Chinese localization supplement and fixes (#945)

Co-authored-by: hjh <j1441257360@163.com>
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mercurius-00 2024-05-16 17:10:11 +08:00 committed by GitHub
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10 changed files with 344 additions and 344 deletions

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@ -1,5 +1,5 @@
import { SimpleTranslationEntries } from "#app/plugins/i18n"; import { SimpleTranslationEntries } from "#app/plugins/i18n";
export const abilityTriggers: SimpleTranslationEntries = { export const abilityTriggers: SimpleTranslationEntries = {
'blockRecoilDamage' : `{{pokemonName}}'s {{abilityName}}\nprotected it from recoil!`, 'blockRecoilDamage' : `{{pokemonName}} 的 {{abilityName}}\n抵消了反作用力`,
} as const; } as const;

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@ -32,7 +32,7 @@ export const battle: SimpleTranslationEntries = {
"learnMoveForgetQuestion": "要忘记哪个技能?", "learnMoveForgetQuestion": "要忘记哪个技能?",
"learnMoveForgetSuccess": "{{pokemonName}} 忘记了\n如何使用 {{moveName}}。", "learnMoveForgetSuccess": "{{pokemonName}} 忘记了\n如何使用 {{moveName}}。",
"countdownPoof": "@d{32}1, @d{15}2, @d{15}和@d{15}… @d{15}… @d{15}… @d{15}@s{pb_bounce_1}噗!", "countdownPoof": "@d{32}1, @d{15}2, @d{15}和@d{15}… @d{15}… @d{15}… @d{15}@s{pb_bounce_1}噗!",
"learnMoveAnd": "和…", "learnMoveAnd": "然后...",
"levelCapUp": "等级上限提升到 {{levelCap}}", "levelCapUp": "等级上限提升到 {{levelCap}}",
"moveNotImplemented": "{{moveName}} 尚未实装,无法选择。", "moveNotImplemented": "{{moveName}} 尚未实装,无法选择。",
"moveNoPP": "这个技能的 PP 用完了", "moveNoPP": "这个技能的 PP 用完了",

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@ -2,6 +2,6 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n";
export const fightUiHandler: SimpleTranslationEntries = { export const fightUiHandler: SimpleTranslationEntries = {
"pp": "PP", "pp": "PP",
"power": "Power", "power": "威力",
"accuracy": "Accuracy", "accuracy": "命中率",
} as const; } as const;

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@ -1,10 +1,10 @@
import { SimpleTranslationEntries } from "#app/plugins/i18n"; import { SimpleTranslationEntries } from "#app/plugins/i18n";
export const growth: SimpleTranslationEntries = { export const growth: SimpleTranslationEntries = {
"Erratic": "Erratic", "Erratic": "最快",
"Fast": "Fast", "Fast": "",
"Medium_Fast": "Medium Fast", "Medium_Fast": "较快",
"Medium_Slow": "Medium Slow", "Medium_Slow": "较慢",
"Slow": "Slow", "Slow": "",
"Fluctuating": "Fluctuating" "Fluctuating": "最慢"
} as const; } as const;

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@ -9,7 +9,7 @@ export const menuUiHandler: SimpleTranslationEntries = {
"EGG_GACHA": "扭蛋机", "EGG_GACHA": "扭蛋机",
"MANAGE_DATA": "管理数据", "MANAGE_DATA": "管理数据",
"COMMUNITY": "社区", "COMMUNITY": "社区",
"SAVE_AND_QUIT": "Save and Quit", "SAVE_AND_QUIT": "保存并退出",
"LOG_OUT": "登出", "LOG_OUT": "登出",
"slot": "存档位 {{slotNumber}}", "slot": "存档位 {{slotNumber}}",
"importSession": "导入存档", "importSession": "导入存档",

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@ -35,15 +35,15 @@ export const menu: SimpleTranslationEntries = {
"boyOrGirl": "你是男孩还是女孩?", "boyOrGirl": "你是男孩还是女孩?",
"boy": "男孩", "boy": "男孩",
"girl": "女孩", "girl": "女孩",
"evolving": "What?\n{{pokemonName}} is evolving!", "evolving": "咦?\n{{pokemonName}} 开始进化了!",
"stoppedEvolving": "{{pokemonName}} stopped evolving.", "stoppedEvolving": "{{pokemonName}} 停止了进化.",
"pauseEvolutionsQuestion": "Would you like to pause evolutions for {{pokemonName}}?\nEvolutions can be re-enabled from the party screen.", "pauseEvolutionsQuestion": "你确定要停止 {{pokemonName}} 的进化吗?\n你可以在队伍界面中重新进化.",
"evolutionsPaused": "Evolutions have been paused for {{pokemonName}}.", "evolutionsPaused": "{{pokemonName}} 的进化停止了.",
"evolutionDone": "Congratulations!\nYour {{pokemonName}} evolved into {{evolvedPokemonName}}!", "evolutionDone": "恭喜!\n你的 {{pokemonName}} 进化成了 {{evolvedPokemonName}}!",
"dailyRankings": "每日排名", "dailyRankings": "每日排名",
"weeklyRankings": "每周排名", "weeklyRankings": "每周排名",
"noRankings": "无排名", "noRankings": "无排名",
"loading": "加载中…", "loading": "加载中...",
"playersOnline": "在线玩家", "playersOnline": "在线玩家",
"empty": "空", "empty": "空",
"yes": "是", "yes": "是",

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@ -4,406 +4,406 @@ export const modifierType: ModifierTypeTranslationEntries = {
ModifierType: { ModifierType: {
"AddPokeballModifierType": { "AddPokeballModifierType": {
name: "{{modifierCount}}x {{pokeballName}}", name: "{{modifierCount}}x {{pokeballName}}",
description: "Receive {{pokeballName}} x{{modifierCount}} (Inventory: {{pokeballAmount}}) \nCatch Rate: {{catchRate}}", description: "获得 {{pokeballName}} x{{modifierCount}} (已有:{{pokeballAmount}}) \n捕捉倍率{{catchRate}}",
}, },
"AddVoucherModifierType": { "AddVoucherModifierType": {
name: "{{modifierCount}}x {{voucherTypeName}}", name: "{{modifierCount}}x {{voucherTypeName}}",
description: "Receive {{voucherTypeName}} x{{modifierCount}}", description: "获得 {{voucherTypeName}} x{{modifierCount}}",
}, },
"PokemonHeldItemModifierType": { "PokemonHeldItemModifierType": {
extra: { extra: {
"inoperable": "{{pokemonName}} can't take\nthis item!", "inoperable": "{{pokemonName}} 无法携带\n这个物品",
"tooMany": "{{pokemonName}} has too many\nof this item!", "tooMany": "{{pokemonName}} 已有太多\n这个物品",
} }
}, },
"PokemonHpRestoreModifierType": { "PokemonHpRestoreModifierType": {
description: "Restores {{restorePoints}} HP or {{restorePercent}}% HP for one Pokémon, whichever is higher", description: "为一只宝可梦回复 {{restorePoints}} HP 或 {{restorePercent}}% HP取最大值",
extra: { extra: {
"fully": "Fully restores HP for one Pokémon", "fully": "为一只宝可梦回复全部HP",
"fullyWithStatus": "Fully restores HP for one Pokémon and heals any status ailment", "fullyWithStatus": "为一只宝可梦回复全部HP并消除所有负面状态",
} }
}, },
"PokemonReviveModifierType": { "PokemonReviveModifierType": {
description: "Revives one Pokémon and restores {{restorePercent}}% HP", description: "复活一只宝可梦并回复 {{restorePercent}}% HP",
}, },
"PokemonStatusHealModifierType": { "PokemonStatusHealModifierType": {
description: "Heals any status ailment for one Pokémon", description: "为一只宝可梦消除所有负面状态",
}, },
"PokemonPpRestoreModifierType": { "PokemonPpRestoreModifierType": {
description: "Restores {{restorePoints}} PP for one Pokémon move", description: "为一只宝可梦的一个招式回复 {{restorePoints}} PP",
extra: { extra: {
"fully": "Restores all PP for one Pokémon move", "fully": "完全回复一只宝可梦一个招式的PP",
} }
}, },
"PokemonAllMovePpRestoreModifierType": { "PokemonAllMovePpRestoreModifierType": {
description: "Restores {{restorePoints}} PP for all of one Pokémon's moves", description: "为一只宝可梦的所有招式回复 {{restorePoints}} PP",
extra: { extra: {
"fully": "Restores all PP for all of one Pokémon's moves", "fully": "为一只宝可梦的所有招式回复所有PP",
} }
}, },
"PokemonPpUpModifierType": { "PokemonPpUpModifierType": {
description: "Permanently increases PP for one Pokémon move by {{upPoints}} for every 5 maximum PP (maximum 3)", description: "为一只宝可梦的一个招式永久增加{{upPoints}}点PP每5点当前最大PP (最多3点)",
}, },
"PokemonNatureChangeModifierType": { "PokemonNatureChangeModifierType": {
name: "{{natureName}} Mint", name: "{{natureName}}薄荷",
description: "Changes a Pokémon's nature to {{natureName}} and permanently unlocks the nature for the starter.", description: "将一只宝可梦的性格改为{{natureName}}并为该宝可梦永久解锁该性格.",
}, },
"DoubleBattleChanceBoosterModifierType": { "DoubleBattleChanceBoosterModifierType": {
description: "Doubles the chance of an encounter being a double battle for {{battleCount}} battles", description: "接下来的{{battleCount}}场战斗是双打的概率翻倍",
}, },
"TempBattleStatBoosterModifierType": { "TempBattleStatBoosterModifierType": {
description: "Increases the {{tempBattleStatName}} of all party members by 1 stage for 5 battles", description: "为所有成员宝可梦提升一级{{tempBattleStatName}}持续5场战斗",
}, },
"AttackTypeBoosterModifierType": { "AttackTypeBoosterModifierType": {
description: "Increases the power of a Pokémon's {{moveType}}-type moves by 20%", description: "一只宝可梦的{{moveType}}系招式威力提升20%",
}, },
"PokemonLevelIncrementModifierType": { "PokemonLevelIncrementModifierType": {
description: "Increases a Pokémon's level by 1", description: "一只宝可梦等级提升1级",
}, },
"AllPokemonLevelIncrementModifierType": { "AllPokemonLevelIncrementModifierType": {
description: "Increases all party members' level by 1", description: "所有成员宝可梦等级提升1级",
}, },
"PokemonBaseStatBoosterModifierType": { "PokemonBaseStatBoosterModifierType": {
description: "Increases the holder's base {{statName}} by 10%. The higher your IVs, the higher the stack limit.", description: "增加持有者的{{statName}}10%. 个体值越高堆叠上限越高.",
}, },
"AllPokemonFullHpRestoreModifierType": { "AllPokemonFullHpRestoreModifierType": {
description: "Restores 100% HP for all Pokémon", description: "所有宝可梦完全回复HP",
}, },
"AllPokemonFullReviveModifierType": { "AllPokemonFullReviveModifierType": {
description: "Revives all fainted Pokémon, fully restoring HP", description: "复活所有濒死宝可梦,完全回复HP",
}, },
"MoneyRewardModifierType": { "MoneyRewardModifierType": {
description: "Grants a {{moneyMultiplier}} amount of money (₽{{moneyAmount}})", description: "获得{{moneyMultiplier}}金钱 (₽{{moneyAmount}})",
extra: { extra: {
"small": "small", "small": "少量",
"moderate": "moderate", "moderate": "中等",
"large": "large", "large": "大量",
}, },
}, },
"ExpBoosterModifierType": { "ExpBoosterModifierType": {
description: "Increases gain of EXP. Points by {{boostPercent}}%", description: "EXP.获取量增加{{boostPercent}}%",
}, },
"PokemonExpBoosterModifierType": { "PokemonExpBoosterModifierType": {
description: "Increases the holder's gain of EXP. Points by {{boostPercent}}%", description: "持有者EXP.获取量增加{{boostPercent}}%",
}, },
"PokemonFriendshipBoosterModifierType": { "PokemonFriendshipBoosterModifierType": {
description: "Increases friendship gain per victory by 50%", description: "每场战斗获得的好感度提升50%",
}, },
"PokemonMoveAccuracyBoosterModifierType": { "PokemonMoveAccuracyBoosterModifierType": {
description: "Increases move accuracy by {{accuracyAmount}} (maximum 100)", description: "招式命中率增加{{accuracyAmount}} (最大100)",
}, },
"PokemonMultiHitModifierType": { "PokemonMultiHitModifierType": {
description: "Attacks hit one additional time at the cost of a 60/75/82.5% power reduction per stack respectively", description: "攻击造成一次额外伤害每次堆叠额外伤害分别衰减60/75/82.5%",
}, },
"TmModifierType": { "TmModifierType": {
name: "TM{{moveId}} - {{moveName}}", name: "招式学习器 {{moveId}} - {{moveName}}",
description: "Teach {{moveName}} to a Pokémon", description: "教会一只宝可梦{{moveName}}",
}, },
"EvolutionItemModifierType": { "EvolutionItemModifierType": {
description: "Causes certain Pokémon to evolve", description: "使某些宝可梦进化",
}, },
"FormChangeItemModifierType": { "FormChangeItemModifierType": {
description: "Causes certain Pokémon to change form", description: "使某些宝可梦更改形态",
}, },
"FusePokemonModifierType": { "FusePokemonModifierType": {
description: "Combines two Pokémon (transfers Ability, splits base stats and types, shares move pool)", description: "融合两只宝可梦 (改变特性, 平分基础点数和属性, 共享招式池)",
}, },
"TerastallizeModifierType": { "TerastallizeModifierType": {
name: "{{teraType}} Tera Shard", name: "{{teraType}}太晶碎块",
description: "{{teraType}} Terastallizes the holder for up to 10 battles", description: "持有者获得{{teraType}}太晶化10场战斗",
}, },
"ContactHeldItemTransferChanceModifierType": { "ContactHeldItemTransferChanceModifierType": {
description: "Upon attacking, there is a {{chancePercent}}% chance the foe's held item will be stolen", description: "攻击时{{chancePercent}}%概率偷取对手物品",
}, },
"TurnHeldItemTransferModifierType": { "TurnHeldItemTransferModifierType": {
description: "Every turn, the holder acquires one held item from the foe", description: "持有者每回合从对手那里获得一个持有的物品",
}, },
"EnemyAttackStatusEffectChanceModifierType": { "EnemyAttackStatusEffectChanceModifierType": {
description: "Adds a {{chancePercent}}% chance to inflict {{statusEffect}} with attack moves", description: "攻击时{{chancePercent}}%概率造成{{statusEffect}}",
}, },
"EnemyEndureChanceModifierType": { "EnemyEndureChanceModifierType": {
description: "Adds a {{chancePercent}}% chance of enduring a hit", description: "增加{{chancePercent}}%遭受攻击的概率",
}, },
"RARE_CANDY": { name: "Rare Candy" }, "RARE_CANDY": { name: "神奇糖果" },
"RARER_CANDY": { name: "Rarer Candy" }, "RARER_CANDY": { name: "超神奇糖果" },
"MEGA_BRACELET": { name: "Mega Bracelet", description: "Mega Stones become available" }, "MEGA_BRACELET": { name: "超级手镯", description: "能让携带着超级石战斗的宝可梦进行超级进化" },
"DYNAMAX_BAND": { name: "Dynamax Band", description: "Max Mushrooms become available" }, "DYNAMAX_BAND": { name: "极巨腕带", description: "能让携带着极巨菇菇战斗的宝可梦进行极巨化" },
"TERA_ORB": { name: "Tera Orb", description: "Tera Shards become available" }, "TERA_ORB": { name: "太晶珠", description: "能让携带着太晶碎块战斗的宝可梦进行太晶化" },
"MAP": { name: "Map", description: "Allows you to choose your destination at a crossroads" }, "MAP": { name: "地图", description: "允许你在切换宝可梦群落时选择目的地"},
"POTION": { name: "Potion" }, "POTION": { name: "伤药" },
"SUPER_POTION": { name: "Super Potion" }, "SUPER_POTION": { name: "好伤药" },
"HYPER_POTION": { name: "Hyper Potion" }, "HYPER_POTION": { name: "厉害伤药" },
"MAX_POTION": { name: "Max Potion" }, "MAX_POTION": { name: "全满药" },
"FULL_RESTORE": { name: "Full Restore" }, "FULL_RESTORE": { name: "全复药" },
"REVIVE": { name: "Revive" }, "REVIVE": { name: "活力碎片" },
"MAX_REVIVE": { name: "Max Revive" }, "MAX_REVIVE": { name: "活力块" },
"FULL_HEAL": { name: "Full Heal" }, "FULL_HEAL": { name: "万灵药" },
"SACRED_ASH": { name: "Sacred Ash" }, "SACRED_ASH": { name: "圣灰" },
"REVIVER_SEED": { name: "Reviver Seed", description: "Revives the holder for 1/2 HP upon fainting" }, "REVIVER_SEED": { name: "复活种子", description: "恢复1只濒死宝可梦的HP至1/2" },
"ETHER": { name: "Ether" }, "ETHER": { name: "PP单项小补剂" },
"MAX_ETHER": { name: "Max Ether" }, "MAX_ETHER": { name: "PP单项全补剂" },
"ELIXIR": { name: "Elixir" }, "ELIXIR": { name: "PP多项小补剂" },
"MAX_ELIXIR": { name: "Max Elixir" }, "MAX_ELIXIR": { name: "PP多项全补剂" },
"PP_UP": { name: "PP Up" }, "PP_UP": { name: "PP提升剂" },
"PP_MAX": { name: "PP Max" }, "PP_MAX": { name: "PP极限提升剂" },
"LURE": { name: "Lure" }, "LURE": { name: "引虫香水" },
"SUPER_LURE": { name: "Super Lure" }, "SUPER_LURE": { name: "白银香水" },
"MAX_LURE": { name: "Max Lure" }, "MAX_LURE": { name: "黄金香水" },
"MEMORY_MUSHROOM": { name: "Memory Mushroom", description: "Recall one Pokémon's forgotten move" }, "MEMORY_MUSHROOM": { name: "回忆蘑菇", description: "回忆一个宝可梦已经遗忘的招式" },
"EXP_SHARE": { name: "EXP. All", description: "Non-participants receive 20% of a single participant's EXP. Points" }, "EXP_SHARE": { name: "学习装置", description: "未参加对战的宝可梦获得20%的经验值" },
"EXP_BALANCE": { name: "EXP. Balance", description: "Weighs EXP. Points received from battles towards lower-leveled party members" }, "EXP_BALANCE": { name: "均衡型学习装置", description: "增加战斗中获得的EXP.分配给低级成员宝可梦的权重" },
"OVAL_CHARM": { name: "Oval Charm", description: "When multiple Pokémon participate in a battle, each gets an extra 10% of the total EXP" }, "OVAL_CHARM": { name: "圆形护符", description: "当多只宝可梦参与战斗, 分别获得总EXP.10%的额外EXP." },
"EXP_CHARM": { name: "EXP. Charm" }, "EXP_CHARM": { name: "经验护符" },
"SUPER_EXP_CHARM": { name: "Super EXP. Charm" }, "SUPER_EXP_CHARM": { name: "超级经验护符" },
"GOLDEN_EXP_CHARM": { name: "Golden EXP. Charm" }, "GOLDEN_EXP_CHARM": { name: "黄金经验护符" },
"LUCKY_EGG": { name: "Lucky Egg" }, "LUCKY_EGG": { name: "幸运蛋" },
"GOLDEN_EGG": { name: "Golden Egg" }, "GOLDEN_EGG": { name: "金蛋" },
"SOOTHE_BELL": { name: "Soothe Bell" }, "SOOTHE_BELL": { name: "安抚之铃" },
"SOUL_DEW": { name: "Soul Dew", description: "Increases the influence of a Pokémon's nature on its stats by 10% (additive)" }, "SOUL_DEW": { name: "心之水滴", description: "增加宝可梦性格影响10% (加算)" },
"NUGGET": { name: "Nugget" }, "NUGGET": { name: "金珠" },
"BIG_NUGGET": { name: "Big Nugget" }, "BIG_NUGGET": { name: "巨大金珠" },
"RELIC_GOLD": { name: "Relic Gold" }, "RELIC_GOLD": { name: "古代金币" },
"AMULET_COIN": { name: "Amulet Coin", description: "Increases money rewards by 20%" }, "AMULET_COIN": { name: "护符金币", description: "金钱奖励增加20%" },
"GOLDEN_PUNCH": { name: "Golden Punch", description: "Grants 50% of damage inflicted as money" }, "GOLDEN_PUNCH": { name: "黄金拳头", description: "将50%造成的伤害转换为金钱" },
"COIN_CASE": { name: "Coin Case", description: "After every 10th battle, receive 10% of your money in interest" }, "COIN_CASE": { name: "代币盒", description: "每十场战斗, 获得自己金钱10%的利息" },
"LOCK_CAPSULE": { name: "Lock Capsule", description: "Allows you to lock item rarities when rerolling items" }, "LOCK_CAPSULE": { name: "上锁的容器", description: "允许在刷新物品时锁定物品稀有度" },
"GRIP_CLAW": { name: "Grip Claw" }, "GRIP_CLAW": { name: "紧缠钩爪" },
"WIDE_LENS": { name: "Wide Lens" }, "WIDE_LENS": { name: "广角镜" },
"MULTI_LENS": { name: "Multi Lens" }, "MULTI_LENS": { name: "多重镜" },
"HEALING_CHARM": { name: "Healing Charm", description: "Increases the effectiveness of HP restoring moves and items by 10% (excludes Revives)" }, "HEALING_CHARM": { name: "治愈护符", description: "HP回复量增加10% (含复活)" },
"CANDY_JAR": { name: "Candy Jar", description: "Increases the number of levels added by Rare Candy items by 1" }, "CANDY_JAR": { name: "糖果罐", description: "神奇糖果提供的升级提升1级" },
"BERRY_POUCH": { name: "Berry Pouch", description: "Adds a 25% chance that a used berry will not be consumed" }, "BERRY_POUCH": { name: "树果袋", description: "使用树果时有25%的几率不会消耗树果" },
"FOCUS_BAND": { name: "Focus Band", description: "Adds a 10% chance to survive with 1 HP after being damaged enough to faint" }, "FOCUS_BAND": { name: "气势头带", description: "携带该道具的宝可梦有10%几率在受到攻击而将陷入濒死状态时保留1点HP不陷入濒死状态。" },
"QUICK_CLAW": { name: "Quick Claw", description: "Adds a 10% chance to move first regardless of speed (after priority)" }, "QUICK_CLAW": { name: "先制之爪", description: "有10%的几率无视速度优先使出招式 (先制技能优先)" },
"KINGS_ROCK": { name: "King's Rock", description: "Adds a 10% chance an attack move will cause the opponent to flinch" }, "KINGS_ROCK": { name: "王者之证", description: "携带该道具的宝可梦使用任意原本不会造成畏缩状态的攻击招式并造成伤害时有10%几率使目标陷入畏缩状态。" },
"LEFTOVERS": { name: "Leftovers", description: "Heals 1/16 of a Pokémon's maximum HP every turn" }, "LEFTOVERS": { name: "吃剩的东西", description: "携带该道具的宝可梦在每个回合结束时恢复最大HP的1/16" },
"SHELL_BELL": { name: "Shell Bell", description: "Heals 1/8 of a Pokémon's dealt damage" }, "SHELL_BELL": { name: "贝壳之铃", description: "携带该道具的宝可梦在攻击对方成功造成伤害时携带者的HP会恢复其所造成伤害的1/8" },
"BATON": { name: "Baton", description: "Allows passing along effects when switching Pokémon, which also bypasses traps" }, "BATON": { name: "接力棒", description: "允许在切换宝可梦时保留能力变化, 对陷阱同样生效" },
"SHINY_CHARM": { name: "Shiny Charm", description: "Dramatically increases the chance of a wild Pokémon being Shiny" }, "SHINY_CHARM": { name: "闪耀护符", description: "显著增加野生宝可梦的闪光概率" },
"ABILITY_CHARM": { name: "Ability Charm", description: "Dramatically increases the chance of a wild Pokémon having a Hidden Ability" }, "ABILITY_CHARM": { name: "特性护符", description: "显著增加野生宝可梦有隐藏特性的概率" },
"IV_SCANNER": { name: "IV Scanner", description: "Allows scanning the IVs of wild Pokémon. 2 IVs are revealed per stack. The best IVs are shown first" }, "IV_SCANNER": { name: "个体值探测器", description: "允许扫描野生宝可梦的个体值。 每个次显示2个个体值. 最好的个体值优先显示" },
"DNA_SPLICERS": { name: "DNA Splicers" }, "DNA_SPLICERS": { name: "基因之楔" },
"MINI_BLACK_HOLE": { name: "Mini Black Hole" }, "MINI_BLACK_HOLE": { name: "迷你黑洞" },
"GOLDEN_POKEBALL": { name: "Golden Poké Ball", description: "Adds 1 extra item option at the end of every battle" }, "GOLDEN_POKEBALL": { name: "黄金精灵球", description: "在每场战斗结束后增加一个额外物品选项" },
"ENEMY_DAMAGE_BOOSTER": { name: "Damage Token", description: "Increases damage by 5%" }, "ENEMY_DAMAGE_BOOSTER": { name: "伤害硬币", description: "增加5%造成伤害" },
"ENEMY_DAMAGE_REDUCTION": { name: "Protection Token", description: "Reduces incoming damage by 2.5%" }, "ENEMY_DAMAGE_REDUCTION": { name: "防御硬币", description: "减少2.5%承受伤害" },
"ENEMY_HEAL": { name: "Recovery Token", description: "Heals 2% of max HP every turn" }, "ENEMY_HEAL": { name: "回复硬币", description: "每回合回复2%最大HP" },
"ENEMY_ATTACK_POISON_CHANCE": { name: "Poison Token" }, "ENEMY_ATTACK_POISON_CHANCE": { name: "剧毒硬币" },
"ENEMY_ATTACK_PARALYZE_CHANCE": { name: "Paralyze Token" }, "ENEMY_ATTACK_PARALYZE_CHANCE": { name: "麻痹硬币" },
"ENEMY_ATTACK_SLEEP_CHANCE": { name: "Sleep Token" }, "ENEMY_ATTACK_SLEEP_CHANCE": { name: "睡眠硬币" },
"ENEMY_ATTACK_FREEZE_CHANCE": { name: "Freeze Token" }, "ENEMY_ATTACK_FREEZE_CHANCE": { name: "冰冻硬币" },
"ENEMY_ATTACK_BURN_CHANCE": { name: "Burn Token" }, "ENEMY_ATTACK_BURN_CHANCE": { name: "灼烧硬币" },
"ENEMY_STATUS_EFFECT_HEAL_CHANCE": { name: "Full Heal Token", description: "Adds a 10% chance every turn to heal a status condition" }, "ENEMY_STATUS_EFFECT_HEAL_CHANCE": { name: "万灵药硬币", description: "增加10%每回合治愈异常状态的概率" },
"ENEMY_ENDURE_CHANCE": { name: "Endure Token" }, "ENEMY_ENDURE_CHANCE": { name: "忍受硬币" },
"ENEMY_FUSED_CHANCE": { name: "Fusion Token", description: "Adds a 1% chance that a wild Pokémon will be a fusion" }, "ENEMY_FUSED_CHANCE": { name: "融合硬币", description: "增加1%野生融合宝可梦出现概率" },
}, },
TempBattleStatBoosterItem: { TempBattleStatBoosterItem: {
"x_attack": "X Attack", "x_attack": "力量强化",
"x_defense": "X Defense", "x_defense": "防御强化",
"x_sp_atk": "X Sp. Atk", "x_sp_atk": "特攻强化",
"x_sp_def": "X Sp. Def", "x_sp_def": "特防强化",
"x_speed": "X Speed", "x_speed": "速度强化",
"x_accuracy": "X Accuracy", "x_accuracy": "命中强化",
"dire_hit": "Dire Hit", "dire_hit": "要害攻击",
}, },
AttackTypeBoosterItem: { AttackTypeBoosterItem: {
"silk_scarf": "Silk Scarf", "silk_scarf": "丝绸围巾",
"black_belt": "Black Belt", "black_belt": "黑带",
"sharp_beak": "Sharp Beak", "sharp_beak": "锐利鸟嘴",
"poison_barb": "Poison Barb", "poison_barb": "毒针",
"soft_sand": "Soft Sand", "soft_sand": "柔软沙子",
"hard_stone": "Hard Stone", "hard_stone": "硬石头",
"silver_powder": "Silver Powder", "silver_powder": "银粉",
"spell_tag": "Spell Tag", "spell_tag": "诅咒之符",
"metal_coat": "Metal Coat", "metal_coat": "金属膜",
"charcoal": "Charcoal", "charcoal": "木炭",
"mystic_water": "Mystic Water", "mystic_water": "神秘水滴",
"miracle_seed": "Miracle Seed", "miracle_seed": "奇迹种子",
"magnet": "Magnet", "magnet": "磁铁",
"twisted_spoon": "Twisted Spoon", "twisted_spoon": "弯曲的汤匙",
"never_melt_ice": "Never-Melt Ice", "never_melt_ice": "不融冰",
"dragon_fang": "Dragon Fang", "dragon_fang": "龙之牙",
"black_glasses": "Black Glasses", "black_glasses": "黑色眼镜",
"fairy_feather": "Fairy Feather", "fairy_feather": "妖精之羽",
}, },
BaseStatBoosterItem: { BaseStatBoosterItem: {
"hp_up": "HP Up", "hp_up": "HP增强剂",
"protein": "Protein", "protein": "攻击增强剂",
"iron": "Iron", "iron": "防御增强剂",
"calcium": "Calcium", "calcium": "特攻增强剂",
"zinc": "Zinc", "zinc": "特防增强剂",
"carbos": "Carbos", "carbos": "速度增强剂",
}, },
EvolutionItem: { EvolutionItem: {
"NONE": "None", "NONE": "None",
"LINKING_CORD": "Linking Cord", "LINKING_CORD": "联系绳",
"SUN_STONE": "Sun Stone", "SUN_STONE": "日之石",
"MOON_STONE": "Moon Stone", "MOON_STONE": "月之石",
"LEAF_STONE": "Leaf Stone", "LEAF_STONE": "叶之石",
"FIRE_STONE": "Fire Stone", "FIRE_STONE": "火之石",
"WATER_STONE": "Water Stone", "WATER_STONE": "水之石",
"THUNDER_STONE": "Thunder Stone", "THUNDER_STONE": "雷之石",
"ICE_STONE": "Ice Stone", "ICE_STONE": "冰之石",
"DUSK_STONE": "Dusk Stone", "DUSK_STONE": "暗之石",
"DAWN_STONE": "Dawn Stone", "DAWN_STONE": "觉醒之石",
"SHINY_STONE": "Shiny Stone", "SHINY_STONE": "光之石",
"CRACKED_POT": "Cracked Pot", "CRACKED_POT": "破裂的茶壶",
"SWEET_APPLE": "Sweet Apple", "SWEET_APPLE": "甜甜苹果",
"TART_APPLE": "Tart Apple", "TART_APPLE": "酸酸苹果",
"STRAWBERRY_SWEET": "Strawberry Sweet", "STRAWBERRY_SWEET": "草莓糖饰",
"UNREMARKABLE_TEACUP": "Unremarkable Teacup", "UNREMARKABLE_TEACUP": "凡作茶碗",
"CHIPPED_POT": "Chipped Pot", "CHIPPED_POT": "缺损的茶壶",
"BLACK_AUGURITE": "Black Augurite", "BLACK_AUGURITE": "黑奇石",
"GALARICA_CUFF": "Galarica Cuff", "GALARICA_CUFF": "伽勒豆蔻手环",
"GALARICA_WREATH": "Galarica Wreath", "GALARICA_WREATH": "伽勒豆蔻花圈",
"PEAT_BLOCK": "Peat Block", "PEAT_BLOCK": "泥炭块",
"AUSPICIOUS_ARMOR": "Auspicious Armor", "AUSPICIOUS_ARMOR": "庆祝之铠",
"MALICIOUS_ARMOR": "Malicious Armor", "MALICIOUS_ARMOR": "咒术之铠",
"MASTERPIECE_TEACUP": "Masterpiece Teacup", "MASTERPIECE_TEACUP": "杰作茶碗",
"METAL_ALLOY": "Metal Alloy", "METAL_ALLOY": "复合金属",
"SCROLL_OF_DARKNESS": "Scroll Of Darkness", "SCROLL_OF_DARKNESS": "恶之挂轴",
"SCROLL_OF_WATERS": "Scroll Of Waters", "SCROLL_OF_WATERS": "水之挂轴",
"SYRUPY_APPLE": "Syrupy Apple", "SYRUPY_APPLE": "蜜汁苹果",
}, },
FormChangeItem: { FormChangeItem: {
"NONE": "None", "NONE": "None",
"ABOMASITE": "Abomasite", "ABOMASITE": "暴雪王进化石",
"ABSOLITE": "Absolite", "ABSOLITE": "阿勃梭鲁进化石",
"AERODACTYLITE": "Aerodactylite", "AERODACTYLITE": "化石翼龙进化石",
"AGGRONITE": "Aggronite", "AGGRONITE": "波士可多拉进化石",
"ALAKAZITE": "Alakazite", "ALAKAZITE": "胡地进化石",
"ALTARIANITE": "Altarianite", "ALTARIANITE": "七夕青鸟进化石",
"AMPHAROSITE": "Ampharosite", "AMPHAROSITE": "电龙进化石",
"AUDINITE": "Audinite", "AUDINITE": "差不多娃娃进化石",
"BANETTITE": "Banettite", "BANETTITE": "诅咒娃娃进化石",
"BEEDRILLITE": "Beedrillite", "BEEDRILLITE": "大针蜂进化石",
"BLASTOISINITE": "Blastoisinite", "BLASTOISINITE": "水箭龟进化石",
"BLAZIKENITE": "Blazikenite", "BLAZIKENITE": "火焰鸡进化石",
"CAMERUPTITE": "Cameruptite", "CAMERUPTITE": "喷火驼进化石",
"CHARIZARDITE_X": "Charizardite X", "CHARIZARDITE_X": "喷火龙进化石X",
"CHARIZARDITE_Y": "Charizardite Y", "CHARIZARDITE_Y": "喷火龙进化石Y",
"DIANCITE": "Diancite", "DIANCITE": "蒂安希进化石",
"GALLADITE": "Galladite", "GALLADITE": "艾路雷朵进化石",
"GARCHOMPITE": "Garchompite", "GARCHOMPITE": "烈咬陆鲨进化石",
"GARDEVOIRITE": "Gardevoirite", "GARDEVOIRITE": "沙奈朵进化石",
"GENGARITE": "Gengarite", "GENGARITE": "耿鬼进化石",
"GLALITITE": "Glalitite", "GLALITITE": "冰鬼护进化石",
"GYARADOSITE": "Gyaradosite", "GYARADOSITE": "暴鲤龙进化石",
"HERACRONITE": "Heracronite", "HERACRONITE": "赫拉克罗斯进化石",
"HOUNDOOMINITE": "Houndoominite", "HOUNDOOMINITE": "黑鲁加进化石",
"KANGASKHANITE": "Kangaskhanite", "KANGASKHANITE": "袋兽进化石",
"LATIASITE": "Latiasite", "LATIASITE": "拉帝亚斯进化石",
"LATIOSITE": "Latiosite", "LATIOSITE": "拉帝欧斯进化石",
"LOPUNNITE": "Lopunnite", "LOPUNNITE": "长耳兔进化石",
"LUCARIONITE": "Lucarionite", "LUCARIONITE": "路卡利欧进化石",
"MANECTITE": "Manectite", "MANECTITE": "雷电兽进化石",
"MAWILITE": "Mawilite", "MAWILITE": "大嘴娃进化石",
"MEDICHAMITE": "Medichamite", "MEDICHAMITE": "恰雷姆进化石",
"METAGROSSITE": "Metagrossite", "METAGROSSITE": "巨金怪进化石",
"MEWTWONITE_X": "Mewtwonite X", "MEWTWONITE_X": "超梦进化石X",
"MEWTWONITE_Y": "Mewtwonite Y", "MEWTWONITE_Y": "超梦进化石Y",
"PIDGEOTITE": "Pidgeotite", "PIDGEOTITE": "大比鸟进化石",
"PINSIRITE": "Pinsirite", "PINSIRITE": "凯罗斯进化石",
"RAYQUAZITE": "Rayquazite", "RAYQUAZITE": "烈空坐进化石",
"SABLENITE": "Sablenite", "SABLENITE": "勾魂眼进化石",
"SALAMENCITE": "Salamencite", "SALAMENCITE": "暴飞龙进化石",
"SCEPTILITE": "Sceptilite", "SCEPTILITE": "蜥蜴王进化石",
"SCIZORITE": "Scizorite", "SCIZORITE": "巨钳螳螂进化石",
"SHARPEDONITE": "Sharpedonite", "SHARPEDONITE": "巨牙鲨进化石",
"SLOWBRONITE": "Slowbronite", "SLOWBRONITE": "呆壳兽进化石",
"STEELIXITE": "Steelixite", "STEELIXITE": "大钢蛇进化石",
"SWAMPERTITE": "Swampertite", "SWAMPERTITE": "巨沼怪进化石",
"TYRANITARITE": "Tyranitarite", "TYRANITARITE": "班基拉斯进化石",
"VENUSAURITE": "Venusaurite", "VENUSAURITE": "妙蛙花进化石",
"BLUE_ORB": "Blue Orb", "BLUE_ORB": "靛蓝色宝珠",
"RED_ORB": "Red Orb", "RED_ORB": "朱红色宝珠",
"SHARP_METEORITE": "Sharp Meteorite", "SHARP_METEORITE": "锐利陨石",
"HARD_METEORITE": "Hard Meteorite", "HARD_METEORITE": "坚硬陨石",
"SMOOTH_METEORITE": "Smooth Meteorite", "SMOOTH_METEORITE": "光滑陨石",
"ADAMANT_CRYSTAL": "Adamant Crystal", "ADAMANT_CRYSTAL": "大金刚宝玉",
"LUSTROUS_ORB": "Lustrous Orb", "LUSTROUS_ORB": "白玉宝珠",
"GRISEOUS_CORE": "Griseous Core", "GRISEOUS_CORE": "大白金宝玉",
"REVEAL_GLASS": "Reveal Glass", "REVEAL_GLASS": "现形镜",
"GRACIDEA": "Gracidea", "GRACIDEA": "葛拉西蒂亚花",
"MAX_MUSHROOMS": "Max Mushrooms", "MAX_MUSHROOMS": "极巨菇菇",
"DARK_STONE": "Dark Stone", "DARK_STONE": "黑暗石",
"LIGHT_STONE": "Light Stone", "LIGHT_STONE": "光明石",
"PRISON_BOTTLE": "Prison Bottle", "PRISON_BOTTLE": "惩戒之壶",
"N_LUNARIZER": "N Lunarizer", "N_LUNARIZER": "奈克洛露奈合体器",
"N_SOLARIZER": "N Solarizer", "N_SOLARIZER": "奈克洛索尔合体器",
"RUSTED_SWORD": "Rusted Sword", "RUSTED_SWORD": "腐朽的剑",
"RUSTED_SHIELD": "Rusted Shield", "RUSTED_SHIELD": "腐朽的盾",
"ICY_REINS_OF_UNITY": "Icy Reins Of Unity", "ICY_REINS_OF_UNITY": "牵绊缰绳(冰)",
"SHADOW_REINS_OF_UNITY": "Shadow Reins Of Unity", "SHADOW_REINS_OF_UNITY": "牵绊缰绳(幽灵)",
"WELLSPRING_MASK": "Wellspring Mask", "WELLSPRING_MASK": "水井面具",
"HEARTHFLAME_MASK": "Hearthflame Mask", "HEARTHFLAME_MASK": "火灶面具",
"CORNERSTONE_MASK": "Cornerstone Mask", "CORNERSTONE_MASK": "础石面具",
"SHOCK_DRIVE": "Shock Drive", "SHOCK_DRIVE": "闪电卡带",
"BURN_DRIVE": "Burn Drive", "BURN_DRIVE": "火焰卡带",
"CHILL_DRIVE": "Chill Drive", "CHILL_DRIVE": "冰冻卡带",
"DOUSE_DRIVE": "Douse Drive", "DOUSE_DRIVE": "水流卡带",
}, },
TeraType: { TeraType: {
"UNKNOWN": "Unknown", "UNKNOWN": "Unknown",
"NORMAL": "Normal", "NORMAL": "一般",
"FIGHTING": "Fighting", "FIGHTING": "格斗",
"FLYING": "Flying", "FLYING": "飞行",
"POISON": "Poison", "POISON": "",
"GROUND": "Ground", "GROUND": "地面",
"ROCK": "Rock", "ROCK": "岩石",
"BUG": "Bug", "BUG": "",
"GHOST": "Ghost", "GHOST": "幽灵",
"STEEL": "Steel", "STEEL": "",
"FIRE": "Fire", "FIRE": "",
"WATER": "Water", "WATER": "",
"GRASS": "Grass", "GRASS": "",
"ELECTRIC": "Electric", "ELECTRIC": "",
"PSYCHIC": "Psychic", "PSYCHIC": "超能力",
"ICE": "Ice", "ICE": "",
"DRAGON": "Dragon", "DRAGON": "",
"DARK": "Dark", "DARK": "",
"FAIRY": "Fairy", "FAIRY": "妖精",
"STELLAR": "Stellar", "STELLAR": "星晶",
}, },
} as const; } as const;

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@ -1,29 +1,29 @@
import { SimpleTranslationEntries } from "#app/plugins/i18n"; import { SimpleTranslationEntries } from "#app/plugins/i18n";
export const nature: SimpleTranslationEntries = { export const nature: SimpleTranslationEntries = {
"Hardy": "Hardy", "Hardy": "勤奋",
"Lonely": "Lonely", "Lonely": "怕寂寞",
"Brave": "Brave", "Brave": "勇敢",
"Adamant": "Adamant", "Adamant": "固执",
"Naughty": "Naughty", "Naughty": "顽皮",
"Bold": "Bold", "Bold": "大胆",
"Docile": "Docile", "Docile": "坦率",
"Relaxed": "Relaxed", "Relaxed": "悠闲",
"Impish": "Impish", "Impish": "淘气",
"Lax": "Lax", "Lax": "乐天",
"Timid": "Timid", "Timid": "胆小",
"Hasty": "Hasty", "Hasty": "急躁",
"Serious": "Serious", "Serious": "认真",
"Jolly": "Jolly", "Jolly": "爽朗",
"Naive": "Naive", "Naive": "天真",
"Modest": "Modest", "Modest": "内敛",
"Mild": "Mild", "Mild": "慢吞吞",
"Quiet": "Quiet", "Quiet": "冷静",
"Bashful": "Bashful", "Bashful": "害羞",
"Rash": "Rash", "Rash": "马虎",
"Calm": "Calm", "Calm": "温和",
"Gentle": "Gentle", "Gentle": "温顺",
"Sassy": "Sassy", "Sassy": "自大",
"Careful": "Careful", "Careful": "慎重",
"Quirky": "Quirky" "Quirky": "浮躁"
} as const; } as const;

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@ -38,7 +38,7 @@ export const starterSelectUiHandler: SimpleTranslationEntries = {
"cycleVariant": 'V: 切换变种', "cycleVariant": 'V: 切换变种',
"enablePassive": "启用被动", "enablePassive": "启用被动",
"disablePassive": "禁用被动", "disablePassive": "禁用被动",
"locked": "Locked", "locked": "未解锁",
"disabled": "Disabled", "disabled": "已禁用",
"uncaught": "Uncaught" "uncaught": "未捕获"
} }

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@ -4,41 +4,41 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n";
* The weather namespace holds text displayed when weather is active during a battle * The weather namespace holds text displayed when weather is active during a battle
*/ */
export const weather: SimpleTranslationEntries = { export const weather: SimpleTranslationEntries = {
"sunnyStartMessage": "The sunlight got bright!", "sunnyStartMessage": "日照变强了!",
"sunnyLapseMessage": "The sunlight is strong.", "sunnyLapseMessage": "日照很强。",
"sunnyClearMessage": "The sunlight faded.", "sunnyClearMessage": "日照复原了。",
"rainStartMessage": "A downpour started!", "rainStartMessage": "下大雨了!",
"rainLapseMessage": "The downpour continues.", "rainLapseMessage": "雨继续下。",
"rainClearMessage": "The rain stopped.", "rainClearMessage": "雨停了。",
"sandstormStartMessage": "A sandstorm brewed!", "sandstormStartMessage": "开始刮沙尘暴了!",
"sandstormLapseMessage": "The sandstorm rages.", "sandstormLapseMessage": "沙尘暴肆虐。",
"sandstormClearMessage": "The sandstorm subsided.", "sandstormClearMessage": "沙尘暴停止了。",
"sandstormDamageMessage": "{{pokemonPrefix}}{{pokemonName}} is buffeted\nby the sandstorm!", "sandstormDamageMessage": "沙尘暴袭击了{{pokemonPrefix}}{{pokemonName}}!",
"hailStartMessage": "It started to hail!", "hailStartMessage": "开始下冰雹了!",
"hailLapseMessage": "Hail continues to fall.", "hailLapseMessage": "冰雹继续肆虐。",
"hailClearMessage": "The hail stopped.", "hailClearMessage": "冰雹不再下了。",
"hailDamageMessage": "{{pokemonPrefix}}{{pokemonName}} is pelted\nby the hail!", "hailDamageMessage": "冰雹袭击了{{pokemonPrefix}}{{pokemonName}}!",
"snowStartMessage": "It started to snow!", "snowStartMessage": "开始下雪了!",
"snowLapseMessage": "The snow is falling down.", "snowLapseMessage": "雪继续下。",
"snowClearMessage": "The snow stopped.", "snowClearMessage": "雪停了。",
"fogStartMessage": "A thick fog emerged!", "fogStartMessage": "起雾了!",
"fogLapseMessage": "The fog continues.", "fogLapseMessage": "雾很浓。",
"fogClearMessage": "The fog disappeared.", "fogClearMessage": "雾散了。",
"heavyRainStartMessage": "A heavy downpour started!", "heavyRainStartMessage": "开始下起了暴雨!",
"heavyRainLapseMessage": "The heavy downpour continues.", "heavyRainLapseMessage": "暴雨势头不减。",
"heavyRainClearMessage": "The heavy rain stopped.", "heavyRainClearMessage": "暴雨停了。",
"harshSunStartMessage": "The sunlight got hot!", "harshSunStartMessage": "日照变得非常强了!",
"harshSunLapseMessage": "The sun is scorching hot.", "harshSunLapseMessage": "强日照势头不减。",
"harshSunClearMessage": "The harsh sunlight faded.", "harshSunClearMessage": "日照复原了。",
"strongWindsStartMessage": "A heavy wind began!", "strongWindsStartMessage": "吹起了神秘的乱流!",
"strongWindsLapseMessage": "The wind blows intensely.", "strongWindsLapseMessage": "神秘的乱流势头不减。",
"strongWindsClearMessage": "The heavy wind stopped." "strongWindsClearMessage": "神秘的乱流停止了。"
} }