Fix town biome using wrong battle background

This commit is contained in:
Flashfyre 2023-04-21 20:58:56 -04:00
parent 0746aa5017
commit d721705d30
2 changed files with 4 additions and 1 deletions

View File

@ -100,7 +100,7 @@ export class Arena {
getBiomeKey(): string {
switch (this.biomeType) {
case Biome.TOWN:
return 'grass';
return 'plains';
case Biome.TALL_GRASS:
return 'grass';
case Biome.CITY:

View File

@ -174,6 +174,7 @@ export const biomePools: BiomePools = {
],
[BiomePoolTier.UNCOMMON]: [
{ 1: [ Species.PIDGEY ], 18: [ Species.PIDGEOTTO ], 36: [ Species.PIDGEOT ] },
{ 1: [ Species.SPEAROW ], 20: [ Species.FEAROW ] },
Species.PIKACHU,
{ 1: [ Species.MANKEY ], 28: [ Species.PRIMEAPE ] },
{ 1: [ Species.DODUO ], 31: [ Species.DODRIO ] },
@ -794,10 +795,12 @@ export const biomePools: BiomePools = {
],
[ Species.SPEAROW, Type.NORMAL, Type.FLYING, [
[ Biome.TOWN, BiomePoolTier.COMMON ],
[ Biome.PLAINS, BiomePoolTier.UNCOMMON ],
[ Biome.MOUNTAIN, BiomePoolTier.COMMON ]
]
],
[ Species.FEAROW, Type.NORMAL, Type.FLYING, [
[ Biome.PLAINS, BiomePoolTier.UNCOMMON ],
[ Biome.MOUNTAIN, BiomePoolTier.COMMON ],
[ Biome.MOUNTAIN, BiomePoolTier.BOSS ]
]