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Merge pull request #125 from AsdarDevelops/berries-abound
Berries Abound
This commit is contained in:
commit
e3ec09f88b
@ -1430,7 +1430,7 @@ export default class BattleScene extends SceneBase {
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const wave = waveIndex || this.currentBattle?.waveIndex || 0;
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this.waveSeed = Utils.shiftCharCodes(this.seed, wave);
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Phaser.Math.RND.sow([ this.waveSeed ]);
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console.log("Wave Seed:", this.waveSeed, wave);
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// console.log("Wave Seed:", this.waveSeed, wave);
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this.rngCounter = 0;
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}
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@ -0,0 +1,331 @@
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import { BattleStat } from "#app/data/battle-stat";
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import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
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import {
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EnemyPartyConfig, generateModifierTypeOption,
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initBattleWithEnemyConfig,
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leaveEncounterWithoutBattle, setEncounterExp,
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setEncounterRewards
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} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
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import { STEALING_MOVES } from "#app/data/mystery-encounters/requirements/requirement-groups";
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import Pokemon, { EnemyPokemon } from "#app/field/pokemon";
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import {
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BerryModifierType,
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getPartyLuckValue,
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ModifierPoolType,
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ModifierTypeOption, modifierTypes,
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regenerateModifierPoolThresholds,
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} from "#app/modifier/modifier-type";
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import { StatChangePhase } from "#app/phases";
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import { randSeedInt } from "#app/utils";
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import { BattlerTagType } from "#enums/battler-tag-type";
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import { MysteryEncounterType } from "#enums/mystery-encounter-type";
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import BattleScene from "#app/battle-scene";
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import IMysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
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import { MoveRequirement } from "../mystery-encounter-requirements";
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import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
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import { getPokemonNameWithAffix } from "#app/messages";
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import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
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import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
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import { TrainerSlot } from "#app/data/trainer-config";
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import { applyModifierTypeToPlayerPokemon, getSpriteKeysFromPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
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import PokemonData from "#app/system/pokemon-data";
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import { BerryModifier } from "#app/modifier/modifier";
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import i18next from "#app/plugins/i18n";
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import { BerryType } from "#enums/berry-type";
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/** the i18n namespace for the encounter */
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const namespace = "mysteryEncounter:berriesAbound";
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/**
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* Berries Abound encounter.
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* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/24 | GitHub Issue #24}
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* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
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*/
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export const BerriesAboundEncounter: IMysteryEncounter =
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MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.BERRIES_ABOUND)
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.withEncounterTier(MysteryEncounterTier.COMMON)
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.withSceneWaveRangeRequirement(10, 180) // waves 10 to 180
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.withCatchAllowed(true)
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.withHideWildIntroMessage(true)
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.withIntroSpriteConfigs([
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{
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spriteKey: "lum_berry",
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fileRoot: "items",
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isItem: true,
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x: 7,
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y: -14,
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disableAnimation: true
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},
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{
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spriteKey: "salac_berry",
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fileRoot: "items",
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isItem: true,
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x: 2,
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y: 4,
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disableAnimation: true
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},
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{
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spriteKey: "lansat_berry",
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fileRoot: "items",
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isItem: true,
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x: 32,
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y: 5,
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disableAnimation: true
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},
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{
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spriteKey: "liechi_berry",
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fileRoot: "items",
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isItem: true,
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x: 6,
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y: -5,
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disableAnimation: true
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},
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{
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spriteKey: "sitrus_berry",
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fileRoot: "items",
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isItem: true,
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x: 7,
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y: 8,
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disableAnimation: true
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},
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{
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spriteKey: "enigma_berry",
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fileRoot: "items",
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isItem: true,
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x: 26,
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y: -4,
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disableAnimation: true
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},
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{
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spriteKey: "leppa_berry",
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fileRoot: "items",
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isItem: true,
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x: 16,
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y: -27,
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disableAnimation: true
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},
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{
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spriteKey: "petaya_berry",
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fileRoot: "items",
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isItem: true,
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x: 30,
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y: -17,
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disableAnimation: true
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},
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{
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spriteKey: "ganlon_berry",
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fileRoot: "items",
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isItem: true,
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x: 16,
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y: -11,
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disableAnimation: true
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},
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{
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spriteKey: "apicot_berry",
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fileRoot: "items",
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isItem: true,
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x: 14,
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y: -2,
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disableAnimation: true
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},
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{
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spriteKey: "starf_berry",
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fileRoot: "items",
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isItem: true,
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x: 18,
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y: 9,
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disableAnimation: true
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},
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]) // Set in onInit()
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.withIntroDialogue([
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{
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text: `${namespace}.intro`,
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},
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])
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.withOnInit((scene: BattleScene) => {
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const encounter = scene.currentBattle.mysteryEncounter;
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// Calculate boss mon
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const bossSpecies = scene.arena.randomSpecies(scene.currentBattle.waveIndex, scene.currentBattle.waveIndex, 0, getPartyLuckValue(scene.getParty()), true);
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const bossPokemon = new EnemyPokemon(scene, bossSpecies, scene.currentBattle.waveIndex, TrainerSlot.NONE, true, null);
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const config: EnemyPartyConfig = {
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levelAdditiveMultiplier: 1,
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pokemonConfigs: [{
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species: bossSpecies,
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dataSource: new PokemonData(bossPokemon),
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isBoss: true
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}],
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};
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encounter.enemyPartyConfigs = [config];
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// Calculate the number of extra berries that player receives
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// 10-60 GREAT, 60-110 ULTRA, 110-160 ROGUE, 160-180 MASTER
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const numBerries =
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scene.currentBattle.waveIndex > 160 ? 7
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: scene.currentBattle.waveIndex > 110 ? 5
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: scene.currentBattle.waveIndex > 60 ? 4 : 2;
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regenerateModifierPoolThresholds(scene.getParty(), ModifierPoolType.PLAYER, 0);
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encounter.misc = { numBerries };
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const { spriteKey, fileRoot } = getSpriteKeysFromPokemon(bossPokemon);
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encounter.spriteConfigs.push({
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spriteKey: spriteKey,
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fileRoot: fileRoot,
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hasShadow: true,
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tint: 0.25,
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x: -5,
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repeat: true,
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isPokemon: true
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});
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// If player has a stealing move, they succeed automatically
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encounter.options[1].meetsRequirements(scene);
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const primaryPokemon = encounter.options[1].primaryPokemon;
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if (primaryPokemon) {
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// Use primaryPokemon to execute the thievery
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encounter.options[1].dialogue.buttonTooltip = `${namespace}.option.2.tooltip_special`;
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} else {
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encounter.options[1].dialogue.buttonTooltip = `${namespace}.option.2.tooltip`;
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}
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return true;
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})
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.withTitle(`${namespace}.title`)
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.withDescription(`${namespace}.description`)
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.withQuery(`${namespace}.query`)
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.withSimpleOption(
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{
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buttonLabel: `${namespace}.option.1.label`,
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buttonTooltip: `${namespace}.option.1.tooltip`,
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selected: [
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{
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text: `${namespace}.option.1.selected`,
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},
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],
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},
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async (scene: BattleScene) => {
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// Pick battle
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const encounter = scene.currentBattle.mysteryEncounter;
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const numBerries = encounter.misc.numBerries;
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const doBerryRewards = async () => {
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const berryText = numBerries + " " + i18next.t(`${namespace}.berries`);
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scene.playSound("item_fanfare");
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queueEncounterMessage(scene, i18next.t("battle:rewardGain", { modifierName: berryText }));
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// Generate a random berry and give it to the first Pokemon with room for it
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for (let i = 0; i < numBerries; i++) {
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await tryGiveBerry(scene);
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}
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};
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const shopOptions: ModifierTypeOption[] = [];
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for (let i = 0; i < 5; i++) {
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// Generate shop berries
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shopOptions.push(generateModifierTypeOption(scene, modifierTypes.BERRY));
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}
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setEncounterRewards(scene, { guaranteedModifierTypeOptions: shopOptions, fillRemaining: false }, null, doBerryRewards);
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await initBattleWithEnemyConfig(scene, scene.currentBattle.mysteryEncounter.enemyPartyConfigs[0]);
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}
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)
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.withOption(
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new MysteryEncounterOptionBuilder()
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.withOptionMode(MysteryEncounterOptionMode.DEFAULT_OR_SPECIAL)
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.withPrimaryPokemonRequirement(new MoveRequirement(STEALING_MOVES)) // Will set option2PrimaryName and option2PrimaryMove dialogue tokens automatically
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.withDialogue({
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buttonLabel: `${namespace}.option.2.label`,
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buttonTooltip: `${namespace}.option.2.tooltip`,
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})
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.withOptionPhase(async (scene: BattleScene) => {
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// Pick steal
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const encounter = scene.currentBattle.mysteryEncounter;
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const numBerries = encounter.misc.numBerries;
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const doBerryRewards = async () => {
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const berryText = numBerries + " " + i18next.t(`${namespace}.berries`);
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scene.playSound("item_fanfare");
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queueEncounterMessage(scene, i18next.t("battle:rewardGain", { modifierName: berryText }));
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// Generate a random berry and give it to the first Pokemon with room for it
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for (let i = 0; i < numBerries; i++) {
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await tryGiveBerry(scene);
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}
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};
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const shopOptions: ModifierTypeOption[] = [];
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for (let i = 0; i < 5; i++) {
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// Generate shop berries
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shopOptions.push(generateModifierTypeOption(scene, modifierTypes.BERRY));
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}
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setEncounterRewards(scene, { guaranteedModifierTypeOptions: shopOptions, fillRemaining: false }, null, doBerryRewards);
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// If player has a stealing move, they succeed automatically
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const primaryPokemon = encounter.options[1].primaryPokemon;
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if (primaryPokemon) {
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// Use primaryPokemon to execute the thievery
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await showEncounterText(scene, `${namespace}.option.2.special_result`);
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setEncounterExp(scene, primaryPokemon.id, encounter.enemyPartyConfigs[0].pokemonConfigs[0].species.baseExp, true);
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leaveEncounterWithoutBattle(scene);
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return;
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}
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const roll = randSeedInt(16);
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if (roll > 6) {
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// Noticed and attacked by boss, gets +1 to all stats at start of fight (62.5%)
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const config = scene.currentBattle.mysteryEncounter.enemyPartyConfigs[0];
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config.pokemonConfigs[0].tags = [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON];
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config.pokemonConfigs[0].mysteryEncounterBattleEffects = (pokemon: Pokemon) => {
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pokemon.scene.currentBattle.mysteryEncounter.setDialogueToken("enemyPokemon", getPokemonNameWithAffix(pokemon));
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queueEncounterMessage(pokemon.scene, `${namespace}option.2.boss_enraged`);
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pokemon.scene.unshiftPhase(new StatChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [BattleStat.ATK, BattleStat.DEF, BattleStat.SPATK, BattleStat.SPDEF, BattleStat.SPD], 1));
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};
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await showEncounterText(scene, `${namespace}.option.2.bad_result`);
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await initBattleWithEnemyConfig(scene, config);
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} else {
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// Steal item (37.5%)
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// Display result message then proceed to rewards
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await showEncounterText(scene, `${namespace}.option.2.good_result`);
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leaveEncounterWithoutBattle(scene);
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}
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})
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.build()
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)
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.withSimpleOption(
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{
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buttonLabel: `${namespace}.option.3.label`,
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buttonTooltip: `${namespace}.option.3.tooltip`,
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selected: [
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{
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text: `${namespace}.option.3.selected`,
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},
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],
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},
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async (scene: BattleScene) => {
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// Leave encounter with no rewards or exp
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leaveEncounterWithoutBattle(scene, true);
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return true;
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}
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)
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.build();
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async function tryGiveBerry(scene: BattleScene) {
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const berryType = randSeedInt(Object.keys(BerryType).filter(s => !isNaN(Number(s))).length) as BerryType;
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const berry = generateModifierTypeOption(scene, modifierTypes.BERRY, [berryType]).type as BerryModifierType;
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const party = scene.getParty();
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// Iterate over the party until berry was successfully given
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for (const pokemon of party) {
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const heldBerriesOfType = scene.findModifier(m => m instanceof BerryModifier
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&& m.pokemonId === pokemon.id && (m as BerryModifier).berryType === berryType, true) as BerryModifier;
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if (!heldBerriesOfType || heldBerriesOfType.getStackCount() < heldBerriesOfType.getMaxStackCount(scene)) {
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await applyModifierTypeToPlayerPokemon(scene, pokemon, berry);
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break;
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}
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}
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}
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@ -40,7 +40,8 @@ export const TrashToTreasureEncounter: IMysteryEncounter =
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hasShadow: false,
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disableAnimation: true,
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scale: 1.5,
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y: 8
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y: 8,
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tint: 0.4
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}
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])
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.withAutoHideIntroVisuals(false)
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@ -162,6 +162,7 @@ export default class IMysteryEncounter implements IMysteryEncounter {
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}
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this.encounterTier = this.encounterTier ?? MysteryEncounterTier.COMMON;
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this.dialogue = this.dialogue ?? {};
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this.spriteConfigs = this.spriteConfigs ? [...this.spriteConfigs] : [];
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// Default max is 1 for ROGUE encounters, 3 for others
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this.maxAllowedEncounters = this.maxAllowedEncounters ?? this.encounterTier === MysteryEncounterTier.ROGUE ? 1 : 3;
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this.encounterMode = MysteryEncounterMode.DEFAULT;
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@ -20,6 +20,7 @@ import { DelibirdyEncounter } from "#app/data/mystery-encounters/encounters/deli
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import { AbsoluteAvariceEncounter } from "#app/data/mystery-encounters/encounters/absolute-avarice-encounter";
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import { ATrainersTestEncounter } from "#app/data/mystery-encounters/encounters/a-trainers-test-encounter";
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import { TrashToTreasureEncounter } from "#app/data/mystery-encounters/encounters/trash-to-treasure-encounter";
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import { BerriesAboundEncounter } from "#app/data/mystery-encounters/encounters/berries-abound-encounter";
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// Spawn chance: (BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT + WIGHT_INCREMENT_ON_SPAWN_MISS * <number of missed spawns>) / 256
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export const BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT = 1;
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@ -157,7 +158,8 @@ const anyBiomeEncounters: MysteryEncounterType[] = [
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MysteryEncounterType.TRAINING_SESSION,
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MysteryEncounterType.DELIBIRDY,
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MysteryEncounterType.A_TRAINERS_TEST,
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MysteryEncounterType.TRASH_TO_TREASURE
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MysteryEncounterType.TRASH_TO_TREASURE,
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MysteryEncounterType.BERRIES_ABOUND
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];
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||||
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/**
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@ -246,6 +248,7 @@ export function initMysteryEncounters() {
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allMysteryEncounters[MysteryEncounterType.ABSOLUTE_AVARICE] = AbsoluteAvariceEncounter;
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allMysteryEncounters[MysteryEncounterType.A_TRAINERS_TEST] = ATrainersTestEncounter;
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allMysteryEncounters[MysteryEncounterType.TRASH_TO_TREASURE] = TrashToTreasureEncounter;
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allMysteryEncounters[MysteryEncounterType.BERRIES_ABOUND] = BerriesAboundEncounter;
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// Add extreme encounters to biome map
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extremeBiomeEncounters.forEach(encounter => {
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|
@ -9,7 +9,7 @@ export enum MysteryEncounterType {
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||||
SHADY_VITAMIN_DEALER,
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FIELD_TRIP,
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SAFARI_ZONE,
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LOST_AT_SEA, //might be generalized later on
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||||
LOST_AT_SEA, // Might be generalized later on
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||||
FIERY_FALLOUT,
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||||
THE_STRONG_STUFF,
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THE_POKEMON_SALESMAN,
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@ -17,5 +17,6 @@ export enum MysteryEncounterType {
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||||
DELIBIRDY,
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||||
ABSOLUTE_AVARICE,
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||||
A_TRAINERS_TEST,
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||||
TRASH_TO_TREASURE
|
||||
TRASH_TO_TREASURE,
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||||
BERRIES_ABOUND
|
||||
}
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||||
|
@ -17,6 +17,7 @@ import { delibirdyDialogue } from "#app/locales/en/mystery-encounters/delibirdy-
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||||
import { absoluteAvariceDialogue } from "#app/locales/en/mystery-encounters/absolute-avarice-dialogue";
|
||||
import { aTrainersTestDialogue } from "#app/locales/en/mystery-encounters/a-trainers-test-dialogue";
|
||||
import { trashToTreasureDialogue } from "#app/locales/en/mystery-encounters/trash-to-treasure-dialogue";
|
||||
import { berriesAboundDialogue } from "#app/locales/en/mystery-encounters/berries-abound-dialogue";
|
||||
|
||||
/**
|
||||
* Patterns that can be used:
|
||||
@ -58,5 +59,6 @@ export const mysteryEncounter = {
|
||||
delibirdy: delibirdyDialogue,
|
||||
absoluteAvarice: absoluteAvariceDialogue,
|
||||
aTrainersTest: aTrainersTestDialogue,
|
||||
trashToTreasure: trashToTreasureDialogue
|
||||
trashToTreasure: trashToTreasureDialogue,
|
||||
berriesAbound: berriesAboundDialogue
|
||||
} as const;
|
||||
|
@ -6,7 +6,7 @@ export const anOfferYouCantRefuseDialogue = {
|
||||
$I've always wanted to have a pet like that!
|
||||
$I'd pay you handsomely,\nand also give you this old bauble!`,
|
||||
title: "An Offer You Can't Refuse",
|
||||
description: "You're being offered a @[TOOLTIP_TITLE]{Shiny Charm} and {{price, money}} for your {{strongestPokemon}}!\n\nIt's is an extremely good deal, but can you really bear to part with such a strong team member?",
|
||||
description: "You're being offered a @[TOOLTIP_TITLE]{Shiny Charm} and {{price, money}} for your {{strongestPokemon}}!\n\nIt's an extremely good deal, but can you really bear to part with such a strong team member?",
|
||||
query: "What will you do?",
|
||||
option: {
|
||||
1: {
|
||||
|
32
src/locales/en/mystery-encounters/berries-abound-dialogue.ts
Normal file
32
src/locales/en/mystery-encounters/berries-abound-dialogue.ts
Normal file
@ -0,0 +1,32 @@
|
||||
export const berriesAboundDialogue = {
|
||||
intro: "There's a huge berry bush\nnear that Pokémon!",
|
||||
title: "Berries Abound",
|
||||
description: "It looks like there's a strong Pokémon guarding a berry bush. Battling is the straightforward approach, but this Pokémon looks strong. You could also try to sneak around, though the Pokémon might catch you.",
|
||||
query: "What will you do?",
|
||||
berries: "Berries!",
|
||||
option: {
|
||||
1: {
|
||||
label: "Battle the Pokémon",
|
||||
tooltip: "(-) Hard Battle\n(+) New Item",
|
||||
selected: "You approach the\nPokémon without fear.",
|
||||
},
|
||||
2: {
|
||||
label: "Steal the Berries",
|
||||
tooltip: "@[SUMMARY_GREEN]{(35%) Steal Item}\n@[SUMMARY_BLUE]{(65%) Harder Battle}",
|
||||
tooltip_special: "(+) {{option2PrimaryName}} uses {{option2PrimaryMove}}",
|
||||
good_result: `.@d{32}.@d{32}.@d{32}
|
||||
$You manage to sneak your way\npast and grab the berries!`,
|
||||
special_result: `.@d{32}.@d{32}.@d{32}
|
||||
$Your {{option2PrimaryName}} helps you out and uses {{option2PrimaryMove}}!
|
||||
$You nabbed the berries!`,
|
||||
bad_result: `.@d{32}.@d{32}.@d{32}
|
||||
$The Pokémon catches you\nas you try to sneak around!`,
|
||||
boss_enraged: "The opposing {{enemyPokemon}} has become enraged!"
|
||||
},
|
||||
3: {
|
||||
label: "Leave",
|
||||
tooltip: "(-) No Rewards",
|
||||
selected: "You leave the strong Pokémon\nwith its prize and continue on.",
|
||||
},
|
||||
}
|
||||
};
|
@ -10,14 +10,14 @@ export const fightOrFlightDialogue = {
|
||||
selected: "You approach the\nPokémon without fear.",
|
||||
},
|
||||
2: {
|
||||
label: "Steal the item",
|
||||
label: "Steal the Item",
|
||||
tooltip: "@[SUMMARY_GREEN]{(35%) Steal Item}\n@[SUMMARY_BLUE]{(65%) Harder Battle}",
|
||||
tooltip_special: "(+) {{option2PrimaryName}} uses {{option2PrimaryMove}}",
|
||||
good_result: `.@d{32}.@d{32}.@d{32}
|
||||
$You manage to sneak your way\npast and grab the item!`,
|
||||
special_result: `.@d{32}.@d{32}.@d{32}
|
||||
$Your {{option2PrimaryName}} helps you out and uses {{option2PrimaryMove}}!
|
||||
$ You nabbed the item!`,
|
||||
$You nabbed the item!`,
|
||||
bad_result: `.@d{32}.@d{32}.@d{32}
|
||||
$The Pokémon catches you\nas you try to sneak around!`,
|
||||
boss_enraged: "The opposing {{enemyPokemon}} has become enraged!"
|
||||
|
@ -10,7 +10,7 @@ export const theStrongStuffDialogue = {
|
||||
selected: "You black out.",
|
||||
selected_2: `@f{150}When you awaken, the Shuckle is gone\nand juice stash completely drained.
|
||||
$Your {{highBstPokemon}} feels a\nterrible lethargy come over it!
|
||||
$It's base stats were reduced by 20 in each stat!
|
||||
$Its base stats were reduced by 20 in each stat!
|
||||
$Your remaining Pokémon feel an incredible vigor, though!
|
||||
$Their base stats are increased by 10 in each stat!`
|
||||
},
|
||||
|
@ -6,7 +6,7 @@ export const trashToTreasureDialogue = {
|
||||
option: {
|
||||
1: {
|
||||
label: "Dig for Valuables",
|
||||
tooltip: "(-) Become Covered in Filth\n(+) Gain Amazing Items",
|
||||
tooltip: "(-) Lose Healing Items in Shops\n(+) Gain Amazing Items",
|
||||
selected: `You wade through the garbage pile, becoming mired in filth.
|
||||
$There's no way any respectable shopkeepers\nwill sell you anything in your grimy state!
|
||||
$You'll just have to make do without shop healing items.
|
||||
@ -16,7 +16,7 @@ export const trashToTreasureDialogue = {
|
||||
label: "Investigate Further",
|
||||
tooltip: "(?) Find the Source of the Garbage",
|
||||
selected: "You wander around the heap, searching for any indication as to how this might have appeared here...",
|
||||
selected_2: "Suddenly, the garbage shifts! It wasn't just garbage, it's a Pokémon!"
|
||||
selected_2: "Suddenly, the garbage shifts! It wasn't just garbage, it was a Pokémon!"
|
||||
},
|
||||
},
|
||||
};
|
||||
|
@ -127,15 +127,18 @@ export class ModifierType {
|
||||
*/
|
||||
withTierFromPool(poolType: ModifierPoolType = ModifierPoolType.PLAYER): ModifierType {
|
||||
const modifierPool = getModifierPoolForType(poolType);
|
||||
Object.values(modifierPool).every(weightedModifiers => {
|
||||
weightedModifiers.every(m => {
|
||||
if (m.modifierType.id === this.id) {
|
||||
this.tier = m.modifierType.tier;
|
||||
return false; // Early lookup return if tier found
|
||||
|
||||
for (const weightedModifiers of Object.values(modifierPool)) {
|
||||
for (const mod of weightedModifiers) {
|
||||
if (mod.modifierType.id === this.id) {
|
||||
this.tier = mod.modifierType.tier;
|
||||
return this;
|
||||
}
|
||||
});
|
||||
return !this.tier; // Early lookup return if tier found
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
// Fallback to COMMON tier if no tier found
|
||||
this.tier = ModifierTier.COMMON;
|
||||
return this;
|
||||
}
|
||||
|
||||
|
@ -0,0 +1,273 @@
|
||||
import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters";
|
||||
import { Biome } from "#app/enums/biome";
|
||||
import { MysteryEncounterType } from "#app/enums/mystery-encounter-type";
|
||||
import { Species } from "#app/enums/species";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import { runMysteryEncounterToEnd, skipBattleRunMysteryEncounterRewardsPhase } from "#test/mystery-encounter/encounterTestUtils";
|
||||
import { CommandPhase, SelectModifierPhase } from "#app/phases";
|
||||
import { Moves } from "#enums/moves";
|
||||
import BattleScene from "#app/battle-scene";
|
||||
import { PokemonMove } from "#app/field/pokemon";
|
||||
import { Mode } from "#app/ui/ui";
|
||||
import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler";
|
||||
import { BerryModifier } from "#app/modifier/modifier";
|
||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils";
|
||||
import { BerriesAboundEncounter } from "#app/data/mystery-encounters/encounters/berries-abound-encounter";
|
||||
import * as Utils from "utils";
|
||||
import { isNullOrUndefined } from "utils";
|
||||
import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||
import * as EncounterDialogueUtils from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||
|
||||
const namespace = "mysteryEncounter:berriesAbound";
|
||||
const defaultParty = [Species.LAPRAS, Species.GENGAR, Species.ABRA];
|
||||
const defaultBiome = Biome.CAVE;
|
||||
const defaultWave = 45;
|
||||
|
||||
describe("Berries Abound - Mystery Encounter", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
let game: GameManager;
|
||||
let scene: BattleScene;
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phaser.Game({ type: Phaser.HEADLESS });
|
||||
});
|
||||
|
||||
beforeEach(async () => {
|
||||
game = new GameManager(phaserGame);
|
||||
scene = game.scene;
|
||||
game.override.mysteryEncounterChance(100);
|
||||
game.override.mysteryEncounterTier(MysteryEncounterTier.COMMON);
|
||||
game.override.startingWave(defaultWave);
|
||||
game.override.startingBiome(defaultBiome);
|
||||
|
||||
vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue(
|
||||
new Map<Biome, MysteryEncounterType[]>([
|
||||
[Biome.CAVE, [MysteryEncounterType.BERRIES_ABOUND]],
|
||||
])
|
||||
);
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
game.phaseInterceptor.restoreOg();
|
||||
vi.clearAllMocks();
|
||||
vi.resetAllMocks();
|
||||
});
|
||||
|
||||
it("should have the correct properties", async () => {
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.BERRIES_ABOUND, defaultParty);
|
||||
|
||||
expect(BerriesAboundEncounter.encounterType).toBe(MysteryEncounterType.BERRIES_ABOUND);
|
||||
expect(BerriesAboundEncounter.encounterTier).toBe(MysteryEncounterTier.COMMON);
|
||||
expect(BerriesAboundEncounter.dialogue).toBeDefined();
|
||||
expect(BerriesAboundEncounter.dialogue.intro).toStrictEqual([{ text: `${namespace}.intro` }]);
|
||||
expect(BerriesAboundEncounter.dialogue.encounterOptionsDialogue.title).toBe(`${namespace}.title`);
|
||||
expect(BerriesAboundEncounter.dialogue.encounterOptionsDialogue.description).toBe(`${namespace}.description`);
|
||||
expect(BerriesAboundEncounter.dialogue.encounterOptionsDialogue.query).toBe(`${namespace}.query`);
|
||||
expect(BerriesAboundEncounter.options.length).toBe(3);
|
||||
});
|
||||
|
||||
it("should not run below wave 10", async () => {
|
||||
game.override.startingWave(9);
|
||||
|
||||
await game.runToMysteryEncounter();
|
||||
|
||||
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.BERRIES_ABOUND);
|
||||
});
|
||||
|
||||
it("should not run above wave 179", async () => {
|
||||
game.override.startingWave(181);
|
||||
|
||||
await game.runToMysteryEncounter();
|
||||
|
||||
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
|
||||
});
|
||||
|
||||
it("should initialize fully", async () => {
|
||||
initSceneWithoutEncounterPhase(scene, defaultParty);
|
||||
scene.currentBattle.mysteryEncounter = BerriesAboundEncounter;
|
||||
|
||||
const { onInit } = BerriesAboundEncounter;
|
||||
|
||||
expect(BerriesAboundEncounter.onInit).toBeDefined();
|
||||
|
||||
BerriesAboundEncounter.populateDialogueTokensFromRequirements(scene);
|
||||
const onInitResult = onInit(scene);
|
||||
|
||||
const config = BerriesAboundEncounter.enemyPartyConfigs[0];
|
||||
expect(config).toBeDefined();
|
||||
expect(config.levelAdditiveMultiplier).toBe(1);
|
||||
expect(config.pokemonConfigs[0].isBoss).toBe(true);
|
||||
expect(onInitResult).toBe(true);
|
||||
});
|
||||
|
||||
describe("Option 1 - Fight", () => {
|
||||
it("should have the correct properties", () => {
|
||||
const option1 = BerriesAboundEncounter.options[0];
|
||||
expect(option1.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
|
||||
expect(option1.dialogue).toBeDefined();
|
||||
expect(option1.dialogue).toStrictEqual({
|
||||
buttonLabel: `${namespace}.option.1.label`,
|
||||
buttonTooltip: `${namespace}.option.1.tooltip`,
|
||||
selected: [
|
||||
{
|
||||
text: `${namespace}.option.1.selected`,
|
||||
},
|
||||
],
|
||||
});
|
||||
});
|
||||
|
||||
it("should start a fight against the boss", async () => {
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.BERRIES_ABOUND, defaultParty);
|
||||
|
||||
const config = game.scene.currentBattle.mysteryEncounter.enemyPartyConfigs[0];
|
||||
const speciesToSpawn = config.pokemonConfigs[0].species.speciesId;
|
||||
|
||||
await runMysteryEncounterToEnd(game, 1, null, true);
|
||||
|
||||
const enemyField = scene.getEnemyField();
|
||||
expect(scene.getCurrentPhase().constructor.name).toBe(CommandPhase.name);
|
||||
expect(enemyField.length).toBe(1);
|
||||
expect(enemyField[0].species.speciesId).toBe(speciesToSpawn);
|
||||
});
|
||||
|
||||
it("should reward the player with X berries based on wave", async () => {
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.BERRIES_ABOUND, defaultParty);
|
||||
|
||||
const numBerries = game.scene.currentBattle.mysteryEncounter.misc.numBerries;
|
||||
|
||||
await runMysteryEncounterToEnd(game, 1, null, true);
|
||||
await skipBattleRunMysteryEncounterRewardsPhase(game);
|
||||
await game.phaseInterceptor.to(SelectModifierPhase, false);
|
||||
expect(scene.getCurrentPhase().constructor.name).toBe(SelectModifierPhase.name);
|
||||
|
||||
const berriesAfter = scene.findModifiers(m => m instanceof BerryModifier) as BerryModifier[];
|
||||
const berriesAfterCount = berriesAfter.reduce((a, b) => a + b.stackCount, 0);
|
||||
|
||||
expect(numBerries).toBe(berriesAfterCount);
|
||||
});
|
||||
|
||||
it("should spawn a shop with 5 berries", async () => {
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.BERRIES_ABOUND, defaultParty);
|
||||
await runMysteryEncounterToEnd(game, 1, null, true);
|
||||
await skipBattleRunMysteryEncounterRewardsPhase(game);
|
||||
await game.phaseInterceptor.to(SelectModifierPhase, false);
|
||||
expect(scene.getCurrentPhase().constructor.name).toBe(SelectModifierPhase.name);
|
||||
await game.phaseInterceptor.run(SelectModifierPhase);
|
||||
|
||||
expect(scene.ui.getMode()).to.equal(Mode.MODIFIER_SELECT);
|
||||
const modifierSelectHandler = scene.ui.handlers.find(h => h instanceof ModifierSelectUiHandler) as ModifierSelectUiHandler;
|
||||
expect(modifierSelectHandler.options.length).toEqual(5);
|
||||
for (const option of modifierSelectHandler.options) {
|
||||
expect(option.modifierTypeOption.type.id).toContain("BERRY");
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
describe("Option 2 - Attempt to Steal", () => {
|
||||
it("should have the correct properties", () => {
|
||||
const option1 = BerriesAboundEncounter.options[1];
|
||||
expect(option1.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT_OR_SPECIAL);
|
||||
expect(option1.dialogue).toBeDefined();
|
||||
expect(option1.dialogue).toStrictEqual({
|
||||
buttonLabel: `${namespace}.option.2.label`,
|
||||
buttonTooltip: `${namespace}.option.2.tooltip`,
|
||||
});
|
||||
});
|
||||
|
||||
it("should start battle on failing to steal", async () => {
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.BERRIES_ABOUND, defaultParty);
|
||||
|
||||
const config = game.scene.currentBattle.mysteryEncounter.enemyPartyConfigs[0];
|
||||
const speciesToSpawn = config.pokemonConfigs[0].species.speciesId;
|
||||
|
||||
const realFn = Utils.randSeedInt;
|
||||
vi.spyOn(Utils, "randSeedInt").mockImplementation((range, min) => {
|
||||
if (range === 16 && isNullOrUndefined(min)) {
|
||||
// Mock the steal roll
|
||||
return 12;
|
||||
} else {
|
||||
return realFn(range, min);
|
||||
}
|
||||
});
|
||||
|
||||
await runMysteryEncounterToEnd(game, 2, null, true);
|
||||
|
||||
const enemyField = scene.getEnemyField();
|
||||
expect(scene.getCurrentPhase().constructor.name).toBe(CommandPhase.name);
|
||||
expect(enemyField.length).toBe(1);
|
||||
expect(enemyField[0].species.speciesId).toBe(speciesToSpawn);
|
||||
|
||||
// Should be enraged
|
||||
expect(enemyField[0].summonData.battleStats).toEqual([1, 1, 1, 1, 1, 0, 0]);
|
||||
});
|
||||
|
||||
it("Should skip battle when succeed on steal", async () => {
|
||||
const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle");
|
||||
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.BERRIES_ABOUND, defaultParty);
|
||||
|
||||
const realFn = Utils.randSeedInt;
|
||||
vi.spyOn(Utils, "randSeedInt").mockImplementation((range, min) => {
|
||||
if (range === 16 && isNullOrUndefined(min)) {
|
||||
// Mock the steal roll
|
||||
return 6;
|
||||
} else {
|
||||
return realFn(range, min);
|
||||
}
|
||||
});
|
||||
|
||||
await runMysteryEncounterToEnd(game, 2);
|
||||
await game.phaseInterceptor.to(SelectModifierPhase, false);
|
||||
expect(scene.getCurrentPhase().constructor.name).toBe(SelectModifierPhase.name);
|
||||
await game.phaseInterceptor.run(SelectModifierPhase);
|
||||
|
||||
expect(scene.ui.getMode()).to.equal(Mode.MODIFIER_SELECT);
|
||||
const modifierSelectHandler = scene.ui.handlers.find(h => h instanceof ModifierSelectUiHandler) as ModifierSelectUiHandler;
|
||||
expect(modifierSelectHandler.options.length).toEqual(5);
|
||||
for (const option of modifierSelectHandler.options) {
|
||||
expect(option.modifierTypeOption.type.id).toContain("BERRY");
|
||||
}
|
||||
|
||||
expect(leaveEncounterWithoutBattleSpy).toBeCalled();
|
||||
});
|
||||
|
||||
it("Should skip fight when special requirements are met", async () => {
|
||||
const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle");
|
||||
const encounterTextSpy = vi.spyOn(EncounterDialogueUtils, "showEncounterText");
|
||||
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.BERRIES_ABOUND, defaultParty);
|
||||
|
||||
// Mock moveset
|
||||
scene.getParty()[0].moveset = [new PokemonMove(Moves.KNOCK_OFF)];
|
||||
|
||||
await runMysteryEncounterToEnd(game, 2);
|
||||
await game.phaseInterceptor.to(SelectModifierPhase, false);
|
||||
expect(scene.getCurrentPhase().constructor.name).toBe(SelectModifierPhase.name);
|
||||
await game.phaseInterceptor.run(SelectModifierPhase);
|
||||
expect(scene.ui.getMode()).to.equal(Mode.MODIFIER_SELECT);
|
||||
|
||||
const modifierSelectHandler = scene.ui.handlers.find(h => h instanceof ModifierSelectUiHandler) as ModifierSelectUiHandler;
|
||||
expect(modifierSelectHandler.options.length).toEqual(5);
|
||||
for (const option of modifierSelectHandler.options) {
|
||||
expect(option.modifierTypeOption.type.id).toContain("BERRY");
|
||||
}
|
||||
|
||||
expect(encounterTextSpy).toHaveBeenCalledWith(expect.any(BattleScene), `${namespace}.option.2.special_result`);
|
||||
expect(leaveEncounterWithoutBattleSpy).toBeCalled();
|
||||
});
|
||||
});
|
||||
|
||||
describe("Option 3 - Leave", () => {
|
||||
it("should leave encounter without battle", async () => {
|
||||
const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle");
|
||||
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.BERRIES_ABOUND, defaultParty);
|
||||
await runMysteryEncounterToEnd(game, 3);
|
||||
|
||||
expect(leaveEncounterWithoutBattleSpy).toBeCalled();
|
||||
});
|
||||
});
|
||||
});
|
@ -0,0 +1,255 @@
|
||||
import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters";
|
||||
import { Biome } from "#app/enums/biome";
|
||||
import { MysteryEncounterType } from "#app/enums/mystery-encounter-type";
|
||||
import { Species } from "#app/enums/species";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import { runMysteryEncounterToEnd, skipBattleRunMysteryEncounterRewardsPhase } from "#test/mystery-encounter/encounterTestUtils";
|
||||
import { CommandPhase, SelectModifierPhase } from "#app/phases";
|
||||
import { Moves } from "#enums/moves";
|
||||
import BattleScene from "#app/battle-scene";
|
||||
import { PokemonMove } from "#app/field/pokemon";
|
||||
import { Mode } from "#app/ui/ui";
|
||||
import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler";
|
||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils";
|
||||
import * as Utils from "utils";
|
||||
import { isNullOrUndefined } from "utils";
|
||||
import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||
import * as EncounterDialogueUtils from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||
import { FightOrFlightEncounter } from "#app/data/mystery-encounters/encounters/fight-or-flight-encounter";
|
||||
|
||||
const namespace = "mysteryEncounter:fightOrFlight";
|
||||
const defaultParty = [Species.LAPRAS, Species.GENGAR, Species.ABRA];
|
||||
const defaultBiome = Biome.CAVE;
|
||||
const defaultWave = 45;
|
||||
|
||||
describe("Fight or Flight - Mystery Encounter", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
let game: GameManager;
|
||||
let scene: BattleScene;
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phaser.Game({ type: Phaser.HEADLESS });
|
||||
});
|
||||
|
||||
beforeEach(async () => {
|
||||
game = new GameManager(phaserGame);
|
||||
scene = game.scene;
|
||||
game.override.mysteryEncounterChance(100);
|
||||
game.override.mysteryEncounterTier(MysteryEncounterTier.COMMON);
|
||||
game.override.startingWave(defaultWave);
|
||||
game.override.startingBiome(defaultBiome);
|
||||
|
||||
vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue(
|
||||
new Map<Biome, MysteryEncounterType[]>([
|
||||
[Biome.CAVE, [MysteryEncounterType.FIGHT_OR_FLIGHT]],
|
||||
])
|
||||
);
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
game.phaseInterceptor.restoreOg();
|
||||
vi.clearAllMocks();
|
||||
vi.resetAllMocks();
|
||||
});
|
||||
|
||||
it("should have the correct properties", async () => {
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.FIGHT_OR_FLIGHT, defaultParty);
|
||||
|
||||
expect(FightOrFlightEncounter.encounterType).toBe(MysteryEncounterType.FIGHT_OR_FLIGHT);
|
||||
expect(FightOrFlightEncounter.encounterTier).toBe(MysteryEncounterTier.COMMON);
|
||||
expect(FightOrFlightEncounter.dialogue).toBeDefined();
|
||||
expect(FightOrFlightEncounter.dialogue.intro).toStrictEqual([{ text: `${namespace}.intro` }]);
|
||||
expect(FightOrFlightEncounter.dialogue.encounterOptionsDialogue.title).toBe(`${namespace}.title`);
|
||||
expect(FightOrFlightEncounter.dialogue.encounterOptionsDialogue.description).toBe(`${namespace}.description`);
|
||||
expect(FightOrFlightEncounter.dialogue.encounterOptionsDialogue.query).toBe(`${namespace}.query`);
|
||||
expect(FightOrFlightEncounter.options.length).toBe(3);
|
||||
});
|
||||
|
||||
it("should not run below wave 10", async () => {
|
||||
game.override.startingWave(9);
|
||||
|
||||
await game.runToMysteryEncounter();
|
||||
|
||||
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.FIGHT_OR_FLIGHT);
|
||||
});
|
||||
|
||||
it("should not run above wave 179", async () => {
|
||||
game.override.startingWave(181);
|
||||
|
||||
await game.runToMysteryEncounter();
|
||||
|
||||
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
|
||||
});
|
||||
|
||||
it("should initialize fully", async () => {
|
||||
initSceneWithoutEncounterPhase(scene, defaultParty);
|
||||
scene.currentBattle.mysteryEncounter = FightOrFlightEncounter;
|
||||
|
||||
const { onInit } = FightOrFlightEncounter;
|
||||
|
||||
expect(FightOrFlightEncounter.onInit).toBeDefined();
|
||||
|
||||
FightOrFlightEncounter.populateDialogueTokensFromRequirements(scene);
|
||||
const onInitResult = onInit(scene);
|
||||
|
||||
const config = FightOrFlightEncounter.enemyPartyConfigs[0];
|
||||
expect(config).toBeDefined();
|
||||
expect(config.levelAdditiveMultiplier).toBe(1);
|
||||
expect(config.pokemonConfigs[0].isBoss).toBe(true);
|
||||
expect(onInitResult).toBe(true);
|
||||
});
|
||||
|
||||
describe("Option 1 - Fight", () => {
|
||||
it("should have the correct properties", () => {
|
||||
const option1 = FightOrFlightEncounter.options[0];
|
||||
expect(option1.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
|
||||
expect(option1.dialogue).toBeDefined();
|
||||
expect(option1.dialogue).toStrictEqual({
|
||||
buttonLabel: `${namespace}.option.1.label`,
|
||||
buttonTooltip: `${namespace}.option.1.tooltip`,
|
||||
selected: [
|
||||
{
|
||||
text: `${namespace}.option.1.selected`,
|
||||
},
|
||||
],
|
||||
});
|
||||
});
|
||||
|
||||
it("should start a fight against the boss", async () => {
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.FIGHT_OR_FLIGHT, defaultParty);
|
||||
|
||||
const config = game.scene.currentBattle.mysteryEncounter.enemyPartyConfigs[0];
|
||||
const speciesToSpawn = config.pokemonConfigs[0].species.speciesId;
|
||||
|
||||
await runMysteryEncounterToEnd(game, 1, null, true);
|
||||
|
||||
const enemyField = scene.getEnemyField();
|
||||
expect(scene.getCurrentPhase().constructor.name).toBe(CommandPhase.name);
|
||||
expect(enemyField.length).toBe(1);
|
||||
expect(enemyField[0].species.speciesId).toBe(speciesToSpawn);
|
||||
});
|
||||
|
||||
it("should reward the player with the item based on wave", async () => {
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.FIGHT_OR_FLIGHT, defaultParty);
|
||||
|
||||
const item = game.scene.currentBattle.mysteryEncounter.misc;
|
||||
|
||||
await runMysteryEncounterToEnd(game, 1, null, true);
|
||||
await skipBattleRunMysteryEncounterRewardsPhase(game);
|
||||
await game.phaseInterceptor.to(SelectModifierPhase, false);
|
||||
expect(scene.getCurrentPhase().constructor.name).toBe(SelectModifierPhase.name);
|
||||
await game.phaseInterceptor.run(SelectModifierPhase);
|
||||
expect(scene.ui.getMode()).to.equal(Mode.MODIFIER_SELECT);
|
||||
|
||||
const modifierSelectHandler = scene.ui.handlers.find(h => h instanceof ModifierSelectUiHandler) as ModifierSelectUiHandler;
|
||||
expect(modifierSelectHandler.options.length).toEqual(1);
|
||||
expect(item.type.name).toBe(modifierSelectHandler.options[0].modifierTypeOption.type.name);
|
||||
});
|
||||
});
|
||||
|
||||
describe("Option 2 - Attempt to Steal", () => {
|
||||
it("should have the correct properties", () => {
|
||||
const option1 = FightOrFlightEncounter.options[1];
|
||||
expect(option1.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT_OR_SPECIAL);
|
||||
expect(option1.dialogue).toBeDefined();
|
||||
expect(option1.dialogue).toStrictEqual({
|
||||
buttonLabel: `${namespace}.option.2.label`,
|
||||
buttonTooltip: `${namespace}.option.2.tooltip`,
|
||||
});
|
||||
});
|
||||
|
||||
it("should start battle on failing to steal", async () => {
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.FIGHT_OR_FLIGHT, defaultParty);
|
||||
|
||||
const config = game.scene.currentBattle.mysteryEncounter.enemyPartyConfigs[0];
|
||||
const speciesToSpawn = config.pokemonConfigs[0].species.speciesId;
|
||||
|
||||
const realFn = Utils.randSeedInt;
|
||||
vi.spyOn(Utils, "randSeedInt").mockImplementation((range, min) => {
|
||||
if (range === 16 && isNullOrUndefined(min)) {
|
||||
// Mock the steal roll
|
||||
return 12;
|
||||
} else {
|
||||
return realFn(range, min);
|
||||
}
|
||||
});
|
||||
|
||||
await runMysteryEncounterToEnd(game, 2, null, true);
|
||||
|
||||
const enemyField = scene.getEnemyField();
|
||||
expect(scene.getCurrentPhase().constructor.name).toBe(CommandPhase.name);
|
||||
expect(enemyField.length).toBe(1);
|
||||
expect(enemyField[0].species.speciesId).toBe(speciesToSpawn);
|
||||
|
||||
// Should be enraged
|
||||
expect(enemyField[0].summonData.battleStats).toEqual([1, 1, 1, 1, 1, 0, 0]);
|
||||
});
|
||||
|
||||
it("Should skip battle when succeed on steal", async () => {
|
||||
const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle");
|
||||
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.FIGHT_OR_FLIGHT, defaultParty);
|
||||
|
||||
const item = game.scene.currentBattle.mysteryEncounter.misc;
|
||||
const realFn = Utils.randSeedInt;
|
||||
vi.spyOn(Utils, "randSeedInt").mockImplementation((range, min) => {
|
||||
if (range === 16 && isNullOrUndefined(min)) {
|
||||
// Mock the steal roll
|
||||
return 6;
|
||||
} else {
|
||||
return realFn(range, min);
|
||||
}
|
||||
});
|
||||
|
||||
await runMysteryEncounterToEnd(game, 2);
|
||||
await game.phaseInterceptor.to(SelectModifierPhase, false);
|
||||
expect(scene.getCurrentPhase().constructor.name).toBe(SelectModifierPhase.name);
|
||||
await game.phaseInterceptor.run(SelectModifierPhase);
|
||||
expect(scene.ui.getMode()).to.equal(Mode.MODIFIER_SELECT);
|
||||
|
||||
const modifierSelectHandler = scene.ui.handlers.find(h => h instanceof ModifierSelectUiHandler) as ModifierSelectUiHandler;
|
||||
expect(modifierSelectHandler.options.length).toEqual(1);
|
||||
expect(item.type.name).toBe(modifierSelectHandler.options[0].modifierTypeOption.type.name);
|
||||
|
||||
expect(leaveEncounterWithoutBattleSpy).toBeCalled();
|
||||
});
|
||||
|
||||
it("Should skip fight when special requirements are met", async () => {
|
||||
const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle");
|
||||
const encounterTextSpy = vi.spyOn(EncounterDialogueUtils, "showEncounterText");
|
||||
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.FIGHT_OR_FLIGHT, defaultParty);
|
||||
|
||||
// Mock moveset
|
||||
scene.getParty()[0].moveset = [new PokemonMove(Moves.KNOCK_OFF)];
|
||||
const item = game.scene.currentBattle.mysteryEncounter.misc;
|
||||
|
||||
await runMysteryEncounterToEnd(game, 2);
|
||||
await game.phaseInterceptor.to(SelectModifierPhase, false);
|
||||
expect(scene.getCurrentPhase().constructor.name).toBe(SelectModifierPhase.name);
|
||||
await game.phaseInterceptor.run(SelectModifierPhase);
|
||||
expect(scene.ui.getMode()).to.equal(Mode.MODIFIER_SELECT);
|
||||
|
||||
const modifierSelectHandler = scene.ui.handlers.find(h => h instanceof ModifierSelectUiHandler) as ModifierSelectUiHandler;
|
||||
expect(modifierSelectHandler.options.length).toEqual(1);
|
||||
expect(item.type.name).toBe(modifierSelectHandler.options[0].modifierTypeOption.type.name);
|
||||
|
||||
expect(encounterTextSpy).toHaveBeenCalledWith(expect.any(BattleScene), `${namespace}.option.2.special_result`);
|
||||
expect(leaveEncounterWithoutBattleSpy).toBeCalled();
|
||||
});
|
||||
});
|
||||
|
||||
describe("Option 3 - Leave", () => {
|
||||
it("should leave encounter without battle", async () => {
|
||||
const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle");
|
||||
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.FIGHT_OR_FLIGHT, defaultParty);
|
||||
await runMysteryEncounterToEnd(game, 3);
|
||||
|
||||
expect(leaveEncounterWithoutBattleSpy).toBeCalled();
|
||||
});
|
||||
});
|
||||
});
|
@ -46,7 +46,6 @@ describe("Trash to Treasure - Mystery Encounter", () => {
|
||||
vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue(
|
||||
new Map<Biome, MysteryEncounterType[]>([
|
||||
[Biome.CAVE, [MysteryEncounterType.TRASH_TO_TREASURE]],
|
||||
[Biome.MOUNTAIN, [MysteryEncounterType.MYSTERIOUS_CHALLENGERS]],
|
||||
])
|
||||
);
|
||||
});
|
||||
|
Loading…
Reference in New Issue
Block a user