[Bug] Prevent Relearnable Egg Moves in Fresh Start (#3466)

* [Bug] Prevent Relearnable Egg Moves in Fresh Start

* Mention Condition in Docs

* Use `isFreshStartChallenge()`
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Amani H. 2024-08-12 01:49:32 -04:00 committed by GitHub
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@ -916,13 +916,13 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
* excluding any moves already known. * excluding any moves already known.
* *
* Available egg moves are only included if the {@linkcode Pokemon} was * Available egg moves are only included if the {@linkcode Pokemon} was
* in the starting party of the run. * in the starting party of the run and if Fresh Start is not active.
* @returns an array of {@linkcode Moves}, the length of which is determined * @returns an array of {@linkcode Moves}, the length of which is determined
* by how many learnable moves there are for the {@linkcode Pokemon}. * by how many learnable moves there are for the {@linkcode Pokemon}.
*/ */
getLearnableLevelMoves(): Moves[] { getLearnableLevelMoves(): Moves[] {
let levelMoves = this.getLevelMoves(1, true).map(lm => lm[1]); let levelMoves = this.getLevelMoves(1, true).map(lm => lm[1]);
if (this.metBiome === -1) { if (this.metBiome === -1 && !this.scene.gameMode.isFreshStartChallenge()) {
levelMoves = this.getUnlockedEggMoves().concat(levelMoves); levelMoves = this.getUnlockedEggMoves().concat(levelMoves);
} }
return levelMoves.filter(lm => !this.moveset.some(m => m?.moveId === lm)); return levelMoves.filter(lm => !this.moveset.some(m => m?.moveId === lm));