From d41101083e1ab2f5bd89a75251b89188a15be3fa Mon Sep 17 00:00:00 2001 From: Flashfyre Date: Sun, 7 Apr 2024 17:12:53 -0400 Subject: [PATCH] Halve fog accuracy reduction --- src/phases.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/phases.ts b/src/phases.ts index 0fd50362b46..cdf1c9b3082 100644 --- a/src/phases.ts +++ b/src/phases.ts @@ -2362,7 +2362,7 @@ export class MoveEffectPhase extends PokemonPhase { return true; if (this.scene.arena.weather?.weatherType === WeatherType.FOG) - moveAccuracy.value = Math.floor(moveAccuracy.value * 0.8); + moveAccuracy.value = Math.floor(moveAccuracy.value * 0.9); if (!this.move.getMove().getAttrs(OneHitKOAttr).length && this.scene.arena.getTag(ArenaTagType.GRAVITY)) moveAccuracy.value = Math.floor(moveAccuracy.value * 1.67);