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Fix healing after every wave in endless mode
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@ -463,7 +463,8 @@ export class SelectBiomePhase extends BattlePhase {
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const currentBiome = this.scene.arena.biomeType;
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const setNextBiome = (nextBiome: Biome) => {
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this.scene.unshiftPhase(new PartyHealPhase(this.scene, false));
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if (!(this.scene.currentBattle.waveIndex % 10))
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this.scene.unshiftPhase(new PartyHealPhase(this.scene, false));
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this.scene.unshiftPhase(new SwitchBiomePhase(this.scene, nextBiome));
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this.end();
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};
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