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Fixed champion ribbon boss segments. (#1334)
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@ -390,7 +390,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container {
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if (boss !== this.boss) {
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this.boss = boss;
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[ this.nameText, this.genderText, this.teraIcon, this.splicedIcon, this.shinyIcon, this.ownedIcon, this.statusIndicator, this.levelContainer, this.statValuesContainer ].map(e => e.x += 48 * (boss ? -1 : 1));
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[ this.nameText, this.genderText, this.teraIcon, this.splicedIcon, this.shinyIcon, this.ownedIcon, this.championRibbon, this.statusIndicator, this.levelContainer, this.statValuesContainer ].map(e => e.x += 48 * (boss ? -1 : 1));
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this.hpBar.x += 38 * (boss ? -1 : 1);
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this.hpBar.y += 2 * (this.boss ? -1 : 1);
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this.hpBar.setTexture(`overlay_hp${boss ? "_boss" : ""}`);
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