Attempt fixing new biome double battle visual bug

This commit is contained in:
Flashfyre 2023-05-30 12:15:59 -04:00
parent 1cf21a994b
commit cde5fe45b0

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@ -335,7 +335,7 @@ export class NewBiomeEncounterPhase extends NextEncounterPhase {
const enemyField = this.scene.getEnemyField(); const enemyField = this.scene.getEnemyField();
this.scene.tweens.add({ this.scene.tweens.add({
targets: [ this.scene.arenaEnemy, enemyField ].flat(), targets: [ this.scene.arenaEnemy, enemyField ].flat(),
x: (_target, _key, value, fieldIndex: integer) => fieldIndex < 2 ? value + 300 : value - 300, x: '+=300',
duration: 2000, duration: 2000,
onComplete: () => { onComplete: () => {
enemyField.forEach(enemyPokemon => { enemyField.forEach(enemyPokemon => {