mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2024-12-04 04:36:15 +00:00
Fix crash with playing battle animation for target not on field
This commit is contained in:
parent
06740130b9
commit
e0a63a9ed6
@ -618,6 +618,12 @@ export abstract class BattleAnim {
|
|||||||
const user = !isOppAnim ? this.user : this.target;
|
const user = !isOppAnim ? this.user : this.target;
|
||||||
const target = !isOppAnim ? this.target : this.user;
|
const target = !isOppAnim ? this.target : this.user;
|
||||||
|
|
||||||
|
if (!target.isOnField()) {
|
||||||
|
if (callback)
|
||||||
|
callback();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
const userSprite = user.getSprite();
|
const userSprite = user.getSprite();
|
||||||
const targetSprite = target.getSprite();
|
const targetSprite = target.getSprite();
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user