Attempt fixing new biome double battle visual bug
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@ -335,7 +335,7 @@ export class NewBiomeEncounterPhase extends NextEncounterPhase {
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const enemyField = this.scene.getEnemyField();
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const enemyField = this.scene.getEnemyField();
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this.scene.tweens.add({
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this.scene.tweens.add({
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targets: [ this.scene.arenaEnemy, enemyField ].flat(),
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targets: [ this.scene.arenaEnemy, enemyField ].flat(),
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x: (_target, _key, value, fieldIndex: integer) => fieldIndex < 2 ? value + 300 : value - 300,
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x: '+=300',
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duration: 2000,
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duration: 2000,
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onComplete: () => {
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onComplete: () => {
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enemyField.forEach(enemyPokemon => {
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enemyField.forEach(enemyPokemon => {
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