mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2024-11-27 01:06:09 +00:00
resolve conflicts, import issues, and cleanup from rebase
This commit is contained in:
parent
8907073b6e
commit
ce55c13c12
@ -240,7 +240,7 @@ export default class BattleScene extends SceneBase {
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public money: integer;
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public pokemonInfoContainer: PokemonInfoContainer;
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private party: PlayerPokemon[];
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public mysteryEncounterFlags: MysteryEncounterFlags = new MysteryEncounterFlags(null);
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public mysteryEncounterData: MysteryEncounterData = new MysteryEncounterData(null);
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public lastMysteryEncounter: MysteryEncounter;
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/** Combined Biome and Wave count text */
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private biomeWaveText: Phaser.GameObjects.Text;
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@ -1222,7 +1222,6 @@ export default class BattleScene extends SceneBase {
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pokemon.resetBattleData();
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applyPostBattleInitAbAttrs(PostBattleInitAbAttr, pokemon);
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}
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}
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this.unshiftPhase(new ShowTrainerPhase(this));
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}
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@ -14,7 +14,7 @@ import { PlayerGender } from "#enums/player-gender";
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import { Species } from "#enums/species";
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import { TrainerType } from "#enums/trainer-type";
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import i18next from "#app/plugins/i18n";
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import MysteryEncounter, { MysteryEncounterVariant } from "./data/mystery-encounter";
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import MysteryEncounter, { MysteryEncounterVariant } from "./data/mystery-encounters/mystery-encounter";
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export enum BattleType {
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WILD,
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@ -7,35 +7,12 @@ import { Status, StatusEffect } from "../status-effect";
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import { TrainerConfig, trainerConfigs, TrainerSlot } from "../trainer-config";
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import Pokemon, { FieldPosition, PlayerPokemon } from "#app/field/pokemon";
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import Trainer, { TrainerVariant } from "../../field/trainer";
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import {
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ExpBalanceModifier,
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ExpShareModifier,
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MultipleParticipantExpBonusModifier,
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PokemonExpBoosterModifier
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} from "#app/modifier/modifier";
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import {
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CustomModifierSettings,
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getModifierPoolForType,
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ModifierPoolType,
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ModifierType,
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ModifierTypeFunc,
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ModifierTypeGenerator,
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modifierTypes,
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PokemonHeldItemModifierType,
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regenerateModifierPoolThresholds
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} from "#app/modifier/modifier-type";
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import {
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BattleEndPhase,
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EggLapsePhase,
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ExpPhase,
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ModifierRewardPhase,
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ShowPartyExpBarPhase,
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TrainerVictoryPhase
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} from "#app/phases";
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import { ExpBalanceModifier, ExpShareModifier, MultipleParticipantExpBonusModifier, PokemonExpBoosterModifier } from "#app/modifier/modifier";
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import { CustomModifierSettings, getModifierPoolForType, ModifierPoolType, ModifierType, ModifierTypeFunc, ModifierTypeGenerator, modifierTypes, PokemonHeldItemModifierType, regenerateModifierPoolThresholds } from "#app/modifier/modifier-type";
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import { BattleEndPhase, EggLapsePhase, ExpPhase, ModifierRewardPhase, SelectModifierPhase, ShowPartyExpBarPhase, TrainerVictoryPhase } from "#app/phases";
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import { MysteryEncounterBattlePhase, MysteryEncounterRewardsPhase } from "#app/phases/mystery-encounter-phase";
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import * as Utils from "../../utils";
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import { isNullOrUndefined } from "#app/utils";
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import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
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import { TrainerType } from "#enums/trainer-type";
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import { Species } from "#enums/species";
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import { Type } from "#app/data/type";
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@ -8,9 +8,8 @@ import Pokemon, { EnemyPokemon, PlayerPokemon } from "./field/pokemon";
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import { Mode } from "./ui/ui";
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import PartyUiHandler from "./ui/party-ui-handler";
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import { BattleSpec } from "#enums/battle-spec";
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import { MovePhase, PokemonHealPhase } from "./phases";
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import { BattlePhase, MovePhase, PokemonHealPhase } from "./phases";
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import { getTypeRgb } from "./data/type";
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import { BattlePhase } from "#app/phases/battle-phase";
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export class FormChangePhase extends EvolutionPhase {
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private formChange: SpeciesFormChange;
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305
src/phases.ts
305
src/phases.ts
@ -5,7 +5,7 @@ import { allMoves, applyMoveAttrs, BypassSleepAttr, ChargeAttr, applyFilteredMov
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import { Mode } from "./ui/ui";
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import { Command } from "./ui/command-ui-handler";
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import { Stat } from "./data/pokemon-stat";
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import { BerryModifier, ContactHeldItemTransferChanceModifier, EnemyAttackStatusEffectChanceModifier, EnemyPersistentModifier, EnemyStatusEffectHealChanceModifier, EnemyTurnHealModifier, ExpBalanceModifier, ExpBoosterModifier, ExpShareModifier, FlinchChanceModifier, HealingBoosterModifier, HitHealModifier, LapsingPersistentModifier, MapModifier, Modifier, MultipleParticipantExpBonusModifier, PersistentModifier, PokemonExpBoosterModifier, PokemonHeldItemModifier, PokemonInstantReviveModifier, SwitchEffectTransferModifier, TempBattleStatBoosterModifier, TurnHealModifier, TurnHeldItemTransferModifier, MoneyMultiplierModifier, MoneyInterestModifier, IvScannerModifier, LapsingPokemonHeldItemModifier, PokemonMultiHitModifier, PokemonMoveAccuracyBoosterModifier, overrideModifiers, overrideHeldItems, BypassSpeedChanceModifier, TurnStatusEffectModifier } from "./modifier/modifier";
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import { BerryModifier, ContactHeldItemTransferChanceModifier, EnemyAttackStatusEffectChanceModifier, EnemyPersistentModifier, EnemyStatusEffectHealChanceModifier, EnemyTurnHealModifier, ExpBalanceModifier, ExpBoosterModifier, ExpShareModifier, FlinchChanceModifier, HealingBoosterModifier, HitHealModifier, LapsingPersistentModifier, MapModifier, Modifier, MultipleParticipantExpBonusModifier, PersistentModifier, PokemonExpBoosterModifier, PokemonHeldItemModifier, PokemonInstantReviveModifier, SwitchEffectTransferModifier, TempBattleStatBoosterModifier, TurnHealModifier, TurnHeldItemTransferModifier, MoneyMultiplierModifier, MoneyInterestModifier, IvScannerModifier, LapsingPokemonHeldItemModifier, PokemonMultiHitModifier, PokemonMoveAccuracyBoosterModifier, overrideModifiers, overrideHeldItems, BypassSpeedChanceModifier, TurnStatusEffectModifier, ExtraModifierModifier } from "./modifier/modifier";
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import PartyUiHandler, { PartyOption, PartyUiMode } from "./ui/party-ui-handler";
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import { doPokeballBounceAnim, getPokeballAtlasKey, getPokeballCatchMultiplier, getPokeballTintColor, PokeballType } from "./data/pokeball";
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import { CommonAnim, CommonBattleAnim, MoveAnim, initMoveAnim, loadMoveAnimAssets } from "./data/battle-anims";
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@ -17,7 +17,7 @@ import { Phase } from "./phase";
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import { BattleStat, getBattleStatLevelChangeDescription, getBattleStatName } from "./data/battle-stat";
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import { biomeLinks, getBiomeName } from "./data/biomes";
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import { ModifierTier } from "./modifier/modifier-tier";
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import { ModifierPoolType, ModifierType, ModifierTypeFunc, getDailyRunStarterModifiers, getEnemyBuffModifierForWave, getModifierType, modifierTypes, regenerateModifierPoolThresholds } from "./modifier/modifier-type";
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import { ModifierPoolType, ModifierType, ModifierTypeFunc, getDailyRunStarterModifiers, getEnemyBuffModifierForWave, getModifierType, modifierTypes, regenerateModifierPoolThresholds, CustomModifierSettings, ModifierTypeOption, getPlayerShopModifierTypeOptionsForWave, PokemonModifierType, FusePokemonModifierType, PokemonMoveModifierType, TmModifierType, RememberMoveModifierType, PokemonPpRestoreModifierType, PokemonPpUpModifierType, getPlayerModifierTypeOptions } from "./modifier/modifier-type";
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import SoundFade from "phaser3-rex-plugins/plugins/soundfade";
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import { BattlerTagLapseType, CenterOfAttentionTag, EncoreTag, ProtectedTag, SemiInvulnerableTag, TrappedTag, MysteryEncounterPostSummonTag } from "./data/battler-tags";
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import { getPokemonMessage, getPokemonNameWithAffix } from "./messages";
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@ -64,11 +64,11 @@ import { Moves } from "#enums/moves";
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import { PlayerGender } from "#enums/player-gender";
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import { Species } from "#enums/species";
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import { TrainerType } from "#enums/trainer-type";
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import { BattlePhase } from "#app/phases/battle-phase";
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import { MysteryEncounterVariant } from "#app/data/mystery-encounters/mystery-encounter";
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import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phase";
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import { getEncounterText, handleMysteryEncounterVictory } from "#app/data/mystery-encounters/mystery-encounter-utils";
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import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
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import ModifierSelectUiHandler, { SHOP_OPTIONS_ROW_LIMIT } from "#app/ui/modifier-select-ui-handler";
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import { isNullOrUndefined } from "./utils";
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const { t } = i18next;
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@ -671,6 +671,17 @@ export class BattlePhase extends Phase {
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duration: 750
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});
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}
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hideEnemyTrainer(): void {
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this.scene.tweens.add({
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targets: this.scene.currentBattle.trainer,
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x: "+=16",
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y: "-=16",
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alpha: 0,
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ease: "Sine.easeInOut",
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duration: 750
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});
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}
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}
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type PokemonFunc = (pokemon: Pokemon) => void;
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@ -1660,57 +1671,6 @@ export class SummonPhase extends PartyMemberPokemonPhase {
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});
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}
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summonWild(): void {
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const pokemon = this.getPokemon();
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if (this.fieldIndex === 1) {
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pokemon.setFieldPosition(FieldPosition.RIGHT, 0);
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} else {
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const availablePartyMembers = this.getParty().filter(p => !p.isFainted()).length;
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pokemon.setFieldPosition(!this.scene.currentBattle.double || availablePartyMembers === 1 ? FieldPosition.CENTER : FieldPosition.LEFT);
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}
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this.scene.add.existing(pokemon);
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this.scene.field.add(pokemon);
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if (!this.player) {
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const playerPokemon = this.scene.getPlayerPokemon() as Pokemon;
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if (playerPokemon?.visible) {
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this.scene.field.moveBelow(pokemon, playerPokemon);
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}
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this.scene.currentBattle.seenEnemyPartyMemberIds.add(pokemon.id);
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}
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this.scene.updateModifiers(this.player);
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this.scene.updateFieldScale();
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pokemon.showInfo();
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pokemon.playAnim();
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pokemon.setVisible(true);
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pokemon.getSprite().setVisible(true);
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pokemon.setScale(0.75);
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pokemon.tint(getPokeballTintColor(pokemon.pokeball));
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pokemon.untint(250, "Sine.easeIn");
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this.scene.updateFieldScale();
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pokemon.x += 16;
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pokemon.y -= 16;
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pokemon.alpha = 0;
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// Ease pokemon in
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this.scene.tweens.add({
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targets: pokemon,
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x: "-=16",
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y: "+=16",
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alpha: 1,
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duration: 1000,
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ease: "Sine.easeIn",
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scale: pokemon.getSpriteScale(),
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onComplete: () => {
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pokemon.cry(pokemon.getHpRatio() > 0.25 ? undefined : { rate: 0.85 });
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pokemon.getSprite().clearTint();
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pokemon.resetSummonData();
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this.scene.time.delayedCall(1000, () => this.end());
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}
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});
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}
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onEnd(): void {
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const pokemon = this.getPokemon();
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@ -5296,6 +5256,241 @@ export class AttemptRunPhase extends PokemonPhase {
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}
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}
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export class SelectModifierPhase extends BattlePhase {
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private rerollCount: integer;
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private modifierTiers: ModifierTier[];
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private customModifierSettings: CustomModifierSettings;
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constructor(scene: BattleScene, rerollCount: integer = 0, modifierTiers?: ModifierTier[], customModifierSettings?: CustomModifierSettings) {
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super(scene);
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this.rerollCount = rerollCount;
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this.modifierTiers = modifierTiers;
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this.customModifierSettings = customModifierSettings;
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}
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start() {
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super.start();
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if (!this.rerollCount) {
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this.updateSeed();
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} else {
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this.scene.reroll = false;
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}
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const party = this.scene.getParty();
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regenerateModifierPoolThresholds(party, this.getPoolType(), this.rerollCount);
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const modifierCount = new Utils.IntegerHolder(3);
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if (this.isPlayer()) {
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this.scene.applyModifiers(ExtraModifierModifier, true, modifierCount);
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}
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// If custom modifiers are specified, overrides default item count
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if (!!this.customModifierSettings) {
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const newItemCount = (this.customModifierSettings.guaranteedModifierTiers?.length || 0) +
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(this.customModifierSettings.guaranteedModifierTypeOptions?.length || 0) +
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(this.customModifierSettings.guaranteedModifierTypeFuncs?.length || 0);
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if (this.customModifierSettings.fillRemaining) {
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const originalCount = modifierCount.value;
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modifierCount.value = originalCount > newItemCount ? originalCount : newItemCount;
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} else {
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modifierCount.value = newItemCount;
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}
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}
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const typeOptions: ModifierTypeOption[] = this.getModifierTypeOptions(modifierCount.value);
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const modifierSelectCallback = (rowCursor: integer, cursor: integer) => {
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if (rowCursor < 0 || cursor < 0) {
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this.scene.ui.showText(i18next.t("battle:skipItemQuestion"), null, () => {
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this.scene.ui.setOverlayMode(Mode.CONFIRM, () => {
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this.scene.ui.revertMode();
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this.scene.ui.setMode(Mode.MESSAGE);
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super.end();
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}, () => this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers)));
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});
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return false;
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}
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let modifierType: ModifierType;
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let cost: integer;
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switch (rowCursor) {
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case 0:
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switch (cursor) {
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case 0:
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const rerollCost = this.getRerollCost(typeOptions, this.scene.lockModifierTiers);
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if (rerollCost === 0 || this.scene.money < rerollCost) {
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this.scene.ui.playError();
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return false;
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} else {
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this.scene.reroll = true;
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this.scene.unshiftPhase(new SelectModifierPhase(this.scene, this.rerollCount + 1, typeOptions.map(o => o.type.tier)));
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this.scene.ui.clearText();
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this.scene.ui.setMode(Mode.MESSAGE).then(() => super.end());
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this.scene.money -= rerollCost;
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this.scene.updateMoneyText();
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this.scene.animateMoneyChanged(false);
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this.scene.playSound("buy");
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}
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break;
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case 1:
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this.scene.ui.setModeWithoutClear(Mode.PARTY, PartyUiMode.MODIFIER_TRANSFER, -1, (fromSlotIndex: integer, itemIndex: integer, itemQuantity: integer, toSlotIndex: integer) => {
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if (toSlotIndex !== undefined && fromSlotIndex < 6 && toSlotIndex < 6 && fromSlotIndex !== toSlotIndex && itemIndex > -1) {
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const itemModifiers = this.scene.findModifiers(m => m instanceof PokemonHeldItemModifier
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&& (m as PokemonHeldItemModifier).getTransferrable(true) && (m as PokemonHeldItemModifier).pokemonId === party[fromSlotIndex].id) as PokemonHeldItemModifier[];
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const itemModifier = itemModifiers[itemIndex];
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this.scene.tryTransferHeldItemModifier(itemModifier, party[toSlotIndex], true, itemQuantity);
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} else {
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this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers));
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}
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}, PartyUiHandler.FilterItemMaxStacks);
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break;
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case 2:
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this.scene.ui.setModeWithoutClear(Mode.PARTY, PartyUiMode.CHECK, -1, () => {
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this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers));
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});
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break;
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case 3:
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this.scene.lockModifierTiers = !this.scene.lockModifierTiers;
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const uiHandler = this.scene.ui.getHandler() as ModifierSelectUiHandler;
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uiHandler.setRerollCost(this.getRerollCost(typeOptions, this.scene.lockModifierTiers));
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uiHandler.updateLockRaritiesText();
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uiHandler.updateRerollCostText();
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return false;
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}
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return true;
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case 1:
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if (typeOptions.length === 0) {
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this.scene.ui.revertMode();
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this.scene.ui.setMode(Mode.MESSAGE);
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super.end();
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}
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modifierType = typeOptions[cursor].type;
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break;
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default:
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const shopOptions = getPlayerShopModifierTypeOptionsForWave(this.scene.currentBattle.waveIndex, this.scene.getWaveMoneyAmount(1));
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const shopOption = shopOptions[rowCursor > 2 || shopOptions.length <= SHOP_OPTIONS_ROW_LIMIT ? cursor : cursor + SHOP_OPTIONS_ROW_LIMIT];
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modifierType = shopOption.type;
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cost = shopOption.cost;
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break;
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}
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if (cost && this.scene.money < cost) {
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this.scene.ui.playError();
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return false;
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}
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const applyModifier = (modifier: Modifier, playSound: boolean = false) => {
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const result = this.scene.addModifier(modifier, false, playSound);
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if (cost) {
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result.then(success => {
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if (success) {
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this.scene.money -= cost;
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this.scene.updateMoneyText();
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this.scene.animateMoneyChanged(false);
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this.scene.playSound("buy");
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(this.scene.ui.getHandler() as ModifierSelectUiHandler).updateCostText();
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} else {
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this.scene.ui.playError();
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}
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});
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} else {
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const doEnd = () => {
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this.scene.ui.clearText();
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this.scene.ui.setMode(Mode.MESSAGE);
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super.end();
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};
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if (result instanceof Promise) {
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result.then(() => doEnd());
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} else {
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doEnd();
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}
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}
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};
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if (modifierType instanceof PokemonModifierType) {
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if (modifierType instanceof FusePokemonModifierType) {
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this.scene.ui.setModeWithoutClear(Mode.PARTY, PartyUiMode.SPLICE, -1, (fromSlotIndex: integer, spliceSlotIndex: integer) => {
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if (spliceSlotIndex !== undefined && fromSlotIndex < 6 && spliceSlotIndex < 6 && fromSlotIndex !== spliceSlotIndex) {
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this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer()).then(() => {
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const modifier = modifierType.newModifier(party[fromSlotIndex], party[spliceSlotIndex]);
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applyModifier(modifier, true);
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});
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} else {
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this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers));
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}
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}, modifierType.selectFilter);
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} else {
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const pokemonModifierType = modifierType as PokemonModifierType;
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const isMoveModifier = modifierType instanceof PokemonMoveModifierType;
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const isTmModifier = modifierType instanceof TmModifierType;
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const isRememberMoveModifier = modifierType instanceof RememberMoveModifierType;
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const isPpRestoreModifier = (modifierType instanceof PokemonPpRestoreModifierType || modifierType instanceof PokemonPpUpModifierType);
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const partyUiMode = isMoveModifier ? PartyUiMode.MOVE_MODIFIER
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: isTmModifier ? PartyUiMode.TM_MODIFIER
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: isRememberMoveModifier ? PartyUiMode.REMEMBER_MOVE_MODIFIER
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: PartyUiMode.MODIFIER;
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||||
const tmMoveId = isTmModifier
|
||||
? (modifierType as TmModifierType).moveId
|
||||
: undefined;
|
||||
this.scene.ui.setModeWithoutClear(Mode.PARTY, partyUiMode, -1, (slotIndex: integer, option: PartyOption) => {
|
||||
if (slotIndex < 6) {
|
||||
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer()).then(() => {
|
||||
const modifier = !isMoveModifier
|
||||
? !isRememberMoveModifier
|
||||
? modifierType.newModifier(party[slotIndex])
|
||||
: modifierType.newModifier(party[slotIndex], option as integer)
|
||||
: modifierType.newModifier(party[slotIndex], option - PartyOption.MOVE_1);
|
||||
applyModifier(modifier, true);
|
||||
});
|
||||
} else {
|
||||
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers));
|
||||
}
|
||||
}, pokemonModifierType.selectFilter, modifierType instanceof PokemonMoveModifierType ? (modifierType as PokemonMoveModifierType).moveSelectFilter : undefined, tmMoveId, isPpRestoreModifier);
|
||||
}
|
||||
} else {
|
||||
applyModifier(modifierType.newModifier());
|
||||
}
|
||||
|
||||
return !cost;
|
||||
};
|
||||
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers));
|
||||
}
|
||||
|
||||
updateSeed(): void {
|
||||
this.scene.resetSeed();
|
||||
}
|
||||
|
||||
isPlayer(): boolean {
|
||||
return true;
|
||||
}
|
||||
|
||||
getRerollCost(typeOptions: ModifierTypeOption[], lockRarities: boolean): integer {
|
||||
let baseValue = 0;
|
||||
if (lockRarities) {
|
||||
const tierValues = [50, 125, 300, 750, 2000];
|
||||
for (const opt of typeOptions) {
|
||||
baseValue += tierValues[opt.type.tier];
|
||||
}
|
||||
} else {
|
||||
baseValue = 250;
|
||||
}
|
||||
const multiplier = !isNullOrUndefined(this.customModifierSettings?.rerollMultiplier) ? this.customModifierSettings.rerollMultiplier : 1;
|
||||
return Math.min(Math.ceil(this.scene.currentBattle.waveIndex / 10) * baseValue * Math.pow(2, this.rerollCount) * multiplier, Number.MAX_SAFE_INTEGER);
|
||||
}
|
||||
|
||||
getPoolType(): ModifierPoolType {
|
||||
return ModifierPoolType.PLAYER;
|
||||
}
|
||||
|
||||
getModifierTypeOptions(modifierCount: integer): ModifierTypeOption[] {
|
||||
return getPlayerModifierTypeOptions(modifierCount, this.scene.getParty(), this.scene.lockModifierTiers ? this.modifierTiers : undefined, this.customModifierSettings);
|
||||
}
|
||||
|
||||
addModifier(modifier: Modifier): Promise<boolean> {
|
||||
return this.scene.addModifier(modifier, false, true);
|
||||
}
|
||||
}
|
||||
|
||||
export class EggLapsePhase extends Phase {
|
||||
constructor(scene: BattleScene) {
|
||||
super(scene);
|
||||
|
@ -1,47 +0,0 @@
|
||||
import { Phase } from "#app/phase";
|
||||
import BattleScene from "#app/battle-scene";
|
||||
import { TrainerSlot } from "#app/data/trainer-config";
|
||||
|
||||
export class BattlePhase extends Phase {
|
||||
constructor(scene: BattleScene) {
|
||||
super(scene);
|
||||
}
|
||||
|
||||
showEnemyTrainer(trainerSlot: TrainerSlot = TrainerSlot.NONE): void {
|
||||
const sprites = this.scene.currentBattle.trainer.getSprites();
|
||||
const tintSprites = this.scene.currentBattle.trainer.getTintSprites();
|
||||
for (let i = 0; i < sprites.length; i++) {
|
||||
const visible = !trainerSlot || !i === (trainerSlot === TrainerSlot.TRAINER) || sprites.length < 2;
|
||||
[sprites[i], tintSprites[i]].map(sprite => {
|
||||
if (visible) {
|
||||
sprite.x = trainerSlot || sprites.length < 2 ? 0 : i ? 16 : -16;
|
||||
}
|
||||
sprite.setVisible(visible);
|
||||
sprite.clearTint();
|
||||
});
|
||||
sprites[i].setVisible(visible);
|
||||
tintSprites[i].setVisible(visible);
|
||||
sprites[i].clearTint();
|
||||
tintSprites[i].clearTint();
|
||||
}
|
||||
this.scene.tweens.add({
|
||||
targets: this.scene.currentBattle.trainer,
|
||||
x: "-=16",
|
||||
y: "+=16",
|
||||
alpha: 1,
|
||||
ease: "Sine.easeInOut",
|
||||
duration: 750
|
||||
});
|
||||
}
|
||||
|
||||
hideEnemyTrainer(): void {
|
||||
this.scene.tweens.add({
|
||||
targets: this.scene.currentBattle.trainer,
|
||||
x: "+=16",
|
||||
y: "-=16",
|
||||
alpha: 0,
|
||||
ease: "Sine.easeInOut",
|
||||
duration: 750
|
||||
});
|
||||
}
|
||||
}
|
@ -5,16 +5,15 @@ import { Mode } from "../ui/ui";
|
||||
import {
|
||||
getEncounterText
|
||||
} from "../data/mystery-encounters/mystery-encounter-utils";
|
||||
import { CheckSwitchPhase, NewBattlePhase, PostSummonPhase, ReturnPhase, ScanIvsPhase, SummonPhase, ToggleDoublePositionPhase } from "../phases";
|
||||
import { CheckSwitchPhase, NewBattlePhase, PostSummonPhase, ReturnPhase, ScanIvsPhase, SelectModifierPhase, SummonPhase, ToggleDoublePositionPhase } from "../phases";
|
||||
import MysteryEncounterOption from "../data/mystery-encounters/mystery-encounter-option";
|
||||
import { MysteryEncounterVariant } from "../data/mystery-encounters/mystery-encounter";
|
||||
import { getCharVariantFromDialogue } from "../data/dialogue";
|
||||
import { TrainerSlot } from "../data/trainer-config";
|
||||
import { BattleSpec } from "../enums/battle-spec";
|
||||
import { BattleSpec } from "#enums/battle-spec";
|
||||
import { Tutorial, handleTutorial } from "../tutorial";
|
||||
import { IvScannerModifier } from "../modifier/modifier";
|
||||
import * as Utils from "../utils";
|
||||
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
|
||||
import { isNullOrUndefined } from "../utils";
|
||||
|
||||
/**
|
||||
|
@ -1,259 +0,0 @@
|
||||
import { ModifierTier } from "#app/modifier/modifier-tier";
|
||||
import {
|
||||
CustomModifierSettings,
|
||||
FusePokemonModifierType, getPlayerModifierTypeOptions,
|
||||
getPlayerShopModifierTypeOptionsForWave, ModifierPoolType,
|
||||
ModifierType,
|
||||
ModifierTypeOption,
|
||||
PokemonModifierType,
|
||||
PokemonMoveModifierType,
|
||||
PokemonPpRestoreModifierType,
|
||||
PokemonPpUpModifierType,
|
||||
regenerateModifierPoolThresholds,
|
||||
RememberMoveModifierType,
|
||||
TmModifierType
|
||||
} from "#app/modifier/modifier-type";
|
||||
import BattleScene from "#app/battle-scene";
|
||||
import * as Utils from "#app/utils";
|
||||
import { ExtraModifierModifier, Modifier, PokemonHeldItemModifier } from "#app/modifier/modifier";
|
||||
import i18next from "#app/plugins/i18n";
|
||||
import { Mode } from "#app/ui/ui";
|
||||
import PartyUiHandler, { PartyOption, PartyUiMode } from "#app/ui/party-ui-handler";
|
||||
import ModifierSelectUiHandler, { SHOP_OPTIONS_ROW_LIMIT } from "#app/ui/modifier-select-ui-handler";
|
||||
import { BattlePhase } from "#app/phases/battle-phase";
|
||||
import { isNullOrUndefined } from "#app/utils";
|
||||
|
||||
export class SelectModifierPhase extends BattlePhase {
|
||||
private rerollCount: integer;
|
||||
private modifierTiers: ModifierTier[];
|
||||
private customModifierSettings: CustomModifierSettings;
|
||||
|
||||
constructor(scene: BattleScene, rerollCount: integer = 0, modifierTiers?: ModifierTier[], customModifierSettings?: CustomModifierSettings) {
|
||||
super(scene);
|
||||
|
||||
this.rerollCount = rerollCount;
|
||||
this.modifierTiers = modifierTiers;
|
||||
this.customModifierSettings = customModifierSettings;
|
||||
}
|
||||
|
||||
start() {
|
||||
super.start();
|
||||
|
||||
if (!this.rerollCount) {
|
||||
this.updateSeed();
|
||||
} else {
|
||||
this.scene.reroll = false;
|
||||
}
|
||||
|
||||
const party = this.scene.getParty();
|
||||
regenerateModifierPoolThresholds(party, this.getPoolType(), this.rerollCount);
|
||||
const modifierCount = new Utils.IntegerHolder(3);
|
||||
if (this.isPlayer()) {
|
||||
this.scene.applyModifiers(ExtraModifierModifier, true, modifierCount);
|
||||
}
|
||||
|
||||
// If custom modifiers are specified, overrides default item count
|
||||
if (!!this.customModifierSettings) {
|
||||
const newItemCount = (this.customModifierSettings.guaranteedModifierTiers?.length || 0) +
|
||||
(this.customModifierSettings.guaranteedModifierTypeOptions?.length || 0) +
|
||||
(this.customModifierSettings.guaranteedModifierTypeFuncs?.length || 0);
|
||||
if (this.customModifierSettings.fillRemaining) {
|
||||
const originalCount = modifierCount.value;
|
||||
modifierCount.value = originalCount > newItemCount ? originalCount : newItemCount;
|
||||
} else {
|
||||
modifierCount.value = newItemCount;
|
||||
}
|
||||
}
|
||||
|
||||
const typeOptions: ModifierTypeOption[] = this.getModifierTypeOptions(modifierCount.value);
|
||||
|
||||
const modifierSelectCallback = (rowCursor: integer, cursor: integer) => {
|
||||
if (rowCursor < 0 || cursor < 0) {
|
||||
this.scene.ui.showText(i18next.t("battle:skipItemQuestion"), null, () => {
|
||||
this.scene.ui.setOverlayMode(Mode.CONFIRM, () => {
|
||||
this.scene.ui.revertMode();
|
||||
this.scene.ui.setMode(Mode.MESSAGE);
|
||||
super.end();
|
||||
}, () => this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers)));
|
||||
});
|
||||
return false;
|
||||
}
|
||||
let modifierType: ModifierType;
|
||||
let cost: integer;
|
||||
switch (rowCursor) {
|
||||
case 0:
|
||||
switch (cursor) {
|
||||
case 0:
|
||||
const rerollCost = this.getRerollCost(typeOptions, this.scene.lockModifierTiers);
|
||||
if (rerollCost === 0 || this.scene.money < rerollCost) {
|
||||
this.scene.ui.playError();
|
||||
return false;
|
||||
} else {
|
||||
this.scene.reroll = true;
|
||||
this.scene.unshiftPhase(new SelectModifierPhase(this.scene, this.rerollCount + 1, typeOptions.map(o => o.type.tier)));
|
||||
this.scene.ui.clearText();
|
||||
this.scene.ui.setMode(Mode.MESSAGE).then(() => super.end());
|
||||
this.scene.money -= rerollCost;
|
||||
this.scene.updateMoneyText();
|
||||
this.scene.animateMoneyChanged(false);
|
||||
this.scene.playSound("buy");
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
this.scene.ui.setModeWithoutClear(Mode.PARTY, PartyUiMode.MODIFIER_TRANSFER, -1, (fromSlotIndex: integer, itemIndex: integer, itemQuantity: integer, toSlotIndex: integer) => {
|
||||
if (toSlotIndex !== undefined && fromSlotIndex < 6 && toSlotIndex < 6 && fromSlotIndex !== toSlotIndex && itemIndex > -1) {
|
||||
const itemModifiers = this.scene.findModifiers(m => m instanceof PokemonHeldItemModifier
|
||||
&& (m as PokemonHeldItemModifier).getTransferrable(true) && (m as PokemonHeldItemModifier).pokemonId === party[fromSlotIndex].id) as PokemonHeldItemModifier[];
|
||||
const itemModifier = itemModifiers[itemIndex];
|
||||
this.scene.tryTransferHeldItemModifier(itemModifier, party[toSlotIndex], true, itemQuantity);
|
||||
} else {
|
||||
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers));
|
||||
}
|
||||
}, PartyUiHandler.FilterItemMaxStacks);
|
||||
break;
|
||||
case 2:
|
||||
this.scene.ui.setModeWithoutClear(Mode.PARTY, PartyUiMode.CHECK, -1, () => {
|
||||
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers));
|
||||
});
|
||||
break;
|
||||
case 3:
|
||||
this.scene.lockModifierTiers = !this.scene.lockModifierTiers;
|
||||
const uiHandler = this.scene.ui.getHandler() as ModifierSelectUiHandler;
|
||||
uiHandler.setRerollCost(this.getRerollCost(typeOptions, this.scene.lockModifierTiers));
|
||||
uiHandler.updateLockRaritiesText();
|
||||
uiHandler.updateRerollCostText();
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
case 1:
|
||||
if (typeOptions.length === 0) {
|
||||
this.scene.ui.revertMode();
|
||||
this.scene.ui.setMode(Mode.MESSAGE);
|
||||
super.end();
|
||||
}
|
||||
modifierType = typeOptions[cursor].type;
|
||||
break;
|
||||
default:
|
||||
const shopOptions = getPlayerShopModifierTypeOptionsForWave(this.scene.currentBattle.waveIndex, this.scene.getWaveMoneyAmount(1));
|
||||
const shopOption = shopOptions[rowCursor > 2 || shopOptions.length <= SHOP_OPTIONS_ROW_LIMIT ? cursor : cursor + SHOP_OPTIONS_ROW_LIMIT];
|
||||
modifierType = shopOption.type;
|
||||
cost = shopOption.cost;
|
||||
break;
|
||||
}
|
||||
|
||||
if (cost && this.scene.money < cost) {
|
||||
this.scene.ui.playError();
|
||||
return false;
|
||||
}
|
||||
|
||||
const applyModifier = (modifier: Modifier, playSound: boolean = false) => {
|
||||
const result = this.scene.addModifier(modifier, false, playSound);
|
||||
if (cost) {
|
||||
result.then(success => {
|
||||
if (success) {
|
||||
this.scene.money -= cost;
|
||||
this.scene.updateMoneyText();
|
||||
this.scene.animateMoneyChanged(false);
|
||||
this.scene.playSound("buy");
|
||||
(this.scene.ui.getHandler() as ModifierSelectUiHandler).updateCostText();
|
||||
} else {
|
||||
this.scene.ui.playError();
|
||||
}
|
||||
});
|
||||
} else {
|
||||
const doEnd = () => {
|
||||
this.scene.ui.clearText();
|
||||
this.scene.ui.setMode(Mode.MESSAGE);
|
||||
super.end();
|
||||
};
|
||||
if (result instanceof Promise) {
|
||||
result.then(() => doEnd());
|
||||
} else {
|
||||
doEnd();
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
if (modifierType instanceof PokemonModifierType) {
|
||||
if (modifierType instanceof FusePokemonModifierType) {
|
||||
this.scene.ui.setModeWithoutClear(Mode.PARTY, PartyUiMode.SPLICE, -1, (fromSlotIndex: integer, spliceSlotIndex: integer) => {
|
||||
if (spliceSlotIndex !== undefined && fromSlotIndex < 6 && spliceSlotIndex < 6 && fromSlotIndex !== spliceSlotIndex) {
|
||||
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer()).then(() => {
|
||||
const modifier = modifierType.newModifier(party[fromSlotIndex], party[spliceSlotIndex]);
|
||||
applyModifier(modifier, true);
|
||||
});
|
||||
} else {
|
||||
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers));
|
||||
}
|
||||
}, modifierType.selectFilter);
|
||||
} else {
|
||||
const pokemonModifierType = modifierType as PokemonModifierType;
|
||||
const isMoveModifier = modifierType instanceof PokemonMoveModifierType;
|
||||
const isTmModifier = modifierType instanceof TmModifierType;
|
||||
const isRememberMoveModifier = modifierType instanceof RememberMoveModifierType;
|
||||
const isPpRestoreModifier = (modifierType instanceof PokemonPpRestoreModifierType || modifierType instanceof PokemonPpUpModifierType);
|
||||
const partyUiMode = isMoveModifier ? PartyUiMode.MOVE_MODIFIER
|
||||
: isTmModifier ? PartyUiMode.TM_MODIFIER
|
||||
: isRememberMoveModifier ? PartyUiMode.REMEMBER_MOVE_MODIFIER
|
||||
: PartyUiMode.MODIFIER;
|
||||
const tmMoveId = isTmModifier
|
||||
? (modifierType as TmModifierType).moveId
|
||||
: undefined;
|
||||
this.scene.ui.setModeWithoutClear(Mode.PARTY, partyUiMode, -1, (slotIndex: integer, option: PartyOption) => {
|
||||
if (slotIndex < 6) {
|
||||
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer()).then(() => {
|
||||
const modifier = !isMoveModifier
|
||||
? !isRememberMoveModifier
|
||||
? modifierType.newModifier(party[slotIndex])
|
||||
: modifierType.newModifier(party[slotIndex], option as integer)
|
||||
: modifierType.newModifier(party[slotIndex], option - PartyOption.MOVE_1);
|
||||
applyModifier(modifier, true);
|
||||
});
|
||||
} else {
|
||||
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers));
|
||||
}
|
||||
}, pokemonModifierType.selectFilter, modifierType instanceof PokemonMoveModifierType ? (modifierType as PokemonMoveModifierType).moveSelectFilter : undefined, tmMoveId, isPpRestoreModifier);
|
||||
}
|
||||
} else {
|
||||
applyModifier(modifierType.newModifier());
|
||||
}
|
||||
|
||||
return !cost;
|
||||
};
|
||||
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers));
|
||||
}
|
||||
|
||||
updateSeed(): void {
|
||||
this.scene.resetSeed();
|
||||
}
|
||||
|
||||
isPlayer(): boolean {
|
||||
return true;
|
||||
}
|
||||
|
||||
getRerollCost(typeOptions: ModifierTypeOption[], lockRarities: boolean): integer {
|
||||
let baseValue = 0;
|
||||
if (lockRarities) {
|
||||
const tierValues = [50, 125, 300, 750, 2000];
|
||||
for (const opt of typeOptions) {
|
||||
baseValue += tierValues[opt.type.tier];
|
||||
}
|
||||
} else {
|
||||
baseValue = 250;
|
||||
}
|
||||
const multiplier = !isNullOrUndefined(this.customModifierSettings?.rerollMultiplier) ? this.customModifierSettings.rerollMultiplier : 1;
|
||||
return Math.min(Math.ceil(this.scene.currentBattle.waveIndex / 10) * baseValue * Math.pow(2, this.rerollCount) * multiplier, Number.MAX_SAFE_INTEGER);
|
||||
}
|
||||
|
||||
getPoolType(): ModifierPoolType {
|
||||
return ModifierPoolType.PLAYER;
|
||||
}
|
||||
|
||||
getModifierTypeOptions(modifierCount: integer): ModifierTypeOption[] {
|
||||
return getPlayerModifierTypeOptions(modifierCount, this.scene.getParty(), this.scene.lockModifierTiers ? this.modifierTiers : undefined, this.customModifierSettings);
|
||||
}
|
||||
|
||||
addModifier(modifier: Modifier): Promise<boolean> {
|
||||
return this.scene.addModifier(modifier, false, true);
|
||||
}
|
||||
}
|
@ -125,7 +125,7 @@ export interface SessionSaveData {
|
||||
timestamp: integer;
|
||||
challenges: ChallengeData[];
|
||||
mysteryEncounter: MysteryEncounter;
|
||||
mysteryEncounterFlags: MysteryEncounterData;
|
||||
mysteryEncounterData: MysteryEncounterData;
|
||||
}
|
||||
|
||||
interface Unlocks {
|
||||
@ -842,7 +842,7 @@ export class GameData {
|
||||
timestamp: new Date().getTime(),
|
||||
challenges: scene.gameMode.challenges.map(c => new ChallengeData(c)),
|
||||
mysteryEncounter: scene.currentBattle.mysteryEncounter,
|
||||
mysteryEncounterFlags: scene.mysteryEncounterData
|
||||
mysteryEncounterData: scene.mysteryEncounterData
|
||||
} as SessionSaveData;
|
||||
}
|
||||
|
||||
@ -933,7 +933,7 @@ export class GameData {
|
||||
scene.score = sessionData.score;
|
||||
scene.updateScoreText();
|
||||
|
||||
scene.mysteryEncounterData = sessionData?.mysteryEncounterFlags ? sessionData?.mysteryEncounterFlags : new MysteryEncounterData(null);
|
||||
scene.mysteryEncounterData = sessionData?.mysteryEncounterData ? sessionData?.mysteryEncounterData : new MysteryEncounterData(null);
|
||||
|
||||
scene.newArena(sessionData.arena.biome);
|
||||
|
||||
@ -1158,7 +1158,7 @@ export class GameData {
|
||||
return new MysteryEncounter(v);
|
||||
}
|
||||
|
||||
if (k === "mysteryEncounterFlags") {
|
||||
if (k === "mysteryEncounterData") {
|
||||
return new MysteryEncounterData(v);
|
||||
}
|
||||
|
||||
|
@ -9,7 +9,7 @@ import {
|
||||
EncounterPhase,
|
||||
EnemyCommandPhase,
|
||||
LoginPhase,
|
||||
SelectGenderPhase,
|
||||
SelectGenderPhase, SelectModifierPhase,
|
||||
SelectStarterPhase,
|
||||
SummonPhase,
|
||||
TitlePhase,
|
||||
@ -23,7 +23,6 @@ import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { PlayerGender } from "#enums/player-gender";
|
||||
import { Species } from "#enums/species";
|
||||
import {SelectModifierPhase} from "#app/phases/select-modifier-phase";
|
||||
|
||||
describe("Test Battle Phase", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
|
@ -7,11 +7,11 @@ import {ModifierTier} from "#app/modifier/modifier-tier";
|
||||
import * as Utils from "#app/utils";
|
||||
import { CustomModifierSettings, ModifierTypeOption, modifierTypes } from "#app/modifier/modifier-type";
|
||||
import BattleScene from "#app/battle-scene";
|
||||
import {SelectModifierPhase} from "#app/phases/select-modifier-phase";
|
||||
import { Species } from "#enums/species";
|
||||
import { Mode } from "#app/ui/ui";
|
||||
import { PlayerPokemon } from "#app/field/pokemon";
|
||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { SelectModifierPhase } from "#app/phases";
|
||||
|
||||
describe("SelectModifierPhase", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
|
@ -4,7 +4,7 @@ import { Species } from "#app/enums/species";
|
||||
import { Button } from "#app/enums/buttons";
|
||||
import * as overrides from "#app/overrides";
|
||||
import {
|
||||
BattleEndPhase,
|
||||
BattleEndPhase, SelectModifierPhase,
|
||||
} from "#app/phases";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler";
|
||||
@ -14,7 +14,6 @@ import Phaser from "phaser";
|
||||
import BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import { getMovePosition } from "../utils/gameManagerUtils";
|
||||
import {SelectModifierPhase} from "#app/phases/select-modifier-phase";
|
||||
|
||||
|
||||
describe("UI - Transfer Items", () => {
|
||||
|
@ -16,7 +16,7 @@ import {
|
||||
NewBattlePhase,
|
||||
NextEncounterPhase,
|
||||
PostSummonPhase,
|
||||
SelectGenderPhase,
|
||||
SelectGenderPhase, SelectModifierPhase,
|
||||
SelectStarterPhase,
|
||||
SelectTargetPhase,
|
||||
ShinySparklePhase,
|
||||
@ -37,7 +37,6 @@ import UI, {Mode} from "#app/ui/ui";
|
||||
import { Phase } from "#app/phase";
|
||||
import ErrorInterceptor from "#app/test/utils/errorInterceptor";
|
||||
import { QuietFormChangePhase } from "#app/form-change-phase";
|
||||
import {SelectModifierPhase} from "#app/phases/select-modifier-phase";
|
||||
import {
|
||||
MysteryEncounterBattlePhase,
|
||||
MysteryEncounterOptionSelectedPhase,
|
||||
|
@ -9,13 +9,13 @@ import { initMoves } from "#app/data/move";
|
||||
import { initPokemonPrevolutions } from "#app/data/pokemon-evolutions";
|
||||
import { initPokemonForms } from "#app/data/pokemon-forms";
|
||||
import { initSpecies } from "#app/data/pokemon-species";
|
||||
import { initAchievements } from "#app/system/achv.js";
|
||||
import { initVouchers } from "#app/system/voucher.js";
|
||||
import { initStatsKeys } from "#app/ui/game-stats-ui-handler";
|
||||
import { beforeAll, beforeEach, vi } from "vitest";
|
||||
import * as overrides from "#app/overrides";
|
||||
import { initMysteryEncounterDialogue } from "#app/data/mystery-encounters/dialogue/mystery-encounter-dialogue";
|
||||
import { initMysteryEncounters } from "#app/data/mystery-encounters/mystery-encounters";
|
||||
import { initMysteryEncounterDialogue } from "#app/data/mystery-encounters/mystery-encounter-dialogue";
|
||||
import { initVouchers } from "#app/system/voucher";
|
||||
import { initAchievements } from "#app/system/achv";
|
||||
|
||||
initVouchers();
|
||||
initAchievements();
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { CommandPhase } from "../phases";
|
||||
import { CommandPhase, SelectModifierPhase } from "../phases";
|
||||
import BattleScene from "../battle-scene";
|
||||
import { PlayerPokemon, PokemonMove } from "../field/pokemon";
|
||||
import { addBBCodeTextObject, addTextObject, getTextColor, TextStyle } from "./text";
|
||||
@ -21,7 +21,6 @@ import MoveInfoOverlay from "./move-info-overlay";
|
||||
import i18next from "i18next";
|
||||
import BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
|
||||
|
||||
const defaultMessage = i18next.t("partyUiHandler:choosePokemon");
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user