[Move] Telekinesis + [Bug] Ingrain (#4506)

* some early set up

* localization

* Added Wiglett family to restrictions

* Added Smack Down + 1000 Arrows Interactions

* Added checks for certain tags

* Gravity removes telekinesis from all pokemon on the field

* need to check something else real quick

* mmmmmm

* think this is fine?

* ingrain fixes

* more ingrain

* Telekinesis Test + Move Fix

* Test Name change

* another day another try...

* Test Cleanup

* fsfdsfds

* Revert "fsfdsfds"

This reverts commit cb7abcfd9f.

* whoops

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Missed one

* Update src/data/move.ts

Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* Add separate battler tags in move attr

* Update src/data/battler-tags.ts

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* removed onRemove

* Documentation

* Update src/data/battler-tags.ts

---------

Co-authored-by: frutescens <info@laptop>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
This commit is contained in:
Mumble 2024-10-11 14:44:16 -07:00 committed by GitHub
parent 7645d5042d
commit cfb92b4e08
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
8 changed files with 182 additions and 19 deletions

View File

@ -885,7 +885,8 @@ export class GravityTag extends ArenaTag {
arena.scene.queueMessage(i18next.t("arenaTag:gravityOnAdd")); arena.scene.queueMessage(i18next.t("arenaTag:gravityOnAdd"));
arena.scene.getField(true).forEach((pokemon) => { arena.scene.getField(true).forEach((pokemon) => {
if (pokemon !== null) { if (pokemon !== null) {
pokemon.removeTag(BattlerTagType.MAGNET_RISEN); pokemon.removeTag(BattlerTagType.FLOATING);
pokemon.removeTag(BattlerTagType.TELEKINESIS);
} }
}); });
} }

View File

@ -1713,7 +1713,12 @@ export class TypeImmuneTag extends BattlerTag {
} }
} }
export class MagnetRisenTag extends TypeImmuneTag { /**
* Battler Tag that lifts the affected Pokemon into the air and provides immunity to Ground type moves.
* @see {@link https://bulbapedia.bulbagarden.net/wiki/Magnet_Rise_(move) | Moves.MAGNET_RISE}
* @see {@link https://bulbapedia.bulbagarden.net/wiki/Telekinesis_(move) | Moves.TELEKINESIS}
*/
export class FloatingTag extends TypeImmuneTag {
constructor(tagType: BattlerTagType, sourceMove: Moves) { constructor(tagType: BattlerTagType, sourceMove: Moves) {
super(tagType, sourceMove, Type.GROUND, 5); super(tagType, sourceMove, Type.GROUND, 5);
} }
@ -1721,13 +1726,17 @@ export class MagnetRisenTag extends TypeImmuneTag {
onAdd(pokemon: Pokemon): void { onAdd(pokemon: Pokemon): void {
super.onAdd(pokemon); super.onAdd(pokemon);
pokemon.scene.queueMessage(i18next.t("battlerTags:magnetRisenOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); if (this.sourceMove === Moves.MAGNET_RISE) {
pokemon.scene.queueMessage(i18next.t("battlerTags:magnetRisenOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
}
} }
onRemove(pokemon: Pokemon): void { onRemove(pokemon: Pokemon): void {
super.onRemove(pokemon); super.onRemove(pokemon);
if (this.sourceMove === Moves.MAGNET_RISE) {
pokemon.scene.queueMessage(i18next.t("battlerTags:magnetRisenOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); pokemon.scene.queueMessage(i18next.t("battlerTags:magnetRisenOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
}
} }
} }
@ -2676,6 +2685,22 @@ export class SyrupBombTag extends BattlerTag {
} }
} }
/**
* Telekinesis raises the target into the air for three turns and causes all moves used against the target (aside from OHKO moves) to hit the target unless the target is in a semi-invulnerable state from Fly/Dig.
* The first effect is provided by {@linkcode FloatingTag}, the accuracy-bypass effect is provided by TelekinesisTag
* The effects of Telekinesis can be baton passed to a teammate. Unlike the mainline games, Telekinesis can be baton-passed to Mega Gengar.
* @see {@link https://bulbapedia.bulbagarden.net/wiki/Telekinesis_(move) | Moves.TELEKINESIS}
*/
export class TelekinesisTag extends BattlerTag {
constructor(sourceMove: Moves) {
super(BattlerTagType.TELEKINESIS, [ BattlerTagLapseType.PRE_MOVE, BattlerTagLapseType.AFTER_MOVE ], 3, sourceMove, undefined, true);
}
override onAdd(pokemon: Pokemon) {
pokemon.scene.queueMessage(i18next.t("battlerTags:telekinesisOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
}
}
/** /**
* Retrieves a {@linkcode BattlerTag} based on the provided tag type, turn count, source move, and source ID. * Retrieves a {@linkcode BattlerTag} based on the provided tag type, turn count, source move, and source ID.
* @param sourceId - The ID of the pokemon adding the tag * @param sourceId - The ID of the pokemon adding the tag
@ -2802,8 +2827,8 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: number, source
return new CursedTag(sourceId); return new CursedTag(sourceId);
case BattlerTagType.CHARGED: case BattlerTagType.CHARGED:
return new TypeBoostTag(tagType, sourceMove, Type.ELECTRIC, 2, true); return new TypeBoostTag(tagType, sourceMove, Type.ELECTRIC, 2, true);
case BattlerTagType.MAGNET_RISEN: case BattlerTagType.FLOATING:
return new MagnetRisenTag(tagType, sourceMove); return new FloatingTag(tagType, sourceMove);
case BattlerTagType.MINIMIZED: case BattlerTagType.MINIMIZED:
return new MinimizeTag(); return new MinimizeTag();
case BattlerTagType.DESTINY_BOND: case BattlerTagType.DESTINY_BOND:
@ -2849,6 +2874,8 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: number, source
return new ImprisonTag(sourceId); return new ImprisonTag(sourceId);
case BattlerTagType.SYRUP_BOMB: case BattlerTagType.SYRUP_BOMB:
return new SyrupBombTag(sourceId); return new SyrupBombTag(sourceId);
case BattlerTagType.TELEKINESIS:
return new TelekinesisTag(sourceMove);
case BattlerTagType.NONE: case BattlerTagType.NONE:
default: default:
return new BattlerTag(tagType, BattlerTagLapseType.CUSTOM, turnCount, sourceMove, sourceId); return new BattlerTag(tagType, BattlerTagLapseType.CUSTOM, turnCount, sourceMove, sourceId);

View File

@ -7843,7 +7843,9 @@ export function initMoves() {
.attr(RandomMovesetMoveAttr, true) .attr(RandomMovesetMoveAttr, true)
.ignoresVirtual(), .ignoresVirtual(),
new SelfStatusMove(Moves.INGRAIN, Type.GRASS, -1, 20, -1, 0, 3) new SelfStatusMove(Moves.INGRAIN, Type.GRASS, -1, 20, -1, 0, 3)
.attr(AddBattlerTagAttr, BattlerTagType.INGRAIN, true, true), .attr(AddBattlerTagAttr, BattlerTagType.INGRAIN, true, true)
.attr(AddBattlerTagAttr, BattlerTagType.IGNORE_FLYING, true, true)
.attr(RemoveBattlerTagAttr, [ BattlerTagType.FLOATING ], true),
new AttackMove(Moves.SUPERPOWER, Type.FIGHTING, MoveCategory.PHYSICAL, 120, 100, 5, -1, 0, 3) new AttackMove(Moves.SUPERPOWER, Type.FIGHTING, MoveCategory.PHYSICAL, 120, 100, 5, -1, 0, 3)
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.DEF ], -1, true), .attr(StatStageChangeAttr, [ Stat.ATK, Stat.DEF ], -1, true),
new SelfStatusMove(Moves.MAGIC_COAT, Type.PSYCHIC, -1, 15, -1, 4, 3) new SelfStatusMove(Moves.MAGIC_COAT, Type.PSYCHIC, -1, 15, -1, 4, 3)
@ -8177,8 +8179,8 @@ export function initMoves() {
new SelfStatusMove(Moves.AQUA_RING, Type.WATER, -1, 20, -1, 0, 4) new SelfStatusMove(Moves.AQUA_RING, Type.WATER, -1, 20, -1, 0, 4)
.attr(AddBattlerTagAttr, BattlerTagType.AQUA_RING, true, true), .attr(AddBattlerTagAttr, BattlerTagType.AQUA_RING, true, true),
new SelfStatusMove(Moves.MAGNET_RISE, Type.ELECTRIC, -1, 10, -1, 0, 4) new SelfStatusMove(Moves.MAGNET_RISE, Type.ELECTRIC, -1, 10, -1, 0, 4)
.attr(AddBattlerTagAttr, BattlerTagType.MAGNET_RISEN, true, true) .attr(AddBattlerTagAttr, BattlerTagType.FLOATING, true, true)
.condition((user, target, move) => !user.scene.arena.getTag(ArenaTagType.GRAVITY) && [ BattlerTagType.MAGNET_RISEN, BattlerTagType.IGNORE_FLYING, BattlerTagType.INGRAIN ].every((tag) => !user.getTag(tag))), .condition((user, target, move) => !user.scene.arena.getTag(ArenaTagType.GRAVITY) && [ BattlerTagType.FLOATING, BattlerTagType.IGNORE_FLYING, BattlerTagType.INGRAIN ].every((tag) => !user.getTag(tag))),
new AttackMove(Moves.FLARE_BLITZ, Type.FIRE, MoveCategory.PHYSICAL, 120, 100, 15, 10, 0, 4) new AttackMove(Moves.FLARE_BLITZ, Type.FIRE, MoveCategory.PHYSICAL, 120, 100, 15, 10, 0, 4)
.attr(RecoilAttr, false, 0.33) .attr(RecoilAttr, false, 0.33)
.attr(HealStatusEffectAttr, true, StatusEffect.FREEZE) .attr(HealStatusEffectAttr, true, StatusEffect.FREEZE)
@ -8403,7 +8405,11 @@ export function initMoves() {
.attr(AddBattlerTagAttr, BattlerTagType.CENTER_OF_ATTENTION, true), .attr(AddBattlerTagAttr, BattlerTagType.CENTER_OF_ATTENTION, true),
new StatusMove(Moves.TELEKINESIS, Type.PSYCHIC, -1, 15, -1, 0, 5) new StatusMove(Moves.TELEKINESIS, Type.PSYCHIC, -1, 15, -1, 0, 5)
.condition(failOnGravityCondition) .condition(failOnGravityCondition)
.unimplemented(), .condition((_user, target, _move) => ![ Species.DIGLETT, Species.DUGTRIO, Species.ALOLA_DIGLETT, Species.ALOLA_DUGTRIO, Species.SANDYGAST, Species.PALOSSAND, Species.WIGLETT, Species.WUGTRIO ].includes(target.species.speciesId))
.condition((_user, target, _move) => !(target.species.speciesId === Species.GENGAR && target.getFormKey() === "mega"))
.condition((_user, target, _move) => Utils.isNullOrUndefined(target.getTag(BattlerTagType.INGRAIN)) && Utils.isNullOrUndefined(target.getTag(BattlerTagType.IGNORE_FLYING)))
.attr(AddBattlerTagAttr, BattlerTagType.TELEKINESIS, false, true, 3)
.attr(AddBattlerTagAttr, BattlerTagType.FLOATING, false, true, 3),
new StatusMove(Moves.MAGIC_ROOM, Type.PSYCHIC, -1, 10, -1, 0, 5) new StatusMove(Moves.MAGIC_ROOM, Type.PSYCHIC, -1, 10, -1, 0, 5)
.ignoresProtect() .ignoresProtect()
.target(MoveTarget.BOTH_SIDES) .target(MoveTarget.BOTH_SIDES)
@ -8411,7 +8417,7 @@ export function initMoves() {
new AttackMove(Moves.SMACK_DOWN, Type.ROCK, MoveCategory.PHYSICAL, 50, 100, 15, 100, 0, 5) new AttackMove(Moves.SMACK_DOWN, Type.ROCK, MoveCategory.PHYSICAL, 50, 100, 15, 100, 0, 5)
.attr(AddBattlerTagAttr, BattlerTagType.IGNORE_FLYING, false, false, 1, 1, true) .attr(AddBattlerTagAttr, BattlerTagType.IGNORE_FLYING, false, false, 1, 1, true)
.attr(AddBattlerTagAttr, BattlerTagType.INTERRUPTED) .attr(AddBattlerTagAttr, BattlerTagType.INTERRUPTED)
.attr(RemoveBattlerTagAttr, [ BattlerTagType.FLYING, BattlerTagType.MAGNET_RISEN ]) .attr(RemoveBattlerTagAttr, [ BattlerTagType.FLYING, BattlerTagType.FLOATING, BattlerTagType.TELEKINESIS ])
.attr(HitsTagAttr, BattlerTagType.FLYING) .attr(HitsTagAttr, BattlerTagType.FLYING)
.makesContact(false), .makesContact(false),
new AttackMove(Moves.STORM_THROW, Type.FIGHTING, MoveCategory.PHYSICAL, 60, 100, 10, -1, 0, 5) new AttackMove(Moves.STORM_THROW, Type.FIGHTING, MoveCategory.PHYSICAL, 60, 100, 10, -1, 0, 5)
@ -8844,9 +8850,9 @@ export function initMoves() {
.attr(NeutralDamageAgainstFlyingTypeMultiplierAttr) .attr(NeutralDamageAgainstFlyingTypeMultiplierAttr)
.attr(AddBattlerTagAttr, BattlerTagType.IGNORE_FLYING, false, false, 1, 1, true) .attr(AddBattlerTagAttr, BattlerTagType.IGNORE_FLYING, false, false, 1, 1, true)
.attr(HitsTagAttr, BattlerTagType.FLYING) .attr(HitsTagAttr, BattlerTagType.FLYING)
.attr(HitsTagAttr, BattlerTagType.MAGNET_RISEN) .attr(HitsTagAttr, BattlerTagType.FLOATING)
.attr(AddBattlerTagAttr, BattlerTagType.INTERRUPTED) .attr(AddBattlerTagAttr, BattlerTagType.INTERRUPTED)
.attr(RemoveBattlerTagAttr, [ BattlerTagType.FLYING, BattlerTagType.MAGNET_RISEN ]) .attr(RemoveBattlerTagAttr, [ BattlerTagType.FLYING, BattlerTagType.FLOATING, BattlerTagType.TELEKINESIS ])
.makesContact(false) .makesContact(false)
.target(MoveTarget.ALL_NEAR_ENEMIES), .target(MoveTarget.ALL_NEAR_ENEMIES),
new AttackMove(Moves.THOUSAND_WAVES, Type.GROUND, MoveCategory.PHYSICAL, 90, 100, 10, -1, 0, 6) new AttackMove(Moves.THOUSAND_WAVES, Type.GROUND, MoveCategory.PHYSICAL, 90, 100, 10, -1, 0, 6)

View File

@ -54,7 +54,7 @@ export enum BattlerTagType {
CURSED = "CURSED", CURSED = "CURSED",
CHARGED = "CHARGED", CHARGED = "CHARGED",
ROOSTED = "ROOSTED", ROOSTED = "ROOSTED",
MAGNET_RISEN = "MAGNET_RISEN", FLOATING = "FLOATING",
MINIMIZED = "MINIMIZED", MINIMIZED = "MINIMIZED",
DESTINY_BOND = "DESTINY_BOND", DESTINY_BOND = "DESTINY_BOND",
CENTER_OF_ATTENTION = "CENTER_OF_ATTENTION", CENTER_OF_ATTENTION = "CENTER_OF_ATTENTION",
@ -86,4 +86,5 @@ export enum BattlerTagType {
IMPRISON = "IMPRISON", IMPRISON = "IMPRISON",
SYRUP_BOMB = "SYRUP_BOMB", SYRUP_BOMB = "SYRUP_BOMB",
ELECTRIFIED = "ELECTRIFIED", ELECTRIFIED = "ELECTRIFIED",
TELEKINESIS = "TELEKINESIS"
} }

View File

@ -1488,7 +1488,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
} }
isGrounded(): boolean { isGrounded(): boolean {
return !!this.getTag(GroundedTag) || (!this.isOfType(Type.FLYING, true, true) && !this.hasAbility(Abilities.LEVITATE) && !this.getTag(BattlerTagType.MAGNET_RISEN) && !this.getTag(SemiInvulnerableTag)); return !!this.getTag(GroundedTag) || (!this.isOfType(Type.FLYING, true, true) && !this.hasAbility(Abilities.LEVITATE) && !this.getTag(BattlerTagType.FLOATING) && !this.getTag(SemiInvulnerableTag));
} }
/** /**

View File

@ -4,7 +4,7 @@ import { applyPreAttackAbAttrs, AddSecondStrikeAbAttr, IgnoreMoveEffectsAbAttr,
import { ArenaTagSide, ConditionalProtectTag } from "#app/data/arena-tag"; import { ArenaTagSide, ConditionalProtectTag } from "#app/data/arena-tag";
import { MoveAnim } from "#app/data/battle-anims"; import { MoveAnim } from "#app/data/battle-anims";
import { BattlerTagLapseType, DamageProtectedTag, ProtectedTag, SemiInvulnerableTag, SubstituteTag } from "#app/data/battler-tags"; import { BattlerTagLapseType, DamageProtectedTag, ProtectedTag, SemiInvulnerableTag, SubstituteTag } from "#app/data/battler-tags";
import { MoveTarget, applyMoveAttrs, OverrideMoveEffectAttr, MultiHitAttr, AttackMove, FixedDamageAttr, VariableTargetAttr, MissEffectAttr, MoveFlags, applyFilteredMoveAttrs, MoveAttr, MoveEffectAttr, MoveEffectTrigger, ChargeAttr, MoveCategory, NoEffectAttr, HitsTagAttr, ToxicAccuracyAttr } from "#app/data/move"; import { MoveTarget, applyMoveAttrs, OverrideMoveEffectAttr, MultiHitAttr, AttackMove, FixedDamageAttr, VariableTargetAttr, MissEffectAttr, MoveFlags, applyFilteredMoveAttrs, MoveAttr, MoveEffectAttr, OneHitKOAttr, MoveEffectTrigger, ChargeAttr, MoveCategory, NoEffectAttr, HitsTagAttr, ToxicAccuracyAttr } from "#app/data/move";
import { SpeciesFormChangePostMoveTrigger } from "#app/data/pokemon-forms"; import { SpeciesFormChangePostMoveTrigger } from "#app/data/pokemon-forms";
import { BattlerTagType } from "#app/enums/battler-tag-type"; import { BattlerTagType } from "#app/enums/battler-tag-type";
import { Moves } from "#app/enums/moves"; import { Moves } from "#app/enums/moves";
@ -404,6 +404,10 @@ export class MoveEffectPhase extends PokemonPhase {
return true; return true;
} }
if (target.getTag(BattlerTagType.TELEKINESIS) && !target.getTag(SemiInvulnerableTag) && !this.move.getMove().hasAttr(OneHitKOAttr)) {
return true;
}
const semiInvulnerableTag = target.getTag(SemiInvulnerableTag); const semiInvulnerableTag = target.getTag(SemiInvulnerableTag);
if (semiInvulnerableTag if (semiInvulnerableTag
&& !this.move.getMove().getAttrs(HitsTagAttr).some(hta => hta.tagType === semiInvulnerableTag.tagType) && !this.move.getMove().getAttrs(HitsTagAttr).some(hta => hta.tagType === semiInvulnerableTag.tagType)

View File

@ -0,0 +1,124 @@
import { BattlerTagType } from "#enums/battler-tag-type";
import { allMoves } from "#app/data/move";
import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import { MoveResult } from "#app/field/pokemon";
import GameManager from "#test/utils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest";
describe("Moves - Telekinesis", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.moveset([ Moves.TELEKINESIS, Moves.TACKLE, Moves.MUD_SHOT, Moves.SMACK_DOWN ])
.battleType("single")
.enemySpecies(Species.SNORLAX)
.enemyLevel(60)
.enemyAbility(Abilities.BALL_FETCH)
.enemyMoveset([ Moves.SPLASH ]);
});
it("Telekinesis makes the affected vulnerable to most attacking moves regardless of accuracy", async () => {
await game.classicMode.startBattle([ Species.MAGIKARP ]);
const enemyOpponent = game.scene.getEnemyPokemon()!;
game.move.select(Moves.TELEKINESIS);
await game.phaseInterceptor.to("TurnEndPhase");
expect(enemyOpponent.getTag(BattlerTagType.TELEKINESIS)).toBeDefined();
expect(enemyOpponent.getTag(BattlerTagType.FLOATING)).toBeDefined();
await game.toNextTurn();
vi.spyOn(allMoves[Moves.TACKLE], "accuracy", "get").mockReturnValue(0);
game.move.select(Moves.TACKLE);
await game.phaseInterceptor.to("TurnEndPhase");
expect(enemyOpponent.isFullHp()).toBe(false);
});
it("Telekinesis makes the affected airborne and immune to most Ground-moves", async () => {
await game.classicMode.startBattle([ Species.MAGIKARP ]);
const enemyOpponent = game.scene.getEnemyPokemon()!;
game.move.select(Moves.TELEKINESIS);
await game.phaseInterceptor.to("TurnEndPhase");
expect(enemyOpponent.getTag(BattlerTagType.TELEKINESIS)).toBeDefined();
expect(enemyOpponent.getTag(BattlerTagType.FLOATING)).toBeDefined();
await game.toNextTurn();
vi.spyOn(allMoves[Moves.MUD_SHOT], "accuracy", "get").mockReturnValue(100);
game.move.select(Moves.MUD_SHOT);
await game.phaseInterceptor.to("TurnEndPhase");
expect(enemyOpponent.isFullHp()).toBe(true);
});
it("Telekinesis can still affect Pokemon that have been transformed into invalid Pokemon", async () => {
game.override.enemyMoveset(Moves.TRANSFORM);
await game.classicMode.startBattle([ Species.DIGLETT ]);
const enemyOpponent = game.scene.getEnemyPokemon()!;
game.move.select(Moves.TELEKINESIS);
await game.phaseInterceptor.to("TurnEndPhase");
expect(enemyOpponent.getTag(BattlerTagType.TELEKINESIS)).toBeDefined();
expect(enemyOpponent.getTag(BattlerTagType.FLOATING)).toBeDefined();
expect(enemyOpponent.summonData.speciesForm?.speciesId).toBe(Species.DIGLETT);
});
it("Moves like Smack Down and 1000 Arrows remove all effects of Telekinesis from the target Pokemon", async () => {
await game.classicMode.startBattle([ Species.MAGIKARP ]);
const enemyOpponent = game.scene.getEnemyPokemon()!;
game.move.select(Moves.TELEKINESIS);
await game.phaseInterceptor.to("TurnEndPhase");
expect(enemyOpponent.getTag(BattlerTagType.TELEKINESIS)).toBeDefined();
expect(enemyOpponent.getTag(BattlerTagType.FLOATING)).toBeDefined();
await game.toNextTurn();
game.move.select(Moves.SMACK_DOWN);
await game.phaseInterceptor.to("TurnEndPhase");
expect(enemyOpponent.getTag(BattlerTagType.TELEKINESIS)).toBeUndefined();
expect(enemyOpponent.getTag(BattlerTagType.FLOATING)).toBeUndefined();
});
it("Ingrain will remove the floating effect of Telekinesis, but not the 100% hit", async () => {
game.override.enemyMoveset([ Moves.SPLASH, Moves.INGRAIN ]);
await game.classicMode.startBattle([ Species.MAGIKARP ]);
const playerPokemon = game.scene.getPlayerPokemon()!;
const enemyOpponent = game.scene.getEnemyPokemon()!;
game.move.select(Moves.TELEKINESIS);
await game.forceEnemyMove(Moves.SPLASH);
await game.phaseInterceptor.to("TurnEndPhase");
expect(enemyOpponent.getTag(BattlerTagType.TELEKINESIS)).toBeDefined();
expect(enemyOpponent.getTag(BattlerTagType.FLOATING)).toBeDefined();
await game.toNextTurn();
vi.spyOn(allMoves[Moves.MUD_SHOT], "accuracy", "get").mockReturnValue(0);
game.move.select(Moves.MUD_SHOT);
await game.forceEnemyMove(Moves.INGRAIN);
await game.phaseInterceptor.to("TurnEndPhase");
expect(enemyOpponent.getTag(BattlerTagType.TELEKINESIS)).toBeDefined();
expect(enemyOpponent.getTag(BattlerTagType.INGRAIN)).toBeDefined();
expect(enemyOpponent.getTag(BattlerTagType.IGNORE_FLYING)).toBeDefined();
expect(enemyOpponent.getTag(BattlerTagType.FLOATING)).toBeUndefined();
expect(playerPokemon.getLastXMoves()[0].result).toBe(MoveResult.SUCCESS);
});
});

View File

@ -85,13 +85,13 @@ describe("Moves - Thousand Arrows", () => {
const enemyPokemon = game.scene.getEnemyPokemon()!; const enemyPokemon = game.scene.getEnemyPokemon()!;
enemyPokemon.addTag(BattlerTagType.MAGNET_RISEN, undefined, Moves.MAGNET_RISE); enemyPokemon.addTag(BattlerTagType.FLOATING, undefined, Moves.MAGNET_RISE);
game.move.select(Moves.THOUSAND_ARROWS); game.move.select(Moves.THOUSAND_ARROWS);
await game.phaseInterceptor.to(BerryPhase, false); await game.phaseInterceptor.to(BerryPhase, false);
expect(enemyPokemon.getTag(BattlerTagType.MAGNET_RISEN)).toBeUndefined(); expect(enemyPokemon.getTag(BattlerTagType.FLOATING)).toBeUndefined();
expect(enemyPokemon.getTag(BattlerTagType.IGNORE_FLYING)).toBeDefined(); expect(enemyPokemon.getTag(BattlerTagType.IGNORE_FLYING)).toBeDefined();
expect(enemyPokemon.hp).toBeLessThan(enemyPokemon.getMaxHp()); expect(enemyPokemon.hp).toBeLessThan(enemyPokemon.getMaxHp());
} }