resolve conflicts, import issues, and cleanup from rebase

This commit is contained in:
ImperialSympathizer 2024-07-10 15:31:03 -04:00
parent 8907073b6e
commit ce55c13c12
17 changed files with 312 additions and 453 deletions

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@ -240,7 +240,7 @@ export default class BattleScene extends SceneBase {
public money: integer;
public pokemonInfoContainer: PokemonInfoContainer;
private party: PlayerPokemon[];
public mysteryEncounterFlags: MysteryEncounterFlags = new MysteryEncounterFlags(null);
public mysteryEncounterData: MysteryEncounterData = new MysteryEncounterData(null);
public lastMysteryEncounter: MysteryEncounter;
/** Combined Biome and Wave count text */
private biomeWaveText: Phaser.GameObjects.Text;
@ -1222,7 +1222,6 @@ export default class BattleScene extends SceneBase {
pokemon.resetBattleData();
applyPostBattleInitAbAttrs(PostBattleInitAbAttr, pokemon);
}
}
this.unshiftPhase(new ShowTrainerPhase(this));
}

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@ -14,7 +14,7 @@ import { PlayerGender } from "#enums/player-gender";
import { Species } from "#enums/species";
import { TrainerType } from "#enums/trainer-type";
import i18next from "#app/plugins/i18n";
import MysteryEncounter, { MysteryEncounterVariant } from "./data/mystery-encounter";
import MysteryEncounter, { MysteryEncounterVariant } from "./data/mystery-encounters/mystery-encounter";
export enum BattleType {
WILD,

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@ -7,35 +7,12 @@ import { Status, StatusEffect } from "../status-effect";
import { TrainerConfig, trainerConfigs, TrainerSlot } from "../trainer-config";
import Pokemon, { FieldPosition, PlayerPokemon } from "#app/field/pokemon";
import Trainer, { TrainerVariant } from "../../field/trainer";
import {
ExpBalanceModifier,
ExpShareModifier,
MultipleParticipantExpBonusModifier,
PokemonExpBoosterModifier
} from "#app/modifier/modifier";
import {
CustomModifierSettings,
getModifierPoolForType,
ModifierPoolType,
ModifierType,
ModifierTypeFunc,
ModifierTypeGenerator,
modifierTypes,
PokemonHeldItemModifierType,
regenerateModifierPoolThresholds
} from "#app/modifier/modifier-type";
import {
BattleEndPhase,
EggLapsePhase,
ExpPhase,
ModifierRewardPhase,
ShowPartyExpBarPhase,
TrainerVictoryPhase
} from "#app/phases";
import { ExpBalanceModifier, ExpShareModifier, MultipleParticipantExpBonusModifier, PokemonExpBoosterModifier } from "#app/modifier/modifier";
import { CustomModifierSettings, getModifierPoolForType, ModifierPoolType, ModifierType, ModifierTypeFunc, ModifierTypeGenerator, modifierTypes, PokemonHeldItemModifierType, regenerateModifierPoolThresholds } from "#app/modifier/modifier-type";
import { BattleEndPhase, EggLapsePhase, ExpPhase, ModifierRewardPhase, SelectModifierPhase, ShowPartyExpBarPhase, TrainerVictoryPhase } from "#app/phases";
import { MysteryEncounterBattlePhase, MysteryEncounterRewardsPhase } from "#app/phases/mystery-encounter-phase";
import * as Utils from "../../utils";
import { isNullOrUndefined } from "#app/utils";
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
import { TrainerType } from "#enums/trainer-type";
import { Species } from "#enums/species";
import { Type } from "#app/data/type";

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@ -8,9 +8,8 @@ import Pokemon, { EnemyPokemon, PlayerPokemon } from "./field/pokemon";
import { Mode } from "./ui/ui";
import PartyUiHandler from "./ui/party-ui-handler";
import { BattleSpec } from "#enums/battle-spec";
import { MovePhase, PokemonHealPhase } from "./phases";
import { BattlePhase, MovePhase, PokemonHealPhase } from "./phases";
import { getTypeRgb } from "./data/type";
import { BattlePhase } from "#app/phases/battle-phase";
export class FormChangePhase extends EvolutionPhase {
private formChange: SpeciesFormChange;

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@ -5,7 +5,7 @@ import { allMoves, applyMoveAttrs, BypassSleepAttr, ChargeAttr, applyFilteredMov
import { Mode } from "./ui/ui";
import { Command } from "./ui/command-ui-handler";
import { Stat } from "./data/pokemon-stat";
import { BerryModifier, ContactHeldItemTransferChanceModifier, EnemyAttackStatusEffectChanceModifier, EnemyPersistentModifier, EnemyStatusEffectHealChanceModifier, EnemyTurnHealModifier, ExpBalanceModifier, ExpBoosterModifier, ExpShareModifier, FlinchChanceModifier, HealingBoosterModifier, HitHealModifier, LapsingPersistentModifier, MapModifier, Modifier, MultipleParticipantExpBonusModifier, PersistentModifier, PokemonExpBoosterModifier, PokemonHeldItemModifier, PokemonInstantReviveModifier, SwitchEffectTransferModifier, TempBattleStatBoosterModifier, TurnHealModifier, TurnHeldItemTransferModifier, MoneyMultiplierModifier, MoneyInterestModifier, IvScannerModifier, LapsingPokemonHeldItemModifier, PokemonMultiHitModifier, PokemonMoveAccuracyBoosterModifier, overrideModifiers, overrideHeldItems, BypassSpeedChanceModifier, TurnStatusEffectModifier } from "./modifier/modifier";
import { BerryModifier, ContactHeldItemTransferChanceModifier, EnemyAttackStatusEffectChanceModifier, EnemyPersistentModifier, EnemyStatusEffectHealChanceModifier, EnemyTurnHealModifier, ExpBalanceModifier, ExpBoosterModifier, ExpShareModifier, FlinchChanceModifier, HealingBoosterModifier, HitHealModifier, LapsingPersistentModifier, MapModifier, Modifier, MultipleParticipantExpBonusModifier, PersistentModifier, PokemonExpBoosterModifier, PokemonHeldItemModifier, PokemonInstantReviveModifier, SwitchEffectTransferModifier, TempBattleStatBoosterModifier, TurnHealModifier, TurnHeldItemTransferModifier, MoneyMultiplierModifier, MoneyInterestModifier, IvScannerModifier, LapsingPokemonHeldItemModifier, PokemonMultiHitModifier, PokemonMoveAccuracyBoosterModifier, overrideModifiers, overrideHeldItems, BypassSpeedChanceModifier, TurnStatusEffectModifier, ExtraModifierModifier } from "./modifier/modifier";
import PartyUiHandler, { PartyOption, PartyUiMode } from "./ui/party-ui-handler";
import { doPokeballBounceAnim, getPokeballAtlasKey, getPokeballCatchMultiplier, getPokeballTintColor, PokeballType } from "./data/pokeball";
import { CommonAnim, CommonBattleAnim, MoveAnim, initMoveAnim, loadMoveAnimAssets } from "./data/battle-anims";
@ -17,7 +17,7 @@ import { Phase } from "./phase";
import { BattleStat, getBattleStatLevelChangeDescription, getBattleStatName } from "./data/battle-stat";
import { biomeLinks, getBiomeName } from "./data/biomes";
import { ModifierTier } from "./modifier/modifier-tier";
import { ModifierPoolType, ModifierType, ModifierTypeFunc, getDailyRunStarterModifiers, getEnemyBuffModifierForWave, getModifierType, modifierTypes, regenerateModifierPoolThresholds } from "./modifier/modifier-type";
import { ModifierPoolType, ModifierType, ModifierTypeFunc, getDailyRunStarterModifiers, getEnemyBuffModifierForWave, getModifierType, modifierTypes, regenerateModifierPoolThresholds, CustomModifierSettings, ModifierTypeOption, getPlayerShopModifierTypeOptionsForWave, PokemonModifierType, FusePokemonModifierType, PokemonMoveModifierType, TmModifierType, RememberMoveModifierType, PokemonPpRestoreModifierType, PokemonPpUpModifierType, getPlayerModifierTypeOptions } from "./modifier/modifier-type";
import SoundFade from "phaser3-rex-plugins/plugins/soundfade";
import { BattlerTagLapseType, CenterOfAttentionTag, EncoreTag, ProtectedTag, SemiInvulnerableTag, TrappedTag, MysteryEncounterPostSummonTag } from "./data/battler-tags";
import { getPokemonMessage, getPokemonNameWithAffix } from "./messages";
@ -64,11 +64,11 @@ import { Moves } from "#enums/moves";
import { PlayerGender } from "#enums/player-gender";
import { Species } from "#enums/species";
import { TrainerType } from "#enums/trainer-type";
import { BattlePhase } from "#app/phases/battle-phase";
import { MysteryEncounterVariant } from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phase";
import { getEncounterText, handleMysteryEncounterVictory } from "#app/data/mystery-encounters/mystery-encounter-utils";
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
import ModifierSelectUiHandler, { SHOP_OPTIONS_ROW_LIMIT } from "#app/ui/modifier-select-ui-handler";
import { isNullOrUndefined } from "./utils";
const { t } = i18next;
@ -671,6 +671,17 @@ export class BattlePhase extends Phase {
duration: 750
});
}
hideEnemyTrainer(): void {
this.scene.tweens.add({
targets: this.scene.currentBattle.trainer,
x: "+=16",
y: "-=16",
alpha: 0,
ease: "Sine.easeInOut",
duration: 750
});
}
}
type PokemonFunc = (pokemon: Pokemon) => void;
@ -1660,57 +1671,6 @@ export class SummonPhase extends PartyMemberPokemonPhase {
});
}
summonWild(): void {
const pokemon = this.getPokemon();
if (this.fieldIndex === 1) {
pokemon.setFieldPosition(FieldPosition.RIGHT, 0);
} else {
const availablePartyMembers = this.getParty().filter(p => !p.isFainted()).length;
pokemon.setFieldPosition(!this.scene.currentBattle.double || availablePartyMembers === 1 ? FieldPosition.CENTER : FieldPosition.LEFT);
}
this.scene.add.existing(pokemon);
this.scene.field.add(pokemon);
if (!this.player) {
const playerPokemon = this.scene.getPlayerPokemon() as Pokemon;
if (playerPokemon?.visible) {
this.scene.field.moveBelow(pokemon, playerPokemon);
}
this.scene.currentBattle.seenEnemyPartyMemberIds.add(pokemon.id);
}
this.scene.updateModifiers(this.player);
this.scene.updateFieldScale();
pokemon.showInfo();
pokemon.playAnim();
pokemon.setVisible(true);
pokemon.getSprite().setVisible(true);
pokemon.setScale(0.75);
pokemon.tint(getPokeballTintColor(pokemon.pokeball));
pokemon.untint(250, "Sine.easeIn");
this.scene.updateFieldScale();
pokemon.x += 16;
pokemon.y -= 16;
pokemon.alpha = 0;
// Ease pokemon in
this.scene.tweens.add({
targets: pokemon,
x: "-=16",
y: "+=16",
alpha: 1,
duration: 1000,
ease: "Sine.easeIn",
scale: pokemon.getSpriteScale(),
onComplete: () => {
pokemon.cry(pokemon.getHpRatio() > 0.25 ? undefined : { rate: 0.85 });
pokemon.getSprite().clearTint();
pokemon.resetSummonData();
this.scene.time.delayedCall(1000, () => this.end());
}
});
}
onEnd(): void {
const pokemon = this.getPokemon();
@ -5296,6 +5256,241 @@ export class AttemptRunPhase extends PokemonPhase {
}
}
export class SelectModifierPhase extends BattlePhase {
private rerollCount: integer;
private modifierTiers: ModifierTier[];
private customModifierSettings: CustomModifierSettings;
constructor(scene: BattleScene, rerollCount: integer = 0, modifierTiers?: ModifierTier[], customModifierSettings?: CustomModifierSettings) {
super(scene);
this.rerollCount = rerollCount;
this.modifierTiers = modifierTiers;
this.customModifierSettings = customModifierSettings;
}
start() {
super.start();
if (!this.rerollCount) {
this.updateSeed();
} else {
this.scene.reroll = false;
}
const party = this.scene.getParty();
regenerateModifierPoolThresholds(party, this.getPoolType(), this.rerollCount);
const modifierCount = new Utils.IntegerHolder(3);
if (this.isPlayer()) {
this.scene.applyModifiers(ExtraModifierModifier, true, modifierCount);
}
// If custom modifiers are specified, overrides default item count
if (!!this.customModifierSettings) {
const newItemCount = (this.customModifierSettings.guaranteedModifierTiers?.length || 0) +
(this.customModifierSettings.guaranteedModifierTypeOptions?.length || 0) +
(this.customModifierSettings.guaranteedModifierTypeFuncs?.length || 0);
if (this.customModifierSettings.fillRemaining) {
const originalCount = modifierCount.value;
modifierCount.value = originalCount > newItemCount ? originalCount : newItemCount;
} else {
modifierCount.value = newItemCount;
}
}
const typeOptions: ModifierTypeOption[] = this.getModifierTypeOptions(modifierCount.value);
const modifierSelectCallback = (rowCursor: integer, cursor: integer) => {
if (rowCursor < 0 || cursor < 0) {
this.scene.ui.showText(i18next.t("battle:skipItemQuestion"), null, () => {
this.scene.ui.setOverlayMode(Mode.CONFIRM, () => {
this.scene.ui.revertMode();
this.scene.ui.setMode(Mode.MESSAGE);
super.end();
}, () => this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers)));
});
return false;
}
let modifierType: ModifierType;
let cost: integer;
switch (rowCursor) {
case 0:
switch (cursor) {
case 0:
const rerollCost = this.getRerollCost(typeOptions, this.scene.lockModifierTiers);
if (rerollCost === 0 || this.scene.money < rerollCost) {
this.scene.ui.playError();
return false;
} else {
this.scene.reroll = true;
this.scene.unshiftPhase(new SelectModifierPhase(this.scene, this.rerollCount + 1, typeOptions.map(o => o.type.tier)));
this.scene.ui.clearText();
this.scene.ui.setMode(Mode.MESSAGE).then(() => super.end());
this.scene.money -= rerollCost;
this.scene.updateMoneyText();
this.scene.animateMoneyChanged(false);
this.scene.playSound("buy");
}
break;
case 1:
this.scene.ui.setModeWithoutClear(Mode.PARTY, PartyUiMode.MODIFIER_TRANSFER, -1, (fromSlotIndex: integer, itemIndex: integer, itemQuantity: integer, toSlotIndex: integer) => {
if (toSlotIndex !== undefined && fromSlotIndex < 6 && toSlotIndex < 6 && fromSlotIndex !== toSlotIndex && itemIndex > -1) {
const itemModifiers = this.scene.findModifiers(m => m instanceof PokemonHeldItemModifier
&& (m as PokemonHeldItemModifier).getTransferrable(true) && (m as PokemonHeldItemModifier).pokemonId === party[fromSlotIndex].id) as PokemonHeldItemModifier[];
const itemModifier = itemModifiers[itemIndex];
this.scene.tryTransferHeldItemModifier(itemModifier, party[toSlotIndex], true, itemQuantity);
} else {
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers));
}
}, PartyUiHandler.FilterItemMaxStacks);
break;
case 2:
this.scene.ui.setModeWithoutClear(Mode.PARTY, PartyUiMode.CHECK, -1, () => {
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers));
});
break;
case 3:
this.scene.lockModifierTiers = !this.scene.lockModifierTiers;
const uiHandler = this.scene.ui.getHandler() as ModifierSelectUiHandler;
uiHandler.setRerollCost(this.getRerollCost(typeOptions, this.scene.lockModifierTiers));
uiHandler.updateLockRaritiesText();
uiHandler.updateRerollCostText();
return false;
}
return true;
case 1:
if (typeOptions.length === 0) {
this.scene.ui.revertMode();
this.scene.ui.setMode(Mode.MESSAGE);
super.end();
}
modifierType = typeOptions[cursor].type;
break;
default:
const shopOptions = getPlayerShopModifierTypeOptionsForWave(this.scene.currentBattle.waveIndex, this.scene.getWaveMoneyAmount(1));
const shopOption = shopOptions[rowCursor > 2 || shopOptions.length <= SHOP_OPTIONS_ROW_LIMIT ? cursor : cursor + SHOP_OPTIONS_ROW_LIMIT];
modifierType = shopOption.type;
cost = shopOption.cost;
break;
}
if (cost && this.scene.money < cost) {
this.scene.ui.playError();
return false;
}
const applyModifier = (modifier: Modifier, playSound: boolean = false) => {
const result = this.scene.addModifier(modifier, false, playSound);
if (cost) {
result.then(success => {
if (success) {
this.scene.money -= cost;
this.scene.updateMoneyText();
this.scene.animateMoneyChanged(false);
this.scene.playSound("buy");
(this.scene.ui.getHandler() as ModifierSelectUiHandler).updateCostText();
} else {
this.scene.ui.playError();
}
});
} else {
const doEnd = () => {
this.scene.ui.clearText();
this.scene.ui.setMode(Mode.MESSAGE);
super.end();
};
if (result instanceof Promise) {
result.then(() => doEnd());
} else {
doEnd();
}
}
};
if (modifierType instanceof PokemonModifierType) {
if (modifierType instanceof FusePokemonModifierType) {
this.scene.ui.setModeWithoutClear(Mode.PARTY, PartyUiMode.SPLICE, -1, (fromSlotIndex: integer, spliceSlotIndex: integer) => {
if (spliceSlotIndex !== undefined && fromSlotIndex < 6 && spliceSlotIndex < 6 && fromSlotIndex !== spliceSlotIndex) {
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer()).then(() => {
const modifier = modifierType.newModifier(party[fromSlotIndex], party[spliceSlotIndex]);
applyModifier(modifier, true);
});
} else {
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers));
}
}, modifierType.selectFilter);
} else {
const pokemonModifierType = modifierType as PokemonModifierType;
const isMoveModifier = modifierType instanceof PokemonMoveModifierType;
const isTmModifier = modifierType instanceof TmModifierType;
const isRememberMoveModifier = modifierType instanceof RememberMoveModifierType;
const isPpRestoreModifier = (modifierType instanceof PokemonPpRestoreModifierType || modifierType instanceof PokemonPpUpModifierType);
const partyUiMode = isMoveModifier ? PartyUiMode.MOVE_MODIFIER
: isTmModifier ? PartyUiMode.TM_MODIFIER
: isRememberMoveModifier ? PartyUiMode.REMEMBER_MOVE_MODIFIER
: PartyUiMode.MODIFIER;
const tmMoveId = isTmModifier
? (modifierType as TmModifierType).moveId
: undefined;
this.scene.ui.setModeWithoutClear(Mode.PARTY, partyUiMode, -1, (slotIndex: integer, option: PartyOption) => {
if (slotIndex < 6) {
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer()).then(() => {
const modifier = !isMoveModifier
? !isRememberMoveModifier
? modifierType.newModifier(party[slotIndex])
: modifierType.newModifier(party[slotIndex], option as integer)
: modifierType.newModifier(party[slotIndex], option - PartyOption.MOVE_1);
applyModifier(modifier, true);
});
} else {
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers));
}
}, pokemonModifierType.selectFilter, modifierType instanceof PokemonMoveModifierType ? (modifierType as PokemonMoveModifierType).moveSelectFilter : undefined, tmMoveId, isPpRestoreModifier);
}
} else {
applyModifier(modifierType.newModifier());
}
return !cost;
};
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers));
}
updateSeed(): void {
this.scene.resetSeed();
}
isPlayer(): boolean {
return true;
}
getRerollCost(typeOptions: ModifierTypeOption[], lockRarities: boolean): integer {
let baseValue = 0;
if (lockRarities) {
const tierValues = [50, 125, 300, 750, 2000];
for (const opt of typeOptions) {
baseValue += tierValues[opt.type.tier];
}
} else {
baseValue = 250;
}
const multiplier = !isNullOrUndefined(this.customModifierSettings?.rerollMultiplier) ? this.customModifierSettings.rerollMultiplier : 1;
return Math.min(Math.ceil(this.scene.currentBattle.waveIndex / 10) * baseValue * Math.pow(2, this.rerollCount) * multiplier, Number.MAX_SAFE_INTEGER);
}
getPoolType(): ModifierPoolType {
return ModifierPoolType.PLAYER;
}
getModifierTypeOptions(modifierCount: integer): ModifierTypeOption[] {
return getPlayerModifierTypeOptions(modifierCount, this.scene.getParty(), this.scene.lockModifierTiers ? this.modifierTiers : undefined, this.customModifierSettings);
}
addModifier(modifier: Modifier): Promise<boolean> {
return this.scene.addModifier(modifier, false, true);
}
}
export class EggLapsePhase extends Phase {
constructor(scene: BattleScene) {
super(scene);

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@ -1,47 +0,0 @@
import { Phase } from "#app/phase";
import BattleScene from "#app/battle-scene";
import { TrainerSlot } from "#app/data/trainer-config";
export class BattlePhase extends Phase {
constructor(scene: BattleScene) {
super(scene);
}
showEnemyTrainer(trainerSlot: TrainerSlot = TrainerSlot.NONE): void {
const sprites = this.scene.currentBattle.trainer.getSprites();
const tintSprites = this.scene.currentBattle.trainer.getTintSprites();
for (let i = 0; i < sprites.length; i++) {
const visible = !trainerSlot || !i === (trainerSlot === TrainerSlot.TRAINER) || sprites.length < 2;
[sprites[i], tintSprites[i]].map(sprite => {
if (visible) {
sprite.x = trainerSlot || sprites.length < 2 ? 0 : i ? 16 : -16;
}
sprite.setVisible(visible);
sprite.clearTint();
});
sprites[i].setVisible(visible);
tintSprites[i].setVisible(visible);
sprites[i].clearTint();
tintSprites[i].clearTint();
}
this.scene.tweens.add({
targets: this.scene.currentBattle.trainer,
x: "-=16",
y: "+=16",
alpha: 1,
ease: "Sine.easeInOut",
duration: 750
});
}
hideEnemyTrainer(): void {
this.scene.tweens.add({
targets: this.scene.currentBattle.trainer,
x: "+=16",
y: "-=16",
alpha: 0,
ease: "Sine.easeInOut",
duration: 750
});
}
}

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@ -5,16 +5,15 @@ import { Mode } from "../ui/ui";
import {
getEncounterText
} from "../data/mystery-encounters/mystery-encounter-utils";
import { CheckSwitchPhase, NewBattlePhase, PostSummonPhase, ReturnPhase, ScanIvsPhase, SummonPhase, ToggleDoublePositionPhase } from "../phases";
import { CheckSwitchPhase, NewBattlePhase, PostSummonPhase, ReturnPhase, ScanIvsPhase, SelectModifierPhase, SummonPhase, ToggleDoublePositionPhase } from "../phases";
import MysteryEncounterOption from "../data/mystery-encounters/mystery-encounter-option";
import { MysteryEncounterVariant } from "../data/mystery-encounters/mystery-encounter";
import { getCharVariantFromDialogue } from "../data/dialogue";
import { TrainerSlot } from "../data/trainer-config";
import { BattleSpec } from "../enums/battle-spec";
import { BattleSpec } from "#enums/battle-spec";
import { Tutorial, handleTutorial } from "../tutorial";
import { IvScannerModifier } from "../modifier/modifier";
import * as Utils from "../utils";
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
import { isNullOrUndefined } from "../utils";
/**

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@ -1,259 +0,0 @@
import { ModifierTier } from "#app/modifier/modifier-tier";
import {
CustomModifierSettings,
FusePokemonModifierType, getPlayerModifierTypeOptions,
getPlayerShopModifierTypeOptionsForWave, ModifierPoolType,
ModifierType,
ModifierTypeOption,
PokemonModifierType,
PokemonMoveModifierType,
PokemonPpRestoreModifierType,
PokemonPpUpModifierType,
regenerateModifierPoolThresholds,
RememberMoveModifierType,
TmModifierType
} from "#app/modifier/modifier-type";
import BattleScene from "#app/battle-scene";
import * as Utils from "#app/utils";
import { ExtraModifierModifier, Modifier, PokemonHeldItemModifier } from "#app/modifier/modifier";
import i18next from "#app/plugins/i18n";
import { Mode } from "#app/ui/ui";
import PartyUiHandler, { PartyOption, PartyUiMode } from "#app/ui/party-ui-handler";
import ModifierSelectUiHandler, { SHOP_OPTIONS_ROW_LIMIT } from "#app/ui/modifier-select-ui-handler";
import { BattlePhase } from "#app/phases/battle-phase";
import { isNullOrUndefined } from "#app/utils";
export class SelectModifierPhase extends BattlePhase {
private rerollCount: integer;
private modifierTiers: ModifierTier[];
private customModifierSettings: CustomModifierSettings;
constructor(scene: BattleScene, rerollCount: integer = 0, modifierTiers?: ModifierTier[], customModifierSettings?: CustomModifierSettings) {
super(scene);
this.rerollCount = rerollCount;
this.modifierTiers = modifierTiers;
this.customModifierSettings = customModifierSettings;
}
start() {
super.start();
if (!this.rerollCount) {
this.updateSeed();
} else {
this.scene.reroll = false;
}
const party = this.scene.getParty();
regenerateModifierPoolThresholds(party, this.getPoolType(), this.rerollCount);
const modifierCount = new Utils.IntegerHolder(3);
if (this.isPlayer()) {
this.scene.applyModifiers(ExtraModifierModifier, true, modifierCount);
}
// If custom modifiers are specified, overrides default item count
if (!!this.customModifierSettings) {
const newItemCount = (this.customModifierSettings.guaranteedModifierTiers?.length || 0) +
(this.customModifierSettings.guaranteedModifierTypeOptions?.length || 0) +
(this.customModifierSettings.guaranteedModifierTypeFuncs?.length || 0);
if (this.customModifierSettings.fillRemaining) {
const originalCount = modifierCount.value;
modifierCount.value = originalCount > newItemCount ? originalCount : newItemCount;
} else {
modifierCount.value = newItemCount;
}
}
const typeOptions: ModifierTypeOption[] = this.getModifierTypeOptions(modifierCount.value);
const modifierSelectCallback = (rowCursor: integer, cursor: integer) => {
if (rowCursor < 0 || cursor < 0) {
this.scene.ui.showText(i18next.t("battle:skipItemQuestion"), null, () => {
this.scene.ui.setOverlayMode(Mode.CONFIRM, () => {
this.scene.ui.revertMode();
this.scene.ui.setMode(Mode.MESSAGE);
super.end();
}, () => this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers)));
});
return false;
}
let modifierType: ModifierType;
let cost: integer;
switch (rowCursor) {
case 0:
switch (cursor) {
case 0:
const rerollCost = this.getRerollCost(typeOptions, this.scene.lockModifierTiers);
if (rerollCost === 0 || this.scene.money < rerollCost) {
this.scene.ui.playError();
return false;
} else {
this.scene.reroll = true;
this.scene.unshiftPhase(new SelectModifierPhase(this.scene, this.rerollCount + 1, typeOptions.map(o => o.type.tier)));
this.scene.ui.clearText();
this.scene.ui.setMode(Mode.MESSAGE).then(() => super.end());
this.scene.money -= rerollCost;
this.scene.updateMoneyText();
this.scene.animateMoneyChanged(false);
this.scene.playSound("buy");
}
break;
case 1:
this.scene.ui.setModeWithoutClear(Mode.PARTY, PartyUiMode.MODIFIER_TRANSFER, -1, (fromSlotIndex: integer, itemIndex: integer, itemQuantity: integer, toSlotIndex: integer) => {
if (toSlotIndex !== undefined && fromSlotIndex < 6 && toSlotIndex < 6 && fromSlotIndex !== toSlotIndex && itemIndex > -1) {
const itemModifiers = this.scene.findModifiers(m => m instanceof PokemonHeldItemModifier
&& (m as PokemonHeldItemModifier).getTransferrable(true) && (m as PokemonHeldItemModifier).pokemonId === party[fromSlotIndex].id) as PokemonHeldItemModifier[];
const itemModifier = itemModifiers[itemIndex];
this.scene.tryTransferHeldItemModifier(itemModifier, party[toSlotIndex], true, itemQuantity);
} else {
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers));
}
}, PartyUiHandler.FilterItemMaxStacks);
break;
case 2:
this.scene.ui.setModeWithoutClear(Mode.PARTY, PartyUiMode.CHECK, -1, () => {
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers));
});
break;
case 3:
this.scene.lockModifierTiers = !this.scene.lockModifierTiers;
const uiHandler = this.scene.ui.getHandler() as ModifierSelectUiHandler;
uiHandler.setRerollCost(this.getRerollCost(typeOptions, this.scene.lockModifierTiers));
uiHandler.updateLockRaritiesText();
uiHandler.updateRerollCostText();
return false;
}
return true;
case 1:
if (typeOptions.length === 0) {
this.scene.ui.revertMode();
this.scene.ui.setMode(Mode.MESSAGE);
super.end();
}
modifierType = typeOptions[cursor].type;
break;
default:
const shopOptions = getPlayerShopModifierTypeOptionsForWave(this.scene.currentBattle.waveIndex, this.scene.getWaveMoneyAmount(1));
const shopOption = shopOptions[rowCursor > 2 || shopOptions.length <= SHOP_OPTIONS_ROW_LIMIT ? cursor : cursor + SHOP_OPTIONS_ROW_LIMIT];
modifierType = shopOption.type;
cost = shopOption.cost;
break;
}
if (cost && this.scene.money < cost) {
this.scene.ui.playError();
return false;
}
const applyModifier = (modifier: Modifier, playSound: boolean = false) => {
const result = this.scene.addModifier(modifier, false, playSound);
if (cost) {
result.then(success => {
if (success) {
this.scene.money -= cost;
this.scene.updateMoneyText();
this.scene.animateMoneyChanged(false);
this.scene.playSound("buy");
(this.scene.ui.getHandler() as ModifierSelectUiHandler).updateCostText();
} else {
this.scene.ui.playError();
}
});
} else {
const doEnd = () => {
this.scene.ui.clearText();
this.scene.ui.setMode(Mode.MESSAGE);
super.end();
};
if (result instanceof Promise) {
result.then(() => doEnd());
} else {
doEnd();
}
}
};
if (modifierType instanceof PokemonModifierType) {
if (modifierType instanceof FusePokemonModifierType) {
this.scene.ui.setModeWithoutClear(Mode.PARTY, PartyUiMode.SPLICE, -1, (fromSlotIndex: integer, spliceSlotIndex: integer) => {
if (spliceSlotIndex !== undefined && fromSlotIndex < 6 && spliceSlotIndex < 6 && fromSlotIndex !== spliceSlotIndex) {
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer()).then(() => {
const modifier = modifierType.newModifier(party[fromSlotIndex], party[spliceSlotIndex]);
applyModifier(modifier, true);
});
} else {
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers));
}
}, modifierType.selectFilter);
} else {
const pokemonModifierType = modifierType as PokemonModifierType;
const isMoveModifier = modifierType instanceof PokemonMoveModifierType;
const isTmModifier = modifierType instanceof TmModifierType;
const isRememberMoveModifier = modifierType instanceof RememberMoveModifierType;
const isPpRestoreModifier = (modifierType instanceof PokemonPpRestoreModifierType || modifierType instanceof PokemonPpUpModifierType);
const partyUiMode = isMoveModifier ? PartyUiMode.MOVE_MODIFIER
: isTmModifier ? PartyUiMode.TM_MODIFIER
: isRememberMoveModifier ? PartyUiMode.REMEMBER_MOVE_MODIFIER
: PartyUiMode.MODIFIER;
const tmMoveId = isTmModifier
? (modifierType as TmModifierType).moveId
: undefined;
this.scene.ui.setModeWithoutClear(Mode.PARTY, partyUiMode, -1, (slotIndex: integer, option: PartyOption) => {
if (slotIndex < 6) {
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer()).then(() => {
const modifier = !isMoveModifier
? !isRememberMoveModifier
? modifierType.newModifier(party[slotIndex])
: modifierType.newModifier(party[slotIndex], option as integer)
: modifierType.newModifier(party[slotIndex], option - PartyOption.MOVE_1);
applyModifier(modifier, true);
});
} else {
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers));
}
}, pokemonModifierType.selectFilter, modifierType instanceof PokemonMoveModifierType ? (modifierType as PokemonMoveModifierType).moveSelectFilter : undefined, tmMoveId, isPpRestoreModifier);
}
} else {
applyModifier(modifierType.newModifier());
}
return !cost;
};
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers));
}
updateSeed(): void {
this.scene.resetSeed();
}
isPlayer(): boolean {
return true;
}
getRerollCost(typeOptions: ModifierTypeOption[], lockRarities: boolean): integer {
let baseValue = 0;
if (lockRarities) {
const tierValues = [50, 125, 300, 750, 2000];
for (const opt of typeOptions) {
baseValue += tierValues[opt.type.tier];
}
} else {
baseValue = 250;
}
const multiplier = !isNullOrUndefined(this.customModifierSettings?.rerollMultiplier) ? this.customModifierSettings.rerollMultiplier : 1;
return Math.min(Math.ceil(this.scene.currentBattle.waveIndex / 10) * baseValue * Math.pow(2, this.rerollCount) * multiplier, Number.MAX_SAFE_INTEGER);
}
getPoolType(): ModifierPoolType {
return ModifierPoolType.PLAYER;
}
getModifierTypeOptions(modifierCount: integer): ModifierTypeOption[] {
return getPlayerModifierTypeOptions(modifierCount, this.scene.getParty(), this.scene.lockModifierTiers ? this.modifierTiers : undefined, this.customModifierSettings);
}
addModifier(modifier: Modifier): Promise<boolean> {
return this.scene.addModifier(modifier, false, true);
}
}

View File

@ -125,7 +125,7 @@ export interface SessionSaveData {
timestamp: integer;
challenges: ChallengeData[];
mysteryEncounter: MysteryEncounter;
mysteryEncounterFlags: MysteryEncounterData;
mysteryEncounterData: MysteryEncounterData;
}
interface Unlocks {
@ -842,7 +842,7 @@ export class GameData {
timestamp: new Date().getTime(),
challenges: scene.gameMode.challenges.map(c => new ChallengeData(c)),
mysteryEncounter: scene.currentBattle.mysteryEncounter,
mysteryEncounterFlags: scene.mysteryEncounterData
mysteryEncounterData: scene.mysteryEncounterData
} as SessionSaveData;
}
@ -933,7 +933,7 @@ export class GameData {
scene.score = sessionData.score;
scene.updateScoreText();
scene.mysteryEncounterData = sessionData?.mysteryEncounterFlags ? sessionData?.mysteryEncounterFlags : new MysteryEncounterData(null);
scene.mysteryEncounterData = sessionData?.mysteryEncounterData ? sessionData?.mysteryEncounterData : new MysteryEncounterData(null);
scene.newArena(sessionData.arena.biome);
@ -1158,7 +1158,7 @@ export class GameData {
return new MysteryEncounter(v);
}
if (k === "mysteryEncounterFlags") {
if (k === "mysteryEncounterData") {
return new MysteryEncounterData(v);
}

View File

@ -9,7 +9,7 @@ import {
EncounterPhase,
EnemyCommandPhase,
LoginPhase,
SelectGenderPhase,
SelectGenderPhase, SelectModifierPhase,
SelectStarterPhase,
SummonPhase,
TitlePhase,
@ -23,7 +23,6 @@ import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { PlayerGender } from "#enums/player-gender";
import { Species } from "#enums/species";
import {SelectModifierPhase} from "#app/phases/select-modifier-phase";
describe("Test Battle Phase", () => {
let phaserGame: Phaser.Game;

View File

@ -1,4 +1,4 @@
import {afterEach, beforeAll, beforeEach, describe, expect, it, vi} from "vitest";
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
import GameManager from "#app/test/utils/gameManager";
import Phaser from "phaser";
import {
@ -6,14 +6,14 @@ import {
getRandomPlayerPokemon, getRandomSpeciesByStarterTier, getEncounterText,
koPlayerPokemon, queueEncounterMessage, showEncounterDialogue, showEncounterText,
} from "#app/data/mystery-encounters/mystery-encounter-utils";
import {initSceneWithoutEncounterPhase} from "#test/utils/gameManagerUtils";
import {Species} from "#enums/species";
import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils";
import { Species } from "#enums/species";
import BattleScene from "#app/battle-scene";
import {StatusEffect} from "#app/data/status-effect";
import { StatusEffect } from "#app/data/status-effect";
import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import {MessagePhase} from "#app/phases";
import {getPokemonSpecies, speciesStarters} from "#app/data/pokemon-species";
import {Type} from "#app/data/type";
import { MessagePhase } from "#app/phases";
import { getPokemonSpecies, speciesStarters } from "#app/data/pokemon-species";
import { Type } from "#app/data/type";
describe("Mystery Encounter Utils", () => {
let phaserGame: Phaser.Game;
@ -40,14 +40,14 @@ describe("Mystery Encounter Utils", () => {
it("gets a random pokemon from player party", () => {
// Seeds are calculated to return index 0 first, 1 second (if both pokemon are legal)
scene.waveSeed = "random";
Phaser.Math.RND.sow([ scene.waveSeed ]);
Phaser.Math.RND.sow([scene.waveSeed]);
scene.rngCounter = 0;
let result = getRandomPlayerPokemon(scene);
expect(result.species.speciesId).toBe(Species.MANAPHY);
scene.waveSeed = "random2";
Phaser.Math.RND.sow([ scene.waveSeed ]);
Phaser.Math.RND.sow([scene.waveSeed]);
scene.rngCounter = 0;
result = getRandomPlayerPokemon(scene);
@ -64,14 +64,14 @@ describe("Mystery Encounter Utils", () => {
// Seeds are calculated to return index 0 first, 1 second (if both pokemon are legal)
scene.waveSeed = "random";
Phaser.Math.RND.sow([ scene.waveSeed ]);
Phaser.Math.RND.sow([scene.waveSeed]);
scene.rngCounter = 0;
let result = getRandomPlayerPokemon(scene);
expect(result.species.speciesId).toBe(Species.MANAPHY);
scene.waveSeed = "random2";
Phaser.Math.RND.sow([ scene.waveSeed ]);
Phaser.Math.RND.sow([scene.waveSeed]);
scene.rngCounter = 0;
result = getRandomPlayerPokemon(scene);
@ -87,14 +87,14 @@ describe("Mystery Encounter Utils", () => {
// Seeds are calculated to return index 0 first, 1 second (if both pokemon are legal)
scene.waveSeed = "random";
Phaser.Math.RND.sow([ scene.waveSeed ]);
Phaser.Math.RND.sow([scene.waveSeed]);
scene.rngCounter = 0;
let result = getRandomPlayerPokemon(scene, true);
expect(result.species.speciesId).toBe(Species.MANAPHY);
scene.waveSeed = "random2";
Phaser.Math.RND.sow([ scene.waveSeed ]);
Phaser.Math.RND.sow([scene.waveSeed]);
scene.rngCounter = 0;
result = getRandomPlayerPokemon(scene, true);
@ -110,14 +110,14 @@ describe("Mystery Encounter Utils", () => {
// Seeds are calculated to return index 0 first, 1 second (if both pokemon are legal)
scene.waveSeed = "random";
Phaser.Math.RND.sow([ scene.waveSeed ]);
Phaser.Math.RND.sow([scene.waveSeed]);
scene.rngCounter = 0;
let result = getRandomPlayerPokemon(scene, true, false);
expect(result.species.speciesId).toBe(Species.MANAPHY);
scene.waveSeed = "random2";
Phaser.Math.RND.sow([ scene.waveSeed ]);
Phaser.Math.RND.sow([scene.waveSeed]);
scene.rngCounter = 0;
result = getRandomPlayerPokemon(scene, true, false);
@ -133,14 +133,14 @@ describe("Mystery Encounter Utils", () => {
// Seeds are calculated to return index 0 first, 1 second (if both pokemon are legal)
scene.waveSeed = "random";
Phaser.Math.RND.sow([ scene.waveSeed ]);
Phaser.Math.RND.sow([scene.waveSeed]);
scene.rngCounter = 0;
let result = getRandomPlayerPokemon(scene, true, true);
expect(result.species.speciesId).toBe(Species.ARCEUS);
scene.waveSeed = "random2";
Phaser.Math.RND.sow([ scene.waveSeed ]);
Phaser.Math.RND.sow([scene.waveSeed]);
scene.rngCounter = 0;
result = getRandomPlayerPokemon(scene, true, true);

View File

@ -1,10 +1,10 @@
import {afterEach, beforeAll, beforeEach, expect, describe, it, vi} from "vitest";
import { afterEach, beforeAll, beforeEach, expect, describe, it, vi } from "vitest";
import * as overrides from "../../overrides";
import GameManager from "#app/test/utils/gameManager";
import Phaser from "phaser";
import {Species} from "#enums/species";
import {MysteryEncounterPhase} from "#app/phases/mystery-encounter-phase";
import {MysteryEncounterType} from "#enums/mystery-encounter-type";
import { Species } from "#enums/species";
import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phase";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
describe("Mystery Encounters", () => {
let phaserGame: Phaser.Game;
@ -29,12 +29,12 @@ describe("Mystery Encounters", () => {
// Seed guarantees wild encounter to be replaced by ME
vi.spyOn(game.scene, "resetSeed").mockImplementation(() => {
game.scene.waveSeed = "test";
Phaser.Math.RND.sow([ game.scene.waveSeed ]);
Phaser.Math.RND.sow([game.scene.waveSeed]);
game.scene.rngCounter = 0;
});
});
it("Spawns a mystery encounter", async() => {
it("Spawns a mystery encounter", async () => {
await game.runToMysteryEncounter([
Species.CHARIZARD,
Species.VOLCARONA
@ -44,7 +44,7 @@ describe("Mystery Encounters", () => {
expect(game.scene.getCurrentPhase().constructor.name).toBe(MysteryEncounterPhase.name);
});
it("", async() => {
it("", async () => {
await game.runToMysteryEncounter([
Species.CHARIZARD,
Species.VOLCARONA
@ -54,16 +54,16 @@ describe("Mystery Encounters", () => {
expect(game.scene.getCurrentPhase().constructor.name).toBe(MysteryEncounterPhase.name);
});
it("spawns mysterious challengers encounter", async() => {
it("spawns mysterious challengers encounter", async () => {
});
it("spawns mysterious chest encounter", async() => {
it("spawns mysterious chest encounter", async () => {
});
it("spawns dark deal encounter", async() => {
it("spawns dark deal encounter", async () => {
});
it("spawns fight or flight encounter", async() => {
it("spawns fight or flight encounter", async () => {
});
});

View File

@ -1,17 +1,17 @@
import {afterEach, beforeAll, beforeEach, describe, expect, it, vi} from "vitest";
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
import Phaser from "phaser";
import GameManager from "#app/test/utils/gameManager";
import {initSceneWithoutEncounterPhase} from "#app/test/utils/gameManagerUtils";
import { initSceneWithoutEncounterPhase } from "#app/test/utils/gameManagerUtils";
import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler";
import {ModifierTier} from "#app/modifier/modifier-tier";
import { ModifierTier } from "#app/modifier/modifier-tier";
import * as Utils from "#app/utils";
import {CustomModifierSettings, ModifierTypeOption, modifierTypes} from "#app/modifier/modifier-type";
import { CustomModifierSettings, ModifierTypeOption, modifierTypes } from "#app/modifier/modifier-type";
import BattleScene from "#app/battle-scene";
import {SelectModifierPhase} from "#app/phases/select-modifier-phase";
import {Species} from "#enums/species";
import {Mode} from "#app/ui/ui";
import {PlayerPokemon} from "#app/field/pokemon";
import {getPokemonSpecies} from "#app/data/pokemon-species";
import { Species } from "#enums/species";
import { Mode } from "#app/ui/ui";
import { PlayerPokemon } from "#app/field/pokemon";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { SelectModifierPhase } from "#app/phases";
describe("SelectModifierPhase", () => {
let phaserGame: Phaser.Game;
@ -30,7 +30,7 @@ describe("SelectModifierPhase", () => {
vi.spyOn(scene, "resetSeed").mockImplementation(() => {
scene.waveSeed = "test";
Phaser.Math.RND.sow([ scene.waveSeed ]);
Phaser.Math.RND.sow([scene.waveSeed]);
scene.rngCounter = 0;
});
@ -73,7 +73,7 @@ describe("SelectModifierPhase", () => {
];
const selectModifierPhase1 = new SelectModifierPhase(scene);
const selectModifierPhase2 = new SelectModifierPhase(scene, 0, null, { rerollMultiplier: 2});
const selectModifierPhase2 = new SelectModifierPhase(scene, 0, null, { rerollMultiplier: 2 });
const cost1 = selectModifierPhase1.getRerollCost(options, false);
const cost2 = selectModifierPhase2.getRerollCost(options, false);
@ -109,7 +109,7 @@ describe("SelectModifierPhase", () => {
// Just use fully random seed for this test
vi.spyOn(scene, "resetSeed").mockImplementation(() => {
scene.waveSeed = Utils.shiftCharCodes(scene.seed, 5);
Phaser.Math.RND.sow([ scene.waveSeed ]);
Phaser.Math.RND.sow([scene.waveSeed]);
console.log("Wave Seed:", scene.waveSeed, 5);
scene.rngCounter = 0;
});

View File

@ -4,7 +4,7 @@ import { Species } from "#app/enums/species";
import { Button } from "#app/enums/buttons";
import * as overrides from "#app/overrides";
import {
BattleEndPhase,
BattleEndPhase, SelectModifierPhase,
} from "#app/phases";
import GameManager from "#app/test/utils/gameManager";
import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler";
@ -14,7 +14,6 @@ import Phaser from "phaser";
import BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext";
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
import { getMovePosition } from "../utils/gameManagerUtils";
import {SelectModifierPhase} from "#app/phases/select-modifier-phase";
describe("UI - Transfer Items", () => {

View File

@ -16,7 +16,7 @@ import {
NewBattlePhase,
NextEncounterPhase,
PostSummonPhase,
SelectGenderPhase,
SelectGenderPhase, SelectModifierPhase,
SelectStarterPhase,
SelectTargetPhase,
ShinySparklePhase,
@ -33,11 +33,10 @@ import {
UnavailablePhase,
VictoryPhase
} from "#app/phases";
import UI, {Mode} from "#app/ui/ui";
import {Phase} from "#app/phase";
import UI, { Mode } from "#app/ui/ui";
import { Phase } from "#app/phase";
import ErrorInterceptor from "#app/test/utils/errorInterceptor";
import {QuietFormChangePhase} from "#app/form-change-phase";
import {SelectModifierPhase} from "#app/phases/select-modifier-phase";
import { QuietFormChangePhase } from "#app/form-change-phase";
import {
MysteryEncounterBattlePhase,
MysteryEncounterOptionSelectedPhase,

View File

@ -9,13 +9,13 @@ import { initMoves } from "#app/data/move";
import { initPokemonPrevolutions } from "#app/data/pokemon-evolutions";
import { initPokemonForms } from "#app/data/pokemon-forms";
import { initSpecies } from "#app/data/pokemon-species";
import { initAchievements } from "#app/system/achv.js";
import { initVouchers } from "#app/system/voucher.js";
import { initStatsKeys } from "#app/ui/game-stats-ui-handler";
import { beforeAll, beforeEach, vi } from "vitest";
import * as overrides from "#app/overrides";
import { initMysteryEncounterDialogue } from "#app/data/mystery-encounters/dialogue/mystery-encounter-dialogue";
import { initMysteryEncounters } from "#app/data/mystery-encounters/mystery-encounters";
import { initMysteryEncounterDialogue } from "#app/data/mystery-encounters/mystery-encounter-dialogue";
import { initVouchers } from "#app/system/voucher";
import { initAchievements } from "#app/system/achv";
initVouchers();
initAchievements();

View File

@ -1,4 +1,4 @@
import { CommandPhase } from "../phases";
import { CommandPhase, SelectModifierPhase } from "../phases";
import BattleScene from "../battle-scene";
import { PlayerPokemon, PokemonMove } from "../field/pokemon";
import { addBBCodeTextObject, addTextObject, getTextColor, TextStyle } from "./text";
@ -21,7 +21,6 @@ import MoveInfoOverlay from "./move-info-overlay";
import i18next from "i18next";
import BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext";
import { Moves } from "#enums/moves";
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
const defaultMessage = i18next.t("partyUiHandler:choosePokemon");