Width: | Height: | Size: 451 B |
BIN
public/images/pokemon/icons/3/257-f-mega.png
Normal file
After Width: | Height: | Size: 493 B |
BIN
public/images/pokemon/icons/3/257-f.png
Normal file
After Width: | Height: | Size: 451 B |
BIN
public/images/pokemon/icons/3/257s-f-mega.png
Normal file
After Width: | Height: | Size: 524 B |
BIN
public/images/pokemon/icons/3/257s-f.png
Normal file
After Width: | Height: | Size: 530 B |
@ -1647,6 +1647,27 @@
|
|||||||
"h": 25
|
"h": 25
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"filename": "85-f",
|
||||||
|
"rotated": false,
|
||||||
|
"trimmed": true,
|
||||||
|
"sourceSize": {
|
||||||
|
"w": 40,
|
||||||
|
"h": 30
|
||||||
|
},
|
||||||
|
"spriteSourceSize": {
|
||||||
|
"x": 5,
|
||||||
|
"y": 3,
|
||||||
|
"w": 29,
|
||||||
|
"h": 25
|
||||||
|
},
|
||||||
|
"frame": {
|
||||||
|
"x": 55,
|
||||||
|
"y": 270,
|
||||||
|
"w": 29,
|
||||||
|
"h": 25
|
||||||
|
}
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"filename": "22s",
|
"filename": "22s",
|
||||||
"rotated": false,
|
"rotated": false,
|
||||||
@ -1731,6 +1752,27 @@
|
|||||||
"h": 25
|
"h": 25
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"filename": "85s-f",
|
||||||
|
"rotated": false,
|
||||||
|
"trimmed": true,
|
||||||
|
"sourceSize": {
|
||||||
|
"w": 40,
|
||||||
|
"h": 30
|
||||||
|
},
|
||||||
|
"spriteSourceSize": {
|
||||||
|
"x": 5,
|
||||||
|
"y": 3,
|
||||||
|
"w": 29,
|
||||||
|
"h": 25
|
||||||
|
},
|
||||||
|
"frame": {
|
||||||
|
"x": 56,
|
||||||
|
"y": 317,
|
||||||
|
"w": 29,
|
||||||
|
"h": 25
|
||||||
|
}
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"filename": "9s",
|
"filename": "9s",
|
||||||
"rotated": false,
|
"rotated": false,
|
||||||
@ -6456,6 +6498,27 @@
|
|||||||
"h": 18
|
"h": 18
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"filename": "84-f",
|
||||||
|
"rotated": false,
|
||||||
|
"trimmed": true,
|
||||||
|
"sourceSize": {
|
||||||
|
"w": 40,
|
||||||
|
"h": 30
|
||||||
|
},
|
||||||
|
"spriteSourceSize": {
|
||||||
|
"x": 9,
|
||||||
|
"y": 10,
|
||||||
|
"w": 21,
|
||||||
|
"h": 18
|
||||||
|
},
|
||||||
|
"frame": {
|
||||||
|
"x": 98,
|
||||||
|
"y": 712,
|
||||||
|
"w": 21,
|
||||||
|
"h": 18
|
||||||
|
}
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"filename": "107",
|
"filename": "107",
|
||||||
"rotated": false,
|
"rotated": false,
|
||||||
@ -6519,6 +6582,27 @@
|
|||||||
"h": 18
|
"h": 18
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"filename": "84s-f",
|
||||||
|
"rotated": false,
|
||||||
|
"trimmed": true,
|
||||||
|
"sourceSize": {
|
||||||
|
"w": 40,
|
||||||
|
"h": 30
|
||||||
|
},
|
||||||
|
"spriteSourceSize": {
|
||||||
|
"x": 9,
|
||||||
|
"y": 10,
|
||||||
|
"w": 21,
|
||||||
|
"h": 18
|
||||||
|
},
|
||||||
|
"frame": {
|
||||||
|
"x": 96,
|
||||||
|
"y": 770,
|
||||||
|
"w": 21,
|
||||||
|
"h": 18
|
||||||
|
}
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"filename": "88",
|
"filename": "88",
|
||||||
"rotated": false,
|
"rotated": false,
|
||||||
|
@ -786,6 +786,27 @@
|
|||||||
"h": 27
|
"h": 27
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"filename": "154-f",
|
||||||
|
"rotated": false,
|
||||||
|
"trimmed": true,
|
||||||
|
"sourceSize": {
|
||||||
|
"w": 40,
|
||||||
|
"h": 30
|
||||||
|
},
|
||||||
|
"spriteSourceSize": {
|
||||||
|
"x": 8,
|
||||||
|
"y": 1,
|
||||||
|
"w": 23,
|
||||||
|
"h": 27
|
||||||
|
},
|
||||||
|
"frame": {
|
||||||
|
"x": 29,
|
||||||
|
"y": 147,
|
||||||
|
"w": 23,
|
||||||
|
"h": 27
|
||||||
|
}
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"filename": "154s",
|
"filename": "154s",
|
||||||
"rotated": false,
|
"rotated": false,
|
||||||
@ -807,6 +828,27 @@
|
|||||||
"h": 27
|
"h": 27
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"filename": "154s-f",
|
||||||
|
"rotated": false,
|
||||||
|
"trimmed": true,
|
||||||
|
"sourceSize": {
|
||||||
|
"w": 40,
|
||||||
|
"h": 30
|
||||||
|
},
|
||||||
|
"spriteSourceSize": {
|
||||||
|
"x": 8,
|
||||||
|
"y": 1,
|
||||||
|
"w": 23,
|
||||||
|
"h": 27
|
||||||
|
},
|
||||||
|
"frame": {
|
||||||
|
"x": 29,
|
||||||
|
"y": 174,
|
||||||
|
"w": 23,
|
||||||
|
"h": 27
|
||||||
|
}
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"filename": "229-mega",
|
"filename": "229-mega",
|
||||||
"rotated": false,
|
"rotated": false,
|
||||||
|
@ -198,6 +198,27 @@
|
|||||||
"h": 27
|
"h": 27
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"filename": "257-f-mega",
|
||||||
|
"rotated": false,
|
||||||
|
"trimmed": true,
|
||||||
|
"sourceSize": {
|
||||||
|
"w": 40,
|
||||||
|
"h": 30
|
||||||
|
},
|
||||||
|
"spriteSourceSize": {
|
||||||
|
"x": 4,
|
||||||
|
"y": 2,
|
||||||
|
"w": 32,
|
||||||
|
"h": 27
|
||||||
|
},
|
||||||
|
"frame": {
|
||||||
|
"x": 0,
|
||||||
|
"y": 79,
|
||||||
|
"w": 32,
|
||||||
|
"h": 27
|
||||||
|
}
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"filename": "257s-mega",
|
"filename": "257s-mega",
|
||||||
"rotated": false,
|
"rotated": false,
|
||||||
@ -219,6 +240,27 @@
|
|||||||
"h": 27
|
"h": 27
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"filename": "257s-f-mega",
|
||||||
|
"rotated": false,
|
||||||
|
"trimmed": true,
|
||||||
|
"sourceSize": {
|
||||||
|
"w": 40,
|
||||||
|
"h": 30
|
||||||
|
},
|
||||||
|
"spriteSourceSize": {
|
||||||
|
"x": 4,
|
||||||
|
"y": 2,
|
||||||
|
"w": 32,
|
||||||
|
"h": 27
|
||||||
|
},
|
||||||
|
"frame": {
|
||||||
|
"x": 0,
|
||||||
|
"y": 106,
|
||||||
|
"w": 32,
|
||||||
|
"h": 27
|
||||||
|
}
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"filename": "323-mega",
|
"filename": "323-mega",
|
||||||
"rotated": false,
|
"rotated": false,
|
||||||
@ -1248,6 +1290,27 @@
|
|||||||
"h": 26
|
"h": 26
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"filename": "257-f",
|
||||||
|
"rotated": false,
|
||||||
|
"trimmed": true,
|
||||||
|
"sourceSize": {
|
||||||
|
"w": 40,
|
||||||
|
"h": 30
|
||||||
|
},
|
||||||
|
"spriteSourceSize": {
|
||||||
|
"x": 7,
|
||||||
|
"y": 2,
|
||||||
|
"w": 25,
|
||||||
|
"h": 26
|
||||||
|
},
|
||||||
|
"frame": {
|
||||||
|
"x": 28,
|
||||||
|
"y": 556,
|
||||||
|
"w": 25,
|
||||||
|
"h": 26
|
||||||
|
}
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"filename": "257s",
|
"filename": "257s",
|
||||||
"rotated": false,
|
"rotated": false,
|
||||||
@ -1269,6 +1332,27 @@
|
|||||||
"h": 26
|
"h": 26
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"filename": "257s-f",
|
||||||
|
"rotated": false,
|
||||||
|
"trimmed": true,
|
||||||
|
"sourceSize": {
|
||||||
|
"w": 40,
|
||||||
|
"h": 30
|
||||||
|
},
|
||||||
|
"spriteSourceSize": {
|
||||||
|
"x": 7,
|
||||||
|
"y": 2,
|
||||||
|
"w": 25,
|
||||||
|
"h": 26
|
||||||
|
},
|
||||||
|
"frame": {
|
||||||
|
"x": 28,
|
||||||
|
"y": 582,
|
||||||
|
"w": 25,
|
||||||
|
"h": 26
|
||||||
|
}
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"filename": "359-mega",
|
"filename": "359-mega",
|
||||||
"rotated": false,
|
"rotated": false,
|
||||||
@ -1605,6 +1689,27 @@
|
|||||||
"h": 25
|
"h": 25
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"filename": "256-f",
|
||||||
|
"rotated": false,
|
||||||
|
"trimmed": true,
|
||||||
|
"sourceSize": {
|
||||||
|
"w": 40,
|
||||||
|
"h": 30
|
||||||
|
},
|
||||||
|
"spriteSourceSize": {
|
||||||
|
"x": 8,
|
||||||
|
"y": 3,
|
||||||
|
"w": 23,
|
||||||
|
"h": 25
|
||||||
|
},
|
||||||
|
"frame": {
|
||||||
|
"x": 98,
|
||||||
|
"y": 72,
|
||||||
|
"w": 23,
|
||||||
|
"h": 25
|
||||||
|
}
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"filename": "282s-mega",
|
"filename": "282s-mega",
|
||||||
"rotated": false,
|
"rotated": false,
|
||||||
@ -5553,6 +5658,27 @@
|
|||||||
"h": 19
|
"h": 19
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"filename": "255-f",
|
||||||
|
"rotated": false,
|
||||||
|
"trimmed": true,
|
||||||
|
"sourceSize": {
|
||||||
|
"w": 40,
|
||||||
|
"h": 30
|
||||||
|
},
|
||||||
|
"spriteSourceSize": {
|
||||||
|
"x": 13,
|
||||||
|
"y": 9,
|
||||||
|
"w": 13,
|
||||||
|
"h": 19
|
||||||
|
},
|
||||||
|
"frame": {
|
||||||
|
"x": 204,
|
||||||
|
"y": 342,
|
||||||
|
"w": 13,
|
||||||
|
"h": 19
|
||||||
|
}
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"filename": "307s",
|
"filename": "307s",
|
||||||
"rotated": false,
|
"rotated": false,
|
||||||
|
@ -8,6 +8,7 @@ export class UpdateSessionSavedataRequest {
|
|||||||
/** This is **NOT** similar to {@linkcode ClearSessionSavedataRequest} */
|
/** This is **NOT** similar to {@linkcode ClearSessionSavedataRequest} */
|
||||||
export interface NewClearSessionSavedataRequest {
|
export interface NewClearSessionSavedataRequest {
|
||||||
slot: number;
|
slot: number;
|
||||||
|
isVictory: boolean;
|
||||||
clientSessionId: string;
|
clientSessionId: string;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1233,14 +1233,41 @@ export default class BattleScene extends SceneBase {
|
|||||||
newDouble = !!double;
|
newDouble = !!double;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Overrides.BATTLE_TYPE_OVERRIDE === "double") {
|
// Disable double battles on Endless/Endless Spliced Wave 50x boss battles (Introduced 1.2.0)
|
||||||
newDouble = true;
|
if (this.gameMode.isEndlessBoss(newWaveIndex)) {
|
||||||
}
|
|
||||||
/* Override battles into single only if not fighting with trainers */
|
|
||||||
if (newBattleType !== BattleType.TRAINER && Overrides.BATTLE_TYPE_OVERRIDE === "single") {
|
|
||||||
newDouble = false;
|
newDouble = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!isNullOrUndefined(Overrides.BATTLE_TYPE_OVERRIDE)) {
|
||||||
|
let doubleOverrideForWave: "single" | "double" | null = null;
|
||||||
|
|
||||||
|
switch (Overrides.BATTLE_TYPE_OVERRIDE) {
|
||||||
|
case "double":
|
||||||
|
doubleOverrideForWave = "double";
|
||||||
|
break;
|
||||||
|
case "single":
|
||||||
|
doubleOverrideForWave = "single";
|
||||||
|
break;
|
||||||
|
case "even-doubles":
|
||||||
|
doubleOverrideForWave = (newWaveIndex % 2) ? "single" : "double";
|
||||||
|
break;
|
||||||
|
case "odd-doubles":
|
||||||
|
doubleOverrideForWave = (newWaveIndex % 2) ? "double" : "single";
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (doubleOverrideForWave === "double") {
|
||||||
|
newDouble = true;
|
||||||
|
}
|
||||||
|
/**
|
||||||
|
* Override battles into single only if not fighting with trainers.
|
||||||
|
* @see {@link https://github.com/pagefaultgames/pokerogue/issues/1948 | GitHub Issue #1948}
|
||||||
|
*/
|
||||||
|
if (newBattleType !== BattleType.TRAINER && doubleOverrideForWave === "single") {
|
||||||
|
newDouble = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
const lastBattle = this.currentBattle;
|
const lastBattle = this.currentBattle;
|
||||||
|
|
||||||
const maxExpLevel = this.getMaxExpLevel();
|
const maxExpLevel = this.getMaxExpLevel();
|
||||||
@ -1397,10 +1424,19 @@ export default class BattleScene extends SceneBase {
|
|||||||
case Species.PALDEA_TAUROS:
|
case Species.PALDEA_TAUROS:
|
||||||
return Utils.randSeedInt(species.forms.length);
|
return Utils.randSeedInt(species.forms.length);
|
||||||
case Species.PIKACHU:
|
case Species.PIKACHU:
|
||||||
|
if (this.currentBattle?.battleType === BattleType.TRAINER && this.currentBattle?.waveIndex < 30) {
|
||||||
|
return 0; // Ban Cosplay and Partner Pika from Trainers before wave 30
|
||||||
|
}
|
||||||
return Utils.randSeedInt(8);
|
return Utils.randSeedInt(8);
|
||||||
case Species.EEVEE:
|
case Species.EEVEE:
|
||||||
|
if (this.currentBattle?.battleType === BattleType.TRAINER && this.currentBattle?.waveIndex < 30) {
|
||||||
|
return 0; // No Partner Eevee for Wave 12 Preschoolers
|
||||||
|
}
|
||||||
return Utils.randSeedInt(2);
|
return Utils.randSeedInt(2);
|
||||||
case Species.GRENINJA:
|
case Species.GRENINJA:
|
||||||
|
if (this.currentBattle?.battleType === BattleType.TRAINER) {
|
||||||
|
return 0; // Don't give trainers Battle Bond Greninja
|
||||||
|
}
|
||||||
return Utils.randSeedInt(2);
|
return Utils.randSeedInt(2);
|
||||||
case Species.ZYGARDE:
|
case Species.ZYGARDE:
|
||||||
return Utils.randSeedInt(4);
|
return Utils.randSeedInt(4);
|
||||||
@ -2572,14 +2608,15 @@ export default class BattleScene extends SceneBase {
|
|||||||
* The quantity to transfer is automatically capped at how much the recepient can take before reaching the maximum stack size for the item.
|
* The quantity to transfer is automatically capped at how much the recepient can take before reaching the maximum stack size for the item.
|
||||||
* A transfer that moves a quantity smaller than what is specified in the transferQuantity parameter is still considered successful.
|
* A transfer that moves a quantity smaller than what is specified in the transferQuantity parameter is still considered successful.
|
||||||
* @param itemModifier {@linkcode PokemonHeldItemModifier} item to transfer (represents the whole stack)
|
* @param itemModifier {@linkcode PokemonHeldItemModifier} item to transfer (represents the whole stack)
|
||||||
* @param target {@linkcode Pokemon} pokemon recepient in this transfer
|
* @param target {@linkcode Pokemon} recepient in this transfer
|
||||||
* @param playSound {boolean}
|
* @param playSound `true` to play a sound when transferring the item
|
||||||
* @param transferQuantity {@linkcode integer} how many items of the stack to transfer. Optional, defaults to 1
|
* @param transferQuantity How many items of the stack to transfer. Optional, defaults to `1`
|
||||||
* @param instant {boolean}
|
* @param instant ??? (Optional)
|
||||||
* @param ignoreUpdate {boolean}
|
* @param ignoreUpdate ??? (Optional)
|
||||||
* @returns true if the transfer was successful
|
* @param itemLost If `true`, treat the item's current holder as losing the item (for now, this simply enables Unburden). Default is `true`.
|
||||||
|
* @returns `true` if the transfer was successful
|
||||||
*/
|
*/
|
||||||
tryTransferHeldItemModifier(itemModifier: PokemonHeldItemModifier, target: Pokemon, playSound: boolean, transferQuantity: integer = 1, instant?: boolean, ignoreUpdate?: boolean): Promise<boolean> {
|
tryTransferHeldItemModifier(itemModifier: PokemonHeldItemModifier, target: Pokemon, playSound: boolean, transferQuantity: number = 1, instant?: boolean, ignoreUpdate?: boolean, itemLost: boolean = true): Promise<boolean> {
|
||||||
return new Promise(resolve => {
|
return new Promise(resolve => {
|
||||||
const source = itemModifier.pokemonId ? itemModifier.getPokemon(target.scene) : null;
|
const source = itemModifier.pokemonId ? itemModifier.getPokemon(target.scene) : null;
|
||||||
const cancelled = new Utils.BooleanHolder(false);
|
const cancelled = new Utils.BooleanHolder(false);
|
||||||
@ -2612,14 +2649,14 @@ export default class BattleScene extends SceneBase {
|
|||||||
if (!matchingModifier || this.removeModifier(matchingModifier, !target.isPlayer())) {
|
if (!matchingModifier || this.removeModifier(matchingModifier, !target.isPlayer())) {
|
||||||
if (target.isPlayer()) {
|
if (target.isPlayer()) {
|
||||||
this.addModifier(newItemModifier, ignoreUpdate, playSound, false, instant).then(() => {
|
this.addModifier(newItemModifier, ignoreUpdate, playSound, false, instant).then(() => {
|
||||||
if (source) {
|
if (source && itemLost) {
|
||||||
applyPostItemLostAbAttrs(PostItemLostAbAttr, source, false);
|
applyPostItemLostAbAttrs(PostItemLostAbAttr, source, false);
|
||||||
}
|
}
|
||||||
resolve(true);
|
resolve(true);
|
||||||
});
|
});
|
||||||
} else {
|
} else {
|
||||||
this.addEnemyModifier(newItemModifier, ignoreUpdate, instant).then(() => {
|
this.addEnemyModifier(newItemModifier, ignoreUpdate, instant).then(() => {
|
||||||
if (source) {
|
if (source && itemLost) {
|
||||||
applyPostItemLostAbAttrs(PostItemLostAbAttr, source, false);
|
applyPostItemLostAbAttrs(PostItemLostAbAttr, source, false);
|
||||||
}
|
}
|
||||||
resolve(true);
|
resolve(true);
|
||||||
@ -2791,7 +2828,15 @@ export default class BattleScene extends SceneBase {
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
removeModifier(modifier: PersistentModifier, enemy?: boolean): boolean {
|
/**
|
||||||
|
* Removes a currently owned item. If the item is stacked, the entire item stack
|
||||||
|
* gets removed. This function does NOT apply in-battle effects, such as Unburden.
|
||||||
|
* If in-battle effects are needed, use {@linkcode Pokemon.loseHeldItem} instead.
|
||||||
|
* @param modifier The item to be removed.
|
||||||
|
* @param enemy If `true`, remove an item owned by the enemy. If `false`, remove an item owned by the player. Default is `false`.
|
||||||
|
* @returns `true` if the item exists and was successfully removed, `false` otherwise.
|
||||||
|
*/
|
||||||
|
removeModifier(modifier: PersistentModifier, enemy: boolean = false): boolean {
|
||||||
const modifiers = !enemy ? this.modifiers : this.enemyModifiers;
|
const modifiers = !enemy ? this.modifiers : this.enemyModifiers;
|
||||||
const modifierIndex = modifiers.indexOf(modifier);
|
const modifierIndex = modifiers.indexOf(modifier);
|
||||||
if (modifierIndex > -1) {
|
if (modifierIndex > -1) {
|
||||||
|
@ -7,7 +7,7 @@ import { Weather } from "#app/data/weather";
|
|||||||
import { BattlerTag, BattlerTagLapseType, GroundedTag } from "./battler-tags";
|
import { BattlerTag, BattlerTagLapseType, GroundedTag } from "./battler-tags";
|
||||||
import { getNonVolatileStatusEffects, getStatusEffectDescriptor, getStatusEffectHealText } from "#app/data/status-effect";
|
import { getNonVolatileStatusEffects, getStatusEffectDescriptor, getStatusEffectHealText } from "#app/data/status-effect";
|
||||||
import { Gender } from "./gender";
|
import { Gender } from "./gender";
|
||||||
import Move, { AttackMove, MoveCategory, MoveFlags, MoveTarget, FlinchAttr, OneHitKOAttr, HitHealAttr, allMoves, StatusMove, SelfStatusMove, VariablePowerAttr, applyMoveAttrs, VariableMoveTypeAttr, RandomMovesetMoveAttr, RandomMoveAttr, NaturePowerAttr, CopyMoveAttr, MoveAttr, MultiHitAttr, SacrificialAttr, SacrificialAttrOnHit, NeutralDamageAgainstFlyingTypeMultiplierAttr, FixedDamageAttr } from "./move";
|
import Move, { AttackMove, MoveCategory, MoveFlags, MoveTarget, FlinchAttr, OneHitKOAttr, HitHealAttr, allMoves, StatusMove, SelfStatusMove, VariablePowerAttr, applyMoveAttrs, VariableMoveTypeAttr, RandomMovesetMoveAttr, RandomMoveAttr, NaturePowerAttr, CopyMoveAttr, NeutralDamageAgainstFlyingTypeMultiplierAttr, FixedDamageAttr } from "./move";
|
||||||
import { ArenaTagSide, ArenaTrapTag } from "./arena-tag";
|
import { ArenaTagSide, ArenaTrapTag } from "./arena-tag";
|
||||||
import { BerryModifier, HitHealModifier, PokemonHeldItemModifier } from "../modifier/modifier";
|
import { BerryModifier, HitHealModifier, PokemonHeldItemModifier } from "../modifier/modifier";
|
||||||
import { TerrainType } from "./terrain";
|
import { TerrainType } from "./terrain";
|
||||||
@ -516,7 +516,7 @@ export class NonSuperEffectiveImmunityAbAttr extends TypeImmunityAbAttr {
|
|||||||
applyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: Utils.BooleanHolder, args: any[]): boolean {
|
applyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: Utils.BooleanHolder, args: any[]): boolean {
|
||||||
const modifierValue = args.length > 0
|
const modifierValue = args.length > 0
|
||||||
? (args[0] as Utils.NumberHolder).value
|
? (args[0] as Utils.NumberHolder).value
|
||||||
: pokemon.getAttackTypeEffectiveness(attacker.getMoveType(move), attacker);
|
: pokemon.getAttackTypeEffectiveness(attacker.getMoveType(move), attacker, undefined, undefined, move);
|
||||||
|
|
||||||
if (move instanceof AttackMove && modifierValue < 2) {
|
if (move instanceof AttackMove && modifierValue < 2) {
|
||||||
cancelled.value = true; // Suppresses "No Effect" message
|
cancelled.value = true; // Suppresses "No Effect" message
|
||||||
@ -1351,65 +1351,30 @@ export class AddSecondStrikeAbAttr extends PreAttackAbAttr {
|
|||||||
this.damageMultiplier = damageMultiplier;
|
this.damageMultiplier = damageMultiplier;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Determines whether this attribute can apply to a given move.
|
|
||||||
* @param {Move} move the move to which this attribute may apply
|
|
||||||
* @param numTargets the number of {@linkcode Pokemon} targeted by this move
|
|
||||||
* @returns true if the attribute can apply to the move, false otherwise
|
|
||||||
*/
|
|
||||||
canApplyPreAttack(move: Move, numTargets: integer): boolean {
|
|
||||||
/**
|
|
||||||
* Parental Bond cannot apply to multi-hit moves, charging moves, or
|
|
||||||
* moves that cause the user to faint.
|
|
||||||
*/
|
|
||||||
const exceptAttrs: Constructor<MoveAttr>[] = [
|
|
||||||
MultiHitAttr,
|
|
||||||
SacrificialAttr,
|
|
||||||
SacrificialAttrOnHit
|
|
||||||
];
|
|
||||||
|
|
||||||
/** Parental Bond cannot apply to these specific moves */
|
|
||||||
const exceptMoves: Moves[] = [
|
|
||||||
Moves.FLING,
|
|
||||||
Moves.UPROAR,
|
|
||||||
Moves.ROLLOUT,
|
|
||||||
Moves.ICE_BALL,
|
|
||||||
Moves.ENDEAVOR
|
|
||||||
];
|
|
||||||
|
|
||||||
/** Also check if this move is an Attack move and if it's only targeting one Pokemon */
|
|
||||||
return numTargets === 1
|
|
||||||
&& !move.isChargingMove()
|
|
||||||
&& !exceptAttrs.some(attr => move.hasAttr(attr))
|
|
||||||
&& !exceptMoves.some(id => move.id === id)
|
|
||||||
&& move.category !== MoveCategory.STATUS;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* If conditions are met, this doubles the move's hit count (via args[1])
|
* If conditions are met, this doubles the move's hit count (via args[1])
|
||||||
* or multiplies the damage of secondary strikes (via args[2])
|
* or multiplies the damage of secondary strikes (via args[2])
|
||||||
* @param {Pokemon} pokemon the Pokemon using the move
|
* @param pokemon the {@linkcode Pokemon} using the move
|
||||||
* @param passive n/a
|
* @param passive n/a
|
||||||
* @param defender n/a
|
* @param defender n/a
|
||||||
* @param {Move} move the move used by the ability source
|
* @param move the {@linkcode Move} used by the ability source
|
||||||
* @param args\[0\] the number of Pokemon this move is targeting
|
* @param args Additional arguments:
|
||||||
* @param {Utils.IntegerHolder} args\[1\] the number of strikes with this move
|
* - `[0]` the number of strikes this move currently has ({@linkcode Utils.NumberHolder})
|
||||||
* @param {Utils.NumberHolder} args\[2\] the damage multiplier for the current strike
|
* - `[1]` the damage multiplier for the current strike ({@linkcode Utils.NumberHolder})
|
||||||
* @returns
|
* @returns
|
||||||
*/
|
*/
|
||||||
applyPreAttack(pokemon: Pokemon, passive: boolean, simulated: boolean, defender: Pokemon, move: Move, args: any[]): boolean {
|
applyPreAttack(pokemon: Pokemon, passive: boolean, simulated: boolean, defender: Pokemon, move: Move, args: any[]): boolean {
|
||||||
const numTargets = args[0] as integer;
|
const hitCount = args[0] as Utils.NumberHolder;
|
||||||
const hitCount = args[1] as Utils.IntegerHolder;
|
const multiplier = args[1] as Utils.NumberHolder;
|
||||||
const multiplier = args[2] as Utils.NumberHolder;
|
|
||||||
|
|
||||||
if (this.canApplyPreAttack(move, numTargets)) {
|
if (move.canBeMultiStrikeEnhanced(pokemon, true)) {
|
||||||
this.showAbility = !!hitCount?.value;
|
this.showAbility = !!hitCount?.value;
|
||||||
if (!!hitCount?.value) {
|
if (hitCount?.value) {
|
||||||
hitCount.value *= 2;
|
hitCount.value += 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!!multiplier?.value && pokemon.turnData.hitsLeft % 2 === 1 && pokemon.turnData.hitsLeft !== pokemon.turnData.hitCount) {
|
if (multiplier?.value && pokemon.turnData.hitsLeft === 1) {
|
||||||
multiplier.value *= this.damageMultiplier;
|
multiplier.value = this.damageMultiplier;
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@ -2474,12 +2439,15 @@ export class PostSummonCopyAllyStatsAbAttr extends PostSummonAbAttr {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Used by Imposter
|
||||||
|
*/
|
||||||
export class PostSummonTransformAbAttr extends PostSummonAbAttr {
|
export class PostSummonTransformAbAttr extends PostSummonAbAttr {
|
||||||
constructor() {
|
constructor() {
|
||||||
super(true);
|
super(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
async applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): Promise<boolean> {
|
async applyPostSummon(pokemon: Pokemon, _passive: boolean, simulated: boolean, _args: any[]): Promise<boolean> {
|
||||||
const targets = pokemon.getOpponents();
|
const targets = pokemon.getOpponents();
|
||||||
if (simulated || !targets.length) {
|
if (simulated || !targets.length) {
|
||||||
return simulated;
|
return simulated;
|
||||||
@ -2488,7 +2456,18 @@ export class PostSummonTransformAbAttr extends PostSummonAbAttr {
|
|||||||
|
|
||||||
let target: Pokemon = targets[0];
|
let target: Pokemon = targets[0];
|
||||||
if (targets.length > 1) {
|
if (targets.length > 1) {
|
||||||
pokemon.scene.executeWithSeedOffset(() => target = Utils.randSeedItem(targets), pokemon.scene.currentBattle.waveIndex);
|
pokemon.scene.executeWithSeedOffset(() => {
|
||||||
|
// in a double battle, if one of the opposing pokemon is fused the other one will be chosen
|
||||||
|
// if both are fused, then Imposter will fail below
|
||||||
|
if (targets[0].fusionSpecies) {
|
||||||
|
target = targets[1];
|
||||||
|
return;
|
||||||
|
} else if (targets[1].fusionSpecies) {
|
||||||
|
target = targets[0];
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
target = Utils.randSeedItem(targets);
|
||||||
|
}, pokemon.scene.currentBattle.waveIndex);
|
||||||
} else {
|
} else {
|
||||||
target = targets[0];
|
target = targets[0];
|
||||||
}
|
}
|
||||||
@ -2497,11 +2476,15 @@ export class PostSummonTransformAbAttr extends PostSummonAbAttr {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
target = target!;
|
target = target!;
|
||||||
|
|
||||||
|
// transforming from or into fusion pokemon causes various problems (including crashes and save corruption)
|
||||||
|
if (target.fusionSpecies || pokemon.fusionSpecies) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
pokemon.summonData.speciesForm = target.getSpeciesForm();
|
pokemon.summonData.speciesForm = target.getSpeciesForm();
|
||||||
pokemon.summonData.fusionSpeciesForm = target.getFusionSpeciesForm();
|
|
||||||
pokemon.summonData.ability = target.getAbility().id;
|
pokemon.summonData.ability = target.getAbility().id;
|
||||||
pokemon.summonData.gender = target.getGender();
|
pokemon.summonData.gender = target.getGender();
|
||||||
pokemon.summonData.fusionGender = target.getFusionGender();
|
|
||||||
|
|
||||||
// Copy all stats (except HP)
|
// Copy all stats (except HP)
|
||||||
for (const s of EFFECTIVE_STATS) {
|
for (const s of EFFECTIVE_STATS) {
|
||||||
@ -3212,7 +3195,7 @@ function getAnticipationCondition(): AbAttrCondition {
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
// the move's base type (not accounting for variable type changes) is super effective
|
// the move's base type (not accounting for variable type changes) is super effective
|
||||||
if (move.getMove() instanceof AttackMove && pokemon.getAttackTypeEffectiveness(move.getMove().type, opponent, true) >= 2) {
|
if (move.getMove() instanceof AttackMove && pokemon.getAttackTypeEffectiveness(move.getMove().type, opponent, true, undefined, move.getMove()) >= 2) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
// move is a OHKO
|
// move is a OHKO
|
||||||
@ -4149,7 +4132,7 @@ export class PostBattleLootAbAttr extends PostBattleAbAttr {
|
|||||||
if (!simulated && postBattleLoot.length) {
|
if (!simulated && postBattleLoot.length) {
|
||||||
const randItem = Utils.randSeedItem(postBattleLoot);
|
const randItem = Utils.randSeedItem(postBattleLoot);
|
||||||
//@ts-ignore - TODO see below
|
//@ts-ignore - TODO see below
|
||||||
if (pokemon.scene.tryTransferHeldItemModifier(randItem, pokemon, true, 1, true)) { // TODO: fix. This is a promise!?
|
if (pokemon.scene.tryTransferHeldItemModifier(randItem, pokemon, true, 1, true, undefined, false)) { // TODO: fix. This is a promise!?
|
||||||
postBattleLoot.splice(postBattleLoot.indexOf(randItem), 1);
|
postBattleLoot.splice(postBattleLoot.indexOf(randItem), 1);
|
||||||
pokemon.scene.queueMessage(i18next.t("abilityTriggers:postBattleLoot", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), itemName: randItem.type.name }));
|
pokemon.scene.queueMessage(i18next.t("abilityTriggers:postBattleLoot", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), itemName: randItem.type.name }));
|
||||||
return true;
|
return true;
|
||||||
@ -5710,7 +5693,9 @@ export function initAbilities() {
|
|||||||
new Ability(Abilities.ANGER_POINT, 4)
|
new Ability(Abilities.ANGER_POINT, 4)
|
||||||
.attr(PostDefendCritStatStageChangeAbAttr, Stat.ATK, 6),
|
.attr(PostDefendCritStatStageChangeAbAttr, Stat.ATK, 6),
|
||||||
new Ability(Abilities.UNBURDEN, 4)
|
new Ability(Abilities.UNBURDEN, 4)
|
||||||
.attr(PostItemLostApplyBattlerTagAbAttr, BattlerTagType.UNBURDEN),
|
.attr(PostItemLostApplyBattlerTagAbAttr, BattlerTagType.UNBURDEN)
|
||||||
|
.bypassFaint() // Allows reviver seed to activate Unburden
|
||||||
|
.edgeCase(), // Should not restore Unburden boost if Pokemon loses then regains Unburden ability
|
||||||
new Ability(Abilities.HEATPROOF, 4)
|
new Ability(Abilities.HEATPROOF, 4)
|
||||||
.attr(ReceivedTypeDamageMultiplierAbAttr, Type.FIRE, 0.5)
|
.attr(ReceivedTypeDamageMultiplierAbAttr, Type.FIRE, 0.5)
|
||||||
.attr(ReduceBurnDamageAbAttr, 0.5)
|
.attr(ReduceBurnDamageAbAttr, 0.5)
|
||||||
|
@ -3302,11 +3302,23 @@ export const tmSpecies: TmSpecies = {
|
|||||||
Species.FERALIGATR,
|
Species.FERALIGATR,
|
||||||
Species.SENTRET,
|
Species.SENTRET,
|
||||||
Species.FURRET,
|
Species.FURRET,
|
||||||
|
Species.HOOTHOOT,
|
||||||
Species.NOCTOWL,
|
Species.NOCTOWL,
|
||||||
|
Species.LEDYBA,
|
||||||
|
Species.LEDIAN,
|
||||||
|
Species.SPINARAK,
|
||||||
|
Species.ARIADOS,
|
||||||
Species.CROBAT,
|
Species.CROBAT,
|
||||||
Species.CHINCHOU,
|
Species.CHINCHOU,
|
||||||
Species.LANTURN,
|
Species.LANTURN,
|
||||||
|
Species.PICHU,
|
||||||
|
Species.CLEFFA,
|
||||||
Species.IGGLYBUFF,
|
Species.IGGLYBUFF,
|
||||||
|
Species.TYROGUE,
|
||||||
|
Species.TOGEPI,
|
||||||
|
Species.TOGETIC,
|
||||||
|
Species.NATU,
|
||||||
|
Species.XATU,
|
||||||
Species.MAREEP,
|
Species.MAREEP,
|
||||||
Species.FLAAFFY,
|
Species.FLAAFFY,
|
||||||
Species.AMPHAROS,
|
Species.AMPHAROS,
|
||||||
@ -3328,6 +3340,7 @@ export const tmSpecies: TmSpecies = {
|
|||||||
Species.UMBREON,
|
Species.UMBREON,
|
||||||
Species.MURKROW,
|
Species.MURKROW,
|
||||||
Species.SLOWKING,
|
Species.SLOWKING,
|
||||||
|
Species.MISDREAVUS,
|
||||||
Species.GIRAFARIG,
|
Species.GIRAFARIG,
|
||||||
Species.PINECO,
|
Species.PINECO,
|
||||||
Species.FORRETRESS,
|
Species.FORRETRESS,
|
||||||
@ -3338,11 +3351,21 @@ export const tmSpecies: TmSpecies = {
|
|||||||
Species.GRANBULL,
|
Species.GRANBULL,
|
||||||
Species.QWILFISH,
|
Species.QWILFISH,
|
||||||
Species.SCIZOR,
|
Species.SCIZOR,
|
||||||
|
Species.SHUCKLE,
|
||||||
Species.HERACROSS,
|
Species.HERACROSS,
|
||||||
|
Species.SNEASEL,
|
||||||
Species.TEDDIURSA,
|
Species.TEDDIURSA,
|
||||||
Species.URSARING,
|
Species.URSARING,
|
||||||
|
Species.SLUGMA,
|
||||||
|
Species.MAGCARGO,
|
||||||
Species.SWINUB,
|
Species.SWINUB,
|
||||||
Species.PILOSWINE,
|
Species.PILOSWINE,
|
||||||
|
Species.CORSOLA,
|
||||||
|
Species.REMORAID,
|
||||||
|
Species.OCTILLERY,
|
||||||
|
Species.DELIBIRD,
|
||||||
|
Species.MANTINE,
|
||||||
|
Species.SKARMORY,
|
||||||
Species.HOUNDOUR,
|
Species.HOUNDOUR,
|
||||||
Species.HOUNDOOM,
|
Species.HOUNDOOM,
|
||||||
Species.KINGDRA,
|
Species.KINGDRA,
|
||||||
@ -3350,9 +3373,12 @@ export const tmSpecies: TmSpecies = {
|
|||||||
Species.DONPHAN,
|
Species.DONPHAN,
|
||||||
Species.PORYGON2,
|
Species.PORYGON2,
|
||||||
Species.STANTLER,
|
Species.STANTLER,
|
||||||
|
Species.TYROGUE,
|
||||||
Species.HITMONTOP,
|
Species.HITMONTOP,
|
||||||
|
Species.SMOOCHUM,
|
||||||
Species.ELEKID,
|
Species.ELEKID,
|
||||||
Species.MAGBY,
|
Species.MAGBY,
|
||||||
|
Species.MILTANK,
|
||||||
Species.BLISSEY,
|
Species.BLISSEY,
|
||||||
Species.RAIKOU,
|
Species.RAIKOU,
|
||||||
Species.ENTEI,
|
Species.ENTEI,
|
||||||
@ -3362,6 +3388,9 @@ export const tmSpecies: TmSpecies = {
|
|||||||
Species.TYRANITAR,
|
Species.TYRANITAR,
|
||||||
Species.LUGIA,
|
Species.LUGIA,
|
||||||
Species.HO_OH,
|
Species.HO_OH,
|
||||||
|
Species.CELEBI,
|
||||||
|
Species.TREECKO,
|
||||||
|
Species.GROVYLE,
|
||||||
Species.SCEPTILE,
|
Species.SCEPTILE,
|
||||||
Species.TORCHIC,
|
Species.TORCHIC,
|
||||||
Species.COMBUSKEN,
|
Species.COMBUSKEN,
|
||||||
@ -3371,41 +3400,116 @@ export const tmSpecies: TmSpecies = {
|
|||||||
Species.SWAMPERT,
|
Species.SWAMPERT,
|
||||||
Species.POOCHYENA,
|
Species.POOCHYENA,
|
||||||
Species.MIGHTYENA,
|
Species.MIGHTYENA,
|
||||||
|
Species.ZIGZAGOON,
|
||||||
|
Species.LINOONE,
|
||||||
|
Species.BEAUTIFLY,
|
||||||
|
Species.DUSTOX,
|
||||||
Species.LOTAD,
|
Species.LOTAD,
|
||||||
Species.LOMBRE,
|
Species.LOMBRE,
|
||||||
Species.LUDICOLO,
|
Species.LUDICOLO,
|
||||||
Species.SEEDOT,
|
Species.SEEDOT,
|
||||||
Species.NUZLEAF,
|
Species.NUZLEAF,
|
||||||
Species.SHIFTRY,
|
Species.SHIFTRY,
|
||||||
|
Species.TAILLOW,
|
||||||
|
Species.SWELLOW,
|
||||||
|
Species.WINGULL,
|
||||||
|
Species.PELIPPER,
|
||||||
|
Species.RALTS,
|
||||||
|
Species.KIRLIA,
|
||||||
|
Species.GARDEVOIR,
|
||||||
|
Species.SURSKIT,
|
||||||
|
Species.MASQUERAIN,
|
||||||
|
Species.SHROOMISH,
|
||||||
|
Species.BRELOOM,
|
||||||
Species.VIGOROTH,
|
Species.VIGOROTH,
|
||||||
Species.SLAKING,
|
Species.SLAKING,
|
||||||
|
Species.NINCADA,
|
||||||
|
Species.NINJASK,
|
||||||
|
Species.SHEDINJA,
|
||||||
|
Species.WHISMUR,
|
||||||
|
Species.LOUDRED,
|
||||||
|
Species.EXPLOUD,
|
||||||
Species.MAKUHITA,
|
Species.MAKUHITA,
|
||||||
Species.HARIYAMA,
|
Species.HARIYAMA,
|
||||||
|
Species.AZURILL,
|
||||||
Species.NOSEPASS,
|
Species.NOSEPASS,
|
||||||
|
Species.SKITTY,
|
||||||
|
Species.DELCATTY,
|
||||||
|
Species.SABLEYE,
|
||||||
|
Species.MAWILE,
|
||||||
|
Species.ARON,
|
||||||
|
Species.LAIRON,
|
||||||
|
Species.AGGRON,
|
||||||
|
Species.MEDITITE,
|
||||||
|
Species.MEDICHAM,
|
||||||
|
Species.ELECTRIKE,
|
||||||
|
Species.MANECTRIC,
|
||||||
|
Species.PLUSLE,
|
||||||
|
Species.MINUN,
|
||||||
Species.VOLBEAT,
|
Species.VOLBEAT,
|
||||||
Species.ILLUMISE,
|
Species.ILLUMISE,
|
||||||
|
Species.ROSELIA,
|
||||||
|
Species.GULPIN,
|
||||||
Species.SWALOT,
|
Species.SWALOT,
|
||||||
|
Species.CARVANHA,
|
||||||
|
Species.SHARPEDO,
|
||||||
|
Species.WAILMER,
|
||||||
|
Species.WAILORD,
|
||||||
Species.NUMEL,
|
Species.NUMEL,
|
||||||
Species.CAMERUPT,
|
Species.CAMERUPT,
|
||||||
Species.TORKOAL,
|
Species.TORKOAL,
|
||||||
|
Species.SPOINK,
|
||||||
|
Species.GRUMPIG,
|
||||||
|
Species.SPINDA,
|
||||||
|
Species.TRAPINCH,
|
||||||
|
Species.VIBRAVA,
|
||||||
Species.FLYGON,
|
Species.FLYGON,
|
||||||
|
Species.CACNEA,
|
||||||
|
Species.CACTURNE,
|
||||||
|
Species.SWABLU,
|
||||||
Species.ALTARIA,
|
Species.ALTARIA,
|
||||||
Species.ZANGOOSE,
|
Species.ZANGOOSE,
|
||||||
Species.SEVIPER,
|
Species.SEVIPER,
|
||||||
|
Species.LUNATONE,
|
||||||
|
Species.SOLROCK,
|
||||||
Species.BARBOACH,
|
Species.BARBOACH,
|
||||||
Species.WHISCASH,
|
Species.WHISCASH,
|
||||||
Species.CORPHISH,
|
Species.CORPHISH,
|
||||||
Species.CRAWDAUNT,
|
Species.CRAWDAUNT,
|
||||||
|
Species.BALTOY,
|
||||||
|
Species.CLAYDOL,
|
||||||
|
Species.LILEEP,
|
||||||
|
Species.CRADILY,
|
||||||
|
Species.ANORITH,
|
||||||
|
Species.ARMALDO,
|
||||||
Species.FEEBAS,
|
Species.FEEBAS,
|
||||||
Species.MILOTIC,
|
Species.MILOTIC,
|
||||||
|
Species.CASTFORM,
|
||||||
|
Species.KECLEON,
|
||||||
|
Species.SHUPPET,
|
||||||
|
Species.BANETTE,
|
||||||
|
Species.DUSKULL,
|
||||||
|
Species.DUSCLOPS,
|
||||||
Species.TROPIUS,
|
Species.TROPIUS,
|
||||||
Species.CHIMECHO,
|
Species.CHIMECHO,
|
||||||
|
Species.ABSOL,
|
||||||
|
Species.SNORUNT,
|
||||||
|
Species.GLALIE,
|
||||||
|
Species.SPHEAL,
|
||||||
|
Species.SEALEO,
|
||||||
|
Species.WALREIN,
|
||||||
|
Species.CLAMPERL,
|
||||||
|
Species.HUNTAIL,
|
||||||
|
Species.GOREBYSS,
|
||||||
|
Species.RELICANTH,
|
||||||
|
Species.LUVDISC,
|
||||||
Species.BAGON,
|
Species.BAGON,
|
||||||
Species.SHELGON,
|
Species.SHELGON,
|
||||||
Species.SALAMENCE,
|
Species.SALAMENCE,
|
||||||
Species.METANG,
|
Species.METANG,
|
||||||
Species.METAGROSS,
|
Species.METAGROSS,
|
||||||
Species.REGIROCK,
|
Species.REGIROCK,
|
||||||
|
Species.REGICE,
|
||||||
Species.REGISTEEL,
|
Species.REGISTEEL,
|
||||||
Species.LATIAS,
|
Species.LATIAS,
|
||||||
Species.LATIOS,
|
Species.LATIOS,
|
||||||
@ -3413,6 +3517,7 @@ export const tmSpecies: TmSpecies = {
|
|||||||
Species.GROUDON,
|
Species.GROUDON,
|
||||||
Species.RAYQUAZA,
|
Species.RAYQUAZA,
|
||||||
Species.JIRACHI,
|
Species.JIRACHI,
|
||||||
|
Species.DEOXYS,
|
||||||
Species.TURTWIG,
|
Species.TURTWIG,
|
||||||
Species.GROTLE,
|
Species.GROTLE,
|
||||||
Species.TORTERRA,
|
Species.TORTERRA,
|
||||||
@ -64246,12 +64351,16 @@ export const tmSpecies: TmSpecies = {
|
|||||||
Species.BLOODMOON_URSALUNA,
|
Species.BLOODMOON_URSALUNA,
|
||||||
],
|
],
|
||||||
[Moves.LIQUIDATION]: [
|
[Moves.LIQUIDATION]: [
|
||||||
|
Species.SQUIRTLE,
|
||||||
|
Species.WARTORTLE,
|
||||||
Species.BLASTOISE,
|
Species.BLASTOISE,
|
||||||
Species.PSYDUCK,
|
Species.PSYDUCK,
|
||||||
Species.GOLDUCK,
|
Species.GOLDUCK,
|
||||||
Species.POLIWAG,
|
Species.POLIWAG,
|
||||||
Species.POLIWHIRL,
|
Species.POLIWHIRL,
|
||||||
Species.POLIWRATH,
|
Species.POLIWRATH,
|
||||||
|
Species.TENTACOOL,
|
||||||
|
Species.TENTACRUEL,
|
||||||
Species.SLOWPOKE,
|
Species.SLOWPOKE,
|
||||||
Species.SLOWBRO,
|
Species.SLOWBRO,
|
||||||
Species.DEWGONG,
|
Species.DEWGONG,
|
||||||
@ -64267,7 +64376,11 @@ export const tmSpecies: TmSpecies = {
|
|||||||
Species.KABUTO,
|
Species.KABUTO,
|
||||||
Species.KABUTOPS,
|
Species.KABUTOPS,
|
||||||
Species.MEW,
|
Species.MEW,
|
||||||
|
Species.TOTODILE,
|
||||||
|
Species.CROCONAW,
|
||||||
Species.FERALIGATR,
|
Species.FERALIGATR,
|
||||||
|
Species.CHINCHOU,
|
||||||
|
Species.LANTURN,
|
||||||
Species.MARILL,
|
Species.MARILL,
|
||||||
Species.AZUMARILL,
|
Species.AZUMARILL,
|
||||||
Species.POLITOED,
|
Species.POLITOED,
|
||||||
@ -64280,6 +64393,9 @@ export const tmSpecies: TmSpecies = {
|
|||||||
Species.MANTINE,
|
Species.MANTINE,
|
||||||
Species.KINGDRA,
|
Species.KINGDRA,
|
||||||
Species.SUICUNE,
|
Species.SUICUNE,
|
||||||
|
Species.LUGIA,
|
||||||
|
Species.MUDKIP,
|
||||||
|
Species.MARSHTOMP,
|
||||||
Species.SWAMPERT,
|
Species.SWAMPERT,
|
||||||
Species.WINGULL,
|
Species.WINGULL,
|
||||||
Species.PELIPPER,
|
Species.PELIPPER,
|
||||||
@ -64296,6 +64412,8 @@ export const tmSpecies: TmSpecies = {
|
|||||||
Species.WALREIN,
|
Species.WALREIN,
|
||||||
Species.RELICANTH,
|
Species.RELICANTH,
|
||||||
Species.LUVDISC,
|
Species.LUVDISC,
|
||||||
|
Species.LATIAS,
|
||||||
|
Species.LATIOS,
|
||||||
Species.KYOGRE,
|
Species.KYOGRE,
|
||||||
Species.PIPLUP,
|
Species.PIPLUP,
|
||||||
Species.PRINPLUP,
|
Species.PRINPLUP,
|
||||||
@ -64407,11 +64525,13 @@ export const tmSpecies: TmSpecies = {
|
|||||||
Species.ONIX,
|
Species.ONIX,
|
||||||
Species.HYPNO,
|
Species.HYPNO,
|
||||||
Species.LICKITUNG,
|
Species.LICKITUNG,
|
||||||
|
Species.RHYHORN,
|
||||||
Species.RHYDON,
|
Species.RHYDON,
|
||||||
Species.LAPRAS,
|
Species.LAPRAS,
|
||||||
Species.SNORLAX,
|
Species.SNORLAX,
|
||||||
Species.DRAGONITE,
|
Species.DRAGONITE,
|
||||||
Species.MEW,
|
Species.MEW,
|
||||||
|
Species.MEGANIUM,
|
||||||
Species.SUDOWOODO,
|
Species.SUDOWOODO,
|
||||||
Species.QUAGSIRE,
|
Species.QUAGSIRE,
|
||||||
Species.FORRETRESS,
|
Species.FORRETRESS,
|
||||||
@ -64445,6 +64565,8 @@ export const tmSpecies: TmSpecies = {
|
|||||||
Species.REGISTEEL,
|
Species.REGISTEEL,
|
||||||
Species.GROUDON,
|
Species.GROUDON,
|
||||||
Species.TORTERRA,
|
Species.TORTERRA,
|
||||||
|
Species.RAMPARDOS,
|
||||||
|
Species.BASTIODON,
|
||||||
Species.BRONZONG,
|
Species.BRONZONG,
|
||||||
Species.HIPPOPOTAS,
|
Species.HIPPOPOTAS,
|
||||||
Species.HIPPOWDON,
|
Species.HIPPOWDON,
|
||||||
@ -64459,6 +64581,7 @@ export const tmSpecies: TmSpecies = {
|
|||||||
Species.HEATRAN,
|
Species.HEATRAN,
|
||||||
Species.REGIGIGAS,
|
Species.REGIGIGAS,
|
||||||
Species.ARCEUS,
|
Species.ARCEUS,
|
||||||
|
Species.EMBOAR,
|
||||||
Species.ROGGENROLA,
|
Species.ROGGENROLA,
|
||||||
Species.BOLDORE,
|
Species.BOLDORE,
|
||||||
Species.GIGALITH,
|
Species.GIGALITH,
|
||||||
@ -64471,6 +64594,7 @@ export const tmSpecies: TmSpecies = {
|
|||||||
Species.CUBCHOO,
|
Species.CUBCHOO,
|
||||||
Species.BEARTIC,
|
Species.BEARTIC,
|
||||||
Species.GOLURK,
|
Species.GOLURK,
|
||||||
|
Species.COBALION,
|
||||||
Species.RESHIRAM,
|
Species.RESHIRAM,
|
||||||
Species.ZEKROM,
|
Species.ZEKROM,
|
||||||
Species.KYUREM,
|
Species.KYUREM,
|
||||||
|
@ -1502,9 +1502,14 @@ export class ContactBurnProtectedTag extends DamageProtectedTag {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* `BattlerTag` class for effects that cause the affected Pokemon to survive lethal attacks at 1 HP.
|
||||||
|
* Used for {@link https://bulbapedia.bulbagarden.net/wiki/Endure_(move) | Endure} and
|
||||||
|
* Endure Tokens.
|
||||||
|
*/
|
||||||
export class EnduringTag extends BattlerTag {
|
export class EnduringTag extends BattlerTag {
|
||||||
constructor(sourceMove: Moves) {
|
constructor(tagType: BattlerTagType, lapseType: BattlerTagLapseType, sourceMove: Moves) {
|
||||||
super(BattlerTagType.ENDURING, BattlerTagLapseType.TURN_END, 0, sourceMove);
|
super(tagType, lapseType, 0, sourceMove);
|
||||||
}
|
}
|
||||||
|
|
||||||
onAdd(pokemon: Pokemon): void {
|
onAdd(pokemon: Pokemon): void {
|
||||||
@ -1809,8 +1814,8 @@ export class TypeImmuneTag extends BattlerTag {
|
|||||||
* @see {@link https://bulbapedia.bulbagarden.net/wiki/Telekinesis_(move) | Moves.TELEKINESIS}
|
* @see {@link https://bulbapedia.bulbagarden.net/wiki/Telekinesis_(move) | Moves.TELEKINESIS}
|
||||||
*/
|
*/
|
||||||
export class FloatingTag extends TypeImmuneTag {
|
export class FloatingTag extends TypeImmuneTag {
|
||||||
constructor(tagType: BattlerTagType, sourceMove: Moves) {
|
constructor(tagType: BattlerTagType, sourceMove: Moves, turnCount: number) {
|
||||||
super(tagType, sourceMove, Type.GROUND, 5);
|
super(tagType, sourceMove, Type.GROUND, turnCount);
|
||||||
}
|
}
|
||||||
|
|
||||||
onAdd(pokemon: Pokemon): void {
|
onAdd(pokemon: Pokemon): void {
|
||||||
@ -2158,6 +2163,11 @@ export class CommandedTag extends BattlerTag {
|
|||||||
pokemon.scene.triggerPokemonBattleAnim(pokemon, PokemonAnimType.COMMANDER_REMOVE);
|
pokemon.scene.triggerPokemonBattleAnim(pokemon, PokemonAnimType.COMMANDER_REMOVE);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
override loadTag(source: BattlerTag | any): void {
|
||||||
|
super.loadTag(source);
|
||||||
|
this._tatsugiriFormKey = source._tatsugiriFormKey;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -3004,7 +3014,9 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: number, source
|
|||||||
case BattlerTagType.BURNING_BULWARK:
|
case BattlerTagType.BURNING_BULWARK:
|
||||||
return new ContactBurnProtectedTag(sourceMove);
|
return new ContactBurnProtectedTag(sourceMove);
|
||||||
case BattlerTagType.ENDURING:
|
case BattlerTagType.ENDURING:
|
||||||
return new EnduringTag(sourceMove);
|
return new EnduringTag(tagType, BattlerTagLapseType.TURN_END, sourceMove);
|
||||||
|
case BattlerTagType.ENDURE_TOKEN:
|
||||||
|
return new EnduringTag(tagType, BattlerTagLapseType.AFTER_HIT, sourceMove);
|
||||||
case BattlerTagType.STURDY:
|
case BattlerTagType.STURDY:
|
||||||
return new SturdyTag(sourceMove);
|
return new SturdyTag(sourceMove);
|
||||||
case BattlerTagType.PERISH_SONG:
|
case BattlerTagType.PERISH_SONG:
|
||||||
@ -3053,7 +3065,7 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: number, source
|
|||||||
case BattlerTagType.CHARGED:
|
case BattlerTagType.CHARGED:
|
||||||
return new TypeBoostTag(tagType, sourceMove, Type.ELECTRIC, 2, true);
|
return new TypeBoostTag(tagType, sourceMove, Type.ELECTRIC, 2, true);
|
||||||
case BattlerTagType.FLOATING:
|
case BattlerTagType.FLOATING:
|
||||||
return new FloatingTag(tagType, sourceMove);
|
return new FloatingTag(tagType, sourceMove, turnCount);
|
||||||
case BattlerTagType.MINIMIZED:
|
case BattlerTagType.MINIMIZED:
|
||||||
return new MinimizeTag();
|
return new MinimizeTag();
|
||||||
case BattlerTagType.DESTINY_BOND:
|
case BattlerTagType.DESTINY_BOND:
|
||||||
|
@ -61,13 +61,13 @@ export function getBerryPredicate(berryType: BerryType): BerryPredicate {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
export type BerryEffectFunc = (pokemon: Pokemon) => void;
|
export type BerryEffectFunc = (pokemon: Pokemon, berryOwner?: Pokemon) => void;
|
||||||
|
|
||||||
export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
|
export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
|
||||||
switch (berryType) {
|
switch (berryType) {
|
||||||
case BerryType.SITRUS:
|
case BerryType.SITRUS:
|
||||||
case BerryType.ENIGMA:
|
case BerryType.ENIGMA:
|
||||||
return (pokemon: Pokemon) => {
|
return (pokemon: Pokemon, berryOwner?: Pokemon) => {
|
||||||
if (pokemon.battleData) {
|
if (pokemon.battleData) {
|
||||||
pokemon.battleData.berriesEaten.push(berryType);
|
pokemon.battleData.berriesEaten.push(berryType);
|
||||||
}
|
}
|
||||||
@ -75,10 +75,10 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
|
|||||||
applyAbAttrs(DoubleBerryEffectAbAttr, pokemon, null, false, hpHealed);
|
applyAbAttrs(DoubleBerryEffectAbAttr, pokemon, null, false, hpHealed);
|
||||||
pokemon.scene.unshiftPhase(new PokemonHealPhase(pokemon.scene, pokemon.getBattlerIndex(),
|
pokemon.scene.unshiftPhase(new PokemonHealPhase(pokemon.scene, pokemon.getBattlerIndex(),
|
||||||
hpHealed.value, i18next.t("battle:hpHealBerry", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), berryName: getBerryName(berryType) }), true));
|
hpHealed.value, i18next.t("battle:hpHealBerry", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), berryName: getBerryName(berryType) }), true));
|
||||||
applyPostItemLostAbAttrs(PostItemLostAbAttr, pokemon, false);
|
applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner ?? pokemon, false);
|
||||||
};
|
};
|
||||||
case BerryType.LUM:
|
case BerryType.LUM:
|
||||||
return (pokemon: Pokemon) => {
|
return (pokemon: Pokemon, berryOwner?: Pokemon) => {
|
||||||
if (pokemon.battleData) {
|
if (pokemon.battleData) {
|
||||||
pokemon.battleData.berriesEaten.push(berryType);
|
pokemon.battleData.berriesEaten.push(berryType);
|
||||||
}
|
}
|
||||||
@ -87,14 +87,14 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
|
|||||||
}
|
}
|
||||||
pokemon.resetStatus(true, true);
|
pokemon.resetStatus(true, true);
|
||||||
pokemon.updateInfo();
|
pokemon.updateInfo();
|
||||||
applyPostItemLostAbAttrs(PostItemLostAbAttr, pokemon, false);
|
applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner ?? pokemon, false);
|
||||||
};
|
};
|
||||||
case BerryType.LIECHI:
|
case BerryType.LIECHI:
|
||||||
case BerryType.GANLON:
|
case BerryType.GANLON:
|
||||||
case BerryType.PETAYA:
|
case BerryType.PETAYA:
|
||||||
case BerryType.APICOT:
|
case BerryType.APICOT:
|
||||||
case BerryType.SALAC:
|
case BerryType.SALAC:
|
||||||
return (pokemon: Pokemon) => {
|
return (pokemon: Pokemon, berryOwner?: Pokemon) => {
|
||||||
if (pokemon.battleData) {
|
if (pokemon.battleData) {
|
||||||
pokemon.battleData.berriesEaten.push(berryType);
|
pokemon.battleData.berriesEaten.push(berryType);
|
||||||
}
|
}
|
||||||
@ -103,18 +103,18 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
|
|||||||
const statStages = new Utils.NumberHolder(1);
|
const statStages = new Utils.NumberHolder(1);
|
||||||
applyAbAttrs(DoubleBerryEffectAbAttr, pokemon, null, false, statStages);
|
applyAbAttrs(DoubleBerryEffectAbAttr, pokemon, null, false, statStages);
|
||||||
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ stat ], statStages.value));
|
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ stat ], statStages.value));
|
||||||
applyPostItemLostAbAttrs(PostItemLostAbAttr, pokemon, false);
|
applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner ?? pokemon, false);
|
||||||
};
|
};
|
||||||
case BerryType.LANSAT:
|
case BerryType.LANSAT:
|
||||||
return (pokemon: Pokemon) => {
|
return (pokemon: Pokemon, berryOwner?: Pokemon) => {
|
||||||
if (pokemon.battleData) {
|
if (pokemon.battleData) {
|
||||||
pokemon.battleData.berriesEaten.push(berryType);
|
pokemon.battleData.berriesEaten.push(berryType);
|
||||||
}
|
}
|
||||||
pokemon.addTag(BattlerTagType.CRIT_BOOST);
|
pokemon.addTag(BattlerTagType.CRIT_BOOST);
|
||||||
applyPostItemLostAbAttrs(PostItemLostAbAttr, pokemon, false);
|
applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner ?? pokemon, false);
|
||||||
};
|
};
|
||||||
case BerryType.STARF:
|
case BerryType.STARF:
|
||||||
return (pokemon: Pokemon) => {
|
return (pokemon: Pokemon, berryOwner?: Pokemon) => {
|
||||||
if (pokemon.battleData) {
|
if (pokemon.battleData) {
|
||||||
pokemon.battleData.berriesEaten.push(berryType);
|
pokemon.battleData.berriesEaten.push(berryType);
|
||||||
}
|
}
|
||||||
@ -122,10 +122,10 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
|
|||||||
const stages = new Utils.NumberHolder(2);
|
const stages = new Utils.NumberHolder(2);
|
||||||
applyAbAttrs(DoubleBerryEffectAbAttr, pokemon, null, false, stages);
|
applyAbAttrs(DoubleBerryEffectAbAttr, pokemon, null, false, stages);
|
||||||
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ randStat ], stages.value));
|
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ randStat ], stages.value));
|
||||||
applyPostItemLostAbAttrs(PostItemLostAbAttr, pokemon, false);
|
applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner ?? pokemon, false);
|
||||||
};
|
};
|
||||||
case BerryType.LEPPA:
|
case BerryType.LEPPA:
|
||||||
return (pokemon: Pokemon) => {
|
return (pokemon: Pokemon, berryOwner?: Pokemon) => {
|
||||||
if (pokemon.battleData) {
|
if (pokemon.battleData) {
|
||||||
pokemon.battleData.berriesEaten.push(berryType);
|
pokemon.battleData.berriesEaten.push(berryType);
|
||||||
}
|
}
|
||||||
@ -133,7 +133,7 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
|
|||||||
if (ppRestoreMove !== undefined) {
|
if (ppRestoreMove !== undefined) {
|
||||||
ppRestoreMove!.ppUsed = Math.max(ppRestoreMove!.ppUsed - 10, 0);
|
ppRestoreMove!.ppUsed = Math.max(ppRestoreMove!.ppUsed - 10, 0);
|
||||||
pokemon.scene.queueMessage(i18next.t("battle:ppHealBerry", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: ppRestoreMove!.getName(), berryName: getBerryName(berryType) }));
|
pokemon.scene.queueMessage(i18next.t("battle:ppHealBerry", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: ppRestoreMove!.getName(), berryName: getBerryName(berryType) }));
|
||||||
applyPostItemLostAbAttrs(PostItemLostAbAttr, pokemon, false);
|
applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner ?? pokemon, false);
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -653,7 +653,7 @@ export class FreshStartChallenge extends Challenge {
|
|||||||
pokemon.shiny = false; // Not shiny
|
pokemon.shiny = false; // Not shiny
|
||||||
pokemon.variant = 0; // Not shiny
|
pokemon.variant = 0; // Not shiny
|
||||||
pokemon.formIndex = 0; // Froakie should be base form
|
pokemon.formIndex = 0; // Froakie should be base form
|
||||||
pokemon.ivs = [ 10, 10, 10, 10, 10, 10 ]; // Default IVs of 10 for all stats
|
pokemon.ivs = [ 15, 15, 15, 15, 15, 15 ]; // Default IVs of 15 for all stats (Updated to 15 from 10 in 1.2.0)
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
163
src/data/move.ts
@ -668,12 +668,12 @@ export default class Move implements Localizable {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Sees if, given the target pokemon, a move fails on it (by looking at each {@linkcode MoveAttr} of this move
|
* Sees if a move has a custom failure text (by looking at each {@linkcode MoveAttr} of this move)
|
||||||
* @param user {@linkcode Pokemon} using the move
|
* @param user {@linkcode Pokemon} using the move
|
||||||
* @param target {@linkcode Pokemon} receiving the move
|
* @param target {@linkcode Pokemon} receiving the move
|
||||||
* @param move {@linkcode Move} using the move
|
* @param move {@linkcode Move} using the move
|
||||||
* @param cancelled {@linkcode Utils.BooleanHolder} to hold boolean value
|
* @param cancelled {@linkcode Utils.BooleanHolder} to hold boolean value
|
||||||
* @returns string of the failed text, or null
|
* @returns string of the custom failure text, or `null` if it uses the default text ("But it failed!")
|
||||||
*/
|
*/
|
||||||
getFailedText(user: Pokemon, target: Pokemon, move: Move, cancelled: Utils.BooleanHolder): string | null {
|
getFailedText(user: Pokemon, target: Pokemon, move: Move, cancelled: Utils.BooleanHolder): string | null {
|
||||||
for (const attr of this.attrs) {
|
for (const attr of this.attrs) {
|
||||||
@ -818,8 +818,6 @@ export default class Move implements Localizable {
|
|||||||
|
|
||||||
applyMoveAttrs(VariablePowerAttr, source, target, this, power);
|
applyMoveAttrs(VariablePowerAttr, source, target, this, power);
|
||||||
|
|
||||||
source.scene.applyModifiers(PokemonMultiHitModifier, source.isPlayer(), source, new Utils.IntegerHolder(0), power);
|
|
||||||
|
|
||||||
if (!this.hasAttr(TypelessAttr)) {
|
if (!this.hasAttr(TypelessAttr)) {
|
||||||
source.scene.arena.applyTags(WeakenMoveTypeTag, simulated, this.type, power);
|
source.scene.arena.applyTags(WeakenMoveTypeTag, simulated, this.type, power);
|
||||||
source.scene.applyModifiers(AttackTypeBoosterModifier, source.isPlayer(), source, this.type, power);
|
source.scene.applyModifiers(AttackTypeBoosterModifier, source.isPlayer(), source, this.type, power);
|
||||||
@ -840,6 +838,45 @@ export default class Move implements Localizable {
|
|||||||
|
|
||||||
return priority.value;
|
return priority.value;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns `true` if this move can be given additional strikes
|
||||||
|
* by enhancing effects.
|
||||||
|
* Currently used for {@link https://bulbapedia.bulbagarden.net/wiki/Parental_Bond_(Ability) | Parental Bond}
|
||||||
|
* and {@linkcode PokemonMultiHitModifier | Multi-Lens}.
|
||||||
|
* @param user The {@linkcode Pokemon} using the move
|
||||||
|
* @param restrictSpread `true` if the enhancing effect
|
||||||
|
* should not affect multi-target moves (default `false`)
|
||||||
|
*/
|
||||||
|
canBeMultiStrikeEnhanced(user: Pokemon, restrictSpread: boolean = false): boolean {
|
||||||
|
// Multi-strike enhancers...
|
||||||
|
|
||||||
|
// ...cannot enhance moves that hit multiple targets
|
||||||
|
const { targets, multiple } = getMoveTargets(user, this.id);
|
||||||
|
const isMultiTarget = multiple && targets.length > 1;
|
||||||
|
|
||||||
|
// ...cannot enhance multi-hit or sacrificial moves
|
||||||
|
const exceptAttrs: Constructor<MoveAttr>[] = [
|
||||||
|
MultiHitAttr,
|
||||||
|
SacrificialAttr,
|
||||||
|
SacrificialAttrOnHit
|
||||||
|
];
|
||||||
|
|
||||||
|
// ...and cannot enhance these specific moves.
|
||||||
|
const exceptMoves: Moves[] = [
|
||||||
|
Moves.FLING,
|
||||||
|
Moves.UPROAR,
|
||||||
|
Moves.ROLLOUT,
|
||||||
|
Moves.ICE_BALL,
|
||||||
|
Moves.ENDEAVOR
|
||||||
|
];
|
||||||
|
|
||||||
|
return (!restrictSpread || !isMultiTarget)
|
||||||
|
&& !this.isChargingMove()
|
||||||
|
&& !exceptAttrs.some(attr => this.hasAttr(attr))
|
||||||
|
&& !exceptMoves.some(id => this.id === id)
|
||||||
|
&& this.category !== MoveCategory.STATUS;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
export class AttackMove extends Move {
|
export class AttackMove extends Move {
|
||||||
@ -860,7 +897,7 @@ export class AttackMove extends Move {
|
|||||||
|
|
||||||
let attackScore = 0;
|
let attackScore = 0;
|
||||||
|
|
||||||
const effectiveness = target.getAttackTypeEffectiveness(this.type, user);
|
const effectiveness = target.getAttackTypeEffectiveness(this.type, user, undefined, undefined, this);
|
||||||
attackScore = Math.pow(effectiveness - 1, 2) * effectiveness < 1 ? -2 : 2;
|
attackScore = Math.pow(effectiveness - 1, 2) * effectiveness < 1 ? -2 : 2;
|
||||||
if (attackScore) {
|
if (attackScore) {
|
||||||
if (this.category === MoveCategory.PHYSICAL) {
|
if (this.category === MoveCategory.PHYSICAL) {
|
||||||
@ -2417,9 +2454,8 @@ export class RemoveHeldItemAttr extends MoveEffectAttr {
|
|||||||
const removedItem = heldItems[user.randSeedInt(heldItems.length)];
|
const removedItem = heldItems[user.randSeedInt(heldItems.length)];
|
||||||
|
|
||||||
// Decrease item amount and update icon
|
// Decrease item amount and update icon
|
||||||
!--removedItem.stackCount;
|
target.loseHeldItem(removedItem);
|
||||||
target.scene.updateModifiers(target.isPlayer());
|
target.scene.updateModifiers(target.isPlayer());
|
||||||
applyPostItemLostAbAttrs(PostItemLostAbAttr, target, false);
|
|
||||||
|
|
||||||
|
|
||||||
if (this.berriesOnly) {
|
if (this.berriesOnly) {
|
||||||
@ -2489,18 +2525,15 @@ export class EatBerryAttr extends MoveEffectAttr {
|
|||||||
}
|
}
|
||||||
|
|
||||||
reduceBerryModifier(target: Pokemon) {
|
reduceBerryModifier(target: Pokemon) {
|
||||||
if (this.chosenBerry?.stackCount === 1) {
|
if (this.chosenBerry) {
|
||||||
target.scene.removeModifier(this.chosenBerry, !target.isPlayer());
|
target.loseHeldItem(this.chosenBerry);
|
||||||
} else if (this.chosenBerry !== undefined && this.chosenBerry.stackCount > 1) {
|
|
||||||
this.chosenBerry.stackCount--;
|
|
||||||
}
|
}
|
||||||
target.scene.updateModifiers(target.isPlayer());
|
target.scene.updateModifiers(target.isPlayer());
|
||||||
}
|
}
|
||||||
|
|
||||||
eatBerry(consumer: Pokemon) {
|
eatBerry(consumer: Pokemon, berryOwner?: Pokemon) {
|
||||||
getBerryEffectFunc(this.chosenBerry!.berryType)(consumer); // consumer eats the berry
|
getBerryEffectFunc(this.chosenBerry!.berryType)(consumer, berryOwner); // consumer eats the berry
|
||||||
applyAbAttrs(HealFromBerryUseAbAttr, consumer, new Utils.BooleanHolder(false));
|
applyAbAttrs(HealFromBerryUseAbAttr, consumer, new Utils.BooleanHolder(false));
|
||||||
applyPostItemLostAbAttrs(PostItemLostAbAttr, consumer, false);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -2540,7 +2573,7 @@ export class StealEatBerryAttr extends EatBerryAttr {
|
|||||||
const message = i18next.t("battle:stealEatBerry", { pokemonName: user.name, targetName: target.name, berryName: this.chosenBerry.type.name });
|
const message = i18next.t("battle:stealEatBerry", { pokemonName: user.name, targetName: target.name, berryName: this.chosenBerry.type.name });
|
||||||
user.scene.queueMessage(message);
|
user.scene.queueMessage(message);
|
||||||
this.reduceBerryModifier(target);
|
this.reduceBerryModifier(target);
|
||||||
this.eatBerry(user);
|
this.eatBerry(user, target);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -2556,12 +2589,11 @@ export class HealStatusEffectAttr extends MoveEffectAttr {
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* @param selfTarget - Whether this move targets the user
|
* @param selfTarget - Whether this move targets the user
|
||||||
* @param ...effects - List of status effects to cure
|
* @param effects - status effect or list of status effects to cure
|
||||||
*/
|
*/
|
||||||
constructor(selfTarget: boolean, ...effects: StatusEffect[]) {
|
constructor(selfTarget: boolean, effects: StatusEffect | StatusEffect[]) {
|
||||||
super(selfTarget, { lastHitOnly: true });
|
super(selfTarget, { lastHitOnly: true });
|
||||||
|
this.effects = [ effects ].flat(1);
|
||||||
this.effects = effects;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -4938,22 +4970,6 @@ export class NeutralDamageAgainstFlyingTypeMultiplierAttr extends VariableMoveTy
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
export class WaterSuperEffectTypeMultiplierAttr extends VariableMoveTypeMultiplierAttr {
|
|
||||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
|
||||||
const multiplier = args[0] as Utils.NumberHolder;
|
|
||||||
if (target.isOfType(Type.WATER)) {
|
|
||||||
const effectivenessAgainstWater = new Utils.NumberHolder(getTypeDamageMultiplier(move.type, Type.WATER));
|
|
||||||
applyChallenges(user.scene.gameMode, ChallengeType.TYPE_EFFECTIVENESS, effectivenessAgainstWater);
|
|
||||||
if (effectivenessAgainstWater.value !== 0) {
|
|
||||||
multiplier.value *= 2 / effectivenessAgainstWater.value;
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
export class IceNoEffectTypeAttr extends VariableMoveTypeMultiplierAttr {
|
export class IceNoEffectTypeAttr extends VariableMoveTypeMultiplierAttr {
|
||||||
/**
|
/**
|
||||||
* Checks to see if the Target is Ice-Type or not. If so, the move will have no effect.
|
* Checks to see if the Target is Ice-Type or not. If so, the move will have no effect.
|
||||||
@ -4981,6 +4997,41 @@ export class FlyingTypeMultiplierAttr extends VariableMoveTypeMultiplierAttr {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Attribute for moves which have a custom type chart interaction.
|
||||||
|
*/
|
||||||
|
export class VariableMoveTypeChartAttr extends MoveAttr {
|
||||||
|
/**
|
||||||
|
* @param user {@linkcode Pokemon} using the move
|
||||||
|
* @param target {@linkcode Pokemon} target of the move
|
||||||
|
* @param move {@linkcode Move} with this attribute
|
||||||
|
* @param args [0] {@linkcode NumberHolder} holding the type effectiveness
|
||||||
|
* @param args [1] A single defensive type of the target
|
||||||
|
*
|
||||||
|
* @returns true if application of the attribute succeeds
|
||||||
|
*/
|
||||||
|
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This class forces Freeze-Dry to be super effective against Water Type.
|
||||||
|
*/
|
||||||
|
export class FreezeDryAttr extends VariableMoveTypeChartAttr {
|
||||||
|
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||||
|
const multiplier = args[0] as Utils.NumberHolder;
|
||||||
|
const defType = args[1] as Type;
|
||||||
|
|
||||||
|
if (defType === Type.WATER) {
|
||||||
|
multiplier.value = 2;
|
||||||
|
return true;
|
||||||
|
} else {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
export class OneHitKOAccuracyAttr extends VariableAccuracyAttr {
|
export class OneHitKOAccuracyAttr extends VariableAccuracyAttr {
|
||||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||||
const accuracy = args[0] as Utils.NumberHolder;
|
const accuracy = args[0] as Utils.NumberHolder;
|
||||||
@ -6996,6 +7047,9 @@ export class SuppressAbilitiesIfActedAttr extends MoveEffectAttr {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Used by Transform
|
||||||
|
*/
|
||||||
export class TransformAttr extends MoveEffectAttr {
|
export class TransformAttr extends MoveEffectAttr {
|
||||||
async apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise<boolean> {
|
async apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise<boolean> {
|
||||||
if (!super.apply(user, target, move, args)) {
|
if (!super.apply(user, target, move, args)) {
|
||||||
@ -7004,10 +7058,8 @@ export class TransformAttr extends MoveEffectAttr {
|
|||||||
|
|
||||||
const promises: Promise<void>[] = [];
|
const promises: Promise<void>[] = [];
|
||||||
user.summonData.speciesForm = target.getSpeciesForm();
|
user.summonData.speciesForm = target.getSpeciesForm();
|
||||||
user.summonData.fusionSpeciesForm = target.getFusionSpeciesForm();
|
|
||||||
user.summonData.ability = target.getAbility().id;
|
user.summonData.ability = target.getAbility().id;
|
||||||
user.summonData.gender = target.getGender();
|
user.summonData.gender = target.getGender();
|
||||||
user.summonData.fusionGender = target.getFusionGender();
|
|
||||||
|
|
||||||
// Power Trick's effect will not preserved after using Transform
|
// Power Trick's effect will not preserved after using Transform
|
||||||
user.removeTag(BattlerTagType.POWER_TRICK);
|
user.removeTag(BattlerTagType.POWER_TRICK);
|
||||||
@ -8080,6 +8132,8 @@ export function initMoves() {
|
|||||||
.attr(TransformAttr)
|
.attr(TransformAttr)
|
||||||
.condition((user, target, move) => !target.getTag(BattlerTagType.SUBSTITUTE))
|
.condition((user, target, move) => !target.getTag(BattlerTagType.SUBSTITUTE))
|
||||||
.condition((user, target, move) => !target.battleData.illusion.active && !user.battleData.illusion.active)
|
.condition((user, target, move) => !target.battleData.illusion.active && !user.battleData.illusion.active)
|
||||||
|
// transforming from or into fusion pokemon causes various problems (such as crashes)
|
||||||
|
.condition((user, target, move) => !target.getTag(BattlerTagType.SUBSTITUTE) && !user.fusionSpecies && !target.fusionSpecies)
|
||||||
.ignoresProtect(),
|
.ignoresProtect(),
|
||||||
new AttackMove(Moves.BUBBLE, Type.WATER, MoveCategory.SPECIAL, 40, 100, 30, 10, 0, 1)
|
new AttackMove(Moves.BUBBLE, Type.WATER, MoveCategory.SPECIAL, 40, 100, 30, 10, 0, 1)
|
||||||
.attr(StatStageChangeAttr, [ Stat.SPD ], -1)
|
.attr(StatStageChangeAttr, [ Stat.SPD ], -1)
|
||||||
@ -8484,7 +8538,8 @@ export function initMoves() {
|
|||||||
new StatusMove(Moves.HELPING_HAND, Type.NORMAL, -1, 20, -1, 5, 3)
|
new StatusMove(Moves.HELPING_HAND, Type.NORMAL, -1, 20, -1, 5, 3)
|
||||||
.attr(AddBattlerTagAttr, BattlerTagType.HELPING_HAND)
|
.attr(AddBattlerTagAttr, BattlerTagType.HELPING_HAND)
|
||||||
.ignoresSubstitute()
|
.ignoresSubstitute()
|
||||||
.target(MoveTarget.NEAR_ALLY),
|
.target(MoveTarget.NEAR_ALLY)
|
||||||
|
.condition(failIfSingleBattle),
|
||||||
new StatusMove(Moves.TRICK, Type.PSYCHIC, 100, 10, -1, 0, 3)
|
new StatusMove(Moves.TRICK, Type.PSYCHIC, 100, 10, -1, 0, 3)
|
||||||
.unimplemented(),
|
.unimplemented(),
|
||||||
new StatusMove(Moves.ROLE_PLAY, Type.PSYCHIC, -1, 10, -1, 0, 3)
|
new StatusMove(Moves.ROLE_PLAY, Type.PSYCHIC, -1, 10, -1, 0, 3)
|
||||||
@ -8530,7 +8585,7 @@ export function initMoves() {
|
|||||||
.attr(AddArenaTagAttr, ArenaTagType.IMPRISON, 1, true, false)
|
.attr(AddArenaTagAttr, ArenaTagType.IMPRISON, 1, true, false)
|
||||||
.target(MoveTarget.ENEMY_SIDE),
|
.target(MoveTarget.ENEMY_SIDE),
|
||||||
new SelfStatusMove(Moves.REFRESH, Type.NORMAL, -1, 20, -1, 0, 3)
|
new SelfStatusMove(Moves.REFRESH, Type.NORMAL, -1, 20, -1, 0, 3)
|
||||||
.attr(HealStatusEffectAttr, true, StatusEffect.PARALYSIS, StatusEffect.POISON, StatusEffect.TOXIC, StatusEffect.BURN)
|
.attr(HealStatusEffectAttr, true, [ StatusEffect.PARALYSIS, StatusEffect.POISON, StatusEffect.TOXIC, StatusEffect.BURN ])
|
||||||
.condition((user, target, move) => !!user.status && (user.status.effect === StatusEffect.PARALYSIS || user.status.effect === StatusEffect.POISON || user.status.effect === StatusEffect.TOXIC || user.status.effect === StatusEffect.BURN)),
|
.condition((user, target, move) => !!user.status && (user.status.effect === StatusEffect.PARALYSIS || user.status.effect === StatusEffect.POISON || user.status.effect === StatusEffect.TOXIC || user.status.effect === StatusEffect.BURN)),
|
||||||
new SelfStatusMove(Moves.GRUDGE, Type.GHOST, -1, 5, -1, 0, 3)
|
new SelfStatusMove(Moves.GRUDGE, Type.GHOST, -1, 5, -1, 0, 3)
|
||||||
.attr(AddBattlerTagAttr, BattlerTagType.GRUDGE, true, undefined, 1),
|
.attr(AddBattlerTagAttr, BattlerTagType.GRUDGE, true, undefined, 1),
|
||||||
@ -8837,7 +8892,7 @@ export function initMoves() {
|
|||||||
new SelfStatusMove(Moves.AQUA_RING, Type.WATER, -1, 20, -1, 0, 4)
|
new SelfStatusMove(Moves.AQUA_RING, Type.WATER, -1, 20, -1, 0, 4)
|
||||||
.attr(AddBattlerTagAttr, BattlerTagType.AQUA_RING, true, true),
|
.attr(AddBattlerTagAttr, BattlerTagType.AQUA_RING, true, true),
|
||||||
new SelfStatusMove(Moves.MAGNET_RISE, Type.ELECTRIC, -1, 10, -1, 0, 4)
|
new SelfStatusMove(Moves.MAGNET_RISE, Type.ELECTRIC, -1, 10, -1, 0, 4)
|
||||||
.attr(AddBattlerTagAttr, BattlerTagType.FLOATING, true, true)
|
.attr(AddBattlerTagAttr, BattlerTagType.FLOATING, true, true, 5)
|
||||||
.condition((user, target, move) => !user.scene.arena.getTag(ArenaTagType.GRAVITY) && [ BattlerTagType.FLOATING, BattlerTagType.IGNORE_FLYING, BattlerTagType.INGRAIN ].every((tag) => !user.getTag(tag))),
|
.condition((user, target, move) => !user.scene.arena.getTag(ArenaTagType.GRAVITY) && [ BattlerTagType.FLOATING, BattlerTagType.IGNORE_FLYING, BattlerTagType.INGRAIN ].every((tag) => !user.getTag(tag))),
|
||||||
new AttackMove(Moves.FLARE_BLITZ, Type.FIRE, MoveCategory.PHYSICAL, 120, 100, 15, 10, 0, 4)
|
new AttackMove(Moves.FLARE_BLITZ, Type.FIRE, MoveCategory.PHYSICAL, 120, 100, 15, 10, 0, 4)
|
||||||
.attr(RecoilAttr, false, 0.33)
|
.attr(RecoilAttr, false, 0.33)
|
||||||
@ -9176,6 +9231,7 @@ export function initMoves() {
|
|||||||
.target(MoveTarget.ALL_NEAR_ENEMIES)
|
.target(MoveTarget.ALL_NEAR_ENEMIES)
|
||||||
.attr(RemoveHeldItemAttr, true),
|
.attr(RemoveHeldItemAttr, true),
|
||||||
new StatusMove(Moves.QUASH, Type.DARK, 100, 15, -1, 0, 5)
|
new StatusMove(Moves.QUASH, Type.DARK, 100, 15, -1, 0, 5)
|
||||||
|
.condition(failIfSingleBattle)
|
||||||
.unimplemented(),
|
.unimplemented(),
|
||||||
new AttackMove(Moves.ACROBATICS, Type.FLYING, MoveCategory.PHYSICAL, 55, 100, 15, -1, 0, 5)
|
new AttackMove(Moves.ACROBATICS, Type.FLYING, MoveCategory.PHYSICAL, 55, 100, 15, -1, 0, 5)
|
||||||
.attr(MovePowerMultiplierAttr, (user, target, move) => Math.max(1, 2 - 0.2 * user.getHeldItems().filter(i => i.isTransferable).reduce((v, m) => v + m.stackCount, 0))),
|
.attr(MovePowerMultiplierAttr, (user, target, move) => Math.max(1, 2 - 0.2 * user.getHeldItems().filter(i => i.isTransferable).reduce((v, m) => v + m.stackCount, 0))),
|
||||||
@ -9387,8 +9443,7 @@ export function initMoves() {
|
|||||||
.target(MoveTarget.ALL_NEAR_OTHERS),
|
.target(MoveTarget.ALL_NEAR_OTHERS),
|
||||||
new AttackMove(Moves.FREEZE_DRY, Type.ICE, MoveCategory.SPECIAL, 70, 100, 20, 10, 0, 6)
|
new AttackMove(Moves.FREEZE_DRY, Type.ICE, MoveCategory.SPECIAL, 70, 100, 20, 10, 0, 6)
|
||||||
.attr(StatusEffectAttr, StatusEffect.FREEZE)
|
.attr(StatusEffectAttr, StatusEffect.FREEZE)
|
||||||
.attr(WaterSuperEffectTypeMultiplierAttr)
|
.attr(FreezeDryAttr),
|
||||||
.edgeCase(), // This currently just multiplies the move's power instead of changing its effectiveness. It also doesn't account for abilities that modify type effectiveness such as tera shell.
|
|
||||||
new AttackMove(Moves.DISARMING_VOICE, Type.FAIRY, MoveCategory.SPECIAL, 40, -1, 15, -1, 0, 6)
|
new AttackMove(Moves.DISARMING_VOICE, Type.FAIRY, MoveCategory.SPECIAL, 40, -1, 15, -1, 0, 6)
|
||||||
.soundBased()
|
.soundBased()
|
||||||
.target(MoveTarget.ALL_NEAR_ENEMIES),
|
.target(MoveTarget.ALL_NEAR_ENEMIES),
|
||||||
@ -9463,6 +9518,7 @@ export function initMoves() {
|
|||||||
new StatusMove(Moves.AROMATIC_MIST, Type.FAIRY, -1, 20, -1, 0, 6)
|
new StatusMove(Moves.AROMATIC_MIST, Type.FAIRY, -1, 20, -1, 0, 6)
|
||||||
.attr(StatStageChangeAttr, [ Stat.SPDEF ], 1)
|
.attr(StatStageChangeAttr, [ Stat.SPDEF ], 1)
|
||||||
.ignoresSubstitute()
|
.ignoresSubstitute()
|
||||||
|
.condition(failIfSingleBattle)
|
||||||
.target(MoveTarget.NEAR_ALLY),
|
.target(MoveTarget.NEAR_ALLY),
|
||||||
new StatusMove(Moves.EERIE_IMPULSE, Type.ELECTRIC, 100, 15, -1, 0, 6)
|
new StatusMove(Moves.EERIE_IMPULSE, Type.ELECTRIC, 100, 15, -1, 0, 6)
|
||||||
.attr(StatStageChangeAttr, [ Stat.SPATK ], -2),
|
.attr(StatStageChangeAttr, [ Stat.SPATK ], -2),
|
||||||
@ -9691,7 +9747,8 @@ export function initMoves() {
|
|||||||
new AttackMove(Moves.LEAFAGE, Type.GRASS, MoveCategory.PHYSICAL, 40, 100, 40, -1, 0, 7)
|
new AttackMove(Moves.LEAFAGE, Type.GRASS, MoveCategory.PHYSICAL, 40, 100, 40, -1, 0, 7)
|
||||||
.makesContact(false),
|
.makesContact(false),
|
||||||
new StatusMove(Moves.SPOTLIGHT, Type.NORMAL, -1, 15, -1, 3, 7)
|
new StatusMove(Moves.SPOTLIGHT, Type.NORMAL, -1, 15, -1, 3, 7)
|
||||||
.attr(AddBattlerTagAttr, BattlerTagType.CENTER_OF_ATTENTION, false),
|
.attr(AddBattlerTagAttr, BattlerTagType.CENTER_OF_ATTENTION, false)
|
||||||
|
.condition(failIfSingleBattle),
|
||||||
new StatusMove(Moves.TOXIC_THREAD, Type.POISON, 100, 20, -1, 0, 7)
|
new StatusMove(Moves.TOXIC_THREAD, Type.POISON, 100, 20, -1, 0, 7)
|
||||||
.attr(StatusEffectAttr, StatusEffect.POISON)
|
.attr(StatusEffectAttr, StatusEffect.POISON)
|
||||||
.attr(StatStageChangeAttr, [ Stat.SPD ], -1),
|
.attr(StatStageChangeAttr, [ Stat.SPD ], -1),
|
||||||
@ -9737,7 +9794,7 @@ export function initMoves() {
|
|||||||
.condition(
|
.condition(
|
||||||
(user: Pokemon, target: Pokemon, move: Move) => isNonVolatileStatusEffect(target.status?.effect!)) // TODO: is this bang correct?
|
(user: Pokemon, target: Pokemon, move: Move) => isNonVolatileStatusEffect(target.status?.effect!)) // TODO: is this bang correct?
|
||||||
.attr(HealAttr, 0.5)
|
.attr(HealAttr, 0.5)
|
||||||
.attr(HealStatusEffectAttr, false, ...getNonVolatileStatusEffects())
|
.attr(HealStatusEffectAttr, false, getNonVolatileStatusEffects())
|
||||||
.triageMove(),
|
.triageMove(),
|
||||||
new AttackMove(Moves.REVELATION_DANCE, Type.NORMAL, MoveCategory.SPECIAL, 90, 100, 15, -1, 0, 7)
|
new AttackMove(Moves.REVELATION_DANCE, Type.NORMAL, MoveCategory.SPECIAL, 90, 100, 15, -1, 0, 7)
|
||||||
.danceMove()
|
.danceMove()
|
||||||
@ -9821,11 +9878,9 @@ export function initMoves() {
|
|||||||
.ignoresSubstitute()
|
.ignoresSubstitute()
|
||||||
.partial(), // Does not steal stats
|
.partial(), // Does not steal stats
|
||||||
new AttackMove(Moves.SUNSTEEL_STRIKE, Type.STEEL, MoveCategory.PHYSICAL, 100, 100, 5, -1, 0, 7)
|
new AttackMove(Moves.SUNSTEEL_STRIKE, Type.STEEL, MoveCategory.PHYSICAL, 100, 100, 5, -1, 0, 7)
|
||||||
.ignoresAbilities()
|
.ignoresAbilities(),
|
||||||
.edgeCase(), // Should not ignore abilities when called virtually (metronome)
|
|
||||||
new AttackMove(Moves.MOONGEIST_BEAM, Type.GHOST, MoveCategory.SPECIAL, 100, 100, 5, -1, 0, 7)
|
new AttackMove(Moves.MOONGEIST_BEAM, Type.GHOST, MoveCategory.SPECIAL, 100, 100, 5, -1, 0, 7)
|
||||||
.ignoresAbilities()
|
.ignoresAbilities(),
|
||||||
.edgeCase(), // Should not ignore abilities when called virtually (metronome)
|
|
||||||
new StatusMove(Moves.TEARFUL_LOOK, Type.NORMAL, -1, 20, -1, 0, 7)
|
new StatusMove(Moves.TEARFUL_LOOK, Type.NORMAL, -1, 20, -1, 0, 7)
|
||||||
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], -1),
|
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], -1),
|
||||||
new AttackMove(Moves.ZING_ZAP, Type.ELECTRIC, MoveCategory.PHYSICAL, 80, 100, 10, 30, 0, 7)
|
new AttackMove(Moves.ZING_ZAP, Type.ELECTRIC, MoveCategory.PHYSICAL, 80, 100, 10, 30, 0, 7)
|
||||||
@ -9848,8 +9903,7 @@ export function initMoves() {
|
|||||||
.punchingMove(),
|
.punchingMove(),
|
||||||
new AttackMove(Moves.PHOTON_GEYSER, Type.PSYCHIC, MoveCategory.SPECIAL, 100, 100, 5, -1, 0, 7)
|
new AttackMove(Moves.PHOTON_GEYSER, Type.PSYCHIC, MoveCategory.SPECIAL, 100, 100, 5, -1, 0, 7)
|
||||||
.attr(PhotonGeyserCategoryAttr)
|
.attr(PhotonGeyserCategoryAttr)
|
||||||
.ignoresAbilities()
|
.ignoresAbilities(),
|
||||||
.edgeCase(), // Should not ignore abilities when called virtually (metronome)
|
|
||||||
/* Unused */
|
/* Unused */
|
||||||
new AttackMove(Moves.LIGHT_THAT_BURNS_THE_SKY, Type.PSYCHIC, MoveCategory.SPECIAL, 200, -1, 1, -1, 0, 7)
|
new AttackMove(Moves.LIGHT_THAT_BURNS_THE_SKY, Type.PSYCHIC, MoveCategory.SPECIAL, 200, -1, 1, -1, 0, 7)
|
||||||
.attr(PhotonGeyserCategoryAttr)
|
.attr(PhotonGeyserCategoryAttr)
|
||||||
@ -10148,7 +10202,8 @@ export function initMoves() {
|
|||||||
.unimplemented(),
|
.unimplemented(),
|
||||||
new StatusMove(Moves.COACHING, Type.FIGHTING, -1, 10, -1, 0, 8)
|
new StatusMove(Moves.COACHING, Type.FIGHTING, -1, 10, -1, 0, 8)
|
||||||
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.DEF ], 1)
|
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.DEF ], 1)
|
||||||
.target(MoveTarget.NEAR_ALLY),
|
.target(MoveTarget.NEAR_ALLY)
|
||||||
|
.condition(failIfSingleBattle),
|
||||||
new AttackMove(Moves.FLIP_TURN, Type.WATER, MoveCategory.PHYSICAL, 60, 100, 20, -1, 0, 8)
|
new AttackMove(Moves.FLIP_TURN, Type.WATER, MoveCategory.PHYSICAL, 60, 100, 20, -1, 0, 8)
|
||||||
.attr(ForceSwitchOutAttr, true),
|
.attr(ForceSwitchOutAttr, true),
|
||||||
new AttackMove(Moves.TRIPLE_AXEL, Type.ICE, MoveCategory.PHYSICAL, 20, 90, 10, -1, 0, 8)
|
new AttackMove(Moves.TRIPLE_AXEL, Type.ICE, MoveCategory.PHYSICAL, 20, 90, 10, -1, 0, 8)
|
||||||
@ -10163,7 +10218,7 @@ export function initMoves() {
|
|||||||
.attr(StatusEffectAttr, StatusEffect.BURN),
|
.attr(StatusEffectAttr, StatusEffect.BURN),
|
||||||
new StatusMove(Moves.JUNGLE_HEALING, Type.GRASS, -1, 10, -1, 0, 8)
|
new StatusMove(Moves.JUNGLE_HEALING, Type.GRASS, -1, 10, -1, 0, 8)
|
||||||
.attr(HealAttr, 0.25, true, false)
|
.attr(HealAttr, 0.25, true, false)
|
||||||
.attr(HealStatusEffectAttr, false, StatusEffect.PARALYSIS, StatusEffect.POISON, StatusEffect.TOXIC, StatusEffect.BURN, StatusEffect.SLEEP)
|
.attr(HealStatusEffectAttr, false, getNonVolatileStatusEffects())
|
||||||
.target(MoveTarget.USER_AND_ALLIES),
|
.target(MoveTarget.USER_AND_ALLIES),
|
||||||
new AttackMove(Moves.WICKED_BLOW, Type.DARK, MoveCategory.PHYSICAL, 75, 100, 5, -1, 0, 8)
|
new AttackMove(Moves.WICKED_BLOW, Type.DARK, MoveCategory.PHYSICAL, 75, 100, 5, -1, 0, 8)
|
||||||
.attr(CritOnlyAttr)
|
.attr(CritOnlyAttr)
|
||||||
@ -10267,12 +10322,12 @@ export function initMoves() {
|
|||||||
.target(MoveTarget.ALL_NEAR_ENEMIES),
|
.target(MoveTarget.ALL_NEAR_ENEMIES),
|
||||||
new StatusMove(Moves.LUNAR_BLESSING, Type.PSYCHIC, -1, 5, -1, 0, 8)
|
new StatusMove(Moves.LUNAR_BLESSING, Type.PSYCHIC, -1, 5, -1, 0, 8)
|
||||||
.attr(HealAttr, 0.25, true, false)
|
.attr(HealAttr, 0.25, true, false)
|
||||||
.attr(HealStatusEffectAttr, false, StatusEffect.PARALYSIS, StatusEffect.POISON, StatusEffect.TOXIC, StatusEffect.BURN, StatusEffect.SLEEP)
|
.attr(HealStatusEffectAttr, false, getNonVolatileStatusEffects())
|
||||||
.target(MoveTarget.USER_AND_ALLIES)
|
.target(MoveTarget.USER_AND_ALLIES)
|
||||||
.triageMove(),
|
.triageMove(),
|
||||||
new SelfStatusMove(Moves.TAKE_HEART, Type.PSYCHIC, -1, 10, -1, 0, 8)
|
new SelfStatusMove(Moves.TAKE_HEART, Type.PSYCHIC, -1, 10, -1, 0, 8)
|
||||||
.attr(StatStageChangeAttr, [ Stat.SPATK, Stat.SPDEF ], 1, true)
|
.attr(StatStageChangeAttr, [ Stat.SPATK, Stat.SPDEF ], 1, true)
|
||||||
.attr(HealStatusEffectAttr, true, StatusEffect.PARALYSIS, StatusEffect.POISON, StatusEffect.TOXIC, StatusEffect.BURN, StatusEffect.SLEEP),
|
.attr(HealStatusEffectAttr, true, [ StatusEffect.PARALYSIS, StatusEffect.POISON, StatusEffect.TOXIC, StatusEffect.BURN, StatusEffect.SLEEP ]),
|
||||||
/* Unused
|
/* Unused
|
||||||
new AttackMove(Moves.G_MAX_WILDFIRE, Type.FIRE, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8)
|
new AttackMove(Moves.G_MAX_WILDFIRE, Type.FIRE, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8)
|
||||||
.target(MoveTarget.ALL_NEAR_ENEMIES)
|
.target(MoveTarget.ALL_NEAR_ENEMIES)
|
||||||
|
@ -477,12 +477,9 @@ export const BugTypeSuperfanEncounter: MysteryEncounter =
|
|||||||
.withOptionPhase(async (scene: BattleScene) => {
|
.withOptionPhase(async (scene: BattleScene) => {
|
||||||
const encounter = scene.currentBattle.mysteryEncounter!;
|
const encounter = scene.currentBattle.mysteryEncounter!;
|
||||||
const modifier = encounter.misc.chosenModifier;
|
const modifier = encounter.misc.chosenModifier;
|
||||||
|
const chosenPokemon: PlayerPokemon = encounter.misc.chosenPokemon;
|
||||||
|
|
||||||
// Remove the modifier if its stacks go to 0
|
chosenPokemon.loseHeldItem(modifier, false);
|
||||||
modifier.stackCount -= 1;
|
|
||||||
if (modifier.stackCount === 0) {
|
|
||||||
scene.removeModifier(modifier);
|
|
||||||
}
|
|
||||||
scene.updateModifiers(true, true);
|
scene.updateModifiers(true, true);
|
||||||
|
|
||||||
const bugNet = generateModifierTypeOption(scene, modifierTypes.MYSTERY_ENCOUNTER_GOLDEN_BUG_NET)!;
|
const bugNet = generateModifierTypeOption(scene, modifierTypes.MYSTERY_ENCOUNTER_GOLDEN_BUG_NET)!;
|
||||||
|
@ -8,7 +8,7 @@ import { applyModifierTypeToPlayerPokemon } from "#app/data/mystery-encounters/u
|
|||||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||||
import Pokemon, { PlayerPokemon } from "#app/field/pokemon";
|
import Pokemon, { PlayerPokemon } from "#app/field/pokemon";
|
||||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
||||||
import { BerryModifier, HealingBoosterModifier, LevelIncrementBoosterModifier, MoneyMultiplierModifier, PokemonHeldItemModifier, PreserveBerryModifier } from "#app/modifier/modifier";
|
import { BerryModifier, HealingBoosterModifier, LevelIncrementBoosterModifier, MoneyMultiplierModifier, PokemonHeldItemModifier, PokemonInstantReviveModifier, PreserveBerryModifier } from "#app/modifier/modifier";
|
||||||
import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
||||||
import { ModifierRewardPhase } from "#app/phases/modifier-reward-phase";
|
import { ModifierRewardPhase } from "#app/phases/modifier-reward-phase";
|
||||||
import i18next from "#app/plugins/i18n";
|
import i18next from "#app/plugins/i18n";
|
||||||
@ -197,7 +197,8 @@ export const DelibirdyEncounter: MysteryEncounter =
|
|||||||
})
|
})
|
||||||
.withOptionPhase(async (scene: BattleScene) => {
|
.withOptionPhase(async (scene: BattleScene) => {
|
||||||
const encounter = scene.currentBattle.mysteryEncounter!;
|
const encounter = scene.currentBattle.mysteryEncounter!;
|
||||||
const modifier: BerryModifier | HealingBoosterModifier = encounter.misc.chosenModifier;
|
const modifier: BerryModifier | PokemonInstantReviveModifier = encounter.misc.chosenModifier;
|
||||||
|
const chosenPokemon: PlayerPokemon = encounter.misc.chosenPokemon;
|
||||||
|
|
||||||
// Give the player a Candy Jar if they gave a Berry, and a Berry Pouch for Reviver Seed
|
// Give the player a Candy Jar if they gave a Berry, and a Berry Pouch for Reviver Seed
|
||||||
if (modifier instanceof BerryModifier) {
|
if (modifier instanceof BerryModifier) {
|
||||||
@ -228,11 +229,7 @@ export const DelibirdyEncounter: MysteryEncounter =
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Remove the modifier if its stacks go to 0
|
chosenPokemon.loseHeldItem(modifier, false);
|
||||||
modifier.stackCount -= 1;
|
|
||||||
if (modifier.stackCount === 0) {
|
|
||||||
scene.removeModifier(modifier);
|
|
||||||
}
|
|
||||||
|
|
||||||
leaveEncounterWithoutBattle(scene, true);
|
leaveEncounterWithoutBattle(scene, true);
|
||||||
})
|
})
|
||||||
@ -292,6 +289,7 @@ export const DelibirdyEncounter: MysteryEncounter =
|
|||||||
.withOptionPhase(async (scene: BattleScene) => {
|
.withOptionPhase(async (scene: BattleScene) => {
|
||||||
const encounter = scene.currentBattle.mysteryEncounter!;
|
const encounter = scene.currentBattle.mysteryEncounter!;
|
||||||
const modifier = encounter.misc.chosenModifier;
|
const modifier = encounter.misc.chosenModifier;
|
||||||
|
const chosenPokemon: PlayerPokemon = encounter.misc.chosenPokemon;
|
||||||
|
|
||||||
// Check if the player has max stacks of Healing Charm already
|
// Check if the player has max stacks of Healing Charm already
|
||||||
const existing = scene.findModifier(m => m instanceof HealingBoosterModifier) as HealingBoosterModifier;
|
const existing = scene.findModifier(m => m instanceof HealingBoosterModifier) as HealingBoosterModifier;
|
||||||
@ -306,11 +304,7 @@ export const DelibirdyEncounter: MysteryEncounter =
|
|||||||
scene.unshiftPhase(new ModifierRewardPhase(scene, modifierTypes.HEALING_CHARM));
|
scene.unshiftPhase(new ModifierRewardPhase(scene, modifierTypes.HEALING_CHARM));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Remove the modifier if its stacks go to 0
|
chosenPokemon.loseHeldItem(modifier, false);
|
||||||
modifier.stackCount -= 1;
|
|
||||||
if (modifier.stackCount === 0) {
|
|
||||||
scene.removeModifier(modifier);
|
|
||||||
}
|
|
||||||
|
|
||||||
leaveEncounterWithoutBattle(scene, true);
|
leaveEncounterWithoutBattle(scene, true);
|
||||||
})
|
})
|
||||||
|
@ -305,7 +305,7 @@ async function showWobbuffetHealthBar(scene: BattleScene) {
|
|||||||
scene.field.add(wobbuffet);
|
scene.field.add(wobbuffet);
|
||||||
|
|
||||||
const playerPokemon = scene.getPlayerPokemon() as Pokemon;
|
const playerPokemon = scene.getPlayerPokemon() as Pokemon;
|
||||||
if (playerPokemon?.visible) {
|
if (playerPokemon?.isOnField()) {
|
||||||
scene.field.moveBelow(wobbuffet, playerPokemon);
|
scene.field.moveBelow(wobbuffet, playerPokemon);
|
||||||
}
|
}
|
||||||
// Show health bar and trigger cry
|
// Show health bar and trigger cry
|
||||||
|
@ -345,6 +345,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
|
|||||||
// Pokemon and item selected
|
// Pokemon and item selected
|
||||||
encounter.setDialogueToken("chosenItem", modifier.type.name);
|
encounter.setDialogueToken("chosenItem", modifier.type.name);
|
||||||
encounter.misc.chosenModifier = modifier;
|
encounter.misc.chosenModifier = modifier;
|
||||||
|
encounter.misc.chosenPokemon = pokemon;
|
||||||
return true;
|
return true;
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
@ -370,6 +371,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
|
|||||||
const encounter = scene.currentBattle.mysteryEncounter!;
|
const encounter = scene.currentBattle.mysteryEncounter!;
|
||||||
const modifier = encounter.misc.chosenModifier as PokemonHeldItemModifier;
|
const modifier = encounter.misc.chosenModifier as PokemonHeldItemModifier;
|
||||||
const party = scene.getPlayerParty();
|
const party = scene.getPlayerParty();
|
||||||
|
const chosenPokemon: PlayerPokemon = encounter.misc.chosenPokemon;
|
||||||
|
|
||||||
// Check tier of the traded item, the received item will be one tier up
|
// Check tier of the traded item, the received item will be one tier up
|
||||||
const type = modifier.type.withTierFromPool(ModifierPoolType.PLAYER, party);
|
const type = modifier.type.withTierFromPool(ModifierPoolType.PLAYER, party);
|
||||||
@ -397,11 +399,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
|
|||||||
encounter.setDialogueToken("itemName", item.type.name);
|
encounter.setDialogueToken("itemName", item.type.name);
|
||||||
setEncounterRewards(scene, { guaranteedModifierTypeOptions: [ item ], fillRemaining: false });
|
setEncounterRewards(scene, { guaranteedModifierTypeOptions: [ item ], fillRemaining: false });
|
||||||
|
|
||||||
// Remove the chosen modifier if its stacks go to 0
|
chosenPokemon.loseHeldItem(modifier, false);
|
||||||
modifier.stackCount -= 1;
|
|
||||||
if (modifier.stackCount === 0) {
|
|
||||||
scene.removeModifier(modifier);
|
|
||||||
}
|
|
||||||
await scene.updateModifiers(true, true);
|
await scene.updateModifiers(true, true);
|
||||||
|
|
||||||
// Generate a trainer name
|
// Generate a trainer name
|
||||||
|
@ -312,6 +312,7 @@ export const WeirdDreamEncounter: MysteryEncounter =
|
|||||||
pokemon.levelExp = 0;
|
pokemon.levelExp = 0;
|
||||||
|
|
||||||
pokemon.calculateStats();
|
pokemon.calculateStats();
|
||||||
|
pokemon.getBattleInfo().setLevel(pokemon.level);
|
||||||
await pokemon.updateInfo();
|
await pokemon.updateInfo();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -363,6 +363,12 @@ export abstract class PokemonSpeciesForm {
|
|||||||
}
|
}
|
||||||
|
|
||||||
switch (this.speciesId) {
|
switch (this.speciesId) {
|
||||||
|
case Species.DODUO:
|
||||||
|
case Species.DODRIO:
|
||||||
|
case Species.MEGANIUM:
|
||||||
|
case Species.TORCHIC:
|
||||||
|
case Species.COMBUSKEN:
|
||||||
|
case Species.BLAZIKEN:
|
||||||
case Species.HIPPOPOTAS:
|
case Species.HIPPOPOTAS:
|
||||||
case Species.HIPPOWDON:
|
case Species.HIPPOWDON:
|
||||||
case Species.UNFEZANT:
|
case Species.UNFEZANT:
|
||||||
@ -499,11 +505,11 @@ export abstract class PokemonSpeciesForm {
|
|||||||
scene.anims.create({
|
scene.anims.create({
|
||||||
key: this.getSpriteKey(female, formIndex, shiny, variant),
|
key: this.getSpriteKey(female, formIndex, shiny, variant),
|
||||||
frames: frameNames,
|
frames: frameNames,
|
||||||
frameRate: 12,
|
frameRate: 10,
|
||||||
repeat: -1
|
repeat: -1
|
||||||
});
|
});
|
||||||
} else {
|
} else {
|
||||||
scene.anims.get(spriteKey).frameRate = 12;
|
scene.anims.get(spriteKey).frameRate = 10;
|
||||||
}
|
}
|
||||||
let spritePath = this.getSpriteAtlasPath(female, formIndex, shiny, variant).replace("variant/", "").replace(/_[1-3]$/, "");
|
let spritePath = this.getSpriteAtlasPath(female, formIndex, shiny, variant).replace("variant/", "").replace(/_[1-3]$/, "");
|
||||||
const useExpSprite = scene.experimentalSprites && scene.hasExpSprite(spriteKey);
|
const useExpSprite = scene.experimentalSprites && scene.hasExpSprite(spriteKey);
|
||||||
@ -888,17 +894,24 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali
|
|||||||
getCompatibleFusionSpeciesFilter(): PokemonSpeciesFilter {
|
getCompatibleFusionSpeciesFilter(): PokemonSpeciesFilter {
|
||||||
const hasEvolution = pokemonEvolutions.hasOwnProperty(this.speciesId);
|
const hasEvolution = pokemonEvolutions.hasOwnProperty(this.speciesId);
|
||||||
const hasPrevolution = pokemonPrevolutions.hasOwnProperty(this.speciesId);
|
const hasPrevolution = pokemonPrevolutions.hasOwnProperty(this.speciesId);
|
||||||
const pseudoLegendary = this.subLegendary;
|
const subLegendary = this.subLegendary;
|
||||||
const legendary = this.legendary;
|
const legendary = this.legendary;
|
||||||
const mythical = this.mythical;
|
const mythical = this.mythical;
|
||||||
return species => {
|
return species => {
|
||||||
return (pseudoLegendary || legendary || mythical ||
|
return (
|
||||||
(pokemonEvolutions.hasOwnProperty(species.speciesId) === hasEvolution
|
subLegendary
|
||||||
&& pokemonPrevolutions.hasOwnProperty(species.speciesId) === hasPrevolution))
|
|| legendary
|
||||||
&& species.subLegendary === pseudoLegendary
|
|| mythical
|
||||||
|
|| (
|
||||||
|
pokemonEvolutions.hasOwnProperty(species.speciesId) === hasEvolution
|
||||||
|
&& pokemonPrevolutions.hasOwnProperty(species.speciesId) === hasPrevolution
|
||||||
|
)
|
||||||
|
)
|
||||||
|
&& species.subLegendary === subLegendary
|
||||||
&& species.legendary === legendary
|
&& species.legendary === legendary
|
||||||
&& species.mythical === mythical
|
&& species.mythical === mythical
|
||||||
&& (this.isTrainerForbidden() || !species.isTrainerForbidden());
|
&& (this.isTrainerForbidden() || !species.isTrainerForbidden())
|
||||||
|
&& species.speciesId !== Species.DITTO;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1841,21 +1841,25 @@ export const trainerConfigs: TrainerConfigs = {
|
|||||||
[TrainerType.RIVAL]: new TrainerConfig((t = TrainerType.RIVAL)).setName("Finn").setHasGenders("Ivy").setHasCharSprite().setTitle("Rival").setStaticParty().setEncounterBgm(TrainerType.RIVAL).setBattleBgm("battle_rival").setMixedBattleBgm("battle_rival").setPartyTemplates(trainerPartyTemplates.RIVAL)
|
[TrainerType.RIVAL]: new TrainerConfig((t = TrainerType.RIVAL)).setName("Finn").setHasGenders("Ivy").setHasCharSprite().setTitle("Rival").setStaticParty().setEncounterBgm(TrainerType.RIVAL).setBattleBgm("battle_rival").setMixedBattleBgm("battle_rival").setPartyTemplates(trainerPartyTemplates.RIVAL)
|
||||||
.setModifierRewardFuncs(() => modifierTypes.SUPER_EXP_CHARM, () => modifierTypes.EXP_SHARE)
|
.setModifierRewardFuncs(() => modifierTypes.SUPER_EXP_CHARM, () => modifierTypes.EXP_SHARE)
|
||||||
.setEventModifierRewardFuncs(() => modifierTypes.SHINY_CHARM, () => modifierTypes.ABILITY_CHARM)
|
.setEventModifierRewardFuncs(() => modifierTypes.SHINY_CHARM, () => modifierTypes.ABILITY_CHARM)
|
||||||
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE, Species.CHIKORITA, Species.CYNDAQUIL, Species.TOTODILE, Species.TREECKO, Species.TORCHIC, Species.MUDKIP, Species.TURTWIG, Species.CHIMCHAR, Species.PIPLUP, Species.SNIVY, Species.TEPIG, Species.OSHAWOTT, Species.CHESPIN, Species.FENNEKIN, Species.FROAKIE, Species.ROWLET, Species.LITTEN, Species.POPPLIO, Species.GROOKEY, Species.SCORBUNNY, Species.SOBBLE, Species.SPRIGATITO, Species.FUECOCO, Species.QUAXLY ], TrainerSlot.TRAINER, true))
|
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE, Species.CHIKORITA, Species.CYNDAQUIL, Species.TOTODILE, Species.TREECKO, Species.TORCHIC, Species.MUDKIP, Species.TURTWIG, Species.CHIMCHAR, Species.PIPLUP, Species.SNIVY, Species.TEPIG, Species.OSHAWOTT, Species.CHESPIN, Species.FENNEKIN, Species.FROAKIE, Species.ROWLET, Species.LITTEN, Species.POPPLIO, Species.GROOKEY, Species.SCORBUNNY, Species.SOBBLE, Species.SPRIGATITO, Species.FUECOCO, Species.QUAXLY ], TrainerSlot.TRAINER, true,
|
||||||
|
(p => p.abilityIndex = 0)))
|
||||||
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.PIDGEY, Species.HOOTHOOT, Species.TAILLOW, Species.STARLY, Species.PIDOVE, Species.FLETCHLING, Species.PIKIPEK, Species.ROOKIDEE, Species.WATTREL ], TrainerSlot.TRAINER, true)),
|
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.PIDGEY, Species.HOOTHOOT, Species.TAILLOW, Species.STARLY, Species.PIDOVE, Species.FLETCHLING, Species.PIKIPEK, Species.ROOKIDEE, Species.WATTREL ], TrainerSlot.TRAINER, true)),
|
||||||
[TrainerType.RIVAL_2]: new TrainerConfig(++t).setName("Finn").setHasGenders("Ivy").setHasCharSprite().setTitle("Rival").setStaticParty().setMoneyMultiplier(1.25).setEncounterBgm(TrainerType.RIVAL).setBattleBgm("battle_rival").setMixedBattleBgm("battle_rival").setPartyTemplates(trainerPartyTemplates.RIVAL_2)
|
[TrainerType.RIVAL_2]: new TrainerConfig(++t).setName("Finn").setHasGenders("Ivy").setHasCharSprite().setTitle("Rival").setStaticParty().setMoneyMultiplier(1.25).setEncounterBgm(TrainerType.RIVAL).setBattleBgm("battle_rival").setMixedBattleBgm("battle_rival").setPartyTemplates(trainerPartyTemplates.RIVAL_2)
|
||||||
.setModifierRewardFuncs(() => modifierTypes.EXP_SHARE)
|
.setModifierRewardFuncs(() => modifierTypes.EXP_SHARE)
|
||||||
.setEventModifierRewardFuncs(() => modifierTypes.SHINY_CHARM)
|
.setEventModifierRewardFuncs(() => modifierTypes.SHINY_CHARM)
|
||||||
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.IVYSAUR, Species.CHARMELEON, Species.WARTORTLE, Species.BAYLEEF, Species.QUILAVA, Species.CROCONAW, Species.GROVYLE, Species.COMBUSKEN, Species.MARSHTOMP, Species.GROTLE, Species.MONFERNO, Species.PRINPLUP, Species.SERVINE, Species.PIGNITE, Species.DEWOTT, Species.QUILLADIN, Species.BRAIXEN, Species.FROGADIER, Species.DARTRIX, Species.TORRACAT, Species.BRIONNE, Species.THWACKEY, Species.RABOOT, Species.DRIZZILE, Species.FLORAGATO, Species.CROCALOR, Species.QUAXWELL ], TrainerSlot.TRAINER, true))
|
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.IVYSAUR, Species.CHARMELEON, Species.WARTORTLE, Species.BAYLEEF, Species.QUILAVA, Species.CROCONAW, Species.GROVYLE, Species.COMBUSKEN, Species.MARSHTOMP, Species.GROTLE, Species.MONFERNO, Species.PRINPLUP, Species.SERVINE, Species.PIGNITE, Species.DEWOTT, Species.QUILLADIN, Species.BRAIXEN, Species.FROGADIER, Species.DARTRIX, Species.TORRACAT, Species.BRIONNE, Species.THWACKEY, Species.RABOOT, Species.DRIZZILE, Species.FLORAGATO, Species.CROCALOR, Species.QUAXWELL ], TrainerSlot.TRAINER, true,
|
||||||
|
(p => p.abilityIndex = 0)))
|
||||||
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.PIDGEOTTO, Species.HOOTHOOT, Species.TAILLOW, Species.STARAVIA, Species.TRANQUILL, Species.FLETCHINDER, Species.TRUMBEAK, Species.CORVISQUIRE, Species.WATTREL ], TrainerSlot.TRAINER, true))
|
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.PIDGEOTTO, Species.HOOTHOOT, Species.TAILLOW, Species.STARAVIA, Species.TRANQUILL, Species.FLETCHINDER, Species.TRUMBEAK, Species.CORVISQUIRE, Species.WATTREL ], TrainerSlot.TRAINER, true))
|
||||||
.setPartyMemberFunc(2, getSpeciesFilterRandomPartyMemberFunc((species: PokemonSpecies) => !pokemonEvolutions.hasOwnProperty(species.speciesId) && !pokemonPrevolutions.hasOwnProperty(species.speciesId) && species.baseTotal >= 450)),
|
.setPartyMemberFunc(2, getSpeciesFilterRandomPartyMemberFunc((species: PokemonSpecies) => !pokemonEvolutions.hasOwnProperty(species.speciesId) && !pokemonPrevolutions.hasOwnProperty(species.speciesId) && species.baseTotal >= 450)),
|
||||||
[TrainerType.RIVAL_3]: new TrainerConfig(++t).setName("Finn").setHasGenders("Ivy").setHasCharSprite().setTitle("Rival").setStaticParty().setMoneyMultiplier(1.5).setEncounterBgm(TrainerType.RIVAL).setBattleBgm("battle_rival").setMixedBattleBgm("battle_rival").setPartyTemplates(trainerPartyTemplates.RIVAL_3)
|
[TrainerType.RIVAL_3]: new TrainerConfig(++t).setName("Finn").setHasGenders("Ivy").setHasCharSprite().setTitle("Rival").setStaticParty().setMoneyMultiplier(1.5).setEncounterBgm(TrainerType.RIVAL).setBattleBgm("battle_rival").setMixedBattleBgm("battle_rival").setPartyTemplates(trainerPartyTemplates.RIVAL_3)
|
||||||
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.VENUSAUR, Species.CHARIZARD, Species.BLASTOISE, Species.MEGANIUM, Species.TYPHLOSION, Species.FERALIGATR, Species.SCEPTILE, Species.BLAZIKEN, Species.SWAMPERT, Species.TORTERRA, Species.INFERNAPE, Species.EMPOLEON, Species.SERPERIOR, Species.EMBOAR, Species.SAMUROTT, Species.CHESNAUGHT, Species.DELPHOX, Species.GRENINJA, Species.DECIDUEYE, Species.INCINEROAR, Species.PRIMARINA, Species.RILLABOOM, Species.CINDERACE, Species.INTELEON, Species.MEOWSCARADA, Species.SKELEDIRGE, Species.QUAQUAVAL ], TrainerSlot.TRAINER, true))
|
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.VENUSAUR, Species.CHARIZARD, Species.BLASTOISE, Species.MEGANIUM, Species.TYPHLOSION, Species.FERALIGATR, Species.SCEPTILE, Species.BLAZIKEN, Species.SWAMPERT, Species.TORTERRA, Species.INFERNAPE, Species.EMPOLEON, Species.SERPERIOR, Species.EMBOAR, Species.SAMUROTT, Species.CHESNAUGHT, Species.DELPHOX, Species.GRENINJA, Species.DECIDUEYE, Species.INCINEROAR, Species.PRIMARINA, Species.RILLABOOM, Species.CINDERACE, Species.INTELEON, Species.MEOWSCARADA, Species.SKELEDIRGE, Species.QUAQUAVAL ], TrainerSlot.TRAINER, true,
|
||||||
|
(p => p.abilityIndex = 0)))
|
||||||
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.PIDGEOT, Species.NOCTOWL, Species.SWELLOW, Species.STARAPTOR, Species.UNFEZANT, Species.TALONFLAME, Species.TOUCANNON, Species.CORVIKNIGHT, Species.KILOWATTREL ], TrainerSlot.TRAINER, true))
|
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.PIDGEOT, Species.NOCTOWL, Species.SWELLOW, Species.STARAPTOR, Species.UNFEZANT, Species.TALONFLAME, Species.TOUCANNON, Species.CORVIKNIGHT, Species.KILOWATTREL ], TrainerSlot.TRAINER, true))
|
||||||
.setPartyMemberFunc(2, getSpeciesFilterRandomPartyMemberFunc((species: PokemonSpecies) => !pokemonEvolutions.hasOwnProperty(species.speciesId) && !pokemonPrevolutions.hasOwnProperty(species.speciesId) && species.baseTotal >= 450))
|
.setPartyMemberFunc(2, getSpeciesFilterRandomPartyMemberFunc((species: PokemonSpecies) => !pokemonEvolutions.hasOwnProperty(species.speciesId) && !pokemonPrevolutions.hasOwnProperty(species.speciesId) && species.baseTotal >= 450))
|
||||||
.setSpeciesFilter(species => species.baseTotal >= 540),
|
.setSpeciesFilter(species => species.baseTotal >= 540),
|
||||||
[TrainerType.RIVAL_4]: new TrainerConfig(++t).setName("Finn").setHasGenders("Ivy").setHasCharSprite().setTitle("Rival").setBoss().setStaticParty().setMoneyMultiplier(1.75).setEncounterBgm(TrainerType.RIVAL).setBattleBgm("battle_rival_2").setMixedBattleBgm("battle_rival_2").setPartyTemplates(trainerPartyTemplates.RIVAL_4)
|
[TrainerType.RIVAL_4]: new TrainerConfig(++t).setName("Finn").setHasGenders("Ivy").setHasCharSprite().setTitle("Rival").setBoss().setStaticParty().setMoneyMultiplier(1.75).setEncounterBgm(TrainerType.RIVAL).setBattleBgm("battle_rival_2").setMixedBattleBgm("battle_rival_2").setPartyTemplates(trainerPartyTemplates.RIVAL_4)
|
||||||
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.VENUSAUR, Species.CHARIZARD, Species.BLASTOISE, Species.MEGANIUM, Species.TYPHLOSION, Species.FERALIGATR, Species.SCEPTILE, Species.BLAZIKEN, Species.SWAMPERT, Species.TORTERRA, Species.INFERNAPE, Species.EMPOLEON, Species.SERPERIOR, Species.EMBOAR, Species.SAMUROTT, Species.CHESNAUGHT, Species.DELPHOX, Species.GRENINJA, Species.DECIDUEYE, Species.INCINEROAR, Species.PRIMARINA, Species.RILLABOOM, Species.CINDERACE, Species.INTELEON, Species.MEOWSCARADA, Species.SKELEDIRGE, Species.QUAQUAVAL ], TrainerSlot.TRAINER, true))
|
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.VENUSAUR, Species.CHARIZARD, Species.BLASTOISE, Species.MEGANIUM, Species.TYPHLOSION, Species.FERALIGATR, Species.SCEPTILE, Species.BLAZIKEN, Species.SWAMPERT, Species.TORTERRA, Species.INFERNAPE, Species.EMPOLEON, Species.SERPERIOR, Species.EMBOAR, Species.SAMUROTT, Species.CHESNAUGHT, Species.DELPHOX, Species.GRENINJA, Species.DECIDUEYE, Species.INCINEROAR, Species.PRIMARINA, Species.RILLABOOM, Species.CINDERACE, Species.INTELEON, Species.MEOWSCARADA, Species.SKELEDIRGE, Species.QUAQUAVAL ], TrainerSlot.TRAINER, true,
|
||||||
|
(p => p.abilityIndex = 0)))
|
||||||
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.PIDGEOT, Species.NOCTOWL, Species.SWELLOW, Species.STARAPTOR, Species.UNFEZANT, Species.TALONFLAME, Species.TOUCANNON, Species.CORVIKNIGHT, Species.KILOWATTREL ], TrainerSlot.TRAINER, true))
|
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.PIDGEOT, Species.NOCTOWL, Species.SWELLOW, Species.STARAPTOR, Species.UNFEZANT, Species.TALONFLAME, Species.TOUCANNON, Species.CORVIKNIGHT, Species.KILOWATTREL ], TrainerSlot.TRAINER, true))
|
||||||
.setPartyMemberFunc(2, getSpeciesFilterRandomPartyMemberFunc((species: PokemonSpecies) => !pokemonEvolutions.hasOwnProperty(species.speciesId) && !pokemonPrevolutions.hasOwnProperty(species.speciesId) && species.baseTotal >= 450))
|
.setPartyMemberFunc(2, getSpeciesFilterRandomPartyMemberFunc((species: PokemonSpecies) => !pokemonEvolutions.hasOwnProperty(species.speciesId) && !pokemonPrevolutions.hasOwnProperty(species.speciesId) && species.baseTotal >= 450))
|
||||||
.setSpeciesFilter(species => species.baseTotal >= 540)
|
.setSpeciesFilter(species => species.baseTotal >= 540)
|
||||||
@ -1865,7 +1869,10 @@ export const trainerConfigs: TrainerConfigs = {
|
|||||||
}),
|
}),
|
||||||
[TrainerType.RIVAL_5]: new TrainerConfig(++t).setName("Finn").setHasGenders("Ivy").setHasCharSprite().setTitle("Rival").setBoss().setStaticParty().setMoneyMultiplier(2.25).setEncounterBgm(TrainerType.RIVAL).setBattleBgm("battle_rival_3").setMixedBattleBgm("battle_rival_3").setPartyTemplates(trainerPartyTemplates.RIVAL_5)
|
[TrainerType.RIVAL_5]: new TrainerConfig(++t).setName("Finn").setHasGenders("Ivy").setHasCharSprite().setTitle("Rival").setBoss().setStaticParty().setMoneyMultiplier(2.25).setEncounterBgm(TrainerType.RIVAL).setBattleBgm("battle_rival_3").setMixedBattleBgm("battle_rival_3").setPartyTemplates(trainerPartyTemplates.RIVAL_5)
|
||||||
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.VENUSAUR, Species.CHARIZARD, Species.BLASTOISE, Species.MEGANIUM, Species.TYPHLOSION, Species.FERALIGATR, Species.SCEPTILE, Species.BLAZIKEN, Species.SWAMPERT, Species.TORTERRA, Species.INFERNAPE, Species.EMPOLEON, Species.SERPERIOR, Species.EMBOAR, Species.SAMUROTT, Species.CHESNAUGHT, Species.DELPHOX, Species.GRENINJA, Species.DECIDUEYE, Species.INCINEROAR, Species.PRIMARINA, Species.RILLABOOM, Species.CINDERACE, Species.INTELEON, Species.MEOWSCARADA, Species.SKELEDIRGE, Species.QUAQUAVAL ], TrainerSlot.TRAINER, true,
|
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.VENUSAUR, Species.CHARIZARD, Species.BLASTOISE, Species.MEGANIUM, Species.TYPHLOSION, Species.FERALIGATR, Species.SCEPTILE, Species.BLAZIKEN, Species.SWAMPERT, Species.TORTERRA, Species.INFERNAPE, Species.EMPOLEON, Species.SERPERIOR, Species.EMBOAR, Species.SAMUROTT, Species.CHESNAUGHT, Species.DELPHOX, Species.GRENINJA, Species.DECIDUEYE, Species.INCINEROAR, Species.PRIMARINA, Species.RILLABOOM, Species.CINDERACE, Species.INTELEON, Species.MEOWSCARADA, Species.SKELEDIRGE, Species.QUAQUAVAL ], TrainerSlot.TRAINER, true,
|
||||||
p => p.setBoss(true, 2)))
|
p => {
|
||||||
|
p.setBoss(true, 2);
|
||||||
|
p.abilityIndex = 0;
|
||||||
|
}))
|
||||||
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.PIDGEOT, Species.NOCTOWL, Species.SWELLOW, Species.STARAPTOR, Species.UNFEZANT, Species.TALONFLAME, Species.TOUCANNON, Species.CORVIKNIGHT, Species.KILOWATTREL ], TrainerSlot.TRAINER, true))
|
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.PIDGEOT, Species.NOCTOWL, Species.SWELLOW, Species.STARAPTOR, Species.UNFEZANT, Species.TALONFLAME, Species.TOUCANNON, Species.CORVIKNIGHT, Species.KILOWATTREL ], TrainerSlot.TRAINER, true))
|
||||||
.setPartyMemberFunc(2, getSpeciesFilterRandomPartyMemberFunc((species: PokemonSpecies) => !pokemonEvolutions.hasOwnProperty(species.speciesId) && !pokemonPrevolutions.hasOwnProperty(species.speciesId) && species.baseTotal >= 450))
|
.setPartyMemberFunc(2, getSpeciesFilterRandomPartyMemberFunc((species: PokemonSpecies) => !pokemonEvolutions.hasOwnProperty(species.speciesId) && !pokemonPrevolutions.hasOwnProperty(species.speciesId) && species.baseTotal >= 450))
|
||||||
.setSpeciesFilter(species => species.baseTotal >= 540)
|
.setSpeciesFilter(species => species.baseTotal >= 540)
|
||||||
@ -1883,6 +1890,7 @@ export const trainerConfigs: TrainerConfigs = {
|
|||||||
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.VENUSAUR, Species.CHARIZARD, Species.BLASTOISE, Species.MEGANIUM, Species.TYPHLOSION, Species.FERALIGATR, Species.SCEPTILE, Species.BLAZIKEN, Species.SWAMPERT, Species.TORTERRA, Species.INFERNAPE, Species.EMPOLEON, Species.SERPERIOR, Species.EMBOAR, Species.SAMUROTT, Species.CHESNAUGHT, Species.DELPHOX, Species.GRENINJA, Species.DECIDUEYE, Species.INCINEROAR, Species.PRIMARINA, Species.RILLABOOM, Species.CINDERACE, Species.INTELEON, Species.MEOWSCARADA, Species.SKELEDIRGE, Species.QUAQUAVAL ], TrainerSlot.TRAINER, true,
|
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.VENUSAUR, Species.CHARIZARD, Species.BLASTOISE, Species.MEGANIUM, Species.TYPHLOSION, Species.FERALIGATR, Species.SCEPTILE, Species.BLAZIKEN, Species.SWAMPERT, Species.TORTERRA, Species.INFERNAPE, Species.EMPOLEON, Species.SERPERIOR, Species.EMBOAR, Species.SAMUROTT, Species.CHESNAUGHT, Species.DELPHOX, Species.GRENINJA, Species.DECIDUEYE, Species.INCINEROAR, Species.PRIMARINA, Species.RILLABOOM, Species.CINDERACE, Species.INTELEON, Species.MEOWSCARADA, Species.SKELEDIRGE, Species.QUAQUAVAL ], TrainerSlot.TRAINER, true,
|
||||||
p => {
|
p => {
|
||||||
p.setBoss(true, 3);
|
p.setBoss(true, 3);
|
||||||
|
p.abilityIndex = 0;
|
||||||
p.generateAndPopulateMoveset();
|
p.generateAndPopulateMoveset();
|
||||||
}))
|
}))
|
||||||
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.PIDGEOT, Species.NOCTOWL, Species.SWELLOW, Species.STARAPTOR, Species.UNFEZANT, Species.TALONFLAME, Species.TOUCANNON, Species.CORVIKNIGHT, Species.KILOWATTREL ], TrainerSlot.TRAINER, true,
|
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.PIDGEOT, Species.NOCTOWL, Species.SWELLOW, Species.STARAPTOR, Species.UNFEZANT, Species.TALONFLAME, Species.TOUCANNON, Species.CORVIKNIGHT, Species.KILOWATTREL ], TrainerSlot.TRAINER, true,
|
||||||
|
@ -92,4 +92,5 @@ export enum BattlerTagType {
|
|||||||
COMMANDED = "COMMANDED",
|
COMMANDED = "COMMANDED",
|
||||||
GRUDGE = "GRUDGE",
|
GRUDGE = "GRUDGE",
|
||||||
PSYCHO_SHIFT = "PSYCHO_SHIFT",
|
PSYCHO_SHIFT = "PSYCHO_SHIFT",
|
||||||
|
ENDURE_TOKEN = "ENDURE_TOKEN",
|
||||||
}
|
}
|
||||||
|
@ -212,7 +212,7 @@ export default class MysteryEncounterIntroVisuals extends Phaser.GameObjects.Con
|
|||||||
this.scene.anims.create({
|
this.scene.anims.create({
|
||||||
key: config.spriteKey,
|
key: config.spriteKey,
|
||||||
frames: frameNames,
|
frames: frameNames,
|
||||||
frameRate: 12,
|
frameRate: 10,
|
||||||
repeat: -1
|
repeat: -1
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
@ -3,7 +3,7 @@ import BattleScene, { AnySound } from "#app/battle-scene";
|
|||||||
import { Variant, VariantSet, variantColorCache } from "#app/data/variant";
|
import { Variant, VariantSet, variantColorCache } from "#app/data/variant";
|
||||||
import { variantData } from "#app/data/variant";
|
import { variantData } from "#app/data/variant";
|
||||||
import BattleInfo, { PlayerBattleInfo, EnemyBattleInfo } from "#app/ui/battle-info";
|
import BattleInfo, { PlayerBattleInfo, EnemyBattleInfo } from "#app/ui/battle-info";
|
||||||
import Move, { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariableAtkAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, VariableMoveTypeAttr, VariableDefAttr, AttackMove, ModifiedDamageAttr, VariableMoveTypeMultiplierAttr, IgnoreOpponentStatStagesAttr, SacrificialAttr, VariableMoveCategoryAttr, CounterDamageAttr, StatStageChangeAttr, RechargeAttr, IgnoreWeatherTypeDebuffAttr, BypassBurnDamageReductionAttr, SacrificialAttrOnHit, OneHitKOAccuracyAttr, RespectAttackTypeImmunityAttr, MoveTarget, CombinedPledgeStabBoostAttr } from "#app/data/move";
|
import Move, { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariableAtkAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, VariableMoveTypeAttr, VariableDefAttr, AttackMove, ModifiedDamageAttr, VariableMoveTypeMultiplierAttr, IgnoreOpponentStatStagesAttr, SacrificialAttr, VariableMoveCategoryAttr, CounterDamageAttr, StatStageChangeAttr, RechargeAttr, IgnoreWeatherTypeDebuffAttr, BypassBurnDamageReductionAttr, SacrificialAttrOnHit, OneHitKOAccuracyAttr, RespectAttackTypeImmunityAttr, MoveTarget, CombinedPledgeStabBoostAttr, VariableMoveTypeChartAttr } from "#app/data/move";
|
||||||
import { default as PokemonSpecies, PokemonSpeciesForm, getFusedSpeciesName, getPokemonSpecies, getPokemonSpeciesForm } from "#app/data/pokemon-species";
|
import { default as PokemonSpecies, PokemonSpeciesForm, getFusedSpeciesName, getPokemonSpecies, getPokemonSpeciesForm } from "#app/data/pokemon-species";
|
||||||
import { CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER, getStarterValueFriendshipCap, speciesStarterCosts } from "#app/data/balance/starters";
|
import { CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER, getStarterValueFriendshipCap, speciesStarterCosts } from "#app/data/balance/starters";
|
||||||
import { starterPassiveAbilities } from "#app/data/balance/passives";
|
import { starterPassiveAbilities } from "#app/data/balance/passives";
|
||||||
@ -23,7 +23,7 @@ import { reverseCompatibleTms, tmSpecies, tmPoolTiers } from "#app/data/balance/
|
|||||||
import { BattlerTag, BattlerTagLapseType, EncoreTag, GroundedTag, HighestStatBoostTag, SubstituteTag, TypeImmuneTag, getBattlerTag, SemiInvulnerableTag, TypeBoostTag, MoveRestrictionBattlerTag, ExposedTag, DragonCheerTag, CritBoostTag, TrappedTag, TarShotTag, AutotomizedTag, PowerTrickTag } from "../data/battler-tags";
|
import { BattlerTag, BattlerTagLapseType, EncoreTag, GroundedTag, HighestStatBoostTag, SubstituteTag, TypeImmuneTag, getBattlerTag, SemiInvulnerableTag, TypeBoostTag, MoveRestrictionBattlerTag, ExposedTag, DragonCheerTag, CritBoostTag, TrappedTag, TarShotTag, AutotomizedTag, PowerTrickTag } from "../data/battler-tags";
|
||||||
import { WeatherType } from "#enums/weather-type";
|
import { WeatherType } from "#enums/weather-type";
|
||||||
import { ArenaTagSide, NoCritTag, WeakenMoveScreenTag } from "#app/data/arena-tag";
|
import { ArenaTagSide, NoCritTag, WeakenMoveScreenTag } from "#app/data/arena-tag";
|
||||||
import { Ability, AbAttr, StatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, IgnoreOpponentStatStagesAbAttr, MoveImmunityAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyStatMultiplierAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr, IgnoreTypeImmunityAbAttr, DamageBoostAbAttr, IgnoreTypeStatusEffectImmunityAbAttr, ConditionalCritAbAttr, applyFieldStatMultiplierAbAttrs, FieldMultiplyStatAbAttr, AddSecondStrikeAbAttr, UserFieldStatusEffectImmunityAbAttr, UserFieldBattlerTagImmunityAbAttr, BattlerTagImmunityAbAttr, MoveTypeChangeAbAttr, FullHpResistTypeAbAttr, applyCheckTrappedAbAttrs, CheckTrappedAbAttr, PostSetStatusAbAttr, applyPostSetStatusAbAttrs, InfiltratorAbAttr, AlliedFieldDamageReductionAbAttr, PostDamageAbAttr, applyPostDamageAbAttrs, PostDamageForceSwitchAbAttr, CommanderAbAttr } from "#app/data/ability";
|
import { Ability, AbAttr, StatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, IgnoreOpponentStatStagesAbAttr, MoveImmunityAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyStatMultiplierAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr, IgnoreTypeImmunityAbAttr, DamageBoostAbAttr, IgnoreTypeStatusEffectImmunityAbAttr, ConditionalCritAbAttr, applyFieldStatMultiplierAbAttrs, FieldMultiplyStatAbAttr, AddSecondStrikeAbAttr, UserFieldStatusEffectImmunityAbAttr, UserFieldBattlerTagImmunityAbAttr, BattlerTagImmunityAbAttr, MoveTypeChangeAbAttr, FullHpResistTypeAbAttr, applyCheckTrappedAbAttrs, CheckTrappedAbAttr, PostSetStatusAbAttr, applyPostSetStatusAbAttrs, InfiltratorAbAttr, AlliedFieldDamageReductionAbAttr, PostDamageAbAttr, applyPostDamageAbAttrs, PostDamageForceSwitchAbAttr, CommanderAbAttr, applyPostItemLostAbAttrs, PostItemLostAbAttr } from "#app/data/ability";
|
||||||
import PokemonData from "#app/system/pokemon-data";
|
import PokemonData from "#app/system/pokemon-data";
|
||||||
import { BattlerIndex } from "#app/battle";
|
import { BattlerIndex } from "#app/battle";
|
||||||
import { Mode } from "#app/ui/ui";
|
import { Mode } from "#app/ui/ui";
|
||||||
@ -530,7 +530,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
this.scene.anims.create({
|
this.scene.anims.create({
|
||||||
key: this.getBattleSpriteKey(),
|
key: this.getBattleSpriteKey(),
|
||||||
frames: battleFrameNames,
|
frames: battleFrameNames,
|
||||||
frameRate: 12,
|
frameRate: 10,
|
||||||
repeat: -1
|
repeat: -1
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
@ -545,7 +545,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
};
|
};
|
||||||
if (this.shiny) {
|
if (this.shiny) {
|
||||||
const populateVariantColors = (isBackSprite: boolean = false): Promise<void> => {
|
const populateVariantColors = (isBackSprite: boolean = false): Promise<void> => {
|
||||||
return new Promise(resolve => {
|
return new Promise(async resolve => {
|
||||||
const battleSpritePath = this.getBattleSpriteAtlasPath(isBackSprite, ignoreOverride).replace("variant/", "").replace(/_[1-3]$/, "");
|
const battleSpritePath = this.getBattleSpriteAtlasPath(isBackSprite, ignoreOverride).replace("variant/", "").replace(/_[1-3]$/, "");
|
||||||
let config = variantData;
|
let config = variantData;
|
||||||
const useExpSprite = this.scene.experimentalSprites && this.scene.hasExpSprite(this.getBattleSpriteKey(isBackSprite, ignoreOverride));
|
const useExpSprite = this.scene.experimentalSprites && this.scene.hasExpSprite(this.getBattleSpriteKey(isBackSprite, ignoreOverride));
|
||||||
@ -554,7 +554,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
if (variantSet && variantSet[this.variant] === 1) {
|
if (variantSet && variantSet[this.variant] === 1) {
|
||||||
const cacheKey = this.getBattleSpriteKey(isBackSprite);
|
const cacheKey = this.getBattleSpriteKey(isBackSprite);
|
||||||
if (!variantColorCache.hasOwnProperty(cacheKey)) {
|
if (!variantColorCache.hasOwnProperty(cacheKey)) {
|
||||||
this.populateVariantColorCache(cacheKey, useExpSprite, battleSpritePath);
|
await this.populateVariantColorCache(cacheKey, useExpSprite, battleSpritePath);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
resolve();
|
resolve();
|
||||||
@ -586,10 +586,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
* @param battleSpritePath the filename of the sprite
|
* @param battleSpritePath the filename of the sprite
|
||||||
* @param optionalParams any additional params to log
|
* @param optionalParams any additional params to log
|
||||||
*/
|
*/
|
||||||
fallbackVariantColor(cacheKey: string, attemptedSpritePath: string, useExpSprite: boolean, battleSpritePath: string, ...optionalParams: any[]) {
|
async fallbackVariantColor(cacheKey: string, attemptedSpritePath: string, useExpSprite: boolean, battleSpritePath: string, ...optionalParams: any[]) {
|
||||||
console.warn(`Could not load ${attemptedSpritePath}!`, ...optionalParams);
|
console.warn(`Could not load ${attemptedSpritePath}!`, ...optionalParams);
|
||||||
if (useExpSprite) {
|
if (useExpSprite) {
|
||||||
this.populateVariantColorCache(cacheKey, false, battleSpritePath);
|
await this.populateVariantColorCache(cacheKey, false, battleSpritePath);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -600,18 +600,20 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
* @param useExpSprite should the experimental sprite be used
|
* @param useExpSprite should the experimental sprite be used
|
||||||
* @param battleSpritePath the filename of the sprite
|
* @param battleSpritePath the filename of the sprite
|
||||||
*/
|
*/
|
||||||
populateVariantColorCache(cacheKey: string, useExpSprite: boolean, battleSpritePath: string) {
|
async populateVariantColorCache(cacheKey: string, useExpSprite: boolean, battleSpritePath: string) {
|
||||||
const spritePath = `./images/pokemon/variant/${useExpSprite ? "exp/" : ""}${battleSpritePath}.json`;
|
const spritePath = `./images/pokemon/variant/${useExpSprite ? "exp/" : ""}${battleSpritePath}.json`;
|
||||||
this.scene.cachedFetch(spritePath).then(res => {
|
return this.scene.cachedFetch(spritePath).then(res => {
|
||||||
// Prevent the JSON from processing if it failed to load
|
// Prevent the JSON from processing if it failed to load
|
||||||
if (!res.ok) {
|
if (!res.ok) {
|
||||||
return this.fallbackVariantColor(cacheKey, res.url, useExpSprite, battleSpritePath, res.status, res.statusText);
|
return this.fallbackVariantColor(cacheKey, res.url, useExpSprite, battleSpritePath, res.status, res.statusText);
|
||||||
}
|
}
|
||||||
return res.json();
|
return res.json();
|
||||||
}).catch(error => {
|
}).catch(error => {
|
||||||
this.fallbackVariantColor(cacheKey, spritePath, useExpSprite, battleSpritePath, error);
|
return this.fallbackVariantColor(cacheKey, spritePath, useExpSprite, battleSpritePath, error);
|
||||||
}).then(c => {
|
}).then(c => {
|
||||||
variantColorCache[cacheKey] = c;
|
if (!isNullOrUndefined(c)) {
|
||||||
|
variantColorCache[cacheKey] = c;
|
||||||
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1117,7 +1119,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
if (this.status && this.status.effect === StatusEffect.PARALYSIS) {
|
if (this.status && this.status.effect === StatusEffect.PARALYSIS) {
|
||||||
ret >>= 1;
|
ret >>= 1;
|
||||||
}
|
}
|
||||||
if (this.getTag(BattlerTagType.UNBURDEN) && !this.scene.getField(true).some(pokemon => pokemon !== this && pokemon.hasAbilityWithAttr(SuppressFieldAbilitiesAbAttr))) {
|
if (this.getTag(BattlerTagType.UNBURDEN) && this.hasAbility(Abilities.UNBURDEN)) {
|
||||||
ret *= 2;
|
ret *= 2;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
@ -1806,7 +1808,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
const moveType = source.getMoveType(move);
|
const moveType = source.getMoveType(move);
|
||||||
|
|
||||||
const typeMultiplier = new Utils.NumberHolder((move.category !== MoveCategory.STATUS || move.hasAttr(RespectAttackTypeImmunityAttr))
|
const typeMultiplier = new Utils.NumberHolder((move.category !== MoveCategory.STATUS || move.hasAttr(RespectAttackTypeImmunityAttr))
|
||||||
? this.getAttackTypeEffectiveness(moveType, source, false, simulated, useIllusion)
|
? this.getAttackTypeEffectiveness(moveType, source, false, simulated, move, useIllusion)
|
||||||
: 1);
|
: 1);
|
||||||
|
|
||||||
applyMoveAttrs(VariableMoveTypeMultiplierAttr, source, this, move, typeMultiplier);
|
applyMoveAttrs(VariableMoveTypeMultiplierAttr, source, this, move, typeMultiplier);
|
||||||
@ -1858,10 +1860,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
* @param source {@linkcode Pokemon} the Pokemon using the move
|
* @param source {@linkcode Pokemon} the Pokemon using the move
|
||||||
* @param ignoreStrongWinds whether or not this ignores strong winds (anticipation, forewarn, stealth rocks)
|
* @param ignoreStrongWinds whether or not this ignores strong winds (anticipation, forewarn, stealth rocks)
|
||||||
* @param simulated tag to only apply the strong winds effect message when the move is used
|
* @param simulated tag to only apply the strong winds effect message when the move is used
|
||||||
|
* @param move (optional) the move whose type effectiveness is to be checked. Used for applying {@linkcode VariableMoveTypeChartAttr}
|
||||||
* @param {boolean} useIllusion - Whether we want the attack type effectiveness on the illusion or not
|
* @param {boolean} useIllusion - Whether we want the attack type effectiveness on the illusion or not
|
||||||
* @returns a multiplier for the type effectiveness
|
* @returns a multiplier for the type effectiveness
|
||||||
*/
|
*/
|
||||||
getAttackTypeEffectiveness(moveType: Type, source?: Pokemon, ignoreStrongWinds: boolean = false, simulated: boolean = true, useIllusion: boolean = false): TypeDamageMultiplier {
|
getAttackTypeEffectiveness(moveType: Type, source?: Pokemon, ignoreStrongWinds: boolean = false, simulated: boolean = true, move?: Move, useIllusion: boolean = false): TypeDamageMultiplier {
|
||||||
if (moveType === Type.STELLAR) {
|
if (moveType === Type.STELLAR) {
|
||||||
return this.isTerastallized() ? 2 : 1;
|
return this.isTerastallized() ? 2 : 1;
|
||||||
}
|
}
|
||||||
@ -1880,6 +1883,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
let multiplier = types.map(defType => {
|
let multiplier = types.map(defType => {
|
||||||
const multiplier = new Utils.NumberHolder(getTypeDamageMultiplier(moveType, defType));
|
const multiplier = new Utils.NumberHolder(getTypeDamageMultiplier(moveType, defType));
|
||||||
applyChallenges(this.scene.gameMode, ChallengeType.TYPE_EFFECTIVENESS, multiplier);
|
applyChallenges(this.scene.gameMode, ChallengeType.TYPE_EFFECTIVENESS, multiplier);
|
||||||
|
if (move) {
|
||||||
|
applyMoveAttrs(VariableMoveTypeChartAttr, null, this, move, multiplier, defType);
|
||||||
|
}
|
||||||
if (source) {
|
if (source) {
|
||||||
const ignoreImmunity = new Utils.BooleanHolder(false);
|
const ignoreImmunity = new Utils.BooleanHolder(false);
|
||||||
if (source.isActive(true) && source.hasAbilityWithAttr(IgnoreTypeImmunityAbAttr)) {
|
if (source.isActive(true) && source.hasAbilityWithAttr(IgnoreTypeImmunityAbAttr)) {
|
||||||
@ -1929,7 +1935,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
* Based on how effective this Pokemon's types are offensively against the opponent's types.
|
* Based on how effective this Pokemon's types are offensively against the opponent's types.
|
||||||
* This score is increased by 25 percent if this Pokemon is faster than the opponent.
|
* This score is increased by 25 percent if this Pokemon is faster than the opponent.
|
||||||
*/
|
*/
|
||||||
let atkScore = opponent.getAttackTypeEffectiveness(types[0], this, false, false, true) * (outspeed ? 1.25 : 1);
|
let atkScore = opponent.getAttackTypeEffectiveness(types[0], this, false, false, undefined, true) * (outspeed ? 1.25 : 1);
|
||||||
/**
|
/**
|
||||||
* Based on how effectively this Pokemon defends against the opponent's types.
|
* Based on how effectively this Pokemon defends against the opponent's types.
|
||||||
* This score cannot be higher than 4.
|
* This score cannot be higher than 4.
|
||||||
@ -1939,7 +1945,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
atkScore *= opponent.getAttackTypeEffectiveness(types[1], this);
|
atkScore *= opponent.getAttackTypeEffectiveness(types[1], this);
|
||||||
}
|
}
|
||||||
if (enemyTypes.length > 1) {
|
if (enemyTypes.length > 1) {
|
||||||
defScore *= (1 / Math.max(this.getAttackTypeEffectiveness(enemyTypes[1], opponent, false, false, true), 0.25));
|
defScore *= (1 / Math.max(this.getAttackTypeEffectiveness(enemyTypes[1], opponent, false, false, undefined, true), 0.25));
|
||||||
}
|
}
|
||||||
/**
|
/**
|
||||||
* Based on this Pokemon's HP ratio compared to that of the opponent.
|
* Based on this Pokemon's HP ratio compared to that of the opponent.
|
||||||
@ -2208,15 +2214,17 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
const hasHiddenAbility = !Utils.randSeedInt(hiddenAbilityChance.value);
|
const hasHiddenAbility = !Utils.randSeedInt(hiddenAbilityChance.value);
|
||||||
const randAbilityIndex = Utils.randSeedInt(2);
|
const randAbilityIndex = Utils.randSeedInt(2);
|
||||||
|
|
||||||
const filter = !forStarter ? this.species.getCompatibleFusionSpeciesFilter()
|
const filter = !forStarter ?
|
||||||
: species => {
|
this.species.getCompatibleFusionSpeciesFilter()
|
||||||
|
: (species: PokemonSpecies) => {
|
||||||
return pokemonEvolutions.hasOwnProperty(species.speciesId)
|
return pokemonEvolutions.hasOwnProperty(species.speciesId)
|
||||||
&& !pokemonPrevolutions.hasOwnProperty(species.speciesId)
|
&& !pokemonPrevolutions.hasOwnProperty(species.speciesId)
|
||||||
&& !species.pseudoLegendary
|
&& !species.subLegendary
|
||||||
&& !species.legendary
|
&& !species.legendary
|
||||||
&& !species.mythical
|
&& !species.mythical
|
||||||
&& !species.isTrainerForbidden()
|
&& !species.isTrainerForbidden()
|
||||||
&& species.speciesId !== this.species.speciesId;
|
&& species.speciesId !== this.species.speciesId
|
||||||
|
&& species.speciesId !== Species.DITTO;
|
||||||
};
|
};
|
||||||
|
|
||||||
let fusionOverride: PokemonSpecies | undefined = undefined;
|
let fusionOverride: PokemonSpecies | undefined = undefined;
|
||||||
@ -2816,10 +2824,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
const numTargets = multiple ? targets.length : 1;
|
const numTargets = multiple ? targets.length : 1;
|
||||||
const targetMultiplier = (numTargets > 1) ? 0.75 : 1;
|
const targetMultiplier = (numTargets > 1) ? 0.75 : 1;
|
||||||
|
|
||||||
/** 0.25x multiplier if this is an added strike from the attacker's Parental Bond */
|
/** Multiplier for moves enhanced by Multi-Lens and/or Parental Bond */
|
||||||
const parentalBondMultiplier = new Utils.NumberHolder(1);
|
const multiStrikeEnhancementMultiplier = new Utils.NumberHolder(1);
|
||||||
|
source.scene.applyModifiers(PokemonMultiHitModifier, source.isPlayer(), source, move.id, null, multiStrikeEnhancementMultiplier);
|
||||||
if (!ignoreSourceAbility) {
|
if (!ignoreSourceAbility) {
|
||||||
applyPreAttackAbAttrs(AddSecondStrikeAbAttr, source, this, move, simulated, numTargets, new Utils.IntegerHolder(0), parentalBondMultiplier);
|
applyPreAttackAbAttrs(AddSecondStrikeAbAttr, source, this, move, simulated, null, multiStrikeEnhancementMultiplier);
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Doubles damage if this Pokemon's last move was Glaive Rush */
|
/** Doubles damage if this Pokemon's last move was Glaive Rush */
|
||||||
@ -2896,7 +2905,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
damage.value = Utils.toDmgValue(
|
damage.value = Utils.toDmgValue(
|
||||||
baseDamage
|
baseDamage
|
||||||
* targetMultiplier
|
* targetMultiplier
|
||||||
* parentalBondMultiplier.value
|
* multiStrikeEnhancementMultiplier.value
|
||||||
* arenaAttackTypeMultiplier.value
|
* arenaAttackTypeMultiplier.value
|
||||||
* glaiveRushMultiplier.value
|
* glaiveRushMultiplier.value
|
||||||
* criticalMultiplier.value
|
* criticalMultiplier.value
|
||||||
@ -3124,6 +3133,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
surviveDamage.value = this.lapseTag(BattlerTagType.ENDURING);
|
surviveDamage.value = this.lapseTag(BattlerTagType.ENDURING);
|
||||||
} else if (this.hp > 1 && this.getTag(BattlerTagType.STURDY)) {
|
} else if (this.hp > 1 && this.getTag(BattlerTagType.STURDY)) {
|
||||||
surviveDamage.value = this.lapseTag(BattlerTagType.STURDY);
|
surviveDamage.value = this.lapseTag(BattlerTagType.STURDY);
|
||||||
|
} else if (this.hp >= 1 && this.getTag(BattlerTagType.ENDURE_TOKEN)) {
|
||||||
|
surviveDamage.value = this.lapseTag(BattlerTagType.ENDURE_TOKEN);
|
||||||
}
|
}
|
||||||
if (!surviveDamage.value) {
|
if (!surviveDamage.value) {
|
||||||
this.scene.applyModifiers(SurviveDamageModifier, this.isPlayer(), this, surviveDamage);
|
this.scene.applyModifiers(SurviveDamageModifier, this.isPlayer(), this, surviveDamage);
|
||||||
@ -3781,7 +3792,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
}
|
}
|
||||||
this.status = null;
|
this.status = null;
|
||||||
if (lastStatus === StatusEffect.SLEEP) {
|
if (lastStatus === StatusEffect.SLEEP) {
|
||||||
this.setFrameRate(12);
|
this.setFrameRate(10);
|
||||||
if (this.getTag(BattlerTagType.NIGHTMARE)) {
|
if (this.getTag(BattlerTagType.NIGHTMARE)) {
|
||||||
this.lapseTag(BattlerTagType.NIGHTMARE);
|
this.lapseTag(BattlerTagType.NIGHTMARE);
|
||||||
}
|
}
|
||||||
@ -4281,6 +4292,28 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Reduces one of this Pokemon's held item stacks by 1, and removes the item if applicable.
|
||||||
|
* Does nothing if this Pokemon is somehow not the owner of the held item.
|
||||||
|
* @param heldItem The item stack to be reduced by 1.
|
||||||
|
* @param forBattle If `false`, do not trigger in-battle effects (such as Unburden) from losing the item. For example, set this to `false` if the Pokemon is giving away the held item for a Mystery Encounter. Default is `true`.
|
||||||
|
* @returns `true` if the item was removed successfully, `false` otherwise.
|
||||||
|
*/
|
||||||
|
public loseHeldItem(heldItem: PokemonHeldItemModifier, forBattle: boolean = true): boolean {
|
||||||
|
if (heldItem.pokemonId === -1 || heldItem.pokemonId === this.id) {
|
||||||
|
heldItem.stackCount--;
|
||||||
|
if (heldItem.stackCount <= 0) {
|
||||||
|
this.scene.removeModifier(heldItem, !this.isPlayer());
|
||||||
|
}
|
||||||
|
if (forBattle) {
|
||||||
|
applyPostItemLostAbAttrs(PostItemLostAbAttr, this, false);
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
} else {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
export default interface Pokemon {
|
export default interface Pokemon {
|
||||||
@ -4723,7 +4756,7 @@ export class PlayerPokemon extends Pokemon {
|
|||||||
&& m.pokemonId === pokemon.id, true) as PokemonHeldItemModifier[];
|
&& m.pokemonId === pokemon.id, true) as PokemonHeldItemModifier[];
|
||||||
const transferModifiers: Promise<boolean>[] = [];
|
const transferModifiers: Promise<boolean>[] = [];
|
||||||
for (const modifier of fusedPartyMemberHeldModifiers) {
|
for (const modifier of fusedPartyMemberHeldModifiers) {
|
||||||
transferModifiers.push(this.scene.tryTransferHeldItemModifier(modifier, this, false, modifier.getStackCount(), true, true));
|
transferModifiers.push(this.scene.tryTransferHeldItemModifier(modifier, this, false, modifier.getStackCount(), true, true, false));
|
||||||
}
|
}
|
||||||
Promise.allSettled(transferModifiers).then(() => {
|
Promise.allSettled(transferModifiers).then(() => {
|
||||||
this.scene.updateModifiers(true, true).then(() => {
|
this.scene.updateModifiers(true, true).then(() => {
|
||||||
@ -5294,7 +5327,7 @@ export class EnemyPokemon extends Pokemon {
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Add a new pokemon to the player's party (at `slotIndex` if set).
|
* Add a new pokemon to the player's party (at `slotIndex` if set).
|
||||||
* If the first slot is replaced, the new pokemon's visibility will be set to `false`.
|
* The new pokemon's visibility will be set to `false`.
|
||||||
* @param pokeballType the type of pokeball the pokemon was caught with
|
* @param pokeballType the type of pokeball the pokemon was caught with
|
||||||
* @param slotIndex an optional index to place the pokemon in the party
|
* @param slotIndex an optional index to place the pokemon in the party
|
||||||
* @returns the pokemon that was added or null if the pokemon could not be added
|
* @returns the pokemon that was added or null if the pokemon could not be added
|
||||||
@ -5312,14 +5345,14 @@ export class EnemyPokemon extends Pokemon {
|
|||||||
const newPokemon = this.scene.addPlayerPokemon(this.species, this.level, this.abilityIndex, this.formIndex, this.gender, this.shiny, this.variant, this.ivs, this.nature, this);
|
const newPokemon = this.scene.addPlayerPokemon(this.species, this.level, this.abilityIndex, this.formIndex, this.gender, this.shiny, this.variant, this.ivs, this.nature, this);
|
||||||
|
|
||||||
if (Utils.isBetween(slotIndex, 0, PLAYER_PARTY_MAX_SIZE - 1)) {
|
if (Utils.isBetween(slotIndex, 0, PLAYER_PARTY_MAX_SIZE - 1)) {
|
||||||
if (slotIndex === 0) {
|
|
||||||
newPokemon.setVisible(false); // Hide if replaced with first pokemon
|
|
||||||
}
|
|
||||||
party.splice(slotIndex, 0, newPokemon);
|
party.splice(slotIndex, 0, newPokemon);
|
||||||
} else {
|
} else {
|
||||||
party.push(newPokemon);
|
party.push(newPokemon);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Hide the Pokemon since it is not on the field
|
||||||
|
newPokemon.setVisible(false);
|
||||||
|
|
||||||
ret = newPokemon;
|
ret = newPokemon;
|
||||||
this.scene.triggerPokemonFormChange(newPokemon, SpeciesFormChangeActiveTrigger, true);
|
this.scene.triggerPokemonFormChange(newPokemon, SpeciesFormChangeActiveTrigger, true);
|
||||||
}
|
}
|
||||||
|
@ -236,7 +236,7 @@ export class GameMode implements GameModeConfig {
|
|||||||
* @returns true if waveIndex is a multiple of 50 in Endless
|
* @returns true if waveIndex is a multiple of 50 in Endless
|
||||||
*/
|
*/
|
||||||
isEndlessBoss(waveIndex: integer): boolean {
|
isEndlessBoss(waveIndex: integer): boolean {
|
||||||
return !!(waveIndex % 50) &&
|
return waveIndex % 50 === 0 &&
|
||||||
(this.modeId === GameModes.ENDLESS || this.modeId === GameModes.SPLICED_ENDLESS);
|
(this.modeId === GameModes.ENDLESS || this.modeId === GameModes.SPLICED_ENDLESS);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -6,7 +6,6 @@ import { allMoves } from "#app/data/move";
|
|||||||
import { MAX_PER_TYPE_POKEBALLS } from "#app/data/pokeball";
|
import { MAX_PER_TYPE_POKEBALLS } from "#app/data/pokeball";
|
||||||
import { type FormChangeItem, SpeciesFormChangeItemTrigger, SpeciesFormChangeLapseTeraTrigger, SpeciesFormChangeTeraTrigger } from "#app/data/pokemon-forms";
|
import { type FormChangeItem, SpeciesFormChangeItemTrigger, SpeciesFormChangeLapseTeraTrigger, SpeciesFormChangeTeraTrigger } from "#app/data/pokemon-forms";
|
||||||
import { getStatusEffectHealText } from "#app/data/status-effect";
|
import { getStatusEffectHealText } from "#app/data/status-effect";
|
||||||
import { Type } from "#enums/type";
|
|
||||||
import Pokemon, { type PlayerPokemon } from "#app/field/pokemon";
|
import Pokemon, { type PlayerPokemon } from "#app/field/pokemon";
|
||||||
import { getPokemonNameWithAffix } from "#app/messages";
|
import { getPokemonNameWithAffix } from "#app/messages";
|
||||||
import Overrides from "#app/overrides";
|
import Overrides from "#app/overrides";
|
||||||
@ -22,11 +21,13 @@ import { BooleanHolder, hslToHex, isNullOrUndefined, NumberHolder, toDmgValue }
|
|||||||
import { Abilities } from "#enums/abilities";
|
import { Abilities } from "#enums/abilities";
|
||||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||||
import { BerryType } from "#enums/berry-type";
|
import { BerryType } from "#enums/berry-type";
|
||||||
|
import { Moves } from "#enums/moves";
|
||||||
import type { Nature } from "#enums/nature";
|
import type { Nature } from "#enums/nature";
|
||||||
import type { PokeballType } from "#enums/pokeball";
|
import type { PokeballType } from "#enums/pokeball";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import { type PermanentStat, type TempBattleStat, BATTLE_STATS, Stat, TEMP_BATTLE_STATS } from "#enums/stat";
|
import { type PermanentStat, type TempBattleStat, BATTLE_STATS, Stat, TEMP_BATTLE_STATS } from "#enums/stat";
|
||||||
import { StatusEffect } from "#enums/status-effect";
|
import { StatusEffect } from "#enums/status-effect";
|
||||||
|
import { Type } from "#enums/type";
|
||||||
import i18next from "i18next";
|
import i18next from "i18next";
|
||||||
import { type DoubleBattleChanceBoosterModifierType, type EvolutionItemModifierType, type FormChangeItemModifierType, type ModifierOverride, type ModifierType, type PokemonBaseStatTotalModifierType, type PokemonExpBoosterModifierType, type PokemonFriendshipBoosterModifierType, type PokemonMoveAccuracyBoosterModifierType, type PokemonMultiHitModifierType, type TerastallizeModifierType, type TmModifierType, getModifierType, ModifierPoolType, ModifierTypeGenerator, modifierTypes, PokemonHeldItemModifierType } from "./modifier-type";
|
import { type DoubleBattleChanceBoosterModifierType, type EvolutionItemModifierType, type FormChangeItemModifierType, type ModifierOverride, type ModifierType, type PokemonBaseStatTotalModifierType, type PokemonExpBoosterModifierType, type PokemonFriendshipBoosterModifierType, type PokemonMoveAccuracyBoosterModifierType, type PokemonMultiHitModifierType, type TerastallizeModifierType, type TmModifierType, getModifierType, ModifierPoolType, ModifierTypeGenerator, modifierTypes, PokemonHeldItemModifierType } from "./modifier-type";
|
||||||
import { Color, ShadowColor } from "#enums/color";
|
import { Color, ShadowColor } from "#enums/color";
|
||||||
@ -2689,32 +2690,57 @@ export class PokemonMultiHitModifier extends PokemonHeldItemModifier {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Applies {@linkcode PokemonMultiHitModifier}
|
* For each stack, converts 25 percent of attack damage into an additional strike.
|
||||||
* @param _pokemon The {@linkcode Pokemon} using the move
|
* @param pokemon The {@linkcode Pokemon} using the move
|
||||||
* @param count {@linkcode NumberHolder} holding the number of items
|
* @param moveId The {@linkcode Moves | identifier} for the move being used
|
||||||
* @param power {@linkcode NumberHolder} holding the power of the move
|
* @param count {@linkcode NumberHolder} holding the move's hit count for this turn
|
||||||
|
* @param damageMultiplier {@linkcode NumberHolder} holding a damage multiplier applied to a strike of this move
|
||||||
* @returns always `true`
|
* @returns always `true`
|
||||||
*/
|
*/
|
||||||
override apply(_pokemon: Pokemon, count: NumberHolder, power: NumberHolder): boolean {
|
override apply(pokemon: Pokemon, moveId: Moves, count: NumberHolder | null = null, damageMultiplier: NumberHolder | null = null): boolean {
|
||||||
count.value *= (this.getStackCount() + 1);
|
const move = allMoves[moveId];
|
||||||
|
/**
|
||||||
switch (this.getStackCount()) {
|
* The move must meet Parental Bond's restrictions for this item
|
||||||
case 1:
|
* to apply. This means
|
||||||
power.value *= 0.4;
|
* - Only attacks are boosted
|
||||||
break;
|
* - Multi-strike moves, charge moves, and self-sacrificial moves are not boosted
|
||||||
case 2:
|
* (though Multi-Lens can still affect moves boosted by Parental Bond)
|
||||||
power.value *= 0.25;
|
* - Multi-target moves are not boosted *unless* they can only hit a single Pokemon
|
||||||
break;
|
* - Fling, Uproar, Rollout, Ice Ball, and Endeavor are not boosted
|
||||||
case 3:
|
*/
|
||||||
power.value *= 0.175;
|
if (!move.canBeMultiStrikeEnhanced(pokemon)) {
|
||||||
break;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!isNullOrUndefined(count)) {
|
||||||
|
return this.applyHitCountBoost(count);
|
||||||
|
} else if (!isNullOrUndefined(damageMultiplier)) {
|
||||||
|
return this.applyDamageModifier(pokemon, damageMultiplier);
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Adds strikes to a move equal to the number of stacked Multi-Lenses */
|
||||||
|
private applyHitCountBoost(count: NumberHolder): boolean {
|
||||||
|
count.value += this.getStackCount();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* If applied to the first hit of a move, sets the damage multiplier
|
||||||
|
* equal to (1 - the number of stacked Multi-Lenses).
|
||||||
|
* Additional strikes beyond that are given a 0.25x damage multiplier
|
||||||
|
*/
|
||||||
|
private applyDamageModifier(pokemon: Pokemon, damageMultiplier: NumberHolder): boolean {
|
||||||
|
damageMultiplier.value = (pokemon.turnData.hitsLeft === pokemon.turnData.hitCount)
|
||||||
|
? (1 - (0.25 * this.getStackCount()))
|
||||||
|
: 0.25;
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
getMaxHeldItemCount(pokemon: Pokemon): number {
|
getMaxHeldItemCount(pokemon: Pokemon): number {
|
||||||
return 3;
|
return 2;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -2792,7 +2818,7 @@ export class MoneyRewardModifier extends ConsumableModifier {
|
|||||||
|
|
||||||
battleScene.getPlayerParty().map(p => {
|
battleScene.getPlayerParty().map(p => {
|
||||||
if (p.species?.speciesId === Species.GIMMIGHOUL || p.fusionSpecies?.speciesId === Species.GIMMIGHOUL) {
|
if (p.species?.speciesId === Species.GIMMIGHOUL || p.fusionSpecies?.speciesId === Species.GIMMIGHOUL) {
|
||||||
p.evoCounter ? p.evoCounter++ : p.evoCounter = 1;
|
p.evoCounter ? p.evoCounter += Math.min(Math.floor(this.moneyMultiplier), 3) : p.evoCounter = Math.min(Math.floor(this.moneyMultiplier), 3);
|
||||||
const modifier = getModifierType(modifierTypes.EVOLUTION_TRACKER_GIMMIGHOUL).newModifier(p) as EvoTrackerModifier;
|
const modifier = getModifierType(modifierTypes.EVOLUTION_TRACKER_GIMMIGHOUL).newModifier(p) as EvoTrackerModifier;
|
||||||
battleScene.addModifier(modifier);
|
battleScene.addModifier(modifier);
|
||||||
}
|
}
|
||||||
@ -3605,7 +3631,7 @@ export class EnemyEndureChanceModifier extends EnemyPersistentModifier {
|
|||||||
super(type, stackCount || 10);
|
super(type, stackCount || 10);
|
||||||
|
|
||||||
//Hardcode temporarily
|
//Hardcode temporarily
|
||||||
this.chance = .02;
|
this.chance = 2;
|
||||||
}
|
}
|
||||||
|
|
||||||
match(modifier: Modifier) {
|
match(modifier: Modifier) {
|
||||||
@ -3613,24 +3639,24 @@ export class EnemyEndureChanceModifier extends EnemyPersistentModifier {
|
|||||||
}
|
}
|
||||||
|
|
||||||
clone() {
|
clone() {
|
||||||
return new EnemyEndureChanceModifier(this.type, this.chance * 100, this.stackCount);
|
return new EnemyEndureChanceModifier(this.type, this.chance, this.stackCount);
|
||||||
}
|
}
|
||||||
|
|
||||||
getArgs(): any[] {
|
getArgs(): any[] {
|
||||||
return [ this.chance * 100 ];
|
return [ this.chance ];
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Applies {@linkcode EnemyEndureChanceModifier}
|
* Applies a chance of enduring a lethal hit of an attack
|
||||||
* @param target {@linkcode Pokemon} to apply the {@linkcode BattlerTagType.ENDURING} chance to
|
* @param target the {@linkcode Pokemon} to apply the {@linkcode BattlerTagType.ENDURING} chance to
|
||||||
* @returns `true` if {@linkcode Pokemon} endured
|
* @returns `true` if {@linkcode Pokemon} endured
|
||||||
*/
|
*/
|
||||||
override apply(target: Pokemon): boolean {
|
override apply(target: Pokemon): boolean {
|
||||||
if (target.battleData.endured || Phaser.Math.RND.realInRange(0, 1) >= (this.chance * this.getStackCount())) {
|
if (target.battleData.endured || target.randSeedInt(100) >= (this.chance * this.getStackCount())) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
target.addTag(BattlerTagType.ENDURING, 1);
|
target.addTag(BattlerTagType.ENDURE_TOKEN, 1);
|
||||||
|
|
||||||
target.battleData.endured = true;
|
target.battleData.endured = true;
|
||||||
|
|
||||||
|
@ -47,7 +47,18 @@ class DefaultOverrides {
|
|||||||
/** a specific seed (default: a random string of 24 characters) */
|
/** a specific seed (default: a random string of 24 characters) */
|
||||||
readonly SEED_OVERRIDE: string = "";
|
readonly SEED_OVERRIDE: string = "";
|
||||||
readonly WEATHER_OVERRIDE: WeatherType = WeatherType.NONE;
|
readonly WEATHER_OVERRIDE: WeatherType = WeatherType.NONE;
|
||||||
readonly BATTLE_TYPE_OVERRIDE: "double" | "single" | null = null;
|
/**
|
||||||
|
* If `null`, ignore this override.
|
||||||
|
*
|
||||||
|
* If `"single"`, set every non-trainer battle to be a single battle.
|
||||||
|
*
|
||||||
|
* If `"double"`, set every battle (including trainer battles) to be a double battle.
|
||||||
|
*
|
||||||
|
* If `"even-doubles"`, follow the `"double"` rule on even wave numbers, and follow the `"single"` rule on odd wave numbers.
|
||||||
|
*
|
||||||
|
* If `"odd-doubles"`, follow the `"double"` rule on odd wave numbers, and follow the `"single"` rule on even wave numbers.
|
||||||
|
*/
|
||||||
|
readonly BATTLE_TYPE_OVERRIDE: BattleStyle | null = null;
|
||||||
readonly STARTING_WAVE_OVERRIDE: number = 0;
|
readonly STARTING_WAVE_OVERRIDE: number = 0;
|
||||||
readonly STARTING_BIOME_OVERRIDE: Biome = Biome.TOWN;
|
readonly STARTING_BIOME_OVERRIDE: Biome = Biome.TOWN;
|
||||||
readonly ARENA_TINT_OVERRIDE: TimeOfDay | null = null;
|
readonly ARENA_TINT_OVERRIDE: TimeOfDay | null = null;
|
||||||
@ -229,3 +240,5 @@ export default {
|
|||||||
...defaultOverrides,
|
...defaultOverrides,
|
||||||
...overrides
|
...overrides
|
||||||
} satisfies InstanceType<typeof DefaultOverrides>;
|
} satisfies InstanceType<typeof DefaultOverrides>;
|
||||||
|
|
||||||
|
export type BattleStyle = "double" | "single" | "even-doubles" | "odd-doubles";
|
||||||
|
@ -31,11 +31,8 @@ export class BerryPhase extends FieldPhase {
|
|||||||
|
|
||||||
for (const berryModifier of this.scene.applyModifiers(BerryModifier, pokemon.isPlayer(), pokemon)) {
|
for (const berryModifier of this.scene.applyModifiers(BerryModifier, pokemon.isPlayer(), pokemon)) {
|
||||||
if (berryModifier.consumed) {
|
if (berryModifier.consumed) {
|
||||||
if (!--berryModifier.stackCount) {
|
berryModifier.consumed = false;
|
||||||
this.scene.removeModifier(berryModifier);
|
pokemon.loseHeldItem(berryModifier);
|
||||||
} else {
|
|
||||||
berryModifier.consumed = false;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
this.scene.eventTarget.dispatchEvent(new BerryUsedEvent(berryModifier)); // Announce a berry was used
|
this.scene.eventTarget.dispatchEvent(new BerryUsedEvent(berryModifier)); // Announce a berry was used
|
||||||
}
|
}
|
||||||
|
@ -203,7 +203,7 @@ export class EncounterPhase extends BattlePhase {
|
|||||||
this.scene.field.add(enemyPokemon);
|
this.scene.field.add(enemyPokemon);
|
||||||
battle.seenEnemyPartyMemberIds.add(enemyPokemon.id);
|
battle.seenEnemyPartyMemberIds.add(enemyPokemon.id);
|
||||||
const playerPokemon = this.scene.getPlayerPokemon();
|
const playerPokemon = this.scene.getPlayerPokemon();
|
||||||
if (playerPokemon?.visible) {
|
if (playerPokemon?.isOnField()) {
|
||||||
this.scene.field.moveBelow(enemyPokemon as Pokemon, playerPokemon);
|
this.scene.field.moveBelow(enemyPokemon as Pokemon, playerPokemon);
|
||||||
}
|
}
|
||||||
enemyPokemon.tint(0, 0.5);
|
enemyPokemon.tint(0, 0.5);
|
||||||
|
@ -55,21 +55,21 @@ export class FaintPhase extends PokemonPhase {
|
|||||||
start() {
|
start() {
|
||||||
super.start();
|
super.start();
|
||||||
|
|
||||||
|
const faintPokemon = this.getPokemon();
|
||||||
|
|
||||||
if (!isNullOrUndefined(this.destinyTag) && !isNullOrUndefined(this.source)) {
|
if (!isNullOrUndefined(this.destinyTag) && !isNullOrUndefined(this.source)) {
|
||||||
this.destinyTag.lapse(this.source, BattlerTagLapseType.CUSTOM);
|
this.destinyTag.lapse(this.source, BattlerTagLapseType.CUSTOM);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!isNullOrUndefined(this.grudgeTag) && !isNullOrUndefined(this.source)) {
|
if (!isNullOrUndefined(this.grudgeTag) && !isNullOrUndefined(this.source)) {
|
||||||
this.grudgeTag.lapse(this.getPokemon(), BattlerTagLapseType.CUSTOM, this.source);
|
this.grudgeTag.lapse(faintPokemon, BattlerTagLapseType.CUSTOM, this.source);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!this.preventEndure) {
|
if (!this.preventEndure) {
|
||||||
const instantReviveModifier = this.scene.applyModifier(PokemonInstantReviveModifier, this.player, this.getPokemon()) as PokemonInstantReviveModifier;
|
const instantReviveModifier = this.scene.applyModifier(PokemonInstantReviveModifier, this.player, faintPokemon) as PokemonInstantReviveModifier;
|
||||||
|
|
||||||
if (instantReviveModifier) {
|
if (instantReviveModifier) {
|
||||||
if (!--instantReviveModifier.stackCount) {
|
faintPokemon.loseHeldItem(instantReviveModifier);
|
||||||
this.scene.removeModifier(instantReviveModifier);
|
|
||||||
}
|
|
||||||
this.scene.updateModifiers(this.player);
|
this.scene.updateModifiers(this.player);
|
||||||
return this.end();
|
return this.end();
|
||||||
}
|
}
|
||||||
|
@ -26,13 +26,13 @@ import i18next from "i18next";
|
|||||||
import { pokerogueApi } from "#app/plugins/api/pokerogue-api";
|
import { pokerogueApi } from "#app/plugins/api/pokerogue-api";
|
||||||
|
|
||||||
export class GameOverPhase extends BattlePhase {
|
export class GameOverPhase extends BattlePhase {
|
||||||
private victory: boolean;
|
private isVictory: boolean;
|
||||||
private firstRibbons: PokemonSpecies[] = [];
|
private firstRibbons: PokemonSpecies[] = [];
|
||||||
|
|
||||||
constructor(scene: BattleScene, victory?: boolean) {
|
constructor(scene: BattleScene, isVictory: boolean = false) {
|
||||||
super(scene);
|
super(scene);
|
||||||
|
|
||||||
this.victory = !!victory;
|
this.isVictory = isVictory;
|
||||||
}
|
}
|
||||||
|
|
||||||
start() {
|
start() {
|
||||||
@ -40,22 +40,22 @@ export class GameOverPhase extends BattlePhase {
|
|||||||
|
|
||||||
// Failsafe if players somehow skip floor 200 in classic mode
|
// Failsafe if players somehow skip floor 200 in classic mode
|
||||||
if (this.scene.gameMode.isClassic && this.scene.currentBattle.waveIndex > 200) {
|
if (this.scene.gameMode.isClassic && this.scene.currentBattle.waveIndex > 200) {
|
||||||
this.victory = true;
|
this.isVictory = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Handle Mystery Encounter special Game Over cases
|
// Handle Mystery Encounter special Game Over cases
|
||||||
// Situations such as when player lost a battle, but it isn't treated as full Game Over
|
// Situations such as when player lost a battle, but it isn't treated as full Game Over
|
||||||
if (!this.victory && this.scene.currentBattle.mysteryEncounter?.onGameOver && !this.scene.currentBattle.mysteryEncounter.onGameOver(this.scene)) {
|
if (!this.isVictory && this.scene.currentBattle.mysteryEncounter?.onGameOver && !this.scene.currentBattle.mysteryEncounter.onGameOver(this.scene)) {
|
||||||
// Do not end the game
|
// Do not end the game
|
||||||
return this.end();
|
return this.end();
|
||||||
}
|
}
|
||||||
// Otherwise, continue standard Game Over logic
|
// Otherwise, continue standard Game Over logic
|
||||||
|
|
||||||
if (this.victory && this.scene.gameMode.isEndless) {
|
if (this.isVictory && this.scene.gameMode.isEndless) {
|
||||||
const genderIndex = this.scene.gameData.gender ?? PlayerGender.UNSET;
|
const genderIndex = this.scene.gameData.gender ?? PlayerGender.UNSET;
|
||||||
const genderStr = PlayerGender[genderIndex].toLowerCase();
|
const genderStr = PlayerGender[genderIndex].toLowerCase();
|
||||||
this.scene.ui.showDialogue(i18next.t("miscDialogue:ending_endless", { context: genderStr }), i18next.t("miscDialogue:ending_name"), 0, () => this.handleGameOver());
|
this.scene.ui.showDialogue(i18next.t("miscDialogue:ending_endless", { context: genderStr }), i18next.t("miscDialogue:ending_name"), 0, () => this.handleGameOver());
|
||||||
} else if (this.victory || !this.scene.enableRetries) {
|
} else if (this.isVictory || !this.scene.enableRetries) {
|
||||||
this.handleGameOver();
|
this.handleGameOver();
|
||||||
} else {
|
} else {
|
||||||
this.scene.ui.showText(i18next.t("battle:retryBattle"), null, () => {
|
this.scene.ui.showText(i18next.t("battle:retryBattle"), null, () => {
|
||||||
@ -93,7 +93,7 @@ export class GameOverPhase extends BattlePhase {
|
|||||||
this.scene.disableMenu = true;
|
this.scene.disableMenu = true;
|
||||||
this.scene.time.delayedCall(1000, () => {
|
this.scene.time.delayedCall(1000, () => {
|
||||||
let firstClear = false;
|
let firstClear = false;
|
||||||
if (this.victory && newClear) {
|
if (this.isVictory && newClear) {
|
||||||
if (this.scene.gameMode.isClassic) {
|
if (this.scene.gameMode.isClassic) {
|
||||||
firstClear = this.scene.validateAchv(achvs.CLASSIC_VICTORY);
|
firstClear = this.scene.validateAchv(achvs.CLASSIC_VICTORY);
|
||||||
this.scene.validateAchv(achvs.UNEVOLVED_CLASSIC_VICTORY);
|
this.scene.validateAchv(achvs.UNEVOLVED_CLASSIC_VICTORY);
|
||||||
@ -109,8 +109,8 @@ export class GameOverPhase extends BattlePhase {
|
|||||||
this.scene.gameData.gameStats.dailyRunSessionsWon++;
|
this.scene.gameData.gameStats.dailyRunSessionsWon++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
this.scene.gameData.saveRunHistory(this.scene, this.scene.gameData.getSessionSaveData(this.scene), this.victory);
|
this.scene.gameData.saveRunHistory(this.scene, this.scene.gameData.getSessionSaveData(this.scene), this.isVictory);
|
||||||
const fadeDuration = this.victory ? 10000 : 5000;
|
const fadeDuration = this.isVictory ? 10000 : 5000;
|
||||||
this.scene.fadeOutBgm(fadeDuration, true);
|
this.scene.fadeOutBgm(fadeDuration, true);
|
||||||
const activeBattlers = this.scene.getField().filter(p => p?.isActive(true));
|
const activeBattlers = this.scene.getField().filter(p => p?.isActive(true));
|
||||||
activeBattlers.map(p => p.hideInfo());
|
activeBattlers.map(p => p.hideInfo());
|
||||||
@ -120,15 +120,14 @@ export class GameOverPhase extends BattlePhase {
|
|||||||
this.scene.clearPhaseQueue();
|
this.scene.clearPhaseQueue();
|
||||||
this.scene.ui.clearText();
|
this.scene.ui.clearText();
|
||||||
|
|
||||||
if (this.victory && this.scene.gameMode.isChallenge) {
|
if (this.isVictory && this.scene.gameMode.isChallenge) {
|
||||||
this.scene.gameMode.challenges.forEach(c => this.scene.validateAchvs(ChallengeAchv, c));
|
this.scene.gameMode.challenges.forEach(c => this.scene.validateAchvs(ChallengeAchv, c));
|
||||||
}
|
}
|
||||||
|
|
||||||
const clear = (endCardPhase?: EndCardPhase) => {
|
const clear = (endCardPhase?: EndCardPhase) => {
|
||||||
if (newClear) {
|
if (this.isVictory && newClear) {
|
||||||
this.handleUnlocks();
|
this.handleUnlocks();
|
||||||
}
|
|
||||||
if (this.victory && newClear) {
|
|
||||||
for (const species of this.firstRibbons) {
|
for (const species of this.firstRibbons) {
|
||||||
this.scene.unshiftPhase(new RibbonModifierRewardPhase(this.scene, modifierTypes.VOUCHER_PLUS, species));
|
this.scene.unshiftPhase(new RibbonModifierRewardPhase(this.scene, modifierTypes.VOUCHER_PLUS, species));
|
||||||
}
|
}
|
||||||
@ -140,7 +139,7 @@ export class GameOverPhase extends BattlePhase {
|
|||||||
this.end();
|
this.end();
|
||||||
};
|
};
|
||||||
|
|
||||||
if (this.victory && this.scene.gameMode.isClassic) {
|
if (this.isVictory && this.scene.gameMode.isClassic) {
|
||||||
const dialogueKey = "miscDialogue:ending";
|
const dialogueKey = "miscDialogue:ending";
|
||||||
|
|
||||||
if (!this.scene.ui.shouldSkipDialogue(dialogueKey)) {
|
if (!this.scene.ui.shouldSkipDialogue(dialogueKey)) {
|
||||||
@ -173,25 +172,23 @@ export class GameOverPhase extends BattlePhase {
|
|||||||
});
|
});
|
||||||
};
|
};
|
||||||
|
|
||||||
/* Added a local check to see if the game is running offline on victory
|
/* Added a local check to see if the game is running offline
|
||||||
If Online, execute apiFetch as intended
|
If Online, execute apiFetch as intended
|
||||||
If Offline, execute offlineNewClear(), a localStorage implementation of newClear daily run checks */
|
If Offline, execute offlineNewClear() only for victory, a localStorage implementation of newClear daily run checks */
|
||||||
if (this.victory) {
|
if (!Utils.isLocal || Utils.isLocalServerConnected) {
|
||||||
if (!Utils.isLocal || Utils.isLocalServerConnected) {
|
pokerogueApi.savedata.session.newclear({ slot: this.scene.sessionSlotId, isVictory: this.isVictory, clientSessionId: clientSessionId })
|
||||||
pokerogueApi.savedata.session.newclear({ slot: this.scene.sessionSlotId, clientSessionId })
|
.then((success) => doGameOver(!!success));
|
||||||
.then((success) => doGameOver(!!success));
|
} else if (this.isVictory) {
|
||||||
} else {
|
this.scene.gameData.offlineNewClear(this.scene).then(result => {
|
||||||
this.scene.gameData.offlineNewClear(this.scene).then(result => {
|
doGameOver(result);
|
||||||
doGameOver(result);
|
});
|
||||||
});
|
|
||||||
}
|
|
||||||
} else {
|
} else {
|
||||||
doGameOver(false);
|
doGameOver(false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
handleUnlocks(): void {
|
handleUnlocks(): void {
|
||||||
if (this.victory && this.scene.gameMode.isClassic) {
|
if (this.isVictory && this.scene.gameMode.isClassic) {
|
||||||
if (!this.scene.gameData.unlocks[Unlockables.ENDLESS_MODE]) {
|
if (!this.scene.gameData.unlocks[Unlockables.ENDLESS_MODE]) {
|
||||||
this.scene.unshiftPhase(new UnlockPhase(this.scene, Unlockables.ENDLESS_MODE));
|
this.scene.unshiftPhase(new UnlockPhase(this.scene, Unlockables.ENDLESS_MODE));
|
||||||
}
|
}
|
||||||
|
@ -1,59 +1,66 @@
|
|||||||
import BattleScene from "#app/battle-scene";
|
import type BattleScene from "#app/battle-scene";
|
||||||
import { ExpNotification } from "#app/enums/exp-notification";
|
import { ExpNotification } from "#app/enums/exp-notification";
|
||||||
import { EvolutionPhase } from "#app/phases/evolution-phase";
|
import type { PlayerPokemon } from "#app/field/pokemon";
|
||||||
import { PlayerPokemon } from "#app/field/pokemon";
|
|
||||||
import { getPokemonNameWithAffix } from "#app/messages";
|
import { getPokemonNameWithAffix } from "#app/messages";
|
||||||
|
import { EvolutionPhase } from "#app/phases/evolution-phase";
|
||||||
|
import { LearnMovePhase } from "#app/phases/learn-move-phase";
|
||||||
|
import { PlayerPartyMemberPokemonPhase } from "#app/phases/player-party-member-pokemon-phase";
|
||||||
import { LevelAchv } from "#app/system/achv";
|
import { LevelAchv } from "#app/system/achv";
|
||||||
|
import { NumberHolder } from "#app/utils";
|
||||||
import i18next from "i18next";
|
import i18next from "i18next";
|
||||||
import * as Utils from "#app/utils";
|
|
||||||
import { PlayerPartyMemberPokemonPhase } from "./player-party-member-pokemon-phase";
|
|
||||||
import { LearnMovePhase } from "./learn-move-phase";
|
|
||||||
|
|
||||||
export class LevelUpPhase extends PlayerPartyMemberPokemonPhase {
|
export class LevelUpPhase extends PlayerPartyMemberPokemonPhase {
|
||||||
private lastLevel: integer;
|
protected lastLevel: number;
|
||||||
private level: integer;
|
protected level: number;
|
||||||
|
protected pokemon: PlayerPokemon = this.getPlayerPokemon();
|
||||||
|
|
||||||
constructor(scene: BattleScene, partyMemberIndex: integer, lastLevel: integer, level: integer) {
|
constructor(scene: BattleScene, partyMemberIndex: number, lastLevel: number, level: number) {
|
||||||
super(scene, partyMemberIndex);
|
super(scene, partyMemberIndex);
|
||||||
|
|
||||||
this.lastLevel = lastLevel;
|
this.lastLevel = lastLevel;
|
||||||
this.level = level;
|
this.level = level;
|
||||||
this.scene = scene;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
start() {
|
public override start() {
|
||||||
super.start();
|
super.start();
|
||||||
|
|
||||||
if (this.level > this.scene.gameData.gameStats.highestLevel) {
|
if (this.level > this.scene.gameData.gameStats.highestLevel) {
|
||||||
this.scene.gameData.gameStats.highestLevel = this.level;
|
this.scene.gameData.gameStats.highestLevel = this.level;
|
||||||
}
|
}
|
||||||
|
|
||||||
this.scene.validateAchvs(LevelAchv, new Utils.NumberHolder(this.level));
|
this.scene.validateAchvs(LevelAchv, new NumberHolder(this.level));
|
||||||
|
|
||||||
const pokemon = this.getPokemon();
|
const prevStats = this.pokemon.stats.slice(0);
|
||||||
const prevStats = pokemon.stats.slice(0);
|
this.pokemon.calculateStats();
|
||||||
pokemon.calculateStats();
|
this.pokemon.updateInfo();
|
||||||
pokemon.updateInfo();
|
|
||||||
if (this.scene.expParty === ExpNotification.DEFAULT) {
|
if (this.scene.expParty === ExpNotification.DEFAULT) {
|
||||||
this.scene.playSound("level_up_fanfare");
|
this.scene.playSound("level_up_fanfare");
|
||||||
this.scene.ui.showText(i18next.t("battle:levelUp", { pokemonName: getPokemonNameWithAffix(this.getPokemon()), level: this.level }), null, () => this.scene.ui.getMessageHandler().promptLevelUpStats(this.partyMemberIndex, prevStats, false).then(() => this.end()), null, true);
|
this.scene.ui.showText(
|
||||||
|
i18next.t("battle:levelUp", { pokemonName: getPokemonNameWithAffix(this.pokemon), level: this.level }),
|
||||||
|
null,
|
||||||
|
() => this.scene.ui.getMessageHandler().promptLevelUpStats(this.partyMemberIndex, prevStats, false)
|
||||||
|
.then(() => this.end()), null, true);
|
||||||
} else if (this.scene.expParty === ExpNotification.SKIP) {
|
} else if (this.scene.expParty === ExpNotification.SKIP) {
|
||||||
this.end();
|
this.end();
|
||||||
} else {
|
} else {
|
||||||
// we still want to display the stats if activated
|
// we still want to display the stats if activated
|
||||||
this.scene.ui.getMessageHandler().promptLevelUpStats(this.partyMemberIndex, prevStats, false).then(() => this.end());
|
this.scene.ui.getMessageHandler().promptLevelUpStats(this.partyMemberIndex, prevStats, false).then(() => this.end());
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override end() {
|
||||||
if (this.lastLevel < 100) { // this feels like an unnecessary optimization
|
if (this.lastLevel < 100) { // this feels like an unnecessary optimization
|
||||||
const levelMoves = this.getPokemon().getLevelMoves(this.lastLevel + 1);
|
const levelMoves = this.getPokemon().getLevelMoves(this.lastLevel + 1);
|
||||||
for (const lm of levelMoves) {
|
for (const lm of levelMoves) {
|
||||||
this.scene.unshiftPhase(new LearnMovePhase(this.scene, this.partyMemberIndex, lm[1]));
|
this.scene.unshiftPhase(new LearnMovePhase(this.scene, this.partyMemberIndex, lm[1]));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (!pokemon.pauseEvolutions) {
|
if (!this.pokemon.pauseEvolutions) {
|
||||||
const evolution = pokemon.getEvolution();
|
const evolution = this.pokemon.getEvolution();
|
||||||
if (evolution) {
|
if (evolution) {
|
||||||
this.scene.unshiftPhase(new EvolutionPhase(this.scene, pokemon as PlayerPokemon, evolution, this.lastLevel));
|
this.scene.unshiftPhase(new EvolutionPhase(this.scene, this.pokemon, evolution, this.lastLevel));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
return super.end();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -26,7 +26,7 @@ import {
|
|||||||
applyMoveAttrs,
|
applyMoveAttrs,
|
||||||
AttackMove,
|
AttackMove,
|
||||||
DelayedAttackAttr,
|
DelayedAttackAttr,
|
||||||
FixedDamageAttr,
|
FlinchAttr,
|
||||||
HitsTagAttr,
|
HitsTagAttr,
|
||||||
MissEffectAttr,
|
MissEffectAttr,
|
||||||
MoveAttr,
|
MoveAttr,
|
||||||
@ -122,12 +122,10 @@ export class MoveEffectPhase extends PokemonPhase {
|
|||||||
const hitCount = new NumberHolder(1);
|
const hitCount = new NumberHolder(1);
|
||||||
// Assume single target for multi hit
|
// Assume single target for multi hit
|
||||||
applyMoveAttrs(MultiHitAttr, user, this.getFirstTarget() ?? null, move, hitCount);
|
applyMoveAttrs(MultiHitAttr, user, this.getFirstTarget() ?? null, move, hitCount);
|
||||||
// If Parental Bond is applicable, double the hit count
|
// If Parental Bond is applicable, add another hit
|
||||||
applyPreAttackAbAttrs(AddSecondStrikeAbAttr, user, null, move, false, targets.length, hitCount, new NumberHolder(0));
|
applyPreAttackAbAttrs(AddSecondStrikeAbAttr, user, null, move, false, hitCount, null);
|
||||||
// If Multi-Lens is applicable, multiply the hit count by 1 + the number of Multi-Lenses held by the user
|
// If Multi-Lens is applicable, add hits equal to the number of held Multi-Lenses
|
||||||
if (move instanceof AttackMove && !move.hasAttr(FixedDamageAttr)) {
|
this.scene.applyModifiers(PokemonMultiHitModifier, user.isPlayer(), user, move.id, hitCount);
|
||||||
this.scene.applyModifiers(PokemonMultiHitModifier, user.isPlayer(), user, hitCount, new NumberHolder(0));
|
|
||||||
}
|
|
||||||
// Set the user's relevant turnData fields to reflect the final hit count
|
// Set the user's relevant turnData fields to reflect the final hit count
|
||||||
user.turnData.hitCount = hitCount.value;
|
user.turnData.hitCount = hitCount.value;
|
||||||
user.turnData.hitsLeft = hitCount.value;
|
user.turnData.hitsLeft = hitCount.value;
|
||||||
@ -505,6 +503,10 @@ export class MoveEffectPhase extends PokemonPhase {
|
|||||||
*/
|
*/
|
||||||
protected applyHeldItemFlinchCheck(user: Pokemon, target: Pokemon, dealsDamage: boolean) : () => void {
|
protected applyHeldItemFlinchCheck(user: Pokemon, target: Pokemon, dealsDamage: boolean) : () => void {
|
||||||
return () => {
|
return () => {
|
||||||
|
if (this.move.getMove().hasAttr(FlinchAttr)) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
if (dealsDamage && !target.hasAbilityWithAttr(IgnoreMoveEffectsAbAttr) && !this.move.getMove().hitsSubstitute(user, target)) {
|
if (dealsDamage && !target.hasAbilityWithAttr(IgnoreMoveEffectsAbAttr) && !this.move.getMove().hitsSubstitute(user, target)) {
|
||||||
const flinched = new BooleanHolder(false);
|
const flinched = new BooleanHolder(false);
|
||||||
user.scene.applyModifiers(FlinchChanceModifier, user.isPlayer(), user, flinched);
|
user.scene.applyModifiers(FlinchChanceModifier, user.isPlayer(), user, flinched);
|
||||||
|
@ -121,12 +121,11 @@ export class MovePhase extends BattlePhase {
|
|||||||
|
|
||||||
// Check if move is unusable (e.g. because it's out of PP due to a mid-turn Spite).
|
// Check if move is unusable (e.g. because it's out of PP due to a mid-turn Spite).
|
||||||
if (!this.canMove(true)) {
|
if (!this.canMove(true)) {
|
||||||
if (this.pokemon.isActive(true) && this.move.ppUsed >= this.move.getMovePp()) {
|
if (this.pokemon.isActive(true)) {
|
||||||
this.fail();
|
this.fail();
|
||||||
this.showMoveText();
|
this.showMoveText();
|
||||||
this.showFailedText();
|
this.showFailedText();
|
||||||
}
|
}
|
||||||
|
|
||||||
return this.end();
|
return this.end();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -378,15 +377,9 @@ export class MovePhase extends BattlePhase {
|
|||||||
} else {
|
} else {
|
||||||
this.pokemon.pushMoveHistory({ move: this.move.moveId, targets: this.targets, result: MoveResult.FAIL, virtual: this.move.virtual });
|
this.pokemon.pushMoveHistory({ move: this.move.moveId, targets: this.targets, result: MoveResult.FAIL, virtual: this.move.virtual });
|
||||||
|
|
||||||
let failedText: string | undefined;
|
|
||||||
const failureMessage = move.getFailedText(this.pokemon, targets[0], move, new BooleanHolder(false));
|
const failureMessage = move.getFailedText(this.pokemon, targets[0], move, new BooleanHolder(false));
|
||||||
|
|
||||||
if (failureMessage) {
|
|
||||||
failedText = failureMessage;
|
|
||||||
}
|
|
||||||
|
|
||||||
this.showMoveText();
|
this.showMoveText();
|
||||||
this.showFailedText(failedText);
|
this.showFailedText(failureMessage ?? undefined);
|
||||||
|
|
||||||
// Remove the user from its semi-invulnerable state (if applicable)
|
// Remove the user from its semi-invulnerable state (if applicable)
|
||||||
this.pokemon.lapseTags(BattlerTagLapseType.MOVE_EFFECT);
|
this.pokemon.lapseTags(BattlerTagLapseType.MOVE_EFFECT);
|
||||||
|
@ -312,6 +312,10 @@ export class PokemonAnimPhase extends BattlePhase {
|
|||||||
// Note: unlike the other Commander animation, this is played through the
|
// Note: unlike the other Commander animation, this is played through the
|
||||||
// Dondozo instead of the Tatsugiri.
|
// Dondozo instead of the Tatsugiri.
|
||||||
const tatsugiri = this.pokemon.getAlly();
|
const tatsugiri = this.pokemon.getAlly();
|
||||||
|
if (isNullOrUndefined(tatsugiri)) {
|
||||||
|
console.warn("Aborting COMMANDER_REMOVE anim: Tatsugiri is undefined");
|
||||||
|
return this.end();
|
||||||
|
}
|
||||||
|
|
||||||
const tatsuSprite = this.scene.addPokemonSprite(
|
const tatsuSprite = this.scene.addPokemonSprite(
|
||||||
tatsugiri,
|
tatsugiri,
|
||||||
|
@ -29,10 +29,14 @@ export class QuietFormChangePhase extends BattlePhase {
|
|||||||
|
|
||||||
const preName = getPokemonNameWithAffix(this.pokemon);
|
const preName = getPokemonNameWithAffix(this.pokemon);
|
||||||
|
|
||||||
if (!this.pokemon.isOnField() || this.pokemon.getTag(SemiInvulnerableTag)) {
|
if (!this.pokemon.isOnField() || this.pokemon.getTag(SemiInvulnerableTag) || this.pokemon.isFainted()) {
|
||||||
this.pokemon.changeForm(this.formChange).then(() => {
|
if (this.pokemon.isPlayer() || this.pokemon.isActive()) {
|
||||||
this.scene.ui.showText(getSpeciesFormChangeMessage(this.pokemon, this.formChange, preName), null, () => this.end(), 1500);
|
this.pokemon.changeForm(this.formChange).then(() => {
|
||||||
});
|
this.scene.ui.showText(getSpeciesFormChangeMessage(this.pokemon, this.formChange, preName), null, () => this.end(), 1500);
|
||||||
|
});
|
||||||
|
} else {
|
||||||
|
this.end();
|
||||||
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -103,7 +103,7 @@ export class SelectModifierPhase extends BattlePhase {
|
|||||||
const itemModifiers = this.scene.findModifiers(m => m instanceof PokemonHeldItemModifier
|
const itemModifiers = this.scene.findModifiers(m => m instanceof PokemonHeldItemModifier
|
||||||
&& m.isTransferable && m.pokemonId === party[fromSlotIndex].id) as PokemonHeldItemModifier[];
|
&& m.isTransferable && m.pokemonId === party[fromSlotIndex].id) as PokemonHeldItemModifier[];
|
||||||
const itemModifier = itemModifiers[itemIndex];
|
const itemModifier = itemModifiers[itemIndex];
|
||||||
this.scene.tryTransferHeldItemModifier(itemModifier, party[toSlotIndex], true, itemQuantity);
|
this.scene.tryTransferHeldItemModifier(itemModifier, party[toSlotIndex], true, itemQuantity, undefined, undefined, false);
|
||||||
} else {
|
} else {
|
||||||
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), this.typeOptions, modifierSelectCallback, this.getRerollCost(this.scene.lockModifierTiers));
|
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), this.typeOptions, modifierSelectCallback, this.getRerollCost(this.scene.lockModifierTiers));
|
||||||
}
|
}
|
||||||
|
@ -125,10 +125,7 @@ export class StatStageChangePhase extends PokemonPhase {
|
|||||||
const whiteHerb = this.scene.applyModifier(ResetNegativeStatStageModifier, this.player, pokemon) as ResetNegativeStatStageModifier;
|
const whiteHerb = this.scene.applyModifier(ResetNegativeStatStageModifier, this.player, pokemon) as ResetNegativeStatStageModifier;
|
||||||
// If the White Herb was applied, consume it
|
// If the White Herb was applied, consume it
|
||||||
if (whiteHerb) {
|
if (whiteHerb) {
|
||||||
whiteHerb.stackCount--;
|
pokemon.loseHeldItem(whiteHerb);
|
||||||
if (whiteHerb.stackCount <= 0) {
|
|
||||||
this.scene.removeModifier(whiteHerb);
|
|
||||||
}
|
|
||||||
this.scene.updateModifiers(this.player);
|
this.scene.updateModifiers(this.player);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -144,7 +144,7 @@ export class SummonPhase extends PartyMemberPokemonPhase {
|
|||||||
this.scene.field.add(pokemon);
|
this.scene.field.add(pokemon);
|
||||||
if (!this.player) {
|
if (!this.player) {
|
||||||
const playerPokemon = this.scene.getPlayerPokemon() as Pokemon;
|
const playerPokemon = this.scene.getPlayerPokemon() as Pokemon;
|
||||||
if (playerPokemon?.visible) {
|
if (playerPokemon?.isOnField()) {
|
||||||
this.scene.field.moveBelow(pokemon, playerPokemon);
|
this.scene.field.moveBelow(pokemon, playerPokemon);
|
||||||
}
|
}
|
||||||
this.scene.currentBattle.seenEnemyPartyMemberIds.add(pokemon.id);
|
this.scene.currentBattle.seenEnemyPartyMemberIds.add(pokemon.id);
|
||||||
@ -197,7 +197,7 @@ export class SummonPhase extends PartyMemberPokemonPhase {
|
|||||||
this.scene.field.add(pokemon);
|
this.scene.field.add(pokemon);
|
||||||
if (!this.player) {
|
if (!this.player) {
|
||||||
const playerPokemon = this.scene.getPlayerPokemon() as Pokemon;
|
const playerPokemon = this.scene.getPlayerPokemon() as Pokemon;
|
||||||
if (playerPokemon?.visible) {
|
if (playerPokemon?.isOnField()) {
|
||||||
this.scene.field.moveBelow(pokemon, playerPokemon);
|
this.scene.field.moveBelow(pokemon, playerPokemon);
|
||||||
}
|
}
|
||||||
this.scene.currentBattle.seenEnemyPartyMemberIds.add(pokemon.id);
|
this.scene.currentBattle.seenEnemyPartyMemberIds.add(pokemon.id);
|
||||||
|
@ -112,7 +112,7 @@ export class SwitchSummonPhase extends SummonPhase {
|
|||||||
const batonPassModifier = this.scene.findModifier(m => m instanceof SwitchEffectTransferModifier
|
const batonPassModifier = this.scene.findModifier(m => m instanceof SwitchEffectTransferModifier
|
||||||
&& (m as SwitchEffectTransferModifier).pokemonId === this.lastPokemon.id) as SwitchEffectTransferModifier;
|
&& (m as SwitchEffectTransferModifier).pokemonId === this.lastPokemon.id) as SwitchEffectTransferModifier;
|
||||||
if (batonPassModifier && !this.scene.findModifier(m => m instanceof SwitchEffectTransferModifier && (m as SwitchEffectTransferModifier).pokemonId === switchedInPokemon.id)) {
|
if (batonPassModifier && !this.scene.findModifier(m => m instanceof SwitchEffectTransferModifier && (m as SwitchEffectTransferModifier).pokemonId === switchedInPokemon.id)) {
|
||||||
this.scene.tryTransferHeldItemModifier(batonPassModifier, switchedInPokemon, false);
|
this.scene.tryTransferHeldItemModifier(batonPassModifier, switchedInPokemon, false, undefined, undefined, undefined, false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -679,7 +679,7 @@ export class GameData {
|
|||||||
return ret;
|
return ret;
|
||||||
}
|
}
|
||||||
|
|
||||||
return k.endsWith("Attr") && ![ "natureAttr", "abilityAttr", "passiveAttr" ].includes(k) ? BigInt(v) : v;
|
return k.endsWith("Attr") && ![ "natureAttr", "abilityAttr", "passiveAttr" ].includes(k) ? BigInt(v ?? 0) : v;
|
||||||
}) as SystemSaveData;
|
}) as SystemSaveData;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1540,7 +1540,7 @@ export class GameData {
|
|||||||
entry.caughtAttr = defaultStarterAttr;
|
entry.caughtAttr = defaultStarterAttr;
|
||||||
entry.natureAttr = 1 << (defaultStarterNatures[ds] + 1);
|
entry.natureAttr = 1 << (defaultStarterNatures[ds] + 1);
|
||||||
for (const i in entry.ivs) {
|
for (const i in entry.ivs) {
|
||||||
entry.ivs[i] = 10;
|
entry.ivs[i] = 15;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -88,8 +88,8 @@ describe("Abilities - Illusion", () => {
|
|||||||
|
|
||||||
const flameThrower = enemy.getMoveset()[0]!.getMove();
|
const flameThrower = enemy.getMoveset()[0]!.getMove();
|
||||||
const psychic = enemy.getMoveset()[1]!.getMove();
|
const psychic = enemy.getMoveset()[1]!.getMove();
|
||||||
const flameThrowerEffectiveness = zoroark.getAttackTypeEffectiveness(flameThrower.type, enemy, undefined, undefined, true);
|
const flameThrowerEffectiveness = zoroark.getAttackTypeEffectiveness(flameThrower.type, enemy, undefined, undefined, flameThrower, true);
|
||||||
const psychicEffectiveness = zoroark.getAttackTypeEffectiveness(psychic.type, enemy, undefined, undefined, true);
|
const psychicEffectiveness = zoroark.getAttackTypeEffectiveness(psychic.type, enemy, undefined, undefined, psychic, true);
|
||||||
expect(psychicEffectiveness).above(flameThrowerEffectiveness);
|
expect(psychicEffectiveness).above(flameThrowerEffectiveness);
|
||||||
});
|
});
|
||||||
|
|
||||||
|
@ -274,7 +274,7 @@ describe("Abilities - Parental Bond", () => {
|
|||||||
);
|
);
|
||||||
|
|
||||||
it(
|
it(
|
||||||
"Moves boosted by this ability and Multi-Lens should strike 4 times",
|
"Moves boosted by this ability and Multi-Lens should strike 3 times",
|
||||||
async () => {
|
async () => {
|
||||||
game.override.moveset([ Moves.TACKLE ]);
|
game.override.moveset([ Moves.TACKLE ]);
|
||||||
game.override.startingHeldItems([{ name: "MULTI_LENS", count: 1 }]);
|
game.override.startingHeldItems([{ name: "MULTI_LENS", count: 1 }]);
|
||||||
@ -287,36 +287,12 @@ describe("Abilities - Parental Bond", () => {
|
|||||||
|
|
||||||
await game.phaseInterceptor.to("DamagePhase");
|
await game.phaseInterceptor.to("DamagePhase");
|
||||||
|
|
||||||
expect(leadPokemon.turnData.hitCount).toBe(4);
|
expect(leadPokemon.turnData.hitCount).toBe(3);
|
||||||
}
|
}
|
||||||
);
|
);
|
||||||
|
|
||||||
it(
|
it(
|
||||||
"Super Fang boosted by this ability and Multi-Lens should strike twice",
|
"Seismic Toss boosted by this ability and Multi-Lens should strike 3 times",
|
||||||
async () => {
|
|
||||||
game.override.moveset([ Moves.SUPER_FANG ]);
|
|
||||||
game.override.startingHeldItems([{ name: "MULTI_LENS", count: 1 }]);
|
|
||||||
|
|
||||||
await game.classicMode.startBattle([ Species.MAGIKARP ]);
|
|
||||||
|
|
||||||
const leadPokemon = game.scene.getPlayerPokemon()!;
|
|
||||||
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
|
||||||
|
|
||||||
game.move.select(Moves.SUPER_FANG);
|
|
||||||
await game.move.forceHit();
|
|
||||||
|
|
||||||
await game.phaseInterceptor.to("DamagePhase");
|
|
||||||
|
|
||||||
expect(leadPokemon.turnData.hitCount).toBe(2);
|
|
||||||
|
|
||||||
await game.phaseInterceptor.to("MoveEndPhase", false);
|
|
||||||
|
|
||||||
expect(enemyPokemon.hp).toBe(Math.ceil(enemyPokemon.getMaxHp() * 0.25));
|
|
||||||
}
|
|
||||||
);
|
|
||||||
|
|
||||||
it(
|
|
||||||
"Seismic Toss boosted by this ability and Multi-Lens should strike twice",
|
|
||||||
async () => {
|
async () => {
|
||||||
game.override.moveset([ Moves.SEISMIC_TOSS ]);
|
game.override.moveset([ Moves.SEISMIC_TOSS ]);
|
||||||
game.override.startingHeldItems([{ name: "MULTI_LENS", count: 1 }]);
|
game.override.startingHeldItems([{ name: "MULTI_LENS", count: 1 }]);
|
||||||
@ -333,11 +309,11 @@ describe("Abilities - Parental Bond", () => {
|
|||||||
|
|
||||||
await game.phaseInterceptor.to("DamagePhase");
|
await game.phaseInterceptor.to("DamagePhase");
|
||||||
|
|
||||||
expect(leadPokemon.turnData.hitCount).toBe(2);
|
expect(leadPokemon.turnData.hitCount).toBe(3);
|
||||||
|
|
||||||
await game.phaseInterceptor.to("MoveEndPhase", false);
|
await game.phaseInterceptor.to("MoveEndPhase", false);
|
||||||
|
|
||||||
expect(enemyPokemon.hp).toBe(enemyStartingHp - 200);
|
expect(enemyPokemon.hp).toBe(enemyStartingHp - 300);
|
||||||
}
|
}
|
||||||
);
|
);
|
||||||
|
|
||||||
@ -494,30 +470,4 @@ describe("Abilities - Parental Bond", () => {
|
|||||||
expect(enemyPokemon.getStatStage(Stat.SPATK)).toBe(1);
|
expect(enemyPokemon.getStatStage(Stat.SPATK)).toBe(1);
|
||||||
}
|
}
|
||||||
);
|
);
|
||||||
|
|
||||||
it(
|
|
||||||
"should not apply to multi-target moves with Multi-Lens",
|
|
||||||
async () => {
|
|
||||||
game.override.battleType("double");
|
|
||||||
game.override.moveset([ Moves.EARTHQUAKE, Moves.SPLASH ]);
|
|
||||||
game.override.passiveAbility(Abilities.LEVITATE);
|
|
||||||
game.override.startingHeldItems([{ name: "MULTI_LENS", count: 1 }]);
|
|
||||||
|
|
||||||
await game.classicMode.startBattle([ Species.MAGIKARP, Species.FEEBAS ]);
|
|
||||||
|
|
||||||
const enemyPokemon = game.scene.getEnemyField();
|
|
||||||
|
|
||||||
const enemyStartingHp = enemyPokemon.map(p => p.hp);
|
|
||||||
|
|
||||||
game.move.select(Moves.EARTHQUAKE);
|
|
||||||
game.move.select(Moves.SPLASH, 1);
|
|
||||||
|
|
||||||
await game.phaseInterceptor.to("DamagePhase");
|
|
||||||
const enemyFirstHitDamage = enemyStartingHp.map((hp, i) => hp - enemyPokemon[i].hp);
|
|
||||||
|
|
||||||
await game.phaseInterceptor.to("BerryPhase", false);
|
|
||||||
|
|
||||||
enemyPokemon.forEach((p, i) => expect(enemyStartingHp[i] - p.hp).toBe(2 * enemyFirstHitDamage[i]));
|
|
||||||
}
|
|
||||||
);
|
|
||||||
});
|
});
|
||||||
|
@ -1,18 +1,35 @@
|
|||||||
|
import { BattlerIndex } from "#app/battle";
|
||||||
|
import { PostItemLostAbAttr } from "#app/data/ability";
|
||||||
|
import { allMoves, StealHeldItemChanceAttr } from "#app/data/move";
|
||||||
|
import Pokemon from "#app/field/pokemon";
|
||||||
|
import type { ContactHeldItemTransferChanceModifier } from "#app/modifier/modifier";
|
||||||
import { Abilities } from "#enums/abilities";
|
import { Abilities } from "#enums/abilities";
|
||||||
|
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||||
|
import { BerryType } from "#enums/berry-type";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
|
import { Stat } from "#enums/stat";
|
||||||
import GameManager from "#test/utils/gameManager";
|
import GameManager from "#test/utils/gameManager";
|
||||||
import Phaser from "phaser";
|
import Phaser from "phaser";
|
||||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||||
import { Stat } from "#enums/stat";
|
|
||||||
import { BerryType } from "#app/enums/berry-type";
|
|
||||||
import { allMoves, StealHeldItemChanceAttr } from "#app/data/move";
|
|
||||||
|
|
||||||
|
|
||||||
describe("Abilities - Unburden", () => {
|
describe("Abilities - Unburden", () => {
|
||||||
let phaserGame: Phaser.Game;
|
let phaserGame: Phaser.Game;
|
||||||
let game: GameManager;
|
let game: GameManager;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Count the number of held items a Pokemon has, accounting for stacks of multiple items.
|
||||||
|
*/
|
||||||
|
function getHeldItemCount(pokemon: Pokemon): number {
|
||||||
|
const stackCounts = pokemon.getHeldItems().map(m => m.getStackCount());
|
||||||
|
if (stackCounts.length) {
|
||||||
|
return stackCounts.reduce((a, b) => a + b);
|
||||||
|
} else {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
beforeAll(() => {
|
beforeAll(() => {
|
||||||
phaserGame = new Phaser.Game({
|
phaserGame = new Phaser.Game({
|
||||||
type: Phaser.HEADLESS,
|
type: Phaser.HEADLESS,
|
||||||
@ -27,9 +44,9 @@ describe("Abilities - Unburden", () => {
|
|||||||
game = new GameManager(phaserGame);
|
game = new GameManager(phaserGame);
|
||||||
game.override
|
game.override
|
||||||
.battleType("single")
|
.battleType("single")
|
||||||
.starterSpecies(Species.TREECKO)
|
|
||||||
.startingLevel(1)
|
.startingLevel(1)
|
||||||
.moveset([ Moves.POPULATION_BOMB, Moves.KNOCK_OFF, Moves.PLUCK, Moves.THIEF ])
|
.ability(Abilities.UNBURDEN)
|
||||||
|
.moveset([ Moves.SPLASH, Moves.KNOCK_OFF, Moves.PLUCK, Moves.FALSE_SWIPE ])
|
||||||
.startingHeldItems([
|
.startingHeldItems([
|
||||||
{ name: "BERRY", count: 1, type: BerryType.SITRUS },
|
{ name: "BERRY", count: 1, type: BerryType.SITRUS },
|
||||||
{ name: "BERRY", count: 2, type: BerryType.APICOT },
|
{ name: "BERRY", count: 2, type: BerryType.APICOT },
|
||||||
@ -37,209 +54,348 @@ describe("Abilities - Unburden", () => {
|
|||||||
])
|
])
|
||||||
.enemySpecies(Species.NINJASK)
|
.enemySpecies(Species.NINJASK)
|
||||||
.enemyLevel(100)
|
.enemyLevel(100)
|
||||||
.enemyMoveset([ Moves.FALSE_SWIPE ])
|
.enemyMoveset(Moves.SPLASH)
|
||||||
.enemyAbility(Abilities.UNBURDEN)
|
.enemyAbility(Abilities.UNBURDEN)
|
||||||
.enemyPassiveAbility(Abilities.NO_GUARD)
|
.enemyPassiveAbility(Abilities.NO_GUARD)
|
||||||
.enemyHeldItems([
|
.enemyHeldItems([
|
||||||
{ name: "BERRY", type: BerryType.SITRUS, count: 1 },
|
{ name: "BERRY", type: BerryType.SITRUS, count: 1 },
|
||||||
{ name: "BERRY", type: BerryType.LUM, count: 1 },
|
{ name: "BERRY", type: BerryType.LUM, count: 1 },
|
||||||
]);
|
]);
|
||||||
|
// For the various tests that use Thief, give it a 100% steal rate
|
||||||
|
vi.spyOn(allMoves[Moves.THIEF], "attrs", "get").mockReturnValue([ new StealHeldItemChanceAttr(1.0) ]);
|
||||||
});
|
});
|
||||||
|
|
||||||
it("should activate when a berry is eaten", async () => {
|
it("should activate when a berry is eaten", async () => {
|
||||||
await game.classicMode.startBattle();
|
game.override.enemyMoveset(Moves.FALSE_SWIPE);
|
||||||
|
await game.classicMode.startBattle([ Species.TREECKO ]);
|
||||||
|
|
||||||
const playerPokemon = game.scene.getPlayerPokemon()!;
|
const playerPokemon = game.scene.getPlayerPokemon()!;
|
||||||
playerPokemon.abilityIndex = 2;
|
const playerHeldItems = getHeldItemCount(playerPokemon);
|
||||||
const playerHeldItems = playerPokemon.getHeldItems().length;
|
|
||||||
const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD);
|
const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD);
|
||||||
|
|
||||||
game.move.select(Moves.FALSE_SWIPE);
|
// Player gets hit by False Swipe and eats its own Sitrus Berry
|
||||||
|
game.move.select(Moves.SPLASH);
|
||||||
await game.toNextTurn();
|
await game.toNextTurn();
|
||||||
|
|
||||||
expect(playerPokemon.getHeldItems().length).toBeLessThan(playerHeldItems);
|
expect(getHeldItemCount(playerPokemon)).toBeLessThan(playerHeldItems);
|
||||||
expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialPlayerSpeed * 2);
|
expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed * 2);
|
||||||
});
|
});
|
||||||
|
|
||||||
it("should activate when a berry is stolen", async () => {
|
it("should activate when a berry is eaten, even if Berry Pouch preserves the berry", async () => {
|
||||||
await game.classicMode.startBattle();
|
game.override.enemyMoveset(Moves.FALSE_SWIPE)
|
||||||
|
.startingModifier([{ name: "BERRY_POUCH", count: 5850 }]);
|
||||||
|
await game.classicMode.startBattle([ Species.TREECKO ]);
|
||||||
|
|
||||||
|
const playerPokemon = game.scene.getPlayerPokemon()!;
|
||||||
|
const playerHeldItems = getHeldItemCount(playerPokemon);
|
||||||
|
const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD);
|
||||||
|
|
||||||
|
// Player gets hit by False Swipe and eats its own Sitrus Berry
|
||||||
|
game.move.select(Moves.SPLASH);
|
||||||
|
await game.toNextTurn();
|
||||||
|
|
||||||
|
expect(getHeldItemCount(playerPokemon)).toBe(playerHeldItems);
|
||||||
|
expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed * 2);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should activate for the target, and not the stealer, when a berry is stolen", async () => {
|
||||||
|
await game.classicMode.startBattle([ Species.TREECKO ]);
|
||||||
|
|
||||||
|
const playerPokemon = game.scene.getPlayerPokemon()!;
|
||||||
|
const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD);
|
||||||
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
||||||
const enemyHeldItemCt = enemyPokemon.getHeldItems().length;
|
const enemyHeldItemCt = getHeldItemCount(enemyPokemon);
|
||||||
const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD);
|
const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD);
|
||||||
|
|
||||||
|
// Player uses Pluck and eats the opponent's berry
|
||||||
game.move.select(Moves.PLUCK);
|
game.move.select(Moves.PLUCK);
|
||||||
await game.toNextTurn();
|
await game.toNextTurn();
|
||||||
|
|
||||||
expect(enemyPokemon.getHeldItems().length).toBeLessThan(enemyHeldItemCt);
|
expect(getHeldItemCount(enemyPokemon)).toBeLessThan(enemyHeldItemCt);
|
||||||
expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialEnemySpeed * 2);
|
expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBe(initialEnemySpeed * 2);
|
||||||
|
expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed);
|
||||||
});
|
});
|
||||||
|
|
||||||
it("should activate when an item is knocked off", async () => {
|
it("should activate when an item is knocked off", async () => {
|
||||||
await game.classicMode.startBattle();
|
await game.classicMode.startBattle([ Species.TREECKO ]);
|
||||||
|
|
||||||
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
||||||
const enemyHeldItemCt = enemyPokemon.getHeldItems().length;
|
const enemyHeldItemCt = getHeldItemCount(enemyPokemon);
|
||||||
const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD);
|
const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD);
|
||||||
|
|
||||||
|
// Player uses Knock Off and removes the opponent's item
|
||||||
game.move.select(Moves.KNOCK_OFF);
|
game.move.select(Moves.KNOCK_OFF);
|
||||||
await game.toNextTurn();
|
await game.toNextTurn();
|
||||||
|
|
||||||
expect(enemyPokemon.getHeldItems().length).toBeLessThan(enemyHeldItemCt);
|
expect(getHeldItemCount(enemyPokemon)).toBeLessThan(enemyHeldItemCt);
|
||||||
expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialEnemySpeed * 2);
|
expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBe(initialEnemySpeed * 2);
|
||||||
});
|
});
|
||||||
|
|
||||||
it("should activate when an item is stolen via attacking ability", async () => {
|
it("should activate when an item is stolen via attacking ability", async () => {
|
||||||
game.override
|
game.override
|
||||||
.ability(Abilities.MAGICIAN)
|
.ability(Abilities.MAGICIAN)
|
||||||
.startingHeldItems([
|
.startingHeldItems([]); // Remove player's full stacks of held items so it can steal opponent's held items
|
||||||
{ name: "MULTI_LENS", count: 3 },
|
await game.classicMode.startBattle([ Species.TREECKO ]);
|
||||||
]);
|
|
||||||
await game.classicMode.startBattle();
|
|
||||||
|
|
||||||
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
||||||
const enemyHeldItemCt = enemyPokemon.getHeldItems().length;
|
const enemyHeldItemCt = getHeldItemCount(enemyPokemon);
|
||||||
const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD);
|
const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD);
|
||||||
|
|
||||||
game.move.select(Moves.POPULATION_BOMB);
|
// Player steals the opponent's item via ability Magician
|
||||||
|
game.move.select(Moves.FALSE_SWIPE);
|
||||||
await game.toNextTurn();
|
await game.toNextTurn();
|
||||||
|
|
||||||
expect(enemyPokemon.getHeldItems().length).toBeLessThan(enemyHeldItemCt);
|
expect(getHeldItemCount(enemyPokemon)).toBeLessThan(enemyHeldItemCt);
|
||||||
expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialEnemySpeed * 2);
|
expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBe(initialEnemySpeed * 2);
|
||||||
});
|
});
|
||||||
|
|
||||||
it("should activate when an item is stolen via defending ability", async () => {
|
it("should activate when an item is stolen via defending ability", async () => {
|
||||||
game.override
|
game.override
|
||||||
.startingLevel(45)
|
|
||||||
.enemyAbility(Abilities.PICKPOCKET)
|
.enemyAbility(Abilities.PICKPOCKET)
|
||||||
.startingHeldItems([
|
.enemyHeldItems([]); // Remove opponent's full stacks of held items so it can steal player's held items
|
||||||
{ name: "MULTI_LENS", count: 3 },
|
await game.classicMode.startBattle([ Species.TREECKO ]);
|
||||||
{ name: "SOUL_DEW", count: 1 },
|
|
||||||
{ name: "LUCKY_EGG", count: 1 },
|
|
||||||
]);
|
|
||||||
await game.classicMode.startBattle();
|
|
||||||
|
|
||||||
const playerPokemon = game.scene.getPlayerPokemon()!;
|
const playerPokemon = game.scene.getPlayerPokemon()!;
|
||||||
playerPokemon.abilityIndex = 2;
|
const playerHeldItems = getHeldItemCount(playerPokemon);
|
||||||
const playerHeldItems = playerPokemon.getHeldItems().length;
|
|
||||||
const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD);
|
const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD);
|
||||||
|
|
||||||
game.move.select(Moves.POPULATION_BOMB);
|
// Player's item gets stolen via ability Pickpocket
|
||||||
|
game.move.select(Moves.FALSE_SWIPE);
|
||||||
await game.toNextTurn();
|
await game.toNextTurn();
|
||||||
|
|
||||||
expect(playerPokemon.getHeldItems().length).toBeLessThan(playerHeldItems);
|
expect(getHeldItemCount(playerPokemon)).toBeLessThan(playerHeldItems);
|
||||||
expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialPlayerSpeed * 2);
|
expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed * 2);
|
||||||
});
|
});
|
||||||
|
|
||||||
it("should activate when an item is stolen via move", async () => {
|
it("should activate when an item is stolen via move", async () => {
|
||||||
vi.spyOn(allMoves[Moves.THIEF], "attrs", "get").mockReturnValue([ new StealHeldItemChanceAttr(1.0) ]); // give Thief 100% steal rate
|
game.override.moveset(Moves.THIEF)
|
||||||
game.override.startingHeldItems([
|
.startingHeldItems([]); // Remove player's full stacks of held items so it can steal opponent's held items
|
||||||
{ name: "MULTI_LENS", count: 3 },
|
await game.classicMode.startBattle([ Species.TREECKO ]);
|
||||||
]);
|
|
||||||
await game.classicMode.startBattle();
|
|
||||||
|
|
||||||
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
||||||
const enemyHeldItemCt = enemyPokemon.getHeldItems().length;
|
const enemyHeldItemCt = getHeldItemCount(enemyPokemon);
|
||||||
const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD);
|
const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD);
|
||||||
|
|
||||||
|
// Player uses Thief and steals the opponent's item
|
||||||
game.move.select(Moves.THIEF);
|
game.move.select(Moves.THIEF);
|
||||||
await game.toNextTurn();
|
await game.toNextTurn();
|
||||||
|
|
||||||
expect(enemyPokemon.getHeldItems().length).toBeLessThan(enemyHeldItemCt);
|
expect(getHeldItemCount(enemyPokemon)).toBeLessThan(enemyHeldItemCt);
|
||||||
expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialEnemySpeed * 2);
|
expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBe(initialEnemySpeed * 2);
|
||||||
});
|
});
|
||||||
|
|
||||||
it("should activate when an item is stolen via grip claw", async () => {
|
it("should activate when an item is stolen via grip claw", async () => {
|
||||||
game.override
|
game.override
|
||||||
.startingLevel(5)
|
|
||||||
.startingHeldItems([
|
.startingHeldItems([
|
||||||
{ name: "GRIP_CLAW", count: 5 },
|
|
||||||
{ name: "MULTI_LENS", count: 3 },
|
|
||||||
])
|
|
||||||
.enemyHeldItems([
|
|
||||||
{ name: "SOUL_DEW", count: 1 },
|
|
||||||
{ name: "LUCKY_EGG", count: 1 },
|
|
||||||
{ name: "LEFTOVERS", count: 1 },
|
|
||||||
{ name: "GRIP_CLAW", count: 1 },
|
{ name: "GRIP_CLAW", count: 1 },
|
||||||
{ name: "MULTI_LENS", count: 1 },
|
|
||||||
{ name: "BERRY", type: BerryType.SITRUS, count: 1 },
|
|
||||||
{ name: "BERRY", type: BerryType.LUM, count: 1 },
|
|
||||||
]);
|
]);
|
||||||
await game.classicMode.startBattle();
|
await game.classicMode.startBattle([ Species.TREECKO ]);
|
||||||
|
|
||||||
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
|
||||||
const enemyHeldItemCt = enemyPokemon.getHeldItems().length;
|
|
||||||
const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD);
|
|
||||||
|
|
||||||
while (enemyPokemon.getHeldItems().length === enemyHeldItemCt) {
|
|
||||||
game.move.select(Moves.POPULATION_BOMB);
|
|
||||||
await game.toNextTurn();
|
|
||||||
}
|
|
||||||
|
|
||||||
expect(enemyPokemon.getHeldItems().length).toBeLessThan(enemyHeldItemCt);
|
|
||||||
expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialEnemySpeed * 2);
|
|
||||||
});
|
|
||||||
|
|
||||||
it("should not activate when a neutralizing ability is present", async () => {
|
|
||||||
game.override.enemyAbility(Abilities.NEUTRALIZING_GAS);
|
|
||||||
await game.classicMode.startBattle();
|
|
||||||
|
|
||||||
const playerPokemon = game.scene.getPlayerPokemon()!;
|
const playerPokemon = game.scene.getPlayerPokemon()!;
|
||||||
const playerHeldItems = playerPokemon.getHeldItems().length;
|
const gripClaw = playerPokemon.getHeldItems()[0] as ContactHeldItemTransferChanceModifier;
|
||||||
const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD);
|
vi.spyOn(gripClaw, "chance", "get").mockReturnValue(100);
|
||||||
|
|
||||||
|
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
||||||
|
const enemyHeldItemCt = getHeldItemCount(enemyPokemon);
|
||||||
|
const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD);
|
||||||
|
|
||||||
|
// Player steals the opponent's item using Grip Claw
|
||||||
game.move.select(Moves.FALSE_SWIPE);
|
game.move.select(Moves.FALSE_SWIPE);
|
||||||
await game.toNextTurn();
|
await game.toNextTurn();
|
||||||
|
|
||||||
expect(playerPokemon.getHeldItems().length).toBeLessThan(playerHeldItems);
|
expect(getHeldItemCount(enemyPokemon)).toBeLessThan(enemyHeldItemCt);
|
||||||
expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialPlayerSpeed);
|
expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBe(initialEnemySpeed * 2);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should not activate when a neutralizing ability is present", async () => {
|
||||||
|
game.override.enemyAbility(Abilities.NEUTRALIZING_GAS)
|
||||||
|
.enemyMoveset(Moves.FALSE_SWIPE);
|
||||||
|
await game.classicMode.startBattle([ Species.TREECKO ]);
|
||||||
|
|
||||||
|
const playerPokemon = game.scene.getPlayerPokemon()!;
|
||||||
|
const playerHeldItems = getHeldItemCount(playerPokemon);
|
||||||
|
const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD);
|
||||||
|
|
||||||
|
// Player gets hit by False Swipe and eats Sitrus Berry, which should not trigger Unburden
|
||||||
|
game.move.select(Moves.SPLASH);
|
||||||
|
await game.toNextTurn();
|
||||||
|
|
||||||
|
expect(getHeldItemCount(playerPokemon)).toBeLessThan(playerHeldItems);
|
||||||
|
expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed);
|
||||||
|
expect(playerPokemon.getTag(BattlerTagType.UNBURDEN)).toBeUndefined();
|
||||||
});
|
});
|
||||||
|
|
||||||
it("should activate when a move that consumes a berry is used", async () => {
|
it("should activate when a move that consumes a berry is used", async () => {
|
||||||
game.override.enemyMoveset([ Moves.STUFF_CHEEKS ]);
|
game.override.moveset(Moves.STUFF_CHEEKS);
|
||||||
await game.classicMode.startBattle();
|
await game.classicMode.startBattle([ Species.TREECKO ]);
|
||||||
|
|
||||||
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
const playerPokemon = game.scene.getPlayerPokemon()!;
|
||||||
const enemyHeldItemCt = enemyPokemon.getHeldItems().length;
|
const playerHeldItemCt = getHeldItemCount(playerPokemon);
|
||||||
const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD);
|
const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD);
|
||||||
|
|
||||||
|
// Player uses Stuff Cheeks and eats its own berry
|
||||||
|
// Caution: Do not test this using opponent, there is a known issue where opponent can randomly generate with Salac Berry
|
||||||
game.move.select(Moves.STUFF_CHEEKS);
|
game.move.select(Moves.STUFF_CHEEKS);
|
||||||
await game.toNextTurn();
|
await game.toNextTurn();
|
||||||
|
|
||||||
expect(enemyPokemon.getHeldItems().length).toBeLessThan(enemyHeldItemCt);
|
expect(getHeldItemCount(playerPokemon)).toBeLessThan(playerHeldItemCt);
|
||||||
expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialEnemySpeed * 2);
|
expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed * 2);
|
||||||
});
|
});
|
||||||
|
|
||||||
it("should deactivate when a neutralizing gas user enters the field", async () => {
|
it("should deactivate temporarily when a neutralizing gas user is on the field", async () => {
|
||||||
game.override
|
game.override
|
||||||
.battleType("double")
|
.battleType("double")
|
||||||
.moveset([ Moves.SPLASH ]);
|
.ability(Abilities.NONE); // Disable ability override so that we can properly set abilities below
|
||||||
await game.classicMode.startBattle([ Species.TREECKO, Species.MEOWTH, Species.WEEZING ]);
|
await game.classicMode.startBattle([ Species.TREECKO, Species.MEOWTH, Species.WEEZING ]);
|
||||||
|
|
||||||
const playerPokemon = game.scene.getPlayerParty();
|
// eslint-disable-next-line @typescript-eslint/no-unused-vars
|
||||||
const treecko = playerPokemon[0];
|
const [ treecko, _meowth, weezing ] = game.scene.getPlayerParty();
|
||||||
const weezing = playerPokemon[2];
|
treecko.abilityIndex = 2; // Treecko has Unburden
|
||||||
treecko.abilityIndex = 2;
|
weezing.abilityIndex = 1; // Weezing has Neutralizing Gas
|
||||||
weezing.abilityIndex = 1;
|
const playerHeldItems = getHeldItemCount(treecko);
|
||||||
const playerHeldItems = treecko.getHeldItems().length;
|
|
||||||
const initialPlayerSpeed = treecko.getStat(Stat.SPD);
|
const initialPlayerSpeed = treecko.getStat(Stat.SPD);
|
||||||
|
|
||||||
|
// Turn 1: Treecko gets hit by False Swipe and eats Sitrus Berry, activating Unburden
|
||||||
game.move.select(Moves.SPLASH);
|
game.move.select(Moves.SPLASH);
|
||||||
game.move.select(Moves.SPLASH);
|
game.move.select(Moves.SPLASH, 1);
|
||||||
await game.forceEnemyMove(Moves.FALSE_SWIPE, 0);
|
await game.forceEnemyMove(Moves.FALSE_SWIPE, 0);
|
||||||
await game.forceEnemyMove(Moves.FALSE_SWIPE, 0);
|
await game.forceEnemyMove(Moves.FALSE_SWIPE, 0);
|
||||||
await game.phaseInterceptor.to("TurnEndPhase");
|
await game.phaseInterceptor.to("TurnEndPhase");
|
||||||
|
|
||||||
expect(treecko.getHeldItems().length).toBeLessThan(playerHeldItems);
|
expect(getHeldItemCount(treecko)).toBeLessThan(playerHeldItems);
|
||||||
expect(treecko.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialPlayerSpeed * 2);
|
expect(treecko.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed * 2);
|
||||||
|
|
||||||
|
// Turn 2: Switch Meowth to Weezing, activating Neutralizing Gas
|
||||||
await game.toNextTurn();
|
await game.toNextTurn();
|
||||||
game.move.select(Moves.SPLASH);
|
game.move.select(Moves.SPLASH);
|
||||||
game.doSwitchPokemon(2);
|
game.doSwitchPokemon(2);
|
||||||
await game.phaseInterceptor.to("TurnEndPhase");
|
await game.phaseInterceptor.to("TurnEndPhase");
|
||||||
|
|
||||||
expect(treecko.getHeldItems().length).toBeLessThan(playerHeldItems);
|
expect(getHeldItemCount(treecko)).toBeLessThan(playerHeldItems);
|
||||||
expect(treecko.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialPlayerSpeed);
|
expect(treecko.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed);
|
||||||
|
|
||||||
|
// Turn 3: Switch Weezing to Meowth, deactivating Neutralizing Gas
|
||||||
|
await game.toNextTurn();
|
||||||
|
game.move.select(Moves.SPLASH);
|
||||||
|
game.doSwitchPokemon(2);
|
||||||
|
await game.phaseInterceptor.to("TurnEndPhase");
|
||||||
|
|
||||||
|
expect(getHeldItemCount(treecko)).toBeLessThan(playerHeldItems);
|
||||||
|
expect(treecko.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed * 2);
|
||||||
});
|
});
|
||||||
|
|
||||||
|
it("should not activate when passing a baton to a teammate switching in", async () => {
|
||||||
|
game.override.startingHeldItems([{ name: "BATON" }])
|
||||||
|
.moveset(Moves.BATON_PASS);
|
||||||
|
await game.classicMode.startBattle([ Species.TREECKO, Species.PURRLOIN ]);
|
||||||
|
|
||||||
|
const [ treecko, purrloin ] = game.scene.getPlayerParty();
|
||||||
|
const initialTreeckoSpeed = treecko.getStat(Stat.SPD);
|
||||||
|
const initialPurrloinSpeed = purrloin.getStat(Stat.SPD);
|
||||||
|
const unburdenAttr = treecko.getAbilityAttrs(PostItemLostAbAttr)[0];
|
||||||
|
vi.spyOn(unburdenAttr, "applyPostItemLost");
|
||||||
|
|
||||||
|
// Player uses Baton Pass, which also passes the Baton item
|
||||||
|
game.move.select(Moves.BATON_PASS);
|
||||||
|
game.doSelectPartyPokemon(1);
|
||||||
|
await game.toNextTurn();
|
||||||
|
|
||||||
|
expect(getHeldItemCount(treecko)).toBe(0);
|
||||||
|
expect(getHeldItemCount(purrloin)).toBe(1);
|
||||||
|
expect(treecko.getEffectiveStat(Stat.SPD)).toBe(initialTreeckoSpeed);
|
||||||
|
expect(purrloin.getEffectiveStat(Stat.SPD)).toBe(initialPurrloinSpeed);
|
||||||
|
expect(unburdenAttr.applyPostItemLost).not.toHaveBeenCalled();
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should not speed up a Pokemon after it loses the ability Unburden", async () => {
|
||||||
|
game.override.enemyMoveset([ Moves.FALSE_SWIPE, Moves.WORRY_SEED ]);
|
||||||
|
await game.classicMode.startBattle([ Species.PURRLOIN ]);
|
||||||
|
|
||||||
|
const playerPokemon = game.scene.getPlayerPokemon()!;
|
||||||
|
const playerHeldItems = getHeldItemCount(playerPokemon);
|
||||||
|
const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD);
|
||||||
|
|
||||||
|
// Turn 1: Get hit by False Swipe and eat Sitrus Berry, activating Unburden
|
||||||
|
game.move.select(Moves.SPLASH);
|
||||||
|
await game.forceEnemyMove(Moves.FALSE_SWIPE);
|
||||||
|
await game.toNextTurn();
|
||||||
|
|
||||||
|
expect(getHeldItemCount(playerPokemon)).toBeLessThan(playerHeldItems);
|
||||||
|
expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed * 2);
|
||||||
|
|
||||||
|
// Turn 2: Get hit by Worry Seed, deactivating Unburden
|
||||||
|
game.move.select(Moves.SPLASH);
|
||||||
|
await game.forceEnemyMove(Moves.WORRY_SEED);
|
||||||
|
await game.toNextTurn();
|
||||||
|
|
||||||
|
expect(getHeldItemCount(playerPokemon)).toBeLessThan(playerHeldItems);
|
||||||
|
expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should activate when a reviver seed is used", async () => {
|
||||||
|
game.override.startingHeldItems([{ name: "REVIVER_SEED" }])
|
||||||
|
.enemyMoveset([ Moves.WING_ATTACK ]);
|
||||||
|
await game.classicMode.startBattle([ Species.TREECKO ]);
|
||||||
|
|
||||||
|
const playerPokemon = game.scene.getPlayerPokemon()!;
|
||||||
|
const playerHeldItems = getHeldItemCount(playerPokemon);
|
||||||
|
const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD);
|
||||||
|
|
||||||
|
// Turn 1: Get hit by Wing Attack and faint, activating Reviver Seed
|
||||||
|
game.move.select(Moves.SPLASH);
|
||||||
|
await game.toNextTurn();
|
||||||
|
|
||||||
|
expect(getHeldItemCount(playerPokemon)).toBeLessThan(playerHeldItems);
|
||||||
|
expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed * 2);
|
||||||
|
});
|
||||||
|
|
||||||
|
// test for `.bypassFaint()` - singles
|
||||||
|
it("shouldn't persist when revived normally if activated while fainting", async () => {
|
||||||
|
game.override.enemyMoveset([ Moves.SPLASH, Moves.THIEF ]);
|
||||||
|
await game.classicMode.startBattle([ Species.TREECKO, Species.FEEBAS ]);
|
||||||
|
|
||||||
|
const treecko = game.scene.getPlayerPokemon()!;
|
||||||
|
const treeckoInitialHeldItems = getHeldItemCount(treecko);
|
||||||
|
const initialSpeed = treecko.getStat(Stat.SPD);
|
||||||
|
|
||||||
|
game.move.select(Moves.SPLASH);
|
||||||
|
await game.forceEnemyMove(Moves.THIEF);
|
||||||
|
game.doSelectPartyPokemon(1);
|
||||||
|
await game.toNextTurn();
|
||||||
|
|
||||||
|
game.doRevivePokemon(1);
|
||||||
|
game.doSwitchPokemon(1);
|
||||||
|
await game.forceEnemyMove(Moves.SPLASH);
|
||||||
|
await game.toNextTurn();
|
||||||
|
|
||||||
|
expect(game.scene.getPlayerPokemon()!).toBe(treecko);
|
||||||
|
expect(getHeldItemCount(treecko)).toBeLessThan(treeckoInitialHeldItems);
|
||||||
|
expect(treecko.getEffectiveStat(Stat.SPD)).toBe(initialSpeed);
|
||||||
|
});
|
||||||
|
|
||||||
|
// test for `.bypassFaint()` - doubles
|
||||||
|
it("shouldn't persist when revived by revival blessing if activated while fainting", async () => {
|
||||||
|
game.override
|
||||||
|
.battleType("double")
|
||||||
|
.enemyMoveset([ Moves.SPLASH, Moves.THIEF ])
|
||||||
|
.moveset([ Moves.SPLASH, Moves.REVIVAL_BLESSING ])
|
||||||
|
.startingHeldItems([{ name: "WIDE_LENS" }]);
|
||||||
|
await game.classicMode.startBattle([ Species.TREECKO, Species.FEEBAS, Species.MILOTIC ]);
|
||||||
|
|
||||||
|
const treecko = game.scene.getPlayerField()[0];
|
||||||
|
const treeckoInitialHeldItems = getHeldItemCount(treecko);
|
||||||
|
const initialSpeed = treecko.getStat(Stat.SPD);
|
||||||
|
|
||||||
|
game.move.select(Moves.SPLASH);
|
||||||
|
game.move.select(Moves.REVIVAL_BLESSING, 1);
|
||||||
|
await game.forceEnemyMove(Moves.THIEF, BattlerIndex.PLAYER);
|
||||||
|
await game.forceEnemyMove(Moves.SPLASH);
|
||||||
|
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2, BattlerIndex.PLAYER_2 ]);
|
||||||
|
game.doSelectPartyPokemon(0, "MoveEffectPhase");
|
||||||
|
await game.toNextTurn();
|
||||||
|
|
||||||
|
expect(game.scene.getPlayerField()[0]).toBe(treecko);
|
||||||
|
expect(getHeldItemCount(treecko)).toBeLessThan(treeckoInitialHeldItems);
|
||||||
|
expect(treecko.getEffectiveStat(Stat.SPD)).toBe(initialSpeed);
|
||||||
|
});
|
||||||
});
|
});
|
||||||
|
@ -1,14 +1,8 @@
|
|||||||
import { BattlerIndex } from "#app/battle";
|
|
||||||
import { Status } from "#app/data/status-effect";
|
import { Status } from "#app/data/status-effect";
|
||||||
import { DamagePhase } from "#app/phases/damage-phase";
|
|
||||||
import { SwitchSummonPhase } from "#app/phases/switch-summon-phase";
|
|
||||||
import { Mode } from "#app/ui/ui";
|
|
||||||
import { Abilities } from "#enums/abilities";
|
import { Abilities } from "#enums/abilities";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import { Stat } from "#enums/stat";
|
|
||||||
import { StatusEffect } from "#enums/status-effect";
|
import { StatusEffect } from "#enums/status-effect";
|
||||||
import { SwitchType } from "#enums/switch-type";
|
|
||||||
import GameManager from "#test/utils/gameManager";
|
import GameManager from "#test/utils/gameManager";
|
||||||
import Phaser from "phaser";
|
import Phaser from "phaser";
|
||||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||||
@ -34,78 +28,60 @@ describe("Abilities - ZEN MODE", () => {
|
|||||||
game = new GameManager(phaserGame);
|
game = new GameManager(phaserGame);
|
||||||
game.override
|
game.override
|
||||||
.battleType("single")
|
.battleType("single")
|
||||||
.enemySpecies(Species.RATTATA)
|
.disableCrits()
|
||||||
.enemyAbility(Abilities.HYDRATION)
|
.enemySpecies(Species.MAGIKARP)
|
||||||
|
.enemyAbility(Abilities.BALL_FETCH)
|
||||||
|
.enemyLevel(5)
|
||||||
.ability(Abilities.ZEN_MODE)
|
.ability(Abilities.ZEN_MODE)
|
||||||
.startingLevel(100)
|
|
||||||
.moveset(Moves.SPLASH)
|
.moveset(Moves.SPLASH)
|
||||||
.enemyMoveset(Moves.TACKLE);
|
.enemyMoveset(Moves.SEISMIC_TOSS);
|
||||||
});
|
});
|
||||||
|
|
||||||
it("shouldn't change form when taking damage if not dropping below 50% HP", async () => {
|
it("shouldn't change form when taking damage if not dropping below 50% HP", async () => {
|
||||||
await game.classicMode.startBattle([ Species.DARMANITAN ]);
|
await game.classicMode.startBattle([ Species.DARMANITAN ]);
|
||||||
const player = game.scene.getPlayerPokemon()!;
|
const darmanitan = game.scene.getPlayerPokemon()!;
|
||||||
player.stats[Stat.HP] = 100;
|
expect(darmanitan.formIndex).toBe(baseForm);
|
||||||
player.hp = 100;
|
|
||||||
expect(player.formIndex).toBe(baseForm);
|
|
||||||
|
|
||||||
game.move.select(Moves.SPLASH);
|
game.move.select(Moves.SPLASH);
|
||||||
await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]);
|
await game.toNextTurn();
|
||||||
await game.phaseInterceptor.to("BerryPhase");
|
|
||||||
|
|
||||||
expect(player.hp).toBeLessThan(100);
|
expect(darmanitan.getHpRatio()).toBeLessThan(1);
|
||||||
expect(player.formIndex).toBe(baseForm);
|
expect(darmanitan.getHpRatio()).toBeGreaterThan(0.5);
|
||||||
|
expect(darmanitan.formIndex).toBe(baseForm);
|
||||||
});
|
});
|
||||||
|
|
||||||
it("should change form when falling below 50% HP", async () => {
|
it("should change form when falling below 50% HP", async () => {
|
||||||
await game.classicMode.startBattle([ Species.DARMANITAN ]);
|
await game.classicMode.startBattle([ Species.DARMANITAN ]);
|
||||||
|
|
||||||
const player = game.scene.getPlayerPokemon()!;
|
const darmanitan = game.scene.getPlayerPokemon()!;
|
||||||
player.stats[Stat.HP] = 1000;
|
darmanitan.hp = (darmanitan.getMaxHp() / 2) + 1;
|
||||||
player.hp = 100;
|
expect(darmanitan.formIndex).toBe(baseForm);
|
||||||
expect(player.formIndex).toBe(baseForm);
|
|
||||||
|
|
||||||
game.move.select(Moves.SPLASH);
|
game.move.select(Moves.SPLASH);
|
||||||
|
await game.toNextTurn();
|
||||||
|
|
||||||
await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]);
|
expect(darmanitan.getHpRatio()).toBeLessThan(0.5);
|
||||||
await game.phaseInterceptor.to("QuietFormChangePhase");
|
expect(darmanitan.formIndex).toBe(zenForm);
|
||||||
await game.phaseInterceptor.to("TurnInitPhase", false);
|
|
||||||
|
|
||||||
expect(player.hp).not.toBe(100);
|
|
||||||
expect(player.formIndex).toBe(zenForm);
|
|
||||||
});
|
});
|
||||||
|
|
||||||
it("should stay zen mode when fainted", async () => {
|
it("should stay zen mode when fainted", async () => {
|
||||||
await game.classicMode.startBattle([ Species.DARMANITAN, Species.CHARIZARD ]);
|
await game.classicMode.startBattle([ Species.DARMANITAN, Species.CHARIZARD ]);
|
||||||
const player = game.scene.getPlayerPokemon()!;
|
const darmanitan = game.scene.getPlayerPokemon()!;
|
||||||
player.stats[Stat.HP] = 1000;
|
darmanitan.hp = (darmanitan.getMaxHp() / 2) + 1;
|
||||||
player.hp = 100;
|
expect(darmanitan.formIndex).toBe(baseForm);
|
||||||
expect(player.formIndex).toBe(baseForm);
|
|
||||||
|
|
||||||
game.move.select(Moves.SPLASH);
|
game.move.select(Moves.SPLASH);
|
||||||
|
await game.toNextTurn();
|
||||||
|
|
||||||
await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]);
|
expect(darmanitan.getHpRatio()).toBeLessThan(0.5);
|
||||||
await game.phaseInterceptor.to(DamagePhase, false);
|
expect(darmanitan.formIndex).toBe(zenForm);
|
||||||
const damagePhase = game.scene.getCurrentPhase() as DamagePhase;
|
|
||||||
damagePhase.updateAmount(80);
|
|
||||||
await game.phaseInterceptor.to("QuietFormChangePhase");
|
|
||||||
|
|
||||||
expect(player.hp).not.toBe(100);
|
game.move.select(Moves.SPLASH);
|
||||||
expect(player.formIndex).toBe(zenForm);
|
await game.killPokemon(darmanitan);
|
||||||
|
game.doSelectPartyPokemon(1);
|
||||||
await game.killPokemon(player);
|
await game.toNextTurn();
|
||||||
expect(player.isFainted()).toBe(true);
|
|
||||||
|
|
||||||
await game.phaseInterceptor.to("TurnStartPhase");
|
|
||||||
game.onNextPrompt("SwitchPhase", Mode.PARTY, () => {
|
|
||||||
game.scene.unshiftPhase(new SwitchSummonPhase(game.scene, SwitchType.SWITCH, 0, 1, false));
|
|
||||||
game.scene.ui.setMode(Mode.MESSAGE);
|
|
||||||
});
|
|
||||||
game.onNextPrompt("SwitchPhase", Mode.MESSAGE, () => {
|
|
||||||
game.endPhase();
|
|
||||||
});
|
|
||||||
await game.phaseInterceptor.to("PostSummonPhase");
|
|
||||||
|
|
||||||
|
expect(darmanitan.isFainted()).toBe(true);
|
||||||
expect(game.scene.getPlayerParty()[1].formIndex).toBe(zenForm);
|
expect(game.scene.getPlayerParty()[1].formIndex).toBe(zenForm);
|
||||||
});
|
});
|
||||||
|
|
||||||
@ -117,7 +93,8 @@ describe("Abilities - ZEN MODE", () => {
|
|||||||
|
|
||||||
await game.classicMode.startBattle([ Species.MAGIKARP, Species.DARMANITAN ]);
|
await game.classicMode.startBattle([ Species.MAGIKARP, Species.DARMANITAN ]);
|
||||||
|
|
||||||
const darmanitan = game.scene.getPlayerParty().find((p) => p.species.speciesId === Species.DARMANITAN)!;
|
const darmanitan = game.scene.getPlayerParty()[1];
|
||||||
|
darmanitan.hp = 1;
|
||||||
expect(darmanitan.formIndex).toBe(zenForm);
|
expect(darmanitan.formIndex).toBe(zenForm);
|
||||||
|
|
||||||
darmanitan.hp = 0;
|
darmanitan.hp = 0;
|
||||||
@ -126,9 +103,7 @@ describe("Abilities - ZEN MODE", () => {
|
|||||||
|
|
||||||
game.move.select(Moves.SPLASH);
|
game.move.select(Moves.SPLASH);
|
||||||
await game.doKillOpponents();
|
await game.doKillOpponents();
|
||||||
await game.phaseInterceptor.to("TurnEndPhase");
|
await game.toNextWave();
|
||||||
game.doSelectModifier();
|
|
||||||
await game.phaseInterceptor.to("QuietFormChangePhase");
|
|
||||||
|
|
||||||
expect(darmanitan.formIndex).toBe(baseForm);
|
expect(darmanitan.formIndex).toBe(baseForm);
|
||||||
});
|
});
|
||||||
|
@ -1,4 +1,6 @@
|
|||||||
import { Status } from "#app/data/status-effect";
|
import { Status } from "#app/data/status-effect";
|
||||||
|
import { Abilities } from "#enums/abilities";
|
||||||
|
import { GameModes, getGameMode } from "#app/game-mode";
|
||||||
import { BattleEndPhase } from "#app/phases/battle-end-phase";
|
import { BattleEndPhase } from "#app/phases/battle-end-phase";
|
||||||
import { TurnInitPhase } from "#app/phases/turn-init-phase";
|
import { TurnInitPhase } from "#app/phases/turn-init-phase";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
@ -6,9 +8,11 @@ import { Species } from "#enums/species";
|
|||||||
import { StatusEffect } from "#enums/status-effect";
|
import { StatusEffect } from "#enums/status-effect";
|
||||||
import GameManager from "#test/utils/gameManager";
|
import GameManager from "#test/utils/gameManager";
|
||||||
import Phaser from "phaser";
|
import Phaser from "phaser";
|
||||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||||
|
|
||||||
describe("Double Battles", () => {
|
describe("Double Battles", () => {
|
||||||
|
const DOUBLE_CHANCE = 8; // Normal chance of double battle is 1/8
|
||||||
|
|
||||||
let phaserGame: Phaser.Game;
|
let phaserGame: Phaser.Game;
|
||||||
let game: GameManager;
|
let game: GameManager;
|
||||||
|
|
||||||
@ -56,4 +60,40 @@ describe("Double Battles", () => {
|
|||||||
await game.phaseInterceptor.to(TurnInitPhase);
|
await game.phaseInterceptor.to(TurnInitPhase);
|
||||||
expect(game.scene.getPlayerField().filter(p => !p.isFainted())).toHaveLength(2);
|
expect(game.scene.getPlayerField().filter(p => !p.isFainted())).toHaveLength(2);
|
||||||
}, 20000);
|
}, 20000);
|
||||||
|
|
||||||
|
it("randomly chooses between single and double battles if there is no battle type override", async () => {
|
||||||
|
let rngSweepProgress = 0; // Will simulate RNG rolls by slowly increasing from 0 to 1
|
||||||
|
let doubleCount = 0;
|
||||||
|
let singleCount = 0;
|
||||||
|
|
||||||
|
vi.spyOn(Phaser.Math.RND, "realInRange").mockImplementation((min: number, max: number) => {
|
||||||
|
return rngSweepProgress * (max - min) + min;
|
||||||
|
});
|
||||||
|
|
||||||
|
game.override.enemyMoveset(Moves.SPLASH)
|
||||||
|
.moveset(Moves.SPLASH)
|
||||||
|
.enemyAbility(Abilities.BALL_FETCH)
|
||||||
|
.ability(Abilities.BALL_FETCH);
|
||||||
|
|
||||||
|
// Play through endless, waves 1 to 9, counting number of double battles from waves 2 to 9
|
||||||
|
await game.classicMode.startBattle([ Species.BULBASAUR ]);
|
||||||
|
game.scene.gameMode = getGameMode(GameModes.ENDLESS);
|
||||||
|
|
||||||
|
for (let i = 0; i < DOUBLE_CHANCE; i++) {
|
||||||
|
rngSweepProgress = (i + 0.5) / DOUBLE_CHANCE;
|
||||||
|
|
||||||
|
game.move.select(Moves.SPLASH);
|
||||||
|
await game.doKillOpponents();
|
||||||
|
await game.toNextWave();
|
||||||
|
|
||||||
|
if (game.scene.getEnemyParty().length === 1) {
|
||||||
|
singleCount++;
|
||||||
|
} else if (game.scene.getEnemyParty().length === 2) {
|
||||||
|
doubleCount++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
expect(doubleCount).toBe(1);
|
||||||
|
expect(singleCount).toBe(DOUBLE_CHANCE - 1);
|
||||||
|
});
|
||||||
});
|
});
|
||||||
|
117
src/test/items/multi_lens.test.ts
Normal file
@ -0,0 +1,117 @@
|
|||||||
|
import { BattlerIndex } from "#app/battle";
|
||||||
|
import { Stat } from "#enums/stat";
|
||||||
|
import { Abilities } from "#enums/abilities";
|
||||||
|
import { Moves } from "#enums/moves";
|
||||||
|
import { Species } from "#enums/species";
|
||||||
|
import GameManager from "#test/utils/gameManager";
|
||||||
|
import Phaser from "phaser";
|
||||||
|
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||||
|
|
||||||
|
describe("Items - Multi Lens", () => {
|
||||||
|
let phaserGame: Phaser.Game;
|
||||||
|
let game: GameManager;
|
||||||
|
|
||||||
|
beforeAll(() => {
|
||||||
|
phaserGame = new Phaser.Game({
|
||||||
|
type: Phaser.HEADLESS,
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
afterEach(() => {
|
||||||
|
game.phaseInterceptor.restoreOg();
|
||||||
|
});
|
||||||
|
|
||||||
|
beforeEach(() => {
|
||||||
|
game = new GameManager(phaserGame);
|
||||||
|
game.override
|
||||||
|
.moveset([ Moves.TACKLE, Moves.TRAILBLAZE, Moves.TACHYON_CUTTER ])
|
||||||
|
.ability(Abilities.BALL_FETCH)
|
||||||
|
.startingHeldItems([{ name: "MULTI_LENS" }])
|
||||||
|
.battleType("single")
|
||||||
|
.disableCrits()
|
||||||
|
.enemySpecies(Species.SNORLAX)
|
||||||
|
.enemyAbility(Abilities.BALL_FETCH)
|
||||||
|
.enemyMoveset(Moves.SPLASH)
|
||||||
|
.startingLevel(100)
|
||||||
|
.enemyLevel(100);
|
||||||
|
});
|
||||||
|
|
||||||
|
it.each([
|
||||||
|
{ stackCount: 1, firstHitDamage: 0.75 },
|
||||||
|
{ stackCount: 2, firstHitDamage: 0.50 }
|
||||||
|
])("$stackCount count: should deal {$firstHitDamage}x damage on the first hit, then hit $stackCount times for 0.25x",
|
||||||
|
async ({ stackCount, firstHitDamage }) => {
|
||||||
|
game.override.startingHeldItems([{ name: "MULTI_LENS", count: stackCount }]);
|
||||||
|
|
||||||
|
await game.classicMode.startBattle([ Species.MAGIKARP ]);
|
||||||
|
|
||||||
|
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
||||||
|
const spy = vi.spyOn(enemyPokemon, "getAttackDamage");
|
||||||
|
vi.spyOn(enemyPokemon, "getBaseDamage").mockReturnValue(100);
|
||||||
|
|
||||||
|
game.move.select(Moves.TACKLE);
|
||||||
|
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
|
||||||
|
|
||||||
|
await game.phaseInterceptor.to("MoveEndPhase");
|
||||||
|
const damageResults = spy.mock.results.map(result => result.value?.damage);
|
||||||
|
|
||||||
|
expect(damageResults).toHaveLength(1 + stackCount);
|
||||||
|
expect(damageResults[0]).toBe(firstHitDamage * 100);
|
||||||
|
damageResults.slice(1).forEach(dmg => expect(dmg).toBe(25));
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should stack additively with Parental Bond", async () => {
|
||||||
|
game.override.ability(Abilities.PARENTAL_BOND);
|
||||||
|
|
||||||
|
await game.classicMode.startBattle([ Species.MAGIKARP ]);
|
||||||
|
|
||||||
|
const playerPokemon = game.scene.getPlayerPokemon()!;
|
||||||
|
|
||||||
|
game.move.select(Moves.TACKLE);
|
||||||
|
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
|
||||||
|
|
||||||
|
await game.phaseInterceptor.to("MoveEndPhase");
|
||||||
|
expect(playerPokemon.turnData.hitCount).toBe(3);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should apply secondary effects on each hit", async () => {
|
||||||
|
await game.classicMode.startBattle([ Species.MAGIKARP ]);
|
||||||
|
|
||||||
|
const playerPokemon = game.scene.getPlayerPokemon()!;
|
||||||
|
|
||||||
|
game.move.select(Moves.TRAILBLAZE);
|
||||||
|
|
||||||
|
await game.phaseInterceptor.to("BerryPhase", false);
|
||||||
|
expect(playerPokemon.getStatStage(Stat.SPD)).toBe(2);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should not enhance multi-hit moves", async () => {
|
||||||
|
await game.classicMode.startBattle([ Species.MAGIKARP ]);
|
||||||
|
|
||||||
|
const playerPokemon = game.scene.getPlayerPokemon()!;
|
||||||
|
|
||||||
|
game.move.select(Moves.TACHYON_CUTTER);
|
||||||
|
|
||||||
|
await game.phaseInterceptor.to("BerryPhase", false);
|
||||||
|
expect(playerPokemon.turnData.hitCount).toBe(2);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should enhance multi-target moves", async () => {
|
||||||
|
game.override
|
||||||
|
.battleType("double")
|
||||||
|
.moveset([ Moves.SWIFT, Moves.SPLASH ]);
|
||||||
|
|
||||||
|
await game.classicMode.startBattle([ Species.MAGIKARP, Species.FEEBAS ]);
|
||||||
|
|
||||||
|
const [ magikarp, ] = game.scene.getPlayerField();
|
||||||
|
|
||||||
|
game.move.select(Moves.SWIFT, 0);
|
||||||
|
game.move.select(Moves.SPLASH, 1);
|
||||||
|
|
||||||
|
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2 ]);
|
||||||
|
|
||||||
|
await game.phaseInterceptor.to("MoveEndPhase");
|
||||||
|
|
||||||
|
expect(magikarp.turnData.hitCount).toBe(2);
|
||||||
|
});
|
||||||
|
});
|
@ -74,29 +74,4 @@ describe("Moves - Beat Up", () => {
|
|||||||
expect(playerPokemon.turnData.hitCount).toBe(5);
|
expect(playerPokemon.turnData.hitCount).toBe(5);
|
||||||
}
|
}
|
||||||
);
|
);
|
||||||
|
|
||||||
it(
|
|
||||||
"should hit twice for each player Pokemon if the user has Multi-Lens",
|
|
||||||
async () => {
|
|
||||||
game.override.startingHeldItems([{ name: "MULTI_LENS", count: 1 }]);
|
|
||||||
await game.startBattle([ Species.MAGIKARP, Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE, Species.PIKACHU, Species.EEVEE ]);
|
|
||||||
|
|
||||||
const playerPokemon = game.scene.getPlayerPokemon()!;
|
|
||||||
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
|
||||||
let enemyStartingHp = enemyPokemon.hp;
|
|
||||||
|
|
||||||
game.move.select(Moves.BEAT_UP);
|
|
||||||
|
|
||||||
await game.phaseInterceptor.to(MoveEffectPhase);
|
|
||||||
|
|
||||||
expect(playerPokemon.turnData.hitCount).toBe(12);
|
|
||||||
expect(enemyPokemon.hp).toBeLessThan(enemyStartingHp);
|
|
||||||
|
|
||||||
while (playerPokemon.turnData.hitsLeft > 0) {
|
|
||||||
enemyStartingHp = enemyPokemon.hp;
|
|
||||||
await game.phaseInterceptor.to(MoveEffectPhase);
|
|
||||||
expect(enemyPokemon.hp).toBeLessThan(enemyStartingHp);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
);
|
|
||||||
});
|
});
|
||||||
|
@ -34,7 +34,7 @@ describe("Moves - Ceaseless Edge", () => {
|
|||||||
game.override.startingLevel(100);
|
game.override.startingLevel(100);
|
||||||
game.override.enemyLevel(100);
|
game.override.enemyLevel(100);
|
||||||
game.override.moveset([ Moves.CEASELESS_EDGE, Moves.SPLASH, Moves.ROAR ]);
|
game.override.moveset([ Moves.CEASELESS_EDGE, Moves.SPLASH, Moves.ROAR ]);
|
||||||
game.override.enemyMoveset([ Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH ]);
|
game.override.enemyMoveset(Moves.SPLASH);
|
||||||
vi.spyOn(allMoves[Moves.CEASELESS_EDGE], "accuracy", "get").mockReturnValue(100);
|
vi.spyOn(allMoves[Moves.CEASELESS_EDGE], "accuracy", "get").mockReturnValue(100);
|
||||||
|
|
||||||
});
|
});
|
||||||
@ -42,7 +42,7 @@ describe("Moves - Ceaseless Edge", () => {
|
|||||||
test(
|
test(
|
||||||
"move should hit and apply spikes",
|
"move should hit and apply spikes",
|
||||||
async () => {
|
async () => {
|
||||||
await game.startBattle([ Species.ILLUMISE ]);
|
await game.classicMode.startBattle([ Species.ILLUMISE ]);
|
||||||
|
|
||||||
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
||||||
|
|
||||||
@ -67,7 +67,7 @@ describe("Moves - Ceaseless Edge", () => {
|
|||||||
"move should hit twice with multi lens and apply two layers of spikes",
|
"move should hit twice with multi lens and apply two layers of spikes",
|
||||||
async () => {
|
async () => {
|
||||||
game.override.startingHeldItems([{ name: "MULTI_LENS" }]);
|
game.override.startingHeldItems([{ name: "MULTI_LENS" }]);
|
||||||
await game.startBattle([ Species.ILLUMISE ]);
|
await game.classicMode.startBattle([ Species.ILLUMISE ]);
|
||||||
|
|
||||||
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
||||||
|
|
||||||
@ -92,9 +92,9 @@ describe("Moves - Ceaseless Edge", () => {
|
|||||||
"trainer - move should hit twice, apply two layers of spikes, force switch opponent - opponent takes damage",
|
"trainer - move should hit twice, apply two layers of spikes, force switch opponent - opponent takes damage",
|
||||||
async () => {
|
async () => {
|
||||||
game.override.startingHeldItems([{ name: "MULTI_LENS" }]);
|
game.override.startingHeldItems([{ name: "MULTI_LENS" }]);
|
||||||
game.override.startingWave(5);
|
game.override.startingWave(25);
|
||||||
|
|
||||||
await game.startBattle([ Species.ILLUMISE ]);
|
await game.classicMode.startBattle([ Species.ILLUMISE ]);
|
||||||
|
|
||||||
game.move.select(Moves.CEASELESS_EDGE);
|
game.move.select(Moves.CEASELESS_EDGE);
|
||||||
await game.phaseInterceptor.to(MoveEffectPhase, false);
|
await game.phaseInterceptor.to(MoveEffectPhase, false);
|
||||||
@ -102,7 +102,7 @@ describe("Moves - Ceaseless Edge", () => {
|
|||||||
const tagBefore = game.scene.arena.getTagOnSide(ArenaTagType.SPIKES, ArenaTagSide.ENEMY) as ArenaTrapTag;
|
const tagBefore = game.scene.arena.getTagOnSide(ArenaTagType.SPIKES, ArenaTagSide.ENEMY) as ArenaTrapTag;
|
||||||
expect(tagBefore instanceof ArenaTrapTag).toBeFalsy();
|
expect(tagBefore instanceof ArenaTrapTag).toBeFalsy();
|
||||||
|
|
||||||
await game.phaseInterceptor.to(TurnEndPhase, false);
|
await game.toNextTurn();
|
||||||
const tagAfter = game.scene.arena.getTagOnSide(ArenaTagType.SPIKES, ArenaTagSide.ENEMY) as ArenaTrapTag;
|
const tagAfter = game.scene.arena.getTagOnSide(ArenaTagType.SPIKES, ArenaTagSide.ENEMY) as ArenaTrapTag;
|
||||||
expect(tagAfter instanceof ArenaTrapTag).toBeTruthy();
|
expect(tagAfter instanceof ArenaTrapTag).toBeTruthy();
|
||||||
expect(tagAfter.layers).toBe(2);
|
expect(tagAfter.layers).toBe(2);
|
||||||
|
@ -2,7 +2,6 @@ import { Stat } from "#enums/stat";
|
|||||||
import { Type } from "#enums/type";
|
import { Type } from "#enums/type";
|
||||||
import { Species } from "#app/enums/species";
|
import { Species } from "#app/enums/species";
|
||||||
import { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon";
|
import { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon";
|
||||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
|
||||||
import { TurnEndPhase } from "#app/phases/turn-end-phase";
|
import { TurnEndPhase } from "#app/phases/turn-end-phase";
|
||||||
import { Abilities } from "#enums/abilities";
|
import { Abilities } from "#enums/abilities";
|
||||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||||
@ -114,14 +113,4 @@ describe("Moves - Dragon Rage", () => {
|
|||||||
|
|
||||||
expect(enemyPokemon.getInverseHp()).toBe(dragonRageDamage);
|
expect(enemyPokemon.getInverseHp()).toBe(dragonRageDamage);
|
||||||
});
|
});
|
||||||
|
|
||||||
it("ignores multi hit", async () => {
|
|
||||||
game.override.disableCrits();
|
|
||||||
game.scene.addModifier(modifierTypes.MULTI_LENS().newModifier(partyPokemon), false);
|
|
||||||
|
|
||||||
game.move.select(Moves.DRAGON_RAGE);
|
|
||||||
await game.phaseInterceptor.to(TurnEndPhase);
|
|
||||||
|
|
||||||
expect(enemyPokemon.getInverseHp()).toBe(dragonRageDamage);
|
|
||||||
});
|
|
||||||
});
|
});
|
||||||
|
@ -98,7 +98,7 @@ describe("Moves - Electro Shot", () => {
|
|||||||
game.move.select(Moves.ELECTRO_SHOT);
|
game.move.select(Moves.ELECTRO_SHOT);
|
||||||
|
|
||||||
await game.phaseInterceptor.to("MoveEndPhase");
|
await game.phaseInterceptor.to("MoveEndPhase");
|
||||||
expect(playerPokemon.turnData.hitCount).toBe(2);
|
expect(playerPokemon.turnData.hitCount).toBe(1);
|
||||||
expect(playerPokemon.getStatStage(Stat.SPATK)).toBe(1);
|
expect(playerPokemon.getStatStage(Stat.SPATK)).toBe(1);
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
|
65
src/test/moves/endure.test.ts
Normal file
@ -0,0 +1,65 @@
|
|||||||
|
import { Abilities } from "#enums/abilities";
|
||||||
|
import { Moves } from "#enums/moves";
|
||||||
|
import { Species } from "#enums/species";
|
||||||
|
import GameManager from "#test/utils/gameManager";
|
||||||
|
import Phaser from "phaser";
|
||||||
|
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||||
|
|
||||||
|
describe("Moves - Endure", () => {
|
||||||
|
let phaserGame: Phaser.Game;
|
||||||
|
let game: GameManager;
|
||||||
|
|
||||||
|
beforeAll(() => {
|
||||||
|
phaserGame = new Phaser.Game({
|
||||||
|
type: Phaser.HEADLESS,
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
afterEach(() => {
|
||||||
|
game.phaseInterceptor.restoreOg();
|
||||||
|
});
|
||||||
|
|
||||||
|
beforeEach(() => {
|
||||||
|
game = new GameManager(phaserGame);
|
||||||
|
game.override
|
||||||
|
.moveset([ Moves.THUNDER, Moves.BULLET_SEED, Moves.TOXIC ])
|
||||||
|
.ability(Abilities.SKILL_LINK)
|
||||||
|
.startingLevel(100)
|
||||||
|
.battleType("single")
|
||||||
|
.disableCrits()
|
||||||
|
.enemySpecies(Species.MAGIKARP)
|
||||||
|
.enemyAbility(Abilities.NO_GUARD)
|
||||||
|
.enemyMoveset(Moves.ENDURE);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should let the pokemon survive with 1 HP", async () => {
|
||||||
|
await game.classicMode.startBattle([ Species.ARCEUS ]);
|
||||||
|
|
||||||
|
game.move.select(Moves.THUNDER);
|
||||||
|
await game.phaseInterceptor.to("BerryPhase");
|
||||||
|
|
||||||
|
expect(game.scene.getEnemyPokemon()!.hp).toBe(1);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should let the pokemon survive with 1 HP when hit with a multihit move", async () => {
|
||||||
|
await game.classicMode.startBattle([ Species.ARCEUS ]);
|
||||||
|
|
||||||
|
game.move.select(Moves.BULLET_SEED);
|
||||||
|
await game.phaseInterceptor.to("BerryPhase");
|
||||||
|
|
||||||
|
expect(game.scene.getEnemyPokemon()!.hp).toBe(1);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("shouldn't prevent fainting from indirect damage", async () => {
|
||||||
|
game.override.enemyLevel(100);
|
||||||
|
await game.classicMode.startBattle([ Species.ARCEUS ]);
|
||||||
|
|
||||||
|
const enemy = game.scene.getEnemyPokemon()!;
|
||||||
|
enemy.hp = 2;
|
||||||
|
|
||||||
|
game.move.select(Moves.TOXIC);
|
||||||
|
await game.phaseInterceptor.to("VictoryPhase");
|
||||||
|
|
||||||
|
expect(enemy.isFainted()).toBe(true);
|
||||||
|
});
|
||||||
|
});
|
@ -2,6 +2,8 @@ import { BattlerIndex } from "#app/battle";
|
|||||||
import { Abilities } from "#app/enums/abilities";
|
import { Abilities } from "#app/enums/abilities";
|
||||||
import { Moves } from "#app/enums/moves";
|
import { Moves } from "#app/enums/moves";
|
||||||
import { Species } from "#app/enums/species";
|
import { Species } from "#app/enums/species";
|
||||||
|
import { Type } from "#enums/type";
|
||||||
|
import { Challenges } from "#enums/challenges";
|
||||||
import GameManager from "#test/utils/gameManager";
|
import GameManager from "#test/utils/gameManager";
|
||||||
import Phaser from "phaser";
|
import Phaser from "phaser";
|
||||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||||
@ -28,7 +30,7 @@ describe("Moves - Freeze-Dry", () => {
|
|||||||
.enemyMoveset(Moves.SPLASH)
|
.enemyMoveset(Moves.SPLASH)
|
||||||
.starterSpecies(Species.FEEBAS)
|
.starterSpecies(Species.FEEBAS)
|
||||||
.ability(Abilities.BALL_FETCH)
|
.ability(Abilities.BALL_FETCH)
|
||||||
.moveset([ Moves.FREEZE_DRY ]);
|
.moveset([ Moves.FREEZE_DRY, Moves.FORESTS_CURSE, Moves.SOAK ]);
|
||||||
});
|
});
|
||||||
|
|
||||||
it("should deal 2x damage to pure water types", async () => {
|
it("should deal 2x damage to pure water types", async () => {
|
||||||
@ -97,8 +99,72 @@ describe("Moves - Freeze-Dry", () => {
|
|||||||
expect(enemy.hp).toBeLessThan(enemy.getMaxHp());
|
expect(enemy.hp).toBeLessThan(enemy.getMaxHp());
|
||||||
});
|
});
|
||||||
|
|
||||||
// enable if this is ever fixed (lol)
|
it("should deal 8x damage to water/ground/grass type under Forest's Curse", async () => {
|
||||||
it.todo("should deal 2x damage to water types under Normalize", async () => {
|
game.override.enemySpecies(Species.QUAGSIRE);
|
||||||
|
await game.classicMode.startBattle();
|
||||||
|
|
||||||
|
const enemy = game.scene.getEnemyPokemon()!;
|
||||||
|
vi.spyOn(enemy, "getMoveEffectiveness");
|
||||||
|
|
||||||
|
game.move.select(Moves.FORESTS_CURSE);
|
||||||
|
await game.toNextTurn();
|
||||||
|
|
||||||
|
game.move.select(Moves.FREEZE_DRY);
|
||||||
|
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
|
||||||
|
await game.phaseInterceptor.to("MoveEffectPhase");
|
||||||
|
|
||||||
|
expect(enemy.getMoveEffectiveness).toHaveReturnedWith(8);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should deal 2x damage to steel type terastallized into water", async () => {
|
||||||
|
game.override.enemySpecies(Species.SKARMORY)
|
||||||
|
.enemyHeldItems([{ name: "TERA_SHARD", type: Type.WATER }]);
|
||||||
|
await game.classicMode.startBattle();
|
||||||
|
|
||||||
|
const enemy = game.scene.getEnemyPokemon()!;
|
||||||
|
vi.spyOn(enemy, "getMoveEffectiveness");
|
||||||
|
|
||||||
|
game.move.select(Moves.FREEZE_DRY);
|
||||||
|
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
|
||||||
|
await game.phaseInterceptor.to("MoveEffectPhase");
|
||||||
|
|
||||||
|
expect(enemy.getMoveEffectiveness).toHaveReturnedWith(2);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should deal 0.5x damage to water type terastallized into fire", async () => {
|
||||||
|
game.override.enemySpecies(Species.PELIPPER)
|
||||||
|
.enemyHeldItems([{ name: "TERA_SHARD", type: Type.FIRE }]);
|
||||||
|
await game.classicMode.startBattle();
|
||||||
|
|
||||||
|
const enemy = game.scene.getEnemyPokemon()!;
|
||||||
|
vi.spyOn(enemy, "getMoveEffectiveness");
|
||||||
|
|
||||||
|
game.move.select(Moves.FREEZE_DRY);
|
||||||
|
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
|
||||||
|
await game.phaseInterceptor.to("MoveEffectPhase");
|
||||||
|
|
||||||
|
expect(enemy.getMoveEffectiveness).toHaveReturnedWith(0.5);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should deal 0.5x damage to water type Terapagos with Tera Shell", async () => {
|
||||||
|
game.override.enemySpecies(Species.TERAPAGOS)
|
||||||
|
.enemyAbility(Abilities.TERA_SHELL);
|
||||||
|
await game.classicMode.startBattle();
|
||||||
|
|
||||||
|
const enemy = game.scene.getEnemyPokemon()!;
|
||||||
|
vi.spyOn(enemy, "getMoveEffectiveness");
|
||||||
|
|
||||||
|
game.move.select(Moves.SOAK);
|
||||||
|
await game.toNextTurn();
|
||||||
|
|
||||||
|
game.move.select(Moves.FREEZE_DRY);
|
||||||
|
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
|
||||||
|
await game.phaseInterceptor.to("MoveEffectPhase");
|
||||||
|
|
||||||
|
expect(enemy.getMoveEffectiveness).toHaveReturnedWith(0.5);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should deal 2x damage to water type under Normalize", async () => {
|
||||||
game.override.ability(Abilities.NORMALIZE);
|
game.override.ability(Abilities.NORMALIZE);
|
||||||
await game.classicMode.startBattle();
|
await game.classicMode.startBattle();
|
||||||
|
|
||||||
@ -112,8 +178,39 @@ describe("Moves - Freeze-Dry", () => {
|
|||||||
expect(enemy.getMoveEffectiveness).toHaveReturnedWith(2);
|
expect(enemy.getMoveEffectiveness).toHaveReturnedWith(2);
|
||||||
});
|
});
|
||||||
|
|
||||||
// enable once Electrify is implemented (and the interaction is fixed, as above)
|
it("should deal 0.25x damage to rock/steel type under Normalize", async () => {
|
||||||
it.todo("should deal 2x damage to water types under Electrify", async () => {
|
game.override
|
||||||
|
.ability(Abilities.NORMALIZE)
|
||||||
|
.enemySpecies(Species.SHIELDON);
|
||||||
|
await game.classicMode.startBattle();
|
||||||
|
|
||||||
|
const enemy = game.scene.getEnemyPokemon()!;
|
||||||
|
vi.spyOn(enemy, "getMoveEffectiveness");
|
||||||
|
|
||||||
|
game.move.select(Moves.FREEZE_DRY);
|
||||||
|
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
|
||||||
|
await game.phaseInterceptor.to("MoveEffectPhase");
|
||||||
|
|
||||||
|
expect(enemy.getMoveEffectiveness).toHaveReturnedWith(0.25);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should deal 0x damage to water/ghost type under Normalize", async () => {
|
||||||
|
game.override
|
||||||
|
.ability(Abilities.NORMALIZE)
|
||||||
|
.enemySpecies(Species.JELLICENT);
|
||||||
|
await game.classicMode.startBattle();
|
||||||
|
|
||||||
|
const enemy = game.scene.getEnemyPokemon()!;
|
||||||
|
vi.spyOn(enemy, "getMoveEffectiveness");
|
||||||
|
|
||||||
|
game.move.select(Moves.FREEZE_DRY);
|
||||||
|
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
|
||||||
|
await game.phaseInterceptor.to("BerryPhase");
|
||||||
|
|
||||||
|
expect(enemy.getMoveEffectiveness).toHaveReturnedWith(0);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should deal 2x damage to water type under Electrify", async () => {
|
||||||
game.override.enemyMoveset([ Moves.ELECTRIFY ]);
|
game.override.enemyMoveset([ Moves.ELECTRIFY ]);
|
||||||
await game.classicMode.startBattle();
|
await game.classicMode.startBattle();
|
||||||
|
|
||||||
@ -126,4 +223,128 @@ describe("Moves - Freeze-Dry", () => {
|
|||||||
|
|
||||||
expect(enemy.getMoveEffectiveness).toHaveReturnedWith(2);
|
expect(enemy.getMoveEffectiveness).toHaveReturnedWith(2);
|
||||||
});
|
});
|
||||||
|
|
||||||
|
it("should deal 4x damage to water/flying type under Electrify", async () => {
|
||||||
|
game.override
|
||||||
|
.enemyMoveset([ Moves.ELECTRIFY ])
|
||||||
|
.enemySpecies(Species.GYARADOS);
|
||||||
|
await game.classicMode.startBattle();
|
||||||
|
|
||||||
|
const enemy = game.scene.getEnemyPokemon()!;
|
||||||
|
vi.spyOn(enemy, "getMoveEffectiveness");
|
||||||
|
|
||||||
|
game.move.select(Moves.FREEZE_DRY);
|
||||||
|
await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]);
|
||||||
|
await game.phaseInterceptor.to("BerryPhase");
|
||||||
|
|
||||||
|
expect(enemy.getMoveEffectiveness).toHaveReturnedWith(4);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should deal 0x damage to water/ground type under Electrify", async () => {
|
||||||
|
game.override
|
||||||
|
.enemyMoveset([ Moves.ELECTRIFY ])
|
||||||
|
.enemySpecies(Species.BARBOACH);
|
||||||
|
await game.classicMode.startBattle();
|
||||||
|
|
||||||
|
const enemy = game.scene.getEnemyPokemon()!;
|
||||||
|
vi.spyOn(enemy, "getMoveEffectiveness");
|
||||||
|
|
||||||
|
game.move.select(Moves.FREEZE_DRY);
|
||||||
|
await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]);
|
||||||
|
await game.phaseInterceptor.to("BerryPhase");
|
||||||
|
|
||||||
|
expect(enemy.getMoveEffectiveness).toHaveReturnedWith(0);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should deal 0.25x damage to Grass/Dragon type under Electrify", async () => {
|
||||||
|
game.override
|
||||||
|
.enemyMoveset([ Moves.ELECTRIFY ])
|
||||||
|
.enemySpecies(Species.FLAPPLE);
|
||||||
|
await game.classicMode.startBattle();
|
||||||
|
|
||||||
|
const enemy = game.scene.getEnemyPokemon()!;
|
||||||
|
vi.spyOn(enemy, "getMoveEffectiveness");
|
||||||
|
|
||||||
|
game.move.select(Moves.FREEZE_DRY);
|
||||||
|
await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]);
|
||||||
|
await game.phaseInterceptor.to("BerryPhase");
|
||||||
|
|
||||||
|
expect(enemy.getMoveEffectiveness).toHaveReturnedWith(0.25);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should deal 2x damage to Water type during inverse battle", async () => {
|
||||||
|
game.override
|
||||||
|
.moveset([ Moves.FREEZE_DRY ])
|
||||||
|
.enemySpecies(Species.MAGIKARP);
|
||||||
|
game.challengeMode.addChallenge(Challenges.INVERSE_BATTLE, 1, 1);
|
||||||
|
|
||||||
|
|
||||||
|
await game.challengeMode.startBattle();
|
||||||
|
|
||||||
|
const enemy = game.scene.getEnemyPokemon()!;
|
||||||
|
vi.spyOn(enemy, "getMoveEffectiveness");
|
||||||
|
|
||||||
|
game.move.select(Moves.FREEZE_DRY);
|
||||||
|
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
|
||||||
|
await game.phaseInterceptor.to("MoveEffectPhase");
|
||||||
|
|
||||||
|
expect(enemy.getMoveEffectiveness).toHaveLastReturnedWith(2);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should deal 2x damage to Water type during inverse battle under Normalize", async () => {
|
||||||
|
game.override
|
||||||
|
.moveset([ Moves.FREEZE_DRY ])
|
||||||
|
.ability(Abilities.NORMALIZE)
|
||||||
|
.enemySpecies(Species.MAGIKARP);
|
||||||
|
game.challengeMode.addChallenge(Challenges.INVERSE_BATTLE, 1, 1);
|
||||||
|
|
||||||
|
await game.challengeMode.startBattle();
|
||||||
|
|
||||||
|
const enemy = game.scene.getEnemyPokemon()!;
|
||||||
|
vi.spyOn(enemy, "getMoveEffectiveness");
|
||||||
|
|
||||||
|
game.move.select(Moves.FREEZE_DRY);
|
||||||
|
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
|
||||||
|
await game.phaseInterceptor.to("MoveEffectPhase");
|
||||||
|
|
||||||
|
expect(enemy.getMoveEffectiveness).toHaveLastReturnedWith(2);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should deal 2x damage to Water type during inverse battle under Electrify", async () => {
|
||||||
|
game.override
|
||||||
|
.moveset([ Moves.FREEZE_DRY ])
|
||||||
|
.enemySpecies(Species.MAGIKARP)
|
||||||
|
.enemyMoveset([ Moves.ELECTRIFY ]);
|
||||||
|
game.challengeMode.addChallenge(Challenges.INVERSE_BATTLE, 1, 1);
|
||||||
|
|
||||||
|
await game.challengeMode.startBattle();
|
||||||
|
|
||||||
|
const enemy = game.scene.getEnemyPokemon()!;
|
||||||
|
vi.spyOn(enemy, "getMoveEffectiveness");
|
||||||
|
|
||||||
|
game.move.select(Moves.FREEZE_DRY);
|
||||||
|
await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]);
|
||||||
|
await game.phaseInterceptor.to("MoveEffectPhase");
|
||||||
|
|
||||||
|
expect(enemy.getMoveEffectiveness).toHaveLastReturnedWith(2);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should deal 1x damage to water/flying type during inverse battle under Electrify", async () => {
|
||||||
|
game.override
|
||||||
|
.enemyMoveset([ Moves.ELECTRIFY ])
|
||||||
|
.enemySpecies(Species.GYARADOS);
|
||||||
|
|
||||||
|
game.challengeMode.addChallenge(Challenges.INVERSE_BATTLE, 1, 1);
|
||||||
|
|
||||||
|
await game.challengeMode.startBattle();
|
||||||
|
|
||||||
|
const enemy = game.scene.getEnemyPokemon()!;
|
||||||
|
vi.spyOn(enemy, "getMoveEffectiveness");
|
||||||
|
|
||||||
|
game.move.select(Moves.FREEZE_DRY);
|
||||||
|
await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]);
|
||||||
|
await game.phaseInterceptor.to("BerryPhase");
|
||||||
|
|
||||||
|
expect(enemy.getMoveEffectiveness).toHaveReturnedWith(1);
|
||||||
|
});
|
||||||
});
|
});
|
||||||
|
@ -62,7 +62,7 @@ describe("Moves - Gastro Acid", () => {
|
|||||||
});
|
});
|
||||||
|
|
||||||
it("fails if used on an enemy with an already-suppressed ability", async () => {
|
it("fails if used on an enemy with an already-suppressed ability", async () => {
|
||||||
game.override.battleType(null);
|
game.override.battleType("single");
|
||||||
|
|
||||||
await game.startBattle();
|
await game.startBattle();
|
||||||
|
|
||||||
|
59
src/test/moves/moongeist_beam.test.ts
Normal file
@ -0,0 +1,59 @@
|
|||||||
|
import { allMoves, RandomMoveAttr } from "#app/data/move";
|
||||||
|
import { Abilities } from "#enums/abilities";
|
||||||
|
import { Moves } from "#enums/moves";
|
||||||
|
import { Species } from "#enums/species";
|
||||||
|
import GameManager from "#test/utils/gameManager";
|
||||||
|
import Phaser from "phaser";
|
||||||
|
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||||
|
|
||||||
|
describe("Moves - Moongeist Beam", () => {
|
||||||
|
let phaserGame: Phaser.Game;
|
||||||
|
let game: GameManager;
|
||||||
|
|
||||||
|
beforeAll(() => {
|
||||||
|
phaserGame = new Phaser.Game({
|
||||||
|
type: Phaser.HEADLESS,
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
afterEach(() => {
|
||||||
|
game.phaseInterceptor.restoreOg();
|
||||||
|
});
|
||||||
|
|
||||||
|
beforeEach(() => {
|
||||||
|
game = new GameManager(phaserGame);
|
||||||
|
game.override
|
||||||
|
.moveset([ Moves.MOONGEIST_BEAM, Moves.METRONOME ])
|
||||||
|
.ability(Abilities.BALL_FETCH)
|
||||||
|
.startingLevel(200)
|
||||||
|
.battleType("single")
|
||||||
|
.disableCrits()
|
||||||
|
.enemySpecies(Species.MAGIKARP)
|
||||||
|
.enemyAbility(Abilities.STURDY)
|
||||||
|
.enemyMoveset(Moves.SPLASH);
|
||||||
|
});
|
||||||
|
|
||||||
|
// Also covers Photon Geyser and Sunsteel Strike
|
||||||
|
it("should ignore enemy abilities", async () => {
|
||||||
|
await game.classicMode.startBattle([ Species.MILOTIC ]);
|
||||||
|
|
||||||
|
const enemy = game.scene.getEnemyPokemon()!;
|
||||||
|
|
||||||
|
game.move.select(Moves.MOONGEIST_BEAM);
|
||||||
|
await game.phaseInterceptor.to("BerryPhase");
|
||||||
|
|
||||||
|
expect(enemy.isFainted()).toBe(true);
|
||||||
|
});
|
||||||
|
|
||||||
|
// Also covers Photon Geyser and Sunsteel Strike
|
||||||
|
it("should not ignore enemy abilities when called by another move, such as metronome", async () => {
|
||||||
|
await game.classicMode.startBattle([ Species.MILOTIC ]);
|
||||||
|
vi.spyOn(allMoves[Moves.METRONOME].getAttrs(RandomMoveAttr)[0], "getMoveOverride").mockReturnValue(Moves.MOONGEIST_BEAM);
|
||||||
|
|
||||||
|
game.move.select(Moves.METRONOME);
|
||||||
|
await game.phaseInterceptor.to("BerryPhase");
|
||||||
|
|
||||||
|
expect(game.scene.getEnemyPokemon()!.isFainted()).toBe(false);
|
||||||
|
expect(game.scene.getPlayerPokemon()!.getLastXMoves()[0].move).toBe(Moves.MOONGEIST_BEAM);
|
||||||
|
});
|
||||||
|
});
|
77
src/test/phases/game-over-phase.test.ts
Normal file
@ -0,0 +1,77 @@
|
|||||||
|
import { Biome } from "#enums/biome";
|
||||||
|
import { Abilities } from "#enums/abilities";
|
||||||
|
import { Moves } from "#enums/moves";
|
||||||
|
import { Species } from "#enums/species";
|
||||||
|
import GameManager from "#test/utils/gameManager";
|
||||||
|
import Phaser from "phaser";
|
||||||
|
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||||
|
import { achvs } from "#app/system/achv";
|
||||||
|
import { Unlockables } from "#app/system/unlockables";
|
||||||
|
|
||||||
|
describe("Game Over Phase", () => {
|
||||||
|
let phaserGame: Phaser.Game;
|
||||||
|
let game: GameManager;
|
||||||
|
|
||||||
|
beforeAll(() => {
|
||||||
|
phaserGame = new Phaser.Game({
|
||||||
|
type: Phaser.HEADLESS,
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
afterEach(() => {
|
||||||
|
game.phaseInterceptor.restoreOg();
|
||||||
|
});
|
||||||
|
|
||||||
|
beforeEach(() => {
|
||||||
|
game = new GameManager(phaserGame);
|
||||||
|
game.override
|
||||||
|
.moveset([ Moves.MEMENTO, Moves.ICE_BEAM, Moves.SPLASH ])
|
||||||
|
.ability(Abilities.BALL_FETCH)
|
||||||
|
.battleType("single")
|
||||||
|
.disableCrits()
|
||||||
|
.enemyAbility(Abilities.BALL_FETCH)
|
||||||
|
.enemyMoveset(Moves.SPLASH)
|
||||||
|
.startingWave(200)
|
||||||
|
.startingBiome(Biome.END)
|
||||||
|
.startingLevel(10000);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("winning a run should give rewards", async () => {
|
||||||
|
await game.classicMode.startBattle([ Species.BULBASAUR ]);
|
||||||
|
vi.spyOn(game.scene, "validateAchv");
|
||||||
|
|
||||||
|
// Note: `game.doKillOpponents()` does not properly handle final boss
|
||||||
|
// Final boss phase 1
|
||||||
|
game.move.select(Moves.ICE_BEAM);
|
||||||
|
await game.toNextTurn();
|
||||||
|
|
||||||
|
// Final boss phase 2
|
||||||
|
game.move.select(Moves.ICE_BEAM);
|
||||||
|
await game.phaseInterceptor.to("PostGameOverPhase", false);
|
||||||
|
|
||||||
|
// The game refused to actually give the vouchers during tests,
|
||||||
|
// so the best we can do is to check that their reward phases occurred.
|
||||||
|
expect(game.phaseInterceptor.log.includes("GameOverPhase")).toBe(true);
|
||||||
|
expect(game.phaseInterceptor.log.includes("UnlockPhase")).toBe(true);
|
||||||
|
expect(game.phaseInterceptor.log.includes("RibbonModifierRewardPhase")).toBe(true);
|
||||||
|
expect(game.scene.gameData.unlocks[Unlockables.ENDLESS_MODE]).toBe(true);
|
||||||
|
expect(game.scene.validateAchv).toHaveBeenCalledWith(achvs.CLASSIC_VICTORY);
|
||||||
|
expect(game.scene.gameData.achvUnlocks[achvs.CLASSIC_VICTORY.id]).toBeTruthy();
|
||||||
|
});
|
||||||
|
|
||||||
|
it("losing a run should not give rewards", async () => {
|
||||||
|
await game.classicMode.startBattle([ Species.BULBASAUR ]);
|
||||||
|
vi.spyOn(game.scene, "validateAchv");
|
||||||
|
|
||||||
|
game.move.select(Moves.MEMENTO);
|
||||||
|
await game.phaseInterceptor.to("PostGameOverPhase", false);
|
||||||
|
|
||||||
|
expect(game.phaseInterceptor.log.includes("GameOverPhase")).toBe(true);
|
||||||
|
expect(game.phaseInterceptor.log.includes("UnlockPhase")).toBe(false);
|
||||||
|
expect(game.phaseInterceptor.log.includes("RibbonModifierRewardPhase")).toBe(false);
|
||||||
|
expect(game.phaseInterceptor.log.includes("GameOverModifierRewardPhase")).toBe(false);
|
||||||
|
expect(game.scene.gameData.unlocks[Unlockables.ENDLESS_MODE]).toBe(false);
|
||||||
|
expect(game.scene.validateAchv).not.toHaveBeenCalledWith(achvs.CLASSIC_VICTORY);
|
||||||
|
expect(game.scene.gameData.achvUnlocks[achvs.CLASSIC_VICTORY.id]).toBeFalsy();
|
||||||
|
});
|
||||||
|
});
|
@ -28,7 +28,8 @@ describe("Pokerogue Session Savedata API", () => {
|
|||||||
describe("Newclear", () => {
|
describe("Newclear", () => {
|
||||||
const params: NewClearSessionSavedataRequest = {
|
const params: NewClearSessionSavedataRequest = {
|
||||||
clientSessionId: "test-session-id",
|
clientSessionId: "test-session-id",
|
||||||
slot: 3,
|
isVictory: true,
|
||||||
|
slot: 3
|
||||||
};
|
};
|
||||||
|
|
||||||
it("should return true on SUCCESS", async () => {
|
it("should return true on SUCCESS", async () => {
|
||||||
|
@ -4,7 +4,7 @@ import { Abilities } from "#app/enums/abilities";
|
|||||||
import * as GameMode from "#app/game-mode";
|
import * as GameMode from "#app/game-mode";
|
||||||
import { GameModes, getGameMode } from "#app/game-mode";
|
import { GameModes, getGameMode } from "#app/game-mode";
|
||||||
import { ModifierOverride } from "#app/modifier/modifier-type";
|
import { ModifierOverride } from "#app/modifier/modifier-type";
|
||||||
import Overrides from "#app/overrides";
|
import Overrides, { BattleStyle } from "#app/overrides";
|
||||||
import { Unlockables } from "#app/system/unlockables";
|
import { Unlockables } from "#app/system/unlockables";
|
||||||
import { Biome } from "#enums/biome";
|
import { Biome } from "#enums/biome";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
@ -238,13 +238,14 @@ export class OverridesHelper extends GameManagerHelper {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Override the battle type (single or double)
|
* Override the battle type (e.g., single or double).
|
||||||
|
* @see {@linkcode Overrides.BATTLE_TYPE_OVERRIDE}
|
||||||
* @param battleType battle type to set
|
* @param battleType battle type to set
|
||||||
* @returns `this`
|
* @returns `this`
|
||||||
*/
|
*/
|
||||||
public battleType(battleType: "single" | "double" | null): this {
|
public battleType(battleType: BattleStyle | null): this {
|
||||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue(battleType);
|
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue(battleType);
|
||||||
this.log(`Battle type set to ${battleType} only!`);
|
this.log(battleType === null ? "Battle type override disabled!" : `Battle type set to ${battleType}!`);
|
||||||
return this;
|
return this;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -55,6 +55,11 @@ import {
|
|||||||
import { ModifierRewardPhase } from "#app/phases/modifier-reward-phase";
|
import { ModifierRewardPhase } from "#app/phases/modifier-reward-phase";
|
||||||
import { PartyExpPhase } from "#app/phases/party-exp-phase";
|
import { PartyExpPhase } from "#app/phases/party-exp-phase";
|
||||||
import { ExpPhase } from "#app/phases/exp-phase";
|
import { ExpPhase } from "#app/phases/exp-phase";
|
||||||
|
import { GameOverPhase } from "#app/phases/game-over-phase";
|
||||||
|
import { RibbonModifierRewardPhase } from "#app/phases/ribbon-modifier-reward-phase";
|
||||||
|
import { GameOverModifierRewardPhase } from "#app/phases/game-over-modifier-reward-phase";
|
||||||
|
import { UnlockPhase } from "#app/phases/unlock-phase";
|
||||||
|
import { PostGameOverPhase } from "#app/phases/post-game-over-phase";
|
||||||
|
|
||||||
export interface PromptHandler {
|
export interface PromptHandler {
|
||||||
phaseTarget?: string;
|
phaseTarget?: string;
|
||||||
@ -113,10 +118,15 @@ type PhaseClass =
|
|||||||
| typeof MysteryEncounterBattlePhase
|
| typeof MysteryEncounterBattlePhase
|
||||||
| typeof MysteryEncounterRewardsPhase
|
| typeof MysteryEncounterRewardsPhase
|
||||||
| typeof PostMysteryEncounterPhase
|
| typeof PostMysteryEncounterPhase
|
||||||
|
| typeof RibbonModifierRewardPhase
|
||||||
|
| typeof GameOverModifierRewardPhase
|
||||||
| typeof ModifierRewardPhase
|
| typeof ModifierRewardPhase
|
||||||
| typeof PartyExpPhase
|
| typeof PartyExpPhase
|
||||||
| typeof ExpPhase
|
| typeof ExpPhase
|
||||||
| typeof EncounterPhase;
|
| typeof EncounterPhase
|
||||||
|
| typeof GameOverPhase
|
||||||
|
| typeof UnlockPhase
|
||||||
|
| typeof PostGameOverPhase;
|
||||||
|
|
||||||
type PhaseString =
|
type PhaseString =
|
||||||
| "LoginPhase"
|
| "LoginPhase"
|
||||||
@ -167,10 +177,15 @@ type PhaseString =
|
|||||||
| "MysteryEncounterBattlePhase"
|
| "MysteryEncounterBattlePhase"
|
||||||
| "MysteryEncounterRewardsPhase"
|
| "MysteryEncounterRewardsPhase"
|
||||||
| "PostMysteryEncounterPhase"
|
| "PostMysteryEncounterPhase"
|
||||||
|
| "RibbonModifierRewardPhase"
|
||||||
|
| "GameOverModifierRewardPhase"
|
||||||
| "ModifierRewardPhase"
|
| "ModifierRewardPhase"
|
||||||
| "PartyExpPhase"
|
| "PartyExpPhase"
|
||||||
| "ExpPhase"
|
| "ExpPhase"
|
||||||
| "EncounterPhase";
|
| "EncounterPhase"
|
||||||
|
| "GameOverPhase"
|
||||||
|
| "UnlockPhase"
|
||||||
|
| "PostGameOverPhase";
|
||||||
|
|
||||||
type PhaseInterceptorPhase = PhaseClass | PhaseString;
|
type PhaseInterceptorPhase = PhaseClass | PhaseString;
|
||||||
|
|
||||||
@ -245,10 +260,15 @@ export default class PhaseInterceptor {
|
|||||||
[ MysteryEncounterBattlePhase, this.startPhase ],
|
[ MysteryEncounterBattlePhase, this.startPhase ],
|
||||||
[ MysteryEncounterRewardsPhase, this.startPhase ],
|
[ MysteryEncounterRewardsPhase, this.startPhase ],
|
||||||
[ PostMysteryEncounterPhase, this.startPhase ],
|
[ PostMysteryEncounterPhase, this.startPhase ],
|
||||||
|
[ RibbonModifierRewardPhase, this.startPhase ],
|
||||||
|
[ GameOverModifierRewardPhase, this.startPhase ],
|
||||||
[ ModifierRewardPhase, this.startPhase ],
|
[ ModifierRewardPhase, this.startPhase ],
|
||||||
[ PartyExpPhase, this.startPhase ],
|
[ PartyExpPhase, this.startPhase ],
|
||||||
[ ExpPhase, this.startPhase ],
|
[ ExpPhase, this.startPhase ],
|
||||||
[ EncounterPhase, this.startPhase ],
|
[ EncounterPhase, this.startPhase ],
|
||||||
|
[ GameOverPhase, this.startPhase ],
|
||||||
|
[ UnlockPhase, this.startPhase ],
|
||||||
|
[ PostGameOverPhase, this.startPhase ],
|
||||||
];
|
];
|
||||||
|
|
||||||
private endBySetMode = [
|
private endBySetMode = [
|
||||||
|
@ -13,9 +13,11 @@ import { SubstituteTag } from "#app/data/battler-tags";
|
|||||||
export type TargetSelectCallback = (targets: BattlerIndex[]) => void;
|
export type TargetSelectCallback = (targets: BattlerIndex[]) => void;
|
||||||
|
|
||||||
export default class TargetSelectUiHandler extends UiHandler {
|
export default class TargetSelectUiHandler extends UiHandler {
|
||||||
private fieldIndex: integer;
|
private fieldIndex: number;
|
||||||
private move: Moves;
|
private move: Moves;
|
||||||
private targetSelectCallback: TargetSelectCallback;
|
private targetSelectCallback: TargetSelectCallback;
|
||||||
|
private cursor0: number; // associated with BattlerIndex.PLAYER
|
||||||
|
private cursor1: number; // associated with BattlerIndex.PLAYER_2
|
||||||
|
|
||||||
private isMultipleTargets: boolean = false;
|
private isMultipleTargets: boolean = false;
|
||||||
private targets: BattlerIndex[];
|
private targets: BattlerIndex[];
|
||||||
@ -42,8 +44,9 @@ export default class TargetSelectUiHandler extends UiHandler {
|
|||||||
this.fieldIndex = args[0] as integer;
|
this.fieldIndex = args[0] as integer;
|
||||||
this.move = args[1] as Moves;
|
this.move = args[1] as Moves;
|
||||||
this.targetSelectCallback = args[2] as TargetSelectCallback;
|
this.targetSelectCallback = args[2] as TargetSelectCallback;
|
||||||
|
const user = this.scene.getPlayerField()[this.fieldIndex];
|
||||||
|
|
||||||
const moveTargets = getMoveTargets(this.scene.getPlayerField()[this.fieldIndex], this.move);
|
const moveTargets = getMoveTargets(user, this.move);
|
||||||
this.targets = moveTargets.targets;
|
this.targets = moveTargets.targets;
|
||||||
this.isMultipleTargets = moveTargets.multiple ?? false;
|
this.isMultipleTargets = moveTargets.multiple ?? false;
|
||||||
|
|
||||||
@ -53,11 +56,29 @@ export default class TargetSelectUiHandler extends UiHandler {
|
|||||||
|
|
||||||
this.enemyModifiers = this.scene.getModifierBar(true);
|
this.enemyModifiers = this.scene.getModifierBar(true);
|
||||||
|
|
||||||
this.setCursor(this.targets.includes(this.cursor) ? this.cursor : this.targets[0]);
|
if (this.fieldIndex === BattlerIndex.PLAYER) {
|
||||||
|
this.resetCursor(this.cursor0, user);
|
||||||
|
} else if (this.fieldIndex === BattlerIndex.PLAYER_2) {
|
||||||
|
this.resetCursor(this.cursor1, user);
|
||||||
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Determines what value to assign the main cursor based on the previous turn's target or the user's status
|
||||||
|
* @param cursorN the cursor associated with the user's field index
|
||||||
|
* @param user the Pokemon using the move
|
||||||
|
*/
|
||||||
|
resetCursor(cursorN: number, user: Pokemon): void {
|
||||||
|
if (!Utils.isNullOrUndefined(cursorN)) {
|
||||||
|
if ([ BattlerIndex.PLAYER, BattlerIndex.PLAYER_2 ].includes(cursorN) || user.battleSummonData.waveTurnCount === 1) {
|
||||||
|
// Reset cursor on the first turn of a fight or if an ally was targeted last turn
|
||||||
|
cursorN = -1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
this.setCursor(this.targets.includes(cursorN) ? cursorN : this.targets[0]);
|
||||||
|
}
|
||||||
|
|
||||||
processInput(button: Button): boolean {
|
processInput(button: Button): boolean {
|
||||||
const ui = this.getUi();
|
const ui = this.getUi();
|
||||||
|
|
||||||
@ -67,6 +88,15 @@ export default class TargetSelectUiHandler extends UiHandler {
|
|||||||
const targetIndexes: BattlerIndex[] = this.isMultipleTargets ? this.targets : [ this.cursor ];
|
const targetIndexes: BattlerIndex[] = this.isMultipleTargets ? this.targets : [ this.cursor ];
|
||||||
this.targetSelectCallback(button === Button.ACTION ? targetIndexes : []);
|
this.targetSelectCallback(button === Button.ACTION ? targetIndexes : []);
|
||||||
success = true;
|
success = true;
|
||||||
|
if (this.fieldIndex === BattlerIndex.PLAYER) {
|
||||||
|
if (Utils.isNullOrUndefined(this.cursor0) || this.cursor0 !== this.cursor) {
|
||||||
|
this.cursor0 = this.cursor;
|
||||||
|
}
|
||||||
|
} else if (this.fieldIndex === BattlerIndex.PLAYER_2) {
|
||||||
|
if (Utils.isNullOrUndefined(this.cursor1) || this.cursor1 !== this.cursor) {
|
||||||
|
this.cursor1 = this.cursor;
|
||||||
|
}
|
||||||
|
}
|
||||||
} else if (this.isMultipleTargets) {
|
} else if (this.isMultipleTargets) {
|
||||||
success = false;
|
success = false;
|
||||||
} else {
|
} else {
|
||||||
@ -152,7 +182,6 @@ export default class TargetSelectUiHandler extends UiHandler {
|
|||||||
yoyo: true
|
yoyo: true
|
||||||
}));
|
}));
|
||||||
});
|
});
|
||||||
|
|
||||||
return ret;
|
return ret;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -184,7 +213,6 @@ export default class TargetSelectUiHandler extends UiHandler {
|
|||||||
}
|
}
|
||||||
|
|
||||||
clear() {
|
clear() {
|
||||||
this.cursor = -1;
|
|
||||||
super.clear();
|
super.clear();
|
||||||
this.eraseCursor();
|
this.eraseCursor();
|
||||||
}
|
}
|
||||||
|