[Feature] [Item] Add Catching Charm item (#4811)

* Add catching charm item

* Add Catching Charm item

* Disable catching charm in item pool when dex isn't full enough

* Replace catching charm icon

---------

Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
This commit is contained in:
AJ Fontaine 2024-11-09 01:38:45 -05:00 committed by GitHub
parent 00f7fd47df
commit de4ec5e1cb
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
5 changed files with 37 additions and 2 deletions

Binary file not shown.

Before

Width:  |  Height:  |  Size: 57 KiB

After

Width:  |  Height:  |  Size: 58 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 454 B

After

Width:  |  Height:  |  Size: 322 B

View File

@ -1,3 +1,4 @@
import { CriticalCatchChanceBoosterModifier } from "#app/modifier/modifier";
import { NumberHolder } from "#app/utils";
import { PokeballType } from "#enums/pokeball";
import BattleScene from "../battle-scene";
@ -94,7 +95,7 @@ export function getCriticalCaptureChance(scene: BattleScene, modifiedCatchRate:
}
const dexCount = scene.gameData.getSpeciesCount(d => !!d.caughtAttr);
const catchingCharmMultiplier = new NumberHolder(1);
//scene.findModifier(m => m instanceof CriticalCatchChanceBoosterModifier)?.apply(catchingCharmMultiplier);
scene.findModifier(m => m instanceof CriticalCatchChanceBoosterModifier)?.apply(catchingCharmMultiplier);
const dexMultiplier = scene.gameMode.isDaily || dexCount > 800 ? 2.5
: dexCount > 600 ? 2
: dexCount > 400 ? 1.5

View File

@ -10,7 +10,7 @@ import { getStatusEffectDescriptor } from "#app/data/status-effect";
import { Type } from "#enums/type";
import Pokemon, { EnemyPokemon, PlayerPokemon, PokemonMove } from "#app/field/pokemon";
import { getPokemonNameWithAffix } from "#app/messages";
import { AddPokeballModifier, AddVoucherModifier, AttackTypeBoosterModifier, BaseStatModifier, BerryModifier, BoostBugSpawnModifier, BypassSpeedChanceModifier, ContactHeldItemTransferChanceModifier, CritBoosterModifier, DamageMoneyRewardModifier, DoubleBattleChanceBoosterModifier, EnemyAttackStatusEffectChanceModifier, EnemyDamageBoosterModifier, EnemyDamageReducerModifier, EnemyEndureChanceModifier, EnemyFusionChanceModifier, EnemyStatusEffectHealChanceModifier, EnemyTurnHealModifier, EvolutionItemModifier, EvolutionStatBoosterModifier, EvoTrackerModifier, ExpBalanceModifier, ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier, FlinchChanceModifier, FusePokemonModifier, GigantamaxAccessModifier, HealingBoosterModifier, HealShopCostModifier, HiddenAbilityRateBoosterModifier, HitHealModifier, IvScannerModifier, LevelIncrementBoosterModifier, LockModifierTiersModifier, MapModifier, MegaEvolutionAccessModifier, MoneyInterestModifier, MoneyMultiplierModifier, MoneyRewardModifier, MultipleParticipantExpBonusModifier, PokemonAllMovePpRestoreModifier, PokemonBaseStatFlatModifier, PokemonBaseStatTotalModifier, PokemonExpBoosterModifier, PokemonFormChangeItemModifier, PokemonFriendshipBoosterModifier, PokemonHeldItemModifier, PokemonHpRestoreModifier, PokemonIncrementingStatModifier, PokemonInstantReviveModifier, PokemonLevelIncrementModifier, PokemonMoveAccuracyBoosterModifier, PokemonMultiHitModifier, PokemonNatureChangeModifier, PokemonNatureWeightModifier, PokemonPpRestoreModifier, PokemonPpUpModifier, PokemonStatusHealModifier, PreserveBerryModifier, RememberMoveModifier, ResetNegativeStatStageModifier, ShinyRateBoosterModifier, SpeciesCritBoosterModifier, SpeciesStatBoosterModifier, SurviveDamageModifier, SwitchEffectTransferModifier, TempCritBoosterModifier, TempStatStageBoosterModifier, TerastallizeAccessModifier, TerastallizeModifier, TmModifier, TurnHealModifier, TurnHeldItemTransferModifier, TurnStatusEffectModifier, type EnemyPersistentModifier, type Modifier, type PersistentModifier, TempExtraModifierModifier } from "#app/modifier/modifier";
import { AddPokeballModifier, AddVoucherModifier, AttackTypeBoosterModifier, BaseStatModifier, BerryModifier, BoostBugSpawnModifier, BypassSpeedChanceModifier, ContactHeldItemTransferChanceModifier, CritBoosterModifier, DamageMoneyRewardModifier, DoubleBattleChanceBoosterModifier, EnemyAttackStatusEffectChanceModifier, EnemyDamageBoosterModifier, EnemyDamageReducerModifier, EnemyEndureChanceModifier, EnemyFusionChanceModifier, EnemyStatusEffectHealChanceModifier, EnemyTurnHealModifier, EvolutionItemModifier, EvolutionStatBoosterModifier, EvoTrackerModifier, ExpBalanceModifier, ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier, FlinchChanceModifier, FusePokemonModifier, GigantamaxAccessModifier, HealingBoosterModifier, HealShopCostModifier, HiddenAbilityRateBoosterModifier, HitHealModifier, IvScannerModifier, LevelIncrementBoosterModifier, LockModifierTiersModifier, MapModifier, MegaEvolutionAccessModifier, MoneyInterestModifier, MoneyMultiplierModifier, MoneyRewardModifier, MultipleParticipantExpBonusModifier, PokemonAllMovePpRestoreModifier, PokemonBaseStatFlatModifier, PokemonBaseStatTotalModifier, PokemonExpBoosterModifier, PokemonFormChangeItemModifier, PokemonFriendshipBoosterModifier, PokemonHeldItemModifier, PokemonHpRestoreModifier, PokemonIncrementingStatModifier, PokemonInstantReviveModifier, PokemonLevelIncrementModifier, PokemonMoveAccuracyBoosterModifier, PokemonMultiHitModifier, PokemonNatureChangeModifier, PokemonNatureWeightModifier, PokemonPpRestoreModifier, PokemonPpUpModifier, PokemonStatusHealModifier, PreserveBerryModifier, RememberMoveModifier, ResetNegativeStatStageModifier, ShinyRateBoosterModifier, SpeciesCritBoosterModifier, SpeciesStatBoosterModifier, SurviveDamageModifier, SwitchEffectTransferModifier, TempCritBoosterModifier, TempStatStageBoosterModifier, TerastallizeAccessModifier, TerastallizeModifier, TmModifier, TurnHealModifier, TurnHeldItemTransferModifier, TurnStatusEffectModifier, type EnemyPersistentModifier, type Modifier, type PersistentModifier, TempExtraModifierModifier, CriticalCatchChanceBoosterModifier } from "#app/modifier/modifier";
import { ModifierTier } from "#app/modifier/modifier-tier";
import Overrides from "#app/overrides";
import { Unlockables } from "#app/system/unlockables";
@ -1554,6 +1554,7 @@ export const modifierTypes = {
SHINY_CHARM: () => new ModifierType("modifierType:ModifierType.SHINY_CHARM", "shiny_charm", (type, _args) => new ShinyRateBoosterModifier(type)),
ABILITY_CHARM: () => new ModifierType("modifierType:ModifierType.ABILITY_CHARM", "ability_charm", (type, _args) => new HiddenAbilityRateBoosterModifier(type)),
CATCHING_CHARM: () => new ModifierType("modifierType:ModifierType.CATCHING_CHARM", "catching_charm", (type, _args) => new CriticalCatchChanceBoosterModifier(type)),
IV_SCANNER: () => new ModifierType("modifierType:ModifierType.IV_SCANNER", "scanner", (type, _args) => new IvScannerModifier(type)),
@ -1791,6 +1792,7 @@ const modifierPool: ModifierPool = {
new WeightedModifierType(modifierTypes.BATON, 2),
new WeightedModifierType(modifierTypes.SOUL_DEW, 7),
//new WeightedModifierType(modifierTypes.OVAL_CHARM, 6),
new WeightedModifierType(modifierTypes.CATCHING_CHARM, (party: Pokemon[]) => !party[0].scene.gameMode.isFreshStartChallenge() && party[0].scene.gameData.getSpeciesCount(d => !!d.caughtAttr) > 100 ? 4 : 0, 4),
new WeightedModifierType(modifierTypes.SOOTHE_BELL, (party: Pokemon[]) => party[0].scene.eventManager.isEventActive() ? 0 : 4),
new WeightedModifierType(modifierTypes.ABILITY_CHARM, skipInClassicAfterWave(189, 6)),
new WeightedModifierType(modifierTypes.FOCUS_BAND, 5),

View File

@ -2957,6 +2957,38 @@ export class ShinyRateBoosterModifier extends PersistentModifier {
}
}
export class CriticalCatchChanceBoosterModifier extends PersistentModifier {
constructor(type: ModifierType, stackCount?: number) {
super(type, stackCount);
}
match(modifier: Modifier): boolean {
return modifier instanceof CriticalCatchChanceBoosterModifier;
}
clone(): CriticalCatchChanceBoosterModifier {
return new CriticalCatchChanceBoosterModifier(this.type, this.stackCount);
}
/**
* Applies {@linkcode CriticalCatchChanceBoosterModifier}
* @param boost {@linkcode NumberHolder} holding the boost value
* @returns always `true`
*/
override apply(boost: NumberHolder): boolean {
// 1 stack: 2x
// 2 stack: 2.5x
// 3 stack: 3x
boost.value *= 1.5 + this.getStackCount() / 2;
return true;
}
getMaxStackCount(scene: BattleScene): number {
return 3;
}
}
export class LockModifierTiersModifier extends PersistentModifier {
constructor(type: ModifierType, stackCount?: number) {
super(type, stackCount);