[Item] Add Toxic Orb and Flame Orb (#1574)

* Add Toxic Orb and Flame Orb

* Change Weighting Logic & Functions

* Adjust Party Filter during Weighting

* Add Dynamic Weight Ceilings

* Refactor for Performance/Cleanliness

* Adjust Party Filter to Check Status Applicability

* Cover Same & Different Status Cases

* Adjust Full Heal & Restore Weighting

* Cover Unwanted Status Case

* Fix Wrong Status Effect on Reload
This commit is contained in:
Amani H 2024-05-31 15:31:11 -04:00 committed by GitHub
parent 63a416a65b
commit e0bc1d8781
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
8 changed files with 159 additions and 4 deletions

View File

@ -7400,6 +7400,48 @@
"w": 16,
"h": 16
}
},
{
"filename": "toxic_orb",
"rotated": false,
"trimmed": true,
"sourceSize": {
"w": 32,
"h": 32
},
"spriteSourceSize": {
"x": 7,
"y": 7,
"w": 18,
"h": 18
},
"frame": {
"x": 379,
"y": 274,
"w": 18,
"h": 18
}
},
{
"filename": "flame_orb",
"rotated": false,
"trimmed": true,
"sourceSize": {
"w": 32,
"h": 32
},
"spriteSourceSize": {
"x": 7,
"y": 7,
"w": 18,
"h": 18
},
"frame": {
"x": 379,
"y": 292,
"w": 18,
"h": 18
}
}
]
}

Binary file not shown.

Before

Width:  |  Height:  |  Size: 50 KiB

After

Width:  |  Height:  |  Size: 125 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 367 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 408 B

View File

@ -209,6 +209,9 @@ export const modifierType: ModifierTypeTranslationEntries = {
"LEFTOVERS": { name: "Leftovers", description: "Heals 1/16 of a Pokémon's maximum HP every turn" },
"SHELL_BELL": { name: "Shell Bell", description: "Heals 1/8 of a Pokémon's dealt damage" },
"TOXIC_ORB": { name: "Toxic Orb", description: "Badly poisons its holder at the end of the turn if they do not have a status condition already" },
"FLAME_ORB": { name: "Flame Orb", description: "Burns its holder at the end of the turn if they do not have a status condition already" },
"BATON": { name: "Baton", description: "Allows passing along effects when switching Pokémon, which also bypasses traps" },
"SHINY_CHARM": { name: "Shiny Charm", description: "Dramatically increases the chance of a wild Pokémon being Shiny" },

View File

@ -1,6 +1,7 @@
import * as Modifiers from "./modifier";
import { AttackMove, allMoves } from "../data/move";
import { Moves } from "../data/enums/moves";
import { Abilities } from "../data/enums/abilities";
import { PokeballType, getPokeballCatchMultiplier, getPokeballName } from "../data/pokeball";
import Pokemon, { EnemyPokemon, PlayerPokemon, PokemonMove } from "../field/pokemon";
import { EvolutionItem, pokemonEvolutions } from "../data/pokemon-evolutions";
@ -1182,6 +1183,9 @@ export const modifierTypes = {
LEFTOVERS: () => new PokemonHeldItemModifierType("modifierType:ModifierType.LEFTOVERS", "leftovers", (type, args) => new Modifiers.TurnHealModifier(type, (args[0] as Pokemon).id)),
SHELL_BELL: () => new PokemonHeldItemModifierType("modifierType:ModifierType.SHELL_BELL", "shell_bell", (type, args) => new Modifiers.HitHealModifier(type, (args[0] as Pokemon).id)),
TOXIC_ORB: () => new PokemonHeldItemModifierType("modifierType:ModifierType.TOXIC_ORB", "toxic_orb", (type, args) => new Modifiers.TurnStatusEffectModifier(type, (args[0] as Pokemon).id)),
FLAME_ORB: () => new PokemonHeldItemModifierType("modifierType:ModifierType.FLAME_ORB", "flame_orb", (type, args) => new Modifiers.TurnStatusEffectModifier(type, (args[0] as Pokemon).id)),
BATON: () => new PokemonHeldItemModifierType("modifierType:ModifierType.BATON", "stick", (type, args) => new Modifiers.SwitchEffectTransferModifier(type, (args[0] as Pokemon).id)),
SHINY_CHARM: () => new ModifierType("modifierType:ModifierType.SHINY_CHARM", "shiny_charm", (type, _args) => new Modifiers.ShinyRateBoosterModifier(type)),
@ -1247,7 +1251,12 @@ const modifierPool: ModifierPool = {
[ModifierTier.GREAT]: [
new WeightedModifierType(modifierTypes.GREAT_BALL, 6),
new WeightedModifierType(modifierTypes.FULL_HEAL, (party: Pokemon[]) => {
const statusEffectPartyMemberCount = Math.min(party.filter(p => p.hp && !!p.status).length, 3);
const statusEffectPartyMemberCount = Math.min(party.filter(p => p.hp && !!p.status && !p.getHeldItems().some(i => {
if (i instanceof Modifiers.TurnStatusEffectModifier) {
return (i as Modifiers.TurnStatusEffectModifier).getStatusEffect() === p.status.effect;
}
return false;
})).length, 3);
return statusEffectPartyMemberCount * 6;
}, 18),
new WeightedModifierType(modifierTypes.REVIVE, (party: Pokemon[]) => {
@ -1270,7 +1279,12 @@ const modifierPool: ModifierPool = {
return thresholdPartyMemberCount;
}, 3),
new WeightedModifierType(modifierTypes.FULL_RESTORE, (party: Pokemon[]) => {
const statusEffectPartyMemberCount = Math.min(party.filter(p => p.hp && !!p.status).length, 3);
const statusEffectPartyMemberCount = Math.min(party.filter(p => p.hp && !!p.status && !p.getHeldItems().some(i => {
if (i instanceof Modifiers.TurnStatusEffectModifier) {
return (i as Modifiers.TurnStatusEffectModifier).getStatusEffect() === p.status.effect;
}
return false;
})).length, 3);
const thresholdPartyMemberCount = Math.floor((Math.min(party.filter(p => (p.getInverseHp() >= 150 || p.getHpRatio() <= 0.5) && !p.isFainted()).length, 3) + statusEffectPartyMemberCount) / 2);
return thresholdPartyMemberCount;
}, 3),
@ -1312,6 +1326,40 @@ const modifierPool: ModifierPool = {
new WeightedModifierType(modifierTypes.MINT, 4),
new WeightedModifierType(modifierTypes.RARE_EVOLUTION_ITEM, (party: Pokemon[]) => Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 15) * 4, 32), 32),
new WeightedModifierType(modifierTypes.AMULET_COIN, 3),
new WeightedModifierType(modifierTypes.TOXIC_ORB, (party: Pokemon[]) => {
let weight = 0;
const filteredParty = party.filter(p => (p.status?.effect === StatusEffect.TOXIC || p.canSetStatus(StatusEffect.TOXIC, true, true))
&& !p.hasAbility(Abilities.FLARE_BOOST)
&& !p.getHeldItems().some(i => i instanceof Modifiers.TurnStatusEffectModifier));
if (filteredParty.some(p => p.hasAbility(Abilities.TOXIC_BOOST) || p.hasAbility(Abilities.POISON_HEAL))) {
weight = 4;
} else if (filteredParty.some(p => p.hasAbility(Abilities.GUTS) || p.hasAbility(Abilities.QUICK_FEET) || p.hasAbility(Abilities.MARVEL_SCALE))) {
weight = 2;
} else {
const moveList = [Moves.FACADE, Moves.TRICK, Moves.FLING, Moves.SWITCHEROO, Moves.PSYCHO_SHIFT];
if (filteredParty.some(p => p.getMoveset().some(m => moveList.includes(m.moveId)))) {
weight = 1;
}
}
return Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 15) * weight, 8 * weight);
}, 32),
new WeightedModifierType(modifierTypes.FLAME_ORB, (party: Pokemon[]) => {
let weight = 0;
const filteredParty = party.filter(p => (p.status?.effect === StatusEffect.BURN || p.canSetStatus(StatusEffect.BURN, true, true))
&& !p.hasAbility(Abilities.TOXIC_BOOST) && !p.hasAbility(Abilities.POISON_HEAL)
&& !p.getHeldItems().some(i => i instanceof Modifiers.TurnStatusEffectModifier));
if (filteredParty.some(p => p.hasAbility(Abilities.FLARE_BOOST))) {
weight = 4;
} else if (filteredParty.some(p => p.hasAbility(Abilities.GUTS) || p.hasAbility(Abilities.QUICK_FEET) || p.hasAbility(Abilities.MARVEL_SCALE))) {
weight = 2;
} else {
const moveList = [Moves.FACADE, Moves.TRICK, Moves.FLING, Moves.SWITCHEROO, Moves.PSYCHO_SHIFT];
if (filteredParty.some(p => p.getMoveset().some(m => moveList.includes(m.moveId)))) {
weight = 1;
}
}
return Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 15) * weight, 8 * weight);
}, 32),
new WeightedModifierType(modifierTypes.REVIVER_SEED, 4),
new WeightedModifierType(modifierTypes.CANDY_JAR, 5),
new WeightedModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, 10),

View File

@ -851,6 +851,66 @@ export class TurnHealModifier extends PokemonHeldItemModifier {
}
}
/**
* Modifier used for held items, namely Toxic Orb and Flame Orb, that apply a
* set {@linkcode StatusEffect} at the end of a turn.
* @extends PokemonHeldItemModifier
* @see {@linkcode apply}
*/
export class TurnStatusEffectModifier extends PokemonHeldItemModifier {
/** The status effect to be applied by the held item */
private effect: StatusEffect;
constructor (type: ModifierType, pokemonId: integer, stackCount?: integer) {
super(type, pokemonId, stackCount);
switch (type.id) {
case "TOXIC_ORB":
this.effect = StatusEffect.TOXIC;
break;
case "FLAME_ORB":
this.effect = StatusEffect.BURN;
break;
}
}
/**
* Checks if {@linkcode modifier} is an instance of this class,
* intentionally ignoring potentially different {@linkcode effect}s
* to prevent held item stockpiling since the item obtained first
* would be the only item able to {@linkcode apply} successfully.
* @override
* @param modifier {@linkcode Modifier} being type tested
* @return true if {@linkcode modifier} is an instance of
* TurnStatusEffectModifier, false otherwise
*/
matchType(modifier: Modifier): boolean {
return modifier instanceof TurnStatusEffectModifier;
}
clone() {
return new TurnStatusEffectModifier(this.type, this.pokemonId, this.stackCount);
}
/**
* Tries to inflicts the holder with the associated {@linkcode StatusEffect}.
* @param args [0] {@linkcode Pokemon} that holds the held item
* @returns true if the status effect was applied successfully, false if
* otherwise
*/
apply(args: any[]): boolean {
return (args[0] as Pokemon).trySetStatus(this.effect, true, undefined, undefined, this.type.name);
}
getMaxHeldItemCount(pokemon: Pokemon): integer {
return 1;
}
getStatusEffect(): StatusEffect {
return this.effect;
}
}
export class HitHealModifier extends PokemonHeldItemModifier {
constructor(type: ModifierType, pokemonId: integer, stackCount?: integer) {
super(type, pokemonId, stackCount);

View File

@ -6,7 +6,7 @@ import { allMoves, applyMoveAttrs, BypassSleepAttr, ChargeAttr, applyFilteredMov
import { Mode } from "./ui/ui";
import { Command } from "./ui/command-ui-handler";
import { Stat } from "./data/pokemon-stat";
import { BerryModifier, ContactHeldItemTransferChanceModifier, EnemyAttackStatusEffectChanceModifier, EnemyPersistentModifier, EnemyStatusEffectHealChanceModifier, EnemyTurnHealModifier, ExpBalanceModifier, ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier, FlinchChanceModifier, HealingBoosterModifier, HitHealModifier, LapsingPersistentModifier, MapModifier, Modifier, MultipleParticipantExpBonusModifier, PersistentModifier, PokemonExpBoosterModifier, PokemonHeldItemModifier, PokemonInstantReviveModifier, SwitchEffectTransferModifier, TempBattleStatBoosterModifier, TurnHealModifier, TurnHeldItemTransferModifier, MoneyMultiplierModifier, MoneyInterestModifier, IvScannerModifier, LapsingPokemonHeldItemModifier, PokemonMultiHitModifier, PokemonMoveAccuracyBoosterModifier, overrideModifiers, overrideHeldItems, BypassSpeedChanceModifier } from "./modifier/modifier";
import { BerryModifier, ContactHeldItemTransferChanceModifier, EnemyAttackStatusEffectChanceModifier, EnemyPersistentModifier, EnemyStatusEffectHealChanceModifier, EnemyTurnHealModifier, ExpBalanceModifier, ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier, FlinchChanceModifier, HealingBoosterModifier, HitHealModifier, LapsingPersistentModifier, MapModifier, Modifier, MultipleParticipantExpBonusModifier, PersistentModifier, PokemonExpBoosterModifier, PokemonHeldItemModifier, PokemonInstantReviveModifier, SwitchEffectTransferModifier, TempBattleStatBoosterModifier, TurnHealModifier, TurnHeldItemTransferModifier, MoneyMultiplierModifier, MoneyInterestModifier, IvScannerModifier, LapsingPokemonHeldItemModifier, PokemonMultiHitModifier, PokemonMoveAccuracyBoosterModifier, overrideModifiers, overrideHeldItems, BypassSpeedChanceModifier, TurnStatusEffectModifier } from "./modifier/modifier";
import PartyUiHandler, { PartyOption, PartyUiMode } from "./ui/party-ui-handler";
import { doPokeballBounceAnim, getPokeballAtlasKey, getPokeballCatchMultiplier, getPokeballTintColor, PokeballType } from "./data/pokeball";
import { CommonAnim, CommonBattleAnim, MoveAnim, initMoveAnim, loadMoveAnimAssets } from "./data/battle-anims";
@ -2289,6 +2289,8 @@ export class TurnEndPhase extends FieldPhase {
applyPostTurnAbAttrs(PostTurnAbAttr, pokemon);
this.scene.applyModifiers(TurnStatusEffectModifier, pokemon.isPlayer(), pokemon);
this.scene.applyModifiers(TurnHeldItemTransferModifier, pokemon.isPlayer(), pokemon);
pokemon.battleSummonData.turnCount++;