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migrate field-trip encounter
This commit is contained in:
parent
d9e0957d40
commit
ce73c38e33
@ -1,50 +0,0 @@
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import MysteryEncounterDialogue from "#app/data/mystery-encounters/mystery-encounter-dialogue";
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export const FieldTripDialogue: MysteryEncounterDialogue = {
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intro: [
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{
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text: "mysteryEncounter:field_trip_intro_message"
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},
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{
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text: "mysteryEncounter:field_trip_intro_dialogue",
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speaker: "mysteryEncounter:field_trip_speaker"
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}
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],
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encounterOptionsDialogue: {
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title: "mysteryEncounter:field_trip_title",
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description: "mysteryEncounter:field_trip_description",
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query: "mysteryEncounter:field_trip_query",
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options: [
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{
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buttonLabel: "mysteryEncounter:field_trip_option_1_label",
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buttonTooltip: "mysteryEncounter:field_trip_option_1_tooltip",
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secondOptionPrompt: "mysteryEncounter:field_trip_second_option_prompt",
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selected: [
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{
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text: "mysteryEncounter:field_trip_option_selected"
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}
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]
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},
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{
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buttonLabel: "mysteryEncounter:field_trip_option_2_label",
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buttonTooltip: "mysteryEncounter:field_trip_option_2_tooltip",
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secondOptionPrompt: "mysteryEncounter:field_trip_second_option_prompt",
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selected: [
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{
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text: "mysteryEncounter:field_trip_option_selected"
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}
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]
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},
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{
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buttonLabel: "mysteryEncounter:field_trip_option_3_label",
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buttonTooltip: "mysteryEncounter:field_trip_option_3_tooltip",
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secondOptionPrompt: "mysteryEncounter:field_trip_second_option_prompt",
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selected: [
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{
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text: "mysteryEncounter:field_trip_option_selected"
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}
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]
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}
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]
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}
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};
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@ -1,220 +1,333 @@
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import { generateModifierTypeOption, leaveEncounterWithoutBattle, selectPokemonForOption, setEncounterExp, setEncounterRewards, } from "#app/data/mystery-encounters/mystery-encounter-utils";
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import { MoveCategory } from "#app/data/move";
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import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
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import {
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generateModifierTypeOption,
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leaveEncounterWithoutBattle,
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selectPokemonForOption,
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setEncounterExp,
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setEncounterRewards,
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} from "#app/data/mystery-encounters/mystery-encounter-utils";
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import { TempBattleStat } from "#app/data/temp-battle-stat";
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import { PlayerPokemon, PokemonMove } from "#app/field/pokemon";
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import { modifierTypes } from "#app/modifier/modifier-type";
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import { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
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import { MysteryEncounterType } from "#enums/mystery-encounter-type";
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import BattleScene from "../../../battle-scene";
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import MysteryEncounter, { MysteryEncounterBuilder, MysteryEncounterTier } from "../mystery-encounter";
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import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
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import { PlayerPokemon, PokemonMove } from "#app/field/pokemon";
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import { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
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import { MoveCategory } from "#app/data/move";
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import { TempBattleStat } from "#app/data/temp-battle-stat";
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import MysteryEncounter, {
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MysteryEncounterBuilder,
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MysteryEncounterTier,
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} from "../mystery-encounter";
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export const FieldTripEncounter: MysteryEncounter = MysteryEncounterBuilder
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.withEncounterType(MysteryEncounterType.FIELD_TRIP)
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.withEncounterTier(MysteryEncounterTier.COMMON)
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.withIntroSpriteConfigs([
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{
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spriteKey: "preschooler_m",
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fileRoot: "trainer",
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hasShadow: true
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},
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{
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spriteKey: "teacher",
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fileRoot: "mystery-encounters",
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hasShadow: true
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},
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{
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spriteKey: "preschooler_f",
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fileRoot: "trainer",
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hasShadow: true
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},
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])
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.withHideIntroVisuals(false)
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.withSceneWaveRangeRequirement(10, 180)
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.withOption(new MysteryEncounterOptionBuilder()
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.withPreOptionPhase(async (scene: BattleScene): Promise<boolean> => {
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const encounter = scene.currentBattle.mysteryEncounter;
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const onPokemonSelected = (pokemon: PlayerPokemon) => {
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// Return the options for Pokemon move valid for this option
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return pokemon.moveset.map((move: PokemonMove) => {
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const option: OptionSelectItem = {
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label: move.getName(),
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handler: () => {
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// Pokemon and move selected
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const correctMove = move.getMove().category === MoveCategory.PHYSICAL;
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encounter.setDialogueToken("moveCategory", "Physical");
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if (!correctMove) {
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encounter.dialogue.encounterOptionsDialogue.options[0].selected = [
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{
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text: "mysteryEncounter:field_trip_option_incorrect",
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speaker: "mysteryEncounter:field_trip_speaker"
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},
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{
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text: "mysteryEncounter:field_trip_lesson_learned",
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/** i18n namespace for the encounter */
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const namespace = "mysteryEncounter:field_trip";
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export const FieldTripEncounter: MysteryEncounter =
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MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.FIELD_TRIP)
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.withEncounterTier(MysteryEncounterTier.COMMON)
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.withSceneWaveRangeRequirement(10, 180)
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.withIntroSpriteConfigs([
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{
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spriteKey: "preschooler_m",
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fileRoot: "trainer",
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hasShadow: true,
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},
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{
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spriteKey: "teacher",
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fileRoot: "mystery-encounters",
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hasShadow: true,
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},
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{
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spriteKey: "preschooler_f",
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fileRoot: "trainer",
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hasShadow: true,
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},
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])
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.withIntroDialogue([
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{
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text: `${namespace}_intro_message`,
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},
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{
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text: `${namespace}_intro_dialogue`,
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speaker: `${namespace}_speaker`,
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},
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])
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.withHideIntroVisuals(false)
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.withTitle(`${namespace}_title`)
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.withDescription(`${namespace}_description`)
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.withQuery(`${namespace}_query`)
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.withOption(
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new MysteryEncounterOptionBuilder()
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.withDialogue({
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buttonLabel: `${namespace}_option_1_label`,
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buttonTooltip: `${namespace}_option_1_tooltip`,
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secondOptionPrompt: `${namespace}_second_option_prompt`,
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selected: [
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{
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text: `${namespace}_option_selected`,
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},
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],
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})
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.withPreOptionPhase(async (scene: BattleScene): Promise<boolean> => {
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const encounter = scene.currentBattle.mysteryEncounter;
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const onPokemonSelected = (pokemon: PlayerPokemon) => {
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// Return the options for Pokemon move valid for this option
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return pokemon.moveset.map((move: PokemonMove) => {
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const option: OptionSelectItem = {
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label: move.getName(),
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handler: () => {
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// Pokemon and move selected
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const correctMove =
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move.getMove().category === MoveCategory.PHYSICAL;
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encounter.setDialogueToken("moveCategory", "Physical");
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if (!correctMove) {
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encounter.options[0].dialogue.selected = [
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{
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text: `${namespace}_option_incorrect`,
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speaker: `${namespace}_speaker`,
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},
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{
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text: `${namespace}_lesson_learned`,
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},
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];
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setEncounterExp(
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scene,
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scene.getParty().map((p) => p.id),
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50
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);
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} else {
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encounter.setDialogueToken("pokeName", pokemon.name);
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encounter.setDialogueToken("move", move.getName());
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encounter.options[0].dialogue.selected = [
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{
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text: `${namespace}_option_selected`,
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},
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];
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setEncounterExp(scene, [pokemon.id], 100);
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}
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];
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setEncounterExp(scene, scene.getParty().map(p => p.id), 50);
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} else {
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encounter.setDialogueToken("pokeName", pokemon.name);
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encounter.setDialogueToken("move", move.getName());
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encounter.dialogue.encounterOptionsDialogue.options[0].selected = [
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{
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text: "mysteryEncounter:field_trip_option_selected"
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}
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];
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setEncounterExp(scene, [pokemon.id], 100);
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}
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encounter.misc = {
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correctMove: correctMove
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encounter.misc = {
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correctMove: correctMove,
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};
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return true;
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},
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};
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return true;
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}
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return option;
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});
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};
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return option;
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});
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};
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return selectPokemonForOption(scene, onPokemonSelected);
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})
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.withOptionPhase(async (scene: BattleScene) => {
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const encounter = scene.currentBattle.mysteryEncounter;
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if (encounter.misc.correctMove) {
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const modifiers = [
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generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_BOOSTER, [TempBattleStat.ATK]),
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generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_BOOSTER, [TempBattleStat.DEF]),
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generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_BOOSTER, [TempBattleStat.SPD]),
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generateModifierTypeOption(scene, modifierTypes.DIRE_HIT)
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];
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return selectPokemonForOption(scene, onPokemonSelected);
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})
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.withOptionPhase(async (scene: BattleScene) => {
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const encounter = scene.currentBattle.mysteryEncounter;
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if (encounter.misc.correctMove) {
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const modifiers = [
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generateModifierTypeOption(
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scene,
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modifierTypes.TEMP_STAT_BOOSTER,
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[TempBattleStat.ATK]
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),
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generateModifierTypeOption(
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scene,
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modifierTypes.TEMP_STAT_BOOSTER,
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[TempBattleStat.DEF]
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),
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generateModifierTypeOption(
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scene,
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modifierTypes.TEMP_STAT_BOOSTER,
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[TempBattleStat.SPD]
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),
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generateModifierTypeOption(scene, modifierTypes.DIRE_HIT),
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];
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setEncounterRewards(scene, { guaranteedModifierTypeOptions: modifiers, fillRemaining: false });
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}
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setEncounterRewards(scene, {
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guaranteedModifierTypeOptions: modifiers,
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fillRemaining: false,
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});
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}
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leaveEncounterWithoutBattle(scene, !encounter.misc.correctMove);
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})
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.build()
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)
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.withOption(new MysteryEncounterOptionBuilder()
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.withPreOptionPhase(async (scene: BattleScene): Promise<boolean> => {
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const encounter = scene.currentBattle.mysteryEncounter;
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const onPokemonSelected = (pokemon: PlayerPokemon) => {
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// Return the options for Pokemon move valid for this option
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return pokemon.moveset.map((move: PokemonMove) => {
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const option: OptionSelectItem = {
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label: move.getName(),
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handler: () => {
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// Pokemon and move selected
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const correctMove = move.getMove().category === MoveCategory.SPECIAL;
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encounter.setDialogueToken("moveCategory", "Special");
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if (!correctMove) {
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encounter.dialogue.encounterOptionsDialogue.options[1].selected = [
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{
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text: "mysteryEncounter:field_trip_option_incorrect",
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speaker: "mysteryEncounter:field_trip_speaker"
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},
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{
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text: "mysteryEncounter:field_trip_lesson_learned",
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leaveEncounterWithoutBattle(scene, !encounter.misc.correctMove);
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})
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.build()
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)
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.withOption(
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new MysteryEncounterOptionBuilder()
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.withDialogue({
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buttonLabel: `${namespace}_option_2_label`,
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buttonTooltip: `${namespace}_option_2_tooltip`,
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secondOptionPrompt: `${namespace}_second_option_prompt`,
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selected: [
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{
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text: `${namespace}_option_selected`,
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},
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],
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})
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.withPreOptionPhase(async (scene: BattleScene): Promise<boolean> => {
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const encounter = scene.currentBattle.mysteryEncounter;
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const onPokemonSelected = (pokemon: PlayerPokemon) => {
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// Return the options for Pokemon move valid for this option
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return pokemon.moveset.map((move: PokemonMove) => {
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const option: OptionSelectItem = {
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label: move.getName(),
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handler: () => {
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// Pokemon and move selected
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const correctMove =
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move.getMove().category === MoveCategory.SPECIAL;
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encounter.setDialogueToken("moveCategory", "Special");
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if (!correctMove) {
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encounter.options[1].dialogue.selected = [
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{
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text: `${namespace}_option_incorrect`,
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speaker: `${namespace}_speaker`,
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},
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{
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text: `${namespace}_lesson_learned`,
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},
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];
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setEncounterExp(
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scene,
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scene.getParty().map((p) => p.id),
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50
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);
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} else {
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encounter.setDialogueToken("pokeName", pokemon.name);
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encounter.setDialogueToken("move", move.getName());
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encounter.options[1].dialogue.selected = [
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{
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text: `${namespace}_option_selected`,
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},
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];
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setEncounterExp(scene, [pokemon.id], 100);
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}
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];
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setEncounterExp(scene, scene.getParty().map(p => p.id), 50);
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} else {
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encounter.setDialogueToken("pokeName", pokemon.name);
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encounter.setDialogueToken("move", move.getName());
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encounter.dialogue.encounterOptionsDialogue.options[1].selected = [
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{
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text: "mysteryEncounter:field_trip_option_selected"
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}
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];
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setEncounterExp(scene, [pokemon.id], 100);
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}
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encounter.misc = {
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correctMove: correctMove
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encounter.misc = {
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correctMove: correctMove,
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};
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return true;
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},
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};
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return true;
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}
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return option;
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});
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};
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return option;
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});
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};
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return selectPokemonForOption(scene, onPokemonSelected);
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})
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.withOptionPhase(async (scene: BattleScene) => {
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const encounter = scene.currentBattle.mysteryEncounter;
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if (encounter.misc.correctMove) {
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const modifiers = [
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generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_BOOSTER, [TempBattleStat.SPATK]),
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generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_BOOSTER, [TempBattleStat.SPDEF]),
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generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_BOOSTER, [TempBattleStat.SPD]),
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generateModifierTypeOption(scene, modifierTypes.DIRE_HIT)
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];
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return selectPokemonForOption(scene, onPokemonSelected);
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})
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.withOptionPhase(async (scene: BattleScene) => {
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const encounter = scene.currentBattle.mysteryEncounter;
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if (encounter.misc.correctMove) {
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const modifiers = [
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generateModifierTypeOption(
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scene,
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modifierTypes.TEMP_STAT_BOOSTER,
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[TempBattleStat.SPATK]
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),
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generateModifierTypeOption(
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scene,
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modifierTypes.TEMP_STAT_BOOSTER,
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[TempBattleStat.SPDEF]
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),
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generateModifierTypeOption(
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scene,
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modifierTypes.TEMP_STAT_BOOSTER,
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[TempBattleStat.SPD]
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),
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generateModifierTypeOption(scene, modifierTypes.DIRE_HIT),
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];
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setEncounterRewards(scene, { guaranteedModifierTypeOptions: modifiers, fillRemaining: false });
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}
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setEncounterRewards(scene, {
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guaranteedModifierTypeOptions: modifiers,
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fillRemaining: false,
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});
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}
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leaveEncounterWithoutBattle(scene, !encounter.misc.correctMove);
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})
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.build()
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)
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.withOption(new MysteryEncounterOptionBuilder()
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.withPreOptionPhase(async (scene: BattleScene): Promise<boolean> => {
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const encounter = scene.currentBattle.mysteryEncounter;
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const onPokemonSelected = (pokemon: PlayerPokemon) => {
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// Return the options for Pokemon move valid for this option
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return pokemon.moveset.map((move: PokemonMove) => {
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const option: OptionSelectItem = {
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label: move.getName(),
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handler: () => {
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// Pokemon and move selected
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const correctMove = move.getMove().category === MoveCategory.STATUS;
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encounter.setDialogueToken("moveCategory", "Status");
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if (!correctMove) {
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encounter.dialogue.encounterOptionsDialogue.options[2].selected = [
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{
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text: "mysteryEncounter:field_trip_option_incorrect",
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speaker: "mysteryEncounter:field_trip_speaker"
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},
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{
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text: "mysteryEncounter:field_trip_lesson_learned",
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leaveEncounterWithoutBattle(scene, !encounter.misc.correctMove);
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})
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.build()
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)
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.withOption(
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new MysteryEncounterOptionBuilder()
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.withDialogue({
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buttonLabel: `${namespace}_option_3_label`,
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buttonTooltip: `${namespace}_option_3_tooltip`,
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secondOptionPrompt: `${namespace}_second_option_prompt`,
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selected: [
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{
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text: `${namespace}_option_selected`,
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},
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],
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})
|
||||
.withPreOptionPhase(async (scene: BattleScene): Promise<boolean> => {
|
||||
const encounter = scene.currentBattle.mysteryEncounter;
|
||||
const onPokemonSelected = (pokemon: PlayerPokemon) => {
|
||||
// Return the options for Pokemon move valid for this option
|
||||
return pokemon.moveset.map((move: PokemonMove) => {
|
||||
const option: OptionSelectItem = {
|
||||
label: move.getName(),
|
||||
handler: () => {
|
||||
// Pokemon and move selected
|
||||
const correctMove =
|
||||
move.getMove().category === MoveCategory.STATUS;
|
||||
encounter.setDialogueToken("moveCategory", "Status");
|
||||
if (!correctMove) {
|
||||
encounter.options[2].dialogue.selected = [
|
||||
{
|
||||
text: `${namespace}_option_incorrect`,
|
||||
speaker: `${namespace}_speaker`,
|
||||
},
|
||||
{
|
||||
text: `${namespace}_lesson_learned`,
|
||||
},
|
||||
];
|
||||
setEncounterExp(
|
||||
scene,
|
||||
scene.getParty().map((p) => p.id),
|
||||
50
|
||||
);
|
||||
} else {
|
||||
encounter.setDialogueToken("pokeName", pokemon.name);
|
||||
encounter.setDialogueToken("move", move.getName());
|
||||
encounter.options[2].dialogue.selected = [
|
||||
{
|
||||
text: `${namespace}_option_selected`,
|
||||
},
|
||||
];
|
||||
setEncounterExp(scene, [pokemon.id], 100);
|
||||
}
|
||||
];
|
||||
setEncounterExp(scene, scene.getParty().map(p => p.id), 50);
|
||||
} else {
|
||||
encounter.setDialogueToken("pokeName", pokemon.name);
|
||||
encounter.setDialogueToken("move", move.getName());
|
||||
encounter.dialogue.encounterOptionsDialogue.options[2].selected = [
|
||||
{
|
||||
text: "mysteryEncounter:field_trip_option_selected"
|
||||
}
|
||||
];
|
||||
setEncounterExp(scene, [pokemon.id], 100);
|
||||
}
|
||||
encounter.misc = {
|
||||
correctMove: correctMove
|
||||
encounter.misc = {
|
||||
correctMove: correctMove,
|
||||
};
|
||||
return true;
|
||||
},
|
||||
};
|
||||
return true;
|
||||
}
|
||||
return option;
|
||||
});
|
||||
};
|
||||
return option;
|
||||
});
|
||||
};
|
||||
|
||||
return selectPokemonForOption(scene, onPokemonSelected);
|
||||
})
|
||||
.withOptionPhase(async (scene: BattleScene) => {
|
||||
const encounter = scene.currentBattle.mysteryEncounter;
|
||||
if (encounter.misc.correctMove) {
|
||||
const modifiers = [
|
||||
generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_BOOSTER, [TempBattleStat.ACC]),
|
||||
generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_BOOSTER, [TempBattleStat.SPD]),
|
||||
generateModifierTypeOption(scene, modifierTypes.GREAT_BALL),
|
||||
generateModifierTypeOption(scene, modifierTypes.IV_SCANNER)
|
||||
];
|
||||
return selectPokemonForOption(scene, onPokemonSelected);
|
||||
})
|
||||
.withOptionPhase(async (scene: BattleScene) => {
|
||||
const encounter = scene.currentBattle.mysteryEncounter;
|
||||
if (encounter.misc.correctMove) {
|
||||
const modifiers = [
|
||||
generateModifierTypeOption(
|
||||
scene,
|
||||
modifierTypes.TEMP_STAT_BOOSTER,
|
||||
[TempBattleStat.ACC]
|
||||
),
|
||||
generateModifierTypeOption(
|
||||
scene,
|
||||
modifierTypes.TEMP_STAT_BOOSTER,
|
||||
[TempBattleStat.SPD]
|
||||
),
|
||||
generateModifierTypeOption(scene, modifierTypes.GREAT_BALL),
|
||||
generateModifierTypeOption(scene, modifierTypes.IV_SCANNER),
|
||||
];
|
||||
|
||||
setEncounterRewards(scene, { guaranteedModifierTypeOptions: modifiers, fillRemaining: false });
|
||||
}
|
||||
setEncounterRewards(scene, {
|
||||
guaranteedModifierTypeOptions: modifiers,
|
||||
fillRemaining: false,
|
||||
});
|
||||
}
|
||||
|
||||
leaveEncounterWithoutBattle(scene, !encounter.misc.correctMove);
|
||||
})
|
||||
.build()
|
||||
)
|
||||
.build();
|
||||
leaveEncounterWithoutBattle(scene, !encounter.misc.correctMove);
|
||||
})
|
||||
.build()
|
||||
)
|
||||
.build();
|
||||
|
@ -6,7 +6,6 @@ import { TrainingSessionDialogue } from "#app/data/mystery-encounters/dialogue/t
|
||||
import { SleepingSnorlaxDialogue } from "./dialogue/sleeping-snorlax-dialogue";
|
||||
import { ShadyVitaminDealerDialogue } from "#app/data/mystery-encounters/dialogue/shady-vitamin-dealer";
|
||||
import { TextStyle } from "#app/ui/text";
|
||||
import { FieldTripDialogue } from "#app/data/mystery-encounters/dialogue/field-trip-dialogue";
|
||||
|
||||
export class TextDisplay {
|
||||
speaker?: TemplateStringsArray | `mysteryEncounter:${string}`;
|
||||
@ -89,5 +88,4 @@ export function initMysteryEncounterDialogue() {
|
||||
allMysteryEncounterDialogue[MysteryEncounterType.TRAINING_SESSION] = TrainingSessionDialogue;
|
||||
allMysteryEncounterDialogue[MysteryEncounterType.SLEEPING_SNORLAX] = SleepingSnorlaxDialogue;
|
||||
allMysteryEncounterDialogue[MysteryEncounterType.SHADY_VITAMIN_DEALER] = ShadyVitaminDealerDialogue;
|
||||
allMysteryEncounterDialogue[MysteryEncounterType.FIELD_TRIP] = FieldTripDialogue;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user