[P2] Prevent generating Pokemon with duplicate IDs in daily runs (#4623)
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@ -196,7 +196,7 @@ export class TitlePhase extends Phase {
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this.scene.gameMode = getGameMode(GameModes.DAILY);
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this.scene.setSeed(seed);
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this.scene.resetSeed(1);
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this.scene.resetSeed(0);
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this.scene.money = this.scene.gameMode.getStartingMoney();
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