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https://github.com/pagefaultgames/pokerogue.git
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ToggleSize is now dependend on language + added some missing german translations (#797)
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@ -1,7 +1,7 @@
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import { SimpleTranslationEntries } from "#app/plugins/i18n";
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export const fightUiHandler: SimpleTranslationEntries = {
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"pp": "PP",
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"power": "Power",
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"accuracy": "Accuracy",
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"pp": "AP",
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"power": "Stärke",
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"accuracy": "Genauigkeit",
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} as const;
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@ -1,10 +1,10 @@
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import { SimpleTranslationEntries } from "#app/plugins/i18n";
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export const growth: SimpleTranslationEntries = {
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"Erratic": "Erratic",
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"Fast": "Fast",
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"Medium_Fast": "Medium Fast",
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"Medium_Slow": "Medium Slow",
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"Slow": "Slow",
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"Fluctuating": "Fluctuating"
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"Erratic": "Unregelmäßig",
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"Fast": "Schnell",
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"Medium_Fast": "Schneller",
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"Medium_Slow": "Langsamer",
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"Slow": "Langsam",
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"Fluctuating": "Schwankend"
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} as const;
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@ -551,7 +551,35 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
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this.starterSelectContainer.add(this.pokemonEggMovesContainer);
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this.instructionsText = addTextObject(this.scene, 4, 156, '', TextStyle.PARTY, { fontSize: '42px' });
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let instructionTextSize = '42px';
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// The font size should be set per language
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const currentLanguage = i18next.language;
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switch (currentLanguage) {
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case 'en':
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instructionTextSize = '42px';
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break;
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case 'es':
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instructionTextSize = '35px';
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break;
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case 'fr':
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instructionTextSize = '42px';
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break;
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case 'de':
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instructionTextSize = '35px';
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break;
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case 'it':
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instructionTextSize = '38px';
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break;
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case 'zh_CN':
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instructionTextSize = '42px';
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break;
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}
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this.instructionsText = addTextObject(this.scene, 4, 156, '', TextStyle.PARTY, { fontSize: instructionTextSize });
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this.starterSelectContainer.add(this.instructionsText);
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this.starterSelectMessageBoxContainer = this.scene.add.container(0, this.scene.game.canvas.height / 6);
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@ -1137,6 +1165,8 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
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cycleInstructionLines[0] += ' | ' + cycleInstructionLines.splice(1, 1);
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if (cycleInstructionLines.length > 2)
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cycleInstructionLines[1] += ' | ' + cycleInstructionLines.splice(2, 1);
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if (cycleInstructionLines.length > 2)
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cycleInstructionLines[2] += ' | ' + cycleInstructionLines.splice(3, 1);
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}
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for (let cil of cycleInstructionLines)
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