[Beta][Misc] Banner (#3926)
* Initial work - does not work. * Revert * image replacement * better scaling * Removing most of the bangs * no more bangs * Update src/timed-event-manager.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Implemented Torranx's suggestion * Ready for Translations * Delete Picture * Localized banners * Biomes fix * Corrections * Update src/timed-event-manager.ts Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt> --------- Co-authored-by: frutescens <info@laptop> Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
After Width: | Height: | Size: 32 KiB |
After Width: | Height: | Size: 35 KiB |
After Width: | Height: | Size: 32 KiB |
After Width: | Height: | Size: 32 KiB |
After Width: | Height: | Size: 36 KiB |
After Width: | Height: | Size: 40 KiB |
After Width: | Height: | Size: 37 KiB |
After Width: | Height: | Size: 34 KiB |
After Width: | Height: | Size: 38 KiB |
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@ -7666,7 +7666,7 @@ export function initBiomes() {
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if (biome === Biome.END) {
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const biomeList = Object.keys(Biome).filter(key => !isNaN(Number(key)));
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biomeList.pop(); // Removes Biome.END from the list
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const randIndex = Utils.randInt(biomeList.length, 2); // Will never be Biome.TOWN or Biome.PLAINS
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const randIndex = Utils.randInt(biomeList.length, 1); // Will never be Biome.TOWN
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biome = Biome[biomeList[randIndex]];
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}
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const linkedBiomes: (Biome | [ Biome, integer ])[] = Array.isArray(biomeLinks[biome])
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@ -41,8 +41,6 @@ export class LoadingScene extends SceneBase {
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this.loadImage("loading_bg", "arenas");
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this.loadImage("logo", "");
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// this.loadImage("pride-update", "events");
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this.loadImage("august-variant-update", "events");
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// Load menu images
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this.loadAtlas("bg", "ui");
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@ -246,7 +244,12 @@ export class LoadingScene extends SceneBase {
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} else {
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this.loadAtlas("types", "");
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}
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const availableLangs = ["en", "de", "it", "fr", "ja", "ko", "es", "pt_BR", "zh_CN"];
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if (lang && availableLangs.includes(lang)) {
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this.loadImage("september-update-"+lang, "events");
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} else {
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this.loadImage("september-update-en", "events");
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}
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this.loadAtlas("statuses", "");
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this.loadAtlas("categories", "");
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@ -1,35 +1,39 @@
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import BattleScene from "#app/battle-scene.js";
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import { TextStyle, addTextObject } from "#app/ui/text.js";
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import BattleScene from "#app/battle-scene";
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import { TextStyle, addTextObject } from "#app/ui/text";
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import i18next from "i18next";
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export enum EventType {
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SHINY
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SHINY,
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GENERIC
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}
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interface TimedEvent {
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interface EventBanner {
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bannerKey?: string;
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xPosition?: number;
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yPosition?: number;
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scale?: number;
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availableLangs?: string[];
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}
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interface TimedEvent extends EventBanner {
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name: string;
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eventType: EventType;
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shinyMultiplier?: number;
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startDate: Date;
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endDate: Date;
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bannerFilename?: string
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}
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const timedEvents: TimedEvent[] = [
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{
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name: "Pride Update",
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eventType: EventType.SHINY,
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shinyMultiplier: 2,
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startDate: new Date(Date.UTC(2024, 5, 14, 0)),
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endDate: new Date(Date.UTC(2024, 5, 23, 0)),
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bannerFilename: "pride-update"
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},
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{
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name: "August Variant Update",
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eventType: EventType.SHINY,
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shinyMultiplier: 2,
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startDate: new Date(Date.UTC(2024, 7, 16, 0)),
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endDate: new Date(Date.UTC(2024, 7, 22, 0)),
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bannerFilename: "august-variant-update"
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name: "September Update",
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eventType: EventType.GENERIC,
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startDate: new Date(Date.UTC(2024, 7, 28, 0)),
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endDate: new Date(Date.UTC(2024, 8, 15, 0)),
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bannerKey: "september-update",
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xPosition: 19,
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yPosition: 115,
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scale: 0.30,
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availableLangs: ["en", "de", "it", "fr", "ja", "ko", "es", "pt_BR", "zh_CN"]
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}
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];
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@ -67,7 +71,7 @@ export class TimedEventManager {
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}
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getEventBannerFilename(): string {
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return timedEvents.find((te: TimedEvent) => this.isActive(te))?.bannerFilename!; // TODO: is this bang correct?
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return timedEvents.find((te: TimedEvent) => this.isActive(te))?.bannerKey!; // TODO: is this bang correct?
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}
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}
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@ -85,38 +89,36 @@ export class TimedEventDisplay extends Phaser.GameObjects.Container {
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}
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setup() {
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console.log(this.event?.bannerFilename);
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this.banner = new Phaser.GameObjects.Image(this.scene, 29, 64, this.event!.bannerFilename!); // TODO: are the bangs correct here?
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const lang = i18next.resolvedLanguage;
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if (this.event && this.event.bannerKey) {
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if (lang && this.event.availableLangs && this.event.availableLangs.length > 0) {
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if (this.event.availableLangs.includes(lang)) {
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this.event.bannerKey += "-"+lang;
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} else {
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this.event.bannerKey += "-en";
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}
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}
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console.log(this.event.bannerKey);
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this.banner = new Phaser.GameObjects.Image(this.scene, this.event.xPosition ?? 29, this.event.yPosition ?? 64, this.event.bannerKey);
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this.banner.setName("img-event-banner");
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this.banner.setOrigin(0.08, -0.35);
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this.banner.setScale(0.18);
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// this.bannerShadow = new Phaser.GameObjects.Rectangle(
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// this.scene,
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// this.banner.x - 2,
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// this.banner.y + 2,
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// this.banner.width,
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// this.banner.height,
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// 0x484848
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// );
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// this.bannerShadow.setName("rect-event-banner-shadow");
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// this.bannerShadow.setScale(0.07);
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// this.bannerShadow.setAlpha(0.5);
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// this.bannerShadow.setOrigin(0,0);
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this.banner.setScale(this.event.scale ?? 0.18);
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if (this.event.eventType !== EventType.GENERIC) {
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this.eventTimerText = addTextObject(
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this.scene,
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this.banner.x + 8,
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this.banner.y + 100,
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this.timeToGo(this.event!.endDate), // TODO: is the bang correct here?
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this.timeToGo(this.event.endDate),
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TextStyle.WINDOW
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);
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this.eventTimerText.setName("text-event-timer");
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this.eventTimerText.setScale(0.15);
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this.eventTimerText.setOrigin(0, 0);
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this.add([
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this.eventTimerText,
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// this.bannerShadow,
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this.banner]);
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this.add(this.eventTimerText);
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}
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this.add(this.banner);
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}
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}
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show() {
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@ -157,6 +159,8 @@ export class TimedEventDisplay extends Phaser.GameObjects.Container {
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}
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updateCountdown() {
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this.eventTimerText.setText(this.timeToGo(this.event!.endDate)); // TODO: is the bang correct here?
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if (this.event && this.event.eventType !== EventType.GENERIC) {
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this.eventTimerText.setText(this.timeToGo(this.event.endDate));
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}
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}
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}
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