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[Refactor] Add friendship related constants (#4657)
* Add constants for friendship * Absolute path in battle-scene.ts * Address nits * Apply negative to constant
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@ -95,6 +95,7 @@ import { ExpPhase } from "#app/phases/exp-phase";
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import { ShowPartyExpBarPhase } from "#app/phases/show-party-exp-bar-phase";
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import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
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import { ExpGainsSpeed } from "#enums/exp-gains-speed";
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import { FRIENDSHIP_GAIN_FROM_BATTLE } from "#app/data/balance/starters";
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export const bypassLogin = import.meta.env.VITE_BYPASS_LOGIN === "1";
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@ -3054,7 +3055,7 @@ export default class BattleScene extends SceneBase {
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const pId = partyMember.id;
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const participated = participantIds.has(pId);
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if (participated && pokemonDefeated) {
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partyMember.addFriendship(2);
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partyMember.addFriendship(FRIENDSHIP_GAIN_FROM_BATTLE);
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const machoBraceModifier = partyMember.getHeldItems().find(m => m instanceof PokemonIncrementingStatModifier);
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if (machoBraceModifier && machoBraceModifier.stackCount < machoBraceModifier.getMaxStackCount(this)) {
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machoBraceModifier.stackCount++;
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@ -2,6 +2,12 @@ import { Species } from "#enums/species";
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export const POKERUS_STARTER_COUNT = 5;
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// #region Friendship constants
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export const CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER = 2;
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export const FRIENDSHIP_GAIN_FROM_BATTLE = 2;
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export const FRIENDSHIP_GAIN_FROM_RARE_CANDY = 5;
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export const FRIENDSHIP_LOSS_FROM_FAINT = 10;
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/**
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* Function to get the cumulative friendship threshold at which a candy is earned
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* @param starterCost The cost of the starter, found in {@linkcode speciesStarterCosts}
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@ -5,7 +5,7 @@ import { variantData } from "#app/data/variant";
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import BattleInfo, { PlayerBattleInfo, EnemyBattleInfo } from "#app/ui/battle-info";
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import Move, { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariableAtkAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, VariableMoveTypeAttr, VariableDefAttr, AttackMove, ModifiedDamageAttr, VariableMoveTypeMultiplierAttr, IgnoreOpponentStatStagesAttr, SacrificialAttr, VariableMoveCategoryAttr, CounterDamageAttr, StatStageChangeAttr, RechargeAttr, ChargeAttr, IgnoreWeatherTypeDebuffAttr, BypassBurnDamageReductionAttr, SacrificialAttrOnHit, OneHitKOAccuracyAttr, RespectAttackTypeImmunityAttr, MoveTarget, CombinedPledgeStabBoostAttr } from "#app/data/move";
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import { default as PokemonSpecies, PokemonSpeciesForm, getFusedSpeciesName, getPokemonSpecies, getPokemonSpeciesForm } from "#app/data/pokemon-species";
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import { getStarterValueFriendshipCap, speciesStarterCosts } from "#app/data/balance/starters";
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import { CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER, getStarterValueFriendshipCap, speciesStarterCosts } from "#app/data/balance/starters";
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import { starterPassiveAbilities } from "#app/data/balance/passives";
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import { Constructor, isNullOrUndefined, randSeedInt } from "#app/utils";
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import * as Utils from "#app/utils";
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@ -4082,7 +4082,7 @@ export class PlayerPokemon extends Pokemon {
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fusionStarterSpeciesId ? this.scene.gameData.starterData[fusionStarterSpeciesId] : null
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].filter(d => !!d);
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const amount = new Utils.IntegerHolder(friendship);
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const starterAmount = new Utils.IntegerHolder(Math.floor(friendship * (this.scene.gameMode.isClassic && friendship > 0 ? 2 : 1) / (fusionStarterSpeciesId ? 2 : 1)));
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const starterAmount = new Utils.IntegerHolder(Math.floor(friendship * (this.scene.gameMode.isClassic && friendship > 0 ? CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER : 1) / (fusionStarterSpeciesId ? 2 : 1)));
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if (amount.value > 0) {
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this.scene.applyModifier(PokemonFriendshipBoosterModifier, true, this, amount);
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this.scene.applyModifier(PokemonFriendshipBoosterModifier, true, this, starterAmount);
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@ -30,6 +30,7 @@ import { StatusEffect } from "#enums/status-effect";
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import i18next from "i18next";
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import { type DoubleBattleChanceBoosterModifierType, type EvolutionItemModifierType, type FormChangeItemModifierType, type ModifierOverride, type ModifierType, type PokemonBaseStatTotalModifierType, type PokemonExpBoosterModifierType, type PokemonFriendshipBoosterModifierType, type PokemonMoveAccuracyBoosterModifierType, type PokemonMultiHitModifierType, type TerastallizeModifierType, type TmModifierType, getModifierType, ModifierPoolType, ModifierTypeGenerator, modifierTypes, PokemonHeldItemModifierType } from "./modifier-type";
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import { Color, ShadowColor } from "#enums/color";
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import { FRIENDSHIP_GAIN_FROM_RARE_CANDY } from "#app/data/balance/starters";
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export type ModifierPredicate = (modifier: Modifier) => boolean;
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@ -2213,7 +2214,7 @@ export class PokemonLevelIncrementModifier extends ConsumablePokemonModifier {
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playerPokemon.levelExp = 0;
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}
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playerPokemon.addFriendship(5);
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playerPokemon.addFriendship(FRIENDSHIP_GAIN_FROM_RARE_CANDY);
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playerPokemon.scene.unshiftPhase(new LevelUpPhase(playerPokemon.scene, playerPokemon.scene.getParty().indexOf(playerPokemon), playerPokemon.level - levelCount.value, playerPokemon.level));
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@ -20,6 +20,7 @@ import { VictoryPhase } from "./victory-phase";
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import { SpeciesFormChangeActiveTrigger } from "#app/data/pokemon-forms";
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import { SwitchType } from "#enums/switch-type";
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import { isNullOrUndefined } from "#app/utils";
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import { FRIENDSHIP_LOSS_FROM_FAINT } from "#app/data/balance/starters";
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export class FaintPhase extends PokemonPhase {
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/**
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@ -147,7 +148,7 @@ export class FaintPhase extends PokemonPhase {
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pokemon.faintCry(() => {
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if (pokemon instanceof PlayerPokemon) {
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pokemon.addFriendship(-10);
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pokemon.addFriendship(-FRIENDSHIP_LOSS_FROM_FAINT);
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}
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pokemon.hideInfo();
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this.scene.playSound("se/faint");
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