diff --git a/src/data/battler-tags.ts b/src/data/battler-tags.ts index a54a8c5f519..6307b3d28be 100644 --- a/src/data/battler-tags.ts +++ b/src/data/battler-tags.ts @@ -1376,7 +1376,7 @@ export class ContactStatStageChangeProtectedTag extends DamageProtectedTag { const effectPhase = pokemon.scene.getCurrentPhase(); if (effectPhase instanceof MoveEffectPhase && effectPhase.move.getMove().hasFlag(MoveFlags.MAKES_CONTACT)) { const attacker = effectPhase.getPokemon(); - pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, attacker.getBattlerIndex(), true, [ this.stat ], this.levels)); + pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, attacker.getBattlerIndex(), false, [ this.stat ], this.levels)); } } diff --git a/src/test/moves/obstruct.test.ts b/src/test/moves/obstruct.test.ts index fbb5437b43a..1649c199e32 100644 --- a/src/test/moves/obstruct.test.ts +++ b/src/test/moves/obstruct.test.ts @@ -1,6 +1,7 @@ -import { Moves } from "#app/enums/moves"; -import { Stat } from "#app/enums/stat"; import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import { Stat } from "#enums/stat"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -22,13 +23,15 @@ describe("Moves - Obstruct", () => { game = new GameManager(phaserGame); game.override .battleType("single") + .enemySpecies(Species.MAGIKARP) + .enemyMoveset(Moves.TACKLE) .enemyAbility(Abilities.BALL_FETCH) .ability(Abilities.BALL_FETCH) - .moveset([ Moves.OBSTRUCT ]); + .moveset([ Moves.OBSTRUCT ]) + .starterSpecies(Species.FEEBAS); }); it("protects from contact damaging moves and lowers the opponent's defense by 2 stages", async () => { - game.override.enemyMoveset(Array(4).fill(Moves.ICE_PUNCH)); await game.classicMode.startBattle(); game.move.select(Moves.OBSTRUCT); @@ -42,7 +45,6 @@ describe("Moves - Obstruct", () => { }); it("bypasses accuracy checks when applying protection and defense reduction", async () => { - game.override.enemyMoveset(Array(4).fill(Moves.ICE_PUNCH)); await game.classicMode.startBattle(); game.move.select(Moves.OBSTRUCT); @@ -59,7 +61,7 @@ describe("Moves - Obstruct", () => { ); it("protects from non-contact damaging moves and doesn't lower the opponent's defense by 2 stages", async () => { - game.override.enemyMoveset(Array(4).fill(Moves.WATER_GUN)); + game.override.enemyMoveset(Moves.WATER_GUN); await game.classicMode.startBattle(); game.move.select(Moves.OBSTRUCT); @@ -73,7 +75,7 @@ describe("Moves - Obstruct", () => { }); it("doesn't protect from status moves", async () => { - game.override.enemyMoveset(Array(4).fill(Moves.GROWL)); + game.override.enemyMoveset(Moves.GROWL); await game.classicMode.startBattle(); game.move.select(Moves.OBSTRUCT); @@ -83,4 +85,14 @@ describe("Moves - Obstruct", () => { expect(player.getStatStage(Stat.ATK)).toBe(-1); }); + + it("doesn't reduce the stats of an opponent with Clear Body/etc", async () => { + game.override.enemyAbility(Abilities.CLEAR_BODY); + await game.classicMode.startBattle(); + + game.move.select(Moves.OBSTRUCT); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.getEnemyPokemon()!.getStatStage(Stat.DEF)).toBe(0); + }); });