Comment out variant data fix to prevent ability data corruption

This commit is contained in:
Flashfyre 2024-04-24 09:26:46 -04:00
parent 4ea67976b9
commit cf3a7dca35

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@ -347,7 +347,7 @@ export class GameData {
} else {
if ([ '1.0.0', '1.0.1' ].includes(systemData.gameVersion))
this.migrateStarterAbilities(systemData);
this.fixVariantData(systemData);
//this.fixVariantData(systemData);
this.fixStarterData(systemData);
// Migrate ability starter data if empty for caught species
Object.keys(systemData.starterData).forEach(sd => {